https://github.com/Kitware/CMake
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Tip revision: 8bd6af0d6386d1e0b26ff594b7d42621d67b5985 authored by Brad King on 02 May 2017, 12:40:39 UTC
CMake 3.8.1
Tip revision: 8bd6af0
cmIncludeDirectoryCommand.h
/* Distributed under the OSI-approved BSD 3-Clause License.  See accompanying
   file Copyright.txt or https://cmake.org/licensing for details.  */
#ifndef cmIncludeDirectoryCommand_h
#define cmIncludeDirectoryCommand_h

#include <cmConfigure.h>
#include <string>
#include <vector>

#include "cmCommand.h"

class cmExecutionStatus;

/** \class cmIncludeDirectoryCommand
 * \brief Add include directories to the build.
 *
 * cmIncludeDirectoryCommand is used to specify directory locations
 * to search for included files.
 */
class cmIncludeDirectoryCommand : public cmCommand
{
public:
  /**
   * This is a virtual constructor for the command.
   */
  cmCommand* Clone() CM_OVERRIDE { return new cmIncludeDirectoryCommand; }

  /**
   * This is called when the command is first encountered in
   * the CMakeLists.txt file.
   */
  bool InitialPass(std::vector<std::string> const& args,
                   cmExecutionStatus& status) CM_OVERRIDE;

  /**
   * The name of the command as specified in CMakeList.txt.
   */
  std::string GetName() const CM_OVERRIDE { return "include_directories"; }

protected:
  // used internally
  void GetIncludes(const std::string& arg, std::vector<std::string>& incs);
  void NormalizeInclude(std::string& inc);
};

#endif
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