/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- * vim: set ts=8 sw=4 et tw=78: * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ /* JS execution context. */ #ifndef jscntxt_h___ #define jscntxt_h___ #include "mozilla/Attributes.h" #include #include "jsapi.h" #include "jsfriendapi.h" #include "jsprvtd.h" #include "jsatom.h" #include "jsclist.h" #include "jsgc.h" #include "jspropertycache.h" #include "jspropertytree.h" #include "jsprototypes.h" #include "jsutil.h" #include "prmjtime.h" #include "ds/LifoAlloc.h" #include "gc/Statistics.h" #include "js/HashTable.h" #include "js/Vector.h" #include "vm/Stack.h" #include "vm/SPSProfiler.h" #include "ion/PcScriptCache.h" #ifdef _MSC_VER #pragma warning(push) #pragma warning(disable:4100) /* Silence unreferenced formal parameter warnings */ #pragma warning(push) #pragma warning(disable:4355) /* Silence warning about "this" used in base member initializer list */ #endif JS_BEGIN_EXTERN_C struct DtoaState; JS_END_EXTERN_C extern void js_ReportOutOfMemory(JSContext *cx); extern void js_ReportAllocationOverflow(JSContext *cx); namespace js { typedef HashSet ObjectSet; /* Detects cycles when traversing an object graph. */ class AutoCycleDetector { JSContext *cx; JSObject *obj; bool cyclic; uint32_t hashsetGenerationAtInit; ObjectSet::AddPtr hashsetAddPointer; JS_DECL_USE_GUARD_OBJECT_NOTIFIER public: AutoCycleDetector(JSContext *cx, JSObject *obj JS_GUARD_OBJECT_NOTIFIER_PARAM) : cx(cx), obj(obj), cyclic(true) { JS_GUARD_OBJECT_NOTIFIER_INIT; } ~AutoCycleDetector(); bool init(); bool foundCycle() { return cyclic; } }; /* Updates references in the cycle detection set if the GC moves them. */ extern void TraceCycleDetectionSet(JSTracer *trc, ObjectSet &set); namespace mjit { class JaegerRuntime; } class MathCache; namespace ion { class IonActivation; } class WeakMapBase; class InterpreterFrames; class DebugScopes; class WorkerThreadState; /* * GetSrcNote cache to avoid O(n^2) growth in finding a source note for a * given pc in a script. We use the script->code pointer to tag the cache, * instead of the script address itself, so that source notes are always found * by offset from the bytecode with which they were generated. */ struct GSNCache { typedef HashMap, SystemAllocPolicy> Map; jsbytecode *code; Map map; GSNCache() : code(NULL) { } void purge(); }; typedef Vector ScriptAndCountsVector; struct ConservativeGCData { /* * The GC scans conservatively between ThreadData::nativeStackBase and * nativeStackTop unless the latter is NULL. */ uintptr_t *nativeStackTop; #if defined(JSGC_ROOT_ANALYSIS) && (JS_STACK_GROWTH_DIRECTION < 0) /* * Record old contents of the native stack from the last time there was a * scan, to reduce the overhead involved in repeatedly rescanning the * native stack during root analysis. oldStackData stores words in reverse * order starting at oldStackEnd. */ uintptr_t *oldStackMin, *oldStackEnd; uintptr_t *oldStackData; size_t oldStackCapacity; // in sizeof(uintptr_t) #endif union { jmp_buf jmpbuf; uintptr_t words[JS_HOWMANY(sizeof(jmp_buf), sizeof(uintptr_t))]; } registerSnapshot; ConservativeGCData() { PodZero(this); } ~ConservativeGCData() { #ifdef JS_THREADSAFE /* * The conservative GC scanner should be disabled when the thread leaves * the last request. */ JS_ASSERT(!hasStackToScan()); #endif } JS_NEVER_INLINE void recordStackTop(); #ifdef JS_THREADSAFE void updateForRequestEnd() { nativeStackTop = NULL; } #endif bool hasStackToScan() const { return !!nativeStackTop; } }; class SourceDataCache { typedef HashMap, SystemAllocPolicy> Map; Map *map_; public: SourceDataCache() : map_(NULL) {} JSStableString *lookup(ScriptSource *ss); void put(ScriptSource *ss, JSStableString *); void purge(); }; struct EvalCacheLookup { JSLinearString *str; JSFunction *caller; unsigned staticLevel; JSVersion version; JSCompartment *compartment; }; struct EvalCacheHashPolicy { typedef EvalCacheLookup Lookup; static HashNumber hash(const Lookup &l); static bool match(JSScript *script, const EvalCacheLookup &l); }; typedef HashSet EvalCache; class NativeIterCache { static const size_t SIZE = size_t(1) << 8; /* Cached native iterators. */ PropertyIteratorObject *data[SIZE]; static size_t getIndex(uint32_t key) { return size_t(key) % SIZE; } public: /* Native iterator most recently started. */ PropertyIteratorObject *last; NativeIterCache() : last(NULL) { PodArrayZero(data); } void purge() { last = NULL; PodArrayZero(data); } PropertyIteratorObject *get(uint32_t key) const { return data[getIndex(key)]; } void set(uint32_t key, PropertyIteratorObject *iterobj) { data[getIndex(key)] = iterobj; } }; /* * Cache for speeding up repetitive creation of objects in the VM. * When an object is created which matches the criteria in the 'key' section * below, an entry is filled with the resulting object. */ class NewObjectCache { /* Statically asserted to be equal to sizeof(JSObject_Slots16) */ static const unsigned MAX_OBJ_SIZE = 4 * sizeof(void*) + 16 * sizeof(Value); static inline void staticAsserts(); struct Entry { /* Class of the constructed object. */ Class *clasp; /* * Key with one of three possible values: * * - Global for the object. The object must have a standard class for * which the global's prototype can be determined, and the object's * parent will be the global. * * - Prototype for the object (cannot be global). The object's parent * will be the prototype's parent. * * - Type for the object. The object's parent will be the type's * prototype's parent. */ gc::Cell *key; /* Allocation kind for the constructed object. */ gc::AllocKind kind; /* Number of bytes to copy from the template object. */ uint32_t nbytes; /* * Template object to copy from, with the initial values of fields, * fixed slots (undefined) and private data (NULL). */ char templateObject[MAX_OBJ_SIZE]; }; Entry entries[41]; // TODO: reconsider size public: typedef int EntryIndex; NewObjectCache() { PodZero(this); } void purge() { PodZero(this); } /* * Get the entry index for the given lookup, return whether there was a hit * on an existing entry. */ inline bool lookupProto(Class *clasp, JSObject *proto, gc::AllocKind kind, EntryIndex *pentry); inline bool lookupGlobal(Class *clasp, js::GlobalObject *global, gc::AllocKind kind, EntryIndex *pentry); inline bool lookupType(Class *clasp, js::types::TypeObject *type, gc::AllocKind kind, EntryIndex *pentry); /* * Return a new object from a cache hit produced by a lookup method, or * NULL if returning the object could possibly trigger GC (does not * indicate failure). */ inline JSObject *newObjectFromHit(JSContext *cx, EntryIndex entry); /* Fill an entry after a cache miss. */ inline void fillProto(EntryIndex entry, Class *clasp, js::TaggedProto proto, gc::AllocKind