/* * Copyright 2022-2024 Riccardo Monica * * This software is distributed under the 3-clause BSD license. * You should have received a copy of the 3-clause BSD license * along with this software. If not, see * */ #ifndef MOTIVE_FIRST_TRACKING_H #define MOTIVE_FIRST_TRACKING_H #include "tracking_library.h" #include "tracking_commons.h" #include "tracking_interface.h" #include #include #include #include #include #include namespace Tracking { class MotiveFirstTracking : public ITracking { public: bool SetParameter(const int parameter_id, const float value) override { return false; } MotiveFirstTracking() { Reset(); } void Update(const Eigen::Affine3f & m_world_to_motive_mat, const Eigen::Affine3f & m_oculus_origin_to_oculus) override { Eigen::Affine3f m_motive_world_to_oculus_origin = m_world_to_motive_mat * m_oculus_origin_to_oculus.inverse(); if (prev_world_to_motive.linear() == Eigen::Matrix3f::Zero()) { prev_world_to_motive = m_world_to_motive_mat; prev_oculus_origin_to_oculus = m_oculus_origin_to_oculus; oculus_origin_mat = Eigen::Affine3f::Identity(); oculus_mat = Eigen::Affine3f::Identity(); position_state = STATE_INIT; rotation_state = STATE_INIT; return; } is_motive_lost = (m_world_to_motive_mat.linear() == prev_world_to_motive.linear()) && (m_world_to_motive_mat.translation() == prev_world_to_motive.translation()); if (!is_motive_lost) { Eigen::Affine3f new_oculus_origin; new_oculus_origin = m_motive_world_to_oculus_origin; position_state = STATE_SMALL_DIFF; rotation_state = STATE_SMALL_DIFF; oculus_origin_mat = new_oculus_origin; } oculus_mat = oculus_origin_mat * m_oculus_origin_to_oculus; prev_world_to_motive = m_world_to_motive_mat; prev_oculus_origin_to_oculus = m_oculus_origin_to_oculus; } void Reset() override { prev_world_to_motive.linear() = Eigen::Matrix3f::Zero(); prev_oculus_origin_to_oculus.linear() = Eigen::Matrix3f::Zero(); position_state = STATE_INIT; rotation_state = STATE_INIT; } void Reset(const Eigen::Affine3f & initial_world_to_oculus, const Eigen::Affine3f & initial_oculus_origin_to_oculus) override { prev_world_to_motive = initial_world_to_oculus; prev_oculus_origin_to_oculus = initial_oculus_origin_to_oculus; oculus_origin_mat = initial_world_to_oculus * initial_oculus_origin_to_oculus.inverse(); oculus_mat = initial_world_to_oculus; position_state = STATE_INIT; rotation_state = STATE_INIT; } bool IsMotiveLost() const override { return is_motive_lost; } Eigen::Affine3f GetEstimatedOculus() const override { return oculus_mat; } int GetPositionStatus() const override { return position_state; } int GetRotationStatus() const override { return rotation_state; } EIGEN_MAKE_ALIGNED_OPERATOR_NEW; private: Eigen::Affine3f oculus_origin_mat = Eigen::Affine3f::Identity(); Eigen::Affine3f oculus_mat = Eigen::Affine3f::Identity(); Eigen::Affine3f prev_world_to_motive = Eigen::Affine3f::Identity(); Eigen::Affine3f prev_oculus_origin_to_oculus = Eigen::Affine3f::Identity(); bool is_motive_lost = false; int position_state = STATE_INIT; int rotation_state = STATE_INIT; }; } #endif // MOTIVE_FIRST_TRACKING_H