https://github.com/web-platform-tests/wpt
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Tip revision: 31de4a6fdad59dee0ec5c26df9b12416ff3c9d76 authored by Nicolas Pena on 14 December 2018, 17:11:11 UTC
[UserTiming] Fix mark-measure-return-null test
Tip revision: 31de4a6
viewport-scroll-event-manual.html
<!doctype html>
<html>
    <head>
        <title>Viewport: Scroll Event</title>
        <meta charset="utf-8">
        <meta name="viewport" content="width=device-width, minimum-scale=1">
        <script src="/resources/testharness.js"></script>
        <script src="/resources/testharnessreport.js"></script>
        <script src="viewport_support.js"></script>
        <script>
           setup({explicit_timeout: true, explicit_done: true})
        </script>
        <style>
          html {
            width: 100%;
            height: 100%;
          }
        </style>
    </head>
    <body>
    <h1>Viewport: Scroll Event</h1>
    <h4>
        Test Description: This test checks that a scroll event is fired against
        the window.visualViewport object when the viewport is scrolled.
    </h4>
    <h2 style="color: red">THIS IS A MANUAL TEST</h2>
    <p id="skip">
        <button id="skipbtn" onclick="skipManualTest();">Skip Test</button>
    </p>
    <h4>Instruction</h4>
    <p id="instruction"></p>
    <button id="continue">Start Test</button>
    <div id="log"></div>
    </body>
    <script>
        var continueBtn = document.getElementById("continue");

        function continueTest() {
          nextStep(function(instructionText) {
            var instruction = document.getElementById("instruction");
            continueBtn.innerText = "Continue";
            instruction.innerText = instructionText;
          });
        }

        continueBtn.addEventListener('click', continueTest);

        var didGetScrollEvent = false;
        var cancelable = undefined;
        var bubbles = undefined;

        function resetValues() {
            didGetScrollEvent = false;
            cancelable = undefined;
            bubbles = undefined;
        }

        addManualTestStep(
            function() {
                window.visualViewport.addEventListener('scroll', function(e) {
                    didGetScrollEvent = true;
                    cancelable = e.cancelable;
                    bubbles = e.bubbles;
                });
                document.documentElement.style.overflow = "hidden";
            },
            null,
            '1. Pinch-zoom a little near the "Continue" button but don\'t ' +
            'perform any scrolling.');

        addManualTestStep(
            function() {
                requestAnimationFrame(continueTest);
                assert_true(didGetScrollEvent, "Got event");
                assert_false(cancelable, "Event is not cancelable");
                assert_false(bubbles, "Event does not bubble");
             },
            'Got scroll event while pinch-zooming',
            '');

        addManualTestStep(
            resetValues,
            null,
            '2. Scroll in any direction.');

        addManualTestStep(
            function() {
                requestAnimationFrame(continueTest);
                assert_true(didGetScrollEvent, "Got event");
                assert_false(cancelable, "Event is not cancelable");
                assert_false(bubbles, "Event does not bubble");
            },
            'Panning viewport fires a scroll event',
            '');

        addManualTestStep(
            function() {
                continueBtn.style.position = "absolute";
                continueBtn.style.right = "10px";
                continueBtn.style.bottom = "10px";
            },
            null,
            '3. Scroll fully to the bottom right and click the continue ' +
            'button.');

        var offsetLeft;
        var offsetTop;
        addManualTestStep(
            function() {
                resetValues();
                document.documentElement.style.overflow = "";
                document.body.style.width = "500%";
                document.body.style.height = "500%";
                continueBtn.style.position = "";
                continueBtn.style.left = "";
                continueBtn.style.top = "";

                offsetLeft = window.visualViewport.offsetLeft;
                offsetTop = window.visualViewport.offsetTop;

                // The visual viewport should be fully scrolled so even if
                // scrollTo does normally "push" the layout viewport with the
                // visual, there should be no change to either offsetValue
                window.scrollTo(10000, 10000);

                requestAnimationFrame(continueTest);
                assert_equals(window.visualViewport.offsetLeft, offsetLeft,
                    "OffsetLeft Unchanged");
                assert_equals(window.visualViewport.offsetTop, offsetTop,
                    "OffsetTop Unchanged");
                assert_false(didGetScrollEvent,
                    "Should not get view scroll event");
            },
            'scrollTo down and right on a fully scrolled visual viewport ' +
            'shouldn\'t change offsets',
            '');

        addManualTestStep(
            function() {
                requestAnimationFrame(continueTest);
                assert_false(didGetScrollEvent,
                    "Should not get view scroll event");
                resetValues();
            },
            'scrollTo without changing offsets shouldn\'t fire scroll event ' +
            'on view',
            '');

        addManualTestStep(
            function() {
              requestAnimationFrame(continueTest);
              resetValues();
              window.scrollTo(0, 0);
            },
            null,
            '');

        addManualTestStep(
            function() {
                // How scrollTo behaves in this case isn't fully spec'd but
                // make sure it's at least rational if it does change the
                // offset values.
                var scrollChangedOffset =
                  offsetLeft != window.visualViewport.offsetLeft ||
                  offsetTop != window.visualViewport.offsetTop;

                document.body.style.width = "";
                document.body.style.height = "";

                assert_equals(didGetScrollEvent, scrollChangedOffset,
                    'If the scrollTo changed offsets it must have fired a ' +
                    'scroll event');
            },
            'scrollTo must fire scroll event if it changes visualViewport.offsetLeft|Top',
            '6. Pinch-zoom out fully');

        addManualTestStep(
            function() { continueBtn.remove(); },
            null,
            'Test Complete');
    </script>
</html>
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