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Tip revision: 5173df029664d710c8f38f63eea15781d77c1111 authored by seabld on 19 January 2012, 09:10:27 UTC
Added tag SEAMONKEY_2_7b4_RELEASE for changeset FIREFOX_10_0b5_BUILD1. CLOSED TREE a=release
Tip revision: 5173df0
jsobj.h
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
 * vim: set ts=8 sw=4 et tw=78:
 *
 * ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 *
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * http://www.mozilla.org/MPL/
 *
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 *
 * The Original Code is Mozilla Communicator client code, released
 * March 31, 1998.
 *
 * The Initial Developer of the Original Code is
 * Netscape Communications Corporation.
 * Portions created by the Initial Developer are Copyright (C) 1998
 * the Initial Developer. All Rights Reserved.
 *
 * Contributor(s):
 *
 * Alternatively, the contents of this file may be used under the terms of
 * either of the GNU General Public License Version 2 or later (the "GPL"),
 * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
 * of those above. If you wish to allow use of your version of this file only
 * under the terms of either the GPL or the LGPL, and not to allow others to
 * use your version of this file under the terms of the MPL, indicate your
 * decision by deleting the provisions above and replace them with the notice
 * and other provisions required by the GPL or the LGPL. If you do not delete
 * the provisions above, a recipient may use your version of this file under
 * the terms of any one of the MPL, the GPL or the LGPL.
 *
 * ***** END LICENSE BLOCK ***** */

#ifndef jsobj_h___
#define jsobj_h___

/*
 * JS object definitions.
 *
 * A JS object consists of a possibly-shared object descriptor containing
 * ordered property names, called the map; and a dense vector of property
 * values, called slots.  The map/slot pointer pair is GC'ed, while the map
 * is reference counted and the slot vector is malloc'ed.
 */
#include "jsapi.h"
#include "jsclass.h"
#include "jsfriendapi.h"
#include "jsinfer.h"
#include "jshash.h"
#include "jspubtd.h"
#include "jsprvtd.h"
#include "jslock.h"
#include "jscell.h"

#include "vm/String.h"

namespace nanojit { class ValidateWriter; }

namespace js {

class AutoPropDescArrayRooter;
class ProxyHandler;
class CallObject;
struct GCMarker;
struct NativeIterator;

namespace mjit { class Compiler; }

static inline PropertyOp
CastAsPropertyOp(JSObject *object)
{
    return JS_DATA_TO_FUNC_PTR(PropertyOp, object);
}

static inline StrictPropertyOp
CastAsStrictPropertyOp(JSObject *object)
{
    return JS_DATA_TO_FUNC_PTR(StrictPropertyOp, object);
}

inline JSObject *
CastAsObject(PropertyOp op)
{
    return JS_FUNC_TO_DATA_PTR(JSObject *, op);
}

inline JSObject *
CastAsObject(StrictPropertyOp op)
{
    return JS_FUNC_TO_DATA_PTR(JSObject *, op);
}

inline Value
CastAsObjectJsval(PropertyOp op)
{
    return ObjectOrNullValue(CastAsObject(op));
}

inline Value
CastAsObjectJsval(StrictPropertyOp op)
{
    return ObjectOrNullValue(CastAsObject(op));
}

/*
 * JSPropertySpec uses JSAPI JSPropertyOp and JSStrictPropertyOp in function
 * signatures, but with JSPROP_NATIVE_ACCESSORS the actual values must be
 * JSNatives. To avoid widespread casting, have JS_PSG and JS_PSGS perform
 * type-safe casts.
 */
#define JS_PSG(name,getter,flags)                                             \
    {name, 0, (flags) | JSPROP_SHARED | JSPROP_NATIVE_ACCESSORS,              \
     (JSPropertyOp)getter, NULL}
#define JS_PSGS(name,getter,setter,flags)                                     \
    {name, 0, (flags) | JSPROP_SHARED | JSPROP_NATIVE_ACCESSORS,              \
     (JSPropertyOp)getter, (JSStrictPropertyOp)setter}
#define JS_PS_END {0, 0, 0, 0, 0}

/******************************************************************************/

/*
 * A representation of ECMA-262 ed. 5's internal Property Descriptor data
 * structure.
 */
struct PropDesc {
    /*
     * Original object from which this descriptor derives, passed through for
     * the benefit of proxies.
     */
    js::Value pd;

    js::Value value, get, set;

    /* Property descriptor boolean fields. */
    uint8 attrs;

    /* Bits indicating which values are set. */
    bool hasGet : 1;
    bool hasSet : 1;
    bool hasValue : 1;
    bool hasWritable : 1;
    bool hasEnumerable : 1;
    bool hasConfigurable : 1;

    friend class js::AutoPropDescArrayRooter;

    PropDesc();

    /*
     * 8.10.5 ToPropertyDescriptor(Obj)
     *
     * If checkAccessors is false, skip steps 7.b and 8.b, which throw a
     * TypeError if .get or .set is neither a callable object nor undefined.
     *
     * (DebuggerObject_defineProperty uses this: the .get and .set properties
     * are expected to be Debugger.Object wrappers of functions, which are not
     * themselves callable.)
     */
    bool initialize(JSContext* cx, const js::Value &v, bool checkAccessors=true);

    /*
     * 8.10.4 FromPropertyDescriptor(Desc)
     *
     * initFromPropertyDescriptor sets pd to undefined and populates all the
     * other fields of this PropDesc from desc.
     *
     * makeObject populates pd based on the other fields of *this, creating a
     * new property descriptor JSObject and defining properties on it.
     */
    void initFromPropertyDescriptor(const PropertyDescriptor &desc);
    bool makeObject(JSContext *cx);

    /* 8.10.1 IsAccessorDescriptor(desc) */
    bool isAccessorDescriptor() const {
        return hasGet || hasSet;
    }

    /* 8.10.2 IsDataDescriptor(desc) */
    bool isDataDescriptor() const {
        return hasValue || hasWritable;
    }

    /* 8.10.3 IsGenericDescriptor(desc) */
    bool isGenericDescriptor() const {
        return !isAccessorDescriptor() && !isDataDescriptor();
    }

    bool configurable() const {
        return (attrs & JSPROP_PERMANENT) == 0;
    }

    bool enumerable() const {
        return (attrs & JSPROP_ENUMERATE) != 0;
    }

    bool writable() const {
        return (attrs & JSPROP_READONLY) == 0;
    }

    JSObject* getterObject() const {
        return get.isUndefined() ? NULL : &get.toObject();
    }
    JSObject* setterObject() const {
        return set.isUndefined() ? NULL : &set.toObject();
    }

    const js::Value &getterValue() const {
        return get;
    }
    const js::Value &setterValue() const {
        return set;
    }

    PropertyOp getter() const {
        return js::CastAsPropertyOp(getterObject());
    }
    StrictPropertyOp setter() const {
        return js::CastAsStrictPropertyOp(setterObject());
    }

    /*
     * Throw a TypeError if a getter/setter is present and is neither callable
     * nor undefined. These methods do exactly the type checks that are skipped
     * by passing false as the checkAccessors parameter of initialize.
     */
    inline bool checkGetter(JSContext *cx);
    inline bool checkSetter(JSContext *cx);
};

typedef Vector<PropDesc, 1> PropDescArray;

} /* namespace js */

enum {
    INVALID_SHAPE = 0x8fffffff,
    SHAPELESS = 0xffffffff
};

/*
 * On success, and if id was found, return true with *objp non-null and with a
 * property of *objp stored in *propp. If successful but id was not found,
 * return true with both *objp and *propp null.
 */
extern JS_FRIEND_API(JSBool)
js_LookupProperty(JSContext *cx, JSObject *obj, jsid id, JSObject **objp,
                  JSProperty **propp);

extern JS_FRIEND_API(JSBool)
js_LookupElement(JSContext *cx, JSObject *obj, uint32 index, JSObject **objp, JSProperty **propp);

extern JSBool
js_DefineProperty(JSContext *cx, JSObject *obj, jsid id, const js::Value *value,
                  JSPropertyOp getter, JSStrictPropertyOp setter, uintN attrs);

extern JSBool
js_DefineElement(JSContext *cx, JSObject *obj, uint32 index, const js::Value *value,
                 JSPropertyOp getter, JSStrictPropertyOp setter, uintN attrs);

extern JSBool
js_GetProperty(JSContext *cx, JSObject *obj, JSObject *receiver, jsid id, js::Value *vp);

extern JSBool
js_GetElement(JSContext *cx, JSObject *obj, JSObject *receiver, uint32, js::Value *vp);

inline JSBool
js_GetProperty(JSContext *cx, JSObject *obj, jsid id, js::Value *vp)
{
    return js_GetProperty(cx, obj, obj, id, vp);
}

inline JSBool
js_GetElement(JSContext *cx, JSObject *obj, uint32 index, js::Value *vp)
{
    return js_GetElement(cx, obj, obj, index, vp);
}

namespace js {

extern JSBool
GetPropertyDefault(JSContext *cx, JSObject *obj, jsid id, const Value &def, Value *vp);

} /* namespace js */

extern JSBool
js_SetPropertyHelper(JSContext *cx, JSObject *obj, jsid id, uintN defineHow,
                     js::Value *vp, JSBool strict);

extern JSBool
js_SetElementHelper(JSContext *cx, JSObject *obj, uint32 index, uintN defineHow,
                    js::Value *vp, JSBool strict);

extern JSBool
js_GetAttributes(JSContext *cx, JSObject *obj, jsid id, uintN *attrsp);

extern JSBool
js_GetElementAttributes(JSContext *cx, JSObject *obj, uint32 index, uintN *attrsp);

extern JSBool
js_SetAttributes(JSContext *cx, JSObject *obj, jsid id, uintN *attrsp);

extern JSBool
js_SetElementAttributes(JSContext *cx, JSObject *obj, uint32 index, uintN *attrsp);

extern JSBool
js_DeleteProperty(JSContext *cx, JSObject *obj, jsid id, js::Value *rval, JSBool strict);

extern JSBool
js_DeleteElement(JSContext *cx, JSObject *obj, uint32 index, js::Value *rval, JSBool strict);

extern JSType
js_TypeOf(JSContext *cx, JSObject *obj);

namespace js {

/* ES5 8.12.8. */
extern JSBool
DefaultValue(JSContext *cx, JSObject *obj, JSType hint, Value *vp);

extern Class ArrayClass;
extern Class ArrayBufferClass;
extern Class BlockClass;
extern Class BooleanClass;
extern Class CallableObjectClass;
extern Class DateClass;
extern Class ErrorClass;
extern Class GeneratorClass;
extern Class IteratorClass;
extern Class JSONClass;
extern Class MathClass;
extern Class NumberClass;
extern Class NormalArgumentsObjectClass;
extern Class ObjectClass;
extern Class ProxyClass;
extern Class RegExpClass;
extern Class SlowArrayClass;
extern Class StopIterationClass;
extern Class StringClass;
extern Class StrictArgumentsObjectClass;
extern Class WeakMapClass;
extern Class WithClass;
extern Class XMLFilterClass;

class ArgumentsObject;
class BooleanObject;
class GlobalObject;
class NormalArgumentsObject;
class NumberObject;
class StrictArgumentsObject;
class StringObject;
class RegExpObject;

