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Tip revision: 8c4433f1c1aa41a2bc6c36af3bdb11adbdf86983 authored by seabld on 22 March 2015, 02:42:17 UTC
Added tag SEAMONKEY_2_33_1_RELEASE for changeset FIREFOX_36_0_4_BUILD1. CLOSED TREE a=release
Tip revision: 8c4433f
jsscript.h
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
 * vim: set ts=8 sts=4 et sw=4 tw=99:
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

/* JS script descriptor. */

#ifndef jsscript_h
#define jsscript_h

#include "mozilla/MemoryReporting.h"
#include "mozilla/PodOperations.h"
#include "mozilla/UniquePtr.h"

#include "jsatom.h"
#include "jslock.h"
#include "jsopcode.h"
#include "jstypes.h"

#include "gc/Barrier.h"
#include "gc/Rooting.h"
#include "jit/IonCode.h"
#include "js/UbiNode.h"
#include "vm/NativeObject.h"
#include "vm/Shape.h"

namespace JS {
struct ScriptSourceInfo;
}

namespace js {

namespace jit {
    struct BaselineScript;
    struct IonScriptCounts;
}

# define ION_DISABLED_SCRIPT ((js::jit::IonScript *)0x1)
# define ION_COMPILING_SCRIPT ((js::jit::IonScript *)0x2)

# define BASELINE_DISABLED_SCRIPT ((js::jit::BaselineScript *)0x1)

class BreakpointSite;
class BindingIter;
class LazyScript;
class RegExpObject;
struct SourceCompressionTask;
class Shape;
class WatchpointMap;
class NestedScopeObject;

namespace frontend {
    struct BytecodeEmitter;
    class UpvarCookie;
}

}

/*
 * Type of try note associated with each catch or finally block, and also with
 * for-in and other kinds of loops. Non-for-in loops do not need these notes
 * for exception unwinding, but storing their boundaries here is helpful for
 * heuristics that need to know whether a given op is inside a loop.
 */
typedef enum JSTryNoteKind {
    JSTRY_CATCH,
    JSTRY_FINALLY,
    JSTRY_ITER,
    JSTRY_LOOP
} JSTryNoteKind;

/*
 * Exception handling record.
 */
struct JSTryNote {
    uint8_t         kind;       /* one of JSTryNoteKind */
    uint32_t        stackDepth; /* stack depth upon exception handler entry */
    uint32_t        start;      /* start of the try statement or loop
                                   relative to script->main */
    uint32_t        length;     /* length of the try statement or loop */
};

namespace js {

// A block scope has a range in bytecode: it is entered at some offset, and left
// at some later offset.  Scopes can be nested.  Given an offset, the
// BlockScopeNote containing that offset whose with the highest start value
// indicates the block scope.  The block scope list is sorted by increasing
// start value.
//
// It is possible to leave a scope nonlocally, for example via a "break"
// statement, so there may be short bytecode ranges in a block scope in which we
// are popping the block chain in preparation for a goto.  These exits are also
// nested with respect to outer scopes.  The scopes in these exits are indicated
// by the "index" field, just like any other block.  If a nonlocal exit pops the
// last block scope, the index will be NoBlockScopeIndex.
//
struct BlockScopeNote {
    static const uint32_t NoBlockScopeIndex = UINT32_MAX;

    uint32_t        index;      // Index of NestedScopeObject in the object
                                // array, or NoBlockScopeIndex if there is no
                                // block scope in this range.
    uint32_t        start;      // Bytecode offset at which this scope starts,
                                // from script->main().
    uint32_t        length;     // Bytecode length of scope.
    uint32_t        parent;     // Index of parent block scope in notes, or UINT32_MAX.
};

struct ConstArray {
    js::HeapValue   *vector;    /* array of indexed constant values */
    uint32_t        length;
};

struct ObjectArray {
    js::HeapPtrNativeObject *vector;  // Array of indexed objects.
    uint32_t        length;           // Count of indexed objects.
};

struct TryNoteArray {
    JSTryNote       *vector;    // Array of indexed try notes.
    uint32_t        length;     // Count of indexed try notes.
};

struct BlockScopeArray {
    BlockScopeNote *vector;     // Array of indexed BlockScopeNote records.
    uint32_t        length;     // Count of indexed try notes.
};

class YieldOffsetArray {
    uint32_t        *vector_;   // Array of bytecode offsets.
    uint32_t        length_;    // Count of bytecode offsets.

  public:
    void init(uint32_t *vector, uint32_t length) {
        vector_ = vector;
        length_ = length;
    }
    uint32_t &operator[](uint32_t index) {
        MOZ_ASSERT(index < length_);
        return vector_[index];
    }
    uint32_t length() const {
        return length_;
    }
};

class Binding
{
    // One JSScript stores one Binding per formal/variable so we use a
    // packed-word representation.
    uintptr_t bits_;

    static const uintptr_t KIND_MASK = 0x3;
    static const uintptr_t ALIASED_BIT = 0x4;
    static const uintptr_t NAME_MASK = ~(KIND_MASK | ALIASED_BIT);

  public:
    // A "binding" is a formal parameter, 'var' (also a stand in for
    // body-level 'let' declarations), or 'const' declaration. A function's
    // lexical scope is composed of these three kinds of bindings.
    enum Kind { ARGUMENT, VARIABLE, CONSTANT };

    explicit Binding() : bits_(0) {}

    Binding(PropertyName *name, Kind kind, bool aliased) {
        JS_STATIC_ASSERT(CONSTANT <= KIND_MASK);
        MOZ_ASSERT((uintptr_t(name) & ~NAME_MASK) == 0);
        MOZ_ASSERT((uintptr_t(kind) & ~KIND_MASK) == 0);
        bits_ = uintptr_t(name) | uintptr_t(kind) | (aliased ? ALIASED_BIT : 0);
    }

    PropertyName *name() const {
        return (PropertyName *)(bits_ & NAME_MASK);
    }

    Kind kind() const {
        return Kind(bits_ & KIND_MASK);
    }

    bool aliased() const {
        return bool(bits_ & ALIASED_BIT);
    }
};

JS_STATIC_ASSERT(sizeof(Binding) == sizeof(uintptr_t));

class Bindings;
typedef InternalHandle<Bindings *> InternalBindingsHandle;

/*
 * Formal parameters and local variables are stored in a shape tree
 * path encapsulated within this class.  This class represents bindings for
 * both function and top-level scripts (the latter is needed to track names in
 * strict mode eval code, to give such code its own lexical environment).
 */
class Bindings
{
    friend class BindingIter;
    friend class AliasedFormalIter;

    HeapPtrShape callObjShape_;
    uintptr_t bindingArrayAndFlag_;
    uint16_t numArgs_;
    uint16_t numBlockScoped_;
    uint16_t numBodyLevelLexicals_;
    uint16_t aliasedBodyLevelLexicalBegin_;
    uint16_t numUnaliasedBodyLevelLexicals_;
    uint32_t numVars_;
    uint32_t numUnaliasedVars_;

#if JS_BITS_PER_WORD == 32
    // Bindings is allocated inline inside JSScript, which needs to be
    // gc::Cell aligned.
    uint32_t padding_;
#endif

    /*
     * During parsing, bindings are allocated out of a temporary LifoAlloc.
     * After parsing, a JSScript object is created and the bindings are
     * permanently transferred to it. On error paths, the JSScript object may
     * end up with bindings that still point to the (new released) LifoAlloc
     * memory. To avoid tracing these bindings during GC, we keep track of
     * whether the bindings are temporary or permanent in the low bit of
     * bindingArrayAndFlag_.
     */
    static const uintptr_t TEMPORARY_STORAGE_BIT = 0x1;
    bool bindingArrayUsingTemporaryStorage() const {
        return bindingArrayAndFlag_ & TEMPORARY_STORAGE_BIT;
    }

  public:

    Binding *bindingArray() const {
        return reinterpret_cast<Binding *>(bindingArrayAndFlag_ & ~TEMPORARY_STORAGE_BIT);
    }

    inline Bindings();

    /*
     * Initialize a Bindings with a pointer into temporary storage.
     * bindingArray must have length numArgs + numVars +
     * numBodyLevelLexicals. Before the temporary storage is release,
     * switchToScriptStorage must be called, providing a pointer into the
     * Binding array stored in script->data.
     */
    static bool initWithTemporaryStorage(ExclusiveContext *cx, InternalBindingsHandle self,
                                         uint32_t numArgs, uint32_t numVars,
                                         uint32_t numBodyLevelLexicals, uint32_t numBlockScoped,
                                         uint32_t numUnaliasedVars, uint32_t numUnaliasedBodyLevelLexicals,
                                         Binding *bindingArray);

    // CompileScript parses and compiles one statement at a time, but the result
    // is one Script object.  There will be no vars or bindings, because those
    // go on the global, but there may be block-scoped locals, and the number of
    // block-scoped locals may increase as we parse more expressions.  This
    // helper updates the number of block scoped variables in a script as it is
    // being parsed.
    void updateNumBlockScoped(unsigned numBlockScoped) {
        MOZ_ASSERT(!callObjShape_);
        MOZ_ASSERT(numVars_ == 0);
        MOZ_ASSERT(numBlockScoped < LOCALNO_LIMIT);
        MOZ_ASSERT(numBlockScoped >= numBlockScoped_);
        numBlockScoped_ = numBlockScoped;
    }

    void setAllLocalsAliased() {
        numBlockScoped_ = 0;
    }

    uint8_t *switchToScriptStorage(Binding *newStorage);

