https://github.com/scummvm/scummvm
Raw File
Tip revision: a07be8c665e5c464fda147d7654c7c25498e1393 authored by Lothar Serra Mari on 05 June 2022, 18:43:05 UTC
RELEASE: This is 2.7.0git
Tip revision: a07be8c
da.po
# Dansk translation for ScummVM
# Copyright (C) 2010-2017 The ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# Steffen Nyeland <steffen@nyeland.dk>, 2010.
# scootergrisen, 2018.
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2022-06-05 17:57+0000\n"
"PO-Revision-Date: 2021-11-07 02:48+0000\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Danish <https://translations.scummvm.org/projects/scummvm/"
"scummvm/da/>\n"
"Language: da\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 4.4\n"
"X-Language-name: Dansk\n"

#. I18N: built on <build date> with <compiler>
#: gui/about.cpp:103
#, fuzzy, c-format
#| msgid "(built on %s)"
msgid "(built on %s with %s)"
msgstr "(bygget %s)"

#: gui/about.cpp:110
msgid "Features compiled in:"
msgstr "Funktionaliteter som er kompileret ind:"

#: gui/about.cpp:119
msgid "Available engines:"
msgstr "Tilgængelige motorer:"

#: gui/browser.cpp:74 backends/dialogs/macosx/macosx-dialogs.mm:90
msgid "Show hidden files"
msgstr "Vis skjulte filer"

#: gui/browser.cpp:74
msgid "Show files marked with the hidden attribute"
msgstr "Vis filer markeret med skjult-attribut"

#: gui/browser.cpp:78 gui/remotebrowser.cpp:56
msgid "Go up"
msgstr "Gå op"

#: gui/browser.cpp:78 gui/browser.cpp:80 gui/remotebrowser.cpp:56
#: gui/remotebrowser.cpp:58
msgid "Go to previous directory level"
msgstr "Gå til forrige mappeniveau"

#: gui/browser.cpp:80 gui/remotebrowser.cpp:58
msgctxt "lowres"
msgid "Go up"
msgstr "Gå op"

#: gui/browser.cpp:81 gui/chooser.cpp:45 gui/downloadiconsdialog.cpp:161
#: gui/editgamedialog.cpp:384 gui/editrecorddialog.cpp:66
#: gui/filebrowser-dialog.cpp:68 gui/fluidsynth-dialog.cpp:152
#: gui/massadd.cpp:91 gui/options.cpp:2193 gui/predictivedialog.cpp:68
#: gui/recorderdialog.cpp:67 gui/recorderdialog.cpp:154
#: gui/remotebrowser.cpp:59 gui/saveload-dialog.cpp:62
#: gui/saveload-dialog.cpp:406 gui/saveload-dialog.cpp:477
#: gui/saveload-dialog.cpp:779 gui/saveload-dialog.cpp:1172
#: gui/themebrowser.cpp:54 gui/unknown-game-dialog.cpp:53
#: engines/engine.cpp:720 backends/dialogs/gtk/gtk-dialogs.cpp:63
#: backends/events/default/default-events.cpp:194
#: backends/events/default/default-events.cpp:218
#: backends/platform/wii/options.cpp:47 engines/asylum/asylum.cpp:201
#: engines/buried/saveload.cpp:69 engines/cine/saveload.cpp:863
#: engines/drascula/saveload.cpp:48 engines/grim/inputdialog.cpp:84
#: engines/mohawk/myst_stacks/menu.cpp:283
#: engines/mohawk/myst_stacks/menu.cpp:300
#: engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:349
#: engines/mohawk/riven_stacks/aspit.cpp:371
#: engines/mohawk/riven_stacks/aspit.cpp:455 engines/nancy/dialogs.cpp:100
#: engines/parallaction/saveload.cpp:270 engines/scumm/dialogs.cpp:178
#: engines/sword1/control.cpp:888 engines/wintermute/wintermute.cpp:182
msgid "Cancel"
msgstr "Annuller"

#: gui/browser.cpp:82 gui/chooser.cpp:46 gui/filebrowser-dialog.cpp:69
#: gui/remotebrowser.cpp:60 gui/themebrowser.cpp:55
#: backends/dialogs/gtk/gtk-dialogs.cpp:62
#: backends/dialogs/macosx/macosx-dialogs.mm:144
#: backends/dialogs/win32/win32-dialogs.cpp:136
msgid "Choose"
msgstr "Vælg"

#: gui/downloaddialog.cpp:48
msgid "Select directory where to download game data"
msgstr "Vælg mappe hvor spildata skal gemmes"

#: gui/downloaddialog.cpp:49 gui/editgamedialog.cpp:583 gui/launcher.cpp:274
msgid "Select directory with game data"
msgstr "Vælg mappe med spildata"

#: gui/downloaddialog.cpp:51 gui/downloaddialog.cpp:226
msgid "From: "
msgstr "Fra: "

#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:227
msgid "To: "
msgstr "Til: "

#: gui/downloaddialog.cpp:63 gui/downloadiconsdialog.cpp:93
#: gui/downloadiconsdialog.cpp:136 gui/downloadiconsdialog.cpp:146
#: gui/downloadiconsdialog.cpp:168 gui/downloadiconsdialog.cpp:182
msgid "Cancel download"
msgstr "Annuller download"

#: gui/downloaddialog.cpp:65
msgctxt "lowres"
msgid "Cancel download"
msgstr "Annuller download"

#: gui/downloaddialog.cpp:67 gui/downloadiconsdialog.cpp:94
#: gui/downloadiconsdialog.cpp:172
msgid "Hide"
msgstr "Skjul"

#: gui/downloaddialog.cpp:117
msgid ""
"It looks like your connection is limited. Do you really want to download "
"files with it?"
msgstr ""
"Det ser ud til at din forbindelse er begrænset. Er du sikker på, at du vil "
"bruge den til at downloade filer?"

#: gui/downloaddialog.cpp:118 gui/downloaddialog.cpp:152
#: gui/filebrowser-dialog.cpp:136 gui/fluidsynth-dialog.cpp:217
#: gui/launcher.cpp:398 gui/launcher.cpp:427 gui/launcher.cpp:470
#: gui/options.cpp:3138 gui/options.cpp:3176
#: backends/events/default/default-events.cpp:194 engines/buried/buried.cpp:580
#: engines/director/events.cpp:91 engines/grim/grim.cpp:357
#: engines/kyra/gui/saveload_eob.cpp:597 engines/kyra/gui/saveload_eob.cpp:630
#: engines/parallaction/metaengine.cpp:145
#: engines/sci/graphics/controls32.cpp:927
msgid "Yes"
msgstr "Ja"

#: gui/downloaddialog.cpp:118 gui/downloaddialog.cpp:153
#: gui/filebrowser-dialog.cpp:136 gui/fluidsynth-dialog.cpp:217
#: gui/launcher.cpp:398 gui/launcher.cpp:427 gui/launcher.cpp:470
#: gui/options.cpp:3138 gui/options.cpp:3176 engines/buried/buried.cpp:580
#: engines/director/events.cpp:91 engines/grim/grim.cpp:357
#: engines/kyra/gui/saveload_eob.cpp:597 engines/kyra/gui/saveload_eob.cpp:630
#: engines/parallaction/metaengine.cpp:151
#: engines/sci/graphics/controls32.cpp:927
msgid "No"
msgstr "Nej"

#: gui/downloaddialog.cpp:136 gui/launcher.cpp:572
msgid "ScummVM couldn't open the specified directory!"
msgstr "ScummVM kunne ikke åbne den angivne mappe!"

#: gui/downloaddialog.cpp:146
msgid ""
"Cannot create a directory to download - the specified directory has a file "
"with the same name."
msgstr ""
"Kan ikke oprette et mappe til download - den angivne mappe har en fil med "
"det samme navn."

#: gui/downloaddialog.cpp:146 gui/editgamedialog.cpp:385
#: gui/editrecorddialog.cpp:67 gui/fluidsynth-dialog.cpp:153
#: gui/launcher.cpp:526 gui/launcher.cpp:530 gui/massadd.cpp:88
#: gui/options.cpp:2195 gui/predictivedialog.cpp:69
#: gui/saveload-dialog.cpp:1173 engines/engine.cpp:525 engines/engine.cpp:549
#: backends/platform/wii/options.cpp:46 engines/agos/animation.cpp:558
#: engines/buried/saveload.cpp:69
#: engines/director/lingo/lingo-builtins.cpp:1652
#: engines/drascula/saveload.cpp:48 engines/grim/inputdialog.cpp:83
#: engines/groovie/script.cpp:652 engines/nancy/dialogs.cpp:101
#: engines/parallaction/saveload.cpp:270 engines/saga/music.cpp:99
#: engines/sci/engine/kgraphics.cpp:75 engines/sci/graphics/controls32.cpp:924
#: engines/scumm/dialogs.cpp:180 engines/scumm/scumm.cpp:1048
#: engines/scumm/scumm.cpp:1074 engines/scumm/scumm.cpp:1096
#: engines/scumm/scumm.cpp:1375 engines/scumm/scumm.cpp:1846
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:531
#: engines/sword1/animation.cpp:552 engines/sword1/animation.cpp:568
#: engines/sword1/animation.cpp:576 engines/sword1/control.cpp:888
#: engines/sword1/logic.cpp:1634 engines/sword2/animation.cpp:428
#: engines/sword2/animation.cpp:448 engines/sword2/animation.cpp:464
#: engines/sword2/animation.cpp:474 engines/zvision/file/save_manager.cpp:225
msgid "OK"
msgstr "OK"

#: gui/downloaddialog.cpp:151
#, c-format
msgid ""
"The \"%s\" already exists in the specified directory.\n"
"Do you really want to download files into that directory?"
msgstr ""
"\"%s\" findes allerede i den angivne mappe.\n"
"Vil du virkelig downloade filer ind i det mappe?"

#: gui/downloaddialog.cpp:214 gui/downloadiconsdialog.cpp:254
#, c-format
msgid "Downloaded %s %S / %s %S"
msgstr "Downloadet %s %S/%s %S"

#: gui/downloaddialog.cpp:221 gui/downloadiconsdialog.cpp:261
#, c-format
msgid "Download speed: %s %S"
msgstr "Downloadhastighed: %s %S"

#: gui/downloadiconsdialog.cpp:81 gui/downloadiconsdialog.cpp:135
#, fuzzy
msgid "Downloading icons list..."
msgstr "Indlæser spil ..."

#: gui/downloadiconsdialog.cpp:145
#, fuzzy, c-format
msgid "Downloading icons list... %d entries"
msgstr "Indlæser spil ..."

#: gui/downloadiconsdialog.cpp:155
#, c-format
msgid "Detected %d new packs, %s %S"
msgstr ""

#: gui/downloadiconsdialog.cpp:157
#, fuzzy
msgid "Download"
msgstr "Download"

#: gui/downloadiconsdialog.cpp:180
#, fuzzy, c-format
#| msgid ""
#| "Download complete.\n"
#| "Failed to download %u files."
msgid "Download complete, downloaded %d packs, %s %S"
msgstr ""
"Download fuldført.\n"
"Kunne ikke downloade %u filer."

#: gui/downloadiconsdialog.cpp:186 gui/downloadiconsdialog.cpp:303
#: gui/gui-manager.cpp:221 gui/unknown-game-dialog.cpp:53
#: engines/nancy/dialogs.cpp:313 engines/scumm/help.cpp:124
#: engines/scumm/help.cpp:139 engines/scumm/help.cpp:164
#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:208
msgid "Close"
msgstr "Luk"

#: gui/downloadiconsdialog.cpp:308
#, c-format
msgid "ERROR %d: %s"
msgstr ""

#: gui/downloadiconsdialog.cpp:325
msgid "ERROR: No icons path set"
msgstr ""

#: gui/downloadiconsdialog.cpp:355
msgid "No new icons packs available"
msgstr ""

#: gui/editgamedialog.cpp:141 engines/dialogs.cpp:275
msgid "Game"
msgstr "Spil"

#: gui/editgamedialog.cpp:145
msgid "ID:"
msgstr "ID:"

#: gui/editgamedialog.cpp:145 gui/editgamedialog.cpp:147
#: gui/editgamedialog.cpp:148
msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"Kort spil identifikator til brug for gemte spil, og for at køre spillet fra "
"kommandolinien"

#: gui/editgamedialog.cpp:147
msgctxt "lowres"
msgid "ID:"
msgstr "ID:"

#: gui/editgamedialog.cpp:152 gui/editrecorddialog.cpp:58
msgid "Name:"
msgstr "Navn:"

#: gui/editgamedialog.cpp:152 gui/editgamedialog.cpp:154
#: gui/editgamedialog.cpp:155
msgid "Full title of the game"
msgstr "Fuld titel på spillet"

#: gui/editgamedialog.cpp:154
msgctxt "lowres"
msgid "Name:"
msgstr "Navn:"

#: gui/editgamedialog.cpp:161 engines/mohawk/dialogs.cpp:159
#: engines/mohawk/dialogs.cpp:378
msgid "Language:"
msgstr "Sprog:"

#: gui/editgamedialog.cpp:161 gui/editgamedialog.cpp:162
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr ""
"Spillets sprog. Det ændre ikke din spanske version af spillet til engelsk"

#: gui/editgamedialog.cpp:163 gui/editgamedialog.cpp:178 gui/options.cpp:1436
#: gui/options.cpp:1458 gui/options.cpp:1473 gui/options.cpp:1489
#: gui/options.cpp:1501 gui/options.cpp:1521 gui/options.cpp:1535
#: gui/options.cpp:1929 gui/options.cpp:2338 gui/options.cpp:2412
#: gui/options.cpp:2592 gui/options.cpp:3025 audio/null.cpp:40
#: engines/ags/dialogs.cpp:62
msgid "<default>"
msgstr "<standard>"

#: gui/editgamedialog.cpp:174
msgid "Platform:"
msgstr "Platform:"

#: gui/editgamedialog.cpp:174 gui/editgamedialog.cpp:176
#: gui/editgamedialog.cpp:177
msgid "Platform the game was originally designed for"
msgstr "Platform som spillet oprindeligt var designet til"

#: gui/editgamedialog.cpp:176
msgctxt "lowres"
msgid "Platform:"
msgstr "Platform:"

#: gui/editgamedialog.cpp:207 gui/options.cpp:1869 gui/options.cpp:2041
#: backends/graphics/sdl/sdl-graphics.cpp:419
msgid "Graphics"
msgstr "Grafik"

#: gui/editgamedialog.cpp:207 gui/options.cpp:1869 gui/options.cpp:2041
msgid "GFX"
msgstr "GFX"

#: gui/editgamedialog.cpp:213
msgid "Override global graphic settings"
msgstr "Tilsidesæt globale grafikindstillinger"

#: gui/editgamedialog.cpp:215
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "Tilsidesæt globale grafikindstillinger"

#: gui/editgamedialog.cpp:225 gui/options.cpp:2052
msgid "Shader"
msgstr "Shader"

#: gui/editgamedialog.cpp:228
msgid "Override global shader settings"
msgstr "Oversæt globale shader indstillinger"

#: gui/editgamedialog.cpp:230
msgctxt "lowres"
msgid "Override global shader settings"
msgstr "Oversæt globale shader indstillinger"

#: gui/editgamedialog.cpp:244 gui/options.cpp:2084 engines/dialogs.cpp:318
msgid "Keymaps"
msgstr "Tasteoversigt"

#: gui/editgamedialog.cpp:251 gui/options.cpp:2091 engines/dialogs.cpp:325
msgid "Backend"
msgstr "Backend"

#: gui/editgamedialog.cpp:254
#, fuzzy
msgid "Override global backend settings"
msgstr "Tilsidesæt globale lydindstillinger"

#: gui/editgamedialog.cpp:256
#, fuzzy
msgctxt "lowres"
msgid "Override global backend settings"
msgstr "Tilsidesæt globale lydindstillinger"

#: gui/editgamedialog.cpp:270 gui/options.cpp:2105 engines/dialogs.cpp:293
msgid "Audio"
msgstr "Lyd"

#: gui/editgamedialog.cpp:273
msgid "Override global audio settings"
msgstr "Tilsidesæt globale lydindstillinger"

#: gui/editgamedialog.cpp:275
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "Tilsidesæt globale lydindstillinger"

#: gui/editgamedialog.cpp:284 gui/options.cpp:2110
msgid "Volume"
msgstr "Lydstyrke"

#: gui/editgamedialog.cpp:286 gui/options.cpp:2112
msgctxt "lowres"
msgid "Volume"
msgstr "Lydstyrke"

#: gui/editgamedialog.cpp:289
msgid "Override global volume settings"
msgstr "Tilsidesæt globale lydstyrkeindstillinger"

#: gui/editgamedialog.cpp:291
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "Tilsidesæt globale lydstyrkeindstillinger"

#: gui/editgamedialog.cpp:302 gui/options.cpp:2120
msgid "MIDI"
msgstr "MIDI"

#: gui/editgamedialog.cpp:305
msgid "Override global MIDI settings"
msgstr "Tilsidesæt globale MIDI-indstillinger"

#: gui/editgamedialog.cpp:307
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "Tilsidesæt globale MIDI-indstillinger"

#: gui/editgamedialog.cpp:317 gui/options.cpp:2126
msgid "MT-32"
msgstr "MT-32"

#: gui/editgamedialog.cpp:320
msgid "Override global MT-32 settings"
msgstr "Tilsidesæt globale MT-32 indstillinger"

#: gui/editgamedialog.cpp:322
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "Tilsidesæt globale MT-32 indstillinger"

#: gui/editgamedialog.cpp:331 gui/options.cpp:2133
msgid "Paths"
msgstr "Stier"

#: gui/editgamedialog.cpp:333 gui/options.cpp:2135
msgctxt "lowres"
msgid "Paths"
msgstr "Stier"

#: gui/editgamedialog.cpp:340
msgid "Game Path:"
msgstr "Spilsti:"

#: gui/editgamedialog.cpp:342
msgctxt "lowres"
msgid "Game Path:"
msgstr "Spilsti:"

#: gui/editgamedialog.cpp:347 gui/options.cpp:2312
msgid "Extra Path:"
msgstr "Ekstrasti:"

#: gui/editgamedialog.cpp:347 gui/editgamedialog.cpp:349
#: gui/editgamedialog.cpp:350
msgid "Specifies path to additional data used by the game"
msgstr "Angiver sti til ekstra data der bruges i spillet"

#: gui/editgamedialog.cpp:349 gui/options.cpp:2314
msgctxt "lowres"
msgid "Extra Path:"
msgstr "Ekstrasti:"

#: gui/editgamedialog.cpp:356 gui/options.cpp:2288
msgid "Save Path:"
msgstr "Gemmesti:"

#: gui/editgamedialog.cpp:356 gui/editgamedialog.cpp:358
#: gui/editgamedialog.cpp:359 gui/options.cpp:2288 gui/options.cpp:2290
msgid "Specifies where your saved games are put"
msgstr "Angiver hvor dine gemte spil bliver lagt"

#: gui/editgamedialog.cpp:358 gui/options.cpp:2290
msgctxt "lowres"
msgid "Save Path:"
msgstr "Gemmesti:"

#: gui/editgamedialog.cpp:370 engines/dialogs.cpp:340
msgid "Achievements"
msgstr ""

#: gui/editgamedialog.cpp:374 engines/dialogs.cpp:344
msgid "Statistics"
msgstr ""

#: gui/editgamedialog.cpp:398 gui/editgamedialog.cpp:504
#: gui/editgamedialog.cpp:570 gui/editgamedialog.cpp:637 gui/options.cpp:2218
#: gui/options.cpp:2219 gui/options.cpp:2220 gui/options.cpp:2225
#: gui/options.cpp:2256 gui/options.cpp:2299 gui/options.cpp:2307
#: gui/options.cpp:2315 gui/options.cpp:2324 gui/options.cpp:2711
#: gui/options.cpp:2712 gui/options.cpp:2713 gui/options.cpp:2717
#: gui/options.cpp:2726 gui/options.cpp:3006 gui/options.cpp:3009
#: gui/options.cpp:3012 gui/options.cpp:3019 gui/options.cpp:3031
#: gui/options.cpp:3042
msgctxt "path"
msgid "None"
msgstr "Ingen"

#: gui/editgamedialog.cpp:403 gui/editgamedialog.cpp:510
#: gui/editgamedialog.cpp:641 gui/options.cpp:2217 gui/options.cpp:2710
#: gui/options.cpp:3015 backends/platform/wii/options.cpp:55
msgid "Default"
msgstr "Standard"

#: gui/editgamedialog.cpp:563 gui/options.cpp:3036
msgid "Select SoundFont"
msgstr "Vælg SoundFont"

#: gui/editgamedialog.cpp:602
msgid "Select additional game directory"
msgstr "Vælg ekstra spilmappe"

#: gui/editgamedialog.cpp:615 gui/options.cpp:2917
msgid "Select directory for saved games"
msgstr "Vælg mappe til gemte spil"

#: gui/editgamedialog.cpp:622 gui/options.cpp:2924
msgid "The chosen directory cannot be written to. Please select another one."
msgstr "Der kan ikke skrives til den valgte mappe. Vælg venligst et andet."

#: gui/editgamedialog.cpp:627
msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
msgstr ""
"Muligheden for synkronisering af gemte spil, virker ikke med ikke-standard "
"mapper. Hvis du vil bruge muligheden, brug standardmappe."

#: gui/editgamedialog.cpp:653
msgid "This game ID is already taken. Please choose another one."
msgstr "Spil-id'et er allerede i brug. Vælg venligst et andet."

#: gui/editrecorddialog.cpp:57
msgid "Author:"
msgstr "Forfatter:"

#: gui/editrecorddialog.cpp:59
msgid "Notes:"
msgstr "Noter:"

#: gui/filebrowser-dialog.cpp:53
msgid "Choose file for loading"
msgstr "Vælg fil til indlæsning"

#: gui/filebrowser-dialog.cpp:53
msgid "Enter filename for saving"
msgstr "Indtast filnavn til at gemme"

#: gui/filebrowser-dialog.cpp:136
msgid "Do you really want to overwrite the file?"
msgstr "Vil du virkelig overskrive filen?"

#: gui/fluidsynth-dialog.cpp:68
msgid "Reverb"
msgstr "Rumklang"

#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102
msgid "Active"
msgstr "Aktiv"

#: gui/fluidsynth-dialog.cpp:72
msgid "Room:"
msgstr "Rummelighed:"

#: gui/fluidsynth-dialog.cpp:79
msgid "Damp:"
msgstr "Dæmpning:"

#: gui/fluidsynth-dialog.cpp:86
msgid "Width:"
msgstr "Bredde:"

#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111
msgid "Level:"
msgstr "Styrke:"

#: gui/fluidsynth-dialog.cpp:100
msgid "Chorus"
msgstr "Kor"

#: gui/fluidsynth-dialog.cpp:104
msgid "N:"
msgstr "N:"

#: gui/fluidsynth-dialog.cpp:118
msgid "Speed:"
msgstr "Hastighed:"

#: gui/fluidsynth-dialog.cpp:125
msgid "Depth:"
msgstr "Dybde:"

#: gui/fluidsynth-dialog.cpp:132
msgid "Type:"
msgstr "Type:"

#: gui/fluidsynth-dialog.cpp:135
msgid "Sine"
msgstr "Sinus"

#: gui/fluidsynth-dialog.cpp:136 backends/platform/sdl/ps3/ps3.cpp:43
#: backends/platform/sdl/psp2/psp2.cpp:46 engines/dragons/metaengine.cpp:190
msgid "Triangle"
msgstr "Triangulær"

#: gui/fluidsynth-dialog.cpp:138 gui/options.cpp:2142
msgid "Misc"
msgstr "Diverse"

#: gui/fluidsynth-dialog.cpp:140
msgid "Interpolation:"
msgstr "Interpolation:"

#: gui/fluidsynth-dialog.cpp:143
msgid "None (fastest)"
msgstr "Ingen (hurtigst)"

#: gui/fluidsynth-dialog.cpp:144
msgid "Linear"
msgstr "Lineær"

#: gui/fluidsynth-dialog.cpp:145
msgid "Fourth-order"
msgstr "Fjerde-orden"

#: gui/fluidsynth-dialog.cpp:146
msgid "Seventh-order"
msgstr "Syvende-orden"

#. I18N: Button to reset keymap mappings to defaults
#: gui/fluidsynth-dialog.cpp:150 backends/keymapper/remap-widget.cpp:318
msgid "Reset"
msgstr "Nulstil"

#: gui/fluidsynth-dialog.cpp:150
msgid "Reset all FluidSynth settings to their default values."
msgstr "Nulstil alle FluidSynth-indstillinger til deres standard værdier."

#: gui/fluidsynth-dialog.cpp:217
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr ""
"Vil du virkelig nulstille alle FluidSynth-indstillinger til deres standard "
"værdier?"

#: gui/gui-manager.cpp:212
msgid "GUI"
msgstr ""

#: gui/gui-manager.cpp:216 engines/mohawk/myst.cpp:573
#: engines/mohawk/riven.cpp:837
msgid "Interact"
msgstr "interagere"

#: gui/gui-manager.cpp:227 engines/metaengine.cpp:115
#: engines/dragons/metaengine.cpp:160 engines/griffon/metaengine.cpp:95
#: engines/grim/grim.cpp:455 engines/grim/grim.cpp:536
#: engines/twine/metaengine.cpp:329 engines/twine/metaengine.cpp:396
#: engines/wintermute/keymapper_tables.h:1262
#: engines/wintermute/keymapper_tables.h:1372
#: engines/wintermute/keymapper_tables.h:1843
#: engines/wintermute/keymapper_tables.h:2077
msgid "Up"
msgstr "Op"

#: gui/gui-manager.cpp:232 engines/metaengine.cpp:121
#: engines/dragons/metaengine.cpp:166 engines/griffon/metaengine.cpp:101
#: engines/grim/grim.cpp:460 engines/grim/grim.cpp:541
#: engines/twine/metaengine.cpp:336 engines/twine/metaengine.cpp:404
#: engines/wintermute/keymapper_tables.h:1268
#: engines/wintermute/keymapper_tables.h:1379
#: engines/wintermute/keymapper_tables.h:1849
#: engines/wintermute/keymapper_tables.h:2083
msgid "Down"
msgstr "Ned"

#: gui/gui-manager.cpp:237 engines/metaengine.cpp:127
#: engines/dragons/metaengine.cpp:172 engines/griffon/metaengine.cpp:107
#: engines/grim/grim.cpp:465 engines/grim/grim.cpp:546
#: engines/twine/metaengine.cpp:351 engines/twine/metaengine.cpp:419
#: engines/wintermute/keymapper_tables.h:320
#: engines/wintermute/keymapper_tables.h:1274
#: engines/wintermute/keymapper_tables.h:1831
#: engines/wintermute/keymapper_tables.h:1941
#: engines/wintermute/keymapper_tables.h:2065
msgid "Left"
msgstr "Venstre"

#: gui/gui-manager.cpp:242 engines/metaengine.cpp:133
#: engines/dragons/metaengine.cpp:178 engines/griffon/metaengine.cpp:113
#: engines/grim/grim.cpp:470 engines/grim/grim.cpp:551
#: engines/twine/metaengine.cpp:343 engines/twine/metaengine.cpp:412
#: engines/wintermute/keymapper_tables.h:326
#: engines/wintermute/keymapper_tables.h:1280
#: engines/wintermute/keymapper_tables.h:1837
#: engines/wintermute/keymapper_tables.h:1949
#: engines/wintermute/keymapper_tables.h:2071
msgid "Right"
msgstr "Højre"

#: gui/gui-manager.cpp:247 engines/pegasus/pegasus.cpp:2814
#: engines/wintermute/keymapper_tables.h:305
#: engines/wintermute/keymapper_tables.h:346
#: engines/wintermute/keymapper_tables.h:381
#: engines/wintermute/keymapper_tables.h:491
#: engines/wintermute/keymapper_tables.h:520
#: engines/wintermute/keymapper_tables.h:624
#: engines/wintermute/keymapper_tables.h:779
#: engines/wintermute/keymapper_tables.h:806
#: engines/wintermute/keymapper_tables.h:846
#: engines/wintermute/keymapper_tables.h:986
#: engines/wintermute/keymapper_tables.h:1194
#: engines/wintermute/keymapper_tables.h:1241
#: engines/wintermute/keymapper_tables.h:1497
#: engines/wintermute/keymapper_tables.h:1707
#: engines/wintermute/keymapper_tables.h:1761
#: engines/wintermute/keymapper_tables.h:1812
#: engines/wintermute/keymapper_tables.h:1867
#: engines/wintermute/keymapper_tables.h:1925
msgid "???"
msgstr ""

#. I18N: Group name for the game list
#: gui/launcher.cpp:99
#, fuzzy
msgctxt "group"
msgid "None"
msgstr "Ingen"

#. I18N: Group name for the game list, grouped by the first letter of the game title
#: gui/launcher.cpp:101
#, fuzzy
msgctxt "group"
msgid "First letter"
msgstr "Brug Magi"

#. I18N: Group name for the game list, grouped by game engine
#: gui/launcher.cpp:103
#, fuzzy
#| msgid "Engine"
msgctxt "group"
msgid "Engine"
msgstr "Motor"

#. I18N: Group name for the game list, grouped by game series
#: gui/launcher.cpp:105
msgctxt "group"
msgid "Series"
msgstr ""

#. I18N: Group name for the game list, grouped by game publisher
#: gui/launcher.cpp:107
#, fuzzy
#| msgid "Unknown Author"
msgctxt "group"
msgid "Publisher"
msgstr "Ukendt forfatter"

#. I18N: Group name for the game list, grouped by language
#: gui/launcher.cpp:109
#, fuzzy
#| msgid "Language:"
msgctxt "group"
msgid "Language"
msgstr "Sprog:"

#. I18N: Group name for the game list, grouped by game platform
#: gui/launcher.cpp:111
#, fuzzy
#| msgid "Platform:"
msgctxt "group"
msgid "Platform"
msgstr "Platform:"

#: gui/launcher.cpp:210
msgid "Select Group by"
msgstr ""

#: gui/launcher.cpp:215
msgid "Group by: "
msgstr ""

#: gui/launcher.cpp:217
msgid "Select a criteria to group the entries"
msgstr ""

#: gui/launcher.cpp:240 engines/dialogs.cpp:94
msgid "~Q~uit"
msgstr "~A~fslut"

#: gui/launcher.cpp:240 backends/platform/sdl/macosx/appmenu_osx.mm:229
msgid "Quit ScummVM"
msgstr "Afslut ScummVM"

#: gui/launcher.cpp:242
#, fuzzy
#| msgid "A~b~out..."
msgid "A~b~out"
msgstr "~O~m ..."

#: gui/launcher.cpp:242 backends/platform/sdl/macosx/appmenu_osx.mm:223
msgid "About ScummVM"
msgstr "Om ScummVM"

#: gui/launcher.cpp:243
#, fuzzy
#| msgid "~O~ptions..."
msgid "Global ~O~ptions..."
msgstr "~I~ndstillinger ..."

#: gui/launcher.cpp:243
msgid "Change global ScummVM options"
msgstr "Ændr globale ScummVM-indstillinger"

#: gui/launcher.cpp:243
#, fuzzy
#| msgid "~O~ptions..."
msgctxt "lowres"
msgid "Global ~O~pts..."
msgstr "~I~ndstillinger ..."

#: gui/launcher.cpp:247
msgid "~A~dd Game..."
msgstr "~T~ilføj spil ..."

#: gui/launcher.cpp:247
msgid "Add games to the list"
msgstr "Tilføj spil til listen"

#: gui/launcher.cpp:247
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~T~ilføj spil ..."

#: gui/launcher.cpp:250
msgid "~R~emove Game"
msgstr "~F~jern spil"

#: gui/launcher.cpp:250
msgid "Remove game from the list. The game data files stay intact"
msgstr "Fjerner spil fra listen. Spildatafilerne forbliver uberørt"

#: gui/launcher.cpp:250
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "~F~jern spil"

#: gui/launcher.cpp:252
msgid "Mass Add..."
msgstr "Tilføj flere ..."

#: gui/launcher.cpp:254
msgctxt "lowres"
msgid "Mass Add..."
msgstr "Tilføj flere..."

#: gui/launcher.cpp:262
msgid "Search in game list"
msgstr "Søg i spilliste"

#: gui/launcher.cpp:266 gui/launcher.cpp:779
msgid "Search:"
msgstr "Søg:"

#: gui/launcher.cpp:277 engines/dialogs.cpp:97 engines/engine.cpp:884
#: engines/pegasus/pegasus.cpp:383 engines/trecision/saveload.cpp:253
#: engines/tsage/scenes.cpp:630 engines/wage/saveload.cpp:741
#: engines/xeen/saves.cpp:255
msgid "Load game:"
msgstr "Indlæs spil:"

#: gui/launcher.cpp:277 engines/dialogs.cpp:97 engines/engine.cpp:884
#: engines/parallaction/metaengine.cpp:127
#: engines/parallaction/saveload.cpp:193 engines/pegasus/pegasus.cpp:383
#: engines/scumm/dialogs.cpp:176 engines/trecision/saveload.cpp:253
#: engines/tsage/scenes.cpp:630 engines/wage/saveload.cpp:741
#: engines/xeen/saves.cpp:255
msgid "Load"
msgstr "Indlæs"

#: gui/launcher.cpp:386
msgid "This directory cannot be used yet, it is being downloaded into!"
msgstr "Mappen kan ikke bruges endnu, der downloades filer til den!"

#: gui/launcher.cpp:397
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
"Vil du virkelig køre fler spils detektoren? Det kunne potentielt tilføje et "
"stort antal spil."

#: gui/launcher.cpp:427
msgid "Do you really want to remove this game configuration?"
msgstr "Vil du virkelig fjerne spilkonfigurationen?"

#: gui/launcher.cpp:469
msgid "Do you want to load saved game?"
msgstr "Vil du indlæse gemte spil?"

#: gui/launcher.cpp:526
msgid "This game does not support loading games from the launcher."
msgstr "Spillet understøtter ikke indlæsning af spil fra oversigten."

#: gui/launcher.cpp:530
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr ""
"ScummVM kunne ikke finde en motor, istand til at afvikle det valgte spil!"

#: gui/launcher.cpp:591
msgid "ScummVM could not find any game in the specified directory!"
msgstr "ScummVM kunne ikke finde noget spil i den angivne mappe!"

#. I18N: Unknown game variant
#: gui/launcher.cpp:607
msgid "Unknown variant"
msgstr "Ukendt variant"

#: gui/launcher.cpp:613
msgid "Pick the game:"
msgstr "Vælg spillet:"

#: gui/launcher.cpp:788
msgid "Group by:"
msgstr ""

#: gui/launcher.cpp:828 gui/saveload-dialog.cpp:355
msgid "List view"
msgstr "Liste visning"

#: gui/launcher.cpp:829 gui/saveload-dialog.cpp:356
msgid "Grid view"
msgstr "Gitter visning"

#: gui/launcher.cpp:983
msgid "~S~tart"
msgstr "~S~tart"

#: gui/launcher.cpp:983
msgid "Start selected game"
msgstr "Start det valgte spil"

#: gui/launcher.cpp:986
msgid "~L~oad..."
msgstr "Ind~l~æs ..."

#: gui/launcher.cpp:986
msgid "Load saved game for selected game"
msgstr "Indlæs gemte spil for det valgte spil"

#: gui/launcher.cpp:988
msgid "Record..."
msgstr "Optag ..."

#: gui/launcher.cpp:994
#, fuzzy
#| msgid "~O~ptions..."
msgid "~G~ame Options..."
msgstr "~I~ndstillinger ..."

#: gui/launcher.cpp:994
msgid "Change game options"
msgstr "Ændr spilindstillinger"

#: gui/launcher.cpp:994
#, fuzzy
#| msgid "~O~ptions..."
msgctxt "lowres"
msgid "~G~ame Opts..."
msgstr "~I~ndstillinger ..."

#. I18N: List grouping when no engine is specified
#. I18N: List grouping when no enginr is specified
#: gui/launcher.cpp:1115 gui/launcher.cpp:1310
#, fuzzy
#| msgid "Unknown variant"
msgid "Unknown Engine"
msgstr "Ukendt variant"

#. I18N: List grouping when no pubisher is specified
#. I18N: List group when no publisher is specified
#: gui/launcher.cpp:1133 gui/launcher.cpp:1342
#, fuzzy
#| msgid "Unknown Author"
msgid "Unknown Publisher"
msgstr "Ukendt forfatter"

#. I18N: List group when no game series is specified
#. I18N: List grouping when no game series is specified
#: gui/launcher.cpp:1151 gui/launcher.cpp:1328
msgid "No Series"
msgstr ""

#. I18N: List group when no languageis specified
#. I18N: List group when no language is specified
#: gui/launcher.cpp:1166 gui/launcher.cpp:1361
msgid "Language not detected"
msgstr ""

#. I18N: List group when no platform is specified
#: gui/launcher.cpp:1181 gui/launcher.cpp:1376
msgid "Platform not detected"
msgstr ""

#. I18N: Group for All items
#: gui/launcher.cpp:1387 gui/widgets/groupedlist.cpp:80
#, fuzzy
#| msgid "Alt"
msgid "All"
msgstr "Alt"

#: gui/massadd.cpp:75 gui/massadd.cpp:78
msgid "... progress ..."
msgstr "... fremskridt ..."

#: gui/massadd.cpp:256
msgid "Scan complete!"
msgstr "Skan gennemført!"

#: gui/massadd.cpp:259
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr "Opdaget %d nye spil, ignorerede %d tidligere tilføjede spil."

#: gui/massadd.cpp:263
#, c-format
msgid "Scanned %d directories ..."
msgstr "Gennemset %d mapper ..."

#: gui/massadd.cpp:266
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr "Fundet %d nye spil, ignorer %d tidligere tilføjede spil ..."