}  /* namespace js */

/*
 * JSObject struct, with members sized to fit in 32 bytes on 32-bit targets,
 * 64 bytes on 64-bit systems. The JSFunction struct is an extension of this
 * struct allocated from a larger GC size-class.
 *
 * The clasp member stores the js::Class pointer for this object.
 *
 * The type member stores the type of the object, which contains its prototype
 * object and the possible types of its properties.
 *
 * An object is a delegate if it is on another object's prototype (type->proto
 * field) or scope chain (the parent field), and therefore the delegate might
 * be asked implicitly to get or set a property on behalf of another object.
 * Delegates may be accessed directly too, as may any object, but only those
 * objects linked after the head of any prototype or scope chain are flagged
 * as delegates. This definition helps to optimize shape-based property cache
 * invalidation (see Purge{Scope,Proto}Chain in jsobj.cpp).
 *
 * The meaning of the system object bit is defined by the API client. It is
 * set in JS_NewSystemObject and is queried by JS_IsSystemObject (jsdbgapi.h),
 * but it has no intrinsic meaning to SpiderMonkey. Further, JSFILENAME_SYSTEM
 * and JS_FlagScriptFilenamePrefix (also exported via jsdbgapi.h) are intended
 * to be complementary to this bit, but it is up to the API client to implement
 * any such association.
 *
 * Both these flag bits are initially zero; they may be set or queried using
 * the (is|set)(Delegate|System) inline methods.
 *
 * Objects can have slots allocated either in a fixed array immediately
 * following the object, in dynamically allocated slots, or both. In all cases,
 * 'capacity' gives the number of usable slots. How the slots are organized
 * is different for dense arrays vs. other objects.
 *
 * For dense arrays (arrays with only normal integer properties), the 'slots'
 * member points either to the fixed array or to a dynamic array, and in
 * all cases is indexed by the associated property (e.g. obj->slots[5] stores
 * the value for property '5'). If a dynamic array is in use, slots in the
 * fixed array are not used.
 *
 * ArrayBuffer objects may also use their fixed slots for storage in a similar
 * manner to dense arrays. The fixed slots do not represent Values in such
 * cases. (ArrayBuffers never have other properties added directly to them, as
 * they delegate such attempts to another JSObject).
 *
 * For objects other than dense arrays and array buffers, if the object has N
 * fixed slots then those are always the first N slots of the object. The
 * dynamic slots pointer is used if those fixed slots overflow, and stores all
 * remaining slots. The dynamic slots pointer is NULL if there is no slots
 * overflow, and never points to the object's fixed slots. Unlike dense arrays,
 * the fixed slots can always be accessed. Two objects with the same shape are
 * guaranteed to have the same number of fixed slots.
 *
 * If you change this struct, you'll probably need to change the AccSet values
 * in jsbuiltins.h.
 */
struct JSObject : js::gc::Cell {
    /*
     * TraceRecorder must be a friend because it generates code that
     * manipulates JSObjects, which requires peeking under any encapsulation.
     * ValidateWriter must be a friend because it works in tandem with
     * TraceRecorder.
     */
    friend class js::TraceRecorder;
    friend class nanojit::ValidateWriter;

    /*
     * Private pointer to the last added property and methods to manipulate the
     * list it links among properties in this scope.
     */
    js::Shape           *lastProp;

  private:
    js::Class           *clasp;

  protected:
    inline void setLastProperty(const js::Shape *shape);

  private:
    inline void removeLastProperty();

#ifdef DEBUG
    void checkShapeConsistency();
#endif

  public:
    inline const js::Shape *lastProperty() const;

    inline js::Shape **nativeSearch(JSContext *cx, jsid id, bool adding = false);
    inline const js::Shape *nativeLookup(JSContext *cx, jsid id);

    inline bool nativeContains(JSContext *cx, jsid id);
    inline bool nativeContains(JSContext *cx, const js::Shape &shape);

    enum {
        DELEGATE                  =       0x01,
        SYSTEM                    =       0x02,
        NOT_EXTENSIBLE            =       0x04,
        BRANDED                   =       0x08,
        GENERIC                   =       0x10,
        METHOD_BARRIER            =       0x20,
        INDEXED                   =       0x40,
        OWN_SHAPE                 =       0x80,
        METHOD_THRASH_COUNT_MASK  =      0x300,
        METHOD_THRASH_COUNT_SHIFT =          8,
        METHOD_THRASH_COUNT_MAX   = METHOD_THRASH_COUNT_MASK >> METHOD_THRASH_COUNT_SHIFT,
        BOUND_FUNCTION            =      0x400,
        HAS_EQUALITY              =      0x800,
        VAROBJ                    =     0x1000,
        WATCHED                   =     0x2000,
        PACKED_ARRAY              =     0x4000,
        ITERATED                  =     0x8000,
        SINGLETON_TYPE            =    0x10000,
        LAZY_TYPE                 =    0x20000,

        /* The top 5 bits of an object's flags are its number of fixed slots. */
        FIXED_SLOTS_SHIFT         =         27,
        FIXED_SLOTS_MASK          =       0x1f << FIXED_SLOTS_SHIFT,

        UNUSED_FLAG_BITS          = 0x07FC0000
    };

    /*
     * Impose a sane upper bound, originally checked only for dense arrays, on
     * number of slots in an object.
     */
    enum {
        NSLOTS_BITS     = 29,
        NSLOTS_LIMIT    = JS_BIT(NSLOTS_BITS)
    };

    uint32      flags;                      /* flags */
    uint32      objShape;                   /* copy of lastProp->shape, or override if different */

    union {
        /* If prototype, type of values using this as their prototype. */
        js::types::TypeObject *newType;

        /* If dense array, the initialized length (see jsarray.cpp). */
        jsuword initializedLength;
    };

    JS_FRIEND_API(size_t) sizeOfSlotsArray(JSUsableSizeFun usf);

    JSObject    *parent;                    /* object's parent */
    void        *privateData;               /* private data */
    jsuword     capacity;                   /* total number of available slots */

  private:
    js::Value   *slots;                     /* dynamically allocated slots,
                                               or pointer to fixedSlots() for
                                               dense arrays. */

    /*
     * The object's type and prototype. For objects with the LAZY_TYPE flag
     * set, this is the prototype's default 'new' type and can only be used
     * to get that prototype.
     */
    js::types::TypeObject *type_;

    /* Make the type object to use for LAZY_TYPE objects. */
    void makeLazyType(JSContext *cx);

  public:

    inline bool isNative() const;
    inline bool isNewborn() const;

    void setClass(js::Class *c) { clasp = c; }
    js::Class *getClass() const { return clasp; }
    JSClass *getJSClass() const { return Jsvalify(clasp); }

    bool hasClass(const js::Class *c) const {
        return c == clasp;
    }

    const js::ObjectOps *getOps() const {
        return &getClass()->ops;
    }

    inline void trace(JSTracer *trc);
    inline void scanSlots(js::GCMarker *gcmarker);

    uint32 shape() const {
        JS_ASSERT(objShape != INVALID_SHAPE);
        return objShape;
    }

    bool isDelegate() const     { return !!(flags & DELEGATE); }
    void setDelegate()          { flags |= DELEGATE; }
    void clearDelegate()        { flags &= ~DELEGATE; }

    bool isBoundFunction() const { return !!(flags & BOUND_FUNCTION); }

    static void setDelegateNullSafe(JSObject *obj) {
        if (obj)
            obj->setDelegate();
    }

    bool isSystem() const       { return !!(flags & SYSTEM); }
    void setSystem()            { flags |= SYSTEM; }

    /*
     * A branded object contains plain old methods (function-valued properties
     * without magic getters and setters), and its shape evolves whenever a
     * function value changes.
     */
    bool branded()              { return !!(flags & BRANDED); }

    /*
     * NB: these return false on shape overflow but do not report any error.
     * Callers who depend on shape guarantees should therefore bail off trace,
     * e.g., on false returns.
     */
    bool brand(JSContext *cx);
    bool unbrand(JSContext *cx);

    bool generic()              { return !!(flags & GENERIC); }
    void setGeneric()           { flags |= GENERIC; }

    uintN getMethodThrashCount() const {
        return (flags & METHOD_THRASH_COUNT_MASK) >> METHOD_THRASH_COUNT_SHIFT;
    }

    void setMethodThrashCount(uintN count) {
        JS_ASSERT(count <= METHOD_THRASH_COUNT_MAX);
        flags = (flags & ~METHOD_THRASH_COUNT_MASK) | (count << METHOD_THRASH_COUNT_SHIFT);
    }

    bool hasSpecialEquality() const { return !!(flags & HAS_EQUALITY); }
    void assertSpecialEqualitySynced() const {
        JS_ASSERT(!!clasp->ext.equality == hasSpecialEquality());
    }

    /* Sets an object's HAS_EQUALITY flag based on its clasp. */
    inline void syncSpecialEquality();

    bool watched() const { return !!(flags & WATCHED); }

    void setWatched(JSContext *cx) {
        if (!watched()) {
            flags |= WATCHED;
            generateOwnShape(cx);
        }
    }

   /* See StackFrame::varObj. */
   inline bool isVarObj() const { return flags & VAROBJ; }
   inline void makeVarObj() { flags |= VAROBJ; }
  private:
    void generateOwnShape(JSContext *cx);

    inline void setOwnShape(uint32 s);
    inline void clearOwnShape();

  public:
    inline bool nativeEmpty() const;

    bool hasOwnShape() const    { return !!(flags & OWN_SHAPE); }

    inline void setMap(js::Shape *amap);

    inline void setSharedNonNativeMap();

