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Tip revision: b2c372d1aa1949a560004ea3dbc4dfc0f5785a24 authored by Christian Legnitto on 15 December 2011, 23:47:29 UTC
ckout c3081b5db3d1 (bug 572652) and 4c77addce789 (bug 655628), as they cause bug 657153 and we are worried about the impact. The reward for keeping this in seems really low as well. a=LegNeato
Tip revision: b2c372d
jsclone.h
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
 * ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 *
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * http://www.mozilla.org/MPL/
 *
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 *
 * The Original Code is JavaScript structured data serialization.
 *
 * The Initial Developer of the Original Code is
 * the Mozilla Foundation.
 * Portions created by the Initial Developer are Copyright (C) 2010
 * the Initial Developer. All Rights Reserved.
 *
 * Contributor(s):
 *   Jason Orendorff <jorendorff@mozilla.com>
 *
 * Alternatively, the contents of this file may be used under the terms of
 * either the GNU General Public License Version 2 or later (the "GPL"), or
 * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
 * of those above. If you wish to allow use of your version of this file only
 * under the terms of either the GPL or the LGPL, and not to allow others to
 * use your version of this file under the terms of the MPL, indicate your
 * decision by deleting the provisions above and replace them with the notice
 * and other provisions required by the GPL or the LGPL. If you do not delete
 * the provisions above, a recipient may use your version of this file under
 * the terms of any one of the MPL, the GPL or the LGPL.
 *
 * ***** END LICENSE BLOCK ***** */

#ifndef jsclone_h___
#define jsclone_h___

#include "jsapi.h"
#include "jscntxt.h"
#include "jshashtable.h"
#include "jsstdint.h"
#include "jsvector.h"

JS_FRIEND_API(uint64_t)
js_GetSCOffset(JSStructuredCloneWriter* writer);

namespace js {

bool
WriteStructuredClone(JSContext *cx, const Value &v, uint64_t **bufp, size_t *nbytesp,
                     const JSStructuredCloneCallbacks *cb, void *cbClosure);

bool
ReadStructuredClone(JSContext *cx, const uint64_t *data, size_t nbytes, Value *vp,
                    const JSStructuredCloneCallbacks *cb, void *cbClosure);

struct SCOutput {
  public:
    explicit SCOutput(JSContext *cx);

    JSContext *context() const { return cx; }

    bool write(uint64_t u);
    bool writePair(uint32_t tag, uint32_t data);
    bool writeDouble(jsdouble d);
    bool writeBytes(const void *p, size_t nbytes);
    bool writeChars(const jschar *p, size_t nchars);

    template <class T>
    bool writeArray(const T *p, size_t nbytes);

    bool extractBuffer(uint64_t **datap, size_t *sizep);

    uint64_t count() { return buf.length(); }

  private:
    JSContext *cx;
    js::Vector<uint64_t> buf;
};

struct SCInput {
  public:
    SCInput(JSContext *cx, const uint64_t *data, size_t nbytes);

    JSContext *context() const { return cx; }

    bool read(uint64_t *p);
    bool readPair(uint32_t *tagp, uint32_t *datap);
    bool readDouble(jsdouble *p);
    bool readBytes(void *p, size_t nbytes);
    bool readChars(jschar *p, size_t nchars);

    template <class T>
    bool readArray(T *p, size_t nelems);

  private:
    bool eof();

    void staticAssertions() {
        JS_STATIC_ASSERT(sizeof(jschar) == 2);
        JS_STATIC_ASSERT(sizeof(uint32_t) == 4);
        JS_STATIC_ASSERT(sizeof(jsdouble) == 8);
    }

    JSContext *cx;
    const uint64_t *point;
    const uint64_t *end;
};

}

struct JSStructuredCloneReader {
  public:
    explicit JSStructuredCloneReader(js::SCInput &in, const JSStructuredCloneCallbacks *cb,
                                     void *cbClosure)
        : in(in), objs(in.context()), allObjs(in.context()),
          callbacks(cb), closure(cbClosure) { }

    js::SCInput &input() { return in; }
    bool read(js::Value *vp);

  private:
    JSContext *context() { return in.context(); }

    bool checkDouble(jsdouble d);
    JSString *readString(uint32_t nchars);
    bool readTypedArray(uint32_t tag, uint32_t nelems, js::Value *vp);
    bool readArrayBuffer(uint32_t nbytes, js::Value *vp);
    bool readId(jsid *idp);
    bool startRead(js::Value *vp);

    js::SCInput &in;

    // Stack of objects with properties remaining to be read.
    js::AutoValueVector objs;

    // Stack of all objects read during this deserialization
    js::AutoValueVector allObjs;

    // The user defined callbacks that will be used for cloning.
    const JSStructuredCloneCallbacks *callbacks;

    // Any value passed to JS_ReadStructuredClone.
    void *closure;
};

struct JSStructuredCloneWriter {
  public:
    explicit JSStructuredCloneWriter(js::SCOutput &out, const JSStructuredCloneCallbacks *cb,
                                     void *cbClosure)
        : out(out), objs(out.context()), counts(out.context()), ids(out.context()),
          memory(out.context()), callbacks(cb), closure(cbClosure) { }

    bool init() { return memory.init(); }

    bool write(const js::Value &v);

    js::SCOutput &output() { return out; }

  private:
    JSContext *context() { return out.context(); }

    bool writeString(uint32_t tag, JSString *str);
    bool writeId(jsid id);
    bool writeArrayBuffer(JSObject *obj);
    bool writeTypedArray(JSObject *obj);
    bool startObject(JSObject *obj);
    bool startWrite(const js::Value &v);

    inline void checkStack();

    js::SCOutput &out;

    // Vector of objects with properties remaining to be written.
    js::AutoValueVector objs;

    // counts[i] is the number of properties of objs[i] remaining to be written.
    // counts.length() == objs.length() and sum(counts) == ids.length().
    js::Vector<size_t> counts;

    // Ids of properties remaining to be written.
    js::AutoIdVector ids;

    // The "memory" list described in the HTML5 internal structured cloning algorithm.
    // memory is a superset of objs; items are never removed from Memory
    // until a serialization operation is finished
    typedef js::HashMap<JSObject *, uint32> CloneMemory;
    CloneMemory memory;

    // The user defined callbacks that will be used for cloning.
    const JSStructuredCloneCallbacks *callbacks;

    // Any value passed to JS_WriteStructuredClone.
    void *closure;
};

#endif /* jsclone_h___ */
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