https://github.com/halide/Halide
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Tip revision: 3fa94abd9ba73bcd95e3d7efbaa32b973eae59d6 authored by Andrew Adams on 07 October 2021, 23:31:27 UTC
Fix comment location
Tip revision: 3fa94ab
windows_d3d12compute_x86.cpp
// NOTE(marcos): this file is a trivial wrapper around the "core" d3d12 back-end
// located in "d3d12compute.cpp"; this wrapper is used as a means to "decorate" the
// module such that the proper build flags and target triple can be determined based
// on the prefix (windows_) and suffix (_x86) when building the runtime module.

#ifndef BITS_64
// Don't emit compiler messages (via #pragma message) here: some environments might
// treat compiler messages as warnings, which would then be escalated to errors since
// we generally build with warnings-as-errors enabled.
#else
#define HALIDE_D3D12_PLATFORM Windows_x64
#include "d3d12compute.cpp"
#endif
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