https://github.com/Kitware/CMake
Tip revision: cbc9a9514d0dd00b35b3de694dab02a387ec2b52 authored by Brad King on 22 May 2014, 14:41:12 UTC
CMake 3.0.0-rc6
CMake 3.0.0-rc6
Tip revision: cbc9a95
cmFindProgramCommand.h
/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#ifndef cmFindProgramCommand_h
#define cmFindProgramCommand_h
#include "cmFindBase.h"
/** \class cmFindProgramCommand
* \brief Define a command to search for an executable program.
*
* cmFindProgramCommand is used to define a CMake variable
* that specifies an executable program. The command searches
* in the current path (e.g., PATH environment variable) for
* an executable that matches one of the supplied names.
*/
class cmFindProgramCommand : public cmFindBase
{
public:
/**
* This is a virtual constructor for the command.
*/
virtual cmCommand* Clone()
{
return new cmFindProgramCommand;
}
/**
* This is called when the command is first encountered in
* the CMakeLists.txt file.
*/
virtual bool InitialPass(std::vector<std::string> const& args,
cmExecutionStatus &status);
/**
* This determines if the command is invoked when in script mode.
*/
virtual bool IsScriptable() const { return true; }
/**
* The name of the command as specified in CMakeList.txt.
*/
virtual const char* GetName() const { return "find_program";}
cmTypeMacro(cmFindProgramCommand, cmFindBase);
protected:
std::string FindProgram(std::vector<std::string> names);
private:
std::string FindAppBundle(std::vector<std::string> names);
std::string GetBundleExecutable(std::string bundlePath);
};
#endif