https://bitbucket.org/daniel_fort/magic-lantern
Tip revision: 40f1f03cba7fbf0469837ab41cb0a4ccc788cf3f authored by Giovanni C on 02 September 2013, 21:36:35 UTC
Close branch unlimited-bracketing-shots
Close branch unlimited-bracketing-shots
Tip revision: 40f1f03
dialog.h
/** \file
* DryOS dialog/window interface.
*/
/*
* Copyright (C) 2009 Trammell Hudson <hudson+ml@osresearch.net>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef _dryos_dialog_h_
#define _dryos_dialog_h_
#include "compiler.h"
typedef uint32_t gui_event_t; // not used
/** Windowing system elements */
struct winsys_struct
{
void * vram_instance; // off 0x00
struct vram_object * vram_object; // off 0x04
uint32_t off_0x08;
uint32_t off_0x0c;
uint32_t off_0x10;
uint32_t off_0x14;
uint32_t off_0x18;
uint32_t off_0x1c;
uint32_t off_0x20;
struct semaphore * sem; // off 0x24
uint32_t off_0x28;
uint32_t off_0x2c;
uint32_t flag_0x30;
uint32_t flag_0x34;
uint32_t off_0x38;
uint32_t off_0x3c;
uint32_t off_0x40;
uint32_t off_0x44; // used for collapsed vram?
uint32_t off_0x48;
uint32_t off_0x4c;
};
SIZE_CHECK_STRUCT( winsys_struct, 0x50 );
extern struct winsys_struct winsys_struct;
typedef int (*window_callback)( void * );
/** Returned by window_create_maybe() at 0xFFA6BC00 */
struct window
{
const char * type; // "Window Instance" at 0x14920
uint32_t off_0x04; // initial=0
uint32_t off_0x08; // initial=0
uint32_t off_0x0c; // initial=0
uint32_t x; // off_0x10;
uint32_t y; // off_0x14;
uint32_t width; // off_0x18; r5
uint32_t height; // off_0x1c; r6
window_callback callback; // off 0x20
void * arg; // off_0x24;
uint32_t wx_maybe; // off_0x28;
uint32_t wy_maybe; // off_0x2c;
};
SIZE_CHECK_STRUCT( window, 0x30 );
extern struct window *
window_create(
uint32_t x,
uint32_t y,
uint32_t w,
uint32_t h,
window_callback callback,
void * arg
);
struct dialog;
struct dialog_list;
struct dialog_item;
/** Returns 0 if it handled the message, 1 if it did not? */
typedef int (*dialog_handler_t)(
struct dialog * self,
void * arg,
gui_event_t event
);
/** These are chock-full of callbacks. I don't know what most of them do. */
struct dialog_item
{
const char * type; // "DIALOGITEM" at 0xFFCA7B1c
struct dialog_list * next; // maybe parent? 0x04
struct dialog_list * prev; // maybe 0x08
struct dialog_callbacks * callbacks; // maybe object? 0x0c
uint32_t off_0x10;
uint32_t off_0x14;
uint32_t off_0x18;
uint32_t off_0x1c;
uint32_t off_0x20;
uint32_t off_0x24;
uint32_t off_0x28;
void (*move_callback)( struct dialog *, int x, int y ); // off_0x2c;
uint32_t off_0x30;
uint32_t off_0x34;
uint32_t off_0x38;
uint32_t off_0x3c;
};
SIZE_CHECK_STRUCT( dialog_item, 0x40 );
/** Dialog children? Maybe? */
struct dialog_list
{
uint16_t index; // off 0x00
uint16_t off_0x02;
struct dialog_item * item; // off 0x04 maybe
uint32_t arg1; // off 0x08, passed to creat
uint32_t arg2; // off_0x0c, passed to creat
uint32_t off_0x10;
uint32_t off_0x14;
uint32_t off_0x18;
struct dialog_list * next; // off 0x1c
};
/** Dialog box gui elements */
struct dialog
{
const char * type; // "DIALOG" at 0x147F8
struct window * window; // off 0x04
void * arg0; // off 0x08
struct langcon * langcon; // off 0x0c
struct dispsw_control * disp_sw_controller; // off 0x10
struct publisher * publisher; // off 0x14
uint32_t off_0x18;
uint32_t off_0x1c;
uint32_t off_0x20; // initial=0
uint32_t off_0x24; // initial=0
uint32_t off_0x28; // initial=2
uint32_t off_0x2c; // initial=0
uint32_t off_0x30; // initial=0
uint32_t flag_0x34; // initial=0, set to 1 by
uint32_t off_0x38; // initial=0
struct task * gui_task; // off 0x3c
uint32_t off_0x40; // pointed to by 0x08
uint32_t off_0x44; // initial=0
uint32_t off_0x48;
uint32_t off_0x4c;
uint32_t off_0x50;
uint32_t off_0x54;
uint32_t off_0x58;
void * child_list_maybe; // off_0x5c;
dialog_handler_t handler; // off 0x60
uint32_t handler_arg; // off_0x64;
uint32_t off_0x68; // initial=0
uint16_t off_0x6c; // initial=0
uint16_t off_0x6e; // initial=0
uint16_t off_0x70;
uint16_t off_0x72; // initial=0
uint32_t off_0x74; // initial=1
uint32_t off_0x78; // initial=0
uint32_t off_0x7c; // initial=0
struct publisher * publisher_callback; // off_0x80;
uint32_t off_0x84;
uint32_t const_40000000_0; // off_0x88;
uint32_t off_0x8c; // initial=0xA
uint32_t off_0x90; // initial=0xA
uint32_t id; // off_0x94;
uint32_t level_maybe; // off_0x98;
uint32_t const_40000000_1; // off_0x9c;
uint16_t off_0xa0; // initial=0
uint16_t off_0xa2;
uint32_t off_0xa4;
uint32_t off_0xa8; // initial=0
uint32_t off_0xac; // initial=0
};
SIZE_CHECK_STRUCT( dialog, 0xB0 );
extern struct dialog *
dialog_create(
int id, // must be unique?
int level_maybe,
dialog_handler_t handler,
void * arg1,
void * arg2
);
extern void
dialog_delete(
struct dialog * dialog
);
extern void
dialog_draw(
struct dialog * dialog
);
extern void
dialog_window_draw(
struct dialog * dialog
);
extern void
dialog_window_prepare(
struct dialog * dialog,
void * unused
);
extern void
dialog_post_event(
unsigned event,
unsigned arg,
struct dialog * dialog
);
extern void
dialog_set_focus(
struct dialog * dialog
);
/** type 0 == 720, 1 == 960? */
extern void
dialog_set_origin_type(
struct dialog * dialog,
int type
);
extern void
dialog_resize(
struct dialog * dialog,
int w,
int h,
int unknown
);
extern void
dialog_window_resize(
struct dialog * dialog,
int w,
int h,
int unknown
);
extern void
dialog_move(
struct dialog * dialog,
int x,
int y
);
extern void
dialog_move_item(
struct dialog * dialog,
int x,
int y,
int index
);
extern void
dialog_label_item(
struct dialog * dialog,
uint32_t id,
const char * label,
int len_maybe,
int unknown
);
/** Top level dialog handler (gui_task) */
extern void
dialog_handler( void );
#endif