https://github.com/scummvm/scummvm
Raw File
Tip revision: c01ca21bdca97064b3abbc383fee472192387905 authored by Lothar Serra Mari on 16 October 2022, 20:35:28 UTC
RELEASE: This is 2.6.2pre
Tip revision: c01ca21
detection.h
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#ifndef MYST3_DETECTION_H
#define MYST3_DETECTION_H

#include "engines/advancedDetector.h"

namespace Myst3 {

enum GameLocalizationType {
	kLocMonolingual,
	kLocMulti2,
	kLocMulti6
};

struct Myst3GameDescription {
	ADGameDescription desc;
	uint32 localizationType;
};

} // End of namespace Myst3

#endif // MYST3_DETECTION_H
back to top