    /*
     * Clone srcScript's bindings (as part of js::CloneScript). dstScriptData
     * is the pointer to what will eventually be dstScript->data.
     */
    static bool clone(JSContext *cx, InternalBindingsHandle self, uint8_t *dstScriptData,
                      HandleScript srcScript);

    uint32_t numArgs() const { return numArgs_; }
    uint32_t numVars() const { return numVars_; }
    uint32_t numBodyLevelLexicals() const { return numBodyLevelLexicals_; }
    uint32_t numBlockScoped() const { return numBlockScoped_; }
    uint32_t numBodyLevelLocals() const { return numVars_ + numBodyLevelLexicals_; }
    uint32_t numUnaliasedBodyLevelLocals() const { return numUnaliasedVars_ + numUnaliasedBodyLevelLexicals_; }
    uint32_t numAliasedBodyLevelLocals() const { return numBodyLevelLocals() - numUnaliasedBodyLevelLocals(); }
    uint32_t numLocals() const { return numVars() + numBodyLevelLexicals() + numBlockScoped(); }
    uint32_t numFixedLocals() const { return numUnaliasedVars() + numUnaliasedBodyLevelLexicals() + numBlockScoped(); }
    uint32_t lexicalBegin() const { return numArgs() + numVars(); }
    uint32_t aliasedBodyLevelLexicalBegin() const { return aliasedBodyLevelLexicalBegin_; }

    uint32_t numUnaliasedVars() const { return numUnaliasedVars_; }
    uint32_t numUnaliasedBodyLevelLexicals() const { return numUnaliasedBodyLevelLexicals_; }

    // Return the size of the bindingArray.
    uint32_t count() const { return numArgs() + numVars() + numBodyLevelLexicals(); }

    /* Return the initial shape of call objects created for this scope. */
    Shape *callObjShape() const { return callObjShape_; }

    /* Convenience method to get the var index of 'arguments'. */
    static BindingIter argumentsBinding(ExclusiveContext *cx, InternalBindingsHandle);

    /* Return whether the binding at bindingIndex is aliased. */
    bool bindingIsAliased(uint32_t bindingIndex);

    /* Return whether this scope has any aliased bindings. */
    bool hasAnyAliasedBindings() const {
        if (!callObjShape_)
            return false;

        return !callObjShape_->isEmptyShape();
    }

    static js::ThingRootKind rootKind() { return js::THING_ROOT_BINDINGS; }
    void trace(JSTracer *trc);
};

template <>
struct GCMethods<Bindings> {
    static Bindings initial();
    static bool poisoned(const Bindings &bindings) {
        return IsPoisonedPtr(bindings.callObjShape());
    }
};

class ScriptCounts
{
    friend class ::JSScript;
    friend struct ScriptAndCounts;

    /*
     * This points to a single block that holds an array of PCCounts followed
     * by an array of doubles.  Each element in the PCCounts array has a
     * pointer into the array of doubles.
     */
    PCCounts *pcCountsVector;

    /* Information about any Ion compilations for the script. */
    jit::IonScriptCounts *ionCounts;

 public:
    ScriptCounts() : pcCountsVector(nullptr), ionCounts(nullptr) { }

    inline void destroy(FreeOp *fop);

    void set(js::ScriptCounts counts) {
        pcCountsVector = counts.pcCountsVector;
        ionCounts = counts.ionCounts;
    }
};

typedef HashMap<JSScript *,
                ScriptCounts,
                DefaultHasher<JSScript *>,
                SystemAllocPolicy> ScriptCountsMap;

class DebugScript
{
    friend class ::JSScript;

    /*
     * When non-zero, compile script in single-step mode. The top bit is set and
     * cleared by setStepMode, as used by JSD. The lower bits are a count,
     * adjusted by changeStepModeCount, used by the Debugger object. Only
     * when the bit is clear and the count is zero may we compile the script
     * without single-step support.
     */
    uint32_t        stepMode;

    /*
     * Number of breakpoint sites at opcodes in the script. This is the number
     * of populated entries in DebugScript::breakpoints, below.
     */
    uint32_t        numSites;

    /*
     * Breakpoints set in our script. For speed and simplicity, this array is
     * parallel to script->code(): the BreakpointSite for the opcode at
     * script->code()[offset] is debugScript->breakpoints[offset]. Naturally,
     * this array's true length is script->length().
     */
    BreakpointSite  *breakpoints[1];
};

typedef HashMap<JSScript *,
                DebugScript *,
                DefaultHasher<JSScript *>,
                SystemAllocPolicy> DebugScriptMap;

class ScriptSource;

class UncompressedSourceCache
{
    typedef HashMap<ScriptSource *,
                    const char16_t *,
                    DefaultHasher<ScriptSource *>,
                    SystemAllocPolicy> Map;

  public:
    // Hold an entry in the source data cache and prevent it from being purged on GC.
    class AutoHoldEntry
    {
        UncompressedSourceCache *cache_;
        ScriptSource *source_;
        const char16_t *charsToFree_;
      public:
        explicit AutoHoldEntry();
        ~AutoHoldEntry();
      private:
        void holdEntry(UncompressedSourceCache *cache, ScriptSource *source);
        void deferDelete(const char16_t *chars);
        ScriptSource *source() const { return source_; }
        friend class UncompressedSourceCache;
    };

  private:
    Map *map_;
    AutoHoldEntry *holder_;

  public:
    UncompressedSourceCache() : map_(nullptr), holder_(nullptr) {}

    const char16_t *lookup(ScriptSource *ss, AutoHoldEntry &asp);
    bool put(ScriptSource *ss, const char16_t *chars, AutoHoldEntry &asp);

    void purge();

    size_t sizeOfExcludingThis(mozilla::MallocSizeOf mallocSizeOf);

  private:
    void holdEntry(AutoHoldEntry &holder, ScriptSource *ss);
    void releaseEntry(AutoHoldEntry &holder);
};

class ScriptSource
{
    friend struct SourceCompressionTask;

    uint32_t refs;

    // Note: while ScriptSources may be compressed off thread, they are only
    // modified by the main thread, and all members are always safe to access
    // on the main thread.

    // Indicate which field in the |data| union is active.
    enum {
        DataMissing,
        DataUncompressed,
        DataCompressed,
        DataParent
    } dataType;

    union {
        struct {
            const char16_t *chars;
            bool ownsChars;
        } uncompressed;

        struct {
            void *raw;
            size_t nbytes;
            HashNumber hash;
        } compressed;

        ScriptSource *parent;
    } data;

    uint32_t length_;

    // The filename of this script.
    mozilla::UniquePtr<char[], JS::FreePolicy> filename_;

    mozilla::UniquePtr<char16_t[], JS::FreePolicy> displayURL_;
    mozilla::UniquePtr<char16_t[], JS::FreePolicy> sourceMapURL_;
    bool mutedErrors_;

    // bytecode offset in caller script that generated this code.
    // This is present for eval-ed code, as well as "new Function(...)"-introduced
    // scripts.
    uint32_t introductionOffset_;

    // If this ScriptSource was generated by a code-introduction mechanism such
    // as |eval| or |new Function|, the debugger needs access to the "raw"
    // filename of the top-level script that contains the eval-ing code.  To
    // keep track of this, we must preserve the original outermost filename (of
    // the original introducer script), so that instead of a filename of
    // "foo.js line 30 > eval line 10 > Function", we can obtain the original
    // raw filename of "foo.js".
    //
    // In the case described above, this field will be non-null and will be the
    // original raw filename from above.  Otherwise this field will be null.
    mozilla::UniquePtr<char[], JS::FreePolicy> introducerFilename_;

    // A string indicating how this source code was introduced into the system.
    // This accessor returns one of the following values:
    //      "eval" for code passed to |eval|.
    //      "Function" for code passed to the |Function| constructor.
    //      "Worker" for code loaded by calling the Web worker constructor&mdash;the worker's main script.
    //      "importScripts" for code by calling |importScripts| in a web worker.
    //      "handler" for code assigned to DOM elements' event handler IDL attributes.
    //      "scriptElement" for code belonging to <script> elements.
    //      undefined if the implementation doesn't know how the code was introduced.
    // This is a constant, statically allocated C string, so does not need
    // memory management.
    const char *introductionType_;

    // True if we can call JSRuntime::sourceHook to load the source on
    // demand. If sourceRetrievable_ and hasSourceData() are false, it is not
    // possible to get source at all.
    bool sourceRetrievable_:1;
    bool argumentsNotIncluded_:1;
    bool hasIntroductionOffset_:1;

