https://github.com/halide/Halide
Raw File
Tip revision: 4c63f1befa1063184c5982b11b6a2cc17d4e5815 authored by Steven Johnson on 06 April 2023, 23:34:59 UTC
Revise autoscheduler tool names to match those from #7483 (#7484)
Tip revision: 4c63f1b
CodeGen_D3D12Compute_Dev.h
#ifndef HALIDE_CODEGEN_D3D12_COMPUTE_DEV_H
#define HALIDE_CODEGEN_D3D12_COMPUTE_DEV_H

/** \file
 * Defines the code-generator for producing D3D12-compatible HLSL kernel code
 */

#include <memory>

namespace Halide {

struct Target;

namespace Internal {

struct CodeGen_GPU_Dev;

std::unique_ptr<CodeGen_GPU_Dev> new_CodeGen_D3D12Compute_Dev(const Target &target);

}  // namespace Internal
}  // namespace Halide

#endif
back to top