TGLPolyLine.h
// @(#)root/gl:$Id$
// Author: Timur Pocheptsov 03/08/2004
// NOTE: This code moved from obsoleted TGLSceneObject.h / .cxx - see these
// attic files for previous CVS history
/*************************************************************************
* Copyright (C) 1995-2006, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
#ifndef ROOT_TGLPolyLine
#define ROOT_TGLPolyLine
#ifndef ROOT_TGLLogicalShape
#include "TGLLogicalShape.h"
#endif
#include <vector>
class TBuffer3D;
class TGLPolyLine : public TGLLogicalShape
{
private:
std::vector<Double_t> fVertices;
Double_t fLineWidth;
public:
TGLPolyLine(const TBuffer3D & buffer);
virtual void DirectDraw(TGLRnrCtx & rnrCtx) const;
ClassDef(TGLPolyLine,0) // a polyline logical shape
};
#endif