    // Whether this is in the runtime's set of compressed ScriptSources.
    bool inCompressedSourceSet:1;

  public:
    explicit ScriptSource()
      : refs(0),
        dataType(DataMissing),
        length_(0),
        filename_(nullptr),
        displayURL_(nullptr),
        sourceMapURL_(nullptr),
        mutedErrors_(false),
        introductionOffset_(0),
        introducerFilename_(nullptr),
        introductionType_(nullptr),
        sourceRetrievable_(false),
        argumentsNotIncluded_(false),
        hasIntroductionOffset_(false),
        inCompressedSourceSet(false)
    {
    }
    ~ScriptSource();
    void incref() { refs++; }
    void decref() {
        MOZ_ASSERT(refs != 0);
        if (--refs == 0)
            js_delete(this);
    }
    bool initFromOptions(ExclusiveContext *cx, const ReadOnlyCompileOptions &options);
    bool setSourceCopy(ExclusiveContext *cx,
                       JS::SourceBufferHolder &srcBuf,
                       bool argumentsNotIncluded,
                       SourceCompressionTask *tok);
    void setSourceRetrievable() { sourceRetrievable_ = true; }
    bool sourceRetrievable() const { return sourceRetrievable_; }
    bool hasSourceData() const { return dataType != DataMissing; }
    bool hasCompressedSource() const { return dataType == DataCompressed; }
    size_t length() const {
        MOZ_ASSERT(hasSourceData());
        return length_;
    }
    bool argumentsNotIncluded() const {
        MOZ_ASSERT(hasSourceData());
        return argumentsNotIncluded_;
    }
    const char16_t *chars(JSContext *cx, UncompressedSourceCache::AutoHoldEntry &asp);
    JSFlatString *substring(JSContext *cx, uint32_t start, uint32_t stop);
    JSFlatString *substringDontDeflate(JSContext *cx, uint32_t start, uint32_t stop);
    void addSizeOfIncludingThis(mozilla::MallocSizeOf mallocSizeOf,
                                JS::ScriptSourceInfo *info) const;

    const char16_t *uncompressedChars() const {
        MOZ_ASSERT(dataType == DataUncompressed);
        return data.uncompressed.chars;
    }

    bool ownsUncompressedChars() const {
        MOZ_ASSERT(dataType == DataUncompressed);
        return data.uncompressed.ownsChars;
    }

    void *compressedData() const {
        MOZ_ASSERT(dataType == DataCompressed);
        return data.compressed.raw;
    }

    size_t compressedBytes() const {
        MOZ_ASSERT(dataType == DataCompressed);
        return data.compressed.nbytes;
    }

    HashNumber compressedHash() const {
        MOZ_ASSERT(dataType == DataCompressed);
        return data.compressed.hash;
    }

    ScriptSource *parent() const {
        MOZ_ASSERT(dataType == DataParent);
        return data.parent;
    }

    void setSource(const char16_t *chars, size_t length, bool ownsChars = true);
    void setCompressedSource(JSRuntime *maybert, void *raw, size_t nbytes, HashNumber hash);
    void updateCompressedSourceSet(JSRuntime *rt);
    bool ensureOwnsSource(ExclusiveContext *cx);

    // XDR handling
    template <XDRMode mode>
    bool performXDR(XDRState<mode> *xdr);

    bool setFilename(ExclusiveContext *cx, const char *filename);
    const char *introducerFilename() const {
        return introducerFilename_ ? introducerFilename_.get() : filename_.get();
    }
    bool hasIntroductionType() const {
        return introductionType_;
    }
    const char *introductionType() const {
        MOZ_ASSERT(hasIntroductionType());
        return introductionType_;
    }
    const char *filename() const {
        return filename_.get();
    }

    // Display URLs
    bool setDisplayURL(ExclusiveContext *cx, const char16_t *displayURL);
    bool hasDisplayURL() const { return displayURL_ != nullptr; }
    const char16_t * displayURL() {
        MOZ_ASSERT(hasDisplayURL());
        return displayURL_.get();
    }

    // Source maps
    bool setSourceMapURL(ExclusiveContext *cx, const char16_t *sourceMapURL);
    bool hasSourceMapURL() const { return sourceMapURL_ != nullptr; }
    const char16_t * sourceMapURL() {
        MOZ_ASSERT(hasSourceMapURL());
        return sourceMapURL_.get();
    }

    bool mutedErrors() const { return mutedErrors_; }

    bool hasIntroductionOffset() const { return hasIntroductionOffset_; }
    uint32_t introductionOffset() const {
        MOZ_ASSERT(hasIntroductionOffset());
        return introductionOffset_;
    }
    void setIntroductionOffset(uint32_t offset) {
        MOZ_ASSERT(!hasIntroductionOffset());
        MOZ_ASSERT(offset <= (uint32_t)INT32_MAX);
        introductionOffset_ = offset;
        hasIntroductionOffset_ = true;
    }

  private:
    size_t computedSizeOfData() const;
};

class ScriptSourceHolder
{
    ScriptSource *ss;
  public:
    explicit ScriptSourceHolder(ScriptSource *ss)
      : ss(ss)
    {
        ss->incref();
    }
    ~ScriptSourceHolder()
    {
        ss->decref();
    }
};

struct CompressedSourceHasher
{
    typedef ScriptSource *Lookup;

    static HashNumber computeHash(const void *data, size_t nbytes) {
        return mozilla::HashBytes(data, nbytes);
    }

    static HashNumber hash(const ScriptSource *ss) {
        return ss->compressedHash();
    }

    static bool match(const ScriptSource *a, const ScriptSource *b) {
        return a->compressedBytes() == b->compressedBytes() &&
               a->compressedHash() == b->compressedHash() &&
               !memcmp(a->compressedData(), b->compressedData(), a->compressedBytes());
    }
};

typedef HashSet<ScriptSource *, CompressedSourceHasher, SystemAllocPolicy> CompressedSourceSet;

class ScriptSourceObject : public NativeObject
{
  public:
    static const Class class_;

    static void trace(JSTracer *trc, JSObject *obj);
    static void finalize(FreeOp *fop, JSObject *obj);
    static ScriptSourceObject *create(ExclusiveContext *cx, ScriptSource *source);

    // Initialize those properties of this ScriptSourceObject whose values
    // are provided by |options|, re-wrapping as necessary.
    static bool initFromOptions(JSContext *cx, HandleScriptSource source,
                                const ReadOnlyCompileOptions &options);

    ScriptSource *source() const {
        return static_cast<ScriptSource *>(getReservedSlot(SOURCE_SLOT).toPrivate());
    }
    JSObject *element() const {
        return getReservedSlot(ELEMENT_SLOT).toObjectOrNull();
    }
    const Value &elementAttributeName() const {
        MOZ_ASSERT(!getReservedSlot(ELEMENT_PROPERTY_SLOT).isMagic());
        return getReservedSlot(ELEMENT_PROPERTY_SLOT);
    }
    JSScript *introductionScript() const {
        if (getReservedSlot(INTRODUCTION_SCRIPT_SLOT).isUndefined())
            return nullptr;
        void *untyped = getReservedSlot(INTRODUCTION_SCRIPT_SLOT).toPrivate();
        MOZ_ASSERT(untyped);
        return static_cast<JSScript *>(untyped);
    }

  private:
    static const uint32_t SOURCE_SLOT = 0;
    static const uint32_t ELEMENT_SLOT = 1;
    static const uint32_t ELEMENT_PROPERTY_SLOT = 2;
    static const uint32_t INTRODUCTION_SCRIPT_SLOT = 3;
    static const uint32_t RESERVED_SLOTS = 4;
};

enum GeneratorKind { NotGenerator, LegacyGenerator, StarGenerator };

static inline unsigned
GeneratorKindAsBits(GeneratorKind generatorKind) {
    return static_cast<unsigned>(generatorKind);
}

static inline GeneratorKind
GeneratorKindFromBits(unsigned val) {
    MOZ_ASSERT(val <= StarGenerator);
    return static_cast<GeneratorKind>(val);
}

/*
 * NB: after a successful XDR_DECODE, XDRScript callers must do any required
 * subsequent set-up of owning function or script object and then call
 * js_CallNewScriptHook.
 */
template<XDRMode mode>
bool
XDRScript(XDRState<mode> *xdr, HandleObject enclosingScope, HandleScript enclosingScript,
          HandleFunction fun, MutableHandleScript scriptp);

JSScript *
CloneScript(JSContext *cx, HandleObject enclosingScope, HandleFunction fun, HandleScript script,
            NewObjectKind newKind = GenericObject);

template<XDRMode mode>
bool
XDRLazyScript(XDRState<mode> *xdr, HandleObject enclosingScope, HandleScript enclosingScript,
              HandleFunction fun, MutableHandle<LazyScript *> lazy);

/*
 * Code any constant value.
 */
template<XDRMode mode>
bool
XDRScriptConst(XDRState<mode> *xdr, MutableHandleValue vp);

} /* namespace js */

class JSScript : public js::gc::TenuredCell
{
    template <js::XDRMode mode>
    friend
    bool
    js::XDRScript(js::XDRState<mode> *xdr, js::HandleObject enclosingScope, js::HandleScript enclosingScript,
                  js::HandleFunction fun, js::MutableHandleScript scriptp);

    friend JSScript *
    js::CloneScript(JSContext *cx, js::HandleObject enclosingScope, js::HandleFunction fun, js::HandleScript src,
                    js::NewObjectKind newKind);

  public:
    //
    // We order fields according to their size in order to avoid wasting space
    // for alignment.
    //

    // Larger-than-word-sized fields.

  public:
    js::Bindings    bindings;   /* names of top-level variables in this script
                                   (and arguments if this is a function script) */

    bool hasAnyAliasedBindings() const {
        return bindings.hasAnyAliasedBindings();
    }

    js::Binding *bindingArray() const {
        return bindings.bindingArray();
    }

    unsigned numArgs() const {
        return bindings.numArgs();
    }

    js::Shape *callObjShape() const {
        return bindings.callObjShape();
    }

    // Word-sized fields.

  private:
    jsbytecode      *code_;     /* bytecodes and their immediate operands */
  public:
    uint8_t         *data;      /* pointer to variable-length data array (see
                                   comment above Create() for details) */

    js::HeapPtrAtom *atoms;     /* maps immediate index to literal struct */

    JSCompartment   *compartment_;

  private:
    /* Persistent type information retained across GCs. */
    js::types::TypeScript *types_;

