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Tip revision: 313ee0f00756c8739b2d28ae0f5d620c008239e0 authored by Ryan VanderMeulen on 29 July 2015, 14:14:54 UTC
Added tag B2G_2_0M_END for changeset 4e82c466cac4 on a CLOSED TREE
Tip revision: 313ee0f
HandleAllocator.h
//
// Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//

// HandleAllocator.h: Defines the gl::HandleAllocator class, which is used to
// allocate GL handles.

#ifndef LIBGLESV2_HANDLEALLOCATOR_H_
#define LIBGLESV2_HANDLEALLOCATOR_H_

#define GL_APICALL
#include <GLES2/gl2.h>

#include <vector>

#include "common/angleutils.h"

namespace gl
{

class HandleAllocator
{
  public:
    HandleAllocator();
    virtual ~HandleAllocator();

    void setBaseHandle(GLuint value);

    GLuint allocate();
    void release(GLuint handle);

  private:
    DISALLOW_COPY_AND_ASSIGN(HandleAllocator);

    GLuint mBaseValue;
    GLuint mNextValue;
    typedef std::vector<GLuint> HandleList;
    HandleList mFreeValues;
};

}

#endif   // LIBGLESV2_HANDLEALLOCATOR_H_
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