https://github.com/drohmer/velocity_skinning_replicability
Tip revision: 2f0c554555dabbde29a200f683a6d8e82de3b4e0 authored by Damien Rohmer on 14 April 2021, 18:58:00 UTC
update
update
Tip revision: 2f0c554
index.html
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title> Velocity Skinning </title>
<link rel="stylesheet" href="style.css">
<script src="lib/three.min.js" defer></script>
<script src="lib/inflate.min.js" defer></script>
<script src="lib/GLTFLoader.js" defer></script>
<script src="lib/OBJLoader.js" defer></script>
<script src="lib/FBXLoader.js" defer></script>
<script src="lib/OrbitControls.js" defer></script>
<script src="lib/stats.min.js" defer></script>
<script src="lib/dat.gui.min.js" defer></script>
<script src="lib/EffectComposer.js" defer></script>
<script src="lib/ShaderPass.js" defer></script>
<script src="lib/CopyShader.js" defer></script>
<script src="lib/ShadowMapViewer.js" defer></script>
<script src="lib/UnpackDepthRGBAShader.js" defer></script>
<script src="lib/DepthLimitedBlurShader.js" defer></script>
<script src="lib/RenderPass.js" defer></script>
<script src="lib/SAOShader.js" defer></script>
<script src="lib/SAOPass.js" defer></script>
<script src="js/sceneElements.js" defer></script>
<script src="js/initEmptyScene.js" defer></script>
<script src="js/extra.js" defer></script>
<script src="js/parser.js" defer></script>
<script src="js/skeleton.js" defer></script>
<script src="js/skinning.js" defer></script>
<script src="js/velocity_skinning.js" defer></script>
<script src="scene.js" defer></script>
</head>
<body>
<div id="Tag3DScene"> </div>
</body>
</html>