    /* Functions for setting up scope chain object maps and shapes. */
    void initCall(JSContext *cx, const js::Bindings &bindings, JSObject *parent);
    void initClonedBlock(JSContext *cx, js::types::TypeObject *type, js::StackFrame *priv);
    void setBlockOwnShape(JSContext *cx);

    void deletingShapeChange(JSContext *cx, const js::Shape &shape);
    const js::Shape *methodShapeChange(JSContext *cx, const js::Shape &shape);
    bool methodShapeChange(JSContext *cx, uint32 slot);
    void protoShapeChange(JSContext *cx);
    void shadowingShapeChange(JSContext *cx, const js::Shape &shape);
    bool globalObjectOwnShapeChange(JSContext *cx);

    void extensibleShapeChange(JSContext *cx) {
        /* This will do for now. */
        generateOwnShape(cx);
    }

    /*
     * A scope has a method barrier when some compiler-created "null closure"
     * function objects (functions that do not use lexical bindings above their
     * scope, only free variable names) that have a correct JSSLOT_PARENT value
     * thanks to the COMPILE_N_GO optimization are stored as newly added direct
     * property values of the scope's object.
     *
     * The de-facto standard JS language requires each evaluation of such a
     * closure to result in a unique (according to === and observable effects)
     * function object. ES3 tried to allow implementations to "join" such
     * objects to a single compiler-created object, but this makes an overt
     * mutation hazard, also an "identity hazard" against interoperation among
     * implementations that join and do not join.
     *
     * To stay compatible with the de-facto standard, we store the compiler-
     * created function object as the method value and set the METHOD_BARRIER
     * flag.
     *
     * The method value is part of the method property tree node's identity, so
     * it effectively  brands the scope with a predictable shape corresponding
     * to the method value, but without the overhead of setting the BRANDED
     * flag, which requires assigning a new shape peculiar to each branded
     * scope. Instead the shape is shared via the property tree among all the
     * scopes referencing the method property tree node.
     *
     * Then when reading from a scope for which scope->hasMethodBarrier() is
     * true, we count on the scope's qualified/guarded shape being unique and
     * add a read barrier that clones the compiler-created function object on
     * demand, reshaping the scope.
     *
     * This read barrier is bypassed when evaluating the callee sub-expression
     * of a call expression (see the JOF_CALLOP opcodes in jsopcode.tbl), since
     * such ops do not present an identity or mutation hazard. The compiler
     * performs this optimization only for null closures that do not use their
     * own name or equivalent built-in references (arguments.callee).
     *
     * The BRANDED write barrier, JSObject::methodWriteBarrer, must check for
     * METHOD_BARRIER too, and regenerate this scope's shape if the method's
     * value is in fact changing.
     */
    bool hasMethodBarrier()     { return !!(flags & METHOD_BARRIER); }
    void setMethodBarrier()     { flags |= METHOD_BARRIER; }

    /*
     * Test whether this object may be branded due to method calls, which means
     * any assignment to a function-valued property must regenerate shape; else
     * test whether this object has method properties, which require a method
     * write barrier.
     */
    bool brandedOrHasMethodBarrier() { return !!(flags & (BRANDED | METHOD_BARRIER)); }

    /*
     * Read barrier to clone a joined function object stored as a method.
     * Defined in jsobjinlines.h, but not declared inline per standard style in
     * order to avoid gcc warnings.
     */
    const js::Shape *methodReadBarrier(JSContext *cx, const js::Shape &shape, js::Value *vp);

    /*
     * Write barrier to check for a change of method value. Defined inline in
     * jsobjinlines.h after methodReadBarrier. The slot flavor is required by
     * JSOP_*GVAR, which deals in slots not shapes, while not deoptimizing to
     * map slot to shape unless JSObject::flags show that this is necessary.
     * The methodShapeChange overload (above) parallels this.
     */
    const js::Shape *methodWriteBarrier(JSContext *cx, const js::Shape &shape, const js::Value &v);
    bool methodWriteBarrier(JSContext *cx, uint32 slot, const js::Value &v);

    bool isIndexed() const          { return !!(flags & INDEXED); }
    void setIndexed()               { flags |= INDEXED; }

    /*
     * Return true if this object is a native one that has been converted from
     * shared-immutable prototype-rooted shape storage to dictionary-shapes in
     * a doubly-linked list.
     */
    inline bool inDictionaryMode() const;

    inline uint32 propertyCount() const;

    inline bool hasPropertyTable() const;

    uint32 numSlots() const { return uint32(capacity); }

    inline size_t structSize() const;
    inline size_t slotsAndStructSize() const;

    /* Slot accessors for JITs. */

    static inline size_t getFixedSlotOffset(size_t slot);
    static inline size_t offsetOfCapacity() { return offsetof(JSObject, capacity); }
    static inline size_t offsetOfSlots() { return offsetof(JSObject, slots); }

    /*
     * Get a raw pointer to the object's slots, or a slot of the object given
     * a previous value for its since-reallocated dynamic slots.
     */
    inline const js::Value *getRawSlots();
    inline const js::Value *getRawSlot(size_t slot, const js::Value *slots);

    /* Whether a slot is at a fixed offset from this object. */
    inline bool isFixedSlot(size_t slot);

    /* Index into the dynamic slots array to use for a dynamic slot. */
    inline size_t dynamicSlotIndex(size_t slot);

    inline size_t numFixedSlots() const;

    /* Whether this object has any dynamic slots at all. */
    inline bool hasSlotsArray() const;

    /* Get the number of dynamic slots required for a given capacity. */
    inline size_t numDynamicSlots(size_t capacity) const;

  private:
    inline js::Value* fixedSlots() const;

  protected:
    inline bool hasContiguousSlots(size_t start, size_t count) const;

  public:
    /* Minimum size for dynamically allocated slots. */
    static const uint32 SLOT_CAPACITY_MIN = 8;

    bool allocSlots(JSContext *cx, size_t nslots);
    bool growSlots(JSContext *cx, size_t nslots);
    void shrinkSlots(JSContext *cx, size_t nslots);

    bool ensureSlots(JSContext *cx, size_t nslots) {
        if (numSlots() < nslots)
            return growSlots(cx, nslots);
        return true;
    }

    /*
     * Fill a range of slots with holes or undefined, depending on whether this
     * is a dense array.
     */
    void clearSlotRange(size_t start, size_t length);

    /*
     * Copy a flat array of slots to this object at a start slot. Caller must
     * ensure there are enough slots in this object.
     */
    void copySlotRange(size_t start, const js::Value *vector, size_t length);

    /*
     * Ensure that the object has at least JSCLASS_RESERVED_SLOTS(clasp) +
     * nreserved slots.
     *
     * This method may be called only for native objects freshly created using
     * NewObject or one of its variant where the new object will both (a) never
     * escape to script and (b) never be extended with ad-hoc properties that
     * would try to allocate higher slots without the fresh object first having
     * its map set to a shape path that maps those slots.
     *
     * Block objects satisfy (a) and (b), as there is no evil eval-based way to
     * add ad-hoc properties to a Block instance. Call objects satisfy (a) and
     * (b) as well, because the compiler-created Shape path that covers args,
     * vars, and upvars, stored in their callee function in u.i.names, becomes
     * their initial map.
     */
    bool ensureInstanceReservedSlots(JSContext *cx, size_t nreserved);

    /*
     * NB: ensureClassReservedSlotsForEmptyObject asserts that nativeEmpty()
     * Use ensureClassReservedSlots for any object, either empty or already
     * extended with properties.
     */
    bool ensureClassReservedSlotsForEmptyObject(JSContext *cx);

    inline bool ensureClassReservedSlots(JSContext *cx);

    inline uint32 slotSpan() const;

    inline bool containsSlot(uint32 slot) const;

    void rollbackProperties(JSContext *cx, uint32 slotSpan);

    js::Value *getSlotAddress(uintN slot) {
        /*
         * This can be used to get the address of the end of the slots for the
         * object, which may be necessary when fetching zero-length arrays of
         * slots (e.g. for callObjVarArray).
         */
        JS_ASSERT(slot <= capacity);
        size_t fixed = numFixedSlots();
        if (slot < fixed)
            return fixedSlots() + slot;
        return slots + (slot - fixed);
    }

    js::Value &getSlotRef(uintN slot) {
        JS_ASSERT(slot < capacity);
        return *getSlotAddress(slot);
    }

    inline js::Value &nativeGetSlotRef(uintN slot);

    const js::Value &getSlot(uintN slot) const {
        JS_ASSERT(slot < capacity);
        size_t fixed = numFixedSlots();
        if (slot < fixed)
            return fixedSlots()[slot];
        return slots[slot - fixed];
    }

    inline const js::Value &nativeGetSlot(uintN slot) const;

    void setSlot(uintN slot, const js::Value &value) {
        JS_ASSERT(slot < capacity);
        getSlotRef(slot) = value;
    }

    inline void nativeSetSlot(uintN slot, const js::Value &value);
    inline void nativeSetSlotWithType(JSContext *cx, const js::Shape *shape, const js::Value &value);

    inline js::Value getReservedSlot(uintN index) const;

    /* Call this only after the appropriate ensure{Class,Instance}ReservedSlots call. */
    inline void setReservedSlot(uintN index, const js::Value &v);

    /* For slots which are known to always be fixed, due to the way they are allocated. */

    js::Value &getFixedSlotRef(uintN slot) {
        JS_ASSERT(slot < numFixedSlots());
        return fixedSlots()[slot];
    }

    const js::Value &getFixedSlot(uintN slot) const {
        JS_ASSERT(slot < numFixedSlots());
        return fixedSlots()[slot];
    }

    void setFixedSlot(uintN slot, const js::Value &value) {
        JS_ASSERT(slot < numFixedSlots());
        fixedSlots()[slot] = value;
    }

    /* Defined in jsscopeinlines.h to avoid including implementation dependencies here. */
    inline void updateShape(JSContext *cx);
    inline void updateFlags(const js::Shape *shape, bool isDefinitelyAtom = false);

    /* Extend this object to have shape as its last-added property. */
    inline void extend(JSContext *cx, const js::Shape *shape, bool isDefinitelyAtom = false);

    /*
     * Whether this is the only object which has its specified type. This
     * object will have its type constructed lazily as needed by analysis.
     */
    bool hasSingletonType() const { return flags & SINGLETON_TYPE; }

    /*
     * Whether the object's type has not been constructed yet. If an object
     * might have a lazy type, use getType() below, otherwise type().
     */
    bool hasLazyType() const { return flags & LAZY_TYPE; }

