https://bitbucket.org/multicoreware/x265
Tip revision: 459b2cb47fd9c0e12303e3c2bee06548e453b7b3 authored by Aarthi Thirumalai on 03 March 2014, 21:43:00 UTC
vbv: bug fixes in --no-cutree flow. Ignore intracosts in calculating satdcost per cu.
vbv: bug fixes in --no-cutree flow. Ignore intracosts in calculating satdcost per cu.
Tip revision: 459b2cb
x265.h
/*****************************************************************************
* Copyright (C) 2013 x265 project
*
* Authors: Steve Borho <steve@borho.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111, USA.
*
* This program is also available under a commercial proprietary license.
* For more information, contact us at licensing@multicorewareinc.com.
*****************************************************************************/
#ifndef X265_H
#define X265_H
#include <stdint.h>
#include "x265_config.h"
#ifdef __cplusplus
extern "C" {
#endif
/* x265_encoder:
* opaque handler for encoder */
typedef struct x265_encoder x265_encoder;
/* Application developers planning to link against a shared library version of
* libx265 from a Microsoft Visual Studio or similar development environment
* will need to define X265_API_IMPORTS before including this header.
* This clause does not apply to MinGW, similar development environments, or non
* Windows platforms. */
#ifdef X265_API_IMPORTS
#define X265_API __declspec(dllimport)
#else
#define X265_API
#endif
typedef enum
{
NAL_UNIT_CODED_SLICE_TRAIL_N = 0,
NAL_UNIT_CODED_SLICE_TRAIL_R,
NAL_UNIT_CODED_SLICE_TSA_N,
NAL_UNIT_CODED_SLICE_TLA_R,
NAL_UNIT_CODED_SLICE_STSA_N,
NAL_UNIT_CODED_SLICE_STSA_R,
NAL_UNIT_CODED_SLICE_RADL_N,
NAL_UNIT_CODED_SLICE_RADL_R,
NAL_UNIT_CODED_SLICE_RASL_N,
NAL_UNIT_CODED_SLICE_RASL_R,
NAL_UNIT_CODED_SLICE_BLA_W_LP = 16,
NAL_UNIT_CODED_SLICE_BLA_W_RADL,
NAL_UNIT_CODED_SLICE_BLA_N_LP,
NAL_UNIT_CODED_SLICE_IDR_W_RADL,
NAL_UNIT_CODED_SLICE_IDR_N_LP,
NAL_UNIT_CODED_SLICE_CRA,
NAL_UNIT_VPS = 32,
NAL_UNIT_SPS,
NAL_UNIT_PPS,
NAL_UNIT_ACCESS_UNIT_DELIMITER,
NAL_UNIT_EOS,
NAL_UNIT_EOB,
NAL_UNIT_FILLER_DATA,
NAL_UNIT_PREFIX_SEI,
NAL_UNIT_SUFFIX_SEI,
NAL_UNIT_INVALID = 64,
} NalUnitType;
/* The data within the payload is already NAL-encapsulated; the type is merely
* in the struct for easy access by the calling application. All data returned
* in an x265_nal, including the data in payload, is no longer valid after the
* next call to x265_encoder_encode. Thus it must be used or copied before
* calling x265_encoder_encode again. */
typedef struct x265_nal
{
uint32_t type; /* NalUnitType */
uint32_t sizeBytes; /* size in bytes */
uint8_t* payload;
} x265_nal;
/* Used to pass pictures into the encoder, and to get picture data back out of
* the encoder. The input and output semantics are different */
typedef struct x265_picture
{
/* Must be specified on input pictures, the number of planes is determined
* by the colorSpace value */
void* planes[3];
int stride[3];
/* Must be specified on input pictures. x265_picture_init() will set it to
* the encoder's internal bit depth, but this field must describe the depth
* of the input pictures. Must be between 8 and 16. Values larger than 8
* imply 16bits per input sample. If input bit depth is larger than the
* internal bit depth, the encoder will down-shift pixels. Input samples
* larger than 8bits will be masked to internal bit depth. On output the
* bitDepth will be the internal encoder bit depth */
int bitDepth;
/* Must be specified on input pictures: X265_TYPE_AUTO or other.