#: gui/message.cpp:173 gui/message.cpp:177 gui/options.cpp:2527
msgid "Open URL"
msgstr "Åbn URL"

#: gui/onscreendialog.cpp:100 gui/onscreendialog.cpp:102
msgid "Stop"
msgstr "Stop"

#: gui/onscreendialog.cpp:105
msgid "Edit record description"
msgstr "Ret optag beskrivelse"

#: gui/onscreendialog.cpp:107
msgid "Switch to Game"
msgstr "Skift til Spil"

#: gui/onscreendialog.cpp:109
msgid "Fast replay"
msgstr "Hurtig afspil"

#: gui/options.cpp:137 common/updates.cpp:55
msgid "Never"
msgstr "Aldrig"

#: gui/options.cpp:137
msgid "Every 5 mins"
msgstr "Hvert 5. minut"

#: gui/options.cpp:137
msgid "Every 10 mins"
msgstr "Hvert 10. minut"

#: gui/options.cpp:137
msgid "Every 15 mins"
msgstr "Hvert 15. minut"

#: gui/options.cpp:137
msgid "Every 30 mins"
msgstr "Hvert 30. minut"

#. I18N: Very large GUI scale
#: gui/options.cpp:142
msgid "Very large"
msgstr ""

#. I18N: Large GUI scale
#: gui/options.cpp:144
msgid "Large"
msgstr ""

#. I18N: Medium GUI scale
#: gui/options.cpp:146 engines/nancy/dialogs.cpp:119
msgid "Medium"
msgstr ""

#. I18N: Small GUI scale
#: gui/options.cpp:148
msgid "Small"
msgstr ""

#: gui/options.cpp:465 gui/options.cpp:911 gui/options.cpp:1072
#: gui/options.cpp:1207 gui/options.cpp:1642
msgctxt "soundfont"
msgid "None"
msgstr "Ingen"

#: gui/options.cpp:768
msgid "Failed to apply some of the graphic options changes:"
msgstr "Anvendelse af ændringer for grafiske indstillinger mislykkedes:"

#: gui/options.cpp:780
msgid "the video mode could not be changed"
msgstr "videotilstanden kunne ikke ændres"

#: gui/options.cpp:793
msgid "the stretch mode could not be changed"
msgstr "stræktilstanden kunne ikke ændres"

#: gui/options.cpp:799
msgid "the aspect ratio setting could not be changed"
msgstr "højde-/breddeforhold-indstillingen ikke kunne ændres"

#: gui/options.cpp:805
msgid "the fullscreen setting could not be changed"
msgstr "fuldskærmindstillingen kunne ikke ændres"

#: gui/options.cpp:811
msgid "the filtering setting could not be changed"
msgstr "filtreringsindstillingen kunne ikke ændres"

#: gui/options.cpp:1287 backends/platform/android/options.cpp:72
msgid "Touchpad mouse mode"
msgstr "Pegeplade musetilstand"

#: gui/options.cpp:1292
msgid "Pointer Speed:"
msgstr "Markørhastighed:"

#: gui/options.cpp:1292 gui/options.cpp:1294 gui/options.cpp:1295
msgid "Speed for keyboard/joystick mouse pointer control"
msgstr "Hastighed for tastatur/joystick musemarkør-styring"

#: gui/options.cpp:1294
msgctxt "lowres"
msgid "Pointer Speed:"
msgstr "Markørhastighed:"

#: gui/options.cpp:1305
msgid "Joy Deadzone:"
msgstr "Joy dødszone:"

#: gui/options.cpp:1305 gui/options.cpp:1307 gui/options.cpp:1308
msgid "Analog joystick Deadzone"
msgstr "Analog joystick dødszone"

#: gui/options.cpp:1307
msgctxt "lowres"
msgid "Joy Deadzone:"
msgstr "Joy dødszone:"

#: gui/options.cpp:1379
#, c-format
msgid "%d hidden achievements remaining"
msgstr ""

#: gui/options.cpp:1384
#, c-format
msgid "Achievements unlocked: %d/%d"
msgstr ""

#: gui/options.cpp:1430
msgid "HW Shader:"
msgstr "HW-shader:"

#: gui/options.cpp:1430 gui/options.cpp:1432
msgid "Different hardware shaders give different visual effects"
msgstr "Forskellige hardware-shadere giver forskellige visuelle effekter"

#: gui/options.cpp:1432
msgctxt "lowres"
msgid "HW Shader:"
msgstr "HW-shader:"

#: gui/options.cpp:1433
msgid "Different shaders give different visual effects"
msgstr "Forskellige shadere giver forskellige effekter"

#: gui/options.cpp:1453
msgid "Graphics mode:"
msgstr "Grafiktilstand:"

#: gui/options.cpp:1469
msgid "Render mode:"
msgstr "Gengivertilstand:"

#: gui/options.cpp:1469 gui/options.cpp:1472
msgid "Special dithering modes supported by some games"
msgstr "Speciel farvereduceringstilstand understøttet a nogle spil"

#: gui/options.cpp:1484
msgid "Stretch mode:"
msgstr "Stræktilstand:"

#: gui/options.cpp:1498
msgid "Scaler:"
msgstr ""

#: gui/options.cpp:1511 backends/graphics/sdl/sdl-graphics.cpp:410
msgid "Fullscreen mode"
msgstr "Fuldskærmstilstand"

#: gui/options.cpp:1513
msgid "V-Sync"
msgstr ""

#: gui/options.cpp:1513
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
msgstr ""

#: gui/options.cpp:1516
#, fuzzy
msgid "Game 3D Renderer:"
msgstr "GUI-gengiver:"

#: gui/options.cpp:1518
#, fuzzy
msgctxt "lowres"
msgid "Game 3D Renderer:"
msgstr "GUI-gengiver:"

#: gui/options.cpp:1533
#, fuzzy
msgid "3D Anti-aliasing:"
msgstr "Antialias"

#: gui/options.cpp:1537 engines/mohawk/dialogs.cpp:365
msgid "Disabled"
msgstr "Deaktiveret"

#: gui/options.cpp:1549
msgid "Filter graphics"
msgstr "Filtrér grafik"

#: gui/options.cpp:1549
msgid "Use linear filtering when scaling graphics"
msgstr "Brug lineær filtrering når grafik skaleres"

#: gui/options.cpp:1552
msgid "Aspect ratio correction"
msgstr "Rettelse af højde-/breddeforhold"

#: gui/options.cpp:1552
#, fuzzy
msgid "Correct aspect ratio for games"
msgstr "Rettelse af højde-/breddeforhold til 320x200-spil"

#: gui/options.cpp:1560
msgid "Preferred device:"
msgstr "Foretrukne enhed:"

#: gui/options.cpp:1560
msgid "Music device:"
msgstr "Musikenhed:"

#: gui/options.cpp:1560 gui/options.cpp:1562
msgid "Specifies preferred sound device or sound card emulator"
msgstr "Angiver foretukket lydenhed eller lydkort-emulator"

#: gui/options.cpp:1560 gui/options.cpp:1562 gui/options.cpp:1563
msgid "Specifies output sound device or sound card emulator"
msgstr "Angiver lydenhed eller lydkort-emulator"

#: gui/options.cpp:1562
msgctxt "lowres"
msgid "Preferred dev.:"
msgstr "Foretruk. enh.:"

#: gui/options.cpp:1562
msgctxt "lowres"
msgid "Music device:"
msgstr "Musikenhed:"

#: gui/options.cpp:1589
msgid "AdLib emulator:"
msgstr "AdLib-emulator:"

#: gui/options.cpp:1589 gui/options.cpp:1592
msgid "AdLib is used for music in many games"
msgstr "AdLib bliver brugt til musik i mange spil"

#: gui/options.cpp:1605
msgid "GM device:"
msgstr "GM-enhed:"

#: gui/options.cpp:1605
msgid "Specifies default sound device for General MIDI output"
msgstr "Angiver standardlydenhed for generel MIDI-output"

#: gui/options.cpp:1616
msgid "Don't use General MIDI music"
msgstr "Brug ikke generel MIDI-musik"

#: gui/options.cpp:1627 gui/options.cpp:1689
msgid "Use first available device"
msgstr "Brug første tilgængelige enhed"

#: gui/options.cpp:1639
msgid "SoundFont:"
msgstr "SoundFont:"

#: gui/options.cpp:1639 gui/options.cpp:1641 gui/options.cpp:1642
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr "SoundFont understøttes af nogle lydkort, FluidSynth og Timidity"

#: gui/options.cpp:1641
msgctxt "lowres"
msgid "SoundFont:"
msgstr "SoundFont:"

#: gui/options.cpp:1647
msgid "Mixed AdLib/MIDI mode"
msgstr "Blandet AdLib/MIDI-tilstand"

#: gui/options.cpp:1647
msgid "Use both MIDI and AdLib sound generation"
msgstr "Brug både MIDI- og AdLib-lydgenerering"

#: gui/options.cpp:1650
msgid "MIDI gain:"
msgstr "MIDI-forstærning:"

#: gui/options.cpp:1660
msgid "MT-32 Device:"
msgstr "MT-32-enhed:"

#: gui/options.cpp:1660
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr "Angiver standard lydenhed for Roland MT-32/LAPC1/CM32I/CM64-output"

#: gui/options.cpp:1665
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "Ægte Roland MT-32 (undlad GM-emulering)"

#: gui/options.cpp:1665 gui/options.cpp:1667
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"Kryds af hvis du vil bruge din rigtige hardware Roland-kompatible lydenhed "
"tilsluttet til din computer"

#: gui/options.cpp:1667
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "Ægte Roland MT-32 (ingen GM-emulering)"

#: gui/options.cpp:1670
msgid "Roland GS device (enable MT-32 mappings)"
msgstr "Roland GS-enhed (aktivér MT-32-mappings)"

#: gui/options.cpp:1670
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
"Kryds af hvis du vil aktivere rettelse-tilknytninger, for at emulere en "
"MT-32 på en Roland GS-enhed"

#: gui/options.cpp:1679
msgid "Don't use Roland MT-32 music"
msgstr "Brug ikke Roland MT-32 musik"

#: gui/options.cpp:1706
msgid "Text and speech:"
msgstr "Tekst og tale:"

#: gui/options.cpp:1710 gui/options.cpp:1720
msgid "Speech"
msgstr "Tale"

#: gui/options.cpp:1711 gui/options.cpp:1721
msgid "Subtitles"
msgstr "Undertekster"

#: gui/options.cpp:1712
msgid "Both"
msgstr "Begge"

#: gui/options.cpp:1714
msgid "Subtitle speed:"
msgstr "Hastighed (undertekster):"

#: gui/options.cpp:1716
msgctxt "lowres"
msgid "Text and speech:"
msgstr "Tekst og tale:"

#: gui/options.cpp:1720
msgid "Spch"
msgstr "Tale"

#: gui/options.cpp:1721
msgid "Subs"
msgstr "Tekst"

#: gui/options.cpp:1722
msgctxt "lowres"
msgid "Both"
msgstr "Begge"

#: gui/options.cpp:1722
msgid "Show subtitles and play speech"
msgstr "Vis undertekster og afspil tale"

#: gui/options.cpp:1724
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "Hastighed (undertekster):"

#: gui/options.cpp:1746
msgid "Music volume:"
msgstr "Lydstyrke (musik):"

#: gui/options.cpp:1748
msgctxt "lowres"
msgid "Music volume:"
msgstr "Lydstyrke (musik):"

#: gui/options.cpp:1757
msgid "Mute all"
msgstr "Mute alle"

#: gui/options.cpp:1760
msgid "SFX volume:"
msgstr "Lydstyrke (lydeffekter):"

#: gui/options.cpp:1760 gui/options.cpp:1762 gui/options.cpp:1765
msgid "Special sound effects volume"
msgstr "Lydstyrke (specielle lydeffekter)"

#: gui/options.cpp:1762
msgctxt "lowres"
msgid "SFX volume:"
msgstr "Lydstyrke (lydeffekter):"

#: gui/options.cpp:1772
msgid "Speech volume:"
msgstr "Lydstyrke (tale):"

#: gui/options.cpp:1774
msgctxt "lowres"
msgid "Speech volume:"
msgstr "Lydstyrke (tale):"

#: gui/options.cpp:2062
msgid "Control"
msgstr "Styring"

#: gui/options.cpp:2144
msgctxt "lowres"
msgid "Misc"
msgstr "Diverse"

#: gui/options.cpp:2156
msgid "Cloud"
msgstr "Skyen"

#: gui/options.cpp:2158
msgctxt "lowres"
msgid "Cloud"
msgstr "Skyen"

#: gui/options.cpp:2172
msgid "LAN"
msgstr "LAN"

#: gui/options.cpp:2174
msgctxt "lowres"
msgid "LAN"
msgstr "LAN"

#: gui/options.cpp:2182
msgid "Accessibility"
msgstr "Tilgængelighed"

#: gui/options.cpp:2184
msgctxt "lowres"
msgid "Accessibility"
msgstr "Tilgængelighed"

#: gui/options.cpp:2193
msgid "Discard changes and close the dialog"
msgstr ""

#: gui/options.cpp:2194
msgid "Apply"
msgstr "Anvend"

#: gui/options.cpp:2194
msgid "Apply changes without closing the dialog"
msgstr ""

#: gui/options.cpp:2195
msgid "Apply changes and close the dialog"
msgstr ""

#: gui/options.cpp:2277
msgid "FluidSynth Settings"
msgstr "FluidSynth-indstillinger"

#: gui/options.cpp:2291
msgid ""
"Specifies where your saved games are put. A red coloring indicates the value "
"is temporary and will not get saved"
msgstr ""

#: gui/options.cpp:2296
msgid "Theme Path:"
msgstr "Temasti:"

#: gui/options.cpp:2298
msgctxt "lowres"
msgid "Theme Path:"
msgstr "Temasti:"

#: gui/options.cpp:2304
#, fuzzy
#| msgid "/root/ Path:"
msgid "Icon Path:"
msgstr "/root/-sti:"

#: gui/options.cpp:2306
#, fuzzy
#| msgctxt "lowres"
#| msgid "/root/ Path:"
msgctxt "lowres"
msgid "Icon Path:"
msgstr "/root/-sti:"

#: gui/options.cpp:2312 gui/options.cpp:2314 gui/options.cpp:2315
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr "Angiver sti til ekstra data brugt af alle spil eller ScummVM"

#: gui/options.cpp:2321
msgid "Plugins Path:"
msgstr "Plugin sti:"

#: gui/options.cpp:2323
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "Plugin sti:"

#: gui/options.cpp:2333
msgid "ScummVM config path: "
msgstr ""

#. I18N: Referring to the last path memorized when adding a game
#: gui/options.cpp:2343 gui/options.cpp:3025
msgid "Last browser path: "
msgstr ""

#: gui/options.cpp:2348
msgid "Theme:"
msgstr "Tema:"

#: gui/options.cpp:2353
#, fuzzy
msgid "GUI scale:"
msgstr "Opskalér videoer"

#: gui/options.cpp:2360
msgid "GUI renderer:"
msgstr "GUI-gengiver:"

#: gui/options.cpp:2372
msgid "Autosave:"
msgstr "Autogem:"

#: gui/options.cpp:2374
msgctxt "lowres"
msgid "Autosave:"
msgstr "Autogem:"

#: gui/options.cpp:2383
msgid "Always return to the launcher when leaving a game"
msgstr ""

#: gui/options.cpp:2384
msgid ""
"Always return to the launcher when leaving a game instead of closing ScummVM."
msgstr ""

#: gui/options.cpp:2391
msgid "Ask for confirmation on exit"
msgstr ""

#: gui/options.cpp:2392
msgid "Ask for permission when closing ScummVM or leaving a game."
msgstr ""

#: gui/options.cpp:2399
#, fuzzy
msgid "Enable Discord integration"
msgstr "Aktivér indholdscensurering"

#: gui/options.cpp:2400
msgid ""
"Show information about the games you are playing on Discord if the Discord "
"client is running."
msgstr ""

#: gui/options.cpp:2409
msgid "GUI language:"
msgstr "GUI-sprog:"

#: gui/options.cpp:2409
msgid "Language of ScummVM GUI"
msgstr "Sprog for ScummVM-brugerflade"

#: gui/options.cpp:2435
#, fuzzy
msgid "Switch the ScummVM GUI language to the game language"
msgstr "Skift GUI-sproget til spilsproget"

#: gui/options.cpp:2436
#, fuzzy
msgid ""
"When starting a game, change the ScummVM GUI language to the game language. "
"That way, if a game uses the ScummVM save and load dialogs, they are in the "
"same language as the game."
msgstr ""
"Når et spil startes, så skift GUI-sproget til spilsproget. Hvis et spil så "
"bruger ScummVMs gem- og indlæse-dialoger, så er de på det samme sprog som "
"spillet."

#: gui/options.cpp:2448
msgid "Use native system file browser"
msgstr "Brug systemets egen filbrowser"

#: gui/options.cpp:2449
msgid ""
"Use the native system file browser instead of the ScummVM one to select a "
"file or directory."
msgstr ""
"Brug systemets egen filbrowser i stedet for ScummVMs til at vælge en fil "
"eller mappe."

#: gui/options.cpp:2457 gui/updates-dialog.cpp:85
msgid "Update check:"
msgstr "Opdateringssøgning:"

#: gui/options.cpp:2457
msgid "How often to check ScummVM updates"
msgstr "Hvor ofte skal der søges efter opdateringer til ScummVM"

#: gui/options.cpp:2468
msgid "Check now"
msgstr "Søg nu"

#: gui/options.cpp:2474
#, fuzzy
#| msgid "Update check:"
msgid "Update Icons"
msgstr "Opdateringssøgning:"

#: gui/options.cpp:2482
msgid "Active storage:"
msgstr "Aktivt lager:"

#: gui/options.cpp:2482
msgid "Active cloud storage"
msgstr "Aktivér lagring i skyen"

#: gui/options.cpp:2491
msgctxt "lowres"
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
"4. Lageret er endnu ikke aktiveret. Bekræft at brugernavnet er korrekt og "
"aktivér det:"

#: gui/options.cpp:2493
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
"4. Lageret er endnu ikke aktiveret. Bekræft at brugernavnet er korrekt og "
"aktivér det:"

#: gui/options.cpp:2494
msgid "Enable storage"
msgstr "Aktivér lager"

#: gui/options.cpp:2494
msgid "Confirm you want to use this account for this storage"
msgstr "Bekræft at du vil bruge kontoen til dette lager"

#: gui/options.cpp:2496 backends/platform/wii/options.cpp:113
msgid "Username:"
msgstr "Bruger:"

#: gui/options.cpp:2496
msgid "Username used by this storage"
msgstr "Brugernavn for lagringen"

#: gui/options.cpp:2497
msgid "<none>"
msgstr "<ingen>"

#: gui/options.cpp:2499
msgid "Used space:"
msgstr "Udnyttet plads:"

#: gui/options.cpp:2499
msgid "Space used by ScummVM's saved games on this storage"
msgstr "Plads brugt af ScummVM's gemte spil på lagringen"

#: gui/options.cpp:2502
msgid "Last sync:"
msgstr "Sidste synkronisering:"

#: gui/options.cpp:2502
msgid "When was the last time saved games were synced with this storage"
msgstr "Sidste gang gemte spil blev synkroniseret med dette lager"

#: gui/options.cpp:2503 gui/options.cpp:3381
msgid "<never>"
msgstr "<aldrig>"

#: gui/options.cpp:2505
msgctxt "lowres"
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
"Gemte spil synkroniseres automatisk ved start, efter gemning og ved "
"indlæsning."

#: gui/options.cpp:2507
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
"Gemte spil synkroniseres automatisk ved start, efter gemning og ved "
"indlæsning."

#: gui/options.cpp:2508
msgid "Sync now"
msgstr "Synkroniser nu"

#: gui/options.cpp:2508
msgid "Start saved games sync"
msgstr "Start synkronisering af gemte spil"

#: gui/options.cpp:2511
msgctxt "lowres"
msgid "You can download game files from your cloud ScummVM folder:"
msgstr "Du kan downloade spilfiler fra din ScummVM-mappe i skyen:"

#: gui/options.cpp:2513
msgid "You can download game files from your cloud ScummVM folder:"
msgstr "Du kan downloade spilfiler fra din ScummVM-mappe i skyen:"

#: gui/options.cpp:2514
msgid "Download game files"
msgstr "Download spilfiler"

#: gui/options.cpp:2514
msgid "Open downloads manager dialog"
msgstr "Åbn downloadmanager-dialog"

#: gui/options.cpp:2517
msgctxt "lowres"
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
"Skift konto for dette lager ved at afbryde og oprette forbindelse igen:"

#: gui/options.cpp:2519
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
"Skift konto for dette lager ved at afbryde og oprette forbindelse igen:"

#: gui/options.cpp:2520
msgid "Disconnect"
msgstr "Afbryd forbindelsen"

#: gui/options.cpp:2520
msgid "Stop using this storage on this device"
msgstr "Stop med at bruge lageret på denne enhed"

#: gui/options.cpp:2523
msgctxt "lowres"
msgid "This storage is not connected yet! To connect,"
msgstr "Lageret er endnu ikke tilsluttet! Tilslut ved at,"

#: gui/options.cpp:2525
msgid "This storage is not connected yet! To connect,"
msgstr "Lageret er endnu ikke tilsluttet! Tilslut ved at,"

#: gui/options.cpp:2526
msgid "1. Open this link:"
msgstr "1. Åbn linket:"

#: gui/options.cpp:2529
msgctxt "lowres"
msgid "2. Get the code and enter it here:"
msgstr "2. Hent koden og indtast den her:"

#: gui/options.cpp:2531
msgid "2. Get the code and enter it here:"
msgstr "2. Hent koden og indtast den her:"

#: gui/options.cpp:2533
msgid "Paste"
msgstr "Sæt ind"

#: gui/options.cpp:2533
msgid "Paste code from clipboard"
msgstr "Indsæt kode fra udklipsholder"

#: gui/options.cpp:2534
msgid "3. Connect"
msgstr "3. Tilslut"

#: gui/options.cpp:2534
msgid "Connect your cloud storage account"
msgstr "Forbind din lagringskonto i skyen"

#: gui/options.cpp:2543
msgid "Run server"
msgstr "Kør server"

#: gui/options.cpp:2543
msgid "Run local webserver"
msgstr "Kør lokal webserver"

#: gui/options.cpp:2544 gui/options.cpp:3496
msgid "Not running"
msgstr "Kører ikke"

#: gui/options.cpp:2548
msgctxt "lowres"
msgid "/root/ Path:"
msgstr "/root/-sti:"

#: gui/options.cpp:2548 gui/options.cpp:2550 gui/options.cpp:2551
msgid "Select which directory will be shown as /root/ in the Files Manager"
msgstr "Vælg hvilken mappe som skal vises som /root/ i filhåndteringen"

#: gui/options.cpp:2550
msgid "/root/ Path:"
msgstr "/root/-sti:"

#: gui/options.cpp:2556
msgid "Server's port:"
msgstr "Serverens port:"

#: gui/options.cpp:2556
msgid "Port for server to use"
msgstr "Port som serveren skal bruge"

#: gui/options.cpp:2561
msgctxt "lowres"
msgid "Run server to manage files with browser (in the same network)."
msgstr "Kør server for at håndtere filer med browser (i det samme netværk)."

#: gui/options.cpp:2562
msgctxt "lowres"
msgid "Closing options dialog will stop the server."
msgstr "Serveren stopper hvis indstillingsdialogen lukkes."

#: gui/options.cpp:2564
msgid "Run server to manage files with browser (in the same network)."
msgstr "Kør server for at håndtere filer med browser (i det samme netværk)."

#: gui/options.cpp:2565
msgid "Closing options dialog will stop the server."
msgstr "Serveren stopper hvis indstillingsdialogen lukkes."

#: gui/options.cpp:2577
msgid "Use Text to speech"
msgstr "Brug tekst til tale"

#: gui/options.cpp:2577
msgid "Will read text in gui on mouse over."
msgstr "Læser teksten i brugerfladen når musemarkøren holdes over."

#: gui/options.cpp:2590
#, fuzzy
msgid "None"
msgstr "Ingen"

#: gui/options.cpp:2651
msgid "Ignore"
msgstr "Ignorere"

#: gui/options.cpp:2652
msgid "Disable autosave"
msgstr "Slå autogem fra"

#: gui/options.cpp:2653
msgid ""
"WARNING: Autosave was enabled. Some of your games have existing saved games "
"on the autosave slot. You can either move the existing saves to new slots, "
"disable autosave, or ignore (you will be prompted when autosave is about to "
"overwrite a save).\n"
"List of games:\n"
msgstr ""
"OBS: Autogem var aktiveret. Nogle af dine spil bruger autogem pladsen til "
"deres gem filer. Du kan enten flytte eksisterende gemte filer til en ny "
"plads, slå autogem fra, eller ignoere (du vil få en besked når autogem er "
"ved at overskrive dit gemte spil).\n"
"Liste med spil:\n"

#: gui/options.cpp:2662
msgid ""
"\n"
"And more..."
msgstr ""
"\n"
"Og mere..."

#: gui/options.cpp:2663 engines/engine.cpp:579
msgid "Move"
msgstr "Flyt"

#: gui/options.cpp:2676
msgid "ERROR: Failed to move the following saved games:\n"
msgstr "FEJL: Kunne ikke flytte følgende gemte spil:\n"

#: gui/options.cpp:2762
msgid "Failed to change cloud storage!"
msgstr "Kunne ikke ændre lagring i sky!"

#: gui/options.cpp:2765
msgid "Another cloud storage is already active."
msgstr "En anden lagring i skyen er allerede aktiv."

#: gui/options.cpp:2855
msgid "Theme does not support selected language!"
msgstr "Tema understøtter ikke valgte sprog!"

#: gui/options.cpp:2858
msgid "Theme cannot be loaded!"
msgstr "Tema kunne ikke indlæses!"

#: gui/options.cpp:2861
msgid ""
"\n"
"Misc settings will be restored."
msgstr ""
"\n"
"Diverse indstillinger vil blive genskabt."

#: gui/options.cpp:2933
msgid "Select directory for GUI themes"
msgstr "Vælg mappe for GUI-temaer"

#: gui/options.cpp:2943
#, fuzzy
#| msgid "Select directory for GUI themes"
msgid "Select directory for GUI launcher thumbnails"
msgstr "Vælg mappe for GUI-temaer"

#: gui/options.cpp:2953
msgid "Select directory for extra files"
msgstr "Vælg mappe for ekstra filer"

#: gui/options.cpp:2964
msgid "Select directory for plugins"
msgstr "Vælg mappe for plugins"

#: gui/options.cpp:2977
msgid "Select directory for Files Manager /root/"
msgstr "Vælg mappe for filhåndteringen /root/"

#: gui/options.cpp:3113
msgid ""
"Failed to open URL!\n"
"Please navigate to this page manually."
msgstr ""
"Kunne ikke åbne URL!\n"
"Navigér venligst til siden manuelt."

#: gui/options.cpp:3138
msgid "Another Storage is working now. Do you want to interrupt it?"
msgstr "Et andet lager er aktivt nu. Vil du afbryde det?"

#: gui/options.cpp:3147 gui/options.cpp:3185
msgid "Wait until current Storage finishes up and try again."
msgstr "Vent indtil aktuel lagring er færdig og prøv igen."

#: gui/options.cpp:3160
msgid "Connecting..."
msgstr "Tilslutter ..."

#: gui/options.cpp:3176
msgid "This Storage is working now. Do you want to interrupt it?"
msgstr "Lageret arbejder nu. Vil du afbryde det?"

#: gui/options.cpp:3379 backends/cloud/cloudmanager.cpp:156
msgid "<right now>"
msgstr "<lige nu>"

#: gui/options.cpp:3488
msgid "Stop server"
msgstr "Stop server"

#: gui/options.cpp:3489
msgid "Stop local webserver"
msgstr "Stop lokal webserver"

#: gui/options.cpp:3541
msgid "Storage connected."
msgstr "Lageret er tilsluttet."

#: gui/options.cpp:3543
msgid "Failed to connect storage."
msgstr "Kunne ikke tilslutte lageret."

#: gui/options.cpp:3545
msgid "Failed to connect storage: "
msgstr "Kunne ikke tilslutte lageret: "

#: gui/options.cpp:3565
msgid ""
"Request failed.\n"
"Check your Internet connection."
msgstr ""
"Anmodning mislykkedes.\n"
"Tjek din internetforbindelse."

#: gui/predictivedialog.cpp:66
#, fuzzy
#| msgid "Enter"
msgid "Enter Text"
msgstr "Enter"

#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:101
msgid "#  next"
msgstr "#  næste"

#: gui/predictivedialog.cpp:102
msgid "add"
msgstr "tilføj"

#: gui/predictivedialog.cpp:107 gui/predictivedialog.cpp:184
msgid "Delete char"
msgstr "Slet tegn"

#: gui/predictivedialog.cpp:112 gui/predictivedialog.cpp:188
msgid "<"
msgstr "<"

#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:114 gui/predictivedialog.cpp:601
msgid "*  Pre"
msgstr "*  Præ"

#. I18N: 'Num' means Numbers
#: gui/predictivedialog.cpp:604
msgid "*  Num"
msgstr "*  Num"

#. I18N: 'Abc' means Latin alphabet input
#: gui/predictivedialog.cpp:607
msgid "*  Abc"
msgstr "*  Abc"

#: gui/recorderdialog.cpp:61
msgid "Recorder or Playback Gameplay"
msgstr "Optag eller Afspil Gameplay"

#: gui/recorderdialog.cpp:66 gui/recorderdialog.cpp:154
#: gui/saveload-dialog.cpp:410 gui/saveload-dialog.cpp:477
msgid "Delete"
msgstr "Slet"

#: gui/recorderdialog.cpp:68
msgid "Record"
msgstr "Optag"

#: gui/recorderdialog.cpp:69
msgid "Playback"
msgstr "Afspil"

#: gui/recorderdialog.cpp:71 gui/widgets/grid.cpp:224
msgid "Edit"
msgstr "Ret"

#: gui/recorderdialog.cpp:83 gui/recorderdialog.cpp:240
#: gui/recorderdialog.cpp:250
msgid "Author: "
msgstr "Forfatter: "

#: gui/recorderdialog.cpp:84 gui/recorderdialog.cpp:241
#: gui/recorderdialog.cpp:251
msgid "Notes: "
msgstr "Noter: "

#: gui/recorderdialog.cpp:153
msgid "Do you really want to delete this record?"
msgstr "Vil du virkelig slette optagelsen?"

#: gui/recorderdialog.cpp:170
msgid "Unknown Author"
msgstr "Ukendt forfatter"

#: gui/remotebrowser.cpp:128
msgid "ScummVM could not access the directory!"
msgstr "ScummVM kunne ikke tilgå mappen!"

#: gui/saveload-dialog.cpp:54
#, fuzzy
msgid "Downloading saves..."
msgstr "Indlæser spil ..."

#: gui/saveload-dialog.cpp:63
#, fuzzy
msgid "Run in background"
msgstr "Flyt fremad"

#: gui/saveload-dialog.cpp:401 gui/saveload-dialog.cpp:581
msgid "No date saved"
msgstr "Ingen dato gemt"

#: gui/saveload-dialog.cpp:402 gui/saveload-dialog.cpp:582
msgid "No time saved"
msgstr "Intet tidspunkt gemt"

#: gui/saveload-dialog.cpp:403 gui/saveload-dialog.cpp:583
msgid "No playtime saved"
msgstr "Ingen spilletid gemt"

#: gui/saveload-dialog.cpp:476
msgid "Do you really want to delete this saved game?"
msgstr "Vil du virkelig slette det valgte spil?"

#: gui/saveload-dialog.cpp:608 gui/saveload-dialog.cpp:1123
msgid "Date: "
msgstr "Dato: "

#: gui/saveload-dialog.cpp:612 gui/saveload-dialog.cpp:1129
msgid "Time: "
msgstr "Tid: "

#: gui/saveload-dialog.cpp:618 gui/saveload-dialog.cpp:1137
msgid "Playtime: "
msgstr "Spilletid: "

#: gui/saveload-dialog.cpp:631 gui/saveload-dialog.cpp:717
msgid "Untitled saved game"
msgstr "Unavngivet gemt spil"

#: gui/saveload-dialog.cpp:780
msgid "Next"
msgstr "Næste"

#: gui/saveload-dialog.cpp:783
msgid "Prev"
msgstr "Forrige"

#: gui/saveload-dialog.cpp:984
msgid "New Save"
msgstr "Nyt gemt spil"

#: gui/saveload-dialog.cpp:984
msgid "Create a new saved game"
msgstr "Opret et nyt gemt spil"

#: gui/saveload-dialog.cpp:1116
msgid "Name: "
msgstr "Navn: "

#: gui/saveload-dialog.cpp:1192
#, c-format
msgid "Enter a description for slot %d:"
msgstr "Indtast en beskrivelse af plads %d:"

#: gui/themebrowser.cpp:44
msgid "Select a Theme"
msgstr "Vælg et tema"

#: gui/ThemeEngine.cpp:276
msgid "Disabled GFX"
msgstr "Deaktiveret GFX"

#: gui/ThemeEngine.cpp:276
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Deaktiveret GFX"

#: gui/ThemeEngine.cpp:277
msgid "Standard renderer"
msgstr "Standardgengiver"

#: gui/ThemeEngine.cpp:277 engines/scumm/dialogs.cpp:675
msgid "Standard"
msgstr "Standard"

#: gui/ThemeEngine.cpp:279
msgid "Antialiased renderer"
msgstr "Antialias-gengiver"

#: gui/ThemeEngine.cpp:279
msgid "Antialiased"
msgstr "Antialias"

#: gui/unknown-game-dialog.cpp:48
msgid "Add anyway"
msgstr "Tilføj alligevel"

#: gui/unknown-game-dialog.cpp:57
msgid "Copy to clipboard"
msgstr "Kopiér til udklipsholder"

#: gui/unknown-game-dialog.cpp:63
msgid "Report game"
msgstr "Rapportér spil"

#: gui/unknown-game-dialog.cpp:100
msgid ""
"Use the button below to copy the required game information into your "
"clipboard."
msgstr ""
"Brug knappen nedenfor til at kopiere den krævede spilinformationen til "
"udklipsholderen."

#: gui/unknown-game-dialog.cpp:105
msgid "You can also directly report your game to the Bug Tracker."
msgstr "Du kan også rapportere dit spil direkte til Bug Trackeren."

#: gui/unknown-game-dialog.cpp:155
msgid ""
"All necessary information about your game has been copied into the clipboard"
msgstr ""
"Al nødvendig information om dit spil er blevet kopieret til udklipsholderen"

#: gui/unknown-game-dialog.cpp:157
msgid "Copying the game information to the clipboard has failed!"
msgstr "Kopiering af spilinformationen til udklipsholderen mislykkedes!"

#: gui/updates-dialog.cpp:48
msgid ""
"ScummVM now supports automatic check for updates\n"
"which requires access to the Internet. Would you\n"
"like to enable this feature?"
msgstr ""
"ScummVM understøtter nu automatisk søgning efter opdateringer,\n"
"hvilke kræver adgang til internettet.\n"
"Vil du aktivere funktionaliteten?"

#: gui/updates-dialog.cpp:51
msgid ""
"You can change this setting later in the Misc tab\n"
"in the Options dialog."
msgstr ""
"Du kan ændre indstillingen senere i Diverse-fanebladet\n"
"i Indstillinger-dialogen."

#: gui/updates-dialog.cpp:115
msgid "Proceed"
msgstr "Fortsæt"

#: gui/widget.cpp:440 gui/widget.cpp:442 gui/widget.cpp:448 gui/widget.cpp:450
msgid "Clear value"
msgstr "Slet værdi"

#: gui/widgets/grid.cpp:218 engines/scumm/dialogs.cpp:177
msgid "Play"
msgstr "Spil"

#: gui/widgets/grid.cpp:221
#, fuzzy
#| msgid "Save"
msgid "Saves"
msgstr "Gem"

#: base/main.cpp:643
msgid "Error running game:"
msgstr "Fejl ved kørsel af spil:"

#: base/main.cpp:690
msgid "Could not find any engine capable of running the selected game"
msgstr "Kunne ikke finde nogen motor istand til at afvikle det valgte spil"

#: common/achievements.cpp:230
msgid "Achievement unlocked!"
msgstr ""

#: common/error.cpp:37
msgid "No error"
msgstr "Ingen fejl"

#: common/error.cpp:39
msgid "Game data not found"
msgstr "Spildata ikke fundet"

#: common/error.cpp:41
msgid "Game id not supported"
msgstr "Spil-id ikke understøttet"

#: common/error.cpp:43
msgid "Unsupported color mode"
msgstr "Ikke understøttet farvetilstand"

#: common/error.cpp:45
msgid "Audio device initialization failed"
msgstr "Initialisering af lydenhed mislykkedes"

#: common/error.cpp:48
msgid "Read permission denied"
msgstr "Læse rettighed nægtet"

#: common/error.cpp:50
msgid "Write permission denied"
msgstr "Skrive rettighed nægtet"

#: common/error.cpp:53
msgid "Path does not exist"
msgstr "Stien findes ikke"

#: common/error.cpp:55
msgid "Path not a directory"
msgstr "Sti ikke et mappe"

#: common/error.cpp:57
msgid "Path not a file"
msgstr "Sti ikke en fil"

#: common/error.cpp:60
msgid "Cannot create file"
msgstr "Kan ikke oprette fil"

#: common/error.cpp:62
msgid "Reading data failed"
msgstr "Læsning af data mislykkedes"

#: common/error.cpp:64
msgid "Writing data failed"
msgstr "Skrivning af data mislykkedes"

#: common/error.cpp:67
msgid "Could not find suitable engine plugin"
msgstr "Kunne ikke finde passende motor udvidelse"

#: common/error.cpp:69
msgid "Engine plugin does not support saved games"
msgstr "Motor udvidelse understøtter ikke gemte spil"

#: common/error.cpp:72
msgid "User canceled"
msgstr "Annulleret af bruger"

#: common/error.cpp:76
msgid "Unknown error"
msgstr "Ukendt fejl"

#. I18N: Hercules is graphics card name
#: common/rendermode.cpp:34
msgid "Hercules Green"
msgstr "Hercules grøn"

#: common/rendermode.cpp:35
msgid "Hercules Amber"
msgstr "Hercules brun"

#: common/rendermode.cpp:41
msgid "PC-9821 (256 Colors)"
msgstr "PC-9821 (256 farver)"

#: common/rendermode.cpp:42
msgid "PC-9801 (16 Colors)"
msgstr "PC-9801 (16 farver)"

#. I18N: Macintosh black-and-white
#: common/rendermode.cpp:47
msgid "Macintosh b/w"
msgstr ""

#: common/rendermode.cpp:75
msgctxt "lowres"
msgid "Hercules Green"
msgstr "Hercules grøn"

#: common/rendermode.cpp:76
msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules brun"

#: common/updates.cpp:57
msgid "Daily"
msgstr "Daglig"

#: common/updates.cpp:59
msgid "Weekly"
msgstr "Ugentlig"

#: common/updates.cpp:61
msgid "Monthly"
msgstr "Månedlig"

#: common/updates.cpp:63
msgid "<Bad value>"
msgstr "<Forkert værdi>"

#. I18N: Abbreviation for 'bytes' as data size
#: common/util.cpp:183 backends/platform/3ds/osystem-events.cpp:48
#: backends/platform/ds/osystem_ds.cpp:166
#: backends/platform/sdl/switch/switch.cpp:37
msgid "B"
msgstr ""

#. I18N: Abbreviation for 'kilobytes' as data size
#: common/util.cpp:189
msgid "KB"
msgstr ""

#. I18N: Abbreviation for 'megabytes' as data size
#: common/util.cpp:194
#, fuzzy
#| msgid "SMB"
msgid "MB"
msgstr "SMB"

#. I18N: Abbreviation for 'gigabytes' as data size
#: common/util.cpp:200
msgid "GB"
msgstr ""

#. I18N: Abbreviation for 'terabytes' as data size
#: common/util.cpp:206
msgid "TB"
msgstr ""

#. I18N: One line summary as shown in *nix distributions
#: dists/scummvm.appdata.xml.cpp:32
msgid "Interpreter for numerous adventure games and role-playing games"
msgstr ""

#. I18N: 1 of 3 paragraph of ScummVM description in *nix distributions
#: dists/scummvm.appdata.xml.cpp:37
msgid ""
"ScummVM is a program which allows you to run a wide variety of classic "
"graphical point-and-click adventure games and role-playing games, provided "
"you already have their data files. The clever part about this: ScummVM just "
"replaces the executables shipped with the game, allowing you to play them on "
"systems for which they were never designed!"
msgstr ""

#. I18N: 2 of 3 paragraph of ScummVM description in *nix distributions
#: dists/scummvm.appdata.xml.cpp:45
msgid ""
"Currently, ScummVM supports a huge library of adventures with over 4000 "
"games in total. It supports many classics published by legendary studios "
"like LucasArts, Sierra On-Line, Revolution Software, Cyan, Inc. and Westwood "
"Studios."
msgstr ""

#. I18N: 3 of 3 paragraph of ScummVM description in *nix distributions
#: dists/scummvm.appdata.xml.cpp:51
msgid ""
"Next to ground-breaking titles like the Monkey Island series, Broken Sword, "
"Myst, Blade Runner and countless other games you will find some really "
"obscure adventures and truly hidden gems to explore."
msgstr ""

#: engines/advancedDetector.cpp:245
msgid "Illegitimate game copy detected. We provide no support in such cases"
msgstr ""

#: engines/dialogs.cpp:68
msgid "~R~esume"
msgstr "Gen~o~ptag"

#: engines/dialogs.cpp:70
msgid "~L~oad"
msgstr "~H~ent"

#: engines/dialogs.cpp:74 backends/platform/3ds/options-dialog.cpp:45
msgid "~S~ave"
msgstr "~G~em"

#: engines/dialogs.cpp:78
msgid "~O~ptions"
msgstr "~I~ndstillinger"

#: engines/dialogs.cpp:83
msgid "~H~elp"
msgstr "H~j~ælp"

#: engines/dialogs.cpp:85
msgid "~A~bout"
msgstr "~O~m"

#: engines/dialogs.cpp:88 engines/dialogs.cpp:164
msgid "~R~eturn to Launcher"
msgstr "~R~etur til oversigt"

#: engines/dialogs.cpp:90 engines/dialogs.cpp:166
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr "~R~etur til oversigt"

#: engines/dialogs.cpp:98 engines/engine.cpp:913 engines/agi/saveload.cpp:766
#: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:382
#: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432
#: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:846
#: engines/groovie/script.cpp:2194 engines/groovie/script.cpp:2235
#: engines/hugo/file.cpp:297 engines/illusions/menusystem.cpp:702
#: engines/kingdom/kingdom.cpp:736 engines/lab/savegame.cpp:242
#: engines/mads/nebular/dialogs_nebular.cpp:349
#: engines/neverhood/menumodule.cpp:889 engines/pegasus/pegasus.cpp:402
#: engines/prince/saveload.cpp:54 engines/sci/engine/guest_additions.cpp:742
#: engines/sci/engine/kfile.cpp:1079 engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/sherlock/tattoo/widget_files.cpp:74 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:302 engines/toon/toon.cpp:3405
#: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:628
#: engines/wage/saveload.cpp:751 engines/xeen/saves.cpp:276
#: engines/zvision/file/save_manager.cpp:48
msgid "Save game:"
msgstr "Gemt spil:"

#: engines/dialogs.cpp:98 engines/engine.cpp:913 engines/agi/saveload.cpp:766
#: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:382
#: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432
#: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:841
#: engines/groovie/script.cpp:846 engines/groovie/script.cpp:2194
#: engines/groovie/script.cpp:2235 engines/hugo/file.cpp:297
#: engines/illusions/menusystem.cpp:702 engines/kingdom/kingdom.cpp:736
#: engines/lab/savegame.cpp:237 engines/lab/savegame.cpp:242
#: engines/mads/nebular/dialogs_nebular.cpp:349
#: engines/neverhood/menumodule.cpp:889 engines/parallaction/metaengine.cpp:133
#: engines/parallaction/saveload.cpp:208 engines/pegasus/pegasus.cpp:402
#: engines/prince/saveload.cpp:54 engines/sci/engine/guest_additions.cpp:743
#: engines/sci/engine/kfile.cpp:1079 engines/scumm/dialogs.cpp:175
#: engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/sherlock/tattoo/widget_files.cpp:74 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:302 engines/toon/toon.cpp:3405
#: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:628
#: engines/wage/saveload.cpp:751 engines/xeen/saves.cpp:276
#: engines/zvision/file/save_manager.cpp:48 engines/zvision/metaengine.cpp:193
msgid "Save"
msgstr "Gem"

#: engines/dialogs.cpp:128
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
"Beklager, motoren leverer i øjeblikket ikke spil hjælp. Se venligst README "
"for grundlæggende oplysninger, og for at få instruktioner om, hvordan man "
"får yderligere hjælp."