    /*
     * Marks this object as having a singleton type, and leave the type lazy.
     * Constructs a new, unique shape for the object.
     */
    inline bool setSingletonType(JSContext *cx);

    /* Called from GC, reverts a singleton object to having a lazy type. */
    inline void revertLazyType();

    inline js::types::TypeObject *getType(JSContext *cx);

    js::types::TypeObject *type() const {
        JS_ASSERT(!hasLazyType());
        return type_;
    }

    js::types::TypeObject *typeFromGC() const {
        /* Direct field access for use by GC. */
        return type_;
    }

    static inline size_t offsetOfType() { return offsetof(JSObject, type_); }

    inline void clearType();
    inline void setType(js::types::TypeObject *newType);

    inline js::types::TypeObject *getNewType(JSContext *cx, JSFunction *fun = NULL,
                                             bool markUnknown = false);
  private:
    void makeNewType(JSContext *cx, JSFunction *fun, bool markUnknown);
  public:

    /* Set a new prototype for an object with a singleton type. */
    bool splicePrototype(JSContext *cx, JSObject *proto);

    /*
     * For bootstrapping, whether to splice a prototype for Function.prototype
     * or the global object.
     */
    bool shouldSplicePrototype(JSContext *cx);

    JSObject * getProto() const {
        return type_->proto;
    }

    JSObject *getParent() const {
        return parent;
    }

    void clearParent() {
        parent = NULL;
    }

    void setParent(JSObject *newParent) {
#ifdef DEBUG
        for (JSObject *obj = newParent; obj; obj = obj->getParent())
            JS_ASSERT(obj != this);
#endif
        setDelegateNullSafe(newParent);
        parent = newParent;
    }

    JS_FRIEND_API(js::GlobalObject *) getGlobal() const;

    bool isGlobal() const {
        return !!(getClass()->flags & JSCLASS_IS_GLOBAL);
    }

    inline js::GlobalObject *asGlobal();

    void *getPrivate() const {
        JS_ASSERT(getClass()->flags & JSCLASS_HAS_PRIVATE);
        return privateData;
    }

    void setPrivate(void *data) {
        JS_ASSERT(getClass()->flags & JSCLASS_HAS_PRIVATE);
        privateData = data;
    }

    /* N.B. Infallible: NULL means 'no principal', not an error. */
    inline JSPrincipals *principals(JSContext *cx);

    /*
     * ES5 meta-object properties and operations.
     */

  private:
    enum ImmutabilityType { SEAL, FREEZE };

    /*
     * The guts of Object.seal (ES5 15.2.3.8) and Object.freeze (ES5 15.2.3.9): mark the
     * object as non-extensible, and adjust each property's attributes appropriately: each
     * property becomes non-configurable, and if |freeze|, data properties become
     * read-only as well.
     */
    bool sealOrFreeze(JSContext *cx, ImmutabilityType it);

    bool isSealedOrFrozen(JSContext *cx, ImmutabilityType it, bool *resultp);

  public:
    bool isExtensible() const { return !(flags & NOT_EXTENSIBLE); }
    bool preventExtensions(JSContext *cx, js::AutoIdVector *props);

    /* ES5 15.2.3.8: non-extensible, all props non-configurable */
    inline bool seal(JSContext *cx) { return sealOrFreeze(cx, SEAL); }
    /* ES5 15.2.3.9: non-extensible, all properties non-configurable, all data props read-only */
    bool freeze(JSContext *cx) { return sealOrFreeze(cx, FREEZE); }

    bool isSealed(JSContext *cx, bool *resultp) { return isSealedOrFrozen(cx, SEAL, resultp); }
    bool isFrozen(JSContext *cx, bool *resultp) { return isSealedOrFrozen(cx, FREEZE, resultp); }
        
    /*
     * Primitive-specific getters and setters.
     */

  private:
    static const uint32 JSSLOT_PRIMITIVE_THIS = 0;

  public:
    inline const js::Value &getPrimitiveThis() const;
    inline void setPrimitiveThis(const js::Value &pthis);

    static size_t getPrimitiveThisOffset() {
        /* All primitive objects have their value in a fixed slot. */
        return getFixedSlotOffset(JSSLOT_PRIMITIVE_THIS);
    }

  public:
    inline js::BooleanObject *asBoolean();
    inline js::NumberObject *asNumber();
    inline js::StringObject *asString();
    inline js::RegExpObject *asRegExp();

    /*
     * Array-specific getters and setters (for both dense and slow arrays).
     */

    inline uint32 getArrayLength() const;
    inline void setArrayLength(JSContext *cx, uint32 length);

    inline uint32 getDenseArrayCapacity();
    inline uint32 getDenseArrayInitializedLength();
    inline void setDenseArrayLength(uint32 length);
    inline void setDenseArrayInitializedLength(uint32 length);
    inline void ensureDenseArrayInitializedLength(JSContext *cx, uintN index, uintN extra);
    inline void backfillDenseArrayHoles(JSContext *cx);
    inline const js::Value* getDenseArrayElements();
    inline const js::Value &getDenseArrayElement(uintN idx);
    inline void setDenseArrayElement(uintN idx, const js::Value &val);
    inline void setDenseArrayElementWithType(JSContext *cx, uintN idx, const js::Value &val);
    inline void copyDenseArrayElements(uintN dstStart, const js::Value *src, uintN count);
    inline void moveDenseArrayElements(uintN dstStart, uintN srcStart, uintN count);
    inline void shrinkDenseArrayElements(JSContext *cx, uintN cap);
    inline bool denseArrayHasInlineSlots() const;

    /* Packed information for this array. */
    inline bool isPackedDenseArray();
    inline void markDenseArrayNotPacked(JSContext *cx);

    /*
     * ensureDenseArrayElements ensures that the dense array can hold at least
     * index + extra elements. It returns ED_OK on success, ED_FAILED on
     * failure to grow the array, ED_SPARSE when the array is too sparse to
     * grow (this includes the case of index + extra overflow). In the last
     * two cases the array is kept intact.
     */
    enum EnsureDenseResult { ED_OK, ED_FAILED, ED_SPARSE };
    inline EnsureDenseResult ensureDenseArrayElements(JSContext *cx, uintN index, uintN extra);

    /*
     * Check if after growing the dense array will be too sparse.
     * newElementsHint is an estimated number of elements to be added.
     */
    bool willBeSparseDenseArray(uintN requiredCapacity, uintN newElementsHint);

    JSBool makeDenseArraySlow(JSContext *cx);

    /*
     * If this array object has a data property with index i, set *vp to its
     * value and return true. If not, do vp->setMagic(JS_ARRAY_HOLE) and return
     * true. On OOM, report it and return false.
     */
    bool arrayGetOwnDataElement(JSContext *cx, size_t i, js::Value *vp);

  public:
    bool allocateArrayBufferSlots(JSContext *cx, uint32 size);
    inline uint32 arrayBufferByteLength();
    inline uint8 * arrayBufferDataOffset();

  public:
    inline js::ArgumentsObject *asArguments();
    inline js::NormalArgumentsObject *asNormalArguments();
    inline js::StrictArgumentsObject *asStrictArguments();

  public:
    inline js::CallObject &asCall();

  public:
    /*
     * Date-specific getters and setters.
     */

    static const uint32 JSSLOT_DATE_UTC_TIME = 0;

    /*
     * Cached slots holding local properties of the date.
     * These are undefined until the first actual lookup occurs
     * and are reset to undefined whenever the date's time is modified.
     */
    static const uint32 JSSLOT_DATE_COMPONENTS_START = 1;

    static const uint32 JSSLOT_DATE_LOCAL_TIME = 1;
    static const uint32 JSSLOT_DATE_LOCAL_YEAR = 2;
    static const uint32 JSSLOT_DATE_LOCAL_MONTH = 3;
    static const uint32 JSSLOT_DATE_LOCAL_DATE = 4;
    static const uint32 JSSLOT_DATE_LOCAL_DAY = 5;
    static const uint32 JSSLOT_DATE_LOCAL_HOURS = 6;
    static const uint32 JSSLOT_DATE_LOCAL_MINUTES = 7;
    static const uint32 JSSLOT_DATE_LOCAL_SECONDS = 8;

    static const uint32 DATE_CLASS_RESERVED_SLOTS = 9;

    inline const js::Value &getDateUTCTime() const;
    inline void setDateUTCTime(const js::Value &pthis);

    /*
     * Function-specific getters and setters.
     */

  private:
    friend struct JSFunction;
    friend class js::mjit::Compiler;

    /*
     * Flat closures with one or more upvars snapshot the upvars' values into a
     * vector of js::Values referenced from this slot.
     */
    static const uint32 JSSLOT_FLAT_CLOSURE_UPVARS = 0;

    /*
     * Null closures set or initialized as methods have these slots. See the
     * "method barrier" comments and methods.
     */

    static const uint32 JSSLOT_FUN_METHOD_ATOM = 0;
    static const uint32 JSSLOT_FUN_METHOD_OBJ  = 1;

    static const uint32 JSSLOT_BOUND_FUNCTION_THIS       = 0;
    static const uint32 JSSLOT_BOUND_FUNCTION_ARGS_COUNT = 1;

  public:
    static const uint32 FUN_CLASS_RESERVED_SLOTS = 2;

    static size_t getFlatClosureUpvarsOffset() {
        return getFixedSlotOffset(JSSLOT_FLAT_CLOSURE_UPVARS);
    }

    inline JSFunction *getFunctionPrivate() const;

    inline js::Value *getFlatClosureUpvars() const;
    inline js::Value getFlatClosureUpvar(uint32 i) const;
    inline const js::Value &getFlatClosureUpvar(uint32 i);
    inline void setFlatClosureUpvar(uint32 i, const js::Value &v);
    inline void setFlatClosureUpvars(js::Value *upvars);

    /* See comments in fun_finalize. */
    inline void finalizeUpvarsIfFlatClosure();

    inline bool hasMethodObj(const JSObject& obj) const;
    inline void setMethodObj(JSObject& obj);

    inline bool initBoundFunction(JSContext *cx, const js::Value &thisArg,
                                  const js::Value *args, uintN argslen);

    inline JSObject *getBoundFunctionTarget() const;
    inline const js::Value &getBoundFunctionThis() const;
    inline const js::Value &getBoundFunctionArgument(uintN which) const;
    inline size_t getBoundFunctionArgumentCount() const;

  public:
    /*
     * Iterator-specific getters and setters.
     */

    inline js::NativeIterator *getNativeIterator() const;
    inline void setNativeIterator(js::NativeIterator *);

