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Tip revision: 5cfc2e926af645840c6a0464451af18f08528879 authored by Brad King on 11 November 2016, 14:24:18 UTC
CMake 3.7.0
Tip revision: 5cfc2e9
cmIncludeCommand.h
/* Distributed under the OSI-approved BSD 3-Clause License.  See accompanying
   file Copyright.txt or https://cmake.org/licensing for details.  */
#ifndef cmIncludeCommand_h
#define cmIncludeCommand_h

#include "cmCommand.h"

/** \class cmIncludeCommand
 * \brief cmIncludeCommand defines a list of distant
 *  files that can be "included" in the current list file.
 *  In almost every sense, this is identical to a C/C++
 *  #include command.  Arguments are first expended as usual.
 */
class cmIncludeCommand : public cmCommand
{
public:
  /**
   * This is a virtual constructor for the command.
   */
  cmCommand* Clone() CM_OVERRIDE { return new cmIncludeCommand; }

  /**
   * This is called when the command is first encountered in
   * the CMakeLists.txt file.
   */
  bool InitialPass(std::vector<std::string> const& args,
                   cmExecutionStatus& status) CM_OVERRIDE;

  /**
   * This determines if the command is invoked when in script mode.
   */
  bool IsScriptable() const CM_OVERRIDE { return true; }

  /**
   * The name of the command as specified in CMakeList.txt.
   */
  std::string GetName() const CM_OVERRIDE { return "include"; }

  cmTypeMacro(cmIncludeCommand, cmCommand);
};

#endif
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