kind, JSObject *obj); inline void fillGlobal(EntryIndex entry, Class *clasp, js::GlobalObject *global, gc::AllocKind kind, JSObject *obj); inline void fillType(EntryIndex entry, Class *clasp, js::types::TypeObject *type, gc::AllocKind kind, JSObject *obj); /* Invalidate any entries which might produce an object with shape/proto. */ void invalidateEntriesForShape(JSContext *cx, Shape *shape, JSObject *proto); private: inline bool lookup(Class *clasp, gc::Cell *key, gc::AllocKind kind, EntryIndex *pentry); inline void fill(EntryIndex entry, Class *clasp, gc::Cell *key, gc::AllocKind kind, JSObject *obj); static inline void copyCachedToObject(JSObject *dst, JSObject *src); }; /* * A FreeOp can do one thing: free memory. For convenience, it has delete_ * convenience methods that also call destructors. * * FreeOp is passed to finalizers and other sweep-phase hooks so that we do not * need to pass a JSContext to those hooks. */ class FreeOp : public JSFreeOp { bool shouldFreeLater_; public: static FreeOp *get(JSFreeOp *fop) { return static_cast(fop); } FreeOp(JSRuntime *rt, bool shouldFreeLater) : JSFreeOp(rt), shouldFreeLater_(shouldFreeLater) { } bool shouldFreeLater() const { return shouldFreeLater_; } inline void free_(void* p); template inline void delete_(T *p) { if (p) { p->~T(); free_(p); } } static void staticAsserts() { /* * Check that JSFreeOp is the first base class for FreeOp and we can * reinterpret a pointer to JSFreeOp as a pointer to FreeOp without * any offset adjustments. JSClass::finalize <-> Class::finalize depends * on this. */ JS_STATIC_ASSERT(offsetof(FreeOp, shouldFreeLater_) == sizeof(JSFreeOp)); } }; } /* namespace js */ namespace JS { struct RuntimeSizes; } /* Various built-in or commonly-used names pinned on first context. */ struct JSAtomState { #define PROPERTYNAME_FIELD(idpart, id, text) js::FixedHeapPtr id; FOR_EACH_COMMON_PROPERTYNAME(PROPERTYNAME_FIELD) #undef PROPERTYNAME_FIELD #define PROPERTYNAME_FIELD(name, code, init) js::FixedHeapPtr name; JS_FOR_EACH_PROTOTYPE(PROPERTYNAME_FIELD) #undef PROPERTYNAME_FIELD }; #define NAME_OFFSET(name) offsetof(JSAtomState, name) #define OFFSET_TO_NAME(rt,off) (*(js::FixedHeapPtr*)((char*)&(rt)->atomState + (off))) struct JSRuntime : js::RuntimeFriendFields { /* Default compartment. */ JSCompartment *atomsCompartment; /* List of compartments (protected by the GC lock). */ js::CompartmentVector compartments; /* See comment for JS_AbortIfWrongThread in jsapi.h. */ #ifdef JS_THREADSAFE public: void *ownerThread() const { return ownerThread_; } void clearOwnerThread(); void setOwnerThread(); JS_FRIEND_API(void) abortIfWrongThread() const; JS_FRIEND_API(void) assertValidThread() const; private: void *ownerThread_; public: #else public: void abortIfWrongThread() const {} void assertValidThread() const {} #endif /* Keeper of the contiguous stack used by all contexts in this thread. */ js::StackSpace stackSpace; /* Temporary arena pool used while compiling and decompiling. */ static const size_t TEMP_LIFO_ALLOC_PRIMARY_CHUNK_SIZE = 4 * 1024; js::LifoAlloc tempLifoAlloc; /* * Free LIFO blocks are transferred to this allocator before being freed on * the background GC thread. */ js::LifoAlloc freeLifoAlloc; private: /* * Both of these allocators are used for regular expression code which is shared at the * thread-data level. */ JSC::ExecutableAllocator *execAlloc_; WTF::BumpPointerAllocator *bumpAlloc_; #ifdef JS_METHODJIT js::mjit::JaegerRuntime *jaegerRuntime_; #endif JSObject *selfHostedGlobal_; JSC::ExecutableAllocator *createExecutableAllocator(JSContext *cx); WTF::BumpPointerAllocator *createBumpPointerAllocator(JSContext *cx); js::mjit::JaegerRuntime *createJaegerRuntime(JSContext *cx); public: JSC::ExecutableAllocator *getExecAlloc(JSContext *cx) { return execAlloc_ ? execAlloc_ : createExecutableAllocator(cx); } JSC::ExecutableAllocator &execAlloc() { JS_ASSERT(execAlloc_); return *execAlloc_; } JSC::ExecutableAllocator *maybeExecAlloc() { return execAlloc_; } WTF::BumpPointerAllocator *getBumpPointerAllocator(JSContext *cx) { return bumpAlloc_ ? bumpAlloc_ : createBumpPointerAllocator(cx); } #ifdef JS_METHODJIT js::mjit::JaegerRuntime *getJaegerRuntime(JSContext *cx) { return jaegerRuntime_ ? jaegerRuntime_ : createJaegerRuntime(cx); } bool hasJaegerRuntime() const { return jaegerRuntime_; } js::mjit::JaegerRuntime &jaegerRuntime() { JS_ASSERT(hasJaegerRuntime()); return *jaegerRuntime_; } #endif bool initSelfHosting(JSContext *cx); void markSelfHostedGlobal(JSTracer *trc); JSFunction *getSelfHostedFunction(JSContext *cx, const char *name); bool cloneSelfHostedValueById(JSContext *cx, js::HandleId id, js::HandleObject holder, js::MutableHandleValue vp); /* Base address of the native stack for the current thread. */ uintptr_t nativeStackBase; /* The native stack size limit that runtime should not exceed. */ size_t nativeStackQuota; /* * Frames currently running in js::Interpret. See InterpreterFrames for * details. */ js::InterpreterFrames *interpreterFrames; /* Context create/destroy callback. */ JSContextCallback cxCallback; /* Compartment destroy callback. */ JSDestroyCompartmentCallback destroyCompartmentCallback; /* Call this to get the name of a compartment. */ JSCompartmentNameCallback compartmentNameCallback; js::ActivityCallback activityCallback; void *activityCallbackArg; #ifdef JS_THREADSAFE /* The request depth for this thread. */ unsigned requestDepth; # ifdef DEBUG unsigned checkRequestDepth; # endif #endif /* Garbage collector state, used by jsgc.c. */ /* * Set of all GC chunks with at least one allocated thing. The * conservative GC uses it to quickly check if a possible GC thing points * into an allocated chunk. */ js::GCChunkSet gcChunkSet; /* * Doubly-linked lists of chunks from user and system compartments. The GC * allocates its arenas from the corresponding list and when all arenas * in the list head are taken, then the chunk is removed from the list. * During the GC when all arenas in a chunk become free, that chunk is * removed from the list and scheduled for release. */ js::gc::Chunk *gcSystemAvailableChunkListHead; js::gc::Chunk *gcUserAvailableChunkListHead; js::gc::ChunkPool gcChunkPool; js::RootedValueMap gcRootsHash; js::GCLocks gcLocksHash; unsigned gcKeepAtoms; size_t gcBytes; size_t gcMaxBytes; size_t gcMaxMallocBytes; /* * Number of the committed arenas in all GC chunks including empty chunks. * The counter is volatile as it is read without the GC lock, see comments * in MaybeGC. */ volatile uint32_t gcNumArenasFreeCommitted; js::GCMarker gcMarker; void *gcVerifyPreData; void *gcVerifyPostData; bool gcChunkAllocationSinceLastGC; int64_t gcNextFullGCTime; int64_t gcLastGCTime; int64_t gcJitReleaseTime; JSGCMode gcMode; size_t