    /*
     * XML-related getters and setters.
     */

    /*
     * Slots for XML-related classes are as follows:
     * - NamespaceClass.base reserves the *_NAME_* and *_NAMESPACE_* slots.
     * - QNameClass.base, AttributeNameClass, AnyNameClass reserve
     *   the *_NAME_* and *_QNAME_* slots.
     * - Others (XMLClass, js_XMLFilterClass) don't reserve any slots.
     */
  private:
    static const uint32 JSSLOT_NAME_PREFIX          = 0;   // shared
    static const uint32 JSSLOT_NAME_URI             = 1;   // shared

    static const uint32 JSSLOT_NAMESPACE_DECLARED   = 2;

    static const uint32 JSSLOT_QNAME_LOCAL_NAME     = 2;

  public:
    static const uint32 NAMESPACE_CLASS_RESERVED_SLOTS = 3;
    static const uint32 QNAME_CLASS_RESERVED_SLOTS     = 3;

    inline JSLinearString *getNamePrefix() const;
    inline jsval getNamePrefixVal() const;
    inline void setNamePrefix(JSLinearString *prefix);
    inline void clearNamePrefix();

    inline JSLinearString *getNameURI() const;
    inline jsval getNameURIVal() const;
    inline void setNameURI(JSLinearString *uri);

    inline jsval getNamespaceDeclared() const;
    inline void setNamespaceDeclared(jsval decl);

    inline JSAtom *getQNameLocalName() const;
    inline jsval getQNameLocalNameVal() const;
    inline void setQNameLocalName(JSAtom *name);

    /*
     * Proxy-specific getters and setters.
     */
    inline js::Wrapper *getWrapperHandler() const;

    /*
     * With object-specific getters and setters.
     */
    inline JSObject *getWithThis() const;
    inline void setWithThis(JSObject *thisp);

    /*
     * Back to generic stuff.
     */
    inline bool isCallable();

    /* Do initialization required immediately after allocation. */
    void earlyInit(jsuword capacity) {
        this->capacity = capacity;

        /* Stops obj from being scanned until initializated. */
        lastProp = NULL;
    }

    /* The map field is not initialized here and should be set separately. */
    void init(JSContext *cx, js::Class *aclasp, js::types::TypeObject *type,
              JSObject *parent, void *priv, bool denseArray);

    inline void finish(JSContext *cx);
    JS_ALWAYS_INLINE void finalize(JSContext *cx);

    /*
     * Like init, but also initializes map.  proto must have an empty shape
     * created for it via proto->getEmptyShape.
     */
    inline bool initSharingEmptyShape(JSContext *cx,
                                      js::Class *clasp,
                                      js::types::TypeObject *type,
                                      JSObject *parent,
                                      void *priv,
                                      js::gc::AllocKind kind);

    inline bool hasProperty(JSContext *cx, jsid id, bool *foundp, uintN flags = 0);

    /*
     * Allocate and free an object slot. Note that freeSlot is infallible: it
     * returns true iff this is a dictionary-mode object and the freed slot was
     * added to the freelist.
     *
     * FIXME: bug 593129 -- slot allocation should be done by object methods
     * after calling object-parameter-free shape methods, avoiding coupling
     * logic across the object vs. shape module wall.
     */
    bool allocSlot(JSContext *cx, uint32 *slotp);
    bool freeSlot(JSContext *cx, uint32 slot);

  public:
    bool reportReadOnly(JSContext* cx, jsid id, uintN report = JSREPORT_ERROR);
    bool reportNotConfigurable(JSContext* cx, jsid id, uintN report = JSREPORT_ERROR);
    bool reportNotExtensible(JSContext *cx, uintN report = JSREPORT_ERROR);

    /*
     * Get the property with the given id, then call it as a function with the
     * given arguments, providing this object as |this|. If the property isn't
     * callable a TypeError will be thrown. On success the value returned by
     * the call is stored in *vp.
     */
    bool callMethod(JSContext *cx, jsid id, uintN argc, js::Value *argv, js::Value *vp);

  private:
    js::Shape *getChildProperty(JSContext *cx, js::Shape *parent, js::Shape &child);

    /*
     * Internal helper that adds a shape not yet mapped by this object.
     *
     * Notes:
     * 1. getter and setter must be normalized based on flags (see jsscope.cpp).
     * 2. !isExtensible() checking must be done by callers.
     */
    const js::Shape *addPropertyInternal(JSContext *cx, jsid id,
                                         JSPropertyOp getter, JSStrictPropertyOp setter,
                                         uint32 slot, uintN attrs,
                                         uintN flags, intN shortid,
                                         js::Shape **spp);

    bool toDictionaryMode(JSContext *cx);

    struct TradeGutsReserved;
    static bool ReserveForTradeGuts(JSContext *cx, JSObject *a, JSObject *b,
                                    TradeGutsReserved &reserved);

    static void TradeGuts(JSContext *cx, JSObject *a, JSObject *b,
                          TradeGutsReserved &reserved);

    void updateFixedSlots(uintN fixed);

  public:
    /* Add a property whose id is not yet in this scope. */
    const js::Shape *addProperty(JSContext *cx, jsid id,
                                 JSPropertyOp getter, JSStrictPropertyOp setter,
                                 uint32 slot, uintN attrs,
                                 uintN flags, intN shortid);

    /* Add a data property whose id is not yet in this scope. */
    const js::Shape *addDataProperty(JSContext *cx, jsid id, uint32 slot, uintN attrs) {
        JS_ASSERT(!(attrs & (JSPROP_GETTER | JSPROP_SETTER)));
        return addProperty(cx, id, NULL, NULL, slot, attrs, 0, 0);
    }

    /* Add or overwrite a property for id in this scope. */
    const js::Shape *putProperty(JSContext *cx, jsid id,
                                 JSPropertyOp getter, JSStrictPropertyOp setter,
                                 uint32 slot, uintN attrs,
                                 uintN flags, intN shortid);

    /* Change the given property into a sibling with the same id in this scope. */
    const js::Shape *changeProperty(JSContext *cx, const js::Shape *shape, uintN attrs, uintN mask,
                                    JSPropertyOp getter, JSStrictPropertyOp setter);

    /* Remove the property named by id from this object. */
    bool removeProperty(JSContext *cx, jsid id);

    /* Clear the scope, making it empty. */
    void clear(JSContext *cx);

    inline JSBool lookupGeneric(JSContext *cx, jsid id, JSObject **objp, JSProperty **propp);
    inline JSBool lookupProperty(JSContext *cx, js::PropertyName *name, JSObject **objp, JSProperty **propp);
    inline JSBool lookupElement(JSContext *cx, uint32 index, JSObject **objp, JSProperty **propp);
    inline JSBool lookupSpecial(JSContext *cx, js::SpecialId sid, JSObject **objp, JSProperty **propp);

    inline JSBool defineGeneric(JSContext *cx, jsid id, const js::Value &value,
                                JSPropertyOp getter = JS_PropertyStub,
                                JSStrictPropertyOp setter = JS_StrictPropertyStub,
                                uintN attrs = JSPROP_ENUMERATE);
    inline JSBool defineProperty(JSContext *cx, js::PropertyName *name, const js::Value &value,
                                 JSPropertyOp getter = JS_PropertyStub,
                                 JSStrictPropertyOp setter = JS_StrictPropertyStub,
                                 uintN attrs = JSPROP_ENUMERATE);
    inline JSBool defineElement(JSContext *cx, uint32 index, const js::Value &value,
                                JSPropertyOp getter = JS_PropertyStub,
                                JSStrictPropertyOp setter = JS_StrictPropertyStub,
                                uintN attrs = JSPROP_ENUMERATE);
    inline JSBool defineSpecial(JSContext *cx, js::SpecialId sid, const js::Value &value,
                                JSPropertyOp getter = JS_PropertyStub,
                                JSStrictPropertyOp setter = JS_StrictPropertyStub,
                                uintN attrs = JSPROP_ENUMERATE);

    inline JSBool getGeneric(JSContext *cx, JSObject *receiver, jsid id, js::Value *vp);
    inline JSBool getProperty(JSContext *cx, JSObject *receiver, js::PropertyName *name,
                              js::Value *vp);
    inline JSBool getElement(JSContext *cx, JSObject *receiver, uint32 index, js::Value *vp);
    /* If element is not present (e.g. array hole) *present is set to
       false and the contents of *vp are unusable garbage. */
    inline JSBool getElementIfPresent(JSContext *cx, JSObject *receiver, uint32 index,
                                      js::Value *vp, bool *present);
    inline JSBool getSpecial(JSContext *cx, JSObject *receiver, js::SpecialId sid, js::Value *vp);

    inline JSBool getGeneric(JSContext *cx, jsid id, js::Value *vp);
    inline JSBool getProperty(JSContext *cx, js::PropertyName *name, js::Value *vp);
    inline JSBool getElement(JSContext *cx, uint32 index, js::Value *vp);
    inline JSBool getSpecial(JSContext *cx, js::SpecialId sid, js::Value *vp);

    inline JSBool setGeneric(JSContext *cx, jsid id, js::Value *vp, JSBool strict);
    inline JSBool setProperty(JSContext *cx, js::PropertyName *name, js::Value *vp, JSBool strict);
    inline JSBool setElement(JSContext *cx, uint32 index, js::Value *vp, JSBool strict);
    inline JSBool setSpecial(JSContext *cx, js::SpecialId sid, js::Value *vp, JSBool strict);

    JSBool nonNativeSetProperty(JSContext *cx, jsid id, js::Value *vp, JSBool strict);

    JSBool nonNativeSetElement(JSContext *cx, uint32 index, js::Value *vp, JSBool strict);

    inline JSBool getGenericAttributes(JSContext *cx, jsid id, uintN *attrsp);
    inline JSBool getPropertyAttributes(JSContext *cx, js::PropertyName *name, uintN *attrsp);
    inline JSBool getElementAttributes(JSContext *cx, uint32 index, uintN *attrsp);
    inline JSBool getSpecialAttributes(JSContext *cx, js::SpecialId sid, uintN *attrsp);

    inline JSBool setGenericAttributes(JSContext *cx, jsid id, uintN *attrsp);
    inline JSBool setPropertyAttributes(JSContext *cx, js::PropertyName *name, uintN *attrsp);
    inline JSBool setElementAttributes(JSContext *cx, uint32 index, uintN *attrsp);
    inline JSBool setSpecialAttributes(JSContext *cx, js::SpecialId sid, uintN *attrsp);

    inline JSBool deleteGeneric(JSContext *cx, jsid id, js::Value *rval, JSBool strict);
    inline JSBool deleteProperty(JSContext *cx, js::PropertyName *name, js::Value *rval, JSBool strict);
    inline JSBool deleteElement(JSContext *cx, uint32 index, js::Value *rval, JSBool strict);
    inline JSBool deleteSpecial(JSContext *cx, js::SpecialId sid, js::Value *rval, JSBool strict);