    // This script's ScriptSourceObject, or a CCW thereof.
    //
    // (When we clone a JSScript into a new compartment, we don't clone its
    // source object. Instead, the clone refers to a wrapper.)
    js::HeapPtrObject sourceObject_;

    js::HeapPtrFunction function_;

    // For callsite clones, which cannot have enclosing scopes, the original
    // function; otherwise the enclosing scope
    js::HeapPtrObject   enclosingScopeOrOriginalFunction_;

    /* Information attached by Baseline/Ion for sequential mode execution. */
    js::jit::IonScript *ion;
    js::jit::BaselineScript *baseline;

    /* Information attached by Ion for parallel mode execution */
    js::jit::IonScript *parallelIon;

    /* Information used to re-lazify a lazily-parsed interpreted function. */
    js::LazyScript *lazyScript;

    /*
     * Pointer to either baseline->method()->raw() or ion->method()->raw(), or
     * nullptr if there's no Baseline or Ion script.
     */
    uint8_t *baselineOrIonRaw;
    uint8_t *baselineOrIonSkipArgCheck;

    // 32-bit fields.

    uint32_t        length_;    /* length of code vector */
    uint32_t        dataSize_;  /* size of the used part of the data array */

    uint32_t        lineno_;    /* base line number of script */
    uint32_t        column_;    /* base column of script, optionally set */

    uint32_t        mainOffset_;/* offset of main entry point from code, after
                                   predef'ing prolog */

    uint32_t        natoms_;    /* length of atoms array */
    uint32_t        nslots_;    /* vars plus maximum stack depth */

    /* Range of characters in scriptSource which contains this script's source. */
    uint32_t        sourceStart_;
    uint32_t        sourceEnd_;

    uint32_t        warmUpCount; /* Number of times the script has been called
                                  * or has had backedges taken. When running in
                                  * ion, also increased for any inlined scripts.
                                  * Reset if the script's JIT code is forcibly
                                  * discarded. */

#ifdef DEBUG
    // Unique identifier within the compartment for this script, used for
    // printing analysis information.
    uint32_t        id_;
    uint32_t        idpad;
#endif

    // 16-bit fields.

    uint16_t        version;    /* JS version under which script was compiled */

    uint16_t        funLength_; /* ES6 function length */

    uint16_t        nTypeSets_; /* number of type sets used in this script for
                                   dynamic type monitoring */

    uint16_t        staticLevel_;/* static level for display maintenance */

    // Bit fields.

  public:
    // The kinds of the optional arrays.
    enum ArrayKind {
        CONSTS,
        OBJECTS,
        REGEXPS,
        TRYNOTES,
        BLOCK_SCOPES,
        ARRAY_KIND_BITS
    };

  private:
    // The bits in this field indicate the presence/non-presence of several
    // optional arrays in |data|.  See the comments above Create() for details.
    uint8_t         hasArrayBits:ARRAY_KIND_BITS;

    // The GeneratorKind of the script.
    uint8_t         generatorKindBits_:2;

    // 1-bit fields.

    // No need for result value of last expression statement.
    bool noScriptRval_:1;

    // Can call getCallerFunction().
    bool savedCallerFun_:1;

    // Code is in strict mode.
    bool strict_:1;

    // Code has "use strict"; explicitly.
    bool explicitUseStrict_:1;

    // See Parser::compileAndGo.
    bool compileAndGo_:1;

    // see Parser::selfHostingMode.
    bool selfHosted_:1;

    // See FunctionContextFlags.
    bool bindingsAccessedDynamically_:1;
    bool funHasExtensibleScope_:1;
    bool funNeedsDeclEnvObject_:1;

    // True if any formalIsAliased(i).
    bool funHasAnyAliasedFormal_:1;

    // Have warned about uses of undefined properties in this script.
    bool warnedAboutUndefinedProp_:1;

    // Script has singleton objects.
    bool hasSingletons_:1;

    // Script is a lambda to treat as running once.
    bool treatAsRunOnce_:1;

    // If treatAsRunOnce, whether script has executed.
    bool hasRunOnce_:1;

    // Script has been reused for a clone.
    bool hasBeenCloned_:1;

    // Script came from eval(), and is still active.
    bool isActiveEval_:1;

    // Script came from eval(), and is in eval cache.
    bool isCachedEval_:1;

    // Set for functions defined at the top level within an 'eval' script.
    bool directlyInsideEval_:1;

    // 'this', 'arguments' and f.apply() are used. This is likely to be a wrapper.
    bool usesArgumentsApplyAndThis_:1;

    /* script is attempted to be cloned anew at each callsite. This is
       temporarily needed for ParallelArray selfhosted code until type
       information can be made context sensitive. See discussion in
       bug 826148. */
    bool shouldCloneAtCallsite_:1;
    bool isCallsiteClone_:1; /* is a callsite clone; has a link to the original function */
    bool shouldInline_:1;    /* hint to inline when possible */

    // IonMonkey compilation hints.
    bool failedBoundsCheck_:1; /* script has had hoisted bounds checks fail */
    bool failedShapeGuard_:1; /* script has had hoisted shape guard fail */
    bool hadFrequentBailouts_:1;
    bool uninlineable_:1;    /* explicitly marked as uninlineable */

    // Idempotent cache has triggered invalidation.
    bool invalidatedIdempotentCache_:1;

    // If the generator was created implicitly via a generator expression,
    // isGeneratorExp will be true.
    bool isGeneratorExp_:1;

    // Script has an entry in JSCompartment::scriptCountsMap.
    bool hasScriptCounts_:1;

    // Script has an entry in JSCompartment::debugScriptMap.
    bool hasDebugScript_:1;

    // Freeze constraints for stack type sets have been generated.
    bool hasFreezeConstraints_:1;

    /* See comments below. */
    bool argsHasVarBinding_:1;
    bool needsArgsAnalysis_:1;
    bool needsArgsObj_:1;

    // Generation for this script's TypeScript. If out of sync with the
    // TypeZone's generation, the TypeScript needs to be swept.
    //
    // This should be a uint32 but is instead a bool so that MSVC packs it
    // correctly.
    bool typesGeneration_:1;

    //
    // End of fields.  Start methods.
    //

  public:
    static JSScript *Create(js::ExclusiveContext *cx,
                            js::HandleObject enclosingScope, bool savedCallerFun,
                            const JS::ReadOnlyCompileOptions &options, unsigned staticLevel,
                            js::HandleObject sourceObject, uint32_t sourceStart,
                            uint32_t sourceEnd);

    void initCompartment(js::ExclusiveContext *cx);

    // Three ways ways to initialize a JSScript. Callers of partiallyInit()
    // and fullyInitTrivial() are responsible for notifying the debugger after
    // successfully creating any kind (function or other) of new JSScript.
    // However, callers of fullyInitFromEmitter() do not need to do this.
    static bool partiallyInit(js::ExclusiveContext *cx, JS::Handle<JSScript*> script,
                              uint32_t nconsts, uint32_t nobjects, uint32_t nregexps,
                              uint32_t ntrynotes, uint32_t nblockscopes, uint32_t nyieldoffsets,
                              uint32_t nTypeSets);
    static bool fullyInitFromEmitter(js::ExclusiveContext *cx, JS::Handle<JSScript*> script,
                                     js::frontend::BytecodeEmitter *bce);
    // Initialize a no-op script.
    static bool fullyInitTrivial(js::ExclusiveContext *cx, JS::Handle<JSScript*> script);

    inline JSPrincipals *principals();

    JSCompartment *compartment() const { return compartment_; }

    void setVersion(JSVersion v) { version = v; }

    // Script bytecode is immutable after creation.
    jsbytecode *code() const {
        return code_;
    }
    size_t length() const {
        return length_;
    }

    void setCode(jsbytecode *code) { code_ = code; }
    void setLength(size_t length) { length_ = length; }

    jsbytecode *codeEnd() const { return code() + length(); }

    bool containsPC(const jsbytecode *pc) const {
        return pc >= code() && pc < codeEnd();
    }

    size_t pcToOffset(const jsbytecode *pc) const {
        MOZ_ASSERT(containsPC(pc));
        return size_t(pc - code());
    }

    jsbytecode *offsetToPC(size_t offset) const {
        MOZ_ASSERT(offset < length());
        return code() + offset;
    }

    size_t mainOffset() const {
        return mainOffset_;
    }

    size_t lineno() const {
        return lineno_;
    }

    size_t column() const {
        return column_;
    }

    void setColumn(size_t column) { column_ = column; }

    // The fixed part of a stack frame is comprised of vars (in function code)
    // and block-scoped locals (in all kinds of code).
    size_t nfixed() const {
        return function_ ? bindings.numFixedLocals() : bindings.numBlockScoped();
    }

    // Number of fixed slots reserved for vars.  Only nonzero for function
    // code.
    size_t nfixedvars() const {
        return function_ ? bindings.numUnaliasedVars() : 0;
    }

    // Number of fixed slots reserved for body-level lexicals and vars. This
    // value minus nfixedvars() is the number of body-level lexicals. Only
    // nonzero for function code.
    size_t nbodyfixed() const {
        return function_ ? bindings.numUnaliasedBodyLevelLocals() : 0;
    }

