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Tip revision: 81776ab7cf2aabdbe870c631e481a94f1174f220 authored by wenqing on 18 December 2020, 11:12:32 UTC
Merge branch 'RM_T' into 'master'
Tip revision: 81776ab
TestRemove.cpp
/**
 * \file
 * \author Karsten Rink
 * \date 2013-03-25
 * \brief Tests for Duplicate functions
 *
 * \copyright
 * Copyright (c) 2012-2020, OpenGeoSys Community (http://www.opengeosys.org)
 *            Distributed under a Modified BSD License.
 *              See accompanying file LICENSE.txt or
 *              http://www.opengeosys.org/project/license
 */

#include <memory>

#include "gtest/gtest.h"

#include "MathLib/MathTools.h"

#include "MeshLib/Mesh.h"
#include "MeshLib/Node.h"
#include "MeshLib/Elements/Element.h"
#include "MeshLib/MeshEditing/RemoveMeshComponents.h"
#include "MeshLib/MeshGenerators/MeshGenerator.h"
#include "MeshLib/MeshQuality/MeshValidation.h"

TEST(MeshLib, RemoveNodes)
{
    auto mesh = std::unique_ptr<MeshLib::Mesh>{
        MeshLib::MeshGenerator::generateLineMesh(1.0, 9)};

    std::vector<std::size_t> removed_node_ids;
    for (std::size_t i = 0; i < 5; i++)
    {
        removed_node_ids.push_back(i);
    }

    auto new_mesh = std::unique_ptr<MeshLib::Mesh>{
        MeshLib::removeNodes(*mesh, removed_node_ids, "")};

    ASSERT_EQ(5u, new_mesh->getNumberOfNodes());
    ASSERT_EQ(5u, new_mesh->getNumberOfBaseNodes());
    ASSERT_EQ(4u, new_mesh->getNumberOfElements());
    for (std::size_t i = 0; i < new_mesh->getNumberOfNodes(); i++)
    {
        ASSERT_TRUE(*mesh->getNode(5 + i) == *new_mesh->getNode(i));
    }
}

TEST(MeshLib, RemoveElements)
{
    auto mesh = std::unique_ptr<MeshLib::Mesh>{
        MeshLib::MeshGenerator::generateLineMesh(1.0, 9)};

    std::vector<std::size_t> removed_ele_ids;
    for (std::size_t i = 0; i < 5; i++)
    {
        removed_ele_ids.push_back(i);
    }

    auto new_mesh = std::unique_ptr<MeshLib::Mesh>{
        MeshLib::removeElements(*mesh, removed_ele_ids, "")};

    ASSERT_EQ(5u, new_mesh->getNumberOfNodes());
    ASSERT_EQ(5u, new_mesh->getNumberOfBaseNodes());
    ASSERT_EQ(4u, new_mesh->getNumberOfElements());
    for (std::size_t i = 0; i < new_mesh->getNumberOfNodes(); i++)
    {
        ASSERT_TRUE(*mesh->getNode(5 + i) == *new_mesh->getNode(i));
    }
}
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