    JSBool enumerate(JSContext *cx, JSIterateOp iterop, js::Value *statep, jsid *idp) {
        JSNewEnumerateOp op = getOps()->enumerate;
        return (op ? op : JS_EnumerateState)(cx, this, iterop, statep, idp);
    }

    bool defaultValue(JSContext *cx, JSType hint, js::Value *vp) {
        JSConvertOp op = getClass()->convert;
        bool ok = (op == JS_ConvertStub ? js::DefaultValue : op)(cx, this, hint, vp);
        JS_ASSERT_IF(ok, vp->isPrimitive());
        return ok;
    }

    JSType typeOf(JSContext *cx) {
        js::TypeOfOp op = getOps()->typeOf;
        return (op ? op : js_TypeOf)(cx, this);
    }

    /* These four are time-optimized to avoid stub calls. */
    JSObject *thisObject(JSContext *cx) {
        JSObjectOp op = getOps()->thisObject;
        return op ? op(cx, this) : this;
    }

    static bool thisObject(JSContext *cx, const js::Value &v, js::Value *vp);

    inline JSObject *getThrowTypeError() const;

    bool swap(JSContext *cx, JSObject *other);

    const js::Shape *defineBlockVariable(JSContext *cx, jsid id, intN index);

    inline bool canHaveMethodBarrier() const;

    inline bool isArguments() const { return isNormalArguments() || isStrictArguments(); }
    inline bool isArrayBuffer() const { return clasp == &js::ArrayBufferClass; }
    inline bool isNormalArguments() const { return clasp == &js::NormalArgumentsObjectClass; }
    inline bool isStrictArguments() const { return clasp == &js::StrictArgumentsObjectClass; }
    inline bool isArray() const { return isSlowArray() || isDenseArray(); }
    inline bool isDenseArray() const { return clasp == &js::ArrayClass; }
    inline bool isSlowArray() const { return clasp == &js::SlowArrayClass; }
    inline bool isNumber() const { return clasp == &js::NumberClass; }
    inline bool isBoolean() const { return clasp == &js::BooleanClass; }
    inline bool isString() const { return clasp == &js::StringClass; }
    inline bool isPrimitive() const { return isNumber() || isString() || isBoolean(); }
    inline bool isDate() const { return clasp == &js::DateClass; }
    inline bool isFunction() const { return clasp == &js::FunctionClass; }
    inline bool isObject() const { return clasp == &js::ObjectClass; }
    inline bool isWith() const { return clasp == &js::WithClass; }
    inline bool isBlock() const { return clasp == &js::BlockClass; }
    inline bool isStaticBlock() const { return isBlock() && !getProto(); }
    inline bool isClonedBlock() const { return isBlock() && !!getProto(); }
    inline bool isCall() const { return clasp == &js::CallClass; }
    inline bool isDeclEnv() const { return clasp == &js::DeclEnvClass; }
    inline bool isRegExp() const { return clasp == &js::RegExpClass; }
    inline bool isGenerator() const { return clasp == &js::GeneratorClass; }
    inline bool isIterator() const { return clasp == &js::IteratorClass; }
    inline bool isStopIteration() const { return clasp == &js::StopIterationClass; }
    inline bool isError() const { return clasp == &js::ErrorClass; }
    inline bool isXML() const { return clasp == &js::XMLClass; }
    inline bool isNamespace() const { return clasp == &js::NamespaceClass; }
    inline bool isWeakMap() const { return clasp == &js::WeakMapClass; }
    inline bool isProxy() const;

    inline bool isXMLId() const {
        return clasp == &js::QNameClass || clasp == &js::AttributeNameClass || clasp == &js::AnyNameClass;
    }
    inline bool isQName() const {
        return clasp == &js::QNameClass || clasp == &js::AttributeNameClass || clasp == &js::AnyNameClass;
    }

    inline bool isWrapper() const;
    inline bool isCrossCompartmentWrapper() const;

    inline void initArrayClass();

    static void staticAsserts() {
        /* Check alignment for any fixed slots allocated after the object. */
        JS_STATIC_ASSERT(sizeof(JSObject) % sizeof(js::Value) == 0);

        JS_STATIC_ASSERT(offsetof(JSObject, clasp) == offsetof(js::shadow::Object, clasp));
        JS_STATIC_ASSERT(offsetof(JSObject, flags) == offsetof(js::shadow::Object, flags));
        JS_STATIC_ASSERT(offsetof(JSObject, objShape) == offsetof(js::shadow::Object, objShape));
        JS_STATIC_ASSERT(offsetof(JSObject, parent) == offsetof(js::shadow::Object, parent));
        JS_STATIC_ASSERT(offsetof(JSObject, privateData) == offsetof(js::shadow::Object, privateData));
        JS_STATIC_ASSERT(offsetof(JSObject, capacity) == offsetof(js::shadow::Object, capacity));
        JS_STATIC_ASSERT(offsetof(JSObject, slots) == offsetof(js::shadow::Object, slots));
        JS_STATIC_ASSERT(offsetof(JSObject, type_) == offsetof(js::shadow::Object, type));
        JS_STATIC_ASSERT(sizeof(JSObject) == sizeof(js::shadow::Object));
        JS_STATIC_ASSERT(FIXED_SLOTS_SHIFT == js::shadow::Object::FIXED_SLOTS_SHIFT);
    }

    /*** For jit compiler: ***/

    static size_t offsetOfClassPointer() { return offsetof(JSObject, clasp); }
};

/*
 * The only sensible way to compare JSObject with == is by identity. We use
 * const& instead of * as a syntactic way to assert non-null. This leads to an
 * abundance of address-of operators to identity. Hence this overload.
 */
static JS_ALWAYS_INLINE bool
operator==(const JSObject &lhs, const JSObject &rhs)
{
    return &lhs == &rhs;
}

static JS_ALWAYS_INLINE bool
operator!=(const JSObject &lhs, const JSObject &rhs)
{
    return &lhs != &rhs;
}

inline js::Value*
JSObject::fixedSlots() const {
    return (js::Value*) (jsuword(this) + sizeof(JSObject));
}

inline size_t
JSObject::numFixedSlots() const
{
    return flags >> FIXED_SLOTS_SHIFT;
}

/* static */ inline size_t
JSObject::getFixedSlotOffset(size_t slot) {
    return sizeof(JSObject) + (slot * sizeof(js::Value));
}

struct JSObject_Slots2 : JSObject { js::Value fslots[2]; };
struct JSObject_Slots4 : JSObject { js::Value fslots[4]; };
struct JSObject_Slots8 : JSObject { js::Value fslots[8]; };
struct JSObject_Slots12 : JSObject { js::Value fslots[12]; };
struct JSObject_Slots16 : JSObject { js::Value fslots[16]; };

#define JSSLOT_FREE(clasp)  JSCLASS_RESERVED_SLOTS(clasp)

#ifdef JS_THREADSAFE

/*
 * The GC runs only when all threads except the one on which the GC is active
 * are suspended at GC-safe points, so calling obj->getSlot() from the GC's
 * thread is safe when rt->gcRunning is set. See jsgc.cpp for details.
 */
#define THREAD_IS_RUNNING_GC(rt, thread)                                      \
    ((rt)->gcRunning && (rt)->gcThread == (thread))

#define CX_THREAD_IS_RUNNING_GC(cx)                                           \
    THREAD_IS_RUNNING_GC((cx)->runtime, (cx)->thread)

#endif /* JS_THREADSAFE */

inline void
OBJ_TO_INNER_OBJECT(JSContext *cx, JSObject *&obj)
{
    if (JSObjectOp op = obj->getClass()->ext.innerObject)
        obj = op(cx, obj);
}

inline void
OBJ_TO_OUTER_OBJECT(JSContext *cx, JSObject *&obj)
{
    if (JSObjectOp op = obj->getClass()->ext.outerObject)
        obj = op(cx, obj);
}

class JSValueArray {
  public:
    jsval *array;
    size_t length;

    JSValueArray(jsval *v, size_t c) : array(v), length(c) {}
};

class ValueArray {
  public:
    js::Value *array;
    size_t length;

    ValueArray(js::Value *v, size_t c) : array(v), length(c) {}
};

/*
 * Block scope object macros.  The slots reserved by BlockClass are:
 *
 *   private              StackFrame *      active frame pointer or null
 *   JSSLOT_BLOCK_DEPTH   int               depth of block slots in frame
 *
 * After JSSLOT_BLOCK_DEPTH come one or more slots for the block locals.
 *
 * A With object is like a Block object, in that both have one reserved slot
 * telling the stack depth of the relevant slots (the slot whose value is the
 * object named in the with statement, the slots containing the block's local
 * variables); and both have a private slot referring to the StackFrame in
 * whose activation they were created (or null if the with or block object
 * outlives the frame).
 */
static const uint32 JSSLOT_BLOCK_DEPTH = 0;
static const uint32 JSSLOT_BLOCK_FIRST_FREE_SLOT = JSSLOT_BLOCK_DEPTH + 1;

static const uint32 JSSLOT_WITH_THIS = 1;

#define OBJ_BLOCK_COUNT(cx,obj)                                               \
    (obj)->propertyCount()
#define OBJ_BLOCK_DEPTH(cx,obj)                                               \
    (obj)->getFixedSlot(JSSLOT_BLOCK_DEPTH).toInt32()
#define OBJ_SET_BLOCK_DEPTH(cx,obj,depth)                                     \
    (obj)->setFixedSlot(JSSLOT_BLOCK_DEPTH, Value(Int32Value(depth)))

/*
 * To make sure this slot is well-defined, always call js_NewWithObject to
 * create a With object, don't call js_NewObject directly.  When creating a
 * With object that does not correspond to a stack slot, pass -1 for depth.
 *
 * When popping the stack across this object's "with" statement, client code
 * must call withobj->setPrivate(NULL).
 */
extern JS_REQUIRES_STACK JSObject *
js_NewWithObject(JSContext *cx, JSObject *proto, JSObject *parent, jsint depth);

inline JSObject *
js_UnwrapWithObject(JSContext *cx, JSObject *withobj);

