https://github.com/web-platform-tests/wpt
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Tip revision: c538030f9f29b5c58b69c6932791aa950ff80904 authored by Raymond Toy on 11 October 2018, 21:41:30 UTC
Compute azimuth correctly according to the spec
Tip revision: c538030
2d.composite.uncovered.nocontext.source-out.worker.js
// DO NOT EDIT! This test has been generated by tools/gentest.py.
// OffscreenCanvas test in a worker:2d.composite.uncovered.nocontext.source-out
// Description:drawImage() of a canvas with no context draws pixels as (0,0,0,0), and does not leave the pixels unchanged.
// Note:

importScripts("/resources/testharness.js");
importScripts("/common/canvas-tests.js");

var t = async_test("drawImage() of a canvas with no context draws pixels as (0,0,0,0), and does not leave the pixels unchanged.");
t.step(function() {

var offscreenCanvas = new OffscreenCanvas(100, 50);
var ctx = offscreenCanvas.getContext('2d');


ctx.fillStyle = 'rgba(0, 255, 255, 0.5)';
ctx.fillRect(0, 0, 100, 50);
ctx.globalCompositeOperation = 'source-out';
var offscreenCanvas2 = new OffscreenCanvas(100, 50);
ctx.drawImage(offscreenCanvas2, 0, 0);
_assertPixelApprox(offscreenCanvas, 50,25, 0,0,0,0, "50,25", "0,0,0,0", 5);

t.done();

});
done();
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