https://bitbucket.org/hudson/magic-lantern
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Tip revision: f53422e82464594d569eca1cb3130b3f9984f7ca authored by Daniel Fort on 23 November 2016, 05:10:23 UTC
Modified make rules so raw2dng isn't built automatically when a platform is compiled. Also added switch so cross compiling raw2dng.exe on a Mac is possible.
Tip revision: f53422e
falsecolor.h
#ifndef _falsecolor_h_
#define _falsecolor_h_

int falsecolor_value(int i);

int falsecolor_value_ex(int palette, int i);

int falsecolor_fordraw(int i);

void draw_false_downsampled( void );

char* falsecolor_palette_name();

void falsecolor_palette_preview(int x, int y);

extern uint8_t *false_colour[256];
extern int falsecolor_draw;
extern int falsecolor_palette;

MENU_UPDATE_FUNC(falsecolor_display);

MENU_UPDATE_FUNC(falsecolor_display_palette);

#endif /* _falsecolor_h_ */
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