* x265_picture_init() sets this to auto, returned on output */
int sliceType;
/* Ignored on input, set to picture count, returned on output */
int poc;
/* Must be specified on input pictures: X265_CSP_I420 or other. It must
* match the internal color space of the encoder. x265_picture_init() will
* initialize this value to the internal color space */
int colorSpace;
/* presentation time stamp: user-specified, returned on output */
int64_t pts;
/* display time stamp: ignored on input, copied from reordered pts. Returned
* on output */
int64_t dts;
/* The value provided on input is returned with the same picture (POC) on
* output */
void* userData;
/* new data members to this structure must be added to the end so that
* users of x265_picture_alloc/free() can be assured of future safety */
} x265_picture;
typedef enum
{
X265_DIA_SEARCH,
X265_HEX_SEARCH,
X265_UMH_SEARCH,
X265_STAR_SEARCH,
X265_FULL_SEARCH
} X265_ME_METHODS;
/* CPU flags */
/* x86 */
#define X265_CPU_CMOV 0x0000001
#define X265_CPU_MMX 0x0000002
#define X265_CPU_MMX2 0x0000004 /* MMX2 aka MMXEXT aka ISSE */
#define X265_CPU_MMXEXT X265_CPU_MMX2
#define X265_CPU_SSE 0x0000008
#define X265_CPU_SSE2 0x0000010
#define X265_CPU_SSE3 0x0000020
#define X265_CPU_SSSE3 0x0000040
#define X265_CPU_SSE4 0x0000080 /* SSE4.1 */
#define X265_CPU_SSE42 0x0000100 /* SSE4.2 */
#define X265_CPU_LZCNT 0x0000200 /* Phenom support for "leading zero count" instruction. */
#define X265_CPU_AVX 0x0000400 /* AVX support: requires OS support even if YMM registers aren't used. */
#define X265_CPU_XOP 0x0000800 /* AMD XOP */
#define X265_CPU_FMA4 0x0001000 /* AMD FMA4 */
#define X265_CPU_AVX2 0x0002000 /* AVX2 */
#define X265_CPU_FMA3 0x0004000 /* Intel FMA3 */
#define X265_CPU_BMI1 0x0008000 /* BMI1 */
#define X265_CPU_BMI2 0x0010000 /* BMI2 */
/* x86 modifiers */
#define X265_CPU_CACHELINE_32 0x0020000 /* avoid memory loads that span the border between two cachelines */
#define X265_CPU_CACHELINE_64 0x0040000 /* 32/64 is the size of a cacheline in bytes */
#define X265_CPU_SSE2_IS_SLOW 0x0080000 /* avoid most SSE2 functions on Athlon64 */
#define X265_CPU_SSE2_IS_FAST 0x0100000 /* a few functions are only faster on Core2 and Phenom */
#define X265_CPU_SLOW_SHUFFLE 0x0200000 /* The Conroe has a slow shuffle unit (relative to overall SSE performance) */
#define X265_CPU_STACK_MOD4 0x0400000 /* if stack is only mod4 and not mod16 */
#define X265_CPU_SLOW_CTZ 0x0800000 /* BSR/BSF x86 instructions are really slow on some CPUs */
#define X265_CPU_SLOW_ATOM 0x1000000 /* The Atom is terrible: slow SSE unaligned loads, slow
* SIMD multiplies, slow SIMD variable shifts, slow pshufb,
* cacheline split penalties -- gather everything here that
* isn't shared by other CPUs to avoid making half a dozen
* new SLOW flags. */
#define X265_CPU_SLOW_PSHUFB 0x2000000 /* such as on the Intel Atom */
#define X265_CPU_SLOW_PALIGNR 0x4000000 /* such as on the AMD Bobcat */
/* ARM */
#define X265_CPU_ARMV6 0x0000001
#define X265_CPU_NEON 0x0000002 /* ARM NEON */
#define X265_CPU_FAST_NEON_MRC 0x0000004 /* Transfer from NEON to ARM register is fast (Cortex-A9) */
#define X265_MAX_SUBPEL_LEVEL 7
/* Log level */
#define X265_LOG_NONE (-1)
#define X265_LOG_ERROR 0
#define X265_LOG_WARNING 1
#define X265_LOG_INFO 2
#define X265_LOG_DEBUG 3
#define X265_LOG_FULL 4
#define X265_B_ADAPT_NONE 0
#define X265_B_ADAPT_FAST 1
#define X265_B_ADAPT_TRELLIS 2
#define X265_TYPE_AUTO 0x0000 /* Let x265 choose the right type */
#define X265_TYPE_IDR 0x0001
#define X265_TYPE_I 0x0002
#define X265_TYPE_P 0x0003
#define X265_TYPE_BREF 0x0004 /* Non-disposable B-frame */
#define X265_TYPE_B 0x0005
#define X265_AQ_NONE 0
#define X265_AQ_VARIANCE 1
#define X265_AQ_AUTO_VARIANCE 2
#define IS_X265_TYPE_I(x) ((x) == X265_TYPE_I || (x) == X265_TYPE_IDR)
#define IS_X265_TYPE_B(x) ((x) == X265_TYPE_B || (x) == X265_TYPE_BREF)
/* NOTE! For this release only X265_CSP_I420 and X265_CSP_I444 are supported */
/* Supported internal color space types (according to semantics of chroma_format_idc) */
#define X265_CSP_I400 0 /* yuv 4:0:0 planar */
#define X265_CSP_I420 1 /* yuv 4:2:0 planar */
#define X265_CSP_I422 2 /* yuv 4:2:2 planar */
#define X265_CSP_I444 3 /* yuv 4:4:4 planar */
#define X265_CSP_COUNT 4 /* Number of supported internal color spaces */
/* These color spaces will eventually be supported as input pictures. The pictures will
* be converted to the appropriate planar color spaces at ingest */
#define X265_CSP_NV12 4 /* yuv 4:2:0, with one y plane and one packed u+v */
#define X265_CSP_NV16 5 /* yuv 4:2:2, with one y plane and one packed u+v */
/* Interleaved color-spaces may eventually be supported as input pictures */
#define X265_CSP_BGR 6 /* packed bgr 24bits */
#define X265_CSP_BGRA 7 /* packed bgr 32bits */
#define X265_CSP_RGB 8 /* packed rgb 24bits */
#define X265_CSP_MAX 9 /* end of list */
#define X265_EXTENDED_SAR 255 /* aspect ratio explicitly specified as width:height */
typedef struct
{
int planes;
int width[3];
int height[3];
} x265_cli_csp;
const x265_cli_csp x265_cli_csps[] =
{
{ 1, { 0, 0, 0 }, { 0, 0, 0 } }, /* i400 */
{ 3, { 0, 1, 1 }, { 0, 1, 1 } }, /* i420 */
{ 3, { 0, 1, 1 }, { 0, 0, 0 } }, /* i422 */
{ 3, { 0, 0, 0 }, { 0, 0, 0 } }, /* i444 */
{ 2, { 0, 0 }, { 0, 1 } }, /* nv12 */
