https://github.com/halide/Halide
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Tip revision: 5c562b556ef0609d6ae6d839a7722c844e61319b authored by Jing Pu on 04 January 2019, 23:40:18 UTC
change the counter back to std::atomic.
Tip revision: 5c562b5
copy_pixels.cpp
#include "Halide.h"
#include <stdio.h>

#include "testing.h"

using namespace Halide;

int main() {
    // This test must be run with an OpenGL target.
    const Target target = get_jit_target_from_environment().with_feature(Target::OpenGL);

    Buffer<uint8_t> input(255, 10, 3);
    input.fill([](int x, int y, int c) {
        return 10 * x + y + c;
    });

    Var x, y, c;
    Func g;
    g(x, y, c) = input(x, y, c);

    Buffer<uint8_t> out(255, 10, 3);
    g.bound(c, 0, 3);
    g.glsl(x, y, c);
    g.realize(out, target);
    out.copy_to_host();

    if (!Testing::check_result<uint8_t>(out, [&](int x, int y, int c) { return input(x, y, c); })) {
        return 1;
    }

    printf("Success!\n");
    return 0;
}
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