gcAllocationThreshold; bool gcHighFrequencyGC; uint64_t gcHighFrequencyTimeThreshold; uint64_t gcHighFrequencyLowLimitBytes; uint64_t gcHighFrequencyHighLimitBytes; double gcHighFrequencyHeapGrowthMax; double gcHighFrequencyHeapGrowthMin; double gcLowFrequencyHeapGrowth; bool gcDynamicHeapGrowth; bool gcDynamicMarkSlice; /* During shutdown, the GC needs to clean up every possible object. */ bool gcShouldCleanUpEverything; /* * The gray bits can become invalid if UnmarkGray overflows the stack. A * full GC will reset this bit, since it fills in all the gray bits. */ bool gcGrayBitsValid; /* * These flags must be kept separate so that a thread requesting a * compartment GC doesn't cancel another thread's concurrent request for a * full GC. */ volatile uintptr_t gcIsNeeded; js::WeakMapBase *gcWeakMapList; js::gcstats::Statistics gcStats; /* Incremented on every GC slice. */ uint64_t gcNumber; /* The gcNumber at the time of the most recent GC's first slice. */ uint64_t gcStartNumber; /* Whether the currently running GC can finish in multiple slices. */ int gcIsIncremental; /* Whether all compartments are being collected in first GC slice. */ bool gcIsFull; /* The reason that an interrupt-triggered GC should be called. */ js::gcreason::Reason gcTriggerReason; /* * If this is true, all marked objects must belong to a compartment being * GCed. This is used to look for compartment bugs. */ bool gcStrictCompartmentChecking; /* * If this is 0, all cross-compartment proxies must be registered in the * wrapper map. This checking must be disabled temporarily while creating * new wrappers. When non-zero, this records the recursion depth of wrapper * creation. */ uintptr_t gcDisableStrictProxyCheckingCount; /* * The current incremental GC phase. This is also used internally in * non-incremental GC. */ js::gc::State gcIncrementalState; /* Indicates that the last incremental slice exhausted the mark stack. */ bool gcLastMarkSlice; /* Whether any sweeping will take place in the separate GC helper thread. */ bool gcSweepOnBackgroundThread; /* List head of compartments being swept. */ JSCompartment *gcSweepingCompartments; /* * Incremental sweep state. */ int gcSweepPhase; ptrdiff_t gcSweepCompartmentIndex; int gcSweepKindIndex; /* * List head of arenas allocated during the sweep phase. */ js::gc::ArenaHeader *gcArenasAllocatedDuringSweep; /* * Indicates that a GC slice has taken place in the middle of an animation * frame, rather than at the beginning. In this case, the next slice will be * delayed so that we don't get back-to-back slices. */ volatile uintptr_t gcInterFrameGC; /* Default budget for incremental GC slice. See SliceBudget in jsgc.h. */ int64_t gcSliceBudget; /* * We disable incremental GC if we encounter a js::Class with a trace hook * that does not implement write barriers. */ bool gcIncrementalEnabled; /* * Whether exact stack scanning is enabled for this runtime. This is * currently only used for dynamic root analysis. Exact scanning starts out * enabled, and is disabled if e4x has been used. */ bool gcExactScanningEnabled; /* * We save all conservative scanned roots in this vector so that * conservative scanning can be "replayed" deterministically. In DEBUG mode, * this allows us to run a non-incremental GC after every incremental GC to * ensure that no objects were missed. */ #ifdef DEBUG struct SavedGCRoot { void *thing; JSGCTraceKind kind; SavedGCRoot(void *thing, JSGCTraceKind kind) : thing(thing), kind(kind) {} }; js::Vector gcSavedRoots; bool gcRelaxRootChecks; int gcAssertNoGCDepth; #endif bool gcPoke; enum HeapState { Idle, // doing nothing with the GC heap Tracing, // tracing the GC heap without collecting, e.g. IterateCompartments() Collecting // doing a GC of the heap }; HeapState heapState; bool isHeapBusy() { return heapState != Idle; } bool isHeapCollecting() { return heapState == Collecting; } /* * These options control the zealousness of the GC. The fundamental values * are gcNextScheduled and gcDebugCompartmentGC. At every allocation, * gcNextScheduled is decremented. When it reaches zero, we do either a * full or a compartmental GC, based on gcDebugCompartmentGC. * * At this point, if gcZeal_ is one of the types that trigger periodic * collection, then gcNextScheduled is reset to the value of * gcZealFrequency. Otherwise, no additional GCs take place. * * You can control these values in several ways: * - Pass the -Z flag to the shell (see the usage info for details) * - Call gczeal() or schedulegc() from inside shell-executed JS code * (see the help for details) * * If gzZeal_ == 1 then we perform GCs in select places (during MaybeGC and * whenever a GC poke happens). This option is mainly useful to embedders. * * We use gcZeal_ == 4 to enable write barrier verification. See the comment * in jsgc.cpp for more information about this. * * gcZeal_ values from 8 to 10 periodically run different types of * incremental GC. */ #ifdef JS_GC_ZEAL int gcZeal_; int gcZealFrequency; int gcNextScheduled; bool gcDeterministicOnly; int gcIncrementalLimit; js::Vector gcSelectedForMarking; int gcZeal() { return gcZeal_; } bool needZealousGC() { if (gcNextScheduled > 0 && --gcNextScheduled == 0) { if (gcZeal() == js::gc::ZealAllocValue || gcZeal() == js::gc::ZealPurgeAnalysisValue || (gcZeal() >= js::gc::ZealIncrementalRootsThenFinish && gcZeal() <= js::gc::ZealIncrementalMultipleSlices)) { gcNextScheduled = gcZealFrequency; } return true; } return false; } #else int gcZeal() { return 0; } bool needZealousGC() { return false; } #endif bool gcValidate; JSGCCallback gcCallback; js::GCSliceCallback gcSliceCallback; JSFinalizeCallback gcFinalizeCallback; js::AnalysisPurgeCallback analysisPurgeCallback; uint64_t analysisPurgeTriggerBytes; private: /* * Malloc counter to measure memory pressure for GC scheduling. It runs * from gcMaxMallocBytes down to zero. */ volatile ptrdiff_t gcMallocBytes; public: /* * The trace operations to trace embedding-specific GC roots. One is for * tracing through black roots and the other is for tracing through gray * roots. The black/gray distinction is only relevant to the cycle * collector. */ JSTraceDataOp gcBlackRootsTraceOp; void *gcBlackRootsData; JSTraceDataOp gcGrayRootsTraceOp; void *gcGrayRootsData; /* Stack of thread-stack-allocated GC roots. */ js::AutoGCRooter *autoGCRooters; /* Strong references on scripts held for PCCount profiling API. */ js::ScriptAndCountsVector *scriptAndCountsVector; /* Well-known numbers held for use by this runtime's contexts. */ js::Value NaNValue; js::Value negativeInfinityValue; js::Value positiveInfinityValue; js::PropertyName *emptyString; /* List of active contexts sharing this runtime. */ JSCList contextList; bool hasContexts() const { return !JS_CLIST_IS_EMPTY(&contextList); } JS_SourceHook sourceHook; /* Per runtime debug hooks -- see jsprvtd.h and jsdbgapi.h. */ JSDebugHooks debugHooks; /* If true, new compartments are initially in debug mode. */ bool debugMode; /* SPS profiling metadata */ js::SPSProfiler spsProfiler; /* If true, new scripts must be created with PC counter information. */ bool profilingScripts; /* Always preserve JIT code during GCs, for testing. */ bool alwaysPreserveCode; /* Had an out-of-memory error which did not populate an exception. */ JSBool hadOutOfMemory; /* * Linked list of all js::Debugger objects. This may be accessed by the GC * thread, if any, or a thread that is in a request and holds gcLock. */ JSCList debuggerList; /* Bookkeeping information for debug scope objects. */ js::DebugScopes *debugScopes; /* Linked list of live array buffers with >1 view */ JSObject *liveArrayBuffers; /* Client opaque pointers */ void *data; /* These combine to interlock the GC and new requests. */ PRLock *gcLock; js::GCHelperThread gcHelperThread; #ifdef JS_THREADSAFE # ifdef JS_ION js::WorkerThreadState *workerThreadState; # endif js::SourceCompressorThread sourceCompressorThread; #endif private: js::FreeOp defaultFreeOp_; public: js::FreeOp *defaultFreeOp() { return &defaultFreeOp_; } uint32_t debuggerMutations; const JSSecurityCallbacks *securityCallbacks; const js::DOMCallbacks *DOMcallbacks; JSDestroyPrincipalsOp destroyPrincipals; /* Structured data callbacks are runtime-wide. */ const JSStructuredCloneCallbacks *structuredCloneCallbacks; /* Call this to accumulate telemetry data. */ JSAccumulateTelemetryDataCallback telemetryCallback; /* * The propertyRemovals counter is incremented for every JSObject::clear, * and for each JSObject::remove method call that frees a slot in the given * object. See js_NativeGet and js_NativeSet in jsobj.cpp. */ int32_t propertyRemovals; /* Number localization, used by jsnum.c */ const char *thousandsSeparator; const char *decimalSeparator; const char *numGrouping; private: js::MathCache *mathCache_; js::MathCache *createMathCache(JSContext *cx); public: js::MathCache *getMathCache(JSContext *cx) { return mathCache_ ? mathCache_ : createMathCache(cx); } js::GSNCache gsnCache; js::PropertyCache propertyCache; js::NewObjectCache newObjectCache; js::NativeIterCache nativeIterCache; js::SourceDataCache sourceDataCache; js::EvalCache evalCache; /* State used by jsdtoa.cpp. */ DtoaState *dtoaState; js::ConservativeGCData conservativeGC; private: JSPrincipals *trustedPrincipals_; public: void setTrustedPrincipals(JSPrincipals *p) { trustedPrincipals_ = p; } JSPrincipals *trustedPrincipals() const { return trustedPrincipals_; } /* Set of all currently-living atoms. */ js::AtomSet atoms; union { /* * Cached pointers to various interned property names, initialized in * order from first to last via the other union arm. */ JSAtomState atomState; js::FixedHeapPtr firstCachedName; }; /* Tables of strings that are pre-allocated in the atomsCompartment. */ js::StaticStrings staticStrings; JSWrapObjectCallback wrapObjectCallback; JSSameCompartmentWrapObjectCallback sameCompartmentWrapObjectCallback; JSPreWrapCallback preWrapObjectCallback; js::PreserveWrapperCallback preserveWrapperCallback; js::ScriptFilenameTable scriptFilenameTable; #ifdef DEBUG size_t noGCOrAllocationCheck; #endif /* * To ensure that cx->malloc does not cause a GC, we set this flag during * OOM reporting (in js_ReportOutOfMemory). If a GC is requested while * reporting the OOM, we ignore it. */ int32_t inOOMReport; bool jitHardening; // If Ion code is on the stack, and has called into C++, this will be // aligned to an Ion exit frame. uint8_t *ionTop; JSContext *ionJSContext; uintptr_t ionStackLimit; void resetIonStackLimit() { ionStackLimit = nativeStackLimit; } // This points to the most recent Ion activation running on the thread. js::ion::IonActivation *ionActivation; // Cache for ion::GetPcScript(). js::ion::PcScriptCache *ionPcScriptCache; js::CTypesActivityCallback ctypesActivityCallback; private: // In certain cases, we want to optimize certain opcodes to typed instructions, // to avoid carrying an extra register to feed into an unbox. Unfortunately, // that's not always possible. For example, a GetPropertyCacheT could return a // typed double, but if it takes its out-of-line path, it could return an // object, and trigger invalidation. The invalidation bailout will consider the // return value to be a double, and create a garbage Value. // // To allow the GetPropertyCacheT optimization, we allow the ability for // GetPropertyCache to override the return value at the top of the stack - the // value that will be temporarily corrupt. This special override value is set // only in callVM() targets that are about to return *and* have invalidated // their callee. js::Value ionReturnOverride_; public: bool hasIonReturnOverride() const { return !ionReturnOverride_.isMagic(); } js::Value takeIonReturnOverride() { js::Value v = ionReturnOverride_; ionReturnOverride_ = js::MagicValue(JS_ARG_POISON); return v; } void setIonReturnOverride(const js::Value &v) { JS_ASSERT(!hasIonReturnOverride()); ionReturnOverride_ = v; } JSRuntime(); ~JSRuntime(); bool init(uint32_t maxbytes); JSRuntime *thisFromCtor() { return this; } /* * Call the system malloc while checking for GC memory pressure and * reporting OOM error when cx is not null. We will not GC from here. */ void* malloc_(size_t bytes, JSContext *cx = NULL) { updateMallocCounter(cx, bytes); void *p = js_malloc(bytes); return JS_LIKELY(!!p) ? p : onOutOfMemory(NULL, bytes, cx); } /* * Call the system calloc while checking for GC memory pressure and * reporting OOM error when cx is not null. We will not GC from here. */ void* calloc_(size_t bytes, JSContext *cx = NULL) { updateMallocCounter(cx, bytes); void *p = js_calloc(bytes); return JS_LIKELY(!!p) ? p : onOutOfMemory(reinterpret_cast(1), bytes, cx); } void* realloc_(void* p, size_t oldBytes, size_t newBytes, JSContext *cx = NULL) { JS_ASSERT(oldBytes < newBytes); updateMallocCounter(cx, newBytes - oldBytes); void *p2 = js_realloc(p, newBytes); return JS_LIKELY(!!p2) ? p2 : onOutOfMemory(p, newBytes, cx); } void* realloc_(void* p, size_t bytes, JSContext *cx = NULL) { /* * For compatibility we do not account for realloc that increases * previously allocated memory. */ if (!p) updateMallocCounter(cx, bytes); void *p2 = js_realloc(p, bytes); return JS_LIKELY(!!p2) ? p2 : onOutOfMemory(p, bytes, cx); } template T *pod_malloc(JSContext *cx = NULL) { return (T *)malloc_(sizeof(T), cx); } template T *pod_calloc(JSContext *cx = NULL) { return (T *)calloc_(sizeof(T), cx); } template T *pod_malloc(size_t numElems, JSContext *cx = NULL) { if (numElems & js::tl::MulOverflowMask::result) { js_ReportAllocationOverflow(cx); return