{ 2, { 0, 0 }, { 0, 0 } }, /* nv16 */
};
/* rate tolerance method */
typedef enum
{
X265_RC_ABR,
X265_RC_CQP,
X265_RC_CRF
} X265_RC_METHODS;
/* Output statistics from encoder */
typedef struct x265_stats
{
double globalPsnrY;
double globalPsnrU;
double globalPsnrV;
double globalPsnr;
double globalSsim;
double elapsedEncodeTime; /* wall time since encoder was opened */
double elapsedVideoTime; /* encoded picture count / frame rate */
double bitrate; /* accBits / elapsed video time */
uint32_t encodedPictureCount; /* number of output pictures thus far */
uint32_t totalWPFrames; /* number of uni-directional weighted frames used */
uint64_t accBits; /* total bits output thus far */
/* new statistic member variables must be added below this line */
} x265_stats;
/* String values accepted by x265_param_parse() (and CLI) for various parameters */
static const char * const x265_motion_est_names[] = { "dia", "hex", "umh", "star", "full", 0 };
static const char * const x265_source_csp_names[] = { "i400", "i420", "i422", "i444", "nv12", "nv16", 0 };
static const char * const x265_video_format_names[] = { "component", "pal", "ntsc", "secam", "mac", "undef", 0 };
static const char * const x265_fullrange_names[] = { "limited", "full", 0 };
static const char * const x265_colorprim_names[] = { "", "bt709", "undef", "", "bt470m", "bt470bg", "smpte170m", "smpte240m", "film", "bt2020", 0 };
static const char * const x265_transfer_names[] = { "", "bt709", "undef", "", "bt470m", "bt470bg", "smpte170m", "smpte240m", "linear", "log100",
"log316", "iec61966-2-4", "bt1361e", "iec61966-2-1", "bt2020-10", "bt2020-12", 0 };
static const char * const x265_colmatrix_names[] = { "GBR", "bt709", "undef", "", "fcc", "bt470bg", "smpte170m", "smpte240m",
"YCgCo", "bt2020nc", "bt2020c", 0 };
static const char * const x265_sar_names[] = { "undef", "1:1", "12:11", "10:11", "16:11", "40:33", "24:11", "20:11",
"32:11", "80:33", "18:11", "15:11", "64:33", "160:99", "4:3", "3:2", "2:1", 0 };
/* x265 input parameters
*
* For version safety you may use x265_param_alloc/free() to manage the
* allocation of x265_param instances, and x265_param_parse() to assign values
* by name. By never dereferencing param fields in your own code you can treat
* x265_param as an opaque data structure */
typedef struct x265_param
{
/*== Encoder Environment ==*/
/* Enable wavefront parallel processing, greatly increases parallelism for
* less than 1% compression efficiency loss */
int bEnableWavefront;
/* Number of threads to allocate for the process global thread pool, if no
* thread pool has yet been created. 0 implies auto-detection. By default
* x265 will try to allocate one worker thread per CPU core */
int poolNumThreads;
/* Number of concurrently encoded frames, 0 implies auto-detection. By
* default x265 will use a number of frame threads emperically determined to
* be optimal for your CPU core count, between 2 and 6. Using more than one
* frame thread causes motion search in the down direction to be clamped but
* otherwise encode behavior is unaffected. With CQP rate control the output
* bitstream is deterministic for all values of frameNumThreads greater than
* 1. All other forms of rate-control can be negatively impacted by
* increases to the number of frame threads because the extra concurrency
* adds uncertainty to the bitrate estimations. There is no limit to the
* number of frame threads you use for each encoder, but frame parallelism
* is generally limited by the the number of CU rows */
int frameNumThreads;
/* The level of logging detail emitted by the encoder. X265_LOG_NONE to
* X265_LOG_FULL, default is X265_LOG_INFO */
int logLevel;
/* Enable the measurement and reporting of PSNR. Default is enabled */
int bEnablePsnr;
/* Enable the measurement and reporting of SSIM. Default is disabled */
int bEnableSsim;
/* filename of CSV log. If logLevel is X265_LOG_DEBUG, the encoder will emit
* per-slice statistics to this log file in encode order. Otherwise the
* encoder will emit per-stream statistics into the log file when
* x265_encoder_log is called (presumably at the end of the encode) */
const char *csvfn;
/* Enable the generation of SEI messages for each encoded frame containing
* the hashes of the three reconstructed picture planes. Most decoders will
* validate those hashes against the reconstructed images it generates and
* report any mismatches. This is essentially a debugging feature. Hash
* types are MD5(1), CRC(2), Checksum(3). Default is 0, none */
int decodedPictureHashSEI;
/*== Video Usability Information ==*/
/* Enable the generation of a VUI with all fields in the SPS. VUI fields
* that are not specified on the command line will have default values. */
int bEnableVuiParametersPresentFlag;
/* Enable aspect ratio in VUI. Causes the aspect_ratio_idc to be added
* to the VUI. The default is false. */
int bEnableAspectRatioIdc;
/* Aspect ratio idc to be added to the VUI. The default is 0 indicating
* the apsect ratio is unspecified. If set to X265_EXTENDED_SAR then
* sarWidth and sarHeight must also be set. */
int aspectRatioIdc;
/* Sample Aspect Ratio width in arbitrary units to be added to the VUI
* only if aspectRatioIdc is set to X265_EXTENDED_SAR. This is the width
* of an individual pixel. If this is set then sarHeight must also be set.