#: engines/dialogs.cpp:212 engines/pegasus/pegasus.cpp:413
#, c-format
msgid ""
"Failed to save game (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"Kunne ikke gemme spil (%s)! Se venligst README for grundlæggende "
"oplysninger, og for at få instruktioner om, hvordan man får yderligere hjælp."

#: engines/dialogs.cpp:355
msgid "~O~K"
msgstr "~O~K"

#: engines/dialogs.cpp:356
msgid "~C~ancel"
msgstr "~F~ortryd"

#: engines/engine.cpp:342
#, c-format
msgid "Could not switch to resolution '%dx%d'."
msgstr "Kunne ikke skifte til opløsningen '%dx%d'."

#: engines/engine.cpp:351
msgid "Could not initialize color format."
msgstr "Kunne ikke initialisere farveformat."

#: engines/engine.cpp:360
#, c-format
msgid "Could not switch to video mode '%s'."
msgstr "Kunne ikke skifte til videotilstanden '%s'."

#: engines/engine.cpp:368
#, c-format
msgid "Could not switch to stretch mode '%s'."
msgstr "Kunne ikke skifte til stræktilstanden '%s'."

#: engines/engine.cpp:375
msgid "Could not apply aspect ratio setting."
msgstr "Kunne ikke anvende rettelse af højde-/breddeforhold-indstilling."

#: engines/engine.cpp:380
msgid "Could not apply fullscreen setting."
msgstr "Kunne ikke anvende fuldskærm indstilling."

#: engines/engine.cpp:385
msgid "Could not apply filtering setting."
msgstr "Kunne ikke anvende filtrerings indstilling."

#: engines/engine.cpp:443
#, fuzzy
msgid "Error"
msgstr "Ingen fejl"

#: engines/engine.cpp:521
#, fuzzy
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the documentation (CD audio) for details."
msgstr ""
"Det lader til at du spiller spillet direkte\n"
"fra cd'en. Det er kendt for at forårsage problemer,\n"
"og det anbefales derfor, at du kopierer\n"
"datafiler til din harddisk i stedet.\n"
"Se README fil for detaljer."

#: engines/engine.cpp:545
#, fuzzy
msgid ""
"This game has audio tracks on its CD. These\n"
"tracks need to be ripped from the CD using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the documentation (CD audio) for details."
msgstr ""
"Spillet har lydspor på sin disk. \n"
"Sporene skal rippes fra disken ved hjælp af\n"
"en passende CD-lydrippperværktøj\n"
"for at lytte til spillets musik.\n"
"Se README fil for detaljer."

#: engines/engine.cpp:572
msgid "Overwrite"
msgstr ""

#: engines/engine.cpp:573
#, fuzzy
msgid "Cancel autosave"
msgstr "Unavngivet savegame"

#: engines/engine.cpp:575
#, c-format
msgid ""
"WARNING: The autosave slot has a saved game named %S. You can either move "
"the existing save to a new slot, Overwrite the existing save, or cancel "
"autosave (will not prompt again until restart)"
msgstr ""

#: engines/engine.cpp:583
msgid "ERROR: Could not copy the savegame to a new slot"
msgstr ""

#: engines/engine.cpp:609 engines/metaengine.cpp:380 engines/savestate.cpp:98
#: backends/platform/ios7/ios7_osys_main.cpp:249 engines/sky/metaengine.cpp:185
#: engines/xeen/saves.cpp:289
#, fuzzy
msgid "Autosave"
msgstr "Autogem:"

#: engines/engine.cpp:617
#, fuzzy
msgid "Error occurred making autosave"
msgstr "Fejl ved læsning af gemt fil"

#: engines/engine.cpp:692
#, c-format
msgid ""
"Failed to load saved game (%s)! Please consult the README for basic "
"information, and for instructions on how to obtain further assistance."
msgstr ""
"Kunne ikke indlæse gemte spil (%s)! Se venligst README for grundlæggende "
"oplysninger, og for at få instruktioner om, hvordan man får yderligere hjælp."

#: engines/engine.cpp:716
msgid "WARNING: "
msgstr ""

#: engines/engine.cpp:716
#, fuzzy
msgid " Shall we still run the game?"
msgstr "Fuld titel på spillet"

#: engines/engine.cpp:717
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saved game you make "
"might not work in future versions of ScummVM."
msgstr ""
"ADVARSEL: Spillet du er ved at starte endnu ikke er fuldt understøttet af "
"ScummVM. Således, er det sandsynligt, at det er ustabilt, og alle gemte spil "
"du foretager fungerer muligvis ikke i fremtidige versioner af ScummVM."

#: engines/engine.cpp:720 engines/wintermute/wintermute.cpp:182
msgid "Start anyway"
msgstr "Start alligevel"

#: engines/engine.cpp:738
#, fuzzy
msgid "This game is not supported."
msgstr "Spil-id ikke understøttet"

#: engines/engine.cpp:738
msgid ""
"This game is not supported for the following reason:\n"
"\n"
msgstr ""
"Det spil er ikke understøttet af følgende årsag:\n"
"\n"

#: engines/engine.cpp:880
msgid "Loading game is currently unavailable"
msgstr ""

#: engines/engine.cpp:909
msgid "Saving game is currently unavailable"
msgstr ""

#: engines/game.cpp:184
#, c-format
msgid ""
"The game in '%s' seems to be an unknown game variant.\n"
"\n"
"Please report the following data to the ScummVM team at %s along with the "
"name of the game you tried to add and its version, language, etc.:"
msgstr ""
"Spillet i '%s' ser ud til at være en ukendt spilvariant.\n"
"\n"
"Rapportér venligst følgende data til ScummVM-teamet på %s, sammen med navnet "
"på spillet du prøvede at tilføje, samt dets version, sprog, osv.:"

#: engines/game.cpp:188
#, c-format
msgid "Matched game IDs for the %s engine:"
msgstr "Matchede spil-id'er til %s-motoren:"

#: engines/metaengine.cpp:56
msgid "Default game keymap"
msgstr ""

#: engines/metaengine.cpp:60 backends/platform/maemo/maemo.cpp:161
#: engines/hdb/metaengine.cpp:187 engines/parallaction/metaengine.cpp:114
#: engines/wintermute/keymapper_tables.h:42 engines/zvision/metaengine.cpp:114
msgid "Left Click"
msgstr "Venstreklik"

#: engines/metaengine.cpp:66 backends/platform/maemo/maemo.cpp:165
#: engines/wintermute/keymapper_tables.h:256
#: engines/wintermute/keymapper_tables.h:300
#: engines/wintermute/keymapper_tables.h:2089
msgid "Middle Click"
msgstr "Midterklik"

#: engines/metaengine.cpp:71 backends/platform/maemo/maemo.cpp:169
#: engines/parallaction/metaengine.cpp:120
#: engines/wintermute/keymapper_tables.h:48 engines/zvision/metaengine.cpp:120
msgid "Right Click"
msgstr "Højreklik"

#: engines/metaengine.cpp:77 engines/grim/grim.cpp:523
#: engines/hdb/metaengine.cpp:238 engines/mohawk/myst.cpp:596
#: engines/mohawk/riven.cpp:860 engines/sky/metaengine.cpp:122
#: engines/twine/metaengine.cpp:99 engines/wintermute/keymapper_tables.h:1531
msgid "Pause"
msgstr "Pause"

#: engines/metaengine.cpp:83 engines/parallaction/metaengine.cpp:139
#, fuzzy
msgid "Game menu"
msgstr "Spilmenu"

#: engines/metaengine.cpp:90 engines/grim/grim.cpp:506
#: engines/grim/grim.cpp:602 engines/mohawk/myst.cpp:567
#: engines/mohawk/riven.cpp:831 engines/wintermute/keymapper_tables.h:220
#: engines/wintermute/keymapper_tables.h:1092
#: engines/wintermute/keymapper_tables.h:1248
#: engines/wintermute/keymapper_tables.h:1524
#: engines/wintermute/keymapper_tables.h:1639
#: engines/wintermute/keymapper_tables.h:2033
msgid "Skip"
msgstr "Spring over"

#: engines/metaengine.cpp:97 engines/sky/metaengine.cpp:117
msgid "Skip line"
msgstr "Spring linje over"

#: engines/metaengine.cpp:104
msgid "Predictive input dialog"
msgstr ""

#. I18N: This keymap works within the KIA Save Game screen
#. and allows confirming popup dialogue prompts (eg. for save game deletion or overwriting)
#. and also submitting a new save game name, or choosing an existing save game for overwriting.
#: engines/metaengine.cpp:109 engines/bladerunner/metaengine.cpp:181
#: engines/griffon/metaengine.cpp:89 engines/grim/grim.cpp:512
#: engines/grim/grim.cpp:608 engines/sky/metaengine.cpp:97
#: engines/wintermute/keymapper_tables.h:54
msgid "Confirm"
msgstr ""

#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:174
msgid "OpenGL"
msgstr "OpenGL"

#: graphics/renderer.cpp:36
msgid "OpenGL with shaders"
msgstr ""

#: graphics/renderer.cpp:44
msgctxt "lowres"
msgid "OpenGL with shaders"
msgstr ""

#: audio/adlib.cpp:2294
msgid "AdLib emulator"
msgstr "AdLib-emulator"

#: audio/fmopl.cpp:81
msgid "MAME OPL emulator"
msgstr "MAME OPL-emulator"

#: audio/fmopl.cpp:83
msgid "DOSBox OPL emulator"
msgstr "DOSBox OPL-emulator"

#: audio/fmopl.cpp:86
msgid "Nuked OPL emulator"
msgstr "Nuked OPL-emulator"

#: audio/fmopl.cpp:89
msgid "ALSA Direct FM"
msgstr "ALSA Direct FM"

#: audio/fmopl.cpp:92
msgid "OPL2LPT"
msgstr "OPL2LPT"

#: audio/fmopl.cpp:93
msgid "OPL3LPT"
msgstr "OPL3LPT"

#: audio/fmopl.cpp:96
msgid "RetroWave OPL3"
msgstr ""

#: audio/mididrv.cpp:219
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Den valgte lydenhed '%s' blev ikke fundet (kan f.eks være slukket eller "
"afbrudt)."

#: audio/mididrv.cpp:220 audio/mididrv.cpp:234 audio/mididrv.cpp:272
#: audio/mididrv.cpp:289
msgid "Attempting to fall back to the next available device..."
msgstr "Forsøger at falde tilbage til den næste tilgængelig enhed ..."

#: audio/mididrv.cpp:233
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Den valgte lydenhed '%s' kan ikke bruges. Se log filen for mere information."

#: audio/mididrv.cpp:271
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Den foretrukne lydenhed '%s' blev ikke fundet (kan f.eks være slukket eller "
"afbrudt)."

#: audio/mididrv.cpp:288
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Den foretrukne lydenhed '%s' kan ikke bruges. Se log filen for mere "
"information."

#: audio/mididrv.cpp:453
msgid "Starting MIDI dump"
msgstr ""

#: audio/mods/paula.cpp:313
msgid "Amiga Audio emulator"
msgstr "Amiga lyd-emulator"

#: audio/null.h:43
msgid "No music"
msgstr "Ingen musik"

#: audio/softsynth/appleiigs.cpp:32
msgid "Apple II GS emulator (NOT IMPLEMENTED)"
msgstr "Apple II GS-emulator (IKKE IMPLEMENTERET)"

#: audio/softsynth/cms.cpp:354
msgid "Creative Music System emulator"
msgstr "Creative Music System-emulator"

#: audio/softsynth/fluidsynth.cpp:235
msgid ""
"FluidSynth requires a 'soundfont' setting. Please specify it in ScummVM GUI "
"on MIDI tab. Music is off."
msgstr ""

#: audio/softsynth/fluidsynth.cpp:367
#, c-format
msgid "FluidSynth: Failed loading custom SoundFont '%s'. Music is off."
msgstr ""

#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:31
msgid "FM-Towns Audio"
msgstr "FM Towns lyd"

#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:56
msgid "PC-98 Audio"
msgstr "PC-98 lyd"

#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:81
#, fuzzy
msgid "SegaCD Audio"
msgstr "Brug CD lyd"

#: audio/softsynth/mt32.cpp:169
msgid "Initializing MT-32 Emulator"
msgstr "Initialisere MT-32-emulator"

#: audio/softsynth/mt32.cpp:436
msgid "MT-32 emulator"
msgstr "MT-32-emulator"

#: audio/softsynth/pcspk.cpp:203
msgid "PC Speaker emulator"
msgstr "PC højttaler-emulator"

#: audio/softsynth/pcspk.cpp:222
msgid "IBM PCjr emulator"
msgstr "IBM PCjr-emulator"

#: audio/softsynth/sid.cpp:1433
msgid "C64 Audio emulator"
msgstr "C64 lyd-emulator"

#: backends/cloud/cloudmanager.cpp:155
msgid "<syncing...>"
msgstr "<synkroniserer ...>"

#: backends/cloud/storage.cpp:241
msgid "Saved games sync was cancelled."
msgstr "Synkronisering af gemte spil blev afbrudt."

#: backends/cloud/storage.cpp:243
msgid ""
"Saved games sync failed.\n"
"Check your Internet connection."
msgstr ""
"Synkronisering af gemte spil mislykkedes.\n"
"Tjek din internetforbindelse."

#: backends/cloud/storage.cpp:347
#, c-format
msgid ""
"Download complete.\n"
"Failed to download %u files."
msgstr ""
"Download fuldført.\n"
"Kunne ikke downloade %u filer."

#: backends/cloud/storage.cpp:349
msgid "Download complete."
msgstr "Download fuldført."

#: backends/cloud/storage.cpp:359
msgid "Download failed."
msgstr "Download mislykkedes."

#: backends/events/default/default-events.cpp:194
msgid ""
"Do you really want to return to the Launcher?\n"
"Any unsaved progress will be lost."
msgstr ""
"Vil du vende tilbage til oversigten?\n"
"Alle fremskridt som ikke er gemt vil gå tabt."

#: backends/events/default/default-events.cpp:218
msgid ""
"Do you really want to quit?\n"
"Any unsaved progress will be lost."
msgstr ""
"Er du sikker på, at du vil afslutte?\n"
"Alle fremskridt som ikke er gemt vil gå tabt."

#: backends/events/default/default-events.cpp:218
#: backends/events/default/default-events.cpp:359
#: engines/adl/metaengine.cpp:260 engines/hdb/metaengine.cpp:255
#: engines/mohawk/myst_stacks/menu.cpp:317
#: engines/mohawk/riven_stacks/aspit.cpp:454 engines/scumm/dialogs.cpp:179
#: engines/scumm/help.cpp:81 engines/scumm/help.cpp:83
#: engines/zvision/metaengine.cpp:203 engines/zvision/metaengine.cpp:221
msgid "Quit"
msgstr "Afslut"

#: backends/events/default/default-events.cpp:333
#, fuzzy
msgid "Global"
msgstr " (Global)"

#: backends/events/default/default-events.cpp:336
#: engines/twine/metaengine.cpp:218
msgid "Global Main Menu"
msgstr "Global hovedmenu"

#: backends/events/default/default-events.cpp:346
msgid "Display keyboard"
msgstr "Vis tastatur"

#: backends/events/default/default-events.cpp:353
#, fuzzy
msgid "Toggle mute"
msgstr "Museindfangning til/fra"

#: backends/events/default/default-events.cpp:381
msgid "Open Debugger"
msgstr "Åbn fejlsøger"

#: backends/events/gph/gph-events.cpp:411
#: backends/events/gph/gph-events.cpp:454
#: backends/events/openpandora/op-events.cpp:156
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr "Touchscreen 'Tryktilstand' - VenstreKlik"

#: backends/events/gph/gph-events.cpp:413
#: backends/events/gph/gph-events.cpp:456
#: backends/events/openpandora/op-events.cpp:158
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr "Touchscreen 'Tryktilstand' - HøjreKlik"

#: backends/events/gph/gph-events.cpp:415
#: backends/events/gph/gph-events.cpp:458
#: backends/events/openpandora/op-events.cpp:160
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr "Touchscreen 'Tryktilstand' - Henover (Ingen klik)"

#: backends/events/gph/gph-events.cpp:435
msgid "Maximum Volume"
msgstr "Maksimal lydstyrke"

#: backends/events/gph/gph-events.cpp:437
msgid "Increasing Volume"
msgstr "Hæver lydstyrke"

#: backends/events/gph/gph-events.cpp:443
msgid "Minimal Volume"
msgstr "Minimal lydstyrke"

#: backends/events/gph/gph-events.cpp:445
msgid "Decreasing Volume"
msgstr "Sænker lydstyrke"

#: backends/events/maemosdl/maemosdl-events.cpp:100
msgid "Clicking Enabled"
msgstr "Klik aktiveret"

#: backends/events/maemosdl/maemosdl-events.cpp:100
msgid "Clicking Disabled"
msgstr "Klik deaktiveret"

#: backends/events/openpandora/op-events.cpp:162
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr "Touchscreen 'Tryktilstand' - Henover (DPad-klik)"

#: backends/graphics/opengl/opengl-graphics.cpp:253
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: engines/twine/metaengine.cpp:228
msgid "Center"
msgstr "Centrér"

#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
msgid "Pixel-perfect scaling"
msgstr "Pixelperfekt skalering"

#: backends/graphics/opengl/opengl-graphics.cpp:255
#, fuzzy
msgid "Even pixels scaling"
msgstr "Pixelperfekt skalering"

#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
msgid "Fit to window"
msgstr "Tilpas til vindue"

#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
msgid "Stretch to window"
msgstr "Stræk til vindue"

#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
msgid "Fit to window (4:3)"
msgstr "Tilpas til vindue (4:3)"

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:717
#, c-format
msgid "Resolution: %dx%d"
msgstr "Opløsning: %dx%d"

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:740
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
msgid "Enabled aspect ratio correction"
msgstr "Aktivér rettelse af højde-/breddeforhold"

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:742
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2456
msgid "Disabled aspect ratio correction"
msgstr "Deaktivér rettelse af højde-/breddeforhold"

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:763
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2472
msgid "Filtering enabled"
msgstr "Filtering aktiveret"

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:765
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2474
msgid "Filtering disabled"
msgstr "Filtrering deaktiveret"

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:794
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2501
msgid "Stretch mode"
msgstr "Stræktilstand"

#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:66
msgid "SDL Surface"
msgstr ""

#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2416
msgid "Active graphics filter:"
msgstr "Aktive grafik filtre:"

#: backends/graphics/sdl/sdl-graphics.cpp:356
#, fuzzy, c-format
msgid "Saved screenshot '%s'"
msgstr "Jævn bevægelse til"

#: backends/graphics/sdl/sdl-graphics.cpp:365
#, fuzzy
msgid "Could not save screenshot"
msgstr "Jævn bevægelse til"

#: backends/graphics/sdl/sdl-graphics.cpp:412
msgid "Windowed mode"
msgstr "Vinduestilstand"

#: backends/graphics/sdl/sdl-graphics.cpp:423 engines/scumm/help.cpp:85
msgid "Toggle fullscreen"
msgstr "Fuldskærm til/fra"

#: backends/graphics/sdl/sdl-graphics.cpp:430 engines/scumm/help.cpp:98
#: engines/wintermute/keymapper_tables.h:960
msgid "Toggle mouse capture"
msgstr "Museindfangning til/fra"

#: backends/graphics/sdl/sdl-graphics.cpp:435
#: engines/wintermute/keymapper_tables.h:646
#: engines/wintermute/keymapper_tables.h:695
#: engines/wintermute/keymapper_tables.h:1098
#: engines/wintermute/keymapper_tables.h:1312
#: engines/wintermute/keymapper_tables.h:1402
#: engines/wintermute/keymapper_tables.h:1562
#: engines/wintermute/keymapper_tables.h:1767
#: engines/wintermute/keymapper_tables.h:1785
#: engines/wintermute/keymapper_tables.h:1818
#, fuzzy
msgid "Save screenshot"
msgstr "Jævn bevægelse til"

#: backends/graphics/sdl/sdl-graphics.cpp:441
#, fuzzy
msgid "Toggle aspect ratio correction"
msgstr "Rettelse af højde-/breddeforhold til/fra"

#: backends/graphics/sdl/sdl-graphics.cpp:448
#, fuzzy
msgid "Toggle linear filtered scaling"
msgstr "Brug lineær filtrering når grafik skaleres"

#: backends/graphics/sdl/sdl-graphics.cpp:455
#, fuzzy
msgid "Cycle through stretch modes"
msgstr "Kunne ikke skifte til stræktilstanden '%s'."

#: backends/graphics/sdl/sdl-graphics.cpp:461
#, fuzzy
msgid "Increase the scale factor"
msgstr "Hæv/sænk skaleringsfaktor"

#: backends/graphics/sdl/sdl-graphics.cpp:467
#, fuzzy
msgid "Decrease the scale factor"
msgstr "Hæv/sænk skaleringsfaktor"

#: backends/graphics/sdl/sdl-graphics.cpp:473
#, fuzzy
msgid "Switch to the next scaler"
msgstr "Skift til Spil"

#: backends/graphics/sdl/sdl-graphics.cpp:478
msgid "Switch to the previous scaler"
msgstr ""

#: backends/keymapper/hardware-input.cpp:244
#, fuzzy
msgid "Left Mouse Button"
msgstr "Simulere venstre museknap"

#: backends/keymapper/hardware-input.cpp:245
#, fuzzy
msgid "Right Mouse Button"
msgstr "Simulere højre museknap"

#: backends/keymapper/hardware-input.cpp:246
#, fuzzy
msgid "Middle Mouse Button"
msgstr "Simulere venstre museknap"

#: backends/keymapper/hardware-input.cpp:247
msgid "Mouse Wheel Up"
msgstr ""

#: backends/keymapper/hardware-input.cpp:248
msgid "Mouse Wheel Down"
msgstr ""

#: backends/keymapper/hardware-input.cpp:249
#, fuzzy
msgid "X1 Mouse Button"
msgstr "Simulere venstre museknap"

#: backends/keymapper/hardware-input.cpp:250
#, fuzzy
msgid "X2 Mouse Button"
msgstr "Simulere venstre museknap"

#: backends/keymapper/hardware-input.cpp:255
#, fuzzy
msgid "Joy A"
msgstr "Flyt bagud"

#: backends/keymapper/hardware-input.cpp:256
#, fuzzy
msgid "Joy B"
msgstr "Flyt bagud"

#: backends/keymapper/hardware-input.cpp:257
#, fuzzy
msgid "Joy X"
msgstr "Flyt bagud"

#: backends/keymapper/hardware-input.cpp:258
#, fuzzy
msgid "Joy Y"
msgstr "Flyt bagud"

#: backends/keymapper/hardware-input.cpp:259
#, fuzzy
msgid "Joy Back"
msgstr "Flyt bagud"

#: backends/keymapper/hardware-input.cpp:260
msgid "Joy Guide"
msgstr ""

#: backends/keymapper/hardware-input.cpp:261
#, fuzzy
msgid "Joy Start"
msgstr "~S~tart"

#: backends/keymapper/hardware-input.cpp:262
#, fuzzy
msgid "Left Stick"
msgstr "Venstreklik"

#: backends/keymapper/hardware-input.cpp:263
#, fuzzy
msgid "Right Stick"
msgstr "Højreklik"

#: backends/keymapper/hardware-input.cpp:264 engines/dragons/metaengine.cpp:208
msgid "Left Shoulder"
msgstr ""

#: backends/keymapper/hardware-input.cpp:265 engines/dragons/metaengine.cpp:214
msgid "Right Shoulder"
msgstr ""

#: backends/keymapper/hardware-input.cpp:266
#: backends/platform/3ds/osystem-events.cpp:57
#: backends/platform/ds/osystem_ds.cpp:173 backends/platform/sdl/ps3/ps3.cpp:51
#: backends/platform/sdl/psp2/psp2.cpp:51
#: backends/platform/sdl/switch/switch.cpp:48
#, fuzzy
msgid "D-pad Up"
msgstr "Flyt til venstre"

#: backends/keymapper/hardware-input.cpp:267
#: backends/platform/3ds/osystem-events.cpp:58
#: backends/platform/ds/osystem_ds.cpp:174 backends/platform/sdl/ps3/ps3.cpp:52
#: backends/platform/sdl/psp2/psp2.cpp:52
#: backends/platform/sdl/switch/switch.cpp:49
#, fuzzy
msgid "D-pad Down"
msgstr "Ned"

#: backends/keymapper/hardware-input.cpp:268
#: backends/platform/3ds/osystem-events.cpp:59
#: backends/platform/ds/osystem_ds.cpp:175 backends/platform/sdl/ps3/ps3.cpp:53
#: backends/platform/sdl/psp2/psp2.cpp:53
#: backends/platform/sdl/switch/switch.cpp:50
#, fuzzy
msgid "D-pad Left"
msgstr "Flyt til venstre"

#: backends/keymapper/hardware-input.cpp:269
#: backends/platform/3ds/osystem-events.cpp:60
#: backends/platform/ds/osystem_ds.cpp:176 backends/platform/sdl/ps3/ps3.cpp:54
#: backends/platform/sdl/psp2/psp2.cpp:54
#: backends/platform/sdl/switch/switch.cpp:51
#, fuzzy
msgid "D-pad Right"
msgstr "Flyt til højre"

#: backends/keymapper/hardware-input.cpp:274
msgid "Left Trigger"
msgstr ""

#: backends/keymapper/hardware-input.cpp:275
msgid "Right Trigger"
msgstr ""

#: backends/keymapper/hardware-input.cpp:276
#: backends/platform/sdl/ps3/ps3.cpp:61 backends/platform/sdl/psp2/psp2.cpp:59
#: backends/platform/sdl/switch/switch.cpp:58
#, fuzzy
msgid "Left Stick X"
msgstr "Venstreklik"

#: backends/keymapper/hardware-input.cpp:277
#: backends/platform/sdl/ps3/ps3.cpp:62 backends/platform/sdl/psp2/psp2.cpp:60
#: backends/platform/sdl/switch/switch.cpp:59
#, fuzzy
msgid "Left Stick Y"
msgstr "Venstreklik"

#: backends/keymapper/hardware-input.cpp:278
#: backends/platform/sdl/ps3/ps3.cpp:63 backends/platform/sdl/psp2/psp2.cpp:61
#: backends/platform/sdl/switch/switch.cpp:60
#, fuzzy
msgid "Right Stick X"
msgstr "Højreklik"

#: backends/keymapper/hardware-input.cpp:279
#: backends/platform/sdl/ps3/ps3.cpp:64 backends/platform/sdl/psp2/psp2.cpp:62
#: backends/platform/sdl/switch/switch.cpp:61
#, fuzzy
msgid "Right Stick Y"
msgstr "Højreklik"

#: backends/keymapper/remap-widget.cpp:289
#: backends/keymapper/remap-widget.cpp:319
msgid "Reset to defaults"
msgstr ""

#: backends/keymapper/remap-widget.cpp:290
msgid "Clear mapping"
msgstr ""

#: backends/keymapper/virtual-mouse.cpp:156
#, fuzzy
msgid "Virtual mouse up"
msgstr "Annuller download"

#: backends/keymapper/virtual-mouse.cpp:161
#, fuzzy
msgid "Virtual mouse down"
msgstr "Annuller download"

#: backends/keymapper/virtual-mouse.cpp:166
#, fuzzy
msgid "Virtual mouse left"
msgstr "Flyt til højre"

#: backends/keymapper/virtual-mouse.cpp:171
#, fuzzy
msgid "Virtual mouse right"
msgstr "Flyt til højre"

#: backends/keymapper/virtual-mouse.cpp:176
msgid "Slow down virtual mouse"
msgstr ""

#: backends/midi/windows.cpp:168
msgid "Windows MIDI"
msgstr "Windows MIDI"

#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:59
msgid "Can't create directory here!"
msgstr "Kan ikke oprette mappe her!"

#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:65
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:72
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:79
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:42
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:48
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:55
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:62
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:42
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:48
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:55
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:62
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:136
msgid "Invalid path!"
msgstr "Ugyldig sti!"

#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:83
msgid "Parent directory doesn't exists!"
msgstr "Forældermappen findes ikke!"

#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:87
msgid "Can't create a directory within a file!"
msgstr "Kan ikke oprette en mappe i en fil!"

#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:97
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:140
msgid "There is a file with that name in the parent directory!"
msgstr "Der findes en fil med det navn i mappen!"

#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:103
msgid "Failed to create the directory!"
msgstr "Kunne ikke oprette mappen!"

#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:110
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:119
msgid "Directory created successfully!"
msgstr "Det lykkedes at oprette mappen!"

#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:121
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:203
msgid "Back to parent directory"
msgstr "Tilbage til forældermappe"

#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:66
msgid "The file doesn't exist!"
msgstr "Filen findes ikke!"

#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:70
msgid "Can't download a directory!"
msgstr "Kan ikke downloade en mappe!"

#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:75
msgid "Failed to read the file!"
msgstr "Kunne ikke læse filen!"

#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:58
msgid ""
"The page is not available without the resources. Make sure file wwwroot.zip "
"from ScummVM distribution is available in 'themepath'."
msgstr ""
"Siden er ikke tilgængelig uden ressourcerne. Sørg for at filen wwwroot.zip "
"fra ScummVM-distributionen er tilgængelig i 'themepath'."

#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:66
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:67
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:222
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:223
msgid "Create directory"
msgstr "Opret mappe"

#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:68
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:69
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:226
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:227
msgid "Upload files"
msgstr "Upload filer"

#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:70
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:228
msgid "Type new directory name:"
msgstr "Skriv det nye navn til mappen:"

#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:71
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:229
msgid "Select a file to upload:"
msgstr "Vælg en fil som skal uploades:"

#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:72
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:230
msgid "Or select a directory (works in Chrome only):"
msgstr "Eller vælg en mappe (virker kun i Chrome):"

#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:73
msgid "Index of "
msgstr "Indeks af "

#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:75
msgid "Error occurred"
msgstr "Der opstod en fejl"

#: backends/networking/sdl_net/handlers/filespagehandler.cpp:80
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:44
msgid "File system root"
msgstr "Filsystemets rod"

#: backends/networking/sdl_net/handlers/filespagehandler.cpp:81
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:45
msgid "Saved games"
msgstr "Gemte spil"

#: backends/networking/sdl_net/handlers/filespagehandler.cpp:118
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:83
msgid "Parent directory"
msgstr "Forældermappe"

#: backends/networking/sdl_net/handlers/filespagehandler.cpp:217
msgid "ScummVM couldn't list the directory you specified."
msgstr "ScummVM ikke vise den mappe du angav."

#: backends/networking/sdl_net/handlers/filespagehandler.cpp:231
msgid "Index of"
msgstr "Indeks af"

#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:41
msgid "This is a local webserver index page."
msgstr "Indekssiden til en lokal webtjeneste."

#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:42
msgid "Open Files manager"
msgstr "Åbn filhåndtering"

#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:66
msgid "The parent directory doesn't exist!"
msgstr "Forældermappen findes ikke!"

#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:70
msgid "Can't upload into a file!"
msgstr "Kan ikke uploade en fil!"

#: backends/networking/sdl_net/handlerutils.cpp:197
msgid "Back to the files manager"
msgstr "Tilbage til filhåndteringen"

#: backends/networking/sdl_net/localwebserver.cpp:126
msgid ""
"Failed to start local webserver.\n"
"Check whether selected port is not used by another application and try again."
msgstr ""
"Kunne ikke starte lokal webserver.\n"
"Tjek at den valgte port ikke bruges af et andet program og prøv igen."

#: backends/networking/sdl_net/uploadfileclienthandler.cpp:68
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:110
msgid "Invalid request: headers are too long!"
msgstr "Ugyldig anmodning: headerne er for lange!"

#: backends/networking/sdl_net/uploadfileclienthandler.cpp:154
msgid "Failed to upload the file!"
msgstr "Kunne ikke uploade filen!"

#: backends/networking/sdl_net/uploadfileclienthandler.cpp:183
msgid "No file was passed!"
msgstr "Ingen fil blev videregivet!"

#: backends/networking/sdl_net/uploadfileclienthandler.cpp:201
msgid "Uploaded successfully!"
msgstr "Det lykkedes at uploade!"

#: backends/platform/3ds/options-dialog.cpp:44 engines/scumm/dialogs.cpp:278
msgid "~C~lose"
msgstr "~L~uk"

#: backends/platform/3ds/options-dialog.cpp:47
msgid "Show mouse cursor"
msgstr "Vis muse markør"

#: backends/platform/3ds/options-dialog.cpp:50
msgid "Snap to edges"
msgstr "Hæft til hjørner"

#: backends/platform/3ds/options-dialog.cpp:53
msgid "Stretch to fit"
msgstr "Stræk til at passe"

#: backends/platform/3ds/options-dialog.cpp:56
msgid "Use Screen:"
msgstr "Brug skærm:"

#: backends/platform/3ds/options-dialog.cpp:58
#, fuzzy
msgctxt "3ds-screen"
msgid "Top"
msgstr "Øverst"

#: backends/platform/3ds/options-dialog.cpp:59
#, fuzzy
msgctxt "3ds-screen"
msgid "Bottom"
msgstr "Nederst"

#: backends/platform/3ds/options-dialog.cpp:60
#, fuzzy
msgctxt "3ds-screen"
msgid "Both"
msgstr "Begge"

#: backends/platform/3ds/osystem-events.cpp:47
#: backends/platform/ds/osystem_ds.cpp:165
#: backends/platform/sdl/switch/switch.cpp:38
msgid "A"
msgstr ""

#: backends/platform/3ds/osystem-events.cpp:49
#: backends/platform/ds/osystem_ds.cpp:167
#: backends/platform/sdl/switch/switch.cpp:40
msgid "X"
msgstr ""

#: backends/platform/3ds/osystem-events.cpp:50
#: backends/platform/ds/osystem_ds.cpp:168
#: backends/platform/sdl/switch/switch.cpp:39
msgid "Y"
msgstr ""

#: backends/platform/3ds/osystem-events.cpp:51
#: backends/platform/ds/osystem_ds.cpp:169 backends/platform/sdl/ps3/ps3.cpp:44
#: backends/platform/sdl/psp2/psp2.cpp:47
#, fuzzy
msgid "Select"
msgstr "Handling/vælg"

#: backends/platform/3ds/osystem-events.cpp:52
#: backends/platform/ds/osystem_ds.cpp:170 backends/platform/sdl/ps3/ps3.cpp:46
#: backends/platform/sdl/psp2/psp2.cpp:48
#, fuzzy
msgid "Start"
msgstr "~S~tart"

#: backends/platform/3ds/osystem-events.cpp:53
#: backends/platform/sdl/switch/switch.cpp:56
msgid "ZL"
msgstr ""

#: backends/platform/3ds/osystem-events.cpp:54
#: backends/platform/sdl/switch/switch.cpp:57
msgid "ZR"
msgstr ""

#: backends/platform/3ds/osystem-events.cpp:55
#: backends/platform/ds/osystem_ds.cpp:171
#: backends/platform/sdl/psp2/psp2.cpp:49
#: backends/platform/sdl/switch/switch.cpp:46
msgid "L"
msgstr ""

#: backends/platform/3ds/osystem-events.cpp:56
#: backends/platform/ds/osystem_ds.cpp:172
#: backends/platform/sdl/psp2/psp2.cpp:50
#: backends/platform/sdl/switch/switch.cpp:47
msgid "R"
msgstr ""

#: backends/platform/3ds/osystem-events.cpp:65
msgid "C-Pad X"
msgstr ""

#: backends/platform/3ds/osystem-events.cpp:66
msgid "C-Pad Y"
msgstr ""

#: backends/platform/3ds/osystem-events.cpp:71
#: backends/platform/ds/osystem_ds.cpp:185
msgid "Touch"
msgstr ""

#: backends/platform/3ds/osystem-events.cpp:311
#, fuzzy
msgid "Toggle Drag Mode"
msgstr "Træktilstand"

#: backends/platform/3ds/osystem-events.cpp:316
#, fuzzy
msgid "Toggle Magnify Mode"
msgstr "Forstørrelsestilstand til"

#: backends/platform/3ds/osystem-events.cpp:321
msgid "Open 3DS Settings"
msgstr ""

#: backends/platform/3ds/osystem-events.cpp:359
msgid ""
"Magnify Mode Off. Reactivating Drag Mode.\n"
"Returning to Launcher..."
msgstr ""
"Forstørrelsestilstand fra. Genaktiverer træktilstand.\n"
"Vender tilbage til oversigten ..."