/*
 * Create a new block scope object not linked to any proto or parent object.
 * Blocks are created by the compiler to reify let blocks and comprehensions.
 * Only when dynamic scope is captured do they need to be cloned and spliced
 * into an active scope chain.
 */
extern JSObject *
js_NewBlockObject(JSContext *cx);

extern JSObject *
js_CloneBlockObject(JSContext *cx, JSObject *proto, js::StackFrame *fp);

extern JS_REQUIRES_STACK JSBool
js_PutBlockObject(JSContext *cx, JSBool normalUnwind);

JSBool
js_XDRBlockObject(JSXDRState *xdr, JSObject **objp);

/* For manipulating JSContext::sharpObjectMap. */
#define SHARP_BIT       ((jsatomid) 1)
#define BUSY_BIT        ((jsatomid) 2)
#define SHARP_ID_SHIFT  2
#define IS_SHARP(he)    (uintptr_t((he)->value) & SHARP_BIT)
#define MAKE_SHARP(he)  ((he)->value = (void *) (uintptr_t((he)->value)|SHARP_BIT))
#define IS_BUSY(he)     (uintptr_t((he)->value) & BUSY_BIT)
#define MAKE_BUSY(he)   ((he)->value = (void *) (uintptr_t((he)->value)|BUSY_BIT))
#define CLEAR_BUSY(he)  ((he)->value = (void *) (uintptr_t((he)->value)&~BUSY_BIT))

extern JSHashEntry *
js_EnterSharpObject(JSContext *cx, JSObject *obj, JSIdArray **idap,
                    jschar **sp);

extern void
js_LeaveSharpObject(JSContext *cx, JSIdArray **idap);

/*
 * Mark objects stored in map if GC happens between js_EnterSharpObject
 * and js_LeaveSharpObject. GC calls this when map->depth > 0.
 */
extern void
js_TraceSharpMap(JSTracer *trc, JSSharpObjectMap *map);

extern JSBool
js_HasOwnPropertyHelper(JSContext *cx, js::LookupGenericOp lookup, uintN argc,
                        js::Value *vp);

extern JSBool
js_HasOwnProperty(JSContext *cx, js::LookupGenericOp lookup, JSObject *obj, jsid id,
                  JSObject **objp, JSProperty **propp);

extern JSBool
js_PropertyIsEnumerable(JSContext *cx, JSObject *obj, jsid id, js::Value *vp);

#if JS_HAS_OBJ_PROTO_PROP
extern JSPropertySpec object_props[];
#else
#define object_props NULL
#endif

extern JSFunctionSpec object_methods[];
extern JSFunctionSpec object_static_methods[];

namespace js {

JSObject *
DefineConstructorAndPrototype(JSContext *cx, JSObject *obj, JSProtoKey key, JSAtom *atom,
                              JSObject *protoProto, Class *clasp,
                              Native constructor, uintN nargs,
                              JSPropertySpec *ps, JSFunctionSpec *fs,
                              JSPropertySpec *static_ps, JSFunctionSpec *static_fs,
                              JSObject **ctorp = NULL);

bool
IsStandardClassResolved(JSObject *obj, js::Class *clasp);

void
MarkStandardClassInitializedNoProto(JSObject *obj, js::Class *clasp);

}

extern JSObject *
js_InitClass(JSContext *cx, JSObject *obj, JSObject *parent_proto,
             js::Class *clasp, JSNative constructor, uintN nargs,
             JSPropertySpec *ps, JSFunctionSpec *fs,
             JSPropertySpec *static_ps, JSFunctionSpec *static_fs,
             JSObject **ctorp = NULL);

/*
 * Select Object.prototype method names shared between jsapi.cpp and jsobj.cpp.
 */
extern const char js_watch_str[];
extern const char js_unwatch_str[];
extern const char js_hasOwnProperty_str[];
extern const char js_isPrototypeOf_str[];
extern const char js_propertyIsEnumerable_str[];

#ifdef OLD_GETTER_SETTER_METHODS
extern const char js_defineGetter_str[];
extern const char js_defineSetter_str[];
extern const char js_lookupGetter_str[];
extern const char js_lookupSetter_str[];
#endif

extern JSBool
js_PopulateObject(JSContext *cx, JSObject *newborn, JSObject *props);

/*
 * Fast access to immutable standard objects (constructors and prototypes).
 */
extern JSBool
js_GetClassObject(JSContext *cx, JSObject *obj, JSProtoKey key,
                  JSObject **objp);

/*
 * If protoKey is not JSProto_Null, then clasp is ignored. If protoKey is
 * JSProto_Null, clasp must non-null.
 */
extern JSBool
js_FindClassObject(JSContext *cx, JSObject *start, JSProtoKey key,
                   js::Value *vp, js::Class *clasp = NULL);

extern JSObject *
js_ConstructObject(JSContext *cx, js::Class *clasp, JSObject *proto,
                   JSObject *parent, uintN argc, js::Value *argv);

// Specialized call for constructing |this| with a known function callee,
// and a known prototype.
extern JSObject *
js_CreateThisForFunctionWithProto(JSContext *cx, JSObject *callee, JSObject *proto);

// Specialized call for constructing |this| with a known function callee.
extern JSObject *
js_CreateThisForFunction(JSContext *cx, JSObject *callee, bool newType);

// Generic call for constructing |this|.
extern JSObject *
js_CreateThis(JSContext *cx, JSObject *callee);

extern jsid
js_CheckForStringIndex(jsid id);

/*
 * js_PurgeScopeChain does nothing if obj is not itself a prototype or parent
 * scope, else it reshapes the scope and prototype chains it links. It calls
 * js_PurgeScopeChainHelper, which asserts that obj is flagged as a delegate
 * (i.e., obj has ever been on a prototype or parent chain).
 */
extern void
js_PurgeScopeChainHelper(JSContext *cx, JSObject *obj, jsid id);

inline void
js_PurgeScopeChain(JSContext *cx, JSObject *obj, jsid id)
{
    if (obj->isDelegate())
        js_PurgeScopeChainHelper(cx, obj, id);
}

/*
 * Find or create a property named by id in obj's scope, with the given getter
 * and setter, slot, attributes, and other members.
 */
extern const js::Shape *
js_AddNativeProperty(JSContext *cx, JSObject *obj, jsid id,
                     JSPropertyOp getter, JSStrictPropertyOp setter, uint32 slot,
                     uintN attrs, uintN flags, intN shortid);

/*
 * Change shape to have the given attrs, getter, and setter in scope, morphing
 * it into a potentially new js::Shape.  Return a pointer to the changed
 * or identical property.
 */
extern const js::Shape *
js_ChangeNativePropertyAttrs(JSContext *cx, JSObject *obj,
                             const js::Shape *shape, uintN attrs, uintN mask,
                             JSPropertyOp getter, JSStrictPropertyOp setter);

extern JSBool
js_DefineOwnProperty(JSContext *cx, JSObject *obj, jsid id,
                     const js::Value &descriptor, JSBool *bp);

namespace js {

/*
 * Flags for the defineHow parameter of js_DefineNativeProperty.
 */
const uintN DNP_CACHE_RESULT = 1;   /* an interpreter call from JSOP_INITPROP */
const uintN DNP_DONT_PURGE   = 2;   /* suppress js_PurgeScopeChain */
const uintN DNP_SET_METHOD   = 4;   /* DefineNativeProperty,js_SetPropertyHelper
                                       must pass the js::Shape::METHOD
                                       flag on to JSObject::{add,put}Property */
const uintN DNP_UNQUALIFIED  = 8;   /* Unqualified property set.  Only used in
                                       the defineHow argument of
                                       js_SetPropertyHelper. */
const uintN DNP_SKIP_TYPE = 0x10;   /* Don't update type information */

/*
 * Return successfully added or changed shape or NULL on error.
 */
extern const Shape *
DefineNativeProperty(JSContext *cx, JSObject *obj, jsid id, const js::Value &value,
                     PropertyOp getter, StrictPropertyOp setter, uintN attrs,
                     uintN flags, intN shortid, uintN defineHow = 0);

/*
 * Specialized subroutine that allows caller to preset JSRESOLVE_* flags.
 */
extern bool
LookupPropertyWithFlags(JSContext *cx, JSObject *obj, jsid id, uintN flags,
                        JSObject **objp, JSProperty **propp);


/*
 * Call the [[DefineOwnProperty]] internal method of obj.
 *
 * If obj is an array, this follows ES5 15.4.5.1.
 * If obj is any other native object, this follows ES5 8.12.9.
 * If obj is a proxy, this calls the proxy handler's defineProperty method.
 * Otherwise, this reports an error and returns false.
 */
extern bool
DefineProperty(JSContext *cx, JSObject *obj, const jsid &id, const PropDesc &desc, bool throwError,
               bool *rval);

/*
 * Read property descriptors from props, as for Object.defineProperties. See
 * ES5 15.2.3.7 steps 3-5.
 */
extern bool
ReadPropertyDescriptors(JSContext *cx, JSObject *props, bool checkAccessors,
                        AutoIdVector *ids, AutoPropDescArrayRooter *descs);

/*
 * Constant to pass to js_LookupPropertyWithFlags to infer bits from current
 * bytecode.
 */
static const uintN RESOLVE_INFER = 0xffff;

/*
 * We cache name lookup results only for the global object or for native
 * non-global objects without prototype or with prototype that never mutates,
 * see bug 462734 and bug 487039.
 */
static inline bool
IsCacheableNonGlobalScope(JSObject *obj)
{
    JS_ASSERT(obj->getParent());

    bool cacheable = (obj->isCall() || obj->isBlock() || obj->isDeclEnv());

    JS_ASSERT_IF(cacheable, !obj->getOps()->lookupProperty);
    return cacheable;
}

}

/*
 * If cacheResult is false, return JS_NO_PROP_CACHE_FILL on success.
 */
extern js::PropertyCacheEntry *
js_FindPropertyHelper(JSContext *cx, jsid id, bool cacheResult, bool global,
                      JSObject **objp, JSObject **pobjp, JSProperty **propp);

