https://github.com/Kitware/CMake
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Tip revision: 3b7f19a72ff2216b4613fdc8c5edf5d56e74d6fc authored by Brad King on 24 March 2017, 12:47:13 UTC
CMake 3.8.0-rc3
Tip revision: 3b7f19a
cmListCommand.h
/* Distributed under the OSI-approved BSD 3-Clause License.  See accompanying
   file Copyright.txt or https://cmake.org/licensing for details.  */
#ifndef cmListCommand_h
#define cmListCommand_h

#include <cmConfigure.h>
#include <string>
#include <vector>

#include "cmCommand.h"

class cmExecutionStatus;

/** \class cmListCommand
 * \brief Common list operations
 *
 */
class cmListCommand : public cmCommand
{
public:
  /**
   * This is a virtual constructor for the command.
   */
  cmCommand* Clone() CM_OVERRIDE { return new cmListCommand; }

  /**
   * This is called when the command is first encountered in
   * the CMakeLists.txt file.
   */
  bool InitialPass(std::vector<std::string> const& args,
                   cmExecutionStatus& status) CM_OVERRIDE;

  /**
   * This determines if the command is invoked when in script mode.
   */
  bool IsScriptable() const CM_OVERRIDE { return true; }

  /**
   * The name of the command as specified in CMakeList.txt.
   */
  std::string GetName() const CM_OVERRIDE { return "list"; }

protected:
  bool HandleLengthCommand(std::vector<std::string> const& args);
  bool HandleGetCommand(std::vector<std::string> const& args);
  bool HandleAppendCommand(std::vector<std::string> const& args);
  bool HandleFindCommand(std::vector<std::string> const& args);
  bool HandleInsertCommand(std::vector<std::string> const& args);
  bool HandleRemoveAtCommand(std::vector<std::string> const& args);
  bool HandleRemoveItemCommand(std::vector<std::string> const& args);
  bool HandleRemoveDuplicatesCommand(std::vector<std::string> const& args);
  bool HandleSortCommand(std::vector<std::string> const& args);
  bool HandleReverseCommand(std::vector<std::string> const& args);
  bool HandleFilterCommand(std::vector<std::string> const& args);
  bool FilterRegex(std::vector<std::string> const& args, bool includeMatches,
                   std::string const& listName,
                   std::vector<std::string>& varArgsExpanded);

  bool GetList(std::vector<std::string>& list, const std::string& var);
  bool GetListString(std::string& listString, const std::string& var);
};

#endif
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