#: backends/platform/3ds/osystem-events.cpp:361
msgid "Magnify Mode Off. Returning to Launcher..."
msgstr "Forstørrelsestilstand fra. Vender tilbage til oversigt ..."

#: backends/platform/3ds/osystem-events.cpp:395
msgid "Hover Mode"
msgstr "Henover-tilstand"

#: backends/platform/3ds/osystem-events.cpp:399
msgid "Drag Mode"
msgstr "Træktilstand"

#: backends/platform/3ds/osystem-events.cpp:401
msgid "Cannot Switch to Drag Mode while Magnify Mode is On"
msgstr ""
"Kan ikke skifte til træktilstand når forstørrelsestilstand er slået til"

#: backends/platform/3ds/osystem-events.cpp:408
msgid "Magnify Mode cannot be activated in menus."
msgstr "Forstørrelsestilstand kan ikke være aktiveret i menuer."

#: backends/platform/3ds/osystem-events.cpp:411
msgid ""
"Magnify Mode can only be activated\n"
" when both screens are enabled."
msgstr ""
"Forstørrelsestilstand kan kun aktiveres\n"
" når begge skærme er aktiveret."

#: backends/platform/3ds/osystem-events.cpp:413
msgid "In-game resolution too small to magnify."
msgstr "Opløsningen i spillet er for lille til at kunne forstørres."

#: backends/platform/3ds/osystem-events.cpp:419
msgid "Magnify Mode On. Switching to Hover Mode..."
msgstr "Forstørrelsestilstand til. Skifter til henover-tilstand ..."

#: backends/platform/3ds/osystem-events.cpp:421
msgid "Magnify Mode On"
msgstr "Forstørrelsestilstand til"

#: backends/platform/3ds/osystem-events.cpp:428
msgid "Magnify Mode Off. Reactivating Drag Mode..."
msgstr "Forstørrelsestilstand til. Genaktiverer træktilstand ..."

#: backends/platform/3ds/osystem-events.cpp:430
msgid "Magnify Mode Off"
msgstr "Forstørrelsestilstand fra"

#: backends/platform/android/options.cpp:71
msgid "Show On-screen control"
msgstr "Vis skærmdisplay-styring"

#. I18N: Show a button to revoke Storage Access Framework permissions for Android
#: backends/platform/android/options.cpp:76
msgid "Show SAF revoke permissions overlay button"
msgstr ""

#: backends/platform/ds/ds-graphics.cpp:253
#, fuzzy
msgid "Unscaled"
msgstr "Opskalér videoer"

#: backends/platform/ds/ds-graphics.cpp:254
msgid "Hardware scale (fast, but low quality)"
msgstr "Hardware skalering (hurtig, men lav kvalitet)"

#: backends/platform/ds/ds-graphics.cpp:255
msgid "Software scale (good quality, but slower)"
msgstr "Software skalering (god kvalitet, men langsommere)"

#: backends/platform/ios7/ios7_osys_events.cpp:326
#: backends/platform/ios7/ios7_osys_events.cpp:457
#: backends/platform/iphone/osys_events.cpp:299
msgid "Mouse-click-and-drag mode enabled."
msgstr "Musens klik-og-træk-tilstand aktiveret."

#: backends/platform/ios7/ios7_osys_events.cpp:328
#: backends/platform/ios7/ios7_osys_events.cpp:459
#: backends/platform/iphone/osys_events.cpp:301
msgid "Mouse-click-and-drag mode disabled."
msgstr "Musens klik-og-træk-tilstand deaktiveret."

#: backends/platform/ios7/ios7_osys_events.cpp:339
#: backends/platform/ios7/ios7_osys_events.cpp:478
#: backends/platform/iphone/osys_events.cpp:312
msgid "Touchpad mode enabled."
msgstr "Pegepladetilstand aktiveret."

#: backends/platform/ios7/ios7_osys_events.cpp:341
#: backends/platform/ios7/ios7_osys_events.cpp:480
#: backends/platform/iphone/osys_events.cpp:314
msgid "Touchpad mode disabled."
msgstr "Pegepladetilstand deaktiveret."

#: backends/platform/maemo/maemo.cpp:157
msgid "Click Mode"
msgstr "Kliktilstand"

#: backends/platform/sdl/macosx/appmenu_osx.mm:225
msgid "Hide ScummVM"
msgstr "Skjul ScummVM"

#: backends/platform/sdl/macosx/appmenu_osx.mm:226
msgid "Hide Others"
msgstr "Skjul andre"

#: backends/platform/sdl/macosx/appmenu_osx.mm:227
msgid "Show All"
msgstr "Vis alle"

#: backends/platform/sdl/macosx/appmenu_osx.mm:232
msgid "Window"
msgstr "Vindue"

#: backends/platform/sdl/macosx/appmenu_osx.mm:234
msgid "Minimize"
msgstr "Minimer"

#. I18N: This keymap opens KIA's HELP tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. ONLINE HELP
#: backends/platform/sdl/macosx/appmenu_osx.mm:237
#: engines/bladerunner/metaengine.cpp:221 engines/zvision/metaengine.cpp:157
msgid "Help"
msgstr "Hjælp"

#: backends/platform/sdl/macosx/appmenu_osx.mm:242
msgid "User Manual"
msgstr "Brugermanual"

#: backends/platform/sdl/macosx/appmenu_osx.mm:244
msgid "General Information"
msgstr "Generel information"

#: backends/platform/sdl/macosx/appmenu_osx.mm:245
msgid "What's New in ScummVM"
msgstr "Nyheder i ScummVM"

#: backends/platform/sdl/macosx/appmenu_osx.mm:247
msgid "Credits"
msgstr "Anerkendelser"

#: backends/platform/sdl/macosx/appmenu_osx.mm:248
msgid "GPL License"
msgstr "GPL-licens"

#: backends/platform/sdl/macosx/appmenu_osx.mm:249
msgid "LGPL License"
msgstr "LGPL-licens"

#: backends/platform/sdl/macosx/appmenu_osx.mm:250
msgid "Freefont License"
msgstr "Freefont-licens"

#: backends/platform/sdl/macosx/appmenu_osx.mm:251
msgid "OFL License"
msgstr "OFL-licens"

#: backends/platform/sdl/macosx/appmenu_osx.mm:252
msgid "BSD License"
msgstr "BSD-licens"

#: backends/platform/sdl/ps3/ps3.cpp:40 backends/platform/sdl/psp2/psp2.cpp:43
#: engines/dragons/metaengine.cpp:202
msgid "Cross"
msgstr ""

#: backends/platform/sdl/ps3/ps3.cpp:41 backends/platform/sdl/psp2/psp2.cpp:44
#: engines/dragons/metaengine.cpp:196
msgid "Circle"
msgstr ""

#: backends/platform/sdl/ps3/ps3.cpp:42 backends/platform/sdl/psp2/psp2.cpp:45
#: engines/dragons/metaengine.cpp:184
msgid "Square"
msgstr ""

#: backends/platform/sdl/ps3/ps3.cpp:45
msgid "PS"
msgstr ""

#: backends/platform/sdl/ps3/ps3.cpp:47
#: backends/platform/sdl/switch/switch.cpp:44
msgid "L3"
msgstr ""

#: backends/platform/sdl/ps3/ps3.cpp:48
#: backends/platform/sdl/switch/switch.cpp:45
msgid "R3"
msgstr ""

#: backends/platform/sdl/ps3/ps3.cpp:49
msgid "L1"
msgstr ""

#: backends/platform/sdl/ps3/ps3.cpp:50
msgid "R1"
msgstr ""

#: backends/platform/sdl/ps3/ps3.cpp:59
msgid "L2"
msgstr ""

#: backends/platform/sdl/ps3/ps3.cpp:60
msgid "R2"
msgstr ""

#: backends/platform/sdl/switch/switch.cpp:41
msgid "Minus"
msgstr ""

#: backends/platform/sdl/switch/switch.cpp:42
#: backends/platform/sdl/switch/switch.cpp:43
msgid "Plus"
msgstr ""

#: backends/platform/wii/options.cpp:50
msgid "Video"
msgstr "Video"

#: backends/platform/wii/options.cpp:53
msgid "Current video mode:"
msgstr "Aktuel videotilstand:"

#: backends/platform/wii/options.cpp:55
msgid "Double-strike"
msgstr "Double-strike (ikke-interlaced)"

#: backends/platform/wii/options.cpp:59
msgid "Horizontal underscan:"
msgstr "Vandret underskan:"

#: backends/platform/wii/options.cpp:65
msgid "Vertical underscan:"
msgstr "Lodret underskan:"

#: backends/platform/wii/options.cpp:70
msgid "Input"
msgstr "Input"

#: backends/platform/wii/options.cpp:73
msgid "GC Pad sensitivity:"
msgstr "GC Pad følsomhed:"

#: backends/platform/wii/options.cpp:79
msgid "GC Pad acceleration:"
msgstr "GC Pad acceleration:"

#: backends/platform/wii/options.cpp:85
msgid "DVD"
msgstr "DVD"

#: backends/platform/wii/options.cpp:88 backends/platform/wii/options.cpp:100
msgid "Status:"
msgstr "Status:"

#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Unknown"
msgstr "Ukendt"

#: backends/platform/wii/options.cpp:92
msgid "Mount DVD"
msgstr "Monter DVD"

#: backends/platform/wii/options.cpp:93
msgid "Unmount DVD"
msgstr "Afmonter DVD"

#: backends/platform/wii/options.cpp:97
msgid "SMB"
msgstr "SMB"

#: backends/platform/wii/options.cpp:105
msgid "Server:"
msgstr "Server:"

#: backends/platform/wii/options.cpp:109
msgid "Share:"
msgstr "Mappe:"

#: backends/platform/wii/options.cpp:117
msgid "Password:"
msgstr "Kodeord:"

#: backends/platform/wii/options.cpp:120
msgid "Init network"
msgstr "Init netværk"

#: backends/platform/wii/options.cpp:122
msgid "Mount SMB"
msgstr "Monter SMB"

#: backends/platform/wii/options.cpp:123
msgid "Unmount SMB"
msgstr "Afmonter SMB"

#: backends/platform/wii/options.cpp:142
msgid "DVD Mounted successfully"
msgstr "DVD montering lykkedes"

#: backends/platform/wii/options.cpp:145
msgid "Error while mounting the DVD"
msgstr "Fejl ved montering af DVD"

#: backends/platform/wii/options.cpp:147
msgid "DVD not mounted"
msgstr "DVD ikke monteret"

#: backends/platform/wii/options.cpp:160
msgid "Network up, share mounted"
msgstr "Netværk oppe, delt mappe monteret"

#: backends/platform/wii/options.cpp:162
msgid "Network up"
msgstr "Netværk oppe"

#: backends/platform/wii/options.cpp:165
msgid ", error while mounting the share"
msgstr ", fejl imens montering af delt mappe"

#: backends/platform/wii/options.cpp:167
msgid ", share not mounted"
msgstr ", delt mappe ikke monteret"

#: backends/platform/wii/options.cpp:173
msgid "Network down"
msgstr "Netværk nede"

#: backends/platform/wii/options.cpp:177
msgid "Initializing network"
msgstr "Initialisere netværk"

#: backends/platform/wii/options.cpp:181
msgid "Timeout while initializing network"
msgstr "Tidsgrænse nået ved initialisering af netværk"

#: backends/platform/wii/options.cpp:185
#, c-format
msgid "Network not initialized (%d)"
msgstr "Netværk ikke initialiseret (%d)"

#: backends/presence/discord/discord.cpp:46
msgid "Launcher"
msgstr "Oversigt"

#: backends/updates/macosx/macosx-updates.mm:73
msgid "Check for Updates..."
msgstr "Søg efter opdateringer ..."

#: engines/access/resources.cpp:43 engines/drascula/drascula.cpp:933
#: engines/hugo/hugo.cpp:424 engines/lure/lure.cpp:57
#: engines/mortevielle/mortevielle.cpp:301 engines/sky/compact.cpp:130
#: engines/supernova/supernova.cpp:464 engines/teenagent/resources.cpp:97
#: engines/tony/tony.cpp:187 engines/toon/toon.cpp:4999
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr "Kan ikke finde '%s'-motorens datafil."

#: engines/access/resources.cpp:51 engines/drascula/drascula.cpp:949
#: engines/hugo/hugo.cpp:436 engines/lure/lure.cpp:66
#: engines/mortevielle/mortevielle.cpp:309 engines/supernova/supernova.cpp:469
#: engines/tony/tony.cpp:200 engines/toon/toon.cpp:5012
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr "'%s'-motorens datafil er ødelagt."

#: engines/access/resources.cpp:60 engines/drascula/drascula.cpp:960
#: engines/hugo/hugo.cpp:446 engines/lure/lure.cpp:69
#: engines/mortevielle/mortevielle.cpp:319 engines/tony/tony.cpp:211
#: engines/toon/toon.cpp:5023
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
msgstr ""
"Ukorrekt version af '%s'-motorens datafil fundet. Forventet %d.%d, men fandt "
"%d.%d."

#: engines/adl/detection.cpp:53
msgid "TV emulation"
msgstr "TV-emulering"

#: engines/adl/detection.cpp:54
msgid "Emulate composite output to an NTSC TV"
msgstr "Emulér composite-output på et NTSC-TV"

#: engines/adl/detection.cpp:65 engines/adl/detection.cpp:77
msgid "Color graphics"
msgstr "Farvegrafik"

#: engines/adl/detection.cpp:66 engines/adl/detection.cpp:78
msgid "Use color graphics instead of monochrome"
msgstr "Brug farvegrafik i stedet for sort/hvid"

#: engines/adl/detection.cpp:89
msgid "Show scanlines"
msgstr "Vis skanlinjer"

#: engines/adl/detection.cpp:90
msgid "Darken every other scanline to mimic the look of a CRT"
msgstr "Gør hver anden linje mørk for at efterligne udseendet på en CRT"

#: engines/adl/detection.cpp:101
msgid "Always use sharp monochrome text"
msgstr "Brug altid skarp sort/hvid tekst"

#: engines/adl/detection.cpp:102
msgid "Do not emulate NTSC artifacts for text"
msgstr "Emulér NTSC-artifacts for tekst"

#: engines/agi/detection.cpp:86 engines/cine/detection.cpp:51
#: engines/drascula/detection.cpp:298 engines/dreamweb/detection.cpp:54
#: engines/groovie/detection.cpp:287 engines/neverhood/detection.cpp:134
#: engines/sci/detection_options.h:105 engines/sherlock/detection.cpp:58
#: engines/toltecs/detection.cpp:212 engines/trecision/detection.cpp:219
#: engines/ultima/detection.cpp:55 engines/ultima/detection.cpp:120
#: engines/zvision/detection_tables.h:50
msgid "Use original save/load screens"
msgstr "Brug original gem/indlæs skærme"

#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:55
#: engines/groovie/detection.cpp:288 engines/neverhood/detection.cpp:135
#: engines/sci/detection_options.h:106 engines/sherlock/detection.cpp:59
#: engines/toltecs/detection.cpp:213 engines/trecision/detection.cpp:220
#: engines/ultima/detection.cpp:56 engines/ultima/detection.cpp:121
#: engines/zvision/detection_tables.h:51
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr "Brug de originale gem/indlæs skærme, i stedet for dem fra ScummVM"

#: engines/agi/detection.cpp:98
msgid "Use an alternative palette"
msgstr "Brug en alternativ palet"

#: engines/agi/detection.cpp:99
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
"Brug en alternativ palet, fælles for alle Amiga spil. Det var den gamle "
"opførsel"

#: engines/agi/detection.cpp:110
msgid "Mouse support"
msgstr "Understøt mus"

#: engines/agi/detection.cpp:111
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
"Aktivér muse support. Gør det muligt at bruge musen til bevægelse og i spil "
"menuer."

#: engines/agi/detection.cpp:122
msgid "Use Hercules hires font"
msgstr "Brug Hercules hires-skrifttype"

#: engines/agi/detection.cpp:123
msgid "Uses Hercules hires font, when font file is available."
msgstr "Brug Hercules hires-skrifttype, når skrifttypefil er tilgængelig."

#: engines/agi/detection.cpp:134
msgid "Pause when entering commands"
msgstr "Pause når kommandoer indtastes"

#: engines/agi/detection.cpp:135
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
"Vis et kommandoprompt-vindue, og pauser spillet (ligesom i SCI) i stedet for "
"en realtids prompt."

#: engines/agi/detection.cpp:146
msgid "Add speed menu"
msgstr ""

#: engines/agi/detection.cpp:147
msgid "Add game speed menu (similar to PC version)"
msgstr ""

#: engines/agi/font.cpp:1096
msgid ""
"Could not open/use file 'hgc_font' for Hercules hires font.\n"
"If you have such file in other AGI (Sierra) game, you can copy it to the "
"game directory"
msgstr ""

#: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906
#: engines/cine/various.cpp:360 engines/dm/dm.cpp:273
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395
#: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441
#: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:823
#: engines/groovie/script.cpp:858 engines/groovie/script.cpp:2181
#: engines/groovie/script.cpp:2251 engines/hugo/file.cpp:399
#: engines/illusions/menusystem.cpp:679 engines/kingdom/kingdom.cpp:746
#: engines/lab/savegame.cpp:257 engines/mads/nebular/dialogs_nebular.cpp:376
#: engines/neverhood/menumodule.cpp:902 engines/prince/saveload.cpp:63
#: engines/sci/engine/guest_additions.cpp:745 engines/sci/engine/kfile.cpp:1206
#: engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3499
#: engines/zvision/file/save_manager.cpp:61
msgid "Restore game:"
msgstr "Gendan spil:"

#: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906
#: engines/cine/various.cpp:360 engines/dm/dm.cpp:273
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395
#: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441
#: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:823
#: engines/groovie/script.cpp:841 engines/groovie/script.cpp:858
#: engines/groovie/script.cpp:2181 engines/groovie/script.cpp:2251
#: engines/hugo/file.cpp:399 engines/illusions/menusystem.cpp:679
#: engines/kingdom/kingdom.cpp:746 engines/lab/savegame.cpp:237
#: engines/lab/savegame.cpp:257 engines/mads/nebular/dialogs_nebular.cpp:376
#: engines/neverhood/menumodule.cpp:902 engines/prince/saveload.cpp:63
#: engines/sci/engine/guest_additions.cpp:746 engines/sci/engine/kfile.cpp:1206
#: engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3499
#: engines/zvision/file/save_manager.cpp:61 engines/zvision/metaengine.cpp:198
msgid "Restore"
msgstr "Gendan"

#: engines/agos/saveload.cpp:139
msgid "Quick load or save game isn't supported in this location"
msgstr ""

#: engines/agos/saveload.cpp:161 engines/scumm/scumm.cpp:2563
#, c-format
msgid ""
"Failed to load saved game from file:\n"
"\n"
"%s"
msgstr ""
"Kunne ikke indlæse gemt spil fra fil:\n"
"\n"
"%s"

#: engines/agos/saveload.cpp:196 engines/scumm/scumm.cpp:2553
#, c-format
msgid ""
"Failed to save game to file:\n"
"\n"
"%s"
msgstr ""
"Kunne ikke gemme spil til fil:\n"
"\n"
"%s"

#: engines/agos/saveload.cpp:204 engines/scumm/scumm.cpp:2576
#, c-format
msgid ""
"Successfully saved game in file:\n"
"\n"
"%s"
msgstr ""
"Succesfuldt gemt spil i fil:\n"
"\n"
"%s"

#: engines/agos/animation.cpp:557
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr "Filmsekvens fil '%s' ikke fundet!"

#: engines/agos/metaengine.cpp:103
#, fuzzy
msgid "AGOS 2 support is not compiled in"
msgstr "Funktionaliteter som er kompileret ind:"

#: engines/agos/midi.cpp:184 engines/kyra/sound/sound_pc_midi.cpp:75
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
"Det lader til at du bruger en generel MIDI-enhed,\n"
"men dit spil kun understøtter Roland MT32 MIDI.\n"
"Vi forsøger at kortlægge Roland MT32 instrumenterne til\n"
"dem i generel MIDI. Trods det kan det ske\n"
"at nogle stykker ikke lyder korrekt."

#: engines/agos/detection.cpp:77
msgid "AdLib OPL3 mode"
msgstr ""

#: engines/agos/detection.cpp:78
msgid ""
"When AdLib is selected, OPL3 features will be used. Depending on the game, "
"this will prevent cut-off notes, add extra notes or instruments and/or add "
"stereo."
msgstr ""

#: engines/agos/detection.cpp:86
msgid "Use DOS version music tempos"
msgstr ""

#: engines/agos/detection.cpp:87
msgid ""
"Selecting this option will play the music using the tempos used by the DOS "
"version of the game. Otherwise, the faster tempos of the Windows version "
"will be used."
msgstr ""

#: engines/agos/detection.cpp:95 engines/sci/detection_options.h:93
msgid "Prefer digital sound effects"
msgstr "Foretræk digitale lydeffekter"

#: engines/agos/detection.cpp:96 engines/sci/detection_options.h:94
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Foretræk digitale lydeffekter i stedet for syntetiserede"

#: engines/ags/dialogs.cpp:58
#, fuzzy
#| msgid "GUI language:"
msgid "Game language:"
msgstr "GUI-sprog:"

#: engines/ags/dialogs.cpp:58
#, fuzzy
#| msgid "AdLib is used for music in many games"
msgid "Language to use for multilingual games"
msgstr "AdLib bliver brugt til musik i mange spil"

#: engines/ags/dialogs.cpp:78
#, fuzzy
#| msgid "Antialiased"
msgid "Force antialiased text"
msgstr "Antialias"

#: engines/ags/dialogs.cpp:78
msgid "Use antialiasing to draw text even if the game does not ask for it"
msgstr ""

#: engines/ags/ags.cpp:131
#, fuzzy
msgid ""
"The selected game uses a pre-2.5 version of the AGS engine, which is not "
"supported."
msgstr ""
"Spillet kræver understøttelse af 3D-karakterer, hvilket er udenfor ScummVMs "
"område."

#: engines/ags/ags.cpp:139
msgid ""
"The selected game has a data file greater than 2Gb, which isn't supported by "
"your version of ScummVM yet."
msgstr ""

#: engines/asylum/metaengine.cpp:114
#, fuzzy
msgid "Show version"
msgstr "Vis objektlinje"

#: engines/asylum/metaengine.cpp:119 engines/wintermute/keymapper_tables.h:950
#, fuzzy
msgid "Quick load"
msgstr "Kliktilstand"

#: engines/asylum/metaengine.cpp:124 engines/wintermute/keymapper_tables.h:930
#, fuzzy
msgid "Quick save"
msgstr "Kliktilstand"

#: engines/asylum/metaengine.cpp:129
#, fuzzy
msgid "Switch to Sarah"
msgstr "Skift til Spil"

#: engines/asylum/metaengine.cpp:134
#, fuzzy
msgid "Switch to Grimwall"
msgstr "Skift til Spil"

#: engines/asylum/metaengine.cpp:139
#, fuzzy
msgid "Switch to Olmec"
msgstr "Skift til Spil"

#. I18N: Warn user about loading potentially incompatible saved game
#: engines/asylum/asylum.cpp:200
#, c-format
msgid ""
"WARNING: Attempt to load saved game from a previous version: Version %s / "
"Build %d"
msgstr ""

#: engines/asylum/asylum.cpp:201 engines/cine/saveload.cpp:863
#, fuzzy
msgid "Load anyway"
msgstr "Tilføj alligevel"

#: engines/bladerunner/bladerunner.cpp:390
msgid "Failed to initialize resources"
msgstr "Kunne ikke initialisere ressourcer"

#: engines/bladerunner/bladerunner.cpp:1143
msgid "A required game resource was not found"
msgstr "En krævede spilressource blev ikke fundet"

#: engines/bladerunner/bladerunner.cpp:2664
msgid ""
"WARNING: This game was saved in Restored Cut Content mode, but you are "
"playing in Original Content mode. The mode will be adjusted to Restored Cut "
"Content for this session until you completely Quit the game."
msgstr ""
"ADVARSEL: Spillet blev gemt i Restored Cut Content-tilstand, men du spiller "
"i Original Content-tilstand. Tilstanden justeres til Restored Cut Content-"
"tilstand i denne session, indtil du afslutter spillet helt."

#: engines/bladerunner/bladerunner.cpp:2666
msgid ""
"WARNING: This game was saved in Original Content mode, but you are playing "
"in Restored Cut Content mode. The mode will be adjusted to Original Content "
"mode for this session until you completely Quit the game."
msgstr ""
"ADVARSEL: Spillet blev gemt i Original Content-tilstand, men du spiller i "
"Restored Cut Content-tilstand. Tilstanden justeres til Original Content-"
"tilstand i denne session, indtil du afslutter spillet helt."

#: engines/bladerunner/bladerunner.cpp:2668
msgid "Continue"
msgstr "Fortsæt"

#: engines/bladerunner/detection.cpp:52
msgid "Sitcom mode"
msgstr "Sitcom-tilstand"

#: engines/bladerunner/detection.cpp:53
msgid "Game will add laughter after actor's line or narration"
msgstr "Spillet tilføjer latter efter skuespillerens linje eller fortælling"

#: engines/bladerunner/detection.cpp:63
msgid "Shorty mode"
msgstr "Lav-tilstand"

#: engines/bladerunner/detection.cpp:64
msgid "Game will shrink the actors and make their voices high pitched"
msgstr "Spillet gør skuespillerne lavere og gør deres stemmer lysere"

#: engines/bladerunner/detection.cpp:74
msgid "Frame limiter high performance mode"
msgstr "Billedbegrænser høj ydelse tilstand"

#: engines/bladerunner/detection.cpp:75
msgid ""
"This mode may result in high CPU usage! It avoids use of delayMillis() "
"function."
msgstr ""
"Tilstanden kan føre til højt CPU-forbrug! Det forhindre brug af "
"delayMillis()-funktionen."

#: engines/bladerunner/detection.cpp:85
msgid "Max frames per second limit"
msgstr "Grænse for maks. billeder pr. sekund"

#: engines/bladerunner/detection.cpp:86
msgid ""
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
"fps"
msgstr ""
"Tilstanden går efter et maksimum på 120 fps. Når den er deaktiveret går "
"spillet efter 60 fps"

#: engines/bladerunner/detection.cpp:96
msgid "Disable McCoy's quick stamina drain"
msgstr ""

#: engines/bladerunner/detection.cpp:97
msgid ""
"When running, McCoy won't start slowing down as soon as the player stops "
"clicking the mouse"
msgstr ""

#: engines/bladerunner/detection_tables.h:95
#: engines/bladerunner/detection_tables.h:106
#: engines/kyra/detection_tables.h:84
msgid ""
"The fan translator does not wish his translation to be incorporated into "
"ScummVM."
msgstr ""

#: engines/bladerunner/detection_tables.h:128 engines/cge/detection.cpp:56
#: engines/cge/detection.cpp:62 engines/cge/detection.cpp:68
#: engines/groovie/detection.cpp:104 engines/kyra/detection_tables.h:303
#: engines/lure/detection.cpp:251 engines/mohawk/detection_tables.h:988
#: engines/mohawk/detection_tables.h:1094
#: engines/mohawk/detection_tables.h:1109 engines/myst3/detection.cpp:142
#: engines/neverhood/detection.cpp:120 engines/saga/detection_tables.h:186
#: engines/saga/detection_tables.h:1241 engines/saga/detection_tables.h:1300
#: engines/sci/detection_tables.h:5089 engines/sci/detection_tables.h:5097
#: engines/sherlock/detection_tables.h:223 engines/stark/detection.cpp:319
#: engines/teenagent/detection.cpp:117 engines/trecision/detection.cpp:199
#: engines/zvision/detection_tables.h:200
#: engines/zvision/detection_tables.h:220
#, fuzzy
msgid "Missing game code"
msgstr "Vigtigste spilstyring:"

#. I18N: These are keymaps that work in the main gameplay and also when KIA (Knowledge Integration Assistant) is open.
#: engines/bladerunner/metaengine.cpp:107
msgid "common shortcuts"
msgstr ""

#. I18N: These are keymaps which work only in the main gameplay and not within KIA's (Knowledge Integration Assistant) screens.
#: engines/bladerunner/metaengine.cpp:109
#, fuzzy
#| msgid "Main game controls:"
msgid "main game shortcuts"
msgstr "Vigtigste spilstyring:"

#. I18N: These are keymaps that work only within KIA's (Knowledge Integration Assistant) screens.
#: engines/bladerunner/metaengine.cpp:111
msgid "KIA only shortcuts"
msgstr ""

#. I18N: This keymap is the main way for the user interact with the game.
#. It is used with the game's cursor to select, walk-to, run-to, look-at, talk-to, pick up, use, shoot (combat mode), open KIA (when clicking on McCoy).
#: engines/bladerunner/metaengine.cpp:118
msgid "Walk / Look / Talk / Select / Shoot"
msgstr ""

#. I18N: This keymap toggles McCoy's status between combat mode (drawing his gun) and normal mode (holstering his gun)
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. TOGGLE MCCOY'S COMBAT MODE
#: engines/bladerunner/metaengine.cpp:128
#, fuzzy
msgid "Toggle Combat"
msgstr "Museindfangning til/fra"

#. I18N: This keymap allows skipping video cutscenes
#: engines/bladerunner/metaengine.cpp:137 engines/scumm/help.cpp:76
#: engines/zvision/metaengine.cpp:215
msgid "Skip cutscene"
msgstr "Spring mellemscene over"

#. I18N: This keymap allows skipping the current line of dialogue.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SKIP PAST CURRENT LINE OF DIALOGUE
#: engines/bladerunner/metaengine.cpp:150
#, fuzzy
msgid "Skip dialogue"
msgstr "Spring linje over"

#. I18N: This keymap toggles between opening the KIA in the Game Options tab, and closing the KIA.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. GAME OPTIONS
#: engines/bladerunner/metaengine.cpp:161
#, fuzzy
#| msgid "~O~ptions..."
msgid "Game Options"
msgstr "~I~ndstillinger ..."

#. I18N: This keymap opens the KIA database on one of the investigation tabs,
#. CRIME SCENE DATABASE, SUSPECT DATABASE and CLUES DATABASE.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. ACTIVATE KIA CLUE DATABASE SYSTEM
#: engines/bladerunner/metaengine.cpp:172
msgid "Open KIA Database"
msgstr ""

#. I18N: This keymap works within the KIA Save Game screen
#. and allows submitting a selected existing save game for deletion.
#: engines/bladerunner/metaengine.cpp:190
msgid "Delete Selected Saved Game"
msgstr ""

#. I18N: This keymap allows scrolling texts and lists upwards
#: engines/bladerunner/metaengine.cpp:204
#, fuzzy
msgid "Scroll Up"
msgstr "Rul liste op"

#. I18N: This keymap allows scrolling texts and lists downwards
#: engines/bladerunner/metaengine.cpp:211
#, fuzzy
msgid "Scroll Down"
msgstr "Rul liste ned"

#. I18N: This keymap opens KIA's SAVE GAME tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SAVE GAME
#: engines/bladerunner/metaengine.cpp:230 engines/pegasus/pegasus.cpp:2820
#, fuzzy
msgid "Save Game"
msgstr "Gemt spil:"

#. I18N: This keymap opens KIA's LOAD GAME tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. LOAD GAME
#: engines/bladerunner/metaengine.cpp:239 engines/pegasus/pegasus.cpp:2826
#, fuzzy
msgid "Load Game"
msgstr "Indlæs spil"

#. I18N: This keymap opens KIA's CRIME SCENE DATABASE tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. CRIME SCENE DATABASE
#: engines/bladerunner/metaengine.cpp:248
msgid "Crime Scene Database"
msgstr ""

#. I18N: This keymap opens KIA's SUSPECT DATABASE tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SUSPECT DATABASE
#: engines/bladerunner/metaengine.cpp:257
msgid "Suspect Database"
msgstr ""

#. I18N: This keymap opens KIA's CLUE DATABASE tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. CLUE DATABASE
#: engines/bladerunner/metaengine.cpp:266
msgid "Clue Database"
msgstr ""

#. I18N: This keymap opens KIA's QUIT GAME tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. QUIT GAME
#: engines/bladerunner/metaengine.cpp:275 engines/dragons/metaengine.cpp:225
#, fuzzy
msgid "Quit Game"
msgstr " (Spil)"

#: engines/buried/buried.cpp:580
msgid "Are you sure you want to quit?"
msgstr "Er du sikker på, at du vil afslutte?"

#: engines/buried/buried.cpp:590
#, fuzzy
msgid "Your game is now Paused.  Click OK to continue."
msgstr "Spillet er sat på pause. Tryk på en tast for at fortsætte."

#: engines/buried/saveload.cpp:66
#, fuzzy
#| msgid ""
#| "ScummVM found that you have old saved games for Drascula that should be "
#| "converted.\n"
#| "The old saved game format is no longer supported, so you will not be able "
#| "to load your games if you don't convert them.\n"
#| "\n"
#| "Press OK to convert them now, otherwise you will be asked again the next "
#| "time you start the game.\n"
msgid ""
"ScummVM found that you have saved games that should be converted from the "
"original saved game format.\n"
"The original saved game format is no longer supported directly, so you will "
"not be able to load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM har konstateret, at du har gamle gemte spil til Drascula, der skal "
"konverteres.\n"
"Det gamle gemte spilformat understøttes ikke længere, så du vil ikke være i "
"stand til at indlæse dine spil, hvis du ikke konvertere dem.\n"
"\n"
"Tryk på OK for at konvertere dem nu, ellers vil du blive spurgt igen, næste "
"gang du starter spillet.\n"

#: engines/buried/saveload.cpp:165
#, fuzzy
#| msgid ""
#| "This saved game was created with a different version of the game, unable "
#| "to load it"
msgid "Saved game was created with a newer version of ScummVM. Unable to load."
msgstr ""
"Det gemte spil blev oprettet med en anden version af spillet, kunne ikke "
"indlæse det"

#: engines/cge/detection.cpp:113
msgid "Color Blind Mode"
msgstr "Farveblind-tilstand"

#: engines/cge/detection.cpp:114
msgid "Enable Color Blind Mode by default"
msgstr "Aktivér farveblind-tilstand som standard"

#: engines/cge/detection.cpp:126 engines/glk/detection.cpp:238
#: engines/sci/detection_options.h:221 engines/supernova/detection.cpp:53
#, fuzzy
msgid "Enable Text to Speech"
msgstr "Brug tekst til tale"

#: engines/cge/detection.cpp:127
#, fuzzy
msgid "Use TTS to read text in the game (if TTS is available)"
msgstr "Brug cd-lyd i stedet for lyd fra spillet, hvis tilgængelig"

#: engines/cine/detection.cpp:62
msgid "Use transparent dialog boxes in 16 color scenes"
msgstr ""

#: engines/cine/detection.cpp:63
msgid ""
"Use transparent dialog boxes in 16 color scenes even if the original game "
"version did not support them"
msgstr ""

#: engines/cine/metaengine.cpp:133
#, fuzzy
msgid "Unnamed autosave"
msgstr "Unavngivet savegame"

#: engines/cine/metaengine.cpp:135 engines/cine/metaengine.cpp:207
msgid "Unnamed savegame"
msgstr "Unavngivet savegame"

#: engines/cine/metaengine.cpp:152 engines/cine/metaengine.cpp:215
#, fuzzy
msgid "Empty autosave"
msgstr "Autogem:"

#: engines/cine/saveload.cpp:860
msgid ""
"WARNING: The savegame you are loading is using a temporary broken format. "
"Things will be broken. Please consider starting Operation Stealth from "
"beginning using new savegames."
msgstr ""

#: engines/cryomni3d/metaengine.cpp:145
#, fuzzy
msgid "Versailles 1685 support is not compiled in"
msgstr "Funktionaliteter som er kompileret ind:"

#: engines/director/events.cpp:90
msgid ""
"The game prevents quitting at this moment. Are you sure you want to quit "
"anyway?"
msgstr ""

#: engines/dragons/dragons.cpp:1802
#, c-format
msgid ""
"Error: The file '%s' hasn't been extracted properly.\n"
"Please refer to the wiki page\n"
"https://wiki.scummvm.org/index.php?title=HOWTO-PlayStation_Videos for "
"details on how to properly extract the DTSPEECH.XA and *.STR files from your "
"game disc."
msgstr ""

#: engines/dragons/metaengine.cpp:121
msgid ""
"Error: It appears that the game data files were extracted incorrectly.\n"
"\n"
"You should only extract STR and XA files using the special method. The rest "
"should be copied normally from your game CD.\n"
"\n"
" See https://wiki.scummvm.org/index.php?title=Datafiles#Blazing_Dragons"
msgstr ""

#: engines/dragons/metaengine.cpp:137
#, fuzzy
msgid "Action"
msgstr "Aktiv"

#: engines/dragons/metaengine.cpp:143
msgid "Change Command"
msgstr ""

#: engines/dragons/metaengine.cpp:149 engines/griffon/metaengine.cpp:126
#: engines/grim/grim.cpp:495 engines/grim/grim.cpp:591
#: engines/hdb/metaengine.cpp:231 engines/nancy/dialogs.cpp:145
#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:233
#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248
#: engines/twine/metaengine.cpp:286 engines/zvision/metaengine.cpp:163
msgid "Inventory"
msgstr "Inventar"

#: engines/dragons/metaengine.cpp:154 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:88
msgid "Enter"
msgstr "Enter"

#: engines/dragons/metaengine.cpp:220
#, fuzzy
msgid "Debug Graphics"
msgstr "Grafik"

#: engines/drascula/saveload.cpp:46
msgid ""
"ScummVM found that you have old saved games for Drascula that should be "
"converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM har konstateret, at du har gamle gemte spil til Drascula, der skal "
"konverteres.\n"
"Det gamle gemte spilformat understøttes ikke længere, så du vil ikke være i "
"stand til at indlæse dine spil, hvis du ikke konvertere dem.\n"
"\n"
"Tryk på OK for at konvertere dem nu, ellers vil du blive spurgt igen, næste "
"gang du starter spillet.\n"

#: engines/dreamweb/detection.cpp:66
msgid "Use bright palette mode"
msgstr "Brug lys palettilstand"

#: engines/dreamweb/detection.cpp:67
msgid "Display graphics using the game's bright palette"
msgstr "Vis grafik ved hjælp af spillets lyse palet"

#: engines/dreamweb/detection.cpp:79
msgid "Enable Text to Speech for Objects, Options, and the Bible Quote"
msgstr ""

#: engines/dreamweb/detection.cpp:80 engines/lure/detection.cpp:45
#: engines/mads/detection.cpp:124 engines/sci/detection_options.h:222
#: engines/sherlock/detection.cpp:132 engines/supernova/detection.cpp:54
#: engines/twine/detection.cpp:873
msgid "Use TTS to read the descriptions (if TTS is available)"
msgstr ""

#: engines/dreamweb/detection.cpp:91
#, fuzzy
msgid "Enable Text to Speech for Subtitles"
msgstr "Brug tekst til tale"

#: engines/dreamweb/detection.cpp:92
#, fuzzy
msgid "Use TTS to read the subtitles (if TTS is available)"
msgstr "Brug cd-lyd i stedet for lyd fra spillet, hvis tilgængelig"

#: engines/glk/detection.cpp:239
#, fuzzy
msgid "Use TTS to read the text"
msgstr "Kunne ikke læse filen!"