    // Aliases for clarity when dealing with lexical slots.
    size_t fixedLexicalBegin() const {
        return nfixedvars();
    }

    size_t fixedLexicalEnd() const {
        return nfixed();
    }

    size_t nslots() const {
        return nslots_;
    }

    size_t staticLevel() const {
        return staticLevel_;
    }

    size_t nTypeSets() const {
        return nTypeSets_;
    }

    size_t funLength() const {
        return funLength_;
    }

    size_t sourceStart() const {
        return sourceStart_;
    }

    size_t sourceEnd() const {
        return sourceEnd_;
    }

    bool noScriptRval() const {
        return noScriptRval_;
    }

    bool savedCallerFun() const { return savedCallerFun_; }

    bool strict() const {
        return strict_;
    }

    bool explicitUseStrict() const { return explicitUseStrict_; }

    bool compileAndGo() const {
        return compileAndGo_;
    }

    bool selfHosted() const { return selfHosted_; }
    bool bindingsAccessedDynamically() const { return bindingsAccessedDynamically_; }
    bool funHasExtensibleScope() const {
        return funHasExtensibleScope_;
    }
    bool funNeedsDeclEnvObject() const {
        return funNeedsDeclEnvObject_;
    }
    bool funHasAnyAliasedFormal() const {
        return funHasAnyAliasedFormal_;
    }

    bool hasSingletons() const { return hasSingletons_; }
    bool treatAsRunOnce() const {
        return treatAsRunOnce_;
    }
    bool hasRunOnce() const { return hasRunOnce_; }
    bool hasBeenCloned() const { return hasBeenCloned_; }

    void setTreatAsRunOnce() { treatAsRunOnce_ = true; }
    void setHasRunOnce() { hasRunOnce_ = true; }
    void setHasBeenCloned() { hasBeenCloned_ = true; }

    bool isActiveEval() const { return isActiveEval_; }
    bool isCachedEval() const { return isCachedEval_; }
    bool directlyInsideEval() const { return directlyInsideEval_; }

    void cacheForEval() {
        MOZ_ASSERT(isActiveEval() && !isCachedEval());
        isActiveEval_ = false;
        isCachedEval_ = true;
    }

    void uncacheForEval() {
        MOZ_ASSERT(isCachedEval() && !isActiveEval());
        isCachedEval_ = false;
        isActiveEval_ = true;
    }

    void setActiveEval() { isActiveEval_ = true; }
    void setDirectlyInsideEval() { directlyInsideEval_ = true; }

    bool usesArgumentsApplyAndThis() const {
        return usesArgumentsApplyAndThis_;
    }
    void setUsesArgumentsApplyAndThis() { usesArgumentsApplyAndThis_ = true; }

    bool shouldCloneAtCallsite() const {
        return shouldCloneAtCallsite_;
    }
    bool shouldInline() const {
        return shouldInline_;
    }

    void setShouldCloneAtCallsite() { shouldCloneAtCallsite_ = true; }
    void setShouldInline() { shouldInline_ = true; }

    bool isCallsiteClone() const {
        return isCallsiteClone_;
    }
    bool isGeneratorExp() const { return isGeneratorExp_; }

    bool failedBoundsCheck() const {
        return failedBoundsCheck_;
    }
    bool failedShapeGuard() const {
        return failedShapeGuard_;
    }
    bool hadFrequentBailouts() const {
        return hadFrequentBailouts_;
    }
    bool uninlineable() const {
        return uninlineable_;
    }
    bool invalidatedIdempotentCache() const {
        return invalidatedIdempotentCache_;
    }

    void setFailedBoundsCheck() { failedBoundsCheck_ = true; }
    void setFailedShapeGuard() { failedShapeGuard_ = true; }
    void setHadFrequentBailouts() { hadFrequentBailouts_ = true; }
    void setUninlineable() { uninlineable_ = true; }
    void setInvalidatedIdempotentCache() { invalidatedIdempotentCache_ = true; }

    bool hasScriptCounts() const { return hasScriptCounts_; }

    bool hasFreezeConstraints() const { return hasFreezeConstraints_; }
    void setHasFreezeConstraints() { hasFreezeConstraints_ = true; }

    bool warnedAboutUndefinedProp() const { return warnedAboutUndefinedProp_; }
    void setWarnedAboutUndefinedProp() { warnedAboutUndefinedProp_ = true; }

    /* See ContextFlags::funArgumentsHasLocalBinding comment. */
    bool argumentsHasVarBinding() const {
        return argsHasVarBinding_;
    }
    jsbytecode *argumentsBytecode() const { MOZ_ASSERT(code()[0] == JSOP_ARGUMENTS); return code(); }
    void setArgumentsHasVarBinding();
    bool argumentsAliasesFormals() const {
        return argumentsHasVarBinding() && !strict();
    }

    js::GeneratorKind generatorKind() const {
        return js::GeneratorKindFromBits(generatorKindBits_);
    }
    bool isGenerator() const { return generatorKind() != js::NotGenerator; }
    bool isLegacyGenerator() const { return generatorKind() == js::LegacyGenerator; }
    bool isStarGenerator() const { return generatorKind() == js::StarGenerator; }
    void setGeneratorKind(js::GeneratorKind kind) {
        // A script only gets its generator kind set as part of initialization,
        // so it can only transition from not being a generator.
        MOZ_ASSERT(!isGenerator());
        generatorKindBits_ = GeneratorKindAsBits(kind);
    }

    /*
     * As an optimization, even when argsHasLocalBinding, the function prologue
     * may not need to create an arguments object. This is determined by
     * needsArgsObj which is set by AnalyzeArgumentsUsage. When !needsArgsObj,
     * the prologue may simply write MagicValue(JS_OPTIMIZED_ARGUMENTS) to
     * 'arguments's slot and any uses of 'arguments' will be guaranteed to
     * handle this magic value. To avoid spurious arguments object creation, we
     * maintain the invariant that needsArgsObj is only called after the script
     * has been analyzed.
     */
    bool analyzedArgsUsage() const { return !needsArgsAnalysis_; }
    inline bool ensureHasAnalyzedArgsUsage(JSContext *cx);
    bool needsArgsObj() const {
        MOZ_ASSERT(analyzedArgsUsage());
        return needsArgsObj_;
    }
    void setNeedsArgsObj(bool needsArgsObj);
    static bool argumentsOptimizationFailed(JSContext *cx, js::HandleScript script);

    /*
     * Arguments access (via JSOP_*ARG* opcodes) must access the canonical
     * location for the argument. If an arguments object exists AND this is a
     * non-strict function (where 'arguments' aliases formals), then all access
     * must go through the arguments object. Otherwise, the local slot is the
     * canonical location for the arguments. Note: if a formal is aliased
     * through the scope chain, then script->formalIsAliased and JSOP_*ARG*
     * opcodes won't be emitted at all.
     */
    bool argsObjAliasesFormals() const {
        return needsArgsObj() && !strict();
    }

    uint32_t typesGeneration() const {
        return (uint32_t) typesGeneration_;
    }

    void setTypesGeneration(uint32_t generation) {
        MOZ_ASSERT(generation <= 1);
        typesGeneration_ = (bool) generation;
    }

    bool hasAnyIonScript() const {
        return hasIonScript() || hasParallelIonScript();
    }

    bool hasIonScript() const {
        bool res = ion && ion != ION_DISABLED_SCRIPT && ion != ION_COMPILING_SCRIPT;
        MOZ_ASSERT_IF(res, baseline);
        return res;
    }
    bool canIonCompile() const {
        return ion != ION_DISABLED_SCRIPT;
    }

    bool isIonCompilingOffThread() const {
        return ion == ION_COMPILING_SCRIPT;
    }

    js::jit::IonScript *ionScript() const {
        MOZ_ASSERT(hasIonScript());
        return ion;
    }
    js::jit::IonScript *maybeIonScript() const {
        return ion;
    }
    js::jit::IonScript *const *addressOfIonScript() const {
        return &ion;
    }
    void setIonScript(JSContext *maybecx, js::jit::IonScript *ionScript) {
        if (hasIonScript())
            js::jit::IonScript::writeBarrierPre(zone(), ion);
        ion = ionScript;
        MOZ_ASSERT_IF(hasIonScript(), hasBaselineScript());
        updateBaselineOrIonRaw(maybecx);
    }

    bool hasBaselineScript() const {
        bool res = baseline && baseline != BASELINE_DISABLED_SCRIPT;
        MOZ_ASSERT_IF(!res, !ion || ion == ION_DISABLED_SCRIPT);
        return res;
    }
    bool canBaselineCompile() const {
        return baseline != BASELINE_DISABLED_SCRIPT;
    }
    js::jit::BaselineScript *baselineScript() const {
        MOZ_ASSERT(hasBaselineScript());
        return baseline;
    }
    inline void setBaselineScript(JSContext *maybecx, js::jit::BaselineScript *baselineScript);

    void updateBaselineOrIonRaw(JSContext *maybecx);

    void setPendingIonBuilder(JSContext *maybecx, js::jit::IonBuilder *builder) {
        MOZ_ASSERT(!builder || !ion->pendingBuilder());
        ion->setPendingBuilderPrivate(builder);
        updateBaselineOrIonRaw(maybecx);
    }
    js::jit::IonBuilder *pendingIonBuilder() {
        MOZ_ASSERT(hasIonScript());
        return ion->pendingBuilder();
    }

    bool hasParallelIonScript() const {
        return parallelIon && parallelIon != ION_DISABLED_SCRIPT && parallelIon != ION_COMPILING_SCRIPT;
    }

    bool canParallelIonCompile() const {
        return parallelIon != ION_DISABLED_SCRIPT;
    }

    bool isParallelIonCompilingOffThread() const {
        return parallelIon == ION_COMPILING_SCRIPT;
    }

    js::jit::IonScript *parallelIonScript() const {
        MOZ_ASSERT(hasParallelIonScript());
        return parallelIon;
    }
    js::jit::IonScript *maybeParallelIonScript() const {
        return parallelIon;
    }
    void setParallelIonScript(js::jit::IonScript *ionScript) {
        if (hasParallelIonScript())
            js::jit::IonScript::writeBarrierPre(zone(), parallelIon);
        parallelIon = ionScript;
    }

    static size_t offsetOfBaselineScript() {
        return offsetof(JSScript, baseline);
    }
    static size_t offsetOfIonScript() {
        return offsetof(JSScript, ion);
    }
    static size_t offsetOfParallelIonScript() {
        return offsetof(JSScript, parallelIon);
    }
    static size_t offsetOfBaselineOrIonRaw() {
        return offsetof(JSScript, baselineOrIonRaw);
    }
    uint8_t *baselineOrIonRawPointer() const {
        return baselineOrIonRaw;
    }
    static size_t offsetOfBaselineOrIonSkipArgCheck() {
        return offsetof(JSScript, baselineOrIonSkipArgCheck);
    }

    bool isRelazifiable() const {
        return (selfHosted() || lazyScript) && !types_ &&
               !isGenerator() && !hasBaselineScript() && !hasAnyIonScript();
    }
    void setLazyScript(js::LazyScript *lazy) {
        lazyScript = lazy;
    }
    js::LazyScript *maybeLazyScript() {
        return lazyScript;
    }

