Preprocessor.h
#pragma once
#ifndef __Preprocessor__
#define __Preprocessor__
#include "external\ArcSim\mesh.hpp"
#include "boxTriCollision.h"
void preprocess(Mesh& mesh, const std::vector<std::shared_ptr<btc::Collision> > cls);
void preprocessPart(Mesh& mesh, const std::vector<std::shared_ptr<btc::Collision> > cls, int &part);
void preprocessClean(Mesh& mesh);
#endif