https://github.com/Kitware/CMake
Tip revision: 1bb4c7be11b2fb7a19aeedfffdbb341553aae9d2 authored by David Cole on 15 February 2011, 15:31:54 UTC
CMake 2.8.4
CMake 2.8.4
Tip revision: 1bb4c7b
cmLocalVisualStudioGenerator.cxx
/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#include "cmLocalVisualStudioGenerator.h"
#include "cmGlobalGenerator.h"
#include "cmMakefile.h"
#include "cmSourceFile.h"
#include "cmSystemTools.h"
#include "cmCustomCommandGenerator.h"
#include "windows.h"
//----------------------------------------------------------------------------
cmLocalVisualStudioGenerator::cmLocalVisualStudioGenerator()
{
this->WindowsShell = true;
this->WindowsVSIDE = true;
}
//----------------------------------------------------------------------------
cmLocalVisualStudioGenerator::~cmLocalVisualStudioGenerator()
{
}
//----------------------------------------------------------------------------
cmsys::auto_ptr<cmCustomCommand>
cmLocalVisualStudioGenerator::MaybeCreateImplibDir(cmTarget& target,
const char* config)
{
cmsys::auto_ptr<cmCustomCommand> pcc;
// If an executable exports symbols then VS wants to create an
// import library but forgets to create the output directory.
if(target.GetType() != cmTarget::EXECUTABLE) { return pcc; }
std::string outDir = target.GetDirectory(config, false);
std::string impDir = target.GetDirectory(config, true);
if(impDir == outDir) { return pcc; }
// Add a pre-build event to create the directory.
cmCustomCommandLine command;
command.push_back(this->Makefile->GetRequiredDefinition("CMAKE_COMMAND"));
command.push_back("-E");
command.push_back("make_directory");
command.push_back(impDir);
std::vector<std::string> no_output;
std::vector<std::string> no_depends;
cmCustomCommandLines commands;
commands.push_back(command);
pcc.reset(new cmCustomCommand(0, no_output, no_depends, commands, 0, 0));
pcc->SetEscapeOldStyle(false);
pcc->SetEscapeAllowMakeVars(true);
return pcc;
}
//----------------------------------------------------------------------------
bool cmLocalVisualStudioGenerator::SourceFileCompiles(const cmSourceFile* sf)
{
// Identify the language of the source file.
if(const char* lang = this->GetSourceFileLanguage(*sf))
{
// Check whether this source will actually be compiled.
return (!sf->GetCustomCommand() &&
!sf->GetPropertyAsBool("HEADER_FILE_ONLY") &&
!sf->GetPropertyAsBool("EXTERNAL_OBJECT"));
}
else
{
// Unknown source file language. Assume it will not be compiled.
return false;
}
}
//----------------------------------------------------------------------------
void cmLocalVisualStudioGenerator::CountObjectNames(
const std::vector<cmSourceGroup>& groups,
std::map<cmStdString, int>& counts)
{
for(unsigned int i = 0; i < groups.size(); ++i)
{
cmSourceGroup sg = groups[i];
std::vector<const cmSourceFile*> const& srcs = sg.GetSourceFiles();
for(std::vector<const cmSourceFile*>::const_iterator s = srcs.begin();
s != srcs.end(); ++s)
{
const cmSourceFile* sf = *s;
if(this->SourceFileCompiles(sf))
{
std::string objectName = cmSystemTools::LowerCase(
cmSystemTools::GetFilenameWithoutLastExtension(
sf->GetFullPath()));
objectName += ".obj";
counts[objectName] += 1;
}
}
this->CountObjectNames(sg.GetGroupChildren(), counts);
}
}
//----------------------------------------------------------------------------
void cmLocalVisualStudioGenerator::InsertNeedObjectNames(
const std::vector<cmSourceGroup>& groups,
std::map<cmStdString, int>& count)
{
for(unsigned int i = 0; i < groups.size(); ++i)
{
cmSourceGroup sg = groups[i];
std::vector<const cmSourceFile*> const& srcs = sg.GetSourceFiles();
for(std::vector<const cmSourceFile*>::const_iterator s = srcs.begin();
s != srcs.end(); ++s)
{
const cmSourceFile* sf = *s;
if(this->SourceFileCompiles(sf))
{
std::string objectName = cmSystemTools::LowerCase(
cmSystemTools::GetFilenameWithoutLastExtension(sf->GetFullPath()));
objectName += ".obj";
if(count[objectName] > 1)
{
this->NeedObjectName.insert(sf);
}
}
}
this->InsertNeedObjectNames(sg.GetGroupChildren(), count);
}
}
//----------------------------------------------------------------------------
void cmLocalVisualStudioGenerator::ComputeObjectNameRequirements
(std::vector<cmSourceGroup> const& sourceGroups)
{
// Clear the current set of requirements.
this->NeedObjectName.clear();
// Count the number of object files with each name. Note that
// windows file names are not case sensitive.
std::map<cmStdString, int> objectNameCounts;
this->CountObjectNames(sourceGroups, objectNameCounts);
// For all source files producing duplicate names we need unique
// object name computation.
this->InsertNeedObjectNames(sourceGroups, objectNameCounts);
}
//----------------------------------------------------------------------------
std::string cmLocalVisualStudioGenerator::CheckForErrorLine()
{
return "if errorlevel 1 goto :VCReportError";
}
//----------------------------------------------------------------------------
std::string cmLocalVisualStudioGenerator::GetCheckForErrorLine()
{
return this->CheckForErrorLine();
}
//----------------------------------------------------------------------------
std::string
cmLocalVisualStudioGenerator
::ConstructScript(cmCustomCommand const& cc,
const char* configName,
const char* newline_text)
{
const cmCustomCommandLines& commandLines = cc.GetCommandLines();
const char* workingDirectory = cc.GetWorkingDirectory();
cmCustomCommandGenerator ccg(cc, configName, this->Makefile);
RelativeRoot relativeRoot = workingDirectory? NONE : START_OUTPUT;
// Avoid leading or trailing newlines.
const char* newline = "";
// Store the script in a string.
std::string script;
if(workingDirectory)
{
// Change the working directory.
script += newline;
newline = newline_text;
script += "cd ";
script += this->Convert(workingDirectory, FULL, SHELL);
// Change the working drive.
if(workingDirectory[0] && workingDirectory[1] == ':')
{
script += newline;
newline = newline_text;
script += workingDirectory[0];
script += workingDirectory[1];
}
}
// for visual studio IDE add extra stuff to the PATH
// if CMAKE_MSVCIDE_RUN_PATH is set.
if(this->Makefile->GetDefinition("MSVC_IDE"))
{
const char* extraPath =
this->Makefile->GetDefinition("CMAKE_MSVCIDE_RUN_PATH");
if(extraPath)
{
script += newline;
newline = newline_text;
script += "set PATH=";
script += extraPath;
script += ";%PATH%";
}
}
// Write each command on a single line.
for(unsigned int c = 0; c < ccg.GetNumberOfCommands(); ++c)
{
// Start a new line.
script += newline;
newline = newline_text;
// Add this command line.
std::string cmd = ccg.GetCommand(c);
script += this->Convert(cmd.c_str(), relativeRoot, SHELL);
ccg.AppendArguments(c, script);
// After each custom command, check for an error result.
// If there was an error, jump to the VCReportError label,
// skipping the run of any subsequent commands in this
// sequence.
//
script += newline_text;
script += this->GetCheckForErrorLine();
}
return script;
}