#: engines/glk/detection.cpp:246
#, fuzzy
msgid "Also read input text"
msgstr "Kunne ikke læse filen!"

#: engines/glk/detection.cpp:247
#, fuzzy
msgid "Use TTS to read the input text"
msgstr "Kunne ikke læse filen!"

#: engines/glk/glk_api.cpp:62
msgid "[ press any key to exit ]"
msgstr "[ tryk på en tast for at fortsætte ]"

#: engines/glk/quetzal.cpp:147 engines/glk/quetzal.cpp:156
msgid "Untitled Savegame"
msgstr "Unavngivet savegame"

#: engines/glk/adrift/os_glk.cpp:2813
msgid "Loading game...\n"
msgstr "Indlæser spil ...\n"

#: engines/glk/advsys/advsys.cpp:34
msgid "Could not start AdvSys game"
msgstr "Kunne ikke starte AdvSys-spil"

#: engines/glk/advsys/advsys.cpp:47 engines/glk/advsys/vm.cpp:319
msgid "Sorry, the savegame couldn't be restored"
msgstr "Beklager, savegame kunne ikke genskabes"

#: engines/glk/advsys/vm.cpp:314
msgid "Sorry, the savegame couldn't be created"
msgstr "Beklager, savegame kunne ikke oprettes"

#: engines/glk/advsys/vm.cpp:560
msgid "Speak up! I can't hear you!\n"
msgstr "Højere! Jeg kan ikke høre dig!\n"

#: engines/glk/advsys/vm.cpp:596
#, c-format
msgid "I don't know the word \"%s\".\n"
msgstr "Jeg kender ikke til ordet \"%s\".\n"

#: engines/glk/advsys/vm.cpp:682
msgid "I don't understand.\n"
msgstr "Det forstår jeg ikke.\n"

#: engines/glk/alan2/alan2.cpp:75
msgid "This is too short to be a valid Alan2 file."
msgstr "Det er for kort til at være en gyldig Alan2-fil."

#: engines/glk/alan2/alan2.cpp:80
msgid "This is not a valid Alan2 file."
msgstr "Det er ikke en gyldig Alan2-fil."

#: engines/glk/comprehend/game.cpp:321
#, fuzzy
msgid "Savegame"
msgstr "Gemt spil:"

#: engines/glk/comprehend/game.cpp:860
msgid "Picture window toggled\n"
msgstr ""

#: engines/glk/glulx/glulx.cpp:81
msgid "This is too short to be a valid Glulx file."
msgstr "Det er for kort til at være en gyldig Glulx-fil."

#: engines/glk/glulx/glulx.cpp:86
msgid "This is not a valid Glulx file."
msgstr "Det er ikke en gyldig Glulx-fil."

#: engines/glk/glulx/glulx.cpp:93
msgid "This Glulx file is too old a version to execute."
msgstr "Glulx-filen er for gammel en version til at blive udført."

#: engines/glk/glulx/glulx.cpp:97
msgid "This Glulx file is too new a version to execute."
msgstr "Glulx-filen er for ny en version til at blive udført."

#: engines/glk/quest/quest.cpp:44
#, fuzzy
msgid "Could not start Quest game"
msgstr "Kunne ikke starte AdvSys-spil"

#: engines/glk/scott/scott.cpp:662
msgid "Saved.\n"
msgstr "Gemt.\n"

#: engines/glk/zcode/zcode.cpp:144
msgid "Error writing save file\n"
msgstr "Fejl ved skrivning af gemt fil\n"

#: engines/glk/hugo/hugo.cpp:182
msgid "Incorrect rs file."
msgstr ""

#: engines/glk/hugo/hugo.cpp:189
msgid "Save file created by different version."
msgstr ""

#: engines/gob/inter_playtoons.cpp:257 engines/gob/inter_v2.cpp:1479
#: engines/gob/inter_geisha.cpp:231 engines/tinsel/saveload.cpp:554
msgid "Failed to load saved game from file."
msgstr "Kunne ikke indlæse gemt spil fra fil."

#: engines/gob/inter_v2.cpp:1549 engines/gob/inter_geisha.cpp:262
#: engines/tinsel/saveload.cpp:567
msgid "Failed to save game to file."
msgstr "Kunne ikke gemme spil til fil."

#: engines/gob/inter_v5.cpp:106
msgid "Failed to delete file."
msgstr "Kunne ikke slette fil."

#: engines/griffon/metaengine.cpp:83
msgid "Menu / Skip"
msgstr ""

#: engines/griffon/metaengine.cpp:119
#, fuzzy
msgid "Attack"
msgstr "Angreb 1"

#: engines/griffon/metaengine.cpp:133
#, fuzzy
msgid "Speed Up Cutscene"
msgstr "Spring mellemscene over"

#: engines/grim/detection.cpp:69
msgid "Load user patch (unsupported)"
msgstr ""

#: engines/grim/detection.cpp:70
msgid ""
"Load an user patch. Please note that the ScummVM team doesn't provide "
"support for using such patches."
msgstr ""

#: engines/grim/detection.cpp:80 engines/zvision/metaengine.cpp:152
#, fuzzy
msgid "Show FPS"
msgstr "Vis FPS-tæller"

#: engines/grim/detection.cpp:81
msgid "Show the current FPS-rate, while you play."
msgstr ""

#: engines/grim/grim.cpp:352
#, c-format
msgid ""
"ScummVM found some problems with your game data files.\n"
"Running ScummVM nevertheless may cause game bugs or even crashes.\n"
"Do you still want to run %s?"
msgstr ""

#: engines/grim/grim.cpp:475 engines/grim/grim.cpp:566
msgid "Run"
msgstr ""

#: engines/grim/grim.cpp:480 engines/scumm/help.cpp:238
#: engines/scumm/help.cpp:246
msgid "Examine"
msgstr "Undersøg"

#: engines/grim/grim.cpp:485 engines/grim/grim.cpp:581
#, fuzzy
msgid "Use/Talk"
msgstr "Tal"

#: engines/grim/grim.cpp:490 engines/grim/grim.cpp:586
#, fuzzy
msgid "Pick up/Put away"
msgstr "Tag op"

#: engines/grim/grim.cpp:500 engines/grim/grim.cpp:596
#, fuzzy
msgid "Skip dialog lines"
msgstr "Spring linje over"

#: engines/grim/grim.cpp:518 engines/grim/grim.cpp:614
#: engines/hdb/metaengine.cpp:244
msgid "Menu"
msgstr "Menu"

#: engines/grim/grim.cpp:556
msgid "Cycle Objects Up"
msgstr ""

#: engines/grim/grim.cpp:561
msgid "Cycle Objects Down"
msgstr ""

#: engines/grim/grim.cpp:571
msgid "Quick Room Exit"
msgstr ""

#: engines/grim/grim.cpp:576
#, fuzzy
msgid "Examine/Look"
msgstr "Undersøg"

#: engines/grim/grim.cpp:1350
#, fuzzy
msgid "Error: the game could not be saved."
msgstr "Beklager, savegame kunne ikke oprettes"

#: engines/grim/inputdialog.cpp:79
#, fuzzy
#| msgid "Input"
msgid "Input text"
msgstr "Input"

#: engines/grim/md5check.cpp:558
#, c-format
msgid ""
"The game data file %s may be corrupted.\n"
"If you are sure it is not please provide the ScummVM team the following "
"code, along with the file name, the language and a description of your game "
"version (i.e. dvd-box or jewelcase):\n"
"%s"
msgstr ""

#: engines/grim/md5check.cpp:565
#, c-format
msgid ""
"Could not open the file %s for checking.\n"
"It may be missing or you may not have the rights to open it.\n"
"Go to https://wiki.scummvm.org/index.php/Datafiles to see a list of the "
"needed files."
msgstr ""

#: engines/grim/md5checkdialog.cpp:41
msgid ""
"ScummVM will now verify the game data files, to make sure you have the best "
"gaming experience.\n"
"This may take a while, please wait.\n"
"Successive runs will not check them again."
msgstr ""

#: engines/grim/metaengine.cpp:61
#, fuzzy
msgid "Escape from Monkey Island support is not compiled in"
msgstr "Funktionaliteter som er kompileret ind:"

#: engines/grim/resource.cpp:100
msgid ""
"The original patch of Grim Fandango\n"
"is missing. Please download it from\n"
"https://downloads.scummvm.org/frs/extras/patches/gfupd101.exe\n"
"and put it in the game data files directory"
msgstr ""

#: engines/grim/resource.cpp:105
msgid ""
"The original patch of Escape from Monkey Island is missing. \n"
"Please download it from https://downloads.scummvm.org/frs/extras/patches/\n"
"and put it in the game data files directory.\n"
"Pay attention to download the correct version according to the game's "
"language"
msgstr ""

#: engines/grim/emi/sound/emisound.cpp:653
msgid ""
"ERROR: Not enough music tracks found!\n"
"Escape from Monkey Island has two versions of FullMonkeyMap.imt,\n"
"you need to copy both files from both CDs to Textures/, and rename\n"
"them as follows to get music-support in-game: \n"
"CD 1: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap1.imt\"\n"
"CD 2: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap2.imt\"\n"
"\n"
"Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt"
msgstr ""

#: engines/groovie/detection.cpp:275
msgid "Fast movie speed"
msgstr "Hurtig filmhastighed"

#: engines/groovie/detection.cpp:276
msgid "Play movies at an increased speed"
msgstr "Afspil film med forhøjet hastighed"

#: engines/groovie/detection.cpp:299
msgid "Easier AI"
msgstr ""

#: engines/groovie/detection.cpp:300
msgid "Decrease the difficulty of AI puzzles"
msgstr ""

#: engines/groovie/detection.cpp:311
msgid "Updated Credits Music"
msgstr ""

#: engines/groovie/detection.cpp:312
msgid ""
"Play the song The Final Hour during the credits instead of reusing MIDI songs"
msgstr ""

#: engines/groovie/metaengine.cpp:52
#, fuzzy
msgid "GroovieV2 support is not compiled in"
msgstr "Funktionaliteter som er kompileret ind:"

#: engines/groovie/script.cpp:652
msgid "Failed to save game"
msgstr "Kunne ikke gemme spil"

#: engines/groovie/script.cpp:841 engines/lab/savegame.cpp:237
#, fuzzy
msgid "Would you like to save or restore a game?"
msgstr "Vil du indlæse eller gemme spillet?"

#: engines/hadesch/rooms/daedalus.cpp:213
#, fuzzy
msgid "The Minotaur minigame is not supported yet. Skipping"
msgstr "Spil-id ikke understøttet"

#: engines/hadesch/rooms/medisle.cpp:647
#, fuzzy
msgid "The Medusa minigame is not supported yet. Skipping"
msgstr "Spil-id ikke understøttet"

#: engines/hadesch/rooms/troy.cpp:505
#, fuzzy
msgid "The Troy minigame is not supported yet. Skipping"
msgstr "Spil-id ikke understøttet"

#: engines/hdb/detection.cpp:123
msgid "Enable cheat mode"
msgstr "Aktivér snydetilstand"

#: engines/hdb/detection.cpp:124
msgid "Debug info and level selection becomes available"
msgstr "Fejlretningsinformation og valg af bane bliver tilgængeligt"

#: engines/hdb/metaengine.cpp:193 engines/nancy/input.cpp:177
#, fuzzy
msgid "Move up"
msgstr "Flyt bagud"

#: engines/hdb/metaengine.cpp:199 engines/nancy/input.cpp:183
#, fuzzy
msgid "Move down"
msgstr "Annuller download"

#: engines/hdb/metaengine.cpp:205 engines/nancy/input.cpp:189
#, fuzzy
msgid "Move left"
msgstr "Flyt til venstre"

#: engines/hdb/metaengine.cpp:211 engines/nancy/input.cpp:195
#, fuzzy
msgid "Move right"
msgstr "Flyt til højre"

#: engines/hdb/metaengine.cpp:217 engines/scumm/help.cpp:127
#: engines/scumm/help.cpp:151 engines/scumm/help.cpp:169
#: engines/scumm/help.cpp:197 engines/scumm/help.cpp:212
#: engines/scumm/help.cpp:223 engines/scumm/help.cpp:249
#: engines/sky/metaengine.cpp:91 engines/wintermute/keymapper_tables.h:140
#: engines/wintermute/keymapper_tables.h:1475
msgid "Use"
msgstr "Brug"

#: engines/hdb/metaengine.cpp:224
msgid "Clear waypoints"
msgstr ""

#: engines/hdb/metaengine.cpp:250
#, fuzzy
msgid "Debug"
msgstr "Fejlsøger"

#: engines/hopkins/detection.cpp:46 engines/hopkins/detection.cpp:58
msgid "Gore Mode"
msgstr "Splatter-tilstand"

#: engines/hopkins/detection.cpp:47 engines/hopkins/detection.cpp:59
msgid "Enable Gore Mode when available"
msgstr "Aktivér splatter-tilstand når mulig"

#: engines/hypno/detection.cpp:254
#, fuzzy
msgid "Enable original cheats"
msgstr "Aktivér snydetilstand"

#: engines/hypno/detection.cpp:255
msgid "Allow cheats using the C key."
msgstr ""

#: engines/hypno/detection.cpp:263
#, fuzzy
msgid "Enable infinite health cheat"
msgstr "Aktivér indholdscensurering"

#: engines/hypno/detection.cpp:264
msgid "Player health will never decrease (except for game over scenes)."
msgstr ""

#: engines/hypno/detection.cpp:272
#, fuzzy
msgid "Enable infinite ammo cheat"
msgstr "Aktivér snydetilstand"

#: engines/hypno/detection.cpp:273
msgid "Player ammo will never decrease."
msgstr ""

#: engines/hypno/detection.cpp:281
#, fuzzy
msgid "Enable restored content"
msgstr "Aktivér indholdscensurering"

#: engines/hypno/detection.cpp:282
msgid "Add additional content that is not enabled the original implementation."
msgstr ""

#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:61
msgid "Studio audience"
msgstr "Studio publikum"

#: engines/kyra/detection.cpp:62
msgid "Enable studio audience"
msgstr "Aktivér studio publikum"

#. I18N: This option allows the user to skip text and cutscenes.
#: engines/kyra/detection.cpp:74
msgid "Skip support"
msgstr "Spring over støtte"

#: engines/kyra/detection.cpp:75
msgid "Allow text and cutscenes to be skipped"
msgstr "Tillad at tekst og filmsekvenser kan springes over"

#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/detection.cpp:87
msgid "Helium mode"
msgstr "Helium-tilstand"

#: engines/kyra/detection.cpp:88
msgid "Enable helium mode"
msgstr "Aktivér helium-tilstand"

#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/detection.cpp:103
msgid "Smooth scrolling"
msgstr "Jævn bevægelse"

#: engines/kyra/detection.cpp:104
msgid "Enable smooth scrolling when walking"
msgstr "Aktivér jævn bevægelse når du går"

#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/detection.cpp:118
msgid "Floating cursors"
msgstr "Flydende markør"

#: engines/kyra/detection.cpp:119
msgid "Enable floating cursors"
msgstr "Aktivér flydende markør"

#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
#: engines/kyra/detection.cpp:132
#, fuzzy
msgid "Suggest save names"
msgstr "Gemte spil"

#: engines/kyra/detection.cpp:133
msgid "Autogenerated naming suggestions for savegames"
msgstr ""

#. I18N: HP stands for Hit Points
#: engines/kyra/detection.cpp:147
msgid "HP bar graphs"
msgstr "HP søjlegrafer"

#: engines/kyra/detection.cpp:148
msgid "Enable hit point bar graphs"
msgstr "Aktivér træfpoint (HP) søjlediagrammer"

#. I18N: L/R stands for Left/Right
#: engines/kyra/detection.cpp:160
msgid "Fight Button L/R Swap"
msgstr "Byt om på H/V kampknap"

#: engines/kyra/detection.cpp:161
msgid "Left button to attack, right button to pick up items"
msgstr "Venstre knap angriber, højre knap samler ting op"

#: engines/kyra/detection_tables.h:82
msgid "Missing language specific game code and/or resources."
msgstr ""

#: engines/kyra/detection_tables.h:83
msgid ""
"Missing language specific game code and/or resources for this fan "
"translation."
msgstr ""

#: engines/kyra/detection_tables.h:85
msgid "Demo plays simple animations without using Westwood's Engine."
msgstr ""

#: engines/kyra/detection_tables.h:1460
msgid "You added the game incorrectly. Please add the root folder of the game."
msgstr ""

#. I18N: The file in the game directory needs to be extracted
#: engines/kyra/detection_tables.h:1476
msgid ""
"You added the game incorrectly. The GAME.DAT file is an ISO image and you "
"need to extract the game data files from it."
msgstr ""

#: engines/kyra/metaengine.cpp:118
#, fuzzy
msgid "Lands of Lore support is not compiled in"
msgstr "Funktionaliteter som er kompileret ind:"

#: engines/kyra/metaengine.cpp:128
msgid ""
"EOB II FM-TOWNS requires support of 16bit color modes which has not been "
"activated in your ScummVM build"
msgstr ""

#: engines/kyra/metaengine.cpp:134
#, fuzzy
msgid "Eye of Beholder support is not compiled in"
msgstr "Funktionaliteter som er kompileret ind:"

#: engines/kyra/engine/eobcommon.cpp:367 engines/kyra/engine/lol.cpp:458
#: engines/ultima/ultima4/meta_engine.cpp:224
#: engines/ultima/ultima8/meta_engine.cpp:142
#, fuzzy
msgid "Interact via Left Click"
msgstr "Venstreklik"

#: engines/kyra/engine/eobcommon.cpp:368 engines/kyra/engine/lol.cpp:459
#: engines/ultima/ultima4/meta_engine.cpp:230
#: engines/ultima/ultima8/meta_engine.cpp:148
#, fuzzy
msgid "Interact via Right Click"
msgstr "Højreklik"

#: engines/kyra/engine/eobcommon.cpp:369 engines/kyra/engine/lol.cpp:466
#: engines/twine/metaengine.cpp:248
msgid "Move Forward"
msgstr "Flyt fremad"

#: engines/kyra/engine/eobcommon.cpp:370 engines/kyra/engine/lol.cpp:467
msgid "Move Back"
msgstr "Flyt bagud"

#: engines/kyra/engine/eobcommon.cpp:371
msgid "Move Left"
msgstr "Flyt til venstre"

#: engines/kyra/engine/eobcommon.cpp:372
msgid "Move Right"
msgstr "Flyt til højre"

#: engines/kyra/engine/eobcommon.cpp:373 engines/kyra/engine/lol.cpp:470
#: engines/pegasus/pegasus.cpp:2735 engines/twine/metaengine.cpp:269
#: engines/zvision/metaengine.cpp:140
msgid "Turn Left"
msgstr "Drej til venstre"

#: engines/kyra/engine/eobcommon.cpp:374 engines/kyra/engine/lol.cpp:471
#: engines/pegasus/pegasus.cpp:2742 engines/twine/metaengine.cpp:262
#: engines/zvision/metaengine.cpp:146
msgid "Turn Right"
msgstr "Drej til højre"

#: engines/kyra/engine/eobcommon.cpp:375
msgid "Open/Close Inventory"
msgstr "Åbn/luk inventar"

#: engines/kyra/engine/eobcommon.cpp:376
msgid "Switch Inventory/Character screen"
msgstr "Skift inventar-/karakterskærm"

#: engines/kyra/engine/eobcommon.cpp:377
msgid "Camp"
msgstr "Hvil"

#: engines/kyra/engine/eobcommon.cpp:378
msgid "Cast Spell"
msgstr "Brug Magi"

#: engines/kyra/engine/eobcommon.cpp:381
msgid "Spell Level 1"
msgstr "Maginiveau 1"

#: engines/kyra/engine/eobcommon.cpp:382
msgid "Spell Level 2"
msgstr "Maginiveau 2"

#: engines/kyra/engine/eobcommon.cpp:383
msgid "Spell Level 3"
msgstr "Maginiveau 3"

#: engines/kyra/engine/eobcommon.cpp:384
msgid "Spell Level 4"
msgstr "Maginiveau 4"

#: engines/kyra/engine/eobcommon.cpp:385
msgid "Spell Level 5"
msgstr "Maginiveau 5"

#: engines/kyra/engine/eobcommon.cpp:387
msgid "Spell Level 6"
msgstr "Maginiveau 6"

#: engines/kyra/engine/lol.cpp:462
msgid "Attack 1"
msgstr "Angreb 1"

#: engines/kyra/engine/lol.cpp:463
msgid "Attack 2"
msgstr "Angreb 2"

#: engines/kyra/engine/lol.cpp:464
msgid "Attack 3"
msgstr "Angreb 3"

#: engines/kyra/engine/lol.cpp:465
#, fuzzy
msgid "Show Map"
msgstr "Vis ~K~ort"

#: engines/kyra/engine/lol.cpp:468
msgid "Slide Left"
msgstr "Flyt til venstre"

#: engines/kyra/engine/lol.cpp:469
msgid "Slide Right"
msgstr "Flyt til højre"

#: engines/kyra/engine/lol.cpp:472
msgid "Rest"
msgstr "Hvil"

#: engines/kyra/engine/lol.cpp:473
msgid "Options"
msgstr "Indstillinger"

#: engines/kyra/engine/lol.cpp:474
msgid "Choose Spell"
msgstr "Vælg magi"

#: engines/kyra/gui/saveload_eob.cpp:597
#, c-format
msgid ""
"The following original saved game file has been found in your game path:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this saved game file with ScummVM?\n"
"\n"
msgstr ""
"Følgende originale savegame-fil er blevet fundet i din spilsti:\n"
"\n"
"%s %s\n"
"\n"
"Vil du bruge savegame-filen med ScummVM?\n"
"\n"

#: engines/kyra/gui/saveload_eob.cpp:630
#, c-format
msgid ""
"A saved game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
"En savegame-fil blev fundet på den angivne plads %d. Overskriv?\n"
"\n"

#: engines/kyra/gui/saveload_eob.cpp:663
#, c-format
msgid ""
"%d original saved games have been successfully imported into\n"
"ScummVM. If you want to manually import original saved game later you will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""
"%d originale gemte spil filer, er med succes blevet importeret i\n"
"ScummVM. Hvis du manuelt vil importere originale gemte spil filer senere, "
"vil du være\n"
"nødt til at åbne ScummVM debug konsol, og bruge kommandoen "
"'import_savefile'.\n"
"\n"

#: engines/kyra/graphics/screen_eob_amiga.cpp:279
#, fuzzy
#| msgid ""
#| "This AMIGA version requires the following font files:\n"
#| "\n"
#| "EOBF6.FONT\n"
#| "EOBF6/6\n"
#| "EOBF8.FONT\n"
#| "EOBF8/8\n"
#| "\n"
#| "If you used the orginal installer for the installation these files\n"
#| "should be located in the AmigaDOS system 'Fonts/' folder.\n"
#| "Please copy them into the EOB game data directory.\n"
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"If you used the original installer for the installation these files\n"
"should be located in the AmigaDOS system 'Fonts/' folder.\n"
"Please copy them into the EOB game data directory.\n"
msgstr ""
"Denne AMIGA-version kræver følgende skrifttypefiler:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"Hvis du bruger det originale installationsprogram til at installere,\n"
"så bør filerne være i AmigaDOS-systemets 'Fonts/'-mappe.\n"
"Kopiér dem venligst til EOB-spildatamappen.\n"

#: engines/kyra/graphics/screen_eob_amiga.cpp:287
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"This is a localized (non-English) version of EOB II which uses language "
"specific characters\n"
"contained only in the specific font files that came with your game. You "
"cannot use the font\n"
"files from the English version or from any EOB I game which seems to be what "
"you are doing.\n"
"\n"
"The game will continue, but the language specific characters will not be "
"displayed.\n"
"Please copy the correct font files into your EOB II game data directory.\n"
"\n"
msgstr ""
"Denne AMIGA-version kræver følgende skrifttypefiler:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"Dette er en lokaliseret version af EOB II (ikke engelsk) som bruger "
"sprogspecifikke\n"
"tegn som kun findes i de specifikke skrifttypefiler som kom med dit spil. Du "
"kan ikke bruger\n"
"skrifttypefilerne fra den engelske version eller fra et EOB I-spil, hvilket "
"det ser ud til at du har gjort.\n"
"\n"
"Spillet fortsætter, men sprogspecifikke tegn vises ikke.\n"
"Kopiér venligst de korrekte skrifttypefiler ind i din EOB II-spildatamappe.\n"
"\n"

#: engines/lab/engine.cpp:124
msgid ""
"This is a trial Windows version of the game. To play the full version, you "
"will need to use the original interpreter and purchase a key from Wyrmkeep"
msgstr ""

#: engines/lab/processroom.cpp:329
msgid ""
"This is the end of the trial version. You can play the full game using the "
"original interpreter from Wyrmkeep"
msgstr ""

#: engines/lab/speciallocks.cpp:148
#, fuzzy
msgid "This puzzle is not available in the trial version of the game"
msgstr ""
"Udforskning ud over dette punkt er kun tilgængelig i den fulde version af\n"
"spillet."

#: engines/lure/detection.cpp:44 engines/mads/detection.cpp:123
#: engines/sherlock/detection.cpp:131 engines/twine/detection.cpp:872
msgid "TTS Narrator"
msgstr ""

#: engines/made/detection.cpp:62
msgid "Play a digital soundtrack during the opening movie"
msgstr ""

#: engines/made/detection.cpp:63
msgid ""
"If selected, the game will use a digital soundtrack during the introduction. "
"Otherwise, it will play MIDI music."
msgstr ""

#: engines/made/detection_tables.h:441 engines/made/detection_tables.h:458
#, fuzzy
msgid "The game is using unsupported engine"
msgstr "Spil-id ikke understøttet"

#: engines/mads/detection.cpp:62
msgid "Easy mouse interface"
msgstr "Nem musebrugerflade"

#: engines/mads/detection.cpp:63
msgid "Shows object names when hovering the mouse over them"
msgstr "Vis navne for genstande når musen er henover"

#: engines/mads/detection.cpp:74 engines/mads/detection.cpp:75
msgid "Animated inventory items"
msgstr "Animerede ting i inventar"

#: engines/mads/detection.cpp:86 engines/mads/detection.cpp:87
msgid "Animated game interface"
msgstr "Animeret spilbrugerflade"

#: engines/mads/detection.cpp:98 engines/mads/detection.cpp:99
msgid "Naughty game mode"
msgstr "Uhyggelig spiltilstand"

#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:113 engines/mohawk/dialogs.cpp:358
msgid "~Z~ip Mode Activated"
msgstr "~Z~ip-tilstand aktiveret"

#: engines/mohawk/dialogs.cpp:114 engines/mohawk/dialogs.cpp:358
msgid ""
"When activated, clicking on an item or area with the lightning bolt cursor "
"takes you directly there, skipping intermediate screens. You can only 'Zip' "
"to a precise area you've already been."
msgstr ""

#: engines/mohawk/dialogs.cpp:117
msgid "~T~ransitions Enabled"
msgstr "~O~vergange aktiveret"

#: engines/mohawk/dialogs.cpp:118
msgid ""
"Toggle screen transitions on or off. Turning off screen transitions will "
"enable you to navigate more quickly through the game."
msgstr ""

#: engines/mohawk/dialogs.cpp:121
msgid "Play the Myst fly by movie"
msgstr "Afspil Myst \"fly by\"-film"

#: engines/mohawk/dialogs.cpp:122
msgid "The Myst fly by movie was not played by the original engine."
msgstr "Myst \"fly by\"-filmen blev ikke afspillet af den originale motor."

#. I18N:
#. This Option is for hard-of-hearing.
#. It makes it easier to solve the spaceship puzzle.
#. Normally game uses strict binary logic here.
#. We change it to use fuzzy logic.
#. By default the option is off.
#.
#: engines/mohawk/dialogs.cpp:134
msgid "Improve Selenitic Age puzzle ~a~ccessibility"
msgstr ""

#: engines/mohawk/dialogs.cpp:135
msgid "Allow solving Selenitic Age audio puzzles with more error margin."
msgstr ""

#: engines/mohawk/dialogs.cpp:138
msgid "Simulate loading times of old CD drives"
msgstr ""

#: engines/mohawk/dialogs.cpp:139
msgid ""
"Simulate loading times of old CD-ROM drives by adding a random delay during "
"scene transitions."
msgstr ""

#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:146
msgid "~D~rop Page"
msgstr "Smi~d~ side"

#: engines/mohawk/dialogs.cpp:150
msgid "Show ~M~ap"
msgstr "Vis ~K~ort"

#: engines/mohawk/dialogs.cpp:155
msgid "Main Men~u~"
msgstr "Hovedmen~u~"

#: engines/mohawk/dialogs.cpp:287
msgid "The new language will be applied after restarting the game."
msgstr ""

#: engines/mohawk/dialogs.cpp:359
msgid "~W~ater Effect Enabled"
msgstr "~V~andeffekter aktiveret"

#: engines/mohawk/dialogs.cpp:359
msgid ""
"Toggles the use of QuickTime videos for visual effects related to water "
"surfaces (ripples, waves, etc.)."
msgstr ""

#: engines/mohawk/dialogs.cpp:361
msgid "Transitions:"
msgstr "Overgange:"

#: engines/mohawk/dialogs.cpp:361
msgid ""
"Adjusts the speed of screen transitions. Disabling screen transitions will "
"enable you to navigate more quickly through the game."
msgstr ""

#: engines/mohawk/dialogs.cpp:366
msgid "Fastest"
msgstr "Hurtigst"

#: engines/mohawk/dialogs.cpp:367
msgid "Normal"
msgstr "Normal"

#: engines/mohawk/dialogs.cpp:368
msgid "Best"
msgstr "Bedst"

#: engines/mohawk/metaengine.cpp:292
#, fuzzy
msgid "Myst ME support not compiled in"
msgstr "Funktionaliteter som er kompileret ind:"

#: engines/mohawk/metaengine.cpp:297
#, fuzzy
msgid "Myst support not compiled in"
msgstr "Funktionaliteter som er kompileret ind:"

#: engines/mohawk/metaengine.cpp:304
#, fuzzy
msgid "Riven support not compiled in"
msgstr "Funktionaliteter som er kompileret ind:"

#: engines/mohawk/metaengine.cpp:318
#, fuzzy
msgid "CSTime support not compiled in"
msgstr "Funktionaliteter som er kompileret ind:"

#: engines/mohawk/mohawk.cpp:51
msgid "The game is paused. Press any key to continue."
msgstr "Spillet er sat på pause. Tryk på en tast for at fortsætte."

#: engines/mohawk/myst.cpp:555 engines/mohawk/riven.cpp:819
#, fuzzy
msgid "Open main menu"
msgstr "~R~etur til oversigt"

#: engines/mohawk/myst.cpp:579 engines/mohawk/riven.cpp:843
#, fuzzy
msgid "Load game state"
msgstr "Indlæs spil"

#: engines/mohawk/myst.cpp:584 engines/mohawk/riven.cpp:848
#, fuzzy
msgid "Save game state"
msgstr "Gemte spil"

#: engines/mohawk/myst.cpp:589 engines/mohawk/riven.cpp:853
#, fuzzy
msgid "Show options menu"
msgstr "Indstillinger"

#: engines/mohawk/myst.cpp:601
#, fuzzy
msgid "Drop page"
msgstr "Smi~d~ side"

#: engines/mohawk/myst.cpp:607 engines/wintermute/keymapper_tables.h:1449
#: engines/wintermute/keymapper_tables.h:1596
#: engines/wintermute/keymapper_tables.h:1645
#: engines/wintermute/keymapper_tables.h:1668
#: engines/wintermute/keymapper_tables.h:1687
#: engines/wintermute/keymapper_tables.h:1720
#, fuzzy
msgid "Show map"
msgstr "Vis ~K~ort"

#: engines/mohawk/myst_stacks/menu.cpp:282
#: engines/mohawk/riven_stacks/aspit.cpp:348
msgid ""
"Are you sure you want to load a saved game? All unsaved progress will be "
"lost."
msgstr ""
"Er du sikker på, at du vil indlæse et gemt spil? Al fremgang som ikke er "
"gemt vil gå tabt."

#: engines/mohawk/myst_stacks/menu.cpp:283
#: engines/mohawk/riven_stacks/aspit.cpp:349
#: engines/wintermute/keymapper_tables.h:925
msgid "Load game"
msgstr "Indlæs spil"

#: engines/mohawk/myst_stacks/menu.cpp:299
#: engines/mohawk/riven_stacks/aspit.cpp:370
msgid ""
"Are you sure you want to start a new game? All unsaved progress will be lost."
msgstr ""
"Er du sikker på, at du vil starte et nyt spil? Al fremgang som ikke er gemt "
"vil gå tabt."

#: engines/mohawk/myst_stacks/menu.cpp:300
#: engines/mohawk/riven_stacks/aspit.cpp:371
msgid "New game"
msgstr "Nyt spil"

#: engines/mohawk/myst_stacks/menu.cpp:317
#: engines/mohawk/riven_stacks/aspit.cpp:454
msgid "Are you sure you want to quit? All unsaved progress will be lost."
msgstr ""
"Er du sikker på, at du vil afslutte? Al fremgang som ikke er gemt vil gå "
"tabt."

#: engines/mohawk/myst_stacks/preview.cpp:89
msgid "You can't leave the library in the demo."
msgstr ""

#: engines/mohawk/riven.cpp:156
msgid ""
"You're missing a Riven executable. The Windows executable is 'riven.exe' or "
"'rivendmo.exe'. "
msgstr ""
"Du mangler en Riven-eksekverbar fil. Windows-eksekverbaren er 'riven.exe' "
"eller 'rivendmo.exe'. "

#: engines/mohawk/riven.cpp:157
msgid ""
"Using the 'arcriven.z' installer file also works. In addition, you can use "
"the Mac 'Riven' executable."
msgstr ""
"Brug af 'arcriven.z' installationsfilen fungerer også. Derudover kan du "
"bruge Mac 'Riven' eksekverbar."

#: engines/mohawk/riven.cpp:169
msgid ""
"You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also "
"works."
msgstr ""
"Du mangler 'extras.mhk'. Brug af 'arcriven.z' installationsfilen fungerer "
"også."

#: engines/mohawk/riven.cpp:503
msgid "You are missing the following required Riven data files:\n"
msgstr "Du mangler følgende krævede Riven-datafiler:\n"

#: engines/mohawk/riven.cpp:865
#, fuzzy
msgid "Move forward"
msgstr "Flyt fremad"

#: engines/mohawk/riven.cpp:871
#, fuzzy
msgid "Move forward left"
msgstr "Flyt fremad"

#: engines/mohawk/riven.cpp:875
#, fuzzy
msgid "Move forward right"
msgstr "Flyt fremad"

#: engines/mohawk/riven.cpp:879
#, fuzzy
msgid "Move backwards"
msgstr "Flyt bagud"

#: engines/mohawk/riven.cpp:885 engines/wintermute/keymapper_tables.h:161
#: engines/wintermute/keymapper_tables.h:741
#: engines/wintermute/keymapper_tables.h:2045
#: engines/wintermute/keymapper_tables.h:2146
#, fuzzy
msgid "Turn left"
msgstr "Drej til venstre"

#: engines/mohawk/riven.cpp:891 engines/wintermute/keymapper_tables.h:167
#: engines/wintermute/keymapper_tables.h:746
#: engines/wintermute/keymapper_tables.h:2051
#: engines/wintermute/keymapper_tables.h:2153
#, fuzzy
msgid "Turn right"
msgstr "Drej til højre"

#: engines/mohawk/riven.cpp:897
#, fuzzy
msgid "Look up"
msgstr "Se"

#: engines/mohawk/riven.cpp:902
#, fuzzy
msgid "Look down"
msgstr "Forstør"

#: engines/mohawk/riven.cpp:908
msgid "Play intro videos"
msgstr ""

#: engines/mohawk/riven_stack.cpp:203
msgid ""
"Exploration beyond this point available only within the full version of\n"
"the game."
msgstr ""
"Udforskning ud over dette punkt er kun tilgængelig i den fulde version af\n"
"spillet."

#: engines/mohawk/riven_stacks/aspit.cpp:428
msgid ""
"At this point, the Riven Demo would\n"
"ask if you would like to open a web browser\n"
"to bring you to the Red Orb store to buy\n"
"the game. ScummVM cannot do that and\n"
"the site no longer exists."
msgstr ""
"Her ville Riven-demoen\n"
"spørge, om du vil åbne en webbrowser\n"
"for at bringe dig til Red Orb-butikken, for at købe\n"
"spillet. ScummVM kan ikke gøre det, og\n"
"hjemmesiden findes ikke længere."

#: engines/mutationofjb/util.cpp:32
#, fuzzy, c-format
msgid "Unable to locate the '%s' engine data file"
msgstr "Kan ikke finde '%s'-motorens datafil."