*/
int sarWidth;
/* Sample Aspect Ratio height in arbitrary units to be added to the VUI.
* only if aspectRatioIdc is set to X265_EXTENDED_SAR. This is the width
* of an individual pixel. If this is set then sarWidth must also be set.
*/
int sarHeight;
/* Enable overscan info present flag in the VUI. If this is set then
* bEnabledOverscanAppropriateFlag will be added to the VUI. The default
* is false. */
int bEnableOverscanInfoPresentFlag;
/* Enable overscan appropriate flag. The status of this flag is added to
* the VUI only if bEnableOverscanInfoPresentFlag is set. If this flag is
* set then cropped decoded pictures may be output for display. The default
* is false. */
int bEnableOverscanAppropriateFlag;
/* Video signal type present flag of the VUI. If this is set then
* videoFormat, bEnableVideoFullRangeFlag and
* bEnableColorDescriptionPresentFlag will be added to the VUI. The default
* is false. */
int bEnableVideoSignalTypePresentFlag;
/* Video format of the source video. 0 = component, 1 = PAL, 2 = NTSC,
* 3 = SECAM, 4 = MAC, 5 = unspecified video format is the default. */
int videoFormat;
/* Video full range flag indicates the black level and range of the luma
* and chroma signals as derived from E′Y, E′PB, and E′PR or E′R, E′G, and
* E′B real-valued component signals. False is the default. */
int bEnableVideoFullRangeFlag;
/* Color description present flag in the VUI. If this is set then
* color_primaries, transfer_characteristics and matrix_coeffs are to be added
* to the VUI. The default is false. */
int bEnableColorDescriptionPresentFlag;
/* Color primaries holds the chromacity coordinates of the source primaries.
* The default is 2. */
int colorPrimaries;
/* Transfer characteristics indicates the opto-electronic transfer characteristic
* of the source picture. The default is 2. */
int transferCharacteristics;
/* Matrix coefficients used to derive the luma and chroma signals from the red,
* blue and green primaries. The default is 2. */
int matrixCoeffs;
/* Chroma location info present flag adds chroma_sample_loc_type_top_field and
* chroma_sample_loc_type_bottom_field to the VUI. The default is false. */
int bEnableChromaLocInfoPresentFlag;
/* Chroma sample location type top field holds the chroma location in the top
* field. The default is 0. */
int chromaSampleLocTypeTopField;
/* Chroma sample location type bottom field holds the chroma location in the bottom
* field. The default is 0. */
int chromaSampleLocTypeBottomField;
/* Field seq flag specifies that the pictures are fields and each one has a
* timing SEI message. The default is false */
int bEnableFieldSeqFlag;
/* Frame field info present flag indicates that each picture has a timing SEI
* message wich includes a pic_struct, source_scan_type and duplicate_flag
* elements. If not set then the pic_struct element is not included. The
* default is false. */
int bEnableFrameFieldInfoPresentFlag;
/* Default display window flag adds def_disp_win_left_offset ,
* def_disp_win_right_offset, def_disp_win_top_offset and
* def_disp_win_bottom_offset to the VUI. The default is false. */
int bEnableDefaultDisplayWindowFlag;
/* Default display window left offset holds the left offset with the
* conformance cropping window to further crop the displayed window. */
int defDispWinLeftOffset;
/* Default display window right offset holds the right offset with the
* conformance cropping window to further crop the displayed window. */
int defDispWinRightOffset;
/* Default display window top offset holds the top offset with the
* conformance cropping window to further crop the displayed window. */
int defDispWinTopOffset;
/* Default display window bottom offset holds the bottom offset with the
* conformance cropping window to further crop the displayed window. */
int defDispWinBottomOffset;
/* VUI timing info present flag adds vui_num_units_in_tick, vui_time_scale,
* vui_poc_proportional_to_timing_flag and vui_hrd_parameters_present_flag
* to the VUI. vui_num_units_in_tick, vui_time_scale and
* vui_poc_proportional_to_timing_flag are derived from processing the input
* video. The default is false. */
int bEnableVuiTimingInfoPresentFlag;
/* VUI hrd parameters present flag adds the HRD to the VUI */
int bEnableVuiHrdParametersPresentFlag;
/* Bitstream restriction flag adds tiles_fixed_structure_flag,
* motion_vectors_over_pic_boundaries_flag, restricted_ref_pic_lists_flag,
* min_spatial_segmentation_idc, max_bytes_per_pic_denom,
* max_bit_per_min_cu_denom, log2_max_mv_length_horizontal and
* log2_max_mv_length_vertical to the VUI. All values are derived from
* processing the input video. The default is false. */
int bEnableBitstreamRestrictionFlag;
/*== Hypothetical Reference Decoder Parameters ==*/
/* Sub pic HRD params present flag determines if tic_divisor_minus2,
* du_cpb_removal_delay_increment_length_minus1,
* sub_pic_cpb_params_in_pic_timing_sei_flag,
* dpb_output_delay_du_length_minus1 and cpb_size_du_scale
* are added to the HRD. All are derived from processing the input video.
