/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "VideoFrameContainer.h" #include "nsHTMLMediaElement.h" #include "nsIFrame.h" #include "nsDisplayList.h" #include "nsSVGEffects.h" #include "ImageContainer.h" using namespace mozilla::layers; namespace mozilla { VideoFrameContainer::VideoFrameContainer(nsHTMLMediaElement* aElement, already_AddRefed aContainer) : mElement(aElement), mImageContainer(aContainer), mMutex("nsVideoFrameContainer"), mIntrinsicSizeChanged(false), mImageSizeChanged(false), mNeedInvalidation(true) { NS_ASSERTION(aElement, "aElement must not be null"); NS_ASSERTION(mImageContainer, "aContainer must not be null"); } VideoFrameContainer::~VideoFrameContainer() {} void VideoFrameContainer::SetCurrentFrame(const gfxIntSize& aIntrinsicSize, Image* aImage, TimeStamp aTargetTime) { MutexAutoLock lock(mMutex); if (aIntrinsicSize != mIntrinsicSize) { mIntrinsicSize = aIntrinsicSize; mIntrinsicSizeChanged = true; } gfxIntSize oldFrameSize = mImageContainer->GetCurrentSize(); TimeStamp lastPaintTime = mImageContainer->GetPaintTime(); if (!lastPaintTime.IsNull() && !mPaintTarget.IsNull()) { mPaintDelay = lastPaintTime - mPaintTarget; } // When using the OMX decoder, destruction of the current image can indirectly // block on main thread I/O. If we let this happen while holding onto // |mImageContainer|'s lock, then when the main thread then tries to // composite it can then block on |mImageContainer|'s lock, causing a // deadlock. We use this hack to defer the destruction of the current image // until it is safe. nsRefPtr kungFuDeathGrip; kungFuDeathGrip = mImageContainer->LockCurrentImage(); mImageContainer->UnlockCurrentImage(); mImageContainer->SetCurrentImage(aImage); gfxIntSize newFrameSize = mImageContainer->GetCurrentSize(); if (oldFrameSize != newFrameSize) { mImageSizeChanged = true; } mPaintTarget = aTargetTime; } void VideoFrameContainer::ClearCurrentFrame() { MutexAutoLock lock(mMutex); // See comment in SetCurrentFrame for the reasoning behind // using a kungFuDeathGrip here. nsRefPtr kungFuDeathGrip; kungFuDeathGrip = mImageContainer->LockCurrentImage(); mImageContainer->UnlockCurrentImage(); mImageContainer->SetCurrentImage(nullptr); // We removed the current image so we will have to invalidate once // again to setup the ImageContainer <-> Compositor pair. mNeedInvalidation = true; } ImageContainer* VideoFrameContainer::GetImageContainer() { return mImageContainer; } double VideoFrameContainer::GetFrameDelay() { MutexAutoLock lock(mMutex); return mPaintDelay.ToSeconds(); } void VideoFrameContainer::Invalidate() { NS_ASSERTION(NS_IsMainThread(), "Must call on main thread"); if (!mNeedInvalidation) { return; } if (mImageContainer && mImageContainer->IsAsync() && mImageContainer->HasCurrentImage()) { mNeedInvalidation = false; } if (!mElement) { // Element has been destroyed return; } nsIFrame* frame = mElement->GetPrimaryFrame(); bool invalidateFrame = false; { MutexAutoLock lock(mMutex); // Get mImageContainerSizeChanged while holding the lock. invalidateFrame = mImageSizeChanged; mImageSizeChanged = false; if (mIntrinsicSizeChanged) { mElement->UpdateMediaSize(mIntrinsicSize); mIntrinsicSizeChanged = false; if (frame) { nsPresContext* presContext = frame->PresContext(); nsIPresShell *presShell = presContext->PresShell(); presShell->FrameNeedsReflow(frame, nsIPresShell::eStyleChange, NS_FRAME_IS_DIRTY); } } } if (frame) { if (invalidateFrame) { frame->InvalidateFrame(); } else { frame->InvalidateLayer(nsDisplayItem::TYPE_VIDEO); } } nsSVGEffects::InvalidateDirectRenderingObservers(mElement); } }