https://github.com/libav/libav
Tip revision: 4d073ddac95d789f23c3ee6f7b5348599b39f047 authored by Sean McGovern on 02 September 2013, 16:22:14 UTC
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Tip revision: 4d073dd
txd.c
/*
* Renderware TeXture Dictionary (.txd) image decoder
* Copyright (c) 2007 Ivo van Poorten
*
* See also: http://wiki.multimedia.cx/index.php?title=TXD
*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "libavutil/intreadwrite.h"
#include "libavutil/imgutils.h"
#include "avcodec.h"
#include "bytestream.h"
#include "internal.h"
#include "s3tc.h"
typedef struct TXDContext {
AVFrame picture;
} TXDContext;
static av_cold int txd_init(AVCodecContext *avctx) {
TXDContext *s = avctx->priv_data;
avcodec_get_frame_defaults(&s->picture);
avctx->coded_frame = &s->picture;
return 0;
}
static int txd_decode_frame(AVCodecContext *avctx, void *data, int *got_frame,
AVPacket *avpkt) {
TXDContext * const s = avctx->priv_data;
GetByteContext gb;
AVFrame *picture = data;
AVFrame * const p = &s->picture;
unsigned int version, w, h, d3d_format, depth, stride, flags;
unsigned int y, v;
uint8_t *ptr;
uint32_t *pal;
bytestream2_init(&gb, avpkt->data, avpkt->size);
version = bytestream2_get_le32(&gb);
bytestream2_skip(&gb, 72);
d3d_format = bytestream2_get_le32(&gb);
w = bytestream2_get_le16(&gb);
h = bytestream2_get_le16(&gb);
depth = bytestream2_get_byte(&gb);
bytestream2_skip(&gb, 2);
flags = bytestream2_get_byte(&gb);
if (version < 8 || version > 9) {
av_log(avctx, AV_LOG_ERROR, "texture data version %i is unsupported\n",
version);
return -1;
}
if (depth == 8) {
avctx->pix_fmt = AV_PIX_FMT_PAL8;
} else if (depth == 16 || depth == 32) {
avctx->pix_fmt = AV_PIX_FMT_RGB32;
} else {
av_log(avctx, AV_LOG_ERROR, "depth of %i is unsupported\n", depth);
return -1;
}
if (p->data[0])
avctx->release_buffer(avctx, p);
if (av_image_check_size(w, h, 0, avctx))
return -1;
if (w != avctx->width || h != avctx->height)
avcodec_set_dimensions(avctx, w, h);
if (ff_get_buffer(avctx, p) < 0) {
av_log(avctx, AV_LOG_ERROR, "get_buffer() failed\n");
return -1;
}
p->pict_type = AV_PICTURE_TYPE_I;
ptr = p->data[0];
stride = p->linesize[0];
if (depth == 8) {
pal = (uint32_t *) p->data[1];
for (y = 0; y < 256; y++) {
v = bytestream2_get_be32(&gb);
pal[y] = (v >> 8) + (v << 24);
}
bytestream2_skip(&gb, 4);
for (y=0; y<h; y++) {
bytestream2_get_buffer(&gb, ptr, w);
ptr += stride;
}
} else if (depth == 16) {
bytestream2_skip(&gb, 4);
switch (d3d_format) {
case 0:
if (!(flags & 1))
goto unsupported;
case FF_S3TC_DXT1:
ff_decode_dxt1(&gb, ptr, w, h, stride);
break;
case FF_S3TC_DXT3:
ff_decode_dxt3(&gb, ptr, w, h, stride);
break;
default:
goto unsupported;
}
} else if (depth == 32) {
switch (d3d_format) {
case 0x15:
case 0x16:
for (y=0; y<h; y++) {
bytestream2_get_buffer(&gb, ptr, w * 4);
ptr += stride;
}
break;
default:
goto unsupported;
}
}
*picture = s->picture;
*got_frame = 1;
return avpkt->size;
unsupported:
av_log(avctx, AV_LOG_ERROR, "unsupported d3d format (%08x)\n", d3d_format);
return -1;
}
static av_cold int txd_end(AVCodecContext *avctx) {
TXDContext *s = avctx->priv_data;
if (s->picture.data[0])
avctx->release_buffer(avctx, &s->picture);
return 0;
}
AVCodec ff_txd_decoder = {
.name = "txd",
.type = AVMEDIA_TYPE_VIDEO,
.id = AV_CODEC_ID_TXD,
.priv_data_size = sizeof(TXDContext),
.init = txd_init,
.close = txd_end,
.decode = txd_decode_frame,
.capabilities = CODEC_CAP_DR1,
.long_name = NULL_IF_CONFIG_SMALL("Renderware TXD (TeXture Dictionary) image"),
};