https://github.com/scummvm/scummvm
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Tip revision: dd1bc997a35ac27db00b1e3bbd2a01a6f04ffbb3 authored by Eugene Sandulenko on 17 January 2020, 20:01:12 UTC
DISTS: Generated Code::Blocks and MSVC project files
Tip revision: dd1bc99
resource.h
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#ifndef TOON_RESOURCE_H
#define TOON_RESOURCE_H

#include "common/array.h"
#include "common/str.h"
#include "common/file.h"
#include "common/stream.h"

#define MAX_CACHE_SIZE	(4 * 1024 * 1024)

namespace Toon {

class PakFile {
public:
	PakFile();
	~PakFile();

	void open(Common::SeekableReadStream *rs, const Common::String &packName);
	uint8 *getFileData(const Common::String &fileName, uint32 *fileSize);
	Common::String getPackName() { return _packName; }
	Common::SeekableReadStream *createReadStream(const Common::String &fileName);
	void close();

protected:
	struct File {
		char _name[13];
		int32 _offset;
		int32 _size;
	};
	Common::String _packName;

	uint32 _numFiles;
	Common::Array<File> _files;
};

class ToonEngine;

class CacheEntry {
public:
	CacheEntry() : _age(0), _size(0), _data(0) {}
	~CacheEntry() {
		free(_data);
	}

	Common::String _packName;
	Common::String _fileName;
	uint32 _age;
	uint32 _size;
	uint8 *_data;
};

class Resources {
public:
	Resources(ToonEngine *vm);
	~Resources();
	void openPackage(const Common::String &file);
	void closePackage(const Common::String &fileName);
	Common::SeekableReadStream *openFile(const Common::String &file);
	uint8 *getFileData(const Common::String &fileName, uint32 *fileSize); // this memory must be copied to your own structures!
	void purgeFileData();

protected:
	ToonEngine *_vm;
	Common::Array<uint8 *> _allocatedFileData;
	Common::Array<PakFile *> _pakFiles;
	uint32 _cacheSize;
	Common::Array<CacheEntry *> _resourceCache;

	void removePackageFromCache(const Common::String &packName);
	bool getFromCache(const Common::String &fileName, uint32 *fileSize, uint8 **fileData);
	void addToCache(const Common::String &packName, const Common::String &fileName, uint32 fileSize, uint8 *fileData);
};

} // End of namespace Toon
#endif
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