* The default is false. */
int bEnableSubPicHrdParamsPresentFlag;
/*== Internal Picture Specification ==*/
/* Internal encoder bit depth. If x265 was compiled to use 8bit pixels
* (HIGH_BIT_DEPTH=0), this field must be 8, else this field must be 10.
* Future builds may support 12bit pixels. */
int internalBitDepth;
/* Color space of internal pictures. Only X265_CSP_I420 and X265_CSP_I444
* are supported. Eventually, i422 will also be supported as an internal
* color space and other packed formats will be supported in
* x265_picture.colorSpace */
int internalCsp;
/* Numerator and denominator of frame rate */
uint32_t fpsNum;
uint32_t fpsDenom;
/* Width (in pixels) of the source pictures. If this width is not an even
* multiple of 4, the encoder will pad the pictures internally to meet this
* minimum requirement. All valid HEVC widths are supported */
int sourceWidth;
/* Height (in pixels) of the source pictures. If this height is not an even
* multiple of 4, the encoder will pad the pictures internally to meet this
* minimum requirement. All valid HEVC heights are supported */
int sourceHeight;
/*== Coding Unit (CU) definitions ==*/
/* Maxiumum CU width and height in pixels. The size must be 64, 32, or 16.
* The higher the size, the more efficiently x265 can encode areas of low
* complexity, greatly improving compression efficiency at large
* resolutions. The smaller the size, the more effective wavefront and
* frame parallelism will become because of the increase in rows. default 64 */
uint32_t maxCUSize;
/* The additional depth the residual quadtree is allowed to recurse beyond
* the coding quadtree, for inter coded blocks. This must be between 1 and
* 3. The higher the value the more efficiently the residual can be
* compressed by the DCT transforms, at the expense of much more compute */
uint32_t tuQTMaxInterDepth;
/* The additional depth the residual quadtree is allowed to recurse beyond
* the coding quadtree, for intra coded blocks. This must be between 1 and
* 3. The higher the value the more efficiently the residual can be
* compressed by the DCT transforms, at the expense of much more compute */
uint32_t tuQTMaxIntraDepth;
/*== GOP Structure and Lokoahead ==*/
/* Enable open GOP - meaning I slices are not necessariy IDR and thus frames
* encoded after an I slice may reference frames encoded prior to the I
* frame which have remained in the decoded picture buffer. Open GOP
* generally has better compression efficiency and negligable encoder
* performance impact, but the use case may preclude it. Default true */
int bOpenGOP;
/* Scenecuts closer together than this are coded as I, not IDR. */
int keyframeMin;
/* Maximum keyframe distance or intra period in number of frames. If 0 or 1,
* all frames are I frames. A negative value is casted to MAX_INT internally
* which effectively makes frame 0 the only I frame. Default is 250 */
int keyframeMax;
/* The maximum number of L0 references a P or B slice may use. This
* influences the size of the decoded picture buffer. The higher this
* number, the more reference frames there will be available for motion
* search, improving compression efficiency of most video at a cost of
* performance. Value must be between 1 and 16, default is 3 */
int maxNumReferences;
/* Sets the operating mode of the lookahead. With b-adapt 0, the GOP
* structure is fixed based on the values of keyframeMax and bframes.
* With b-adapt 1 a light lookahead is used to chose B frame placement.
* With b-adapt 2 (trellis) a viterbi B path selection is performed */
int bFrameAdaptive;
/* Maximum consecutive B frames that can be emitted by the lookehead. When
* b-adapt is 0 and keyframMax is greater than bframes, the lookahead emits
* a fixed pattern of `bframes` B frames between each P. With b-adapt 1 the
* lookahead ignores the value of bframes for the most part. With b-adapt 2
* the value of bframes determines the search (POC) distance performeed in
* both directions, quadradically increasing the compute load of the
* lookahead. The higher the value, the more B frames the lookahead may
* possibly use consecutively, usually improving compression. Default is 3,
* maximum is 16 */
int bframes;
/* When enabled, the encoder will use the B frame in the middle of each
* mini-GOP larger than 2 B frames as a motion reference for the surrounding
* B frames. This improves compression efficiency for a small performance
* penalty. Referenced B frames are treated somewhere between a B and a P
* frame by rate control. Default is enabled. */
int bBPyramid;
/* The number of frames that must be queued in the lookahead before it may
* make slice decisions. Increasing this value directly increases the encode
* latency. The longer the queue the more optimally the lookahead may make
* slice decisions, particularly with b-adapt 2. When mb-tree is enabled,
* the length of the queue linearly increases the effectiveness of the
* mb-tree analysis. Default is 40 frames, maximum is 250 */
int lookaheadDepth;
/* A value which is added to the cost estimate of B frames in the lookahead.