#: engines/myst3/detection.cpp:179 engines/myst3/detection.cpp:193
#, fuzzy
msgid "PS2 version is not yet supported"
msgstr "Spil-id ikke understøttet"

#: engines/myst3/detection.cpp:212
#, fuzzy
msgid "Widescreen mod"
msgstr "Fuldskærmstilstand"

#: engines/myst3/detection.cpp:213
msgid "Enable widescreen rendering in fullscreen mode."
msgstr ""

#: engines/myst3/myst3.cpp:365
msgid ""
"This version of Myst III has not been updated with the latest official "
"patch.\n"
"Please install the official update corresponding to your game's language.\n"
"The updates can be downloaded from:\n"
"https://www.scummvm.org/frs/extras/patches/"
msgstr ""

#: engines/myst3/myst3.cpp:1579 engines/pegasus/pegasus.cpp:744
msgid "Invalid file name for saving"
msgstr "Ugyldigt filnavn til at gemme"

#: engines/nancy/input.cpp:163
#, fuzzy
msgid "Left Click Interact"
msgstr "Venstreklik"

#: engines/nancy/input.cpp:170
#, fuzzy
msgid "Right Click Interact"
msgstr "Enkelt højreklik"

#: engines/nancy/input.cpp:201
#, fuzzy
msgid "Fast move modifier"
msgstr "Hurtigtilstand"

#: engines/nancy/input.cpp:209
#, fuzzy
msgid "Toggle fast conversation mode"
msgstr "Hurtigtilstand"

#: engines/nancy/input.cpp:214
#, fuzzy
msgid "Toggle end conversation mode"
msgstr "Hurtigtilstand"

#: engines/nancy/input.cpp:219
#, fuzzy
msgid "Go to main menu"
msgstr "~R~etur til oversigt"

#: engines/nancy/input.cpp:224
#, fuzzy
msgid "Go to save/load menu"
msgstr "Indsæt gem/indlæs spil disk"

#: engines/nancy/input.cpp:229
#, fuzzy
msgid "Reload last save"
msgstr "Ingen dato gemt"

#: engines/nancy/input.cpp:234
#, fuzzy
msgid "Go to setup menu"
msgstr "Indstillinger"

#: engines/nancy/input.cpp:239
#, fuzzy
msgid "Show credits"
msgstr "Vis muse markør"

#: engines/nancy/input.cpp:244
#, fuzzy
msgid "Go to map screen"
msgstr "Jævn bevægelse til"

#: engines/nancy/input.cpp:250
#, fuzzy
msgid "Open general cheat menu"
msgstr "Aktivér snydetilstand"

#: engines/nancy/input.cpp:255
msgid "Open event flags cheat menu"
msgstr ""

#: engines/nancy/dialogs.cpp:40
#, fuzzy
msgid "Player Speech"
msgstr "Spilletid: "

#: engines/nancy/dialogs.cpp:40
msgid ""
"Enable player speech. Only works if speech is enabled in the Audio settings."
msgstr ""

#: engines/nancy/dialogs.cpp:41
msgid "Character Speech"
msgstr ""

#: engines/nancy/dialogs.cpp:41
msgid ""
"Enable NPC speech. Only works if speech is enabled in the Audio settings."
msgstr ""

#: engines/nancy/dialogs.cpp:42
#, fuzzy
msgid "Use original menus"
msgstr "Brug original gem/indlæs skærme"

#: engines/nancy/dialogs.cpp:42
msgid ""
"Use the original engine's main, save/load, and setup menus. ScummVM's Global "
"Main Menu can still be accessed through its keymap."
msgstr ""

#. I18N: Second Chance is the name of the original engine's autosave system
#: engines/nancy/dialogs.cpp:45
#, fuzzy
msgid "Enable Second Chance"
msgstr "Aktivér snydetilstand"

#: engines/nancy/dialogs.cpp:45
msgid ""
"Enable the Second Chance feature, which automatically saves at specific "
"scenes. Enabling this disables timed autosaves."
msgstr ""

#: engines/nancy/dialogs.cpp:47
#, fuzzy
msgid "Speech Options"
msgstr "Kun tale"

#: engines/nancy/dialogs.cpp:48
#, fuzzy
msgid "Engine Options"
msgstr "Indstillinger"

#: engines/nancy/dialogs.cpp:103
msgid "General"
msgstr ""

#: engines/nancy/dialogs.cpp:105
msgid "Scene Data"
msgstr ""

#: engines/nancy/dialogs.cpp:106
#, fuzzy
msgid "Restart the Scene"
msgstr "Start fejlfinder"

#: engines/nancy/dialogs.cpp:108
msgid "Scene Number"
msgstr ""

#: engines/nancy/dialogs.cpp:110
msgid "Frame Number"
msgstr ""

#. I18N: The Y position (a.k.a vertical scroll) of the background
#: engines/nancy/dialogs.cpp:114
msgid "Background Top (Y)"
msgstr ""

#: engines/nancy/dialogs.cpp:116
msgid "Hints Remaining"
msgstr ""

#: engines/nancy/dialogs.cpp:117
msgid "Easy"
msgstr ""

#: engines/nancy/dialogs.cpp:121
msgid "Hard"
msgstr ""

#: engines/nancy/dialogs.cpp:124
#, fuzzy
msgid "Player Data"
msgstr "Spilletid: "

#: engines/nancy/dialogs.cpp:125
#, fuzzy
msgid "Player Time:"
msgstr "Spilletid: "

#: engines/nancy/dialogs.cpp:127
msgid "Days"
msgstr ""

#: engines/nancy/dialogs.cpp:129 engines/nancy/dialogs.cpp:139
msgid "Hours"
msgstr ""

#: engines/nancy/dialogs.cpp:131 engines/nancy/dialogs.cpp:141
msgid "Minutes"
msgstr ""

#: engines/nancy/dialogs.cpp:133
msgid "Player Difficulty Level"
msgstr ""

#: engines/nancy/dialogs.cpp:135
msgid "Software Timer"
msgstr ""

#: engines/nancy/dialogs.cpp:136
#, fuzzy
msgid "Timer On"
msgstr "Tid: "

#: engines/nancy/dialogs.cpp:143
#, fuzzy
msgid "Seconds"
msgstr "Andet barn"

#: engines/nancy/dialogs.cpp:212
#, fuzzy
msgid "Invalid Scene ID!"
msgstr "Ugyldig sti!"

#: engines/neverhood/detection.cpp:143
msgid "Skip the Hall of Records storyboard scenes"
msgstr "Spring \"Hall of Records\" storyboard scener over"

#: engines/neverhood/detection.cpp:144
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr ""
"Giver spilleren mulighed for at springe \"Hall of Records\" storyboard "
"scener over"

#: engines/neverhood/detection.cpp:152
msgid "Scale the making of videos to full screen"
msgstr "Skalér skabelsen af videoerne til fuldskærm"

#: engines/neverhood/detection.cpp:153
msgid "Scale the making of videos, so that they use the whole screen"
msgstr "Skalér skabelsen af videoerne, så de fylder hele skærmen"

#: engines/parallaction/saveload.cpp:129
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
"Kan ikke gemme spil på plads %i\n"
"\n"

#: engines/parallaction/saveload.cpp:193
msgid "Load file"
msgstr "Indlæs fil"

#: engines/parallaction/saveload.cpp:200
msgid "Loading game..."
msgstr "Indlæser spil ..."

#: engines/parallaction/saveload.cpp:208
msgid "Save file"
msgstr "Gem fil"

#: engines/parallaction/saveload.cpp:215
msgid "Saving game..."
msgstr "Gemmer spil ..."

#: engines/parallaction/saveload.cpp:268
msgid ""
"ScummVM found that you have old saved games for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
"ScummVM har konstateret, at du har gamle gemte spil til Nippon Safes, der "
"skal omdøbes.\n"
"De gamle navne er ikke længere understøttet, så du vil ikke være i stand til "
"at indlæse dine spil, hvis du ikke konvertere dem.\n"
"\n"
"Tryk på OK for at konvertere dem nu, ellers vil du blive spurgt næste gang.\n"

#: engines/parallaction/saveload.cpp:315
msgid "ScummVM successfully converted all your saved games."
msgstr "ScummVM konverterede med succes alle dine gemte spil."

#: engines/parallaction/saveload.cpp:317
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
"ScummVM udskrev nogle advarsler i dit konsol-vindue, og kan ikke garantere "
"at alle dine filer er blevet konverteret.\n"
"\n"
"Rapportér det venligst til teamet."

#: engines/pegasus/pegasus.cpp:2719
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr "Op/forstør/flyt fremad/åbn døre"

#: engines/pegasus/pegasus.cpp:2727
msgid "Down/Zoom Out"
msgstr "Ned/forminsk"

#: engines/pegasus/pegasus.cpp:2749
msgid "Action/Select"
msgstr "Handling/vælg"

#: engines/pegasus/pegasus.cpp:2769
msgid "Display/Hide Inventory Tray"
msgstr "Vis/skjul inventarbakke"

#: engines/pegasus/pegasus.cpp:2776
msgid "Display/Hide Biochip Tray"
msgstr "Vis/skjul Biochip bakke"

#: engines/pegasus/pegasus.cpp:2784
msgid "Toggle Center Data Display"
msgstr "Center datavisning til/fra"

#: engines/pegasus/pegasus.cpp:2791
msgid "Display/Hide Info Screen"
msgstr "Vis/skjul Info skærm"

#: engines/pegasus/pegasus.cpp:2798
msgid "Display/Hide Pause Menu"
msgstr "Vis/skjul Pause menu"

#: engines/pegasus/pegasus.cpp:2805
#, fuzzy
msgid "Toggle Chatty AI"
msgstr "Hurtigtilstand"

#: engines/pink/gui.cpp:219
msgid "This menu item is not yet implemented"
msgstr ""

#: engines/private/detection.cpp:193 engines/private/detection.cpp:212
msgid ""
"Compressed game detected. Please uncompress it as specified in the game "
"description on our Wiki"
msgstr ""

#: engines/queen/detection.cpp:44
msgid "Alternative intro"
msgstr "Alternativ intro"

#: engines/queen/detection.cpp:45
msgid "Use an alternative game intro (CD version only)"
msgstr "Brug en alternativ spil intro (kun CD-version)"

#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:813
#, fuzzy
msgid "Windows Trial version is not supported"
msgstr "Spil-id ikke understøttet"

#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:839
#, fuzzy
msgid "macOS Trial version is not supported"
msgstr "Spil-id ikke understøttet"

#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:864
#, fuzzy
msgid "Pocket PC Trial version is not supported"
msgstr "Spil-id ikke understøttet"

#: engines/saga/metaengine.cpp:112
#, fuzzy
msgid "I Have No Mouth support not compiled in"
msgstr "Funktionaliteter som er kompileret ind:"

#: engines/saga/music.cpp:95
#, c-format
msgid ""
"Could not find AdLib instrument definition files\n"
"%s and %s. Without these files,\n"
"the music will not sound the same as the original game."
msgstr ""

#: engines/saga/saga.cpp:228
#, fuzzy
msgid "Error loading game resources."
msgstr "Fejl ved læsning af gemt fil"

#: engines/sci/detection_options.h:31
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Skip EGA farvereducering (fuldfarvet baggrunde)"

#: engines/sci/detection_options.h:32
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Spring farvereducering i EGA spil over, grafikken bliver vist med fulde "
"farver"

#: engines/sci/detection_options.h:43
msgid "Enable high resolution graphics"
msgstr "Aktivér grafik i høj opløsning"

#: engines/sci/detection_options.h:44
msgid "Enable high resolution graphics/content"
msgstr "Aktivér høj opløsnings grafik/indhold"

#: engines/sci/detection_options.h:55
msgid "Enable black-lined video"
msgstr "Aktivér sort-linjet video"

#: engines/sci/detection_options.h:56
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
"Tegn sorte linjer over videoer for at øge deres tilsyneladende skarphed"

#: engines/sci/detection_options.h:68
msgid "Use high-quality video scaling"
msgstr "Brug højkvalitets video skalering"

#: engines/sci/detection_options.h:69
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr ""
"Brug lineær interpolation ved opskalering af videoer, hvor det er muligt"

#: engines/sci/detection_options.h:81
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr "Brug højkvalitets \"LarryScale\"-celleskalering"

#: engines/sci/detection_options.h:82
msgid "Use special cartoon scaler for drawing character sprites"
msgstr "Brug speciel tegneserieskalering til at tegn karakter-sprites"

#: engines/sci/detection_options.h:117
msgid "Use CD audio"
msgstr "Brug CD lyd"

#: engines/sci/detection_options.h:118
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Brug cd-lyd i stedet for lyd fra spillet, hvis tilgængelig"

#: engines/sci/detection_options.h:130
msgid "Use Windows cursors"
msgstr "Brug Windows-markører"

#: engines/sci/detection_options.h:131
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Brug Windows-markører (mindre og monokrome) i stedet for dem fra DOS"

#: engines/sci/detection_options.h:143
msgid "Use silver cursors"
msgstr "Brug sølv markører"

#: engines/sci/detection_options.h:144
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
"Brug det alternative sæt af sølv markører, i stedet for de normale gyldne"

#: engines/sci/detection_options.h:156
msgid "Enable content censoring"
msgstr "Aktivér indholdscensurering"

#: engines/sci/detection_options.h:157
msgid "Enable the game's built-in optional content censoring"
msgstr "Aktivér spilets indbyggede valgfri indholdscensurering"

#: engines/sci/detection_options.h:169
msgid "Upscale videos"
msgstr "Opskalér videoer"

#: engines/sci/detection_options.h:170
msgid "Upscale videos to double their size"
msgstr "Opskalér videoer til dobbelt størrelse"

#: engines/sci/detection_options.h:182
msgid "Use RGB rendering"
msgstr ""

#: engines/sci/detection_options.h:183
msgid "Use RGB rendering to improve screen transitions"
msgstr ""

#: engines/sci/detection_options.h:195
msgid "Use per-resource modified palettes"
msgstr ""

#: engines/sci/detection_options.h:196
msgid "Use custom per-resource palettes to improve visuals"
msgstr ""

#: engines/sci/detection_options.h:208
#, fuzzy
msgid "Enable bearded musicians"
msgstr "Aktivér indholdscensurering"

#: engines/sci/detection_options.h:209
msgid "Enable graphics that were disabled for legal reasons"
msgstr ""

#: engines/sci/detection_options.h:237
#, fuzzy
msgid "MIDI mode:"
msgstr "MIDI-forstærning:"

#: engines/sci/detection_options.h:238
msgid ""
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
"here"
msgstr ""

#: engines/sci/detection_options.h:243
msgid "Standard (GM / MT-32)"
msgstr ""

#: engines/sci/detection_options.h:247
msgid "Roland D-110 / D-10 / D-20"
msgstr ""

#: engines/sci/detection_options.h:251
msgid "Yamaha FB-01"
msgstr ""

#: engines/sci/detection_tables.h:4418
msgid "Incomplete game detected. You have to copy data from all the CDs."
msgstr ""

#: engines/sci/engine/kfile.cpp:484 engines/sci/metaengine.cpp:366
msgid "(Autosave)"
msgstr "(Autogem)"

#: engines/sci/engine/kgraphics32.cpp:361
#, c-format
msgid "Please use an external viewer to open the game's help file: %s"
msgstr "Brug venligst en ekstern fremviser til at åbne spillets hjælpefil: %s"

#: engines/sci/engine/kmisc.cpp:857
msgid ""
"The Poker logic is hardcoded in an external DLL, and is not implemented yet. "
"There exists some dummy logic for now, where opponent actions are chosen "
"randomly"
msgstr ""

#: engines/sci/engine/savegame.cpp:1453
msgid "The format of this saved game is obsolete, unable to load it"
msgstr ""
"Formatet af det gemte spil er forældet, ikke i stand til at indlæse det"

#: engines/sci/engine/savegame.cpp:1455
#, c-format
msgid "Savegame version is %d, maximum supported is %0d"
msgstr "Savegame version er %d, den maksimale understøttelse er %0d"

#: engines/sci/engine/savegame.cpp:1466
msgid ""
"This saved game was created with a different version of the game, unable to "
"load it"
msgstr ""
"Det gemte spil blev oprettet med en anden version af spillet, kunne ikke "
"indlæse det"

#: engines/sci/graphics/video32.cpp:68
#, c-format
msgid ""
"Cannot play back %dbpp video on a system with maximum color depth of 8bpp"
msgstr ""

#: engines/sci/metaengine.cpp:298
#, fuzzy
msgid "SCI32 support not compiled in"
msgstr "Funktionaliteter som er kompileret ind:"

#: engines/sci/resource/resource.cpp:863
msgid ""
"Missing or corrupt game resources have been detected. Some game features may "
"not work properly. Please check the console for more information, and verify "
"that your game files are valid."
msgstr ""
"Manglende eller ødelagte spilressourcer er blevet registreret. Nogle "
"spilfunktionaliteter fungerer måske ikke korrekt. Kontrollér konsollen for "
"at få flere oplysninger, og kontroller, at dine spilfiler er gyldige."

#: engines/sci/sci.cpp:387
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
"be re-enabled, but because they were removed from the original game, they do "
"not always render properly or reflect the actual game speech. This is not a "
"ScummVM bug -- it is a problem with the game's assets."
msgstr ""
"Undertekster er aktiveret, men underteksterne i King's Quest 7 var ufærdige "
"og deaktiverede i udgivelsesversionen af spillet. ScummVM gør det muligt at "
"genaktivere underteksterne, men fordi de blev fjernet fra det oprindelige "
"spil, gengives de ikke altid korrekt eller afspejler den aktuelle tale i "
"spillet. Det er ikke en ScummVM fejl - det er et problem med spilets data."

#: engines/sci/sci.cpp:411
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
"\". Please, apply this patch in order to enjoy MIDI music with this game. "
"Once you have obtained it, you can unpack all of the included *.PAT files in "
"your ScummVM extras folder and ScummVM will add the appropriate patch "
"automatically. Alternatively, you can follow the instructions in the READ.ME "
"file included in the patch and rename the associated *.PAT file to 4.PAT and "
"place it in the game folder. Without this patch, General MIDI music for this "
"game will sound badly distorted."
msgstr ""
"Du har valgt generel MIDI som en lydenhed. Sierra har ydet "
"eftermarkedsstøtte til generel MIDI til spillet i deres \"General MIDI "
"Utility\". Anvend venligst rettelsen for at nyde MIDI-musik med spillet. Når "
"du har fået det, kan du pakke alle de medfølgende *.PAT-filer ud i din "
"ScummVM extras-mappe, og ScummVM vil automatisk tilføje den relevante "
"rettelse. Alternativt kan du følge instruktionerne i READ.ME-filen, der er "
"inkluderet i rettelsen, og omdøbe den tilhørende *.PAT-fil til 4.PAT og "
"placere den i spilmappen. Uden rettelsen lyder generel MIDI-musik til "
"spillet stærkt forvrænget."

#: engines/sci/sci.cpp:430
msgid ""
"Your game is patched with a fan made script patch. Such patches have been "
"reported to cause issues, as they modify game scripts extensively. The "
"issues that these patches fix do not occur in ScummVM, so you are advised to "
"remove this patch from your game folder in order to avoid having unexpected "
"errors and/or issues later on."
msgstr ""
"Dit spil er rettet med en fan skabt skript rettelse. Sådanne rettelser er "
"blevet rapporteret at forårsage problemer, da de ændrer spil skripts i vid "
"udstrækning. De problemer, som rettelserne reparerer, forekommer ikke i "
"ScummVM, så det anbefales at fjerne rettelsen fra din spilmappe for at undgå "
"uventede fejl og/eller problemer senere."

#: engines/sci/sci.cpp:509
#, fuzzy
msgid "Download patch"
msgstr "Download"

#: engines/sci/sci.cpp:510
msgid ""
"(or click 'Download patch' button. But note - it only downloads, you will "
"have to continue from there)\n"
msgstr ""

#: engines/sci/sci.cpp:517
msgid ""
"GK2 has a fan made subtitles, available thanks to the good persons at "
"SierraHelp.\n"
"\n"
"Installation:\n"
"- download http://www.sierrahelp.com/Files/Patches/GabrielKnight/"
"GK2Subtitles.zip\n"
msgstr ""

#: engines/sci/sci.cpp:848
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
"games directory and a prefix needs to be added depending on which game it "
"was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. "
"Example: 'qfg2-thief.sav'."
msgstr ""
"Karakterer gemt inde i ScummVM vises automatisk. Karakter filer gemt i den "
"oprindelige fortolker skal indsættes i ScummVMs gemte spil katalog, og et "
"præfiks skal tilføjes afhængigt af hvilket spil det blev gemt i: 'qfg1-' for "
"Quest for Glory 1, 'qfg2-' for Quest for Glory 2. Eksempel: 'qfg2-thief.sav'."

#: engines/sci/sound/music.cpp:160
msgid ""
"The selected audio driver requires the following file(s):\n"
"\n"
msgstr ""
"Den valgte lyddriver kræver følgende fil(er):\n"
"\n"

#: engines/sci/sound/music.cpp:163
msgid ""
"\n"
"\n"
"Some audio drivers (at least for some games) were made\n"
"available by Sierra as aftermarket patches and thus might not\n"
"have been installed as part of the original game setup.\n"
"\n"
"Please copy these file(s) into your game data directory.\n"
"\n"
"However, please note that the file(s) might not be available\n"
"separately but only as content of (patched) resource bundles.\n"
"In that case you may need to apply the original Sierra patch.\n"
"\n"
msgstr ""
"\n"
"\n"
"Nogle lyddrivere (i hvert fald ved nogle spil) blev gjort tilgængelige\n"
"på et senere tidspunkt af Sierra som rettelser, og vil derfor måske\n"
"ikke være installeret som del af den oprindelige spilopsætning.\n"
"\n"
"Kopiér venligst filerne ind i din mappe med spildata.\n"
"\n"
"Bemærk dog venligst at filerne måske ikke er tilgængelige\n"
"separat men kun som indhold af (rettede) bundter med ressource.\n"
"Er det tilfældet skal du måske anvende den oprindelige Sierra-rettelse.\n"
"\n"

#: engines/scumm/detection.cpp:175
msgid "Show Object Line"
msgstr "Vis objektlinje"

#: engines/scumm/detection.cpp:176
msgid "Show the names of objects at the bottom of the screen"
msgstr "Vis navne på objekter nederst på skærmen"

#: engines/scumm/detection.cpp:184
#, fuzzy
msgid "Use NES Classic Palette"
msgstr "Brug en alternativ palet"

#: engines/scumm/detection.cpp:185
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""

#: engines/scumm/detection.cpp:193
msgid "Trim FM-TOWNS games to 200 pixels height"
msgstr ""

#: engines/scumm/detection.cpp:194
msgid ""
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
"pixels height, allowing using 'aspect ratio correction'"
msgstr ""

#: engines/scumm/detection.cpp:202
msgid "Play simplified music"
msgstr ""

#: engines/scumm/detection.cpp:203
msgid ""
"This music was presumably intended for low-end Macs, and uses only one "
"channel."
msgstr ""

#: engines/scumm/detection.cpp:211
#, fuzzy
msgid "Enable smooth scrolling"
msgstr "Aktivér jævn bevægelse når du går"

#: engines/scumm/detection.cpp:212
msgid "(instead of the normal 8-pixels steps scrolling)"
msgstr ""

#: engines/scumm/detection.cpp:220
#, fuzzy
msgid "Allow semi-smooth scrolling"
msgstr "Aktivér jævn bevægelse når du går"

#: engines/scumm/detection.cpp:221
msgid ""
"Allow scrolling to be less smooth during the fast camera movement in the "
"intro."
msgstr ""

#: engines/scumm/detection.cpp:229 engines/scumm/dialogs.cpp:709
#, fuzzy
msgid "Enable game-specific enhancements"
msgstr "Aktivér indholdscensurering"

#: engines/scumm/detection.cpp:230 engines/scumm/dialogs.cpp:709
msgid ""
"Allow ScummVM to make small enhancements to the game, usually based on other "
"versions of the same game."
msgstr ""

#: engines/scumm/detection_internal.h:358
msgid ""
"This version of Monkey Island can't be played, because Limited Run Games "
"provided corrupted DISK04.LEC and 903.LFL files.\n"
"\n"
"Please contact their technical support for replacement files, or look online "
"for some guides which can help you recover valid files from the KryoFlux "
"dumps that Limited Run Games also provided."
msgstr ""

#: engines/scumm/dialogs.cpp:163
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
msgstr "Indsæt disk %c og tryk på knappen for at fortsætte."

#: engines/scumm/dialogs.cpp:164
#, c-format
msgid "Unable to Find %s, (%c%d) Press Button."
msgstr "Kunne ikke finde %s, (%c%d) Tryk på knappen."

#: engines/scumm/dialogs.cpp:165
#, c-format
msgid "Error reading disk %c, (%c%d) Press Button."
msgstr "Fejl ved læsning af disk %c, (%c%d) Tryk på knappen."

#: engines/scumm/dialogs.cpp:166
msgid "Game Paused.  Press SPACE to Continue."
msgstr "Spil sat på pause. Tryk på MELLEMRUM for at fortsætte."

#. I18N: You may specify 'Yes' symbol at the end of the line, like this:
#. "Moechten Sie wirklich neu starten?  (J/N)J"
#. Will react to J as 'Yes'
#: engines/scumm/dialogs.cpp:170
msgid "Are you sure you want to restart?  (Y/N)Y"
msgstr "Er du sikker på, at du vil genstarte? (J/N)J"

#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
#: engines/scumm/dialogs.cpp:172
msgid "Are you sure you want to quit?  (Y/N)Y"
msgstr "Er du sikker på, at du vil afslutte? (J/N)J"

#: engines/scumm/dialogs.cpp:181
msgid "Insert save/load game disk"
msgstr "Indsæt gem/indlæs spil disk"

#: engines/scumm/dialogs.cpp:182
msgid "You must enter a name"
msgstr "Du skal indtaste et navn"

#: engines/scumm/dialogs.cpp:183
msgid "The game was NOT saved (disk full?)"
msgstr "Spillet blev IKKE gemt (er disken fuld?)"

#: engines/scumm/dialogs.cpp:184
msgid "The game was NOT loaded"
msgstr "Spillet blev IKKE indlæst"

#: engines/scumm/dialogs.cpp:185
#, c-format
msgid "Saving '%s'"
msgstr "Gemmer '%s'"

#: engines/scumm/dialogs.cpp:186
#, c-format
msgid "Loading '%s'"
msgstr "Indlæser '%s'"

#: engines/scumm/dialogs.cpp:187
msgid "Name your SAVE game"
msgstr "Navngiv dit GEMTE spil"

#: engines/scumm/dialogs.cpp:188
msgid "Select a game to LOAD"
msgstr "Vælg et spil at INDLÆSE"

#: engines/scumm/dialogs.cpp:189
msgid "Game title)"
msgstr "Spiltitel)"

#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:275
msgid "~P~revious"
msgstr "Fo~r~rige"

#. I18N: Next page button
#: engines/scumm/dialogs.cpp:277
msgid "~N~ext"
msgstr "~N~æste"

#: engines/scumm/dialogs.cpp:614
msgid "Speech Only"
msgstr "Kun tale"

#: engines/scumm/dialogs.cpp:615
msgid "Speech and Subtitles"
msgstr "Tale og undertekster"

#: engines/scumm/dialogs.cpp:616
msgid "Subtitles Only"
msgstr "Kun undertekster"

#: engines/scumm/dialogs.cpp:624
msgctxt "lowres"
msgid "Speech & Subs"
msgstr "Tale og undertekster"

#: engines/scumm/dialogs.cpp:670
msgid "Select a Proficiency Level."
msgstr "Vælg et færdighedsniveau."

#: engines/scumm/dialogs.cpp:672
msgid "Refer to your Loom(TM) manual for help."
msgstr "Se din Loom(TM) manual for hjælp."

#: engines/scumm/dialogs.cpp:676
msgid "Practice"
msgstr "Træning"

#: engines/scumm/dialogs.cpp:677
msgid "Expert"
msgstr "Ekspert"

#: engines/scumm/dialogs.cpp:730
msgid "Overture Timing:"
msgstr ""

#: engines/scumm/dialogs.cpp:734
msgid ""
"When using replacement music, this adjusts the time when the Overture "
"changes to the scene with the Lucasfilm and Loom logotypes."
msgstr ""

#: engines/scumm/dialogs.cpp:810
#, fuzzy
#| msgid "Playback"
msgid "Playback Adjust:"
msgstr "Afspil"

#: engines/scumm/dialogs.cpp:814
msgid ""
"When playing sound from the CD audio track, adjust the start position of the "
"sound by this much. Use this if you often hear bits of the wrong sound."
msgstr ""

#: engines/scumm/dialogs.cpp:886
msgid "Intro Adjust:"
msgstr ""

#: engines/scumm/dialogs.cpp:890
msgid ""
"When playing the intro track, play from this point in it. Use this if the "
"music gets cut off prematurely, or if you are unhappy with the way the music "
"syncs up with the intro."
msgstr ""

#: engines/scumm/dialogs.cpp:899
msgid "Outlook Adjust:"
msgstr ""

#: engines/scumm/dialogs.cpp:903
msgid ""
"The outlook music is part of the intro track. Adjust the position in the "
"track at which it starts playing. Use this if the music is cut off, or if "
"you hear part of the previous music."
msgstr ""

#: engines/scumm/help.cpp:72
msgid "Common keyboard commands:"
msgstr "Almindelige tastatur kommandoer:"

#: engines/scumm/help.cpp:73
msgid "Save / Load dialog"
msgstr "Gem/indlæs-dialog"

#: engines/scumm/help.cpp:75
msgid "Skip line of text"
msgstr "Spring tekstlinje over"

#: engines/scumm/help.cpp:76
msgid "Esc"
msgstr "Esc"

#: engines/scumm/help.cpp:77 engines/wintermute/keymapper_tables.h:2059
msgid "Space"
msgstr "Mellemrum"

#: engines/scumm/help.cpp:77
msgid "Pause game"
msgstr "Pause spil"

#: engines/scumm/help.cpp:78 engines/scumm/help.cpp:83
#: engines/scumm/help.cpp:94 engines/scumm/help.cpp:95
#: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97
#: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99
#: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101
msgid "Ctrl"
msgstr "Ctrl"

#: engines/scumm/help.cpp:78
msgid "Load saved game 1-10"
msgstr "Indlæs gemt spil 1-10"

#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:83
#: engines/scumm/help.cpp:85 engines/scumm/help.cpp:99
#: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101
msgid "Alt"
msgstr "Alt"

#: engines/scumm/help.cpp:79
msgid "Save game 1-10"
msgstr "Gem spil 1-10"

#: engines/scumm/help.cpp:86
msgid "Music volume up / down"
msgstr "Lydstyrke (musik) op/ned"

#: engines/scumm/help.cpp:87
msgid "Text speed slower / faster"
msgstr "Teksthastighed langsommere/hurtigere"

#: engines/scumm/help.cpp:88
msgid "Simulate left mouse button"
msgstr "Simulere venstre museknap"

#: engines/scumm/help.cpp:89 engines/wintermute/keymapper_tables.h:2114
msgid "Tab"
msgstr "Tab"

#: engines/scumm/help.cpp:89
msgid "Simulate right mouse button"
msgstr "Simulere højre museknap"

#: engines/scumm/help.cpp:92
msgid "Special keyboard commands:"
msgstr "Specielle tastatur kommandoer:"

#: engines/scumm/help.cpp:93
msgid "Show / Hide console"
msgstr "Vis/skjul konsol"

#: engines/scumm/help.cpp:94
msgid "Start the debugger"
msgstr "Start fejlfinder"

#: engines/scumm/help.cpp:95
msgid "Show memory consumption"
msgstr "Vis hukommelsesforbrug"

#: engines/scumm/help.cpp:96
msgid "Run in fast mode (*)"
msgstr "Kør i hurtig-tilstand (*)"

#: engines/scumm/help.cpp:97
msgid "Run in really fast mode (*)"
msgstr "Kør i meget hurtig-tilstand (*)"

#: engines/scumm/help.cpp:99
msgid "Switch between graphics filters"
msgstr "Skift mellem grafik filtre"

#: engines/scumm/help.cpp:100
msgid "Increase / Decrease scale factor"
msgstr "Hæv/sænk skaleringsfaktor"

#: engines/scumm/help.cpp:101
msgid "Toggle aspect-ratio correction"
msgstr "Rettelse af højde-/breddeforhold til/fra"

#: engines/scumm/help.cpp:106
msgid "* Note that using ctrl-f and"
msgstr "* Bemærk at brug af ctrl-f og"

#: engines/scumm/help.cpp:107
msgid "  ctrl-g are not recommended"
msgstr "  ctrl-g ikke kan ikke anbefales"

#: engines/scumm/help.cpp:108
msgid "  since they may cause crashes"
msgstr "  siden de kan skabe nedbrud"

#: engines/scumm/help.cpp:109
msgid "  or incorrect game behavior."
msgstr "  eller ukorrekt opførsel af spil."

#: engines/scumm/help.cpp:113
msgid "Spinning drafts on the keyboard:"
msgstr "Spind ordspil på tastaturet:"

#: engines/scumm/help.cpp:115
msgid "Main game controls:"
msgstr "Vigtigste spilstyring:"

#: engines/scumm/help.cpp:120 engines/scumm/help.cpp:135
#: engines/scumm/help.cpp:160
msgid "Push"
msgstr "Skub"

#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
#: engines/scumm/help.cpp:161
msgid "Pull"
msgstr "Træk"

#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162 engines/scumm/help.cpp:196
#: engines/scumm/help.cpp:206
msgid "Give"
msgstr "Giv"

#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:189
#: engines/scumm/help.cpp:207
msgid "Open"
msgstr "Åbn"

#: engines/scumm/help.cpp:125
msgid "Go to"
msgstr "Gå til"

#: engines/scumm/help.cpp:126
msgid "Get"
msgstr "Tag"

#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:140
msgid "Read"
msgstr "Læs"

#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:146
msgid "New kid"
msgstr "Nyt barn"

#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:152
#: engines/scumm/help.cpp:170
msgid "Turn on"
msgstr "Tænd"

#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
#: engines/scumm/help.cpp:171
msgid "Turn off"
msgstr "Sluk"

#: engines/scumm/help.cpp:141 engines/scumm/help.cpp:166
#: engines/scumm/help.cpp:193 engines/wintermute/keymapper_tables.h:1463
msgid "Walk to"
msgstr "Gå til"

#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:209
#: engines/scumm/help.cpp:226 engines/wintermute/keymapper_tables.h:134
#: engines/wintermute/keymapper_tables.h:1469
msgid "Pick up"
msgstr "Tag op"

#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
msgid "What is"
msgstr "Hvad er"

#: engines/scumm/help.cpp:145
msgid "Unlock"
msgstr "Lås op"

#: engines/scumm/help.cpp:148
msgid "Put on"
msgstr "Tag på"

#: engines/scumm/help.cpp:149
msgid "Take off"
msgstr "Tag af"

#: engines/scumm/help.cpp:155
msgid "Fix"
msgstr "Lav"

#: engines/scumm/help.cpp:157
msgid "Switch"
msgstr "Skift"

#: engines/scumm/help.cpp:165 engines/scumm/help.cpp:227
msgid "Look"
msgstr "Se"

#: engines/scumm/help.cpp:172 engines/scumm/help.cpp:222
msgid "Talk"
msgstr "Tal"

#: engines/scumm/help.cpp:173
msgid "Travel"
msgstr "Rejs"

#: engines/scumm/help.cpp:174
msgid "To Henry / To Indy"
msgstr "Til Henry/til Indy"

#. I18N: These are different musical notes
#: engines/scumm/help.cpp:178
msgid "play C minor on distaff"
msgstr "spil C-mol på rok"

#: engines/scumm/help.cpp:179
msgid "play D on distaff"
msgstr "spil D på rok"

#: engines/scumm/help.cpp:180
msgid "play E on distaff"
msgstr "spil E på rok"

#: engines/scumm/help.cpp:181
msgid "play F on distaff"
msgstr "spil F på rok"

#: engines/scumm/help.cpp:182
msgid "play G on distaff"
msgstr "spil G på rok"

#: engines/scumm/help.cpp:183
msgid "play A on distaff"
msgstr "spil A på rok"

#: engines/scumm/help.cpp:184
msgid "play B on distaff"
msgstr "spil H på rok"

#: engines/scumm/help.cpp:185
msgid "play C major on distaff"
msgstr "spil C-dur på rok"

#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213
msgid "puSh"
msgstr "Skub"

#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
msgid "pull (Yank)"
msgstr "træk (Y)"

#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:211
#: engines/scumm/help.cpp:247 engines/wintermute/keymapper_tables.h:128
#: engines/wintermute/keymapper_tables.h:1481
msgid "Talk to"
msgstr "Tal til"

#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:210
#: engines/wintermute/keymapper_tables.h:122
#: engines/wintermute/keymapper_tables.h:1457
msgid "Look at"
msgstr "Lur på"

#: engines/scumm/help.cpp:199
msgid "turn oN"
msgstr "tæNd"

#: engines/scumm/help.cpp:200
msgid "turn oFf"
msgstr "sluk (F)"

#: engines/scumm/help.cpp:216
msgid "KeyUp"
msgstr "TastOp"

#: engines/scumm/help.cpp:216
msgid "Highlight prev dialogue"
msgstr "Fremhæv forrige dialog"

#: engines/scumm/help.cpp:217
msgid "KeyDown"
msgstr "TastNed"

#: engines/scumm/help.cpp:217
msgid "Highlight next dialogue"
msgstr "Fremhæv næste dialog"

#: engines/scumm/help.cpp:221
msgid "Walk"
msgstr "Gå"

#: engines/scumm/help.cpp:225
msgid "Object"
msgstr "Objekt"

#: engines/scumm/help.cpp:228
msgid "Black and White / Color"
msgstr "Sort og hvid/farve"

#: engines/scumm/help.cpp:231
msgid "Eyes"
msgstr "Øjne"

#: engines/scumm/help.cpp:232
msgid "Tongue"
msgstr "Tunge"

#: engines/scumm/help.cpp:234
msgid "Punch"
msgstr "Slag"

#: engines/scumm/help.cpp:235
msgid "Kick"
msgstr "Spark"

#: engines/scumm/help.cpp:239
msgid "Regular cursor"
msgstr "Normal markør"

#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:242
msgid "Comm"
msgstr "Komm"

#: engines/scumm/help.cpp:245
msgid "Save / Load / Options"
msgstr "Gem/indlæs/indstillinger"

#: engines/scumm/help.cpp:256
msgid "Other game controls:"
msgstr "Andre spilstyringer:"

#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:268
msgid "Inventory:"
msgstr "Inventar:"

#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275
msgid "Scroll list up"
msgstr "Rul liste op"

#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276
msgid "Scroll list down"
msgstr "Rul liste ned"

#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:269
msgid "Upper left item"
msgstr "Øverste venstre punkt"

#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271
msgid "Lower left item"
msgstr "Nederste venstre punkt"

#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272
msgid "Upper right item"
msgstr "Øverste højre punkt"

#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274
msgid "Lower right item"
msgstr "Nederste højre punkt"

#: engines/scumm/help.cpp:270
msgid "Middle left item"
msgstr "Midterste venstre punkt"

#: engines/scumm/help.cpp:273
msgid "Middle right item"
msgstr "Midterste højre punkt"

#: engines/scumm/help.cpp:280 engines/scumm/help.cpp:285
msgid "Switching characters:"
msgstr "Skifter karaktere:"

#: engines/scumm/help.cpp:282
msgid "Second kid"
msgstr "Andet barn"

#: engines/scumm/help.cpp:283
msgid "Third kid"
msgstr "Tredie barn"

#: engines/scumm/help.cpp:292
msgid "Toggle Inventory/IQ Points display"
msgstr "Skift inventar/IQ-point-visning"

#: engines/scumm/help.cpp:293
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr "Skift kamp med tastatur/mus (*)"

#: engines/scumm/help.cpp:295
msgid "* Keyboard Fighting is always on,"
msgstr "* Kamp med tastatur er altid slået til,"

#: engines/scumm/help.cpp:296
msgid "  so despite the in-game message this"
msgstr "  så på trods af in-game beskeden, så"

#: engines/scumm/help.cpp:297
msgid "  actually toggles Mouse Fighting Off/On"
msgstr "  skifter kamp med mus fra/til"

#: engines/scumm/help.cpp:304
msgid "Fighting controls (numpad):"
msgstr "Kampstyringer (numerisk tastatur):"

#: engines/scumm/help.cpp:305 engines/scumm/help.cpp:306
#: engines/scumm/help.cpp:307
msgid "Step back"
msgstr "Skridt tilbage"

#: engines/scumm/help.cpp:308
msgid "Block high"
msgstr "Blokér højt"

#: engines/scumm/help.cpp:309
msgid "Block middle"
msgstr "Blokér midtfor"

#: engines/scumm/help.cpp:310
msgid "Block low"
msgstr "Blokér lavt"

#: engines/scumm/help.cpp:311
msgid "Punch high"
msgstr "Slå højt"

#: engines/scumm/help.cpp:312
msgid "Punch middle"
msgstr "Slå midtfor"

#: engines/scumm/help.cpp:313
msgid "Punch low"
msgstr "Slå lavt"

#: engines/scumm/help.cpp:315
msgid "Sucker punch"
msgstr "Mavepuster"

#: engines/scumm/help.cpp:318
msgid "These are for Indy on left."
msgstr "De er til Indy til venstre."

