https://github.com/tendermint/tendermint
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Tip revision: 4b94ca8308b0585f3665dde7926cd2f2f1549461 authored by Aleksandr Bezobchuk on 14 January 2021, 14:04:08 UTC
Merge branch 'master' into bez/p2p-refactor-blockchain-v0-reactor
Tip revision: 4b94ca8
transport.go
package p2p

import (
	"context"
	"errors"
	"fmt"
	"net"
	"net/url"

	"github.com/tendermint/tendermint/crypto"
	"github.com/tendermint/tendermint/p2p/conn"
)

const (
	defaultProtocol Protocol = MConnProtocol
)

// Transport is an arbitrary mechanism for exchanging bytes with a peer.
type Transport interface {
	// Accept waits for the next inbound connection on a listening endpoint. If
	// this returns io.EOF or ErrTransportClosed the transport should be
	// considered closed and further Accept() calls are futile.
	Accept(context.Context) (Connection, error)

	// Dial creates an outbound connection to an endpoint.
	Dial(context.Context, Endpoint) (Connection, error)

	// Endpoints lists endpoints the transport is listening on. Any endpoint IP
	// addresses do not need to be normalized in any way (e.g. 0.0.0.0 is
	// valid), as they should be preprocessed before being advertised.
	Endpoints() []Endpoint

	// Close stops accepting new connections, but does not close active connections.
	Close() error

	// SetChannelDescriptors sets the channel descriptors for the transport.
	// FIXME: This is only here for compatibility with the current Switch code.
	SetChannelDescriptors(chDescs []*conn.ChannelDescriptor)
}

// Protocol identifies a transport protocol.
type Protocol string

// Endpoint represents a transport connection endpoint, either local or remote.
type Endpoint struct {
	// PeerID specifies the peer ID of the endpoint.
	//
	// FIXME: This is here for backwards-compatibility with the existing MConn
	// protocol, we should consider moving this higher in the stack (i.e. to
	// the router).
	PeerID NodeID

	// Protocol specifies the transport protocol, used by the router to pick a
	// transport for an endpoint.
	Protocol Protocol

	// Path is an optional, arbitrary transport-specific path or identifier.
	Path string

	// IP is an IP address (v4 or v6) to connect to. If set, this defines the
	// endpoint as a networked endpoint.
	IP net.IP

	// Port is a network port (either TCP or UDP). If not set, a default port
	// may be used depending on the protocol.
	Port uint16
}

// PeerAddress converts the endpoint into a peer address URL.
func (e Endpoint) PeerAddress() PeerAddress {
	u := &url.URL{
		Scheme: string(e.Protocol),
		User:   url.User(string(e.PeerID)),
	}
	if e.IP != nil {
		u.Host = e.IP.String()
		if e.Port > 0 {
			u.Host = net.JoinHostPort(u.Host, fmt.Sprintf("%v", e.Port))
		}
		u.Path = e.Path
	} else {
		u.Opaque = e.Path
	}
	return PeerAddress{URL: u}
}

// String formats an endpoint as a URL string.
func (e Endpoint) String() string {
	return e.PeerAddress().URL.String()
}

// Validate validates an endpoint.
func (e Endpoint) Validate() error {
	switch {
	case e.PeerID == "":
		return errors.New("endpoint has no peer ID")
	case e.Protocol == "":
		return errors.New("endpoint has no protocol")
	case len(e.IP) == 0 && len(e.Path) == 0:
		return errors.New("endpoint must have either IP or path")
	case e.Port > 0 && len(e.IP) == 0:
		return fmt.Errorf("endpoint has port %v but no IP", e.Port)
	default:
		return nil
	}
}

// NetAddress returns a NetAddress for the endpoint.
// FIXME: This is temporary for compatibility with the old P2P stack.
func (e Endpoint) NetAddress() *NetAddress {
	return &NetAddress{
		ID:   e.PeerID,
		IP:   e.IP,
		Port: e.Port,
	}
}

// Connection represents an established connection between two endpoints.
//
// FIXME: This is a temporary interface while we figure out whether we'll be
// adopting QUIC or not. If we do, this should be a byte-oriented multi-stream
// interface with one goroutine consuming each stream, and the MConnection
// transport either needs protocol changes or a shim. For details, see:
// https://github.com/tendermint/spec/pull/227
//
// FIXME: The interface is currently very broad in order to accommodate
// MConnection behavior that the rest of the P2P stack relies on. This should be
// removed once the P2P core is rewritten.
type Connection interface {
	// ReceiveMessage returns the next message received on the connection,
	// blocking until one is available. io.EOF is returned when closed.
	ReceiveMessage() (chID byte, msg []byte, err error)

	// SendMessage sends a message on the connection.
	// FIXME: For compatibility with the current Peer, it returns an additional
	// boolean false if the message timed out waiting to be accepted into the
	// send buffer.
	SendMessage(chID byte, msg []byte) (bool, error)

	// TrySendMessage is a non-blocking version of SendMessage that returns
	// immediately if the message buffer is full. It returns true if the message
	// was accepted.
	//
	// FIXME: This is here for backwards-compatibility with the current Peer
	// code, and should be removed when possible.
	TrySendMessage(chID byte, msg []byte) (bool, error)

	// LocalEndpoint returns the local endpoint for the connection.
	LocalEndpoint() Endpoint

	// RemoteEndpoint returns the remote endpoint for the connection.
	RemoteEndpoint() Endpoint

	// PubKey returns the remote peer's public key.
	PubKey() crypto.PubKey

	// NodeInfo returns the remote peer's node info.
	NodeInfo() NodeInfo

	// Close closes the connection.
	Close() error

	// FlushClose flushes all pending sends and then closes the connection.
	//
	// FIXME: This only exists for backwards-compatibility with the current
	// MConnection implementation. There should really be a separate Flush()
	// method, but there is no easy way to synchronously flush pending data with
	// the current MConnection structure.
	FlushClose() error

	// Status returns the current connection status.
	// FIXME: Only here for compatibility with the current Peer code.
	Status() conn.ConnectionStatus
}
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