NULL; } return (T *)malloc_(numElems * sizeof(T), cx); } template T *pod_calloc(size_t numElems, JSContext *cx = NULL) { if (numElems & js::tl::MulOverflowMask::result) { js_ReportAllocationOverflow(cx); return NULL; } return (T *)calloc_(numElems * sizeof(T), cx); } JS_DECLARE_NEW_METHODS(new_, malloc_, JS_ALWAYS_INLINE) void setGCMaxMallocBytes(size_t value); void resetGCMallocBytes() { gcMallocBytes = ptrdiff_t(gcMaxMallocBytes); } /* * Call this after allocating memory held by GC things, to update memory * pressure counters or report the OOM error if necessary. If oomError and * cx is not null the function also reports OOM error. * * The function must be called outside the GC lock and in case of OOM error * the caller must ensure that no deadlock possible during OOM reporting. */ void updateMallocCounter(JSContext *cx, size_t nbytes); bool isTooMuchMalloc() const { return gcMallocBytes <= 0; } /* * The function must be called outside the GC lock. */ JS_FRIEND_API(void) onTooMuchMalloc(); /* * This should be called after system malloc/realloc returns NULL to try * to recove some memory or to report an error. Failures in malloc and * calloc are signaled by p == null and p == reinterpret_cast(1). * Other values of p mean a realloc failure. * * The function must be called outside the GC lock. */ JS_FRIEND_API(void *) onOutOfMemory(void *p, size_t nbytes, JSContext *cx); void triggerOperationCallback(); void setJitHardening(bool enabled); bool getJitHardening() const { return jitHardening; } void sizeOfIncludingThis(JSMallocSizeOfFun mallocSizeOf, JS::RuntimeSizes *runtime); size_t sizeOfExplicitNonHeap(); }; /* Common macros to access thread-local caches in JSRuntime. */ #define JS_KEEP_ATOMS(rt) (rt)->gcKeepAtoms++; #define JS_UNKEEP_ATOMS(rt) (rt)->gcKeepAtoms--; namespace js { struct AutoResolving; static inline bool OptionsHasAllowXML(uint32_t options) { return !!(options & JSOPTION_ALLOW_XML); } static inline bool OptionsHasMoarXML(uint32_t options) { return !!(options & JSOPTION_MOAR_XML); } static inline bool OptionsSameVersionFlags(uint32_t self, uint32_t other) { static const uint32_t mask = JSOPTION_MOAR_XML; return !((self & mask) ^ (other & mask)); } /* * Flags accompany script version data so that a) dynamically created scripts * can inherit their caller's compile-time properties and b) scripts can be * appropriately compared in the eval cache across global option changes. An * example of the latter is enabling the top-level-anonymous-function-is-error * option: subsequent evals of the same, previously-valid script text may have * become invalid. */ namespace VersionFlags { static const unsigned MASK = 0x0FFF; /* see JSVersion in jspubtd.h */ static const unsigned ALLOW_XML = 0x1000; /* flag induced by JSOPTION_ALLOW_XML */ static const unsigned MOAR_XML = 0x2000; /* flag induced by JSOPTION_MOAR_XML */ static const unsigned FULL_MASK = 0x3FFF; } /* namespace VersionFlags */ static inline JSVersion VersionNumber(JSVersion version) { return JSVersion(uint32_t(version) & VersionFlags::MASK); } static inline bool VersionHasAllowXML(JSVersion version) { return !!(version & VersionFlags::ALLOW_XML); } static inline bool VersionHasMoarXML(JSVersion version) { return !!(version & VersionFlags::MOAR_XML); } /* @warning This is a distinct condition from having the XML flag set. */ static inline bool VersionShouldParseXML(JSVersion version) { return VersionHasMoarXML(version) || VersionNumber(version) >= JSVERSION_1_6; } static inline JSVersion VersionExtractFlags(JSVersion version) { return JSVersion(uint32_t(version) & ~VersionFlags::MASK); } static inline void VersionCopyFlags(JSVersion *version, JSVersion from) { *version = JSVersion(VersionNumber(*version) | VersionExtractFlags(from)); } static inline bool VersionHasFlags(JSVersion version) { return !!VersionExtractFlags(version); } static inline unsigned VersionFlagsToOptions(JSVersion version) { unsigned copts = (VersionHasAllowXML(version) ? JSOPTION_ALLOW_XML : 0) | (VersionHasMoarXML(version) ? JSOPTION_MOAR_XML : 0); JS_ASSERT((copts & JSCOMPILEOPTION_MASK) == copts); return copts; } static inline JSVersion OptionFlagsToVersion(unsigned options, JSVersion version) { uint32_t v = version; v &= ~(VersionFlags::ALLOW_XML | VersionFlags::MOAR_XML); if (OptionsHasAllowXML(options)) v |= VersionFlags::ALLOW_XML; if (OptionsHasMoarXML(options)) v |= VersionFlags::MOAR_XML; return JSVersion(v); } static inline bool VersionIsKnown(JSVersion version) { return VersionNumber(version) != JSVERSION_UNKNOWN; } inline void FreeOp::free_(void* p) { if (shouldFreeLater()) { runtime()->gcHelperThread.freeLater(p); return; } js_free(p); } } /* namespace js */ struct JSContext : js::ContextFriendFields { explicit JSContext(JSRuntime *rt); JSContext *thisDuringConstruction() { return this; } ~JSContext(); /* JSRuntime contextList linkage. */ JSCList link; private: /* See JSContext::findVersion. */ JSVersion defaultVersion; /* script compilation version */ JSVersion versionOverride; /* supercedes defaultVersion when valid */ bool hasVersionOverride; /* Exception state -- the exception member is a GC root by definition. */ JSBool throwing; /* is there a pending exception? */ js::Value exception; /* most-recently-thrown exception */ /* Per-context run options. */ unsigned runOptions; /* see jsapi.h for JSOPTION_* */ public: int32_t reportGranularity; /* see jsprobes.h */ /* Locale specific callbacks for string conversion. */ JSLocaleCallbacks *localeCallbacks; js::AutoResolving *resolvingList; /* True if generating an error, to prevent runaway recursion. */ bool generatingError; /* The current compartment. */ JSCompartment *compartment; inline void setCompartment(JSCompartment *c) { compartment = c; } /* * "Entering" a compartment changes cx->compartment (which changes * cx->global). Note that this does not push any StackFrame which means * that it is possible for cx->fp()->compartment() != cx->compartment. * This is not a problem since, in general, most places in the VM cannot * know that they were called from script (e.g., they may have been called * through the JSAPI via JS_CallFunction) and thus cannot expect fp. * * Compartments should be entered/left in a LIFO fasion. The depth of this * enter/leave stack is maintained by enterCompartmentDepth_ and queried by * hasEnteredCompartment. * * To enter a compartment, code should prefer using AutoCompartment over * manually calling cx->enterCompartment/leaveCompartment. */ private: unsigned enterCompartmentDepth_; public: bool hasEnteredCompartment() const { return enterCompartmentDepth_ > 0; } void enterCompartment(JSCompartment *c) { enterCompartmentDepth_++; compartment = c; if (throwing) wrapPendingException(); } inline void leaveCompartment(JSCompartment *oldCompartment) { JS_ASSERT(hasEnteredCompartment()); enterCompartmentDepth_--; /* * Before we entered the current compartment, 'compartment' was * 'oldCompartment', so we might want to simply set it back. However, we * currently have this terrible scheme whereby defaultCompartmentObject_ * can be updated while enterCompartmentDepth_ > 0. In this case, * oldCompartment != defaultCompartmentObject_->compartment and we must * ignore oldCompartment. */ if (hasEnteredCompartment() || !defaultCompartmentObject_) compartment = oldCompartment; else compartment = defaultCompartmentObject_->compartment(); if (throwing) wrapPendingException(); } /* See JS_SaveFrameChain/JS_RestoreFrameChain. */ private: struct SavedFrameChain { SavedFrameChain(JSCompartment *comp, unsigned count) : compartment(comp), enterCompartmentCount(count) {} JSCompartment *compartment; unsigned enterCompartmentCount; }; typedef js::Vector SaveStack; SaveStack savedFrameChains_; public: bool saveFrameChain(); void restoreFrameChain(); /* * When no compartments have been explicitly entered, the context's * compartment will be set to the compartment of the "default compartment * object". */ private: JSObject *defaultCompartmentObject_; public: inline void setDefaultCompartmentObject(JSObject *obj); inline void setDefaultCompartmentObjectIfUnset(JSObject *obj); JSObject *maybeDefaultCompartmentObject() const { return defaultCompartmentObject_; } /* Current execution stack. */ js::ContextStack stack; /* Current global. */ inline js::Handle global() const; /* ContextStack convenience functions */ inline bool hasfp() const { return stack.hasfp(); } inline js::StackFrame* fp() const { return stack.fp(); } inline js::StackFrame* maybefp() const { return stack.maybefp(); } inline js::FrameRegs& regs() const { return stack.regs(); } inline js::FrameRegs* maybeRegs() const { return stack.maybeRegs(); } /* Wrap cx->exception for the current compartment. */ void wrapPendingException(); private: /* Lazily initialized pool of maps used during parse/emit. */ js::frontend::ParseMapPool *parseMapPool_; public: /* State for object and array toSource conversion. */ js::ObjectSet cycleDetectorSet; /* Per-context optional error reporter. */ JSErrorReporter errorReporter; /* Branch callback. */ JSOperationCallback operationCallback; /* Client opaque pointers. */ void *data; void *data2; inline js::RegExpStatics *regExpStatics(); public: js::frontend::ParseMapPool &parseMapPool() { JS_ASSERT(parseMapPool_); return *parseMapPool_; } inline bool ensureParseMapPool(); /* * The default script compilation version can be set iff there is no code running. * This typically occurs via the JSAPI right after a context is constructed. */ inline bool canSetDefaultVersion() const; /* Force a version for future script compilation. */ inline void overrideVersion(JSVersion newVersion); /* Set the default script compilation version. */ void setDefaultVersion(JSVersion version) { defaultVersion = version; } void clearVersionOverride() { hasVersionOverride = false; } JSVersion getDefaultVersion() const { return defaultVersion; } bool isVersionOverridden() const { return hasVersionOverride; } JSVersion getVersionOverride() const { JS_ASSERT(isVersionOverridden()); return versionOverride; } /* * Set the default version if possible; otherwise, force the version. * Return whether an override occurred. */ inline bool maybeOverrideVersion(JSVersion newVersion); /* * If there is no code on the stack, turn the override version into the * default version. */ void maybeMigrateVersionOverride() { JS_ASSERT(stack.empty()); if (JS_UNLIKELY(isVersionOverridden())) { defaultVersion = versionOverride; clearVersionOverride(); } } /* * Return: * - The override version, if there is an override version. * - The newest scripted frame's version, if there is such a frame. * - The default version. * * Note: if this ever shows up in a profile, just add caching! */ inline JSVersion findVersion() const; void setRunOptions(unsigned ropts) { JS_ASSERT((ropts & JSRUNOPTION_MASK) == ropts); runOptions = ropts; } /* Note: may override the version. */ inline void setCompileOptions(unsigned newcopts); unsigned getRunOptions() const { return runOptions; } inline unsigned getCompileOptions() const; inline unsigned allOptions() const; bool hasRunOption(unsigned ropt) const { JS_ASSERT((ropt & JSRUNOPTION_MASK) == ropt); return !!(runOptions & ropt); } bool hasStrictOption() const { return hasRunOption(JSOPTION_STRICT); } bool hasWErrorOption() const { return hasRunOption(JSOPTION_WERROR); } bool hasAtLineOption() const { return hasRunOption(JSOPTION_ATLINE); } js::LifoAlloc &tempLifoAlloc() { return runtime->tempLifoAlloc; } inline js::LifoAlloc &analysisLifoAlloc(); inline js::LifoAlloc &typeLifoAlloc(); inline js::PropertyTree &propertyTree(); js::PropertyCache &propertyCache() { return runtime->propertyCache; } #ifdef JS_THREADSAFE unsigned outstandingRequests;/* number of JS_BeginRequest calls without the corresponding JS_EndRequest. */ #endif /* Stored here to avoid passing it around as a parameter. */ unsigned resolveFlags; /* Random number generator state, used by jsmath.cpp. */ int64_t rngSeed; /* Location to stash the iteration value between JSOP_MOREITER and JSOP_ITERNEXT. */ js::Value iterValue; #ifdef JS_METHODJIT bool methodJitEnabled; js::mjit::JaegerRuntime &jaegerRuntime() { return runtime->jaegerRuntime(); } #endif inline bool typeInferenceEnabled() const; /* Caller must be holding runtime->gcLock. */ void updateJITEnabled(); #ifdef MOZ_TRACE_JSCALLS /* Function entry/exit debugging callback. */ JSFunctionCallback functionCallback; void doFunctionCallback(const JSFunction *fun, const JSScript *scr, int entering) const { if (functionCallback) functionCallback(fun, scr, this, entering); } #endif DSTOffsetCache dstOffsetCache; /* List of currently active non-escaping enumerators (for-in). */ js::PropertyIteratorObject *enumerators; private: /* Innermost-executing generator or null if no generator are executing. */ JSGenerator *innermostGenerator_; public: JSGenerator *innermostGenerator() const { return innermostGenerator_; } void enterGenerator(JSGenerator *gen); void leaveGenerator(JSGenerator *gen); inline void* malloc_(size_t bytes) { return runtime->malloc_(bytes, this); } inline void* calloc_(size_t bytes) { return runtime->calloc_(bytes, this); } inline void* realloc_(void* p, size_t bytes) { return runtime->realloc_(p, bytes, this); } inline void* realloc_(void* p, size_t oldBytes, size_t newBytes) { return runtime->realloc_(p, oldBytes, newBytes, this); } template T *pod_malloc() { return runtime->pod_malloc(this); } template T *pod_calloc() { return