#: engines/scumm/help.cpp:319
msgid "When Indy is on the right,"
msgstr "Når Indy er til højre,"

#: engines/scumm/help.cpp:320
msgid "7, 4, and 1 are switched with"
msgstr "7, 4 og 1 bliver bytte med"

#: engines/scumm/help.cpp:321
msgid "9, 6, and 3, respectively."
msgstr "henholdsvis 9, 6 og 3."

#: engines/scumm/help.cpp:330
msgid "Biplane controls (numpad):"
msgstr "Flystyringer (numerisk tastatur):"

#: engines/scumm/help.cpp:331
msgid "Fly to upper left"
msgstr "Flyv øverst til venstre"

#: engines/scumm/help.cpp:332
msgid "Fly to left"
msgstr "Flyv til venstre"

#: engines/scumm/help.cpp:333
msgid "Fly to lower left"
msgstr "Flyv nederst til venstre"

#: engines/scumm/help.cpp:334
msgid "Fly upwards"
msgstr "Flyv opad"

#: engines/scumm/help.cpp:335
msgid "Fly straight"
msgstr "Flyv ligeud"

#: engines/scumm/help.cpp:336
msgid "Fly down"
msgstr "Flyv nedad"

#: engines/scumm/help.cpp:337
msgid "Fly to upper right"
msgstr "Flyv øverst til højre"

#: engines/scumm/help.cpp:338
msgid "Fly to right"
msgstr "Flyv til højre"

#: engines/scumm/help.cpp:339
msgid "Fly to lower right"
msgstr "Flyv nederst til højre"

#: engines/scumm/input.cpp:590
msgid "Snap scroll on"
msgstr "Jævn bevægelse til"

#: engines/scumm/input.cpp:592
msgid "Snap scroll off"
msgstr "Jævn bevægelse fra"

#: engines/scumm/input.cpp:605
msgid "Music volume: "
msgstr "Lydstyrke (musik): "

#: engines/scumm/input.cpp:622
msgid "Subtitle speed: "
msgstr "Hastighed (undertekster): "

#: engines/scumm/metaengine.cpp:330
msgid ""
"The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid "
"piracy.\n"
"The full version is available for purchase from the iTunes Store."
msgstr ""
"Lite-versionen af Putt-Putt Saves the Zoo iOS understøttes ikke, for at "
"undgå piratkopiering.\n"
"Den fulde version er tilgængelig for køb fra iTunes Store."

#: engines/scumm/metaengine.cpp:427
#, fuzzy
msgid "HE v71+ support is not compiled in"
msgstr "Funktionaliteter som er kompileret ind:"

#: engines/scumm/metaengine.cpp:451
#, fuzzy
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Funktionaliteter som er kompileret ind:"

#: engines/scumm/scumm.cpp:236
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
"Aspect ratio correction can be achieved by trimming the resolution to "
"320x200, under 'engine' tab."
msgstr ""

#: engines/scumm/scumm.cpp:1047
#, fuzzy
msgid ""
"Could not find the 'Indy' Macintosh executable. High-resolution fonts will\n"
"be disabled."
msgstr ""
"Kunne ikke finde den 'Loom' Macintosh eksekverbare fil, til\n"
"at læse instrumenterne fra. Musik bliver deaktiveret."

#: engines/scumm/scumm.cpp:1073
#, fuzzy
msgid ""
"Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
"versions of font and cursor will be disabled."
msgstr ""
"Kunne ikke finde den 'Loom' Macintosh eksekverbare fil, til\n"
"at læse instrumenterne fra. Musik bliver deaktiveret."

#: engines/scumm/scumm.cpp:1095
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"Kunne ikke finde den 'Monkey Island' Macintosh eksekverbare fil, til\n"
"at læse instrumenterne fra. Musik bliver deaktiveret."

#: engines/scumm/scumm.cpp:1372
msgid ""
"Audio files compressed with ScummVM Tools were detected; *.BUN/*.SOU\n"
"compression is not supported anymore for this game, audio will be disabled.\n"
"Please copy the game from the original media without compression."
msgstr ""

#: engines/scumm/scumm.cpp:1844
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
"Indbygget understøttelse af MIDI kræver Roland opgradering fra LucasArts,\n"
"men %s mangler. Bruger AdLib i stedet."

#: engines/scumm/scumm.cpp:2875
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
msgstr ""
"Normalt ville Maniac Mansion starte nu. Men for at det skal fungere, skal "
"spil filerne til Maniac Mansion skal være i \"Maniac\"-mappen inde i "
"Tentacle-spilmappen, og spillet skal tilføjes til ScummVM."

#: engines/scumm/imuse/drivers/amiga.cpp:652
msgid ""
"This AMIGA version is missing (at least) the following file(s):\n"
"\n"
msgstr ""
"AMIGA-versionen mangler (mindst) følgende fil(er):\n"
"\n"

#: engines/scumm/imuse/drivers/amiga.cpp:657
msgid ""
"\n"
"Please copy these file(s) into the game data directory.\n"
"\n"
msgstr ""
"\n"
"Kopiér venligst filerne til spildatamappen.\n"
"\n"

#: engines/sherlock/detection.cpp:70
msgid "Pixellated scene transitions"
msgstr "Pixelleret scene overgange"

#: engines/sherlock/detection.cpp:71
msgid "When changing scenes, a randomized pixel transition is done"
msgstr "Ved sceneskift, bruges en tilfældig pixelleret overgang"

#: engines/sherlock/detection.cpp:82
msgid "Don't show hotspots when moving mouse"
msgstr "Vis ikke hotspots, når du flytter musen"

#: engines/sherlock/detection.cpp:83
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
"Vis kun hotspot navne efter du rent faktisk klikker på et hotspot eller en "
"handlingsknap"

#: engines/sherlock/detection.cpp:94
msgid "Show character portraits"
msgstr "Vis karakter-portrætter"

#: engines/sherlock/detection.cpp:95
msgid "Show portraits for the characters when conversing"
msgstr "Vis portrætter for karaktere når de taler"

#: engines/sherlock/detection.cpp:106
msgid "Slide dialogs into view"
msgstr "Skub dialoger til syne"

#: engines/sherlock/detection.cpp:107
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr "Skub dialoger til syne, i stedet for blot at vise dem straks"

#: engines/sherlock/detection.cpp:118
msgid "Transparent windows"
msgstr "Gennemsigtige vinduer"

#: engines/sherlock/detection.cpp:119
msgid "Show windows with a partially transparent background"
msgstr "Vis vinduer med delvis gennemsigtig baggrund"

#: engines/sky/compact.cpp:141
msgid "The \"sky.cpt\" engine data file has an incorrect size."
msgstr "\"sky.cpt\"-motorens datafil har en forkert størrelse."

#: engines/sky/detection.cpp:36
msgid "Floppy intro"
msgstr "Diskette intro"

#: engines/sky/detection.cpp:37
msgid "Use the floppy version's intro (CD version only)"
msgstr "Brug diskette versionens intro (kun CD-version)"

#: engines/sky/metaengine.cpp:85
msgid "Walk / Look / Talk"
msgstr ""

#: engines/sky/metaengine.cpp:103
#, fuzzy
msgid "Skip / Close"
msgstr "Spring linje over"

#: engines/sky/metaengine.cpp:111
msgid "Open control panel"
msgstr ""

#: engines/sky/metaengine.cpp:127
#, fuzzy
msgid "Toggle fast mode"
msgstr "Hurtigtilstand"

#: engines/sky/metaengine.cpp:132
#, fuzzy
msgid "Toggle really fast mode"
msgstr "Kør i meget hurtig-tilstand (*)"

#: engines/sky/metaengine.cpp:202
msgid "WARNING: Deleting the autosave slot is not supported by this engine"
msgstr ""

#: engines/stark/detection.cpp:375
#, fuzzy
msgid "Load modded assets"
msgstr "Indlæs spil"

#: engines/stark/detection.cpp:376
msgid "Enable loading of external replacement assets."
msgstr ""

#: engines/stark/detection.cpp:386
msgid "Enable linear filtering of the backgrounds images"
msgstr ""

#: engines/stark/detection.cpp:387
msgid ""
"When linear filtering is enabled the background graphics are smoother in "
"full screen mode, at the cost of some details."
msgstr ""

#: engines/stark/detection.cpp:397 engines/ultima/detection.cpp:136
#, fuzzy
msgid "Enable font anti-aliasing"
msgstr "Aktivér indholdscensurering"

#: engines/stark/detection.cpp:398 engines/ultima/detection.cpp:137
msgid "When font anti-aliasing is enabled, the text is smoother."
msgstr ""

#: engines/stark/stark.cpp:106
#, fuzzy
#| msgid "Engine plugin does not support saved games"
msgid "Software renderer does not support modded assets"
msgstr "Motor udvidelse understøtter ikke gemte spil"

#: engines/stark/stark.cpp:291
msgid "You are missing recommended data files:"
msgstr "Du mangler følgende krævede Riven-datafiler:"

#: engines/stark/stark.cpp:305
msgid ""
"The 'fonts' folder is required to experience the text style as it was "
"designed. The Steam release is known to be missing it. You can get the fonts "
"from the demo version of the game."
msgstr ""

#: engines/stark/stark.cpp:312
msgid ""
"'gui.ini' is recommended to get proper font settings for the game "
"localization."
msgstr ""

#: engines/stark/stark.cpp:318
msgid "'language.ini' is recommended to get localized confirmation dialogs."
msgstr ""

#: engines/stark/stark.cpp:324
msgid "'game.exe' is recommended to get styled confirmation dialogs."
msgstr ""

#: engines/supernova/supernova.cpp:192
#, c-format
msgid "Unable to locate the text for %s language in engine data file."
msgstr "Kan ikke finde teksten til %s sproget i motorens datafil."

#: engines/supernova/supernova.cpp:476
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
msgstr ""
"Ukorrekt version af '%s'-motorens datafil fundet. Forventet %d, men fandt %d."

#: engines/supernova/supernova.cpp:486
#, c-format
msgid "Unable to find block for part %d"
msgstr "Kan ikke finde blok for del %d"

#: engines/supernova/supernova.cpp:529
#, c-format
msgid "Unable to find '%s' in game folder or the engine data file."
msgstr "Kan ikke finde '%s' i spilmappen eller motorens datafil."

#: engines/supernova/supernova.cpp:833
msgid ""
"Failed to save temporary game state. Make sure your save game directory is "
"set in ScummVM and that you can write to it."
msgstr ""

#: engines/supernova/supernova.cpp:834
#, fuzzy
msgid "Failed to load temporary game state."
msgstr "Kunne ikke indlæse gemt spil fra fil."

#: engines/supernova/detection.cpp:41
msgid "Improved mode"
msgstr "Forbedret tilstand"

#: engines/supernova/detection.cpp:42
msgid ""
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
msgstr ""
"Fjerner nogen respektive handlinger, tilføjer muligheder for at ændre verbur "
"med tastaturet"

#: engines/sword1/animation.cpp:531
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr "PSX stream filmsekvens '%s' kan ikke afspilles i palettilstand"

#: engines/sword1/animation.cpp:552 engines/sword2/animation.cpp:448
msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr "DXA filmsekvenser fundet, men ScummVM er bygget uden zlib"

#: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:464
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr ""
"MPEG-2-filmsekvenser fundet, men ScummVM er bygget uden understøttelse af "
"MPEG-2"

#: engines/sword1/animation.cpp:575 engines/sword2/animation.cpp:473
#, c-format
msgid "Cutscene '%s' not found"
msgstr "Filmsekvens '%s' ikke fundet"

#: engines/sword1/control.cpp:886
msgid ""
"ScummVM found that you have old saved games for Broken Sword 1 that should "
"be converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM har konstateret, at du har gamle gemte spil til Broken Sword 1, der "
"skal konverteres.\n"
"Det gamle gemte spilformat understøttes ikke længere, så du vil ikke være i "
"stand til at indlæse dine spil, hvis du ikke konvertere dem.\n"
"\n"
"Tryk på OK for at konvertere dem nu, ellers vil du blive spurgt igen, næste "
"gang du starter spillet.\n"

#: engines/sword1/control.cpp:1260
#, c-format
msgid ""
"Target new saved game already exists!\n"
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
msgstr ""
"Nyt gemt spil findes allerede!\n"
"Vil du gerne beholde det gamle gemte spil (%s) eller det nye (%s)?\n"

#: engines/sword1/control.cpp:1263
msgid "Keep the old one"
msgstr "Behold den gamle"

#: engines/sword1/control.cpp:1263
msgid "Keep the new one"
msgstr "Behold den nye"

#: engines/sword1/logic.cpp:1634
msgid "This is the end of the Broken Sword 1 Demo"
msgstr "Her slutter Broken Sword 1-demoen"

#: engines/sword2/animation.cpp:428
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr ""
"PSX filmsekvenser fundet, men ScummVM er bygget uden understøttelse af RGB-"
"farve"

#: engines/sword2/detection.cpp:32
msgid "Show object labels"
msgstr "Vis etiketter på genstande"

#: engines/sword2/detection.cpp:33
msgid "Show labels for objects on mouse hover"
msgstr "Vis etiketter for genstande musen er henover"

#: engines/sword25/detection.cpp:47
msgid "Use English speech"
msgstr "Brug Engelsk tale"

#: engines/sword25/detection.cpp:48
msgid ""
"Use English speech instead of German for every language other than German"
msgstr "Brug engelsk tale i stedet for tysk for alle andre end tyske sprog"

#: engines/teenagent/resources.cpp:120
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
"Teenagent.dat filen er komprimeret og zlib er ikke blevet inkluderet i "
"programmet. Udpak den venligst"

#: engines/tinsel/detection_tables.h:481
#, fuzzy
msgid "Saturn CD version is not yet supported"
msgstr "Spil-id ikke understøttet"

#: engines/tony/tony.cpp:248
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr "Skrifttypevarianten findes ikke i '%s'-motorens datafil."

#: engines/toon/toon.cpp:215
#, c-format
msgid "Saved game in slot #%d "
msgstr "Gemt spil på plads #%d "

#: engines/toon/toon.cpp:219
#, c-format
msgid "Could not quick save into slot #%d"
msgstr "Kunne ikke hurtig-gemme på plads #%d"

#: engines/toon/toon.cpp:232
#, c-format
msgid "Saved game #%d quick loaded"
msgstr "Gemt spil på plads #%d hurtig-indlæst"

#: engines/toon/toon.cpp:236
#, c-format
msgid "Could not quick load the saved game #%d"
msgstr "Kunne ikke hurtig-indlæse det gemte spil #%d"

#: engines/toon/toon.cpp:1563
#, fuzzy, c-format
msgid "Unable to locate the '%s' data file."
msgstr "Kan ikke finde '%s'-motorens datafil."

#: engines/twine/detection.cpp:259
#, fuzzy
msgid "This version requires Giflib which was not compiled into ScummVM"
msgstr ""
"Spillet kræver understøttelse af 3D-karakterer, hvilket er udenfor ScummVMs "
"område."

#: engines/twine/detection.cpp:771
msgid "Enable wall collisions"
msgstr ""

#: engines/twine/detection.cpp:772
msgid "Enable the original wall collision damage"
msgstr ""

#: engines/twine/detection.cpp:781
#, fuzzy
msgid "Disable save menu"
msgstr "Kunne ikke gemme spil"

#: engines/twine/detection.cpp:782
msgid ""
"The original only had autosaves. This allows you to save whenever you want."
msgstr ""

#: engines/twine/detection.cpp:790
#, fuzzy
msgid "Enable debug mode"
msgstr "Aktivér helium-tilstand"

#: engines/twine/detection.cpp:791
#, fuzzy
msgid "Enable the debug mode"
msgstr "Aktivér helium-tilstand"

#: engines/twine/detection.cpp:799
#, fuzzy
msgid "Enable audio CD"
msgstr "Aktivér studio publikum"

#: engines/twine/detection.cpp:800
msgid "Enable the original audio cd track"
msgstr ""

#: engines/twine/detection.cpp:808
#, fuzzy
msgid "Enable sound"
msgstr "Aktivér lager"

#: engines/twine/detection.cpp:809
#, fuzzy
msgid "Enable the sound for the game"
msgstr "Fuld titel på spillet"

#: engines/twine/detection.cpp:817
#, fuzzy
msgid "Enable voices"
msgstr "Aktivér Venus"

#: engines/twine/detection.cpp:818
#, fuzzy
msgid "Enable the voices for the game"
msgstr "Aktivér Venus-hjælpesystemet"

#: engines/twine/detection.cpp:826
#, fuzzy
msgid "Enable text"
msgstr "Aktivér lager"

#: engines/twine/detection.cpp:827
#, fuzzy
msgid "Enable the text for the game"
msgstr "Fuld titel på spillet"

#: engines/twine/detection.cpp:835
#, fuzzy
msgid "Enable movies"
msgstr "Aktivér Venus"

#: engines/twine/detection.cpp:836
#, fuzzy
msgid "Enable the cutscenes for the game"
msgstr "Aktivér Venus-hjælpesystemet"

#: engines/twine/detection.cpp:844
#, fuzzy
msgid "Enable mouse"
msgstr "Aktivér Venus"

#: engines/twine/detection.cpp:845
#, fuzzy
msgid "Enable the mouse for the UI"
msgstr "Fuld titel på spillet"

#: engines/twine/detection.cpp:853
msgid "Use the USA version"
msgstr ""

#: engines/twine/detection.cpp:854
msgid "Enable the USA specific version flags"
msgstr ""

#: engines/twine/detection.cpp:862 engines/ultima/detection.cpp:92
#, fuzzy
msgid "Enable high resolution"
msgstr "Aktivér grafik i høj opløsning"

#: engines/twine/detection.cpp:863 engines/ultima/detection.cpp:93
#, fuzzy
msgid "Enable a higher resolution for the game"
msgstr "Fuld titel på spillet"

#: engines/twine/metaengine.cpp:104
msgid "Debug Next Room"
msgstr ""

#: engines/twine/metaengine.cpp:109
msgid "Debug Previous Room"
msgstr ""

#: engines/twine/metaengine.cpp:114
msgid "Debug Apply Celling Grid"
msgstr ""

#: engines/twine/metaengine.cpp:119
msgid "Debug Increase Celling Grid Index"
msgstr ""

#: engines/twine/metaengine.cpp:124
msgid "Debug Decrease Celling Grid Index"
msgstr ""

#: engines/twine/metaengine.cpp:129
msgid "Debug Grid Camera Up"
msgstr ""

#: engines/twine/metaengine.cpp:134
msgid "Debug Grid Camera Down"
msgstr ""

#: engines/twine/metaengine.cpp:139
msgid "Debug Grid Camera Left"
msgstr ""

#: engines/twine/metaengine.cpp:145
msgid "Debug Grid Camera Right"
msgstr ""

#: engines/twine/metaengine.cpp:150
msgid "Place actor at center of screen"
msgstr ""

#: engines/twine/metaengine.cpp:155
#, fuzzy
msgid "Debug Menu"
msgstr "Fejlsøger"

#: engines/twine/metaengine.cpp:160
#, fuzzy
msgid "Debug Menu Execute"
msgstr "Fejlsøger"

#: engines/twine/metaengine.cpp:165 engines/twine/metaengine.cpp:185
msgid "Normal Behaviour"
msgstr ""

#: engines/twine/metaengine.cpp:170 engines/twine/metaengine.cpp:190
msgid "Athletic Behaviour"
msgstr ""

#: engines/twine/metaengine.cpp:175 engines/twine/metaengine.cpp:195
msgid "Aggressive Behaviour"
msgstr ""

#: engines/twine/metaengine.cpp:180 engines/twine/metaengine.cpp:200
msgid "Discreet Behaviour"
msgstr ""

#: engines/twine/metaengine.cpp:205
#, fuzzy
msgid "Behaviour Action"
msgstr "Fo~r~rige"

#: engines/twine/metaengine.cpp:211
msgid "Change Behaviour"
msgstr ""

#: engines/twine/metaengine.cpp:223
#, fuzzy
msgid "Options Menu"
msgstr "Indstillinger"

#: engines/twine/metaengine.cpp:235
msgid "Use Selected Object"
msgstr ""

#: engines/twine/metaengine.cpp:241
msgid "Throw Magic Ball"
msgstr ""

#: engines/twine/metaengine.cpp:255
#, fuzzy
msgid "Move Backward"
msgstr "Flyt bagud"

#: engines/twine/metaengine.cpp:276
msgid "Use Protopack"
msgstr ""

#: engines/twine/metaengine.cpp:281
msgid "Open Holomap"
msgstr ""

#: engines/twine/metaengine.cpp:294
#, fuzzy
msgid "Special Action"
msgstr "Aktiv"

#: engines/twine/metaengine.cpp:300 engines/wintermute/keymapper_tables.h:60
#, fuzzy
msgid "Escape"
msgstr "Escape-tast"

#: engines/twine/metaengine.cpp:313
msgid "Accept"
msgstr ""

#: engines/twine/metaengine.cpp:321 engines/twine/metaengine.cpp:373
#: engines/twine/metaengine.cpp:389
msgid "Abort"
msgstr ""

#: engines/twine/metaengine.cpp:359
#, fuzzy
msgid "Next Page"
msgstr "Næste"

#: engines/twine/metaengine.cpp:426
#, fuzzy
msgid "Previous location"
msgstr "Fo~r~rige"

#: engines/twine/metaengine.cpp:431
#, fuzzy
msgid "Next location"
msgstr "Fo~r~rige"

#: engines/twine/parser/text.cpp:33
#, fuzzy
msgctxt "Options menu"
msgid "High resolution on"
msgstr "Aktivér grafik i høj opløsning"

#: engines/twine/parser/text.cpp:34
#, fuzzy
msgctxt "Options menu"
msgid "High resolution off"
msgstr "Aktivér grafik i høj opløsning"

#: engines/twine/parser/text.cpp:35
msgctxt "Options menu"
msgid "Wall collision on"
msgstr ""

#: engines/twine/parser/text.cpp:36
#, fuzzy
msgctxt "Options menu"
msgid "Wall collision off"
msgstr "Jævn bevægelse fra"

#: engines/ultima/detection.cpp:68
msgid "Enable frame skipping"
msgstr ""

#: engines/ultima/detection.cpp:69
msgid "Allow the game to skip animation frames when running too slow."
msgstr ""

#: engines/ultima/detection.cpp:76
#, fuzzy
msgid "Enable frame limiting"
msgstr "Aktivér indholdscensurering"

#: engines/ultima/detection.cpp:77
msgid "Limits the speed of the game to prevent running too fast."
msgstr ""

#: engines/ultima/detection.cpp:84
#, fuzzy
msgid "Enable cheats"
msgstr "Aktivér snydetilstand"

#: engines/ultima/detection.cpp:85
msgid "Allow cheats by commands and a menu when player is clicked."
msgstr ""

#: engines/ultima/detection.cpp:104
msgid "Play foot step sounds"
msgstr ""

#: engines/ultima/detection.cpp:105
msgid "Plays sound when the player moves."
msgstr ""

#: engines/ultima/detection.cpp:112
#, fuzzy
msgid "Enable jump to mouse position"
msgstr "Fuld titel på spillet"

#: engines/ultima/detection.cpp:113
msgid ""
"Jumping while not moving targets the mouse cursor rather than direction only."
msgstr ""

#: engines/ultima/detection.cpp:128
#, fuzzy
msgid "Enable font replacement"
msgstr "Aktivér indholdscensurering"

#: engines/ultima/detection.cpp:129
msgid "Replaces game fonts with rendered fonts"
msgstr ""

#. I18N: Silencer is the player-character in Crusader games, known as the Avatar in Ultima series.
#: engines/ultima/detection.cpp:148
msgid "Camera moves with Silencer"
msgstr ""

#: engines/ultima/detection.cpp:149
msgid ""
"Camera tracks the player movement rather than snapping to defined positions."
msgstr ""

#: engines/ultima/detection.cpp:164
msgid "Always enable Christmas easter-egg"
msgstr ""

#: engines/ultima/detection.cpp:165
msgid "Enable the Christmas music at any time of year."
msgstr ""

#: engines/ultima/shared/early/ultima_early.cpp:70
msgid "Could not find correct ultima.dat datafile"
msgstr ""

#: engines/ultima/shared/engine/data_archive.cpp:80
#, fuzzy, c-format
msgid "Could not locate engine data %s"
msgstr "Kan ikke finde '%s'-motorens datafil."

#: engines/ultima/shared/engine/data_archive.cpp:98
#, c-format
msgid "Out of date engine data. Expected %d.%d, but got version %d.%d"
msgstr ""
"Ukorrekt version af motorens datafil fundet. Forventet %d.%d, men fandt %d."
"%d."

#: engines/ultima/nuvie/nuvie.cpp:387
#, fuzzy, c-format
msgid "loading quick save %d"
msgstr "Kunne ikke hurtig-gemme på plads #%d"

#: engines/ultima/nuvie/nuvie.cpp:392
#, fuzzy, c-format
msgid "saving quick save %d"
msgstr "Kunne ikke hurtig-gemme på plads #%d"

#: engines/ultima/nuvie/meta_engine.cpp:38
msgid "Original Save"
msgstr ""

#: engines/ultima/nuvie/save/save_game.cpp:211
#, fuzzy
msgid "Transfer Character"
msgstr "Skift karakter"

#: engines/ultima/ultima8/meta_engine.cpp:135
msgid "Ultima VIII"
msgstr ""

#: engines/ultima/ultima8/meta_engine.cpp:135
msgid "Crusader"
msgstr ""

#: engines/ultima/ultima8/meta_engine.cpp:178
msgid "Ultima VIII Cheats"
msgstr ""

#: engines/ultima/ultima8/meta_engine.cpp:193
msgid "Ultima VIII Debug"
msgstr ""

#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:299
msgid "[corrupt]"
msgstr ""

#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:302
msgid "[outdated]"
msgstr ""

#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:305
#, fuzzy
msgid "[too modern]"
msgstr "Farvetilstand"

#: engines/wintermute/detection.cpp:52
msgid "Show FPS-counter"
msgstr "Vis FPS-tæller"

#: engines/wintermute/detection.cpp:53
msgid "Show the current number of frames per second in the upper left corner"
msgstr "Vis det nuværende antal billeder per sekund i øverste venstre hjørne"

#: engines/wintermute/detection.cpp:64
msgid "Sprite bilinear filtering (SLOW)"
msgstr "Sprite bilineær filtrering (langsom)"

#: engines/wintermute/detection.cpp:65
msgid "Apply bilinear filtering to individual sprites"
msgstr "Anvend bilinær filtrering til individuelle sprites"

#: engines/wintermute/metaengine.cpp:64
#, fuzzy
msgid "FoxTail support is not compiled in"
msgstr "Funktionaliteter som er kompileret ind:"

#: engines/wintermute/metaengine.cpp:70
#, fuzzy
msgid "Hero Craft support is not compiled in"
msgstr "Funktionaliteter som er kompileret ind:"

#: engines/wintermute/metaengine.cpp:76
#, fuzzy
msgid "Wintermute3D support is not compiled in"
msgstr "Funktionaliteter som er kompileret ind:"

#: engines/wintermute/wintermute.cpp:148
msgid "This game requires PNG, JPEG and Vorbis support."
msgstr "Spillet kræver understøttelse af PNG, JPEG og Vorbis."

#: engines/wintermute/wintermute.cpp:159
#, fuzzy
msgid "This game requires the FoxTail subengine, which is not compiled in."
msgstr ""
"Spillet kræver understøttelse af 3D-karakterer, hvilket er udenfor ScummVMs "
"område."

#: engines/wintermute/wintermute.cpp:170
#, fuzzy
msgid "This game requires the HeroCraft subengine, which is not compiled in."
msgstr ""
"Spillet kræver understøttelse af 3D-karakterer, hvilket er udenfor ScummVMs "
"område."

#: engines/wintermute/wintermute.cpp:181
msgid ""
"This game requires 3D capabilities, which is not compiled in. As such, it is "
"likely to be unplayable totally or partially."
msgstr ""

#: engines/wintermute/keymapper_tables.h:149
#: engines/wintermute/keymapper_tables.h:731
#: engines/wintermute/keymapper_tables.h:2039
#: engines/wintermute/keymapper_tables.h:2139
#, fuzzy
msgid "Walk forward"
msgstr "Gå til"

#: engines/wintermute/keymapper_tables.h:155
#: engines/wintermute/keymapper_tables.h:736
#: engines/wintermute/keymapper_tables.h:2161
#, fuzzy
msgid "Walk backward"
msgstr "Gå til"

#. I18N: Debug feature to draw lines of scene geometry: walls, walking areas, etc
#: engines/wintermute/keymapper_tables.h:174
#: engines/wintermute/keymapper_tables.h:685
#: engines/wintermute/keymapper_tables.h:1778
#, fuzzy
msgid "Show scene geometry"
msgstr "Vis skærmdisplay-styring"

#: engines/wintermute/keymapper_tables.h:183
#: engines/wintermute/keymapper_tables.h:199
#: engines/wintermute/keymapper_tables.h:630
#: engines/wintermute/keymapper_tables.h:906
#: engines/wintermute/keymapper_tables.h:1103
#: engines/wintermute/keymapper_tables.h:1231
#, fuzzy
msgid "Previous page"
msgstr "Fo~r~rige"

#: engines/wintermute/keymapper_tables.h:190
#: engines/wintermute/keymapper_tables.h:207
#: engines/wintermute/keymapper_tables.h:638
#: engines/wintermute/keymapper_tables.h:913
#: engines/wintermute/keymapper_tables.h:1110
#: engines/wintermute/keymapper_tables.h:1236
#, fuzzy
msgid "Next page"
msgstr "Næste"

#: engines/wintermute/keymapper_tables.h:239
#: engines/wintermute/keymapper_tables.h:262
#: engines/wintermute/keymapper_tables.h:313
#: engines/wintermute/keymapper_tables.h:352
#: engines/wintermute/keymapper_tables.h:389
#: engines/wintermute/keymapper_tables.h:499
#: engines/wintermute/keymapper_tables.h:526
#: engines/wintermute/keymapper_tables.h:651
#: engines/wintermute/keymapper_tables.h:785
#: engines/wintermute/keymapper_tables.h:812
#: engines/wintermute/keymapper_tables.h:833
#: engines/wintermute/keymapper_tables.h:858
#: engines/wintermute/keymapper_tables.h:885
#: engines/wintermute/keymapper_tables.h:1045
#: engines/wintermute/keymapper_tables.h:1291
#: engines/wintermute/keymapper_tables.h:1338
#: engines/wintermute/keymapper_tables.h:1395
#: engines/wintermute/keymapper_tables.h:1421
#: engines/wintermute/keymapper_tables.h:1583
#: engines/wintermute/keymapper_tables.h:1632
#: engines/wintermute/keymapper_tables.h:1680
#: engines/wintermute/keymapper_tables.h:1713
#: engines/wintermute/keymapper_tables.h:1906
#: engines/wintermute/keymapper_tables.h:2026
#, fuzzy
msgid "Show hints"
msgstr "Vis skjulte filer"

#: engines/wintermute/keymapper_tables.h:249
#: engines/wintermute/keymapper_tables.h:396
#: engines/wintermute/keymapper_tables.h:658
#: engines/wintermute/keymapper_tables.h:864
#: engines/wintermute/keymapper_tables.h:1365
#: engines/wintermute/keymapper_tables.h:1442
#: engines/wintermute/keymapper_tables.h:1590
#: engines/wintermute/keymapper_tables.h:1602
#: engines/wintermute/keymapper_tables.h:1611
#: engines/wintermute/keymapper_tables.h:1873
#, fuzzy
msgid "Show inventory"
msgstr "Inventar"

#: engines/wintermute/keymapper_tables.h:269
#: engines/wintermute/keymapper_tables.h:332
#: engines/wintermute/keymapper_tables.h:367
#: engines/wintermute/keymapper_tables.h:402
#: engines/wintermute/keymapper_tables.h:506
#: engines/wintermute/keymapper_tables.h:533
#: engines/wintermute/keymapper_tables.h:1855
#: engines/wintermute/keymapper_tables.h:1913
#, fuzzy
msgid "GUI variant A"
msgstr "Ukendt variant"

#: engines/wintermute/keymapper_tables.h:276
#: engines/wintermute/keymapper_tables.h:339
#: engines/wintermute/keymapper_tables.h:374
#: engines/wintermute/keymapper_tables.h:408
#: engines/wintermute/keymapper_tables.h:513
#: engines/wintermute/keymapper_tables.h:540
#: engines/wintermute/keymapper_tables.h:1861
#: engines/wintermute/keymapper_tables.h:1919
#, fuzzy
msgid "GUI variant B"
msgstr "Ukendt variant"

#: engines/wintermute/keymapper_tables.h:283
#: engines/wintermute/keymapper_tables.h:414
#: engines/wintermute/keymapper_tables.h:547
#: engines/wintermute/keymapper_tables.h:1117
msgid "Phone cancel button"
msgstr ""

#: engines/wintermute/keymapper_tables.h:288
#: engines/wintermute/keymapper_tables.h:419
#: engines/wintermute/keymapper_tables.h:552
#: engines/wintermute/keymapper_tables.h:1122
#, fuzzy
msgid "Phone up button"
msgstr "Simulere venstre museknap"

#: engines/wintermute/keymapper_tables.h:294
#: engines/wintermute/keymapper_tables.h:425
#: engines/wintermute/keymapper_tables.h:558
#: engines/wintermute/keymapper_tables.h:1128
msgid "Phone down button"
msgstr ""

#. I18N: Some items are scripted to have alternative "Use" action, when MiddleClick is used
#. It may result in actor saying different text or item being decomposed to it's parts
#: engines/wintermute/keymapper_tables.h:360
#, fuzzy
msgid "Alternative action"
msgstr "Alternativ intro"

#: engines/wintermute/keymapper_tables.h:431
#: engines/wintermute/keymapper_tables.h:564
#: engines/wintermute/keymapper_tables.h:1134
#, fuzzy
msgid "Phone 0 button"
msgstr "Simulere højre museknap"

#: engines/wintermute/keymapper_tables.h:436
#: engines/wintermute/keymapper_tables.h:569
#: engines/wintermute/keymapper_tables.h:1139
#: engines/wintermute/keymapper_tables.h:1740
#, fuzzy
msgid "Phone 1 button"
msgstr "Simulere højre museknap"

#: engines/wintermute/keymapper_tables.h:441
#: engines/wintermute/keymapper_tables.h:574
#: engines/wintermute/keymapper_tables.h:1144
#: engines/wintermute/keymapper_tables.h:1745
#, fuzzy
msgid "Phone 2 button"
msgstr "Simulere højre museknap"

#: engines/wintermute/keymapper_tables.h:446
#: engines/wintermute/keymapper_tables.h:579
#: engines/wintermute/keymapper_tables.h:1149
#: engines/wintermute/keymapper_tables.h:1750
#, fuzzy
msgid "Phone 3 button"
msgstr "Simulere højre museknap"

#: engines/wintermute/keymapper_tables.h:451
#: engines/wintermute/keymapper_tables.h:584
#: engines/wintermute/keymapper_tables.h:1154
#, fuzzy
msgid "Phone 4 button"
msgstr "Simulere højre museknap"

#: engines/wintermute/keymapper_tables.h:456
#: engines/wintermute/keymapper_tables.h:589
#: engines/wintermute/keymapper_tables.h:1159
#, fuzzy
msgid "Phone 5 button"
msgstr "Simulere højre museknap"

#: engines/wintermute/keymapper_tables.h:461
#: engines/wintermute/keymapper_tables.h:594
#: engines/wintermute/keymapper_tables.h:1164
#, fuzzy
msgid "Phone 6 button"
msgstr "Simulere højre museknap"

#: engines/wintermute/keymapper_tables.h:466
#: engines/wintermute/keymapper_tables.h:599
#: engines/wintermute/keymapper_tables.h:1169
#, fuzzy
msgid "Phone 7 button"
msgstr "Simulere højre museknap"

#: engines/wintermute/keymapper_tables.h:471
#: engines/wintermute/keymapper_tables.h:604
#: engines/wintermute/keymapper_tables.h:1174
#, fuzzy
msgid "Phone 8 button"
msgstr "Simulere højre museknap"

#: engines/wintermute/keymapper_tables.h:476
#: engines/wintermute/keymapper_tables.h:609
#: engines/wintermute/keymapper_tables.h:1179
#, fuzzy
msgid "Phone 9 button"
msgstr "Simulere højre museknap"

#: engines/wintermute/keymapper_tables.h:481
#: engines/wintermute/keymapper_tables.h:614
#: engines/wintermute/keymapper_tables.h:1184
#, fuzzy
msgid "Phone * button"
msgstr "Simulere højre museknap"

#: engines/wintermute/keymapper_tables.h:486
#: engines/wintermute/keymapper_tables.h:619
#: engines/wintermute/keymapper_tables.h:1189
#, fuzzy
msgid "Phone # button"
msgstr "Simulere højre museknap"

#: engines/wintermute/keymapper_tables.h:664
#: engines/wintermute/keymapper_tables.h:1345
#, fuzzy
msgid "Show help"
msgstr "Vis alle"

#: engines/wintermute/keymapper_tables.h:670
#: engines/wintermute/keymapper_tables.h:871
#: engines/wintermute/keymapper_tables.h:892
#: engines/wintermute/keymapper_tables.h:1298
#: engines/wintermute/keymapper_tables.h:1324
#: engines/wintermute/keymapper_tables.h:1351
#: engines/wintermute/keymapper_tables.h:1407
#: engines/wintermute/keymapper_tables.h:1428
#: engines/wintermute/keymapper_tables.h:1618
#: engines/wintermute/keymapper_tables.h:1892
#: engines/wintermute/keymapper_tables.h:2094
#, fuzzy
msgid "Scroll up"
msgstr "Rul liste op"

#: engines/wintermute/keymapper_tables.h:677
#: engines/wintermute/keymapper_tables.h:878
#: engines/wintermute/keymapper_tables.h:899
#: engines/wintermute/keymapper_tables.h:1305
#: engines/wintermute/keymapper_tables.h:1331
#: engines/wintermute/keymapper_tables.h:1358
#: engines/wintermute/keymapper_tables.h:1414
#: engines/wintermute/keymapper_tables.h:1435
#: engines/wintermute/keymapper_tables.h:1625
#: engines/wintermute/keymapper_tables.h:1899
#: engines/wintermute/keymapper_tables.h:2099
#, fuzzy
msgid "Scroll down"
msgstr "Rul liste ned"

#: engines/wintermute/keymapper_tables.h:690
msgid "Change shadow type"
msgstr ""

#: engines/wintermute/keymapper_tables.h:700
#: engines/wintermute/keymapper_tables.h:819
#, fuzzy
msgid "Volume max"
msgstr "Lydstyrke"