    /*
     * Original compiled function for the script, if it has a function.
     * nullptr for global and eval scripts.
     * The delazifying variant ensures that the function isn't lazy. The
     * non-delazifying variant must only be used after earlier code has
     * called ensureNonLazyCanonicalFunction and while the function can't
     * have been relazified.
     */
    inline JSFunction *functionDelazifying() const;
    JSFunction *functionNonDelazifying() const {
        return function_;
    }
    inline void setFunction(JSFunction *fun);
    /*
     * De-lazifies the canonical function. Must be called before entering code
     * that expects the function to be non-lazy.
     */
    inline void ensureNonLazyCanonicalFunction(JSContext *cx);

    /*
     * Donor provided itself to callsite clone; null if this is non-clone.
     */
    JSFunction *donorFunction() const;
    void setIsCallsiteClone(JSObject *fun);

    JSFlatString *sourceData(JSContext *cx);

    static bool loadSource(JSContext *cx, js::ScriptSource *ss, bool *worked);

    void setSourceObject(JSObject *object);
    JSObject *sourceObject() const {
        return sourceObject_;
    }
    js::ScriptSourceObject &scriptSourceUnwrap() const;
    js::ScriptSource *scriptSource() const;
    js::ScriptSource *maybeForwardedScriptSource() const;
    bool mutedErrors() const { return scriptSource()->mutedErrors(); }
    const char *filename() const { return scriptSource()->filename(); }
    const char *maybeForwardedFilename() const { return maybeForwardedScriptSource()->filename(); }

  public:

    /* Return whether this script was compiled for 'eval' */
    bool isForEval() { return isCachedEval() || isActiveEval(); }

#ifdef DEBUG
    unsigned id();
#else
    unsigned id() { return 0; }
#endif

    /* Ensure the script has a TypeScript. */
    inline bool ensureHasTypes(JSContext *cx);

    inline js::types::TypeScript *types();

    void maybeSweepTypes(js::types::AutoClearTypeInferenceStateOnOOM *oom);

    inline js::GlobalObject &global() const;
    js::GlobalObject &uninlinedGlobal() const;

    /* See StaticScopeIter comment. */
    JSObject *enclosingStaticScope() const {
        if (isCallsiteClone())
            return nullptr;
        return enclosingScopeOrOriginalFunction_;
    }

  private:
    bool makeTypes(JSContext *cx);

  public:
    uint32_t getWarmUpCount() const {
        return warmUpCount;
    }
    uint32_t incWarmUpCounter(uint32_t amount = 1) { return warmUpCount += amount; }
    uint32_t *addressOfWarmUpCounter() { return &warmUpCount; }
    static size_t offsetOfWarmUpCounter() { return offsetof(JSScript, warmUpCount); }
    void resetWarmUpCounter() { warmUpCount = 0; }

  public:
    bool initScriptCounts(JSContext *cx);
    js::PCCounts getPCCounts(jsbytecode *pc);
    void addIonCounts(js::jit::IonScriptCounts *ionCounts);
    js::jit::IonScriptCounts *getIonCounts();
    js::ScriptCounts releaseScriptCounts();
    void destroyScriptCounts(js::FreeOp *fop);

    jsbytecode *main() {
        return code() + mainOffset();
    }

    /*
     * computedSizeOfData() is the in-use size of all the data sections.
     * sizeOfData() is the size of the block allocated to hold all the data
     * sections (which can be larger than the in-use size).
     */
    size_t computedSizeOfData() const;
    size_t sizeOfData(mozilla::MallocSizeOf mallocSizeOf) const;
    size_t sizeOfTypeScript(mozilla::MallocSizeOf mallocSizeOf) const;

    uint32_t numNotes();  /* Number of srcnote slots in the srcnotes section */

    /* Script notes are allocated right after the code. */
    jssrcnote *notes() { return (jssrcnote *)(code() + length()); }

    bool hasArray(ArrayKind kind) {
        return hasArrayBits & (1 << kind);
    }
    void setHasArray(ArrayKind kind) { hasArrayBits |= (1 << kind); }
    void cloneHasArray(JSScript *script) { hasArrayBits = script->hasArrayBits; }

    bool hasConsts()        { return hasArray(CONSTS);      }
    bool hasObjects()       { return hasArray(OBJECTS);     }
    bool hasRegexps()       { return hasArray(REGEXPS);     }
    bool hasTrynotes()      { return hasArray(TRYNOTES);    }
    bool hasBlockScopes()   { return hasArray(BLOCK_SCOPES); }
    bool hasYieldOffsets()  { return isGenerator(); }

    #define OFF(fooOff, hasFoo, t)   (fooOff() + (hasFoo() ? sizeof(t) : 0))

    size_t constsOffset()       { return 0; }
    size_t objectsOffset()      { return OFF(constsOffset,      hasConsts,      js::ConstArray);      }
    size_t regexpsOffset()      { return OFF(objectsOffset,     hasObjects,     js::ObjectArray);     }
    size_t trynotesOffset()     { return OFF(regexpsOffset,     hasRegexps,     js::ObjectArray);     }
    size_t blockScopesOffset()  { return OFF(trynotesOffset,    hasTrynotes,    js::TryNoteArray);    }
    size_t yieldOffsetsOffset() { return OFF(blockScopesOffset, hasBlockScopes, js::BlockScopeArray); }

    size_t dataSize() const { return dataSize_; }

    js::ConstArray *consts() {
        MOZ_ASSERT(hasConsts());
        return reinterpret_cast<js::ConstArray *>(data + constsOffset());
    }

    js::ObjectArray *objects() {
        MOZ_ASSERT(hasObjects());
        return reinterpret_cast<js::ObjectArray *>(data + objectsOffset());
    }

    js::ObjectArray *regexps() {
        MOZ_ASSERT(hasRegexps());
        return reinterpret_cast<js::ObjectArray *>(data + regexpsOffset());
    }

    js::TryNoteArray *trynotes() {
        MOZ_ASSERT(hasTrynotes());
        return reinterpret_cast<js::TryNoteArray *>(data + trynotesOffset());
    }

    js::BlockScopeArray *blockScopes() {
        MOZ_ASSERT(hasBlockScopes());
        return reinterpret_cast<js::BlockScopeArray *>(data + blockScopesOffset());
    }

    js::YieldOffsetArray &yieldOffsets() {
        MOZ_ASSERT(hasYieldOffsets());
        return *reinterpret_cast<js::YieldOffsetArray *>(data + yieldOffsetsOffset());
    }

    bool hasLoops();

    size_t natoms() const { return natoms_; }

    js::HeapPtrAtom &getAtom(size_t index) const {
        MOZ_ASSERT(index < natoms());
        return atoms[index];
    }

    js::HeapPtrAtom &getAtom(jsbytecode *pc) const {
        MOZ_ASSERT(containsPC(pc) && containsPC(pc + sizeof(uint32_t)));
        return getAtom(GET_UINT32_INDEX(pc));
    }

    js::PropertyName *getName(size_t index) {
        return getAtom(index)->asPropertyName();
    }

    js::PropertyName *getName(jsbytecode *pc) const {
        MOZ_ASSERT(containsPC(pc) && containsPC(pc + sizeof(uint32_t)));
        return getAtom(GET_UINT32_INDEX(pc))->asPropertyName();
    }

    js::NativeObject *getObject(size_t index) {
        js::ObjectArray *arr = objects();
        MOZ_ASSERT(index < arr->length);
        return arr->vector[index];
    }

    size_t innerObjectsStart() {
        // The first object contains the caller if savedCallerFun is used.
        return savedCallerFun() ? 1 : 0;
    }

    js::NativeObject *getObject(jsbytecode *pc) {
        MOZ_ASSERT(containsPC(pc) && containsPC(pc + sizeof(uint32_t)));
        return getObject(GET_UINT32_INDEX(pc));
    }

    JSVersion getVersion() const {
        return JSVersion(version);
    }

    inline JSFunction *getFunction(size_t index);
    inline JSFunction *getCallerFunction();
    inline JSFunction *functionOrCallerFunction();

    inline js::RegExpObject *getRegExp(size_t index);
    inline js::RegExpObject *getRegExp(jsbytecode *pc);

    const js::Value &getConst(size_t index) {
        js::ConstArray *arr = consts();
        MOZ_ASSERT(index < arr->length);
        return arr->vector[index];
    }

    js::NestedScopeObject *getStaticScope(jsbytecode *pc);

