swh:1:snp:687ac8cdbfab3b78b7f301abee5f451127f135fc
Tip revision: dbe4ddb10315479fc00086f08e25d968b4b43c49 authored by Travis Bradshaw on 31 January 2012, 19:41:34 UTC
The Quake III Arena sources as originally released under the GPL license on August 20, 2005.
The Quake III Arena sources as originally released under the GPL license on August 20, 2005.
Tip revision: dbe4ddb
str.h
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#ifndef __STR__
#define __STR__
//
// class Str
// loose replacement for CString from MFC
//
//#include "cmdlib.h"
#include <string.h>
char* __StrDup(char* pStr);
char* __StrDup(const char* pStr);
static char *g_pStrWork = NULL;
class Str
{
protected:
bool m_bIgnoreCase;
char *m_pStr;
public:
Str()
{
m_bIgnoreCase = true;
m_pStr = NULL;
}
Str(char *p)
{
m_bIgnoreCase = true;
m_pStr = __StrDup(p);
}
Str(const char *p)
{
m_bIgnoreCase = true;
m_pStr = __StrDup(p);
}
void Deallocate()
{
delete []m_pStr;
m_pStr = NULL;
}
void Allocate(int n)
{
Deallocate();
m_pStr = new char[n];
}
const char* GetBuffer()
{
return m_pStr;
}
void MakeEmpty()
{
Deallocate();
m_pStr = __StrDup("");
}
~Str()
{
Deallocate();
delete []g_pStrWork;
g_pStrWork = NULL;
}
void MakeLower()
{
if (m_pStr)
{
strlwr(m_pStr);
}
}
int Find(const char *p)
{
char *pf = strstr(m_pStr, p);
return (pf) ? (pf - m_pStr) : -1;
}
int GetLength()
{
return (m_pStr) ? strlen(m_pStr) : 0;
}
const char* Left(int n)
{
delete []g_pStrWork;
if (n > 0)
{
g_pStrWork = new char[n+1];
strncpy(g_pStrWork, m_pStr, n);
}
else
{
g_pStrWork = "";
g_pStrWork = new char[1];
g_pStrWork[0] = '\0';
}
return g_pStrWork;
}
const char* Right(int n)
{
delete []g_pStrWork;
if (n > 0)
{
g_pStrWork = new char[n+1];
int nStart = GetLength() - n;
strncpy(g_pStrWork, &m_pStr[nStart], n);
g_pStrWork[n] = '\0';
}
else
{
g_pStrWork = new char[1];
g_pStrWork[0] = '\0';
}
return g_pStrWork;
}
char& operator *() { return *m_pStr; }
char& operator *() const { return *const_cast<Str*>(this)->m_pStr; }
operator void*() { return m_pStr; }
operator char*() { return m_pStr; }
operator const char*(){ return reinterpret_cast<const char*>(m_pStr); }
operator unsigned char*() { return reinterpret_cast<unsigned char*>(m_pStr); }
operator const unsigned char*() { return reinterpret_cast<const unsigned char*>(m_pStr); }
Str& operator =(const Str& rhs)
{
if (&rhs != this)
{
delete[] m_pStr;
m_pStr = __StrDup(rhs.m_pStr);
}
return *this;
}
Str& operator =(const char* pStr)
{
if (m_pStr != pStr)
{
delete[] m_pStr;
m_pStr = __StrDup(pStr);
}
return *this;
}
Str& operator +=(const char *pStr)
{
if (pStr)
{
if (m_pStr)
{
char *p = new char[strlen(m_pStr) + strlen(pStr) + 1];
strcpy(p, m_pStr);
strcat(p, pStr);
delete m_pStr;
m_pStr = p;
}
else
{
m_pStr = __StrDup(pStr);
}
}
return *this;
}
Str& operator +=(const char c)
{
return operator+=(&c);
}
bool operator ==(const Str& rhs) const { return (m_bIgnoreCase) ? stricmp(m_pStr, rhs.m_pStr) == 0 : strcmp(m_pStr, rhs.m_pStr) == 0; }
bool operator ==(char* pStr) const { return (m_bIgnoreCase) ? stricmp(m_pStr, pStr) == 0 : strcmp(m_pStr, pStr) == 0; }
bool operator ==(const char* pStr) const { return (m_bIgnoreCase) ? stricmp(m_pStr, pStr) == 0 : strcmp(m_pStr, pStr) == 0; }
bool operator !=(Str& rhs) const { return (m_bIgnoreCase) ? stricmp(m_pStr, rhs.m_pStr) != 0 : strcmp(m_pStr, rhs.m_pStr) != 0; }
bool operator !=(char* pStr) const { return (m_bIgnoreCase) ? stricmp(m_pStr, pStr) != 0 : strcmp(m_pStr, pStr) != 0; }
bool operator !=(const char* pStr) const { return (m_bIgnoreCase) ? stricmp(m_pStr, pStr) != 0 : strcmp(m_pStr, pStr) != 0; }
char& operator [](int nIndex) { return m_pStr[nIndex]; }
char& operator [](int nIndex) const { return m_pStr[nIndex]; }
};
#endif