#. I18N: Displays a debug interface with a CLI for various features
#: engines/wintermute/keymapper_tables.h:706
#, fuzzy
msgid "Show debug parser"
msgstr "Vis/skjul markør"

#. I18N: Displays a debug text message
#: engines/wintermute/keymapper_tables.h:714
#: engines/wintermute/keymapper_tables.h:853
#: engines/wintermute/keymapper_tables.h:1504
#: engines/wintermute/keymapper_tables.h:1756
#: engines/wintermute/keymapper_tables.h:1801
#, fuzzy
msgid "Debug print"
msgstr "Fejlsøger"

#. I18N: Exits the game
#: engines/wintermute/keymapper_tables.h:720
#: engines/wintermute/keymapper_tables.h:1772
msgid "Exit"
msgstr ""

#. I18N: Displays a debug interface that changes light settings
#: engines/wintermute/keymapper_tables.h:726
#, fuzzy
msgid "Light helper window"
msgstr "Tilpas til vindue"

#: engines/wintermute/keymapper_tables.h:751
#, fuzzy
msgid "Run forward"
msgstr "Flyt fremad"

#: engines/wintermute/keymapper_tables.h:756
#, fuzzy
msgid "Run backward"
msgstr "Flyt fremad"

#: engines/wintermute/keymapper_tables.h:761
#, fuzzy
msgid "Turn left fast"
msgstr "Drej til venstre"

#: engines/wintermute/keymapper_tables.h:766
#, fuzzy
msgid "Turn right fast"
msgstr "Drej til højre"

#. I18N: Displays a blueprint with robot parts
#: engines/wintermute/keymapper_tables.h:772
#, fuzzy
msgid "Show blueprint"
msgstr "Vis objektlinje"

#: engines/wintermute/keymapper_tables.h:792
#: engines/wintermute/keymapper_tables.h:1510
#: engines/wintermute/keymapper_tables.h:1693
#: engines/wintermute/keymapper_tables.h:1726
#: engines/wintermute/keymapper_tables.h:2012
#, fuzzy
msgid "Next action"
msgstr "Fo~r~rige"

#: engines/wintermute/keymapper_tables.h:799
#: engines/wintermute/keymapper_tables.h:1518
#: engines/wintermute/keymapper_tables.h:1700
#: engines/wintermute/keymapper_tables.h:1733
#: engines/wintermute/keymapper_tables.h:2020
#, fuzzy
msgid "Previous action"
msgstr "Fo~r~rige"

#: engines/wintermute/keymapper_tables.h:826
#, fuzzy
msgid "Volume off"
msgstr "Lydstyrke"

#: engines/wintermute/keymapper_tables.h:840
msgid "Change font size"
msgstr ""

#: engines/wintermute/keymapper_tables.h:920
#, fuzzy
msgid "Save game"
msgstr "Gemt spil:"

#: engines/wintermute/keymapper_tables.h:935
msgid "Walking speed: Low"
msgstr ""

#: engines/wintermute/keymapper_tables.h:940
msgid "Walking speed: Medium"
msgstr ""

#: engines/wintermute/keymapper_tables.h:945
msgid "Walking speed: High"
msgstr ""

#: engines/wintermute/keymapper_tables.h:955
#: engines/wintermute/keymapper_tables.h:1286
#: engines/wintermute/keymapper_tables.h:1795
#, fuzzy
msgid "Cancel waiting"
msgstr "Annuller download"

#: engines/wintermute/keymapper_tables.h:965
#, fuzzy
msgid "First page"
msgstr "Brug Magi"

#: engines/wintermute/keymapper_tables.h:970
#, fuzzy
msgid "Last page"
msgstr "Brug Magi"

#. I18N: ultra_super_mega_fast_walk is the name of the variable used at game script for this speed
#: engines/wintermute/keymapper_tables.h:978
msgid "Walking speed: Ultra Super Mega Fast"
msgstr ""

#: engines/wintermute/keymapper_tables.h:994
#, fuzzy
msgid "Show game credits"
msgstr "Vis muse markør"

#: engines/wintermute/keymapper_tables.h:999
msgid "Play selected music record"
msgstr ""

#: engines/wintermute/keymapper_tables.h:1004
msgid "Select next music record"
msgstr ""

#: engines/wintermute/keymapper_tables.h:1009
#, fuzzy
msgid "Play note 1: A"
msgstr "Spilletid: "

#: engines/wintermute/keymapper_tables.h:1014
#, fuzzy
msgid "Play note 2: F#"
msgstr "Spilletid: "

#: engines/wintermute/keymapper_tables.h:1019
#, fuzzy
msgid "Play note 3: D#"
msgstr "Spilletid: "

#: engines/wintermute/keymapper_tables.h:1024
#, fuzzy
msgid "Play note 4: C#"
msgstr "Spilletid: "

#: engines/wintermute/keymapper_tables.h:1029
#, fuzzy
msgid "Play note 5: E"
msgstr "Spilletid: "

#: engines/wintermute/keymapper_tables.h:1034
#, fuzzy
msgid "Play note 6: G#"
msgstr "Spilletid: "

#: engines/wintermute/keymapper_tables.h:1039
#, fuzzy
msgid "Play note 7: B"
msgstr "Spilletid: "

#: engines/wintermute/keymapper_tables.h:1052
msgid "Ability: Telekinesis"
msgstr ""

#: engines/wintermute/keymapper_tables.h:1057
msgid "Ability: Push"
msgstr ""

#: engines/wintermute/keymapper_tables.h:1062
msgid "Ability: Lightning"
msgstr ""

#: engines/wintermute/keymapper_tables.h:1067
msgid "Ability: Light"
msgstr ""

#: engines/wintermute/keymapper_tables.h:1072
msgid "Ability: Wind"
msgstr ""

#: engines/wintermute/keymapper_tables.h:1077
msgid "Ability: Sound"
msgstr ""

#: engines/wintermute/keymapper_tables.h:1082
msgid "Ability: Esence"
msgstr ""

#: engines/wintermute/keymapper_tables.h:1087
msgid "Ability: Exorcist"
msgstr ""

#: engines/wintermute/keymapper_tables.h:1200
#, fuzzy
msgid "Show hints / Dance move"
msgstr "Vis skjulte filer"

#: engines/wintermute/keymapper_tables.h:1207
#, fuzzy
msgid "Dance move up"
msgstr "Annuller download"

#: engines/wintermute/keymapper_tables.h:1213
#, fuzzy
msgid "Dance move down"
msgstr "Annuller download"

#: engines/wintermute/keymapper_tables.h:1219
#, fuzzy
msgid "Dance move left"
msgstr "Flyt til højre"

#: engines/wintermute/keymapper_tables.h:1225
#, fuzzy
msgid "Dance move right"
msgstr "Flyt til højre"

#: engines/wintermute/keymapper_tables.h:1255
#, fuzzy
msgid "Cancel input"
msgstr "Annuller"

#: engines/wintermute/keymapper_tables.h:1317
#, fuzzy
msgid "Toggle subtitles"
msgstr "Museindfangning til/fra"

#. I18N: At one of the puzzles game asks to press Up key / Shift key / Down key
#: engines/wintermute/keymapper_tables.h:1387
msgid "Shift key"
msgstr ""

#. I18N: Chapayev is the name of game character, Vasily Chapayev
#. This action makes Chapayev interact with item instead of Petka
#: engines/wintermute/keymapper_tables.h:1489
#, fuzzy
msgid "Chapayev's action"
msgstr "Fo~r~rige"

#: engines/wintermute/keymapper_tables.h:1537
#: engines/wintermute/keymapper_tables.h:1790
#: engines/wintermute/keymapper_tables.h:1886
msgid "Settings"
msgstr ""

#: engines/wintermute/keymapper_tables.h:1542
msgid "Dialogue answer 1"
msgstr ""

#: engines/wintermute/keymapper_tables.h:1547
msgid "Dialogue answer 2"
msgstr ""

#: engines/wintermute/keymapper_tables.h:1552
msgid "Dialogue answer 3"
msgstr ""

#: engines/wintermute/keymapper_tables.h:1557
msgid "Dialogue answer 4"
msgstr ""

#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
#: engines/wintermute/keymapper_tables.h:1568
msgid "Spin wheel slower"
msgstr ""

#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
#: engines/wintermute/keymapper_tables.h:1576
msgid "Spin wheel faster"
msgstr ""

#: engines/wintermute/keymapper_tables.h:1654
#, fuzzy
msgid "Zoom out"
msgstr "Formindsk"

#: engines/wintermute/keymapper_tables.h:1661
#, fuzzy
msgid "Zoom in"
msgstr "Formindsk"

#: engines/wintermute/keymapper_tables.h:1674
#: engines/wintermute/keymapper_tables.h:1880
#, fuzzy
msgid "Show journal"
msgstr "Vis alle"

#. I18N: Displays a debug interface with Bezier curves
#: engines/wintermute/keymapper_tables.h:1807
#, fuzzy
msgid "Bezier window"
msgstr "Tilpas til vindue"

#. I18N: Use droid to perform an action
#: engines/wintermute/keymapper_tables.h:1824
#, fuzzy
msgid "Droid's action"
msgstr "Fo~r~rige"

#. I18N: It's a Tetris game clone, this action rotates current tetris item
#: engines/wintermute/keymapper_tables.h:1932
msgid "Rotate"
msgstr "Drej"

#. I18N: It's a Tetris game clone, this action drops current tetris item
#: engines/wintermute/keymapper_tables.h:1958
#, fuzzy
msgid "Drop"
msgstr "Smi~d~ side"

#: engines/wintermute/keymapper_tables.h:1966
#, fuzzy
msgid "Player 1: Up"
msgstr "Spilletid: "

#: engines/wintermute/keymapper_tables.h:1971
#, fuzzy
msgid "Player 1: Left"
msgstr "Spilletid: "

#: engines/wintermute/keymapper_tables.h:1976
#, fuzzy
msgid "Player 1: Down"
msgstr "Spilletid: "

#: engines/wintermute/keymapper_tables.h:1981
#, fuzzy
msgid "Player 1: Right"
msgstr "Spilletid: "

#: engines/wintermute/keymapper_tables.h:1986
#, fuzzy
msgid "Player 2: Up"
msgstr "Spilletid: "

#: engines/wintermute/keymapper_tables.h:1991
#, fuzzy
msgid "Player 2: Left"
msgstr "Spilletid: "

#: engines/wintermute/keymapper_tables.h:1996
#, fuzzy
msgid "Player 2: Down"
msgstr "Spilletid: "

#: engines/wintermute/keymapper_tables.h:2001
#, fuzzy
msgid "Player 2: Right"
msgstr "Flyt til højre"

#. I18N: Displays a debug FPS counter
#: engines/wintermute/keymapper_tables.h:2007
#, fuzzy
msgid "Debug FPS"
msgstr "Dobbelt FPS"

#: engines/wintermute/keymapper_tables.h:2104
msgid "F1"
msgstr ""

#: engines/wintermute/keymapper_tables.h:2109
msgid "Key i"
msgstr ""

#: engines/xeen/detection.cpp:55
msgid "Show item costs in standard inventory mode"
msgstr "Vis tingenes priser i standard-inventar-tilstand"

#: engines/xeen/detection.cpp:56
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
"Viser tingenes priser i standard-inventar-tilstand, så tingenes værdier kan "
"sammenlignes"

#: engines/xeen/detection.cpp:67
msgid "More durable armor"
msgstr "Bedre rustning"

#: engines/xeen/detection.cpp:68
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr ""
"Rustningen går ikke i stykker før karakteren er på -80HP, i stedet for blot "
"-10HP"

#: engines/xeen/saves.cpp:290
#, fuzzy
msgid "Failed to autosave"
msgstr "Kunne ikke gemme spil"

#: engines/zvision/detection_tables.h:62
msgid "Double FPS"
msgstr "Dobbelt FPS"

#: engines/zvision/detection_tables.h:63
msgid "Increase framerate from 30 to 60 FPS"
msgstr "Øger billedhastighed fra 30 til 60 FPS"

#: engines/zvision/detection_tables.h:74
msgid "Enable Venus"
msgstr "Aktivér Venus"

#: engines/zvision/detection_tables.h:75
msgid "Enable the Venus help system"
msgstr "Aktivér Venus-hjælpesystemet"

#: engines/zvision/detection_tables.h:86
msgid "Disable animation while turning"
msgstr "Deaktivér animation, mens du drejer"

#: engines/zvision/detection_tables.h:87
msgid "Disable animation while turning in panorama mode"
msgstr "Deaktivér animation mens du drejer i panoramatilstand"

#: engines/zvision/detection_tables.h:98
msgid "Use high resolution MPEG video"
msgstr "Brug høj opløsning MPEG-video"

#: engines/zvision/detection_tables.h:99
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
msgstr "Brug MPEG-video fra DVD-versionen, i stedet for lavere opløsning AVI"

#: engines/zvision/file/save_manager.cpp:221
#, c-format
msgid ""
"This saved game uses version %u, but this engine only supports up to version "
"%d. You will need an updated version of the engine to use this saved game."
msgstr ""
"Det gemte spil bruger version %u, men motoren understøtter kun op til "
"version %d. Du skal bruge en opdateret version af motoren for at bruge det "
"gemte spil."

#: engines/zvision/metaengine.cpp:128
#, fuzzy
msgid "Look Up"
msgstr "Se"

#: engines/zvision/metaengine.cpp:134
#, fuzzy
msgid "Look Down"
msgstr "Forstør"

#: engines/zvision/metaengine.cpp:169
msgid "Spellbook"
msgstr ""

#: engines/zvision/metaengine.cpp:175
msgid "Score"
msgstr ""

#: engines/zvision/metaengine.cpp:181
msgid "Put away object"
msgstr ""

#: engines/zvision/metaengine.cpp:187
msgid "Extract coin"
msgstr ""

#: engines/zvision/metaengine.cpp:208
#, fuzzy
msgid "Preferences"
msgstr "Foretrukne enhed:"

#: engines/zvision/zvision.cpp:309
msgid ""
"Before playing this game, you'll need to copy the required fonts into "
"ScummVM's extras directory, or into the game directory. On Windows, you'll "
"need the following font files from the Windows font directory: Times New "
"Roman, Century Schoolbook, Garamond, Courier New and Arial. Alternatively, "
"you can download the Liberation Fonts or the GNU FreeFont package. You'll "
"need all the fonts from the font package you choose, i.e., LiberationMono, "
"LiberationSans and LiberationSerif, or FreeMono, FreeSans and FreeSerif "
"respectively."
msgstr ""

#~ msgid "I don't understand your command. "
#~ msgstr "Jeg forstår ikke din kommando. "

#~ msgid "I can't do that yet. "
#~ msgstr "Jeg kan ikke gøre det endnu. "

#~ msgid "Light has run out! "
#~ msgstr "Lyset er løbet ud! "

#~ msgid "Your light has run out. "
#~ msgstr "Dit lys er løbet ud. "

#~ msgid "Light runs out in "
#~ msgstr "Lyset løber ud om "

#~ msgid " turns. "
#~ msgstr " omgange. "

#~ msgid "Your light is growing dim. "
#~ msgstr "Dit lys bliver svagere. "

#~ msgid "North"
#~ msgstr "Nord"

#~ msgid "South"
#~ msgstr "Syd"

#~ msgid "East"
#~ msgstr "Øst"

#~ msgid "West"
#~ msgstr "Vest"

#~ msgid "You can't see. It is too dark!\n"
#~ msgstr "Du kan ikke se noget. Det er for mørkt!\n"

#~ msgid "I can't see. It is too dark!\n"
#~ msgstr "Jeg kan ikke se noget. Det er for mørkt!\n"

#~ msgid "You are in a %s\n"
#~ msgstr "Du er i en %s\n"

#~ msgid "I'm in a %s\n"
#~ msgstr "Jeg er i en %s\n"

#~ msgid ""
#~ "\n"
#~ "Obvious exits: "
#~ msgstr ""
#~ "\n"
#~ "Indlysende udgange: "

#~ msgid "none"
#~ msgstr "ingen"

#~ msgid ""
#~ "\n"
#~ "You can also see: "
#~ msgstr ""
#~ "\n"
#~ "Du kan også se: "

#~ msgid ""
#~ "\n"
#~ "I can also see: "
#~ msgstr ""
#~ "\n"
#~ "I kan også se: "

#~ msgid "You use word(s) I don't know! "
#~ msgstr "Du bruger ord jeg ikke kender! "

#~ msgid "You are carrying too much. "
#~ msgstr "Du bærer for meget. "

#~ msgid "I've too much to carry! "
#~ msgstr "Jeg har for meget at bære! "

#~ msgid "You are dead.\n"
#~ msgstr "Du er død.\n"

#~ msgid "I am dead.\n"
#~ msgstr "Jeg er død.\n"

#~ msgid "The game is now over.\n"
#~ msgstr "Spillet er slut.\n"

#~ msgid "You have stored "
#~ msgstr "Du har gemt "

#~ msgid "I've stored "
#~ msgstr "Jeg har gemt "

#~ msgid " treasures.  On a scale of 0 to 100, that rates "
#~ msgstr " skatte. På en skala fra 0 til 100, bliver det "

#~ msgid "Well done.\n"
#~ msgstr "Godt gået.\n"

#~ msgid "You are carrying:\n"
#~ msgstr "Du bærer:\n"

#~ msgid "I'm carrying:\n"
#~ msgstr "Jeg bærer:\n"

#~ msgid "Nothing"
#~ msgstr "Ingen ting"

#~ msgid "Give me a direction too."
#~ msgstr "Giv mig også en retning."

#~ msgid "Dangerous to move in the dark! "
#~ msgstr "Det er farligt at flytte i mørket! "

#~ msgid "You fell down and broke your neck. "
#~ msgstr "Du faldt ned og brækkede nakken. "

#~ msgid "I fell down and broke my neck. "
#~ msgstr "Jeg faldt ned og brækkede min nakke. "

#~ msgid "You can't go in that direction. "
#~ msgstr "Du kan ikke gå i den retning. "

#~ msgid "I can't go in that direction. "
#~ msgstr "Jeg kan ikke gå i den retning. "

#~ msgid "It is dark.\n"
#~ msgstr "Det er mørkt.\n"

#~ msgid "I've too much to carry. "
#~ msgstr "Jeg har for meget at bære. "

#~ msgid ": O.K.\n"
#~ msgstr ": O.K.\n"

#~ msgid "Nothing taken."
#~ msgstr "Der er ikke taget noget."

#~ msgid "What ? "
#~ msgstr "Hvad ? "

#~ msgid "It is beyond your power to do that. "
#~ msgstr "Det er ikke i min magt at gøre det. "

#~ msgid "It's beyond my power to do that. "
#~ msgstr "Det er ikke i min magt at gøre det. "

#~ msgid "O.K. "
#~ msgstr "O.K. "

#~ msgid "Nothing dropped.\n"
#~ msgstr "Der blev ikke droppet noget.\n"

#~ msgid "It's beyond your power to do that.\n"
#~ msgstr "Det er ikke i din magt at gøre det.\n"

#~ msgid "It's beyond my power to do that.\n"
#~ msgstr "Det er ikke i min magt at gøre det.\n"

#~ msgid "Ok"
#~ msgstr "OK"

#~ msgid "~E~dit Game..."
#~ msgstr "~R~ediger spil ..."

#~ msgctxt "lowres"
#~ msgid "~E~dit Game..."
#~ msgstr "~R~ediger spil ..."

#, fuzzy
#~| msgid "Run server"
#~ msgid "Reserved"
#~ msgstr "Kør server"

#~ msgid "Swap Menu and Back buttons"
#~ msgstr "Skift menu- og tilbage-knapper"

#~ msgid "Invalid save file name"
#~ msgstr "Ugyldigt navn for gemmer"

#, fuzzy
#~ msgid "Enable cross fade"
#~ msgstr "Aktivér snydetilstand"

#, fuzzy
#~ msgid "Auto"
#~ msgstr "Autogem:"

#, fuzzy
#~ msgid "SAGA2 support not compiled in"
#~ msgstr "Funktionaliteter som er kompileret ind:"

#, fuzzy
#~ msgid "Skip minigame"
#~ msgstr "Spring linje over"

#, fuzzy
#~ msgid "Music menu"
#~ msgstr "Lydstyrke (musik):"

#~ msgctxt "lowres"
#~ msgid "Normal (no scaling)"
#~ msgstr "Normal (ingen skalering)"

#~ msgid "Map"
#~ msgstr "Kortlæg"

#~ msgid "Select an action and click 'Map'"
#~ msgstr "Vælg en handling og klik 'Kortlæg'"

#~ msgid "Associated key : %s"
#~ msgstr "Tilknyttet tast : %s"

#~ msgid "Associated key : none"
#~ msgstr "Tilknyttet tast : ingen"

#~ msgid "Please select an action"
#~ msgstr "Vælg venligst en handling"

#~ msgid "Press the key to associate"
#~ msgstr "Tryk på tasten for at tilknytte"

#~ msgid "Choose an action to map"
#~ msgstr "Vælg en handling at kortlægge"

#~ msgid "Keys"
#~ msgstr "Taster"

#~ msgid "~K~eys"
#~ msgstr "~T~aster"

#~ msgid "Do you want to quit ?"
#~ msgstr "Vil du afslutte?"

#~ msgid "Zone"
#~ msgstr "Zone"

#~ msgid "Multi Function"
#~ msgstr "Multi funktion"

#~ msgid "Swap character"
#~ msgstr "Skift karakter"

#~ msgid "Skip text"
#~ msgstr "Spring tekst over"

#~ msgid "Fast mode"
#~ msgstr "Hurtigtilstand"

#~ msgid "Debugger"
#~ msgstr "Fejlsøger"

#~ msgid "Global menu"
#~ msgstr "Global menu"

#~ msgid "Virtual keyboard"
#~ msgstr "Virtuelt tastatur"

#~ msgid "Key mapper"
#~ msgstr "Tastetildeling"

#, fuzzy
#~| msgid "Inventory"
#~ msgid "Cheat.Inventory"
#~ msgstr "Inventar"

#~ msgid "Normal (no scaling)"
#~ msgstr "Normal (ingen skalering)"

#~ msgid "ScummVM Main Menu"
#~ msgstr "ScummVM Hovedmenu"

#, fuzzy
#~ msgid "Controls"
#~ msgstr "Styring"

#~ msgid "~L~eft handed mode"
#~ msgstr "~V~enstrehåndstilstand"

#~ msgid "~I~ndy fight controls"
#~ msgstr "~I~ndy kampstyringer"

#~ msgid "Touch X Offset"
#~ msgstr "Touch X forskydning"

#~ msgid "Touch Y Offset"
#~ msgstr "Touch Y forskydning"

#~ msgid "Use laptop trackpad-style cursor control"
#~ msgstr "Brug bærbar museplade-agtig markør-styring"

#~ msgid "Tap for left click, double tap right click"
#~ msgstr "Tryk for venstreklik, dobbelttryk for højreklik"

#~ msgid "Sensitivity"
#~ msgstr "Følsomhed"

#~ msgid "Initial top screen scale:"
#~ msgstr "Skalering af øverste skærm ved opstart:"

#~ msgid "Main screen scaling:"
#~ msgstr "Hovedskærm skalering:"

#~ msgid "Unscaled (you must scroll left and right)"
#~ msgstr "Ikke skaleret (du skal rulle til venstre og højre)"

#~ msgid "Brightness:"
#~ msgstr "Lysstyrke:"

#~ msgid "High quality audio (slower) (reboot)"
#~ msgstr "Høj lydkvalitet (langsommere) (genstart)"

#~ msgid "Disable power off"
#~ msgstr "Deaktivér slukning"

#, fuzzy
#~ msgid "Pad Left"
#~ msgstr "Flyt til venstre"

#, fuzzy
#~ msgid "Left mouse button"
#~ msgstr "Simulere venstre museknap"

#, fuzzy
#~ msgid "Pad Right"
#~ msgstr "Flyt til højre"

#, fuzzy
#~ msgid "Right mouse button"
#~ msgstr "Simulere højre museknap"

#, fuzzy
#~ msgid "Pad Down"
#~ msgstr "Ned"

#, fuzzy
#~ msgid "Skip dialog line (some games)"
#~ msgstr "Spring linje over"

#, fuzzy
#~ msgid "Pause/Game menu"
#~ msgstr "Spilmenu"

#, fuzzy
#~ msgid "DS Options menu"
#~ msgstr "Indstillinger"

#, fuzzy
#~ msgid "Skip cutscenes"
#~ msgstr "Spring mellemscene over"

#, fuzzy
#~ msgid "Switch screens"
#~ msgstr "Skifter karaktere:"

#, fuzzy
#~ msgid "Show/hide debug console"
#~ msgstr "Vis/skjul konsol"

#, fuzzy
#~ msgid "Show/hide keyboard"
#~ msgstr "Vis tastatur"

#, fuzzy
#~ msgid "Zoom in/out"
#~ msgstr "Formindsk"

#, fuzzy
#~ msgid "Indiana Jones Fight controls:"
#~ msgstr "~I~ndy kampstyringer"

#, fuzzy
#~ msgid "Guard down"
#~ msgstr "Slå midtfor"

#, fuzzy
#~ msgid "Guard middle"
#~ msgstr "Slå midtfor"

#~ msgid "Do you really want to return to the Launcher?"
#~ msgstr "Vil du virkelig gå tilbage til oversigten?"

#~ msgid "Do you really want to quit?"
#~ msgstr "Vil du virkelig afslutte?"

#, fuzzy
#~ msgid "Look At"
#~ msgstr "Lur på"

#, fuzzy
#~ msgid "Invetory"
#~ msgstr "Inventar"

#~ msgid "Engine does not support debug level '%s'"
#~ msgstr "Motor understøtter ikke fejlfindingsniveau '%s'"

#~ msgid ""
#~ "Your game version appears to be unknown. If this is *NOT* a fan-modified\n"
#~ "version (in particular, not a fan-made translation), please, report the\n"
#~ "following data to the ScummVM team along with the name of the game you "
#~ "tried\n"
#~ "to add and its version, language, etc.:\n"
#~ msgstr ""
#~ "Din spilversion synes at være ukendt. Hvis det *IKKE* er en fan-"
#~ "modificeret\n"
#~ "version (især ikke en fan skabt oversættelse), vær venlig at rapportere\n"
#~ "følgende data til ScummVM-teamet sammen med navnet på spillet du "
#~ "forsøgte\n"
#~ "at tilføje og dens version, sprog osv.:\n"

#, fuzzy
#~ msgid ""
#~ "\n"
#~ "Game Saved\n"
#~ "\n"
#~ msgstr "Gemt.\n"

#~ msgid "Use IMF/Yamaha FB-01 for MIDI output"
#~ msgstr "Brug IMF/Yamaha FB-01 til MIDI-output"

#~ msgid ""
#~ "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
#~ "output"
#~ msgstr ""
#~ "Brug et IBM Music Feature-kort eller et Yamaha FB-01 FM synth-modul til "
#~ "MIDI-output"

#, fuzzy
#~ msgid "Interact via Left Click)"
#~ msgstr "Venstreklik"

#, fuzzy
#~ msgid "Interact via Right Click)"
#~ msgstr "Højreklik"

#~ msgid "Trackpad mode is now"
#~ msgstr "Pegepladetilstand er nu"

#~ msgid "ON"
#~ msgstr "TIL"

#~ msgid "OFF"
#~ msgstr "FRA"

#~ msgid "Swipe two fingers to the right to toggle."
#~ msgstr "Før to fingre til højre for at skifte til/fra."

#~ msgid "Auto-drag mode is now"
#~ msgstr "Auto-træk-tilstand er nu"

#~ msgid "Swipe three fingers to the right to toggle."
#~ msgstr "Før tre fingre til højre for at skifte til/fra."

#~ msgid "Move Only"
#~ msgstr "Flyt kun"

#~ msgid "Escape Key"
#~ msgstr "Escape-tast"

#~ msgid "Show Keypad"
#~ msgstr "Vis tastatur"

#~ msgid "Control Mouse"
#~ msgstr "Kontrollér mus"

#~ msgid "[ Data ]"
#~ msgstr "[ Data ]"

#~ msgid "[ Resources ]"
#~ msgstr "[ Ressourcer ]"

#~ msgid "[ SDCard ]"
#~ msgstr "[ SD-kort ]"

#~ msgid "[ Media ]"
#~ msgstr "[ Medie ]"

#~ msgid "[ Shared ]"
#~ msgstr "[ Delt ]"

#~ msgid ""
#~ "This game requires 3D characters support, which is out of ScummVM's scope."
#~ msgstr ""
#~ "Spillet kræver understøttelse af 3D-karakterer, hvilket er udenfor "
#~ "ScummVMs område."

#~ msgid "C-Pad Sensitivity:"
#~ msgstr "C-pad følsomhed:"

#~ msgid "Mouse click"
#~ msgstr "Museklik"

#~ msgid "Remap keys"
#~ msgstr "Kortlæg taster"

#~ msgid " (Effective)"
#~ msgstr " (Aktiv)"

#~ msgid " (Active)"
#~ msgstr " (Aktiv)"

#~ msgid " (Blocked)"
#~ msgstr " (Blokeret)"

#~ msgid "Hold Shift for Mass Add"
#~ msgstr "Hold Skift for at tilføje flere"

#~ msgid "Hide Toolbar"
#~ msgstr "Skjul værktøjslinje"

#~ msgid "Sound on/off"
#~ msgstr "Lyd til/fra"

#~ msgid "Right click"
#~ msgstr "Højreklik"

#~ msgid "Free look"
#~ msgstr "Fri udsigt"

#~ msgid "Bind Keys"
#~ msgstr "Tildel taster"

#~ msgid "Cursor Up"
#~ msgstr "Pil op"

#~ msgid "Cursor Down"
#~ msgstr "Pil ned"

#~ msgid "Cursor Left"
#~ msgstr "Pil til venstre"

#~ msgid "Cursor Right"
#~ msgstr "Pil til højre"

#~ msgid "Keyboard"
#~ msgstr "Tastatur"

#~ msgid "Using SDL driver "
#~ msgstr "Bruger SDL-driver "

#~ msgid "Display "
#~ msgstr "Vis "

#~ msgid "Do you want to perform an automatic scan ?"
#~ msgstr "Vil du udføre en automatisk skanning?"

#~ msgid "Map right click action"
#~ msgstr "Tildel højreklikshandling"

#~ msgid "You must map a key to the 'Right Click' action to play this game"
#~ msgstr ""
#~ "Du skal tildele en tast til 'Højreklik'-handlingen for at spille spillet"

#~ msgid "Map hide toolbar action"
#~ msgstr "Tildel \"skjul værktøjslinje\"-handling"

#~ msgid "You must map a key to the 'Hide toolbar' action to play this game"
#~ msgstr ""
#~ "Du skal tildele en tast til 'Skjul værktøjslinje'-handlingen for at "
#~ "spille spillet"

#~ msgid "Map Zoom Up action (optional)"
#~ msgstr "Tildel Formindsk-handling (valgfri)"

#~ msgid "Map Zoom Down action (optional)"
#~ msgstr "Tildel Forstør-handling (valgfri)"

#~ msgid ""
#~ "Don't forget to map a key to 'Hide Toolbar' action to see the whole "
#~ "inventory"
#~ msgstr ""
#~ "Glem ikke at tildele en tast til 'Skjul værktøjslinje'-handling for at se "
#~ "hele inventaret"

#~ msgid "Saved games sync complete."
#~ msgstr "Synkronisering af gemte spil gennemført."

#~ msgid "Loading..."
#~ msgstr "Indlæser ..."

#~ msgid "Index of %s"
#~ msgstr "Indeks af %s"

#~ msgid "Scanlines"
#~ msgstr "Skanlinjer"

#~ msgid "Storage:"
#~ msgstr "Lager:"

#~ msgid "Refresh"
#~ msgstr "Genopfrisk"

#~ msgid "Refresh current cloud storage information (username and usage)"
#~ msgstr "Genopfrisk aktuel lagrings information i skyen (brugernavn og brug)"

#~ msgid ""
#~ "Which port is used by the server\n"
#~ "Auth with server is not available with non-default port"
#~ msgstr ""
#~ "Hvilken port bruges af serveren\n"
#~ "Godkendelse med server er ikke mulig med ikke-standard port"

#~ msgid "%llu bytes"
#~ msgstr "%llu bytes"

#~ msgid "Navigate to the following URL:"
#~ msgstr "Navigér til den følgende URL:"

#~ msgid "Obtain the code from the storage, enter it"
#~ msgstr "Tag koden fra lagringen, indtast den"

#~ msgid "in the following field and press 'Connect':"
#~ msgstr "i det følgende felt og tryk på 'Tilslut':"

#~ msgid "Pastes clipboard contents into fields"
#~ msgstr "Indsæt indholdet af klippebordet i felterne"

#~ msgid "You will be directed to ScummVM's page where"
#~ msgstr "Du vil blive dirigeret til ScummVM's side, hvor"

#~ msgid "you should allow it to access your storage."
#~ msgstr "du skal tillade at den tilgår din lagring."

#~ msgid "Field %s has a mistake in it."
#~ msgstr "Felt %s har en fejl i sig."

#~ msgid "Fields %s have mistakes in them."
#~ msgstr "Felterne %s har fejl i dem."

#~ msgid "All OK!"
#~ msgstr "Alt OK!"

#~ msgid ""
#~ "A known buggy game script has been detected, which could prevent you from "
#~ "progressing later on in the game, during the sequence with the Green "
#~ "Man's riddles. Please, apply the latest patch for this game by Sierra to "
#~ "avoid possible problems."
#~ msgstr ""
#~ "Et kendt fejlagtigt spil skript er blevet detekteret, hvilket kan "
#~ "forhindre dig i at komme længere, senere i spillet under sekvensen med "
#~ "Green Man's gåder. Anvend venligst den nyeste rettelse til spillet af "
#~ "Sierra for at undgå mulige problemer."

#~ msgctxt "lowres"
#~ msgid "Music Device:"
#~ msgstr "Musik enhed:"

#~ msgctxt "lowres"
#~ msgid "Text and Speech:"
#~ msgstr "Tekst og tale:"

#~ msgid "AdLib Emulator"
#~ msgstr "AdLib emulator"

#~ msgid "Use the original save/load screens instead of the ScummVM interface"
#~ msgstr ""
#~ "Brug de originale gem/indlæs skærme, i stedet for dem fra ScummVM "
#~ "brugerfladen"

#, fuzzy
#~ msgid "Check for updates automatically"
#~ msgstr "Søg efter opdateringer..."

#~ msgid "8 kHz"
#~ msgstr "8 kHz"

#~ msgid "11 kHz"
#~ msgstr "11 kHz"

#~ msgid "22 kHz"
#~ msgstr "22 kHz"

#~ msgid "44 kHz"
#~ msgstr "44 kHz"

#~ msgid "48 kHz"
#~ msgstr "48 kHz"

#~ msgid "Output rate:"
#~ msgstr "Udgangsfrekvens:"

#~ msgid ""
#~ "Higher value specifies better sound quality but may be not supported by "
#~ "your soundcard"
#~ msgstr ""
#~ "Højere værdi angiver bedre lyd kvalitet, men understøttes måske ikke af "
#~ "dit lydkort"

#~ msgid ""
#~ "The theme you selected does not support your current language. If you "
#~ "want to use this theme you need to switch to another language first."
#~ msgstr ""
#~ "Temaet du valgte understøtter ikke dit aktuelle sprog. Hvis du ønsker at "
#~ "bruge dette tema, skal du skifte til et andet sprog først."

#, fuzzy
#~ msgid "Speed multiplier for mouse emulation"
#~ msgstr "Simulere venstre museknap"

#~ msgid ""
#~ "Unable to find \"sky.cpt\" file!\n"
#~ "Please download it from www.scummvm.org"
#~ msgstr ""
#~ "Kunne ikke finde \"sky.cpt\" filen!\n"
#~ "Venligst download den fra www.scummvm.org"

#~ msgid ""
#~ "The \"sky.cpt\" file has an incorrect size.\n"
#~ "Please (re)download it from www.scummvm.org"
#~ msgstr ""
#~ "\"sky.cpt\" filen har en forkert størrelse.\n"
#~ "Venligst (gen)hent den fra www.scummvm.org"

#~ msgid ""
#~ "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
#~ msgstr "Du mangler filen 'teenagent.dat'. Hent den på ScummVM hjemmesiden"

#, fuzzy
#~ msgid "You're missing the 'toon.dat' file. Get it from the ScummVM website"
#~ msgstr "Du mangler filen 'teenagent.dat'. Hent den på ScummVM hjemmesiden"

#, fuzzy
#~ msgid "File 'toon.dat' is corrupt. Get it from the ScummVM website"
#~ msgstr "Du mangler filen 'teenagent.dat'. Hent den på ScummVM hjemmesiden"

#~ msgid "Use original savegame dialog"
#~ msgstr "Brug original gem/indlæs dialog"

#~ msgid ""
#~ "Files button in-game shows original savegame dialog rather than the "
#~ "ScummVM menu"
#~ msgstr ""
#~ "Knappen Files i spillet viser original gem/indlæs dialog snarere end "
#~ "ScummVM menuen"

#~ msgid "The game in '%s' seems to be unknown."
#~ msgstr "Spillet i '%s' ser ud til at være ukendt."

#~ msgid ""
#~ "Please, report the following data to the ScummVM team along with name"
#~ msgstr ""
#~ "Venligst, rapportere følgende data til ScummVM holdet sammen med navnet"

#~ msgid "of the game you tried to add and its version/language/etc.:"
#~ msgstr "på det spil, du forsøgte at tilføje og dets version/sprog/ etc.:"

#~ msgid "You have to restart ScummVM before your changes will take effect."
#~ msgstr "Du skal genstarte ScummVM før dine ændringer har effekt."

#~ msgid "OpenGL (No filtering)"
#~ msgstr "OpenGL (Ingen filtrering)"

#, fuzzy
#~ msgid "Specifies where Files Manager can access to"
#~ msgstr "Angiver hvor dine gemmer bliver lagt"

#~ msgid "EGA undithering"
#~ msgstr "EGA farveforøgelse"

#~ msgid "Enable undithering in EGA games"
#~ msgstr "Aktiver farveforøgelse i EGA spil"

#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr "MPEG-2 filmsekvenser fundet, men ScummVM er bygget uden MPEG-2"

#~ msgid ""
#~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
#~ msgstr "Sluk for Generel MIDI kortlægning for spil med Roland MT-32 lydspor"

#~ msgid "Standard (16bpp)"
#~ msgstr "Standard (16bpp)"

#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "MPEG2 filmsekvenser understøttes ikke længere"

#~ msgid "OpenGL Conserve"
#~ msgstr "OpenGL Bevar"

#~ msgid "OpenGL Original"
#~ msgstr "OpenGL Original"

#~ msgid "Current display mode"
#~ msgstr "Aktuel videotilstand"

#~ msgid "Current scale"
#~ msgstr "Aktuel skalering"

#~ msgid "Active filter mode: Linear"
#~ msgstr "Aktiv filter tilstand: Linær"

#~ msgid "Active filter mode: Nearest"
#~ msgstr "Aktiv filter tilstand: Nærmest"

#~ msgctxt "lowres"
#~ msgid "Add Game..."
#~ msgstr "Tilføj spil..."

#~ msgid "Discovered %d new games."
#~ msgstr "Fundet %d nye spil."
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