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Tip revision: 630512429f6c51c3604a222571ef617057c65c17 authored by Thomas Fischer on 18 June 2021, 09:15:39 UTC
[GL/Grid] Precompute vector size to avoid reallocations.
Tip revision: 6305124
SteadyStateDiffusionData.h
/**
 * \file
 * \copyright
 * Copyright (c) 2012-2021, OpenGeoSys Community (http://www.opengeosys.org)
 *            Distributed under a Modified BSD License.
 *              See accompanying file LICENSE.txt or
 *              http://www.opengeosys.org/project/license
 *
 */

#pragma once

#include <memory>
#include "MaterialLib/MPL/MaterialSpatialDistributionMap.h"

namespace ProcessLib
{

template <typename T>
struct Parameter;

namespace SteadyStateDiffusion
{
struct SteadyStateDiffusionData final
{
    std::unique_ptr<MaterialPropertyLib::MaterialSpatialDistributionMap>
        media_map;
};

} // namespace SteadyStateDiffusion
} // namespace ProcessLib
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