    /*
     * The isEmpty method tells whether this script has code that computes any
     * result (not return value, result AKA normal completion value) other than
     * JSVAL_VOID, or any other effects.
     */
    bool isEmpty() const {
        if (length() > 3)
            return false;

        jsbytecode *pc = code();
        if (noScriptRval() && JSOp(*pc) == JSOP_FALSE)
            ++pc;
        return JSOp(*pc) == JSOP_RETRVAL;
    }

    bool bindingIsAliased(const js::BindingIter &bi);
    bool formalIsAliased(unsigned argSlot);
    bool formalLivesInArgumentsObject(unsigned argSlot);

    // Frontend-only.
    bool cookieIsAliased(const js::frontend::UpvarCookie &cookie);

  private:
    /* Change this->stepMode to |newValue|. */
    void setNewStepMode(js::FreeOp *fop, uint32_t newValue);

    bool ensureHasDebugScript(JSContext *cx);
    js::DebugScript *debugScript();
    js::DebugScript *releaseDebugScript();
    void destroyDebugScript(js::FreeOp *fop);

  public:
    bool hasBreakpointsAt(jsbytecode *pc);
    bool hasAnyBreakpointsOrStepMode() { return hasDebugScript_; }

    // See comment above 'debugMode' in jscompartment.h for explanation of
    // invariants of debuggee compartments, scripts, and frames.
    inline bool isDebuggee() const;

    js::BreakpointSite *getBreakpointSite(jsbytecode *pc)
    {
        return hasDebugScript_ ? debugScript()->breakpoints[pcToOffset(pc)] : nullptr;
    }

    js::BreakpointSite *getOrCreateBreakpointSite(JSContext *cx, jsbytecode *pc);

    void destroyBreakpointSite(js::FreeOp *fop, jsbytecode *pc);

    void clearBreakpointsIn(js::FreeOp *fop, js::Debugger *dbg, JSObject *handler);

    /*
     * Increment or decrement the single-step count. If the count is non-zero
     * then the script is in single-step mode.
     *
     * Only incrementing is fallible, as it could allocate a DebugScript.
     */
    bool incrementStepModeCount(JSContext *cx);
    void decrementStepModeCount(js::FreeOp *fop);

    bool stepModeEnabled() { return hasDebugScript_ && !!debugScript()->stepMode; }

#ifdef DEBUG
    uint32_t stepModeCount() { return hasDebugScript_ ? debugScript()->stepMode : 0; }
#endif

    void finalize(js::FreeOp *fop);
    void fixupAfterMovingGC() {}

    static inline js::ThingRootKind rootKind() { return js::THING_ROOT_SCRIPT; }

    void markChildren(JSTracer *trc);
};

/* If this fails, add/remove padding within JSScript. */
static_assert(sizeof(JSScript) % js::gc::CellSize == 0,
              "Size of JSScript must be an integral multiple of js::gc::CellSize");

namespace js {

/*
 * Iterator over a script's bindings (formals and variables).
 * The order of iteration is:
 *  - first, formal arguments, from index 0 to numArgs
 *  - next, variables, from index 0 to numLocals
 */
class BindingIter
{
    const InternalBindingsHandle bindings_;
    uint32_t i_;
    uint32_t unaliasedLocal_;

    friend class ::JSScript;
    friend class Bindings;

  public:
    explicit BindingIter(const InternalBindingsHandle &bindings)
      : bindings_(bindings), i_(0), unaliasedLocal_(0) {}
    explicit BindingIter(const HandleScript &script)
      : bindings_(script, &script->bindings), i_(0), unaliasedLocal_(0) {}

    bool done() const { return i_ == bindings_->count(); }
    operator bool() const { return !done(); }
    BindingIter &operator++() { (*this)++; return *this; }

    void operator++(int) {
        MOZ_ASSERT(!done());
        const Binding &binding = **this;
        if (binding.kind() != Binding::ARGUMENT && !binding.aliased())
            unaliasedLocal_++;
        i_++;
    }

    // Stack slots are assigned to arguments (aliased and unaliased) and
    // unaliased locals. frameIndex() returns the slot index. It's invalid to
    // call this method when the iterator is stopped on an aliased local, as it
    // has no stack slot.
    uint32_t frameIndex() const {
        MOZ_ASSERT(!done());
        if (i_ < bindings_->numArgs())
            return i_;
        MOZ_ASSERT(!(*this)->aliased());
        return unaliasedLocal_;
    }

    // If the current binding is an argument, argIndex() returns its index.
    // It returns the same value as frameIndex(), as slots are allocated for
    // both unaliased and aliased arguments.
    uint32_t argIndex() const {
        MOZ_ASSERT(!done());
        MOZ_ASSERT(i_ < bindings_->numArgs());
        return i_;
    }
    uint32_t argOrLocalIndex() const {
        MOZ_ASSERT(!done());
        return i_ < bindings_->numArgs() ? i_ : i_ - bindings_->numArgs();
    }
    uint32_t localIndex() const {
        MOZ_ASSERT(!done());
        MOZ_ASSERT(i_ >= bindings_->numArgs());
        return i_ - bindings_->numArgs();
    }
    bool isBodyLevelLexical() const {
        MOZ_ASSERT(!done());
        const Binding &binding = **this;
        return binding.kind() != Binding::ARGUMENT;
    }

    const Binding &operator*() const { MOZ_ASSERT(!done()); return bindings_->bindingArray()[i_]; }
    const Binding *operator->() const { MOZ_ASSERT(!done()); return &bindings_->bindingArray()[i_]; }
};

/*
 * Iterator over the aliased formal bindings in ascending index order. This can
 * be veiwed as a filtering of BindingIter with predicate
 *   bi->aliased() && bi->kind() == Binding::ARGUMENT
 */
class AliasedFormalIter
{
    const Binding *begin_, *p_, *end_;
    unsigned slot_;

    void settle() {
        while (p_ != end_ && !p_->aliased())
            p_++;
    }

  public:
    explicit inline AliasedFormalIter(JSScript *script);

    bool done() const { return p_ == end_; }
    operator bool() const { return !done(); }
    void operator++(int) { MOZ_ASSERT(!done()); p_++; slot_++; settle(); }

    const Binding &operator*() const { MOZ_ASSERT(!done()); return *p_; }
    const Binding *operator->() const { MOZ_ASSERT(!done()); return p_; }
    unsigned frameIndex() const { MOZ_ASSERT(!done()); return p_ - begin_; }
    unsigned scopeSlot() const { MOZ_ASSERT(!done()); return slot_; }
};

// Information about a script which may be (or has been) lazily compiled to
// bytecode from its source.
class LazyScript : public gc::TenuredCell
{
  public:
    class FreeVariable
    {
        // Free variable names are possible tagged JSAtom *s.
        uintptr_t bits_;

        static const uintptr_t HOISTED_USE_BIT = 0x1;
        static const uintptr_t MASK = ~HOISTED_USE_BIT;

      public:
        explicit FreeVariable()
          : bits_(0)
        { }

        explicit FreeVariable(JSAtom *name)
          : bits_(uintptr_t(name))
        {
            // We rely on not requiring any write barriers so we can tag the
            // pointer. This code needs to change if we start allocating
            // JSAtoms inside the nursery.
            MOZ_ASSERT(!IsInsideNursery(name));
        }

        JSAtom *atom() const { return (JSAtom *)(bits_ & MASK); }
        void setIsHoistedUse() { bits_ |= HOISTED_USE_BIT; }
        bool isHoistedUse() const { return bool(bits_ & HOISTED_USE_BIT); }
    };

  private:
    // If non-nullptr, the script has been compiled and this is a forwarding
    // pointer to the result.
    HeapPtrScript script_;

    // Original function with which the lazy script is associated.
    HeapPtrFunction function_;

    // Function or block chain in which the script is nested, or nullptr.
    HeapPtrObject enclosingScope_;

    // ScriptSourceObject, or nullptr if the script in which this is nested
    // has not been compiled yet. This is never a CCW; we don't clone
    // LazyScripts into other compartments.
    HeapPtrObject sourceObject_;

    // Heap allocated table with any free variables or inner functions.
    void *table_;

#if JS_BITS_PER_WORD == 32
    uint32_t padding;
#endif

    struct PackedView {
        // Assorted bits that should really be in ScriptSourceObject.
        uint32_t version : 8;

        uint32_t numFreeVariables : 24;
        uint32_t numInnerFunctions : 23;

        uint32_t generatorKindBits : 2;

        // N.B. These are booleans but need to be uint32_t to pack correctly on MSVC.
        uint32_t strict : 1;
        uint32_t bindingsAccessedDynamically : 1;
        uint32_t hasDebuggerStatement : 1;
        uint32_t directlyInsideEval : 1;
        uint32_t usesArgumentsApplyAndThis : 1;
        uint32_t hasBeenCloned : 1;
        uint32_t treatAsRunOnce : 1;
    };

    union {
        PackedView p_;
        uint64_t packedFields_;
    };

    // Source location for the script.
    uint32_t begin_;
    uint32_t end_;
    uint32_t lineno_;
    uint32_t column_;

    LazyScript(JSFunction *fun, void *table, uint64_t packedFields,
               uint32_t begin, uint32_t end, uint32_t lineno, uint32_t column);

