https://github.com/projectchrono/chrono
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Tip revision: 8d65700554d2de0860623fa4158d79ac3669dd32 authored by justin on 03 February 2015, 16:11:57 UTC
Bug when the mesh is read in from the OBJ file and you don't specify the texture coordinates for each face.
Tip revision: 8d65700
README.md
CHRONO::ENGINE
==============

Chrono::Engine is a part of [Project Chrono](http://www.projectchrono.org). It is a library for physical simulation of complex mechanisms with parts, constraints, contacts and collisions.

Main features
-------------

* cross-platform C++ API
* fast and efficient multi-body dynamics 
* wide set of constraints between parts
* motors and forces can be added to the mechanism
* collision shapes and frictional contact
* time integration based on non-smooth dynamics (DVI)
* real-time visualization or ray-tracing postprocessing
* modularity: optional units can be built for special purposes (postprocessing, cosimulation, FEM, etc.)
* wrapper for Python scripting
* demo code explaining how to develop third party applications

For more informations look at http://www.projectchrono.org 


How to install and build the library
------------------------------------

You can find instructions about the installation and the build toolchain at the [Wiki](http://www.projectchrono.org/mediawiki/index.php/Main_Page)

  
How to develop your application based on Chrono::Engine
-------------------------------------------------------

See the [tutorials](http://www.projectchrono.org/mediawiki/index.php/Tutorials) for examples of C++ code using the Chrono:::Engine library.

A place for discussions can be the [projectchrono group](https://groups.google.com/forum/#!forum/projectchrono).
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