/*
 * Search for id either on the current scope chain or on the scope chain's
 * global object, per the global parameter.
 */
extern JS_FRIEND_API(JSBool)
js_FindProperty(JSContext *cx, jsid id, bool global,
                JSObject **objp, JSObject **pobjp, JSProperty **propp);

extern JS_REQUIRES_STACK JSObject *
js_FindIdentifierBase(JSContext *cx, JSObject *scopeChain, jsid id);

extern JSObject *
js_FindVariableScope(JSContext *cx, JSFunction **funp);

/*
 * JSGET_CACHE_RESULT is the analogue of JSDNP_CACHE_RESULT for js_GetMethod.
 *
 * JSGET_METHOD_BARRIER (the default, hence 0 but provided for documentation)
 * enables a read barrier that preserves standard function object semantics (by
 * default we assume our caller won't leak a joined callee to script, where it
 * would create hazardous mutable object sharing as well as observable identity
 * according to == and ===.
 *
 * JSGET_NO_METHOD_BARRIER avoids the performance overhead of the method read
 * barrier, which is not needed when invoking a lambda that otherwise does not
 * leak its callee reference (via arguments.callee or its name).
 */
const uintN JSGET_CACHE_RESULT      = 1; // from a caching interpreter opcode
const uintN JSGET_METHOD_BARRIER    = 0; // get can leak joined function object
const uintN JSGET_NO_METHOD_BARRIER = 2; // call to joined function can't leak

/*
 * NB: js_NativeGet and js_NativeSet are called with the scope containing shape
 * (pobj's scope for Get, obj's for Set) locked, and on successful return, that
 * scope is again locked.  But on failure, both functions return false with the
 * scope containing shape unlocked.
 */
extern JSBool
js_NativeGet(JSContext *cx, JSObject *obj, JSObject *pobj, const js::Shape *shape, uintN getHow,
             js::Value *vp);

extern JSBool
js_NativeSet(JSContext *cx, JSObject *obj, const js::Shape *shape, bool added,
             bool strict, js::Value *vp);

extern JSBool
js_GetPropertyHelper(JSContext *cx, JSObject *obj, jsid id, uint32 getHow, js::Value *vp);

namespace js {

bool
GetOwnPropertyDescriptor(JSContext *cx, JSObject *obj, jsid id, PropertyDescriptor *desc);

bool
GetOwnPropertyDescriptor(JSContext *cx, JSObject *obj, jsid id, Value *vp);

bool
NewPropertyDescriptorObject(JSContext *cx, const PropertyDescriptor *desc, Value *vp);

} /* namespace js */

extern JSBool
js_GetMethod(JSContext *cx, JSObject *obj, jsid id, uintN getHow, js::Value *vp);

/*
 * Change attributes for the given native property. The caller must ensure
 * that obj is locked and this function always unlocks obj on return.
 */
extern JSBool
js_SetNativeAttributes(JSContext *cx, JSObject *obj, js::Shape *shape,
                       uintN attrs);

namespace js {

/*
 * If obj has an already-resolved data property for methodid, return true and
 * store the property value in *vp.
 */
extern bool
HasDataProperty(JSContext *cx, JSObject *obj, jsid methodid, js::Value *vp);

extern JSBool
CheckAccess(JSContext *cx, JSObject *obj, jsid id, JSAccessMode mode,
            js::Value *vp, uintN *attrsp);

} /* namespace js */

extern bool
js_IsDelegate(JSContext *cx, JSObject *obj, const js::Value &v);

/*
 * If protoKey is not JSProto_Null, then clasp is ignored. If protoKey is
 * JSProto_Null, clasp must non-null.
 */
extern JS_FRIEND_API(JSBool)
js_GetClassPrototype(JSContext *cx, JSObject *scope, JSProtoKey protoKey,
                     JSObject **protop, js::Class *clasp = NULL);

/*
 * Wrap boolean, number or string as Boolean, Number or String object.
 * *vp must not be an object, null or undefined.
 */
extern JSBool
js_PrimitiveToObject(JSContext *cx, js::Value *vp);

/*
 * v and vp may alias. On successful return, vp->isObjectOrNull(). If vp is not
 * rooted, the caller must root vp before the next possible GC.
 */
extern JSBool
js_ValueToObjectOrNull(JSContext *cx, const js::Value &v, JSObject **objp);

namespace js {

/*
 * Invokes the ES5 ToObject algorithm on *vp, writing back the object to vp.
 * If *vp might already be an object, use ToObject.
 */
extern JSObject *
ToObjectSlow(JSContext *cx, Value *vp);

JS_ALWAYS_INLINE JSObject *
ToObject(JSContext *cx, Value *vp)
{
    if (vp->isObject())
        return &vp->toObject();
    return ToObjectSlow(cx, vp);
}

/* ES5 9.1 ToPrimitive(input). */
static JS_ALWAYS_INLINE bool
ToPrimitive(JSContext *cx, Value *vp)
{
    if (vp->isPrimitive())
        return true;
    return vp->toObject().defaultValue(cx, JSTYPE_VOID, vp);
}

/* ES5 9.1 ToPrimitive(input, PreferredType). */
static JS_ALWAYS_INLINE bool
ToPrimitive(JSContext *cx, JSType preferredType, Value *vp)
{
    JS_ASSERT(preferredType != JSTYPE_VOID); /* Use the other ToPrimitive! */
    if (vp->isPrimitive())
        return true;
    return vp->toObject().defaultValue(cx, preferredType, vp);
}

} /* namespace js */

/*
 * v and vp may alias. On successful return, vp->isObject(). If vp is not
 * rooted, the caller must root vp before the next possible GC.
 */
extern JSObject *
js_ValueToNonNullObject(JSContext *cx, const js::Value &v);

extern JSBool
js_XDRObject(JSXDRState *xdr, JSObject **objp);

extern void
js_PrintObjectSlotName(JSTracer *trc, char *buf, size_t bufsize);

extern bool
js_ClearNative(JSContext *cx, JSObject *obj);

extern bool
js_GetReservedSlot(JSContext *cx, JSObject *obj, uint32 index, js::Value *vp);

extern bool
js_SetReservedSlot(JSContext *cx, JSObject *obj, uint32 index, const js::Value &v);

extern JSBool
js_ReportGetterOnlyAssignment(JSContext *cx);

extern uintN
js_InferFlags(JSContext *cx, uintN defaultFlags);

/* Object constructor native. Exposed only so the JIT can know its address. */
JSBool
js_Object(JSContext *cx, uintN argc, js::Value *vp);

namespace js {

extern bool
SetProto(JSContext *cx, JSObject *obj, JSObject *proto, bool checkForCycles);

extern JSString *
obj_toStringHelper(JSContext *cx, JSObject *obj);

extern JSBool
eval(JSContext *cx, uintN argc, Value *vp);

/*
 * Performs a direct eval for the given arguments, which must correspond to the
 * currently-executing stack frame, which must be a script frame. On completion
 * the result is returned in args.rval.
 */
extern JS_REQUIRES_STACK bool
DirectEval(JSContext *cx, const CallArgs &args);

/*
 * True iff |v| is the built-in eval function for the global object that
 * corresponds to |scopeChain|.
 */
extern bool
IsBuiltinEvalForScope(JSObject *scopeChain, const js::Value &v);

/* True iff fun is a built-in eval function. */
extern bool
IsAnyBuiltinEval(JSFunction *fun);

/* 'call' should be for the eval/Function native invocation. */
extern JSPrincipals *
PrincipalsForCompiledCode(const CallReceiver &call, JSContext *cx);

extern JSObject *
NonNullObject(JSContext *cx, const Value &v);

extern const char *
InformalValueTypeName(const Value &v);

/*
 * Report an error if call.thisv is not compatible with the specified class.
 *
 * NB: most callers should be calling or NonGenericMethodGuard,
 * HandleNonGenericMethodClassMismatch, or BoxedPrimitiveMethodGuard (so that
 * transparent proxies are handled correctly). Thus, any caller of this
 * function better have a good explanation for why proxies are being handled
 * correctly (e.g., by IsCallable) or are not an issue (E4X).
 */
extern void
ReportIncompatibleMethod(JSContext *cx, CallReceiver call, Class *clasp);

/*
 * A non-generic method is specified to report an error if args.thisv is not an
 * object with a specific [[Class]] internal property (ES5 8.6.2).
 * NonGenericMethodGuard performs this checking. Canonical usage is:
 *
 *   CallArgs args = ...
 *   bool ok;
 *   JSObject *thisObj = NonGenericMethodGuard(cx, args, clasp, &ok);
 *   if (!thisObj)
 *     return ok;
 *
 * Specifically: if obj is a proxy, NonGenericMethodGuard will call the
 * object's ProxyHandler's nativeCall hook (which may recursively call
 * args.callee in args.thisv's compartment). Thus, there are three possible
 * post-conditions:
 *
 *   1. thisv is an object of the given clasp: the caller may proceed;
 *
 *   2. there was an error: the caller must return 'false';
 *
 *   3. thisv wrapped an object of the given clasp and the native was reentered
 *      and completed succesfully: the caller must return 'true'.
 *
 * Case 1 is indicated by a non-NULL return value; case 2 by a NULL return
 * value with *ok == false; and case 3 by a NULL return value with *ok == true.
 *
 * NB: since this guard may reenter the native, the guard must be placed before
 * any effectful operations are performed.
 */
inline JSObject *
NonGenericMethodGuard(JSContext *cx, CallArgs args, Native native, Class *clasp, bool *ok);

/*
 * NonGenericMethodGuard tests args.thisv's class using 'clasp'. If more than
 * one class is acceptable (viz., isDenseArray() || isSlowArray()), the caller
 * may test the class and delegate to HandleNonGenericMethodClassMismatch to
 * handle the proxy case and error reporting. The 'clasp' argument is only used
 * for error reporting (clasp->name).
 */
extern bool
HandleNonGenericMethodClassMismatch(JSContext *cx, CallArgs args, Native native, Class *clasp);

/*
 * Implement the extraction of a primitive from a value as needed for the
 * toString, valueOf, and a few other methods of the boxed primitives classes
 * Boolean, Number, and String (e.g., ES5 15.6.4.2). If 'true' is returned, the
 * extracted primitive is stored in |*v|. If 'false' is returned, the caller
 * must immediately 'return *ok'. For details, see NonGenericMethodGuard.
 */
template <typename T>
inline bool
BoxedPrimitiveMethodGuard(JSContext *cx, CallArgs args, Native native, T *v, bool *ok);

}  /* namespace js */

#endif /* jsobj_h___ */
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