    // Create a LazyScript without initializing the freeVariables and the
    // innerFunctions. To be GC-safe, the caller must initialize both vectors
    // with valid atoms and functions.
    static LazyScript *CreateRaw(ExclusiveContext *cx, HandleFunction fun,
                                 uint64_t packedData, uint32_t begin, uint32_t end,
                                 uint32_t lineno, uint32_t column);

  public:
    // Create a LazyScript without initializing the freeVariables and the
    // innerFunctions. To be GC-safe, the caller must initialize both vectors
    // with valid atoms and functions.
    static LazyScript *CreateRaw(ExclusiveContext *cx, HandleFunction fun,
                                 uint32_t numFreeVariables, uint32_t numInnerFunctions,
                                 JSVersion version, uint32_t begin, uint32_t end,
                                 uint32_t lineno, uint32_t column);

    // Create a LazyScript and initialize the freeVariables and the
    // innerFunctions with dummy values to be replaced in a later initialization
    // phase.
    static LazyScript *Create(ExclusiveContext *cx, HandleFunction fun,
                              uint64_t packedData, uint32_t begin, uint32_t end,
                              uint32_t lineno, uint32_t column);

    void initRuntimeFields(uint64_t packedFields);

    inline JSFunction *functionDelazifying(JSContext *cx) const;
    JSFunction *functionNonDelazifying() const {
        return function_;
    }

    void initScript(JSScript *script);
    void resetScript();
    JSScript *maybeScript() {
        return script_;
    }

    JSObject *enclosingScope() const {
        return enclosingScope_;
    }
    ScriptSourceObject *sourceObject() const;
    ScriptSource *scriptSource() const {
        return sourceObject()->source();
    }
    bool mutedErrors() const {
        return scriptSource()->mutedErrors();
    }
    JSVersion version() const {
        JS_STATIC_ASSERT(JSVERSION_UNKNOWN == -1);
        return (p_.version == JS_BIT(8) - 1) ? JSVERSION_UNKNOWN : JSVersion(p_.version);
    }

    void setParent(JSObject *enclosingScope, ScriptSourceObject *sourceObject);

    uint32_t numFreeVariables() const {
        return p_.numFreeVariables;
    }
    FreeVariable *freeVariables() {
        return (FreeVariable *)table_;
    }

    uint32_t numInnerFunctions() const {
        return p_.numInnerFunctions;
    }
    HeapPtrFunction *innerFunctions() {
        return (HeapPtrFunction *)&freeVariables()[numFreeVariables()];
    }

    GeneratorKind generatorKind() const { return GeneratorKindFromBits(p_.generatorKindBits); }

    bool isGenerator() const { return generatorKind() != NotGenerator; }

    bool isLegacyGenerator() const { return generatorKind() == LegacyGenerator; }

    bool isStarGenerator() const { return generatorKind() == StarGenerator; }

    void setGeneratorKind(GeneratorKind kind) {
        // A script only gets its generator kind set as part of initialization,
        // so it can only transition from NotGenerator.
        MOZ_ASSERT(!isGenerator());
        // Legacy generators cannot currently be lazy.
        MOZ_ASSERT(kind != LegacyGenerator);
        p_.generatorKindBits = GeneratorKindAsBits(kind);
    }

    bool strict() const {
        return p_.strict;
    }
    void setStrict() {
        p_.strict = true;
    }

    bool bindingsAccessedDynamically() const {
        return p_.bindingsAccessedDynamically;
    }
    void setBindingsAccessedDynamically() {
        p_.bindingsAccessedDynamically = true;
    }

    bool hasDebuggerStatement() const {
        return p_.hasDebuggerStatement;
    }
    void setHasDebuggerStatement() {
        p_.hasDebuggerStatement = true;
    }

    bool directlyInsideEval() const {
        return p_.directlyInsideEval;
    }
    void setDirectlyInsideEval() {
        p_.directlyInsideEval = true;
    }

    bool usesArgumentsApplyAndThis() const {
        return p_.usesArgumentsApplyAndThis;
    }
    void setUsesArgumentsApplyAndThis() {
        p_.usesArgumentsApplyAndThis = true;
    }

    bool hasBeenCloned() const {
        return p_.hasBeenCloned;
    }
    void setHasBeenCloned() {
        p_.hasBeenCloned = true;
    }

    bool treatAsRunOnce() const {
        return p_.treatAsRunOnce;
    }
    void setTreatAsRunOnce() {
        p_.treatAsRunOnce = true;
    }

    ScriptSource *source() const {
        return sourceObject()->source();
    }
    uint32_t begin() const {
        return begin_;
    }
    uint32_t end() const {
        return end_;
    }
    uint32_t lineno() const {
        return lineno_;
    }
    uint32_t column() const {
        return column_;
    }

    bool hasUncompiledEnclosingScript() const;
    uint32_t staticLevel(JSContext *cx) const;

    void markChildren(JSTracer *trc);
    void finalize(js::FreeOp *fop);
    void fixupAfterMovingGC() {}

    static inline js::ThingRootKind rootKind() { return js::THING_ROOT_LAZY_SCRIPT; }

    size_t sizeOfExcludingThis(mozilla::MallocSizeOf mallocSizeOf)
    {
        return mallocSizeOf(table_);
    }

    uint64_t packedFields() const {
        return packedFields_;
    }
};

/* If this fails, add/remove padding within LazyScript. */
JS_STATIC_ASSERT(sizeof(LazyScript) % js::gc::CellSize == 0);

struct SharedScriptData
{
    uint32_t length;
    uint32_t natoms;
    bool marked;
    jsbytecode data[1];

    static SharedScriptData *new_(ExclusiveContext *cx, uint32_t codeLength,
                                  uint32_t srcnotesLength, uint32_t natoms);

    HeapPtrAtom *atoms() {
        if (!natoms)
            return nullptr;
        return reinterpret_cast<HeapPtrAtom *>(data + length - sizeof(JSAtom *) * natoms);
    }

    static SharedScriptData *fromBytecode(const jsbytecode *bytecode) {
        return (SharedScriptData *)(bytecode - offsetof(SharedScriptData, data));
    }

  private:
    SharedScriptData() MOZ_DELETE;
    SharedScriptData(const SharedScriptData&) MOZ_DELETE;
};

struct ScriptBytecodeHasher
{
    struct Lookup
    {
        jsbytecode          *code;
        uint32_t            length;

        explicit Lookup(SharedScriptData *ssd) : code(ssd->data), length(ssd->length) {}
    };
    static HashNumber hash(const Lookup &l) { return mozilla::HashBytes(l.code, l.length); }
    static bool match(SharedScriptData *entry, const Lookup &lookup) {
        if (entry->length != lookup.length)
            return false;
        return mozilla::PodEqual<jsbytecode>(entry->data, lookup.code, lookup.length);
    }
};

typedef HashSet<SharedScriptData*,
                ScriptBytecodeHasher,
                SystemAllocPolicy> ScriptDataTable;

extern void
UnmarkScriptData(JSRuntime *rt);

extern void
SweepScriptData(JSRuntime *rt);

extern void
FreeScriptData(JSRuntime *rt);

struct ScriptAndCounts
{
    /* This structure is stored and marked from the JSRuntime. */
    JSScript *script;
    ScriptCounts scriptCounts;

    PCCounts &getPCCounts(jsbytecode *pc) const {
        return scriptCounts.pcCountsVector[script->pcToOffset(pc)];
    }

    jit::IonScriptCounts *getIonCounts() const {
        return scriptCounts.ionCounts;
    }
};

struct GSNCache;

jssrcnote *
GetSrcNote(GSNCache &cache, JSScript *script, jsbytecode *pc);

} /* namespace js */

extern jssrcnote *
js_GetSrcNote(JSContext *cx, JSScript *script, jsbytecode *pc);

extern jsbytecode *
js_LineNumberToPC(JSScript *script, unsigned lineno);

extern JS_FRIEND_API(unsigned)
js_GetScriptLineExtent(JSScript *script);

namespace js {

extern unsigned
PCToLineNumber(JSScript *script, jsbytecode *pc, unsigned *columnp = nullptr);

extern unsigned
PCToLineNumber(unsigned startLine, jssrcnote *notes, jsbytecode *code, jsbytecode *pc,
               unsigned *columnp = nullptr);

/*
 * This function returns the file and line number of the script currently
 * executing on cx. If there is no current script executing on cx (e.g., a
 * native called directly through JSAPI (e.g., by setTimeout)), nullptr and 0
 * are returned as the file and line. Additionally, this function avoids the
 * full linear scan to compute line number when the caller guarantees that the
 * script compilation occurs at a JSOP_EVAL/JSOP_SPREADEVAL.
 */

enum LineOption {
    CALLED_FROM_JSOP_EVAL,
    NOT_CALLED_FROM_JSOP_EVAL
};

extern void
DescribeScriptedCallerForCompilation(JSContext *cx, MutableHandleScript maybeScript,
                                     const char **file, unsigned *linenop,
                                     uint32_t *pcOffset, bool *mutedErrors,
                                     LineOption opt = NOT_CALLED_FROM_JSOP_EVAL);

bool
CloneFunctionScript(JSContext *cx, HandleFunction original, HandleFunction clone,
                    NewObjectKind newKind = GenericObject);

} /* namespace js */

// JS::ubi::Nodes can point to js::LazyScripts; they're js::gc::Cell instances
// with no associated compartment.
namespace JS {
namespace ubi {
template<> struct Concrete<js::LazyScript> : TracerConcrete<js::LazyScript> { };
}
}

#endif /* jsscript_h */
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