runtime->pod_calloc(this); } template T *pod_malloc(size_t numElems) { return runtime->pod_malloc(numElems, this); } template T *pod_calloc(size_t numElems) { return runtime->pod_calloc(numElems, this); } JS_DECLARE_NEW_METHODS(new_, malloc_, JS_ALWAYS_INLINE) void purge(); bool isExceptionPending() { return throwing; } js::Value getPendingException() { JS_ASSERT(throwing); return exception; } void setPendingException(js::Value v); void clearPendingException() { throwing = false; exception.setUndefined(); } JSAtomState & names() { return runtime->atomState; } #ifdef DEBUG /* * Controls whether a quadratic-complexity assertion is performed during * stack iteration; defaults to true. */ bool stackIterAssertionEnabled; #endif /* * Count of currently active compilations. * When there are compilations active for the context, the GC must not * purge the ParseMapPool. */ unsigned activeCompilations; /* * See JS_SetTrustedPrincipals in jsapi.h. * Note: !cx->compartment is treated as trusted. */ bool runningWithTrustedPrincipals() const; JS_FRIEND_API(size_t) sizeOfIncludingThis(JSMallocSizeOfFun mallocSizeOf) const; static inline JSContext *fromLinkField(JSCList *link) { JS_ASSERT(link); return reinterpret_cast(uintptr_t(link) - offsetof(JSContext, link)); } void mark(JSTracer *trc); private: /* * The allocation code calls the function to indicate either OOM failure * when p is null or that a memory pressure counter has reached some * threshold when p is not null. The function takes the pointer and not * a boolean flag to minimize the amount of code in its inlined callers. */ JS_FRIEND_API(void) checkMallocGCPressure(void *p); }; /* struct JSContext */ namespace js { struct AutoResolving { public: enum Kind { LOOKUP, WATCH }; AutoResolving(JSContext *cx, HandleObject obj, HandleId id, Kind kind = LOOKUP JS_GUARD_OBJECT_NOTIFIER_PARAM) : context(cx), object(obj), id(id), kind(kind), link(cx->resolvingList) { JS_GUARD_OBJECT_NOTIFIER_INIT; JS_ASSERT(obj); cx->resolvingList = this; } ~AutoResolving() { JS_ASSERT(context->resolvingList == this); context->resolvingList = link; } bool alreadyStarted() const { return link && alreadyStartedSlow(); } private: bool alreadyStartedSlow() const; JSContext *const context; HandleObject object; HandleId id; Kind const kind; AutoResolving *const link; JS_DECL_USE_GUARD_OBJECT_NOTIFIER }; #if JS_HAS_XML_SUPPORT class AutoXMLRooter : private AutoGCRooter { public: AutoXMLRooter(JSContext *cx, JSXML *xml JS_GUARD_OBJECT_NOTIFIER_PARAM) : AutoGCRooter(cx, XML), xml(xml) { JS_GUARD_OBJECT_NOTIFIER_INIT; JS_ASSERT(xml); } friend void AutoGCRooter::trace(JSTracer *trc); private: JSXML * const xml; JS_DECL_USE_GUARD_OBJECT_NOTIFIER }; #endif /* JS_HAS_XML_SUPPORT */ #ifdef JS_THREADSAFE # define JS_LOCK_GC(rt) PR_Lock((rt)->gcLock) # define JS_UNLOCK_GC(rt) PR_Unlock((rt)->gcLock) #else # define JS_LOCK_GC(rt) do { } while (0) # define JS_UNLOCK_GC(rt) do { } while (0) #endif class AutoLockGC { public: explicit AutoLockGC(JSRuntime *rt = NULL MOZ_GUARD_OBJECT_NOTIFIER_PARAM) : runtime(rt) { MOZ_GUARD_OBJECT_NOTIFIER_INIT; // Avoid MSVC warning C4390 for non-threadsafe builds. if (rt) JS_LOCK_GC(rt); } ~AutoLockGC() { if (runtime) JS_UNLOCK_GC(runtime); } bool locked() const { return !!runtime; } void lock(JSRuntime *rt) { JS_ASSERT(rt); JS_ASSERT(!runtime); runtime = rt; JS_LOCK_GC(rt); } private: JSRuntime *runtime; MOZ_DECL_USE_GUARD_OBJECT_NOTIFIER }; class AutoUnlockGC { private: #ifdef JS_THREADSAFE JSRuntime *rt; #endif JS_DECL_USE_GUARD_OBJECT_NOTIFIER public: explicit AutoUnlockGC(JSRuntime *rt JS_GUARD_OBJECT_NOTIFIER_PARAM) #ifdef JS_THREADSAFE : rt(rt) #endif { JS_GUARD_OBJECT_NOTIFIER_INIT; JS_UNLOCK_GC(rt); } ~AutoUnlockGC() { JS_LOCK_GC(rt); } }; class AutoKeepAtoms { JSRuntime *rt; JS_DECL_USE_GUARD_OBJECT_NOTIFIER public: explicit AutoKeepAtoms(JSRuntime *rt JS_GUARD_OBJECT_NOTIFIER_PARAM) : rt(rt) { JS_GUARD_OBJECT_NOTIFIER_INIT; JS_KEEP_ATOMS(rt); } ~AutoKeepAtoms() { JS_UNKEEP_ATOMS(rt); } }; class AutoReleasePtr { void *ptr; JS_DECL_USE_GUARD_OBJECT_NOTIFIER AutoReleasePtr(const AutoReleasePtr &other) MOZ_DELETE; AutoReleasePtr operator=(const AutoReleasePtr &other) MOZ_DELETE; public: explicit AutoReleasePtr(void *ptr JS_GUARD_OBJECT_NOTIFIER_PARAM) : ptr(ptr) { JS_GUARD_OBJECT_NOTIFIER_INIT; } void forget() { ptr = NULL; } ~AutoReleasePtr() { js_free(ptr); } }; /* * FIXME: bug 602774: cleaner API for AutoReleaseNullablePtr */ class AutoReleaseNullablePtr { void *ptr; JS_DECL_USE_GUARD_OBJECT_NOTIFIER AutoReleaseNullablePtr(const AutoReleaseNullablePtr &other) MOZ_DELETE; AutoReleaseNullablePtr operator=(const AutoReleaseNullablePtr &other) MOZ_DELETE; public: explicit AutoReleaseNullablePtr(void *ptr JS_GUARD_OBJECT_NOTIFIER_PARAM) : ptr(ptr) { JS_GUARD_OBJECT_NOTIFIER_INIT; } void reset(void *ptr2) { if (ptr) js_free(ptr); ptr = ptr2; } ~AutoReleaseNullablePtr() { if (ptr) js_free(ptr); } }; } /* namespace js */ class JSAutoResolveFlags { public: JSAutoResolveFlags(JSContext *cx, unsigned flags JS_GUARD_OBJECT_NOTIFIER_PARAM) : mContext(cx), mSaved(cx->resolveFlags) { JS_GUARD_OBJECT_NOTIFIER_INIT; cx->resolveFlags = flags; } ~JSAutoResolveFlags() { mContext->resolveFlags = mSaved; } private: JSContext *mContext; unsigned mSaved; JS_DECL_USE_GUARD_OBJECT_NOTIFIER }; namespace js { /* * Enumerate all contexts in a runtime. */ class ContextIter { JSCList *begin; JSCList *end; public: explicit ContextIter(JSRuntime *rt) { end = &rt->contextList; begin = end->next; } bool done() const { return begin == end; } void next() { JS_ASSERT(!done()); begin = begin->next; } JSContext *get() const { JS_ASSERT(!done()); return JSContext::fromLinkField(begin); } operator JSContext *() const { return get(); } JSContext *operator ->() const { return get(); } }; /* * Create and destroy functions for JSContext, which is manually allocated * and exclusively owned. */ extern JSContext * NewContext(JSRuntime *rt, size_t stackChunkSize); enum DestroyContextMode { DCM_NO_GC, DCM_FORCE_GC, DCM_NEW_FAILED }; extern void DestroyContext(JSContext *cx, DestroyContextMode mode); } /* namespace js */ #ifdef va_start extern JSBool js_ReportErrorVA(JSContext *cx, unsigned flags, const char *format, va_list ap); extern JSBool js_ReportErrorNumberVA(JSContext *cx, unsigned flags, JSErrorCallback callback, void *userRef, const unsigned errorNumber, JSBool charArgs, va_list ap); extern JSBool js_ExpandErrorArguments(JSContext *cx, JSErrorCallback callback, void *userRef, const unsigned errorNumber, char **message, JSErrorReport *reportp, bool charArgs, va_list ap); #endif namespace js { /* |callee| requires a usage string provided by JS_DefineFunctionsWithHelp. */ extern void ReportUsageError(JSContext *cx, HandleObject callee, const