* It may be a positive value (making B frames appear more expensive, which
* causes the lookahead to chose more P frames) or negative, which makes the
* lookahead chose more B frames. Default is 0, there are no limits */
int bFrameBias;
/* An arbitrary threshold which determines how agressively the lookahead
* should detect scene cuts. The default (40) is recommended. */
int scenecutThreshold;
/*== Intra Coding Tools ==*/
/* Enable constrained intra prediction. This causes intra prediction to
* input samples that were inter predicted. For some use cases this is
* believed to me more robust to stream errors, but it has a compression
* penalty on P and (particularly) B slices. Defaults to diabled */
int bEnableConstrainedIntra;
/* Enable strong intra smoothing for 32x32 blocks where the reference
* samples are flat. It may or may not improve compression efficiency,
* depending on your source material. Defaults to disabled */
int bEnableStrongIntraSmoothing;
/*== Inter Coding Tools ==*/
/* ME search method (DIA, HEX, UMH, STAR, FULL). The search patterns
* (methods) are sorted in increasing complexity, with diamond being the
* simplest and fastest and full being the slowest. DIA, HEX, and UMH were
* adapted from x264 directly. STAR is an adaption of the HEVC reference
* encoder's three step search, while full is a naive exhaustive search. The
* default is the star search, it has a good balance of performance and
* compression efficiecy */
int searchMethod;
/* A value between 0 and X265_MAX_SUBPEL_LEVEL which adjusts the amount of
* effort performed during subpel refine. Default is 5 */
int subpelRefine;
/* The maximum distance from the motion prediction that the full pel motion
* search is allowed to progress before terminating. This value can have an
* effect on frame parallelism, as referenced frames must be at least this
* many rows of reconstructed pixels ahead of the referencee at all times.
* (When considering reference lag, the motion prediction must be ignored
* because it cannot be known ahead of time). Default is 60, which is the
* default max CU size (64) minus the luma HPEL half-filter length (4). If a
* smaller CU size is used, the search range should be similarly reduced */
int searchRange;
/* The maximum number of merge candidates that are considered during inter
* analysis. This number (between 1 and 5) is signaled in the stream
* headers and determines the number of bits required to signal a merge so
* it can have significant trade-offs. The smaller this number the higher
* the performance but the less compression efficiency. Default is 3 */
uint32_t maxNumMergeCand;
/* Enable weighted prediction in P slices. This enables weighting analysis
* in the lookahead, which influences slice decitions, and enables weighting
* analysis in the main encoder which allows P reference samples to have a
* weight function applied to them prior to using them for motion
* compensation. In video which has lighting changes, it can give a large
* improvement in compression efficiency. Default is enabled */
int bEnableWeightedPred;
/* Enable weighted bi-prediction in B slices. This option currently has no
* effect */
int bEnableWeightedBiPred;
/*== Analysis tools ==*/
/* Enable asymmetrical motion predictions. At CU depths 64, 32, and 16, it
* is possible to use 25%/75% split partitions in the up, down, right, left
* directions. For some material this can improve compression efficiency at
* the cost of extra analysis. bEnableRectInter must be enabled for this
* feature to be used. Default enabled */
int bEnableAMP;
/* Enable rectangular motion prediction partitions (vertical and
* horizontal), available at all CU depths from 64x64 to 8x8. Default is
* enabled */
int bEnableRectInter;
/* Enable the use of `coded block flags` (flags set to true when a residual
* has been coded for a given block) to avoid intra analysis in likely skip
* blocks. Default is disabled */
int bEnableCbfFastMode;
/* Enable early skip decisions to avoid intra and inter analysis in likely
* skip blocks. Default is disabled */
int bEnableEarlySkip;
/* Apply an optional penalty to the estimated cost of 32x32 intra blocks in
* non-intra slices. 0 is disabled, 1 enables a small penalty, and 2 enables
* a full penalty. This favors inter-coding and its low bitrate over
* potential increases in distortion, but usually improves performance.
* Default is 0 */
int rdPenalty;
/* A value betwen X265_NO_RDO_NO_RDOQ and X265_RDO_LEVEL which determines
* the level of rate distortion optimizations to perform during mode
* decisions and quantization. The more RDO the better the compression
* efficiency at a major cost of performance. Default is no RDO (0) */
int rdLevel;
/*== Coding tools ==*/
/* Enable the implicit signaling of the sign bit of the last coefficient of
* each transform unit. This saves one bit per TU at the expense of figuring
* out which coefficient can be toggled with the least distortion.
