https://github.com/facebook/rocksdb
Raw File
Tip revision: b082e271208a58d51317a7e8db9c4a3548115171 authored by Yi Wu on 13 July 2017, 18:46:47 UTC
Bump version to 5.5.2
Tip revision: b082e27
hash.h
//  Copyright (c) 2011-present, Facebook, Inc.  All rights reserved.
//  This source code is licensed under the BSD-style license found in the
//  LICENSE file in the root directory of this source tree. An additional grant
//  of patent rights can be found in the PATENTS file in the same directory.
//  This source code is also licensed under the GPLv2 license found in the
//  COPYING file in the root directory of this source tree.
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// Simple hash function used for internal data structures

#pragma once
#include <stddef.h>
#include <stdint.h>

#include "rocksdb/slice.h"

namespace rocksdb {

extern uint32_t Hash(const char* data, size_t n, uint32_t seed);

inline uint32_t BloomHash(const Slice& key) {
  return Hash(key.data(), key.size(), 0xbc9f1d34);
}

inline uint32_t GetSliceHash(const Slice& s) {
  return Hash(s.data(), s.size(), 397);
}

// std::hash compatible interface.
struct SliceHasher {
  uint32_t operator()(const Slice& s) const { return GetSliceHash(s); }
};

}  // namespace rocksdb
back to top