https://github.com/shader-slang/slang
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Tip revision: b1317cd16ab9c827596a28ccf4258ef1bb672d92 authored by Tim Foley on 09 March 2020, 16:02:36 UTC
Yet more definitions moved into the stdlib (#1263)
Tip revision: b1317cd
slang-hex-dump-util.h
#ifndef SLANG_HEX_DUMP_UTIL_H
#define SLANG_HEX_DUMP_UTIL_H

#include "slang-common.h"
#include "slang-string.h"

#include "slang-list.h"
#include "../../slang.h"

namespace Slang
{

struct HexDumpUtil
{
        /// Dump data to writer, with lines starting with hex data
    static SlangResult dump(const List<uint8_t>& data, int numBytesPerLine, ISlangWriter* writer);

    static SlangResult dump(const uint8_t* data, size_t dataCount, int numBytesPerLine, ISlangWriter* writer);

        /// Dump a single value
    static void dump(uint32_t value, ISlangWriter* writer);

    static SlangResult dumpWithMarkers(const List<uint8_t>& data, int numBytesPerLine, ISlangWriter* writer);

    static SlangResult dumpWithMarkers(const uint8_t* data, size_t dataSize, int numBytesPerLine, ISlangWriter* writer);

        /// Parses lines formatted by dump, back into bytes
    static SlangResult parse(const UnownedStringSlice& lines, List<uint8_t>& outBytes);

    static SlangResult parseWithMarkers(const UnownedStringSlice& lines, List<uint8_t>& outBytes);

    static SlangResult findStartAndEndLines(const UnownedStringSlice& lines, UnownedStringSlice& outStart, UnownedStringSlice& outEnd);
};

}

#endif
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