char *msg); /* * Prints a full report and returns true if the given report is non-NULL and * the report doesn't have the JSREPORT_WARNING flag set or reportWarnings is * true. * Returns false otherwise, printing just the message if the report is NULL. */ extern bool PrintError(JSContext *cx, FILE *file, const char *message, JSErrorReport *report, bool reportWarnings); } /* namespace js */ /* * Report an exception using a previously composed JSErrorReport. * XXXbe remove from "friend" API */ extern JS_FRIEND_API(void) js_ReportErrorAgain(JSContext *cx, const char *message, JSErrorReport *report); extern void js_ReportIsNotDefined(JSContext *cx, const char *name); /* * Report an attempt to access the property of a null or undefined value (v). */ extern JSBool js_ReportIsNullOrUndefined(JSContext *cx, int spindex, js::HandleValue v, js::HandleString fallback); extern void js_ReportMissingArg(JSContext *cx, js::HandleValue v, unsigned arg); /* * Report error using js_DecompileValueGenerator(cx, spindex, v, fallback) as * the first argument for the error message. If the error message has less * then 3 arguments, use null for arg1 or arg2. */ extern JSBool js_ReportValueErrorFlags(JSContext *cx, unsigned flags, const unsigned errorNumber, int spindex, js::HandleValue v, js::HandleString fallback, const char *arg1, const char *arg2); #define js_ReportValueError(cx,errorNumber,spindex,v,fallback) \ ((void)js_ReportValueErrorFlags(cx, JSREPORT_ERROR, errorNumber, \ spindex, v, fallback, NULL, NULL)) #define js_ReportValueError2(cx,errorNumber,spindex,v,fallback,arg1) \ ((void)js_ReportValueErrorFlags(cx, JSREPORT_ERROR, errorNumber, \ spindex, v, fallback, arg1, NULL)) #define js_ReportValueError3(cx,errorNumber,spindex,v,fallback,arg1,arg2) \ ((void)js_ReportValueErrorFlags(cx, JSREPORT_ERROR, errorNumber, \ spindex, v, fallback, arg1, arg2)) extern JSErrorFormatString js_ErrorFormatString[JSErr_Limit]; #ifdef JS_THREADSAFE # define JS_ASSERT_REQUEST_DEPTH(cx) JS_ASSERT((cx)->runtime->requestDepth >= 1) #else # define JS_ASSERT_REQUEST_DEPTH(cx) ((void) 0) #endif /* * Invoke the operation callback and return false if the current execution * is to be terminated. */ extern JSBool js_InvokeOperationCallback(JSContext *cx); extern JSBool js_HandleExecutionInterrupt(JSContext *cx); extern jsbytecode* js_GetCurrentBytecodePC(JSContext* cx); /* * If the operation callback flag was set, call the operation callback. * This macro can run the full GC. Return true if it is OK to continue and * false otherwise. */ static MOZ_ALWAYS_INLINE bool JS_CHECK_OPERATION_LIMIT(JSContext *cx) { JS_ASSERT_REQUEST_DEPTH(cx); return !cx->runtime->interrupt || js_InvokeOperationCallback(cx); } namespace js { #ifdef JS_METHODJIT namespace mjit { void ExpandInlineFrames(JSCompartment *compartment); } #endif } /* namespace js */ /* How much expansion of inlined frames to do when inspecting the stack. */ enum FrameExpandKind { FRAME_EXPAND_NONE = 0, FRAME_EXPAND_ALL = 1 }; namespace js { /************************************************************************/ static JS_ALWAYS_INLINE void MakeRangeGCSafe(Value *vec, size_t len) { PodZero(vec, len); } static JS_ALWAYS_INLINE void MakeRangeGCSafe(Value *beg, Value *end) { PodZero(beg, end - beg); } static JS_ALWAYS_INLINE void MakeRangeGCSafe(jsid *beg, jsid *end) { for (jsid *id = beg; id != end; ++id) *id = INT_TO_JSID(0); } static JS_ALWAYS_INLINE void MakeRangeGCSafe(jsid *vec, size_t len) { MakeRangeGCSafe(vec, vec + len); } static JS_ALWAYS_INLINE void MakeRangeGCSafe(Shape **beg, Shape **end) { PodZero(beg, end - beg); } static JS_ALWAYS_INLINE void MakeRangeGCSafe(Shape **vec, size_t len) { PodZero(vec, len); } static JS_ALWAYS_INLINE void SetValueRangeToUndefined(Value *beg, Value *end) { for (Value *v = beg; v != end; ++v) v->setUndefined(); } static JS_ALWAYS_INLINE void SetValueRangeToUndefined(Value *vec, size_t len) { SetValueRangeToUndefined(vec, vec + len); } static JS_ALWAYS_INLINE void SetValueRangeToNull(Value *beg, Value *end) { for (Value *v = beg; v != end; ++v) v->setNull(); } static JS_ALWAYS_INLINE void SetValueRangeToNull(Value *vec, size_t len) { SetValueRangeToNull(vec, vec + len); } class AutoObjectVector : public AutoVectorRooter { public: explicit AutoObjectVector(JSContext *cx JS_GUARD_OBJECT_NOTIFIER_PARAM) : AutoVectorRooter(cx, OBJVECTOR) { JS_GUARD_OBJECT_NOTIFIER_INIT; } JS_DECL_USE_GUARD_OBJECT_NOTIFIER }; class AutoStringVector : public AutoVectorRooter { public: explicit AutoStringVector(JSContext *cx JS_GUARD_OBJECT_NOTIFIER_PARAM) : AutoVectorRooter(cx, STRINGVECTOR) { JS_GUARD_OBJECT_NOTIFIER_INIT; } JS_DECL_USE_GUARD_OBJECT_NOTIFIER }; class AutoShapeVector : public AutoVectorRooter { public: explicit AutoShapeVector(JSContext *cx JS_GUARD_OBJECT_NOTIFIER_PARAM) : AutoVectorRooter(cx, SHAPEVECTOR) { JS_GUARD_OBJECT_NOTIFIER_INIT; } JS_DECL_USE_GUARD_OBJECT_NOTIFIER }; class AutoValueArray : public AutoGCRooter { js::Value *start_; unsigned length_; SkipRoot skip; public: AutoValueArray(JSContext *cx, js::Value *start, unsigned length JS_GUARD_OBJECT_NOTIFIER_PARAM) : AutoGCRooter(cx, VALARRAY), start_(start), length_(length), skip(cx, start, length) { JS_GUARD_OBJECT_NOTIFIER_INIT; } Value *start() { return start_; } unsigned length() const { return length_; } JS_DECL_USE_GUARD_OBJECT_NOTIFIER }; /* * Allocation policy that uses JSRuntime::malloc_ and friends, so that * memory pressure is properly accounted for. This is suitable for * long-lived objects owned by the JSRuntime. * * Since it doesn't hold a JSContext (those may not live long enough), it * can't report out-of-memory conditions itself; the caller must check for * OOM and take the appropriate action. * * FIXME bug 647103 - replace these *AllocPolicy names. */ class RuntimeAllocPolicy { JSRuntime *const runtime; public: RuntimeAllocPolicy(JSRuntime *rt) : runtime(rt) {} RuntimeAllocPolicy(JSContext *cx) : runtime(cx->runtime) {} void *malloc_(size_t bytes) { return runtime->malloc_(bytes); } void *realloc_(void *p, size_t bytes) { return runtime->realloc_(p, bytes); } void free_(void *p) { js_free(p); } void reportAllocOverflow() const {} }; /* * FIXME bug 647103 - replace these *AllocPolicy names. */ class ContextAllocPolicy { JSContext *const cx; public: ContextAllocPolicy(JSContext *cx) : cx(cx) {} JSContext *context() const { return cx; } void *malloc_(size_t bytes) { return cx->malloc_(bytes); } void *realloc_(void *p, size_t oldBytes, size_t bytes) { return cx->realloc_(p, oldBytes, bytes); } void free_(void *p) { js_free(p); } void reportAllocOverflow() const { js_ReportAllocationOverflow(cx); } }; } /* namespace js */ #ifdef _MSC_VER #pragma warning(pop) #pragma warning(pop) #endif #endif /* jscntxt_h___ */