* Default is enabled */
int bEnableSignHiding;
/* Allow intra coded blocks to be encoded directly as residual without the
* DCT transform, when this improves efficiency. Checking whether the block
* will benefit from this option incurs a performance penalty. Default is
* enabled */
int bEnableTransformSkip;
/* Enable a faster determination of whether skippig the DCT transform will
* be beneficial. Slight performance gain for some compression loss. Default
* is enabled */
int bEnableTSkipFast;
/* Enable the deblocking loop filter, which improves visual quality by
* reducing blocking effects at block edges, particularly at lower bitrates
* or higher QP. When enabled it adds another CU row of reference lag,
* reducing frame parallelism effectiveness. Default is enabled */
int bEnableLoopFilter;
/* Enable the Sample Adaptive Offset loop filter, which reduces distortion
* effects by adjusting reconstructed sample values based on histogram
* analysis to better approximate the original samples. When enabled it adds
* a CU row of reference lag, reducing frame parallelism effectiveness.
* Default is enabled */
int bEnableSAO;
/* Note: when deblocking and SAO are both enabled, the loop filter CU lag is
* only one row, as they operate in series o the same row. */
/* Select the method in which SAO deals with deblocking boundary pixels. If
* 0 the right and bottom boundary areas are skipped. If 1, non-deblocked
* pixels are used entirely. Default is 0 */
int saoLcuBoundary;
/* Select the scope of the SAO optimization. If 0 SAO is performed over the
* entire output picture at once, this can severly restrict frame
* parallelism so it is not recommended for many-core machines. If 1 SAO is
* performed on LCUs in series. Default is 1 */
int saoLcuBasedOptimization;
/* Generally a small signed integer which offsets the QP used to quantize
* the Cb chroma residual (delta from luma QP specified by rate-control).
* Default is 0, which is recommended */
int cbQpOffset;
/* Generally a small signed integer which offsets the QP used to quantize
* the Cr chroma residual (delta from luma QP specified by rate-control).
* Default is 0, which is recommended */
int crQpOffset;
/*== Rate Control ==*/
struct
{
/* Explicit mode of rate-control, necessary for API users. It must
* be one of the X265_RC_METHODS enum values. */
int rateControlMode;
/* Base QP to use for Constant QP rate control. Adaptive QP may alter
* the QP used for each block. If a QP is specified on the command line
* CQP rate control is implied. Default: 32 */
int qp;
/* target bitrate for Average BitRate (ABR) rate control. If a non- zero
* bitrate is specified on the command line, ABR is implied. Default 0 */
int bitrate;
/* The degree of rate fluctuation that x265 tolerates. Rate tolerance is used
* alongwith overflow (difference between actual and target bitrate), to adjust
qp. Default is 1.0 */
double rateTolerance;
/* qComp sets the quantizer curve compression factor. It weights the frame
* quantizer based on the complexity of residual (measured by lookahead).
* Default value is 0.6. Increasing it to 1 will effectively generate CQP */
double qCompress;
/* QP offset between I/P and P/B frames. Default ipfactor: 1.4
* Default pbFactor: 1.3 */
double ipFactor;
double pbFactor;
/* Max QP difference between frames. Default: 4 */
int qpStep;
/* Ratefactor constant: targets a certain constant "quality".
* Acceptable values between 0 and 51. Default value: 28 */
double rfConstant;
/* Enable adaptive quantization. This mode distributes available bits between all
* macroblocks of a frame, assigning more bits to low complexity areas. Turning
* this ON will usually affect PSNR negatively, however SSIM and visual quality
* generally improves. Default: OFF (0) */
int aqMode;
/* Sets the strength of AQ bias towards low detail macroblocks. Valid only if
* AQ is enabled. Default value: 1.0. Acceptable values between 0.0 and 3.0 */
double aqStrength;
/* Sets the maximum rate the VBV buffer should be assumed to refill at
* Default is zero */
int vbvMaxBitrate;
/* Sets the size of the VBV buffer in kilobits. Default is zero */
int vbvBufferSize;
/* Sets how full the VBV buffer must be before playback starts. If it is less than
* 1, then the initial fill is vbv-init * vbvBufferSize. Otherwise, it is
* interpreted as the initial fill in kbits. Default is 0.9 */
double vbvBufferInit;
/* Enable CUTree ratecontrol. This keeps track of the CUs that propagate temporally
* across frames and assigns more bits to these CUs. Improves encode efficiency.
* Default: OFF (0) */
int cuTree;
/* In CRF mode, maximum CRF as caused by VBV */
double rfConstantMax;
} rc;
} x265_param;
/***
* If not called, first encoder allocated will auto-detect the CPU and
* initialize performance primitives, which are process global */
void x265_setup_primitives(x265_param *param, int cpu);
/* x265_param_alloc:
* Allocates an x265_param instance. The returned param structure is not
* special in any way, but using this method together with x265_param_free()
* and x265_param_parse() to set values by name allows the application to treat
* x265_param as an opaque data struct for version safety */
x265_param *x265_param_alloc();
/* x265_param_free:
* Use x265_param_free() to release storage for an x265_param instance
* allocated by x26_param_alloc() */
void x265_param_free(x265_param *);
/***
* Initialize an x265_param_t structure to default values
*/
void x265_param_default(x265_param *param);
/* x265_param_parse:
* set one parameter by name.
* returns 0 on success, or returns one of the following errors.
* note: BAD_VALUE occurs only if it can't even parse the value,
* numerical range is not checked until x265_encoder_open() or
* x265_encoder_reconfig().
