https://github.com/halide/Halide
Tip revision: 8918a0334837b106572e2313f5249ff7395bc401 authored by Steven Johnson on 20 October 2021, 18:03:11 UTC
fixes
fixes
Tip revision: 8918a03
opengl_egl_context.cpp
#include "HalideRuntime.h"
#include "printer.h"
extern "C" {
#define EGLAPI
#define EGLAPIENTRY
#define EGLAPIENTRYP EGLAPIENTRY *
typedef int32_t EGLint;
typedef unsigned int EGLBoolean;
typedef unsigned int EGLenum;
typedef void *EGLContext;
typedef void *EGLDisplay;
typedef void *EGLNativeDisplayType;
typedef void *EGLConfig;
typedef void *EGLSurface;
typedef void *EGLDeviceEXT;
typedef EGLBoolean(EGLAPIENTRYP PFNEGLQUERYDEVICESEXTPROC)(
EGLint max_devices, EGLDeviceEXT *devices, EGLint *num_devices);
typedef EGLDisplay(EGLAPIENTRYP PFNEGLGETPLATFORMDISPLAYEXTPROC)(
EGLenum platform, void *native_display, const EGLint *attrib_list);
#define EGL_NO_CONTEXT ((EGLContext)0)
#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0)
#define EGL_NO_DISPLAY ((EGLDisplay)0)
#define EGL_NO_SURFACE ((EGLSurface)0)
#define EGL_SUCCESS 0x3000
#define EGL_ALPHA_SIZE 0x3021
#define EGL_BLUE_SIZE 0x3022
#define EGL_GREEN_SIZE 0x3023
#define EGL_RED_SIZE 0x3024
#define EGL_SURFACE_TYPE 0x3033
#define EGL_NONE 0x3038
#define EGL_RENDERABLE_TYPE 0x3040
#define EGL_HEIGHT 0x3056
#define EGL_WIDTH 0x3057
#define EGL_CONTEXT_CLIENT_VERSION 0x3098
#define EGL_PLATFORM_DEVICE_EXT 0x313F
#define EGL_PBUFFER_BIT 0x0001
#define EGL_OPENGL_ES2_BIT 0x0004
#define EGL_FALSE 0
#define EGL_TRUE 1
EGLAPI EGLint EGLAPIENTRY eglGetError(void);
EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext(void);
EGLAPI EGLDisplay EGLAPIENTRY eglGetDisplay(EGLNativeDisplayType display_id);
EGLAPI EGLBoolean EGLAPIENTRY eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor);
EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list,
EGLConfig *configs, EGLint config_size,
EGLint *num_config);
EGLAPI EGLContext EGLAPIENTRY eglCreateContext(EGLDisplay dpy, EGLConfig config,
EGLContext share_context,
const EGLint *attrib_list);
EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config,
const EGLint *attrib_list);
EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent(EGLDisplay dpy, EGLSurface draw,
EGLSurface read, EGLContext ctx);
EGLAPI void *eglGetProcAddress(const char *procname);
extern int strcmp(const char *, const char *);
WEAK int halide_opengl_create_context(void *user_context) {
if (eglGetCurrentContext() != EGL_NO_CONTEXT) {
return 0;
}
EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
if (display == EGL_NO_DISPLAY || !eglInitialize(display, nullptr, nullptr)) {
PFNEGLQUERYDEVICESEXTPROC eglQueryDevicesEXT =
reinterpret_cast<PFNEGLQUERYDEVICESEXTPROC>(
eglGetProcAddress("eglQueryDevicesEXT"));
if (eglQueryDevicesEXT == nullptr) {
return 1;
}
PFNEGLGETPLATFORMDISPLAYEXTPROC eglGetPlatformDisplayEXT =
reinterpret_cast<PFNEGLGETPLATFORMDISPLAYEXTPROC>(
eglGetProcAddress("eglGetPlatformDisplayEXT"));
if (eglGetPlatformDisplayEXT == nullptr) {
return 1;
}
const int kMaxDevices = 32;
EGLDeviceEXT egl_devices[kMaxDevices];
EGLint num_devices = 0;
EGLint egl_error = eglGetError();
if (!eglQueryDevicesEXT(kMaxDevices, egl_devices, &num_devices) ||
egl_error != EGL_SUCCESS) {
return 1;
}
EGLBoolean initialized = EGL_FALSE;
for (EGLint i = 0; i < num_devices; ++i) {
display = eglGetPlatformDisplayEXT(EGL_PLATFORM_DEVICE_EXT,
egl_devices[i], nullptr);
if (eglGetError() == EGL_SUCCESS && display != EGL_NO_DISPLAY) {
int major, minor;
initialized = eglInitialize(display, &major, &minor);
if (eglGetError() == EGL_SUCCESS && initialized == EGL_TRUE) {
break;
}
}
}
if (eglGetError() != EGL_SUCCESS || initialized != EGL_TRUE) {
error(user_context) << "Could not initialize EGL display: "
<< eglGetError();
return 1;
}
}
EGLint attribs[] = {
EGL_SURFACE_TYPE,
EGL_PBUFFER_BIT,
EGL_RENDERABLE_TYPE,
EGL_OPENGL_ES2_BIT,
EGL_RED_SIZE,
8,
EGL_GREEN_SIZE,
8,
EGL_BLUE_SIZE,
8,
EGL_ALPHA_SIZE,
8,
EGL_NONE,
};
EGLConfig config;
int numconfig;
EGLBoolean result = eglChooseConfig(display, attribs, &config, 1, &numconfig);
if (result != EGL_TRUE || numconfig != 1) {
error(user_context) << "eglChooseConfig(): config not found: "
<< " result=" << (int)result
<< " eglGetError=" << eglGetError()
<< " numConfig=" << numconfig;
return -1;
}
EGLint context_attribs[] = {
EGL_CONTEXT_CLIENT_VERSION, 2,
EGL_NONE};
EGLContext context = eglCreateContext(display, config, EGL_NO_CONTEXT,
context_attribs);
if (context == EGL_NO_CONTEXT) {
error(user_context) << "Error: eglCreateContext failed: " << eglGetError();
return -1;
}
EGLint surface_attribs[] = {
EGL_WIDTH, 1,
EGL_HEIGHT, 1,
EGL_NONE};
EGLSurface surface = eglCreatePbufferSurface(display, config, surface_attribs);
if (surface == EGL_NO_SURFACE) {
error(user_context) << "Error: Could not create EGL window surface: " << eglGetError();
return -1;
}
result = eglMakeCurrent(display, surface, surface, context);
if (result != EGL_TRUE) {
error(user_context) << "eglMakeCurrent fails: "
<< " result=" << (int)result
<< " eglGetError=" << eglGetError();
return -1;
}
return 0;
}
WEAK void *halide_opengl_get_proc_address(void *user_context, const char *name) {
return (void *)eglGetProcAddress(name);
}
} // extern "C"