* value=NULL means "true" for boolean options, but is a BAD_VALUE for non-booleans. */
#define X265_PARAM_BAD_NAME (-1)
#define X265_PARAM_BAD_VALUE (-2)
int x265_param_parse(x265_param *p, const char *name, const char *value);
/* x265_param_apply_profile:
* Applies the restrictions of the given profile. (one of below) */
static const char * const x265_profile_names[] = { "main", "main10", "mainstillpicture", 0 };
/* (can be NULL, in which case the function will do nothing)
* returns 0 on success, negative on failure (e.g. invalid profile name). */
int x265_param_apply_profile(x265_param *, const char *profile);
/* x265_param_default_preset:
* The same as x265_param_default, but also use the passed preset and tune
* to modify the default settings.
* (either can be NULL, which implies no preset or no tune, respectively)
*
* Currently available presets are, ordered from fastest to slowest: */
static const char * const x265_preset_names[] = { "ultrafast", "superfast", "veryfast", "faster", "fast", "medium", "slow", "slower", "veryslow", "placebo", 0 };
/* The presets can also be indexed numerically, as in:
* x265_param_default_preset( ¶m, "3", ... )
* with ultrafast mapping to "0" and placebo mapping to "9". This mapping may
* of course change if new presets are added in between, but will always be
* ordered from fastest to slowest.
*
* Warning: the speed of these presets scales dramatically. Ultrafast is a full
* 100 times faster than placebo!
*
* Currently available tunings are: */
static const char * const x265_tune_names[] = { "psnr", "ssim", "zero-latency", 0 };
/* returns 0 on success, negative on failure (e.g. invalid preset/tune name). */
int x265_param_default_preset(x265_param *, const char *preset, const char *tune);
/* x265_picture_alloc:
* Allocates an x265_picture instance. The returned picture structure is not
* special in any way, but using this method together with x265_picture_free()
* and x265_picture_init() allows some version safety. New picture fields will
* always be added to the end of x265_picture */
x265_picture *x265_picture_alloc();
/* x265_picture_free:
* Use x265_picture_free() to release storage for an x265_picture instance
* allocated by x26_picture_alloc() */
void x265_picture_free(x265_picture *);
/***
* Initialize an x265_picture structure to default values. It sets the pixel
* depth and color space to the encoder's internal values and sets the slice
* type to auto - so the lookahead will determine slice type.
*/
void x265_picture_init(x265_param *param, x265_picture *pic);
/* x265_max_bit_depth:
* Specifies the maximum number of bits per pixel that x265 can input. This
* is also the max bit depth that x265 encodes in. When x265_max_bit_depth
* is 8, the internal and input bit depths must be 8. When
* x265_max_bit_depth is 12, the internal and input bit depths can be
* either 8, 10, or 12. Note that the internal bit depth must be the same
* for all encoders allocated in the same process. */
X265_API extern const int x265_max_bit_depth;
/* x265_version_str:
* A static string containing the version of this compiled x265 library */
X265_API extern const char *x265_version_str;
/* x265_build_info:
* A static string describing the compiler and target architecture */
X265_API extern const char *x265_build_info_str;
/* Force a link error in the case of linking against an incompatible API version.
* Glue #defines exist to force correct macro expansion; the final output of the macro
* is x265_encoder_open_##X264_BUILD (for purposes of dlopen). */
#define x265_encoder_glue1(x, y) x ## y
#define x265_encoder_glue2(x, y) x265_encoder_glue1(x, y)
#define x265_encoder_open x265_encoder_glue2(x265_encoder_open_, X265_BUILD)
/* x265_encoder_open:
* create a new encoder handler, all parameters from x265_param_t are copied */
x265_encoder* x265_encoder_open(x265_param *);
/* x265_encoder_headers:
* return the SPS and PPS that will be used for the whole stream.
* *pi_nal is the number of NAL units outputted in pp_nal.
* returns negative on error.
* the payloads of all output NALs are guaranteed to be sequential in memory. */
int x265_encoder_headers(x265_encoder *, x265_nal **pp_nal, uint32_t *pi_nal);
/* x265_encoder_encode:
* encode one picture.
* *pi_nal is the number of NAL units outputted in pp_nal.
* returns negative on error, zero if no NAL units returned.
* the payloads of all output NALs are guaranteed to be sequential in memory. */
int x265_encoder_encode(x265_encoder *encoder, x265_nal **pp_nal, uint32_t *pi_nal, x265_picture *pic_in, x265_picture *pic_out);
/* x265_encoder_get_stats:
* returns encoder statistics */
void x265_encoder_get_stats(x265_encoder *encoder, x265_stats *, uint32_t statsSizeBytes);
/* x265_encoder_log:
* write a line to the configured CSV file. If a CSV filename was not
* configured, or file open failed, or the log level indicated frame level
* logging, this function will perform no write. */
void x265_encoder_log(x265_encoder *encoder, int argc, char **argv);
/* x265_encoder_close:
* close an encoder handler */
void x265_encoder_close(x265_encoder *);
/***
* Release library static allocations
*/
void x265_cleanup(void);
/***
* Convert ssim into db
*/
double x265_ssim(double ssim);
#ifdef __cplusplus
}
#endif
#endif // X265_H