https://github.com/scummvm/scummvm
Tip revision: 4da739e26e43de2e7fd2efbf4c026c6b14493c09 authored by Lothar Serra Mari on 13 February 2023, 22:05:03 UTC
DISTS: Generated Code::Blocks and MSVC project files
DISTS: Generated Code::Blocks and MSVC project files
Tip revision: 4da739e
eu.po
# Basque translation for ScummVM.
# Copyright (C) 2012-2017 The ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# Mikel Iturbe Urretxa <mikel@hamahiru.org>, 2012.
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2023-02-13 15:25+0000\n"
"PO-Revision-Date: 2021-01-02 18:37+0000\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Basque <https://translations.scummvm.org/projects/scummvm/"
"scummvm/eu/>\n"
"Language: eu\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 4.4\n"
"X-Language-name: Euskara\n"
#. I18N: built on <build date> with <compiler>
#: gui/about.cpp:103
#, fuzzy, c-format
msgid "(built on %s with %s)"
msgstr "(%s-(e)an konpilatua)"
#: gui/about.cpp:110
msgid "Features compiled in:"
msgstr "Ezaugarri erantsiak:"
#: gui/about.cpp:119
msgid "Available engines:"
msgstr "Motore erabilgarriak:"
#: gui/browser.cpp:74 backends/dialogs/macosx/macosx-dialogs.mm:90
msgid "Show hidden files"
msgstr "Erakutsi fitxategi ezkutuak"
#: gui/browser.cpp:74
msgid "Show files marked with the hidden attribute"
msgstr "Erakutsi ezkutu modura markaturiko fitxategiak"
#: gui/browser.cpp:78 gui/remotebrowser.cpp:56
msgid "Go up"
msgstr "Joan gora"
#: gui/browser.cpp:78 gui/browser.cpp:80 gui/remotebrowser.cpp:56
#: gui/remotebrowser.cpp:58
msgid "Go to previous directory level"
msgstr "Igo aurreko direktorio-mailara"
#: gui/browser.cpp:80 gui/remotebrowser.cpp:58
msgctxt "lowres"
msgid "Go up"
msgstr "Joan gora"
#: gui/browser.cpp:81 gui/chooser.cpp:45 gui/downloadpacksdialog.cpp:267
#: gui/downloadpacksdialog.cpp:462 gui/editgamedialog.cpp:352
#: gui/editrecorddialog.cpp:66 gui/filebrowser-dialog.cpp:68
#: gui/fluidsynth-dialog.cpp:152 gui/massadd.cpp:93 gui/options.cpp:2347
#: gui/predictivedialog.cpp:68 gui/recorderdialog.cpp:73
#: gui/recorderdialog.cpp:213 gui/remotebrowser.cpp:59
#: gui/saveload-dialog.cpp:64 gui/saveload-dialog.cpp:457
#: gui/saveload-dialog.cpp:528 gui/saveload-dialog.cpp:830
#: gui/saveload-dialog.cpp:1223 gui/shaderbrowser-dialog.cpp:81
#: gui/themebrowser.cpp:54 gui/unknown-game-dialog.cpp:53
#: engines/engine.cpp:704 backends/dialogs/gtk/gtk-dialogs.cpp:63
#: backends/events/default/default-events.cpp:193
#: backends/events/default/default-events.cpp:217
#: backends/platform/wii/options.cpp:47 engines/asylum/asylum.cpp:201
#: engines/buried/saveload.cpp:69 engines/cine/saveload.cpp:863
#: engines/drascula/saveload.cpp:48 engines/grim/inputdialog.cpp:84
#: engines/mohawk/myst_stacks/menu.cpp:283
#: engines/mohawk/myst_stacks/menu.cpp:300
#: engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:349
#: engines/mohawk/riven_stacks/aspit.cpp:371
#: engines/mohawk/riven_stacks/aspit.cpp:455 engines/nancy/dialogs.cpp:100
#: engines/parallaction/saveload.cpp:270 engines/sword1/control.cpp:888
#: engines/wintermute/wintermute.cpp:182
msgid "Cancel"
msgstr "Utzi"
#: gui/browser.cpp:82 gui/chooser.cpp:46 gui/filebrowser-dialog.cpp:69
#: gui/remotebrowser.cpp:60 gui/shaderbrowser-dialog.cpp:82
#: gui/themebrowser.cpp:55 backends/dialogs/gtk/gtk-dialogs.cpp:62
#: backends/dialogs/macosx/macosx-dialogs.mm:144
#: backends/dialogs/win32/win32-dialogs.cpp:136
msgid "Choose"
msgstr "Aukeratu"
#: gui/downloaddialog.cpp:48
msgid "Select directory where to download game data"
msgstr "Jokoaren jaitsiera direktorioa aukeratu"
#: gui/downloaddialog.cpp:49 gui/editgamedialog.cpp:543 gui/launcher.cpp:282
msgid "Select directory with game data"
msgstr "Jokoaren direktorioa aukeratu"
#: gui/downloaddialog.cpp:51 gui/downloaddialog.cpp:225
msgid "From: "
msgstr "Nork: "
#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:226
msgid "To: "
msgstr "Nori: "
#: gui/downloaddialog.cpp:63 gui/downloadpacksdialog.cpp:198
#: gui/downloadpacksdialog.cpp:242 gui/downloadpacksdialog.cpp:252
#: gui/downloadpacksdialog.cpp:274 gui/downloadpacksdialog.cpp:289
#, fuzzy
msgid "Cancel download"
msgstr "Utzi"
#: gui/downloaddialog.cpp:65
#, fuzzy
msgctxt "lowres"
msgid "Cancel download"
msgstr "Utzi"
#: gui/downloaddialog.cpp:67 gui/downloadpacksdialog.cpp:199
#: gui/downloadpacksdialog.cpp:278
msgid "Hide"
msgstr "Gorde"
#: gui/downloaddialog.cpp:117
msgid ""
"It looks like your connection is limited. Do you really want to download "
"files with it?"
msgstr ""
"Antza denez, zure konexioa mugatua da. Ziur al zaude fitxategiak deskargatu "
"nahi dituzula?"
#: gui/downloaddialog.cpp:118 gui/downloaddialog.cpp:152
#: gui/filebrowser-dialog.cpp:136 gui/fluidsynth-dialog.cpp:217
#: gui/launcher.cpp:409 gui/launcher.cpp:438 gui/launcher.cpp:481
#: gui/options.cpp:3340 gui/options.cpp:3378 gui/options.cpp:3802
#: backends/events/default/default-events.cpp:193 engines/buried/buried.cpp:584
#: engines/director/events.cpp:91 engines/grim/grim.cpp:354
#: engines/kyra/gui/saveload_eob.cpp:597 engines/kyra/gui/saveload_eob.cpp:630
#: engines/parallaction/metaengine.cpp:145
#: engines/sci/graphics/controls32.cpp:929 engines/toon/toon.cpp:1502
msgid "Yes"
msgstr "Bai"
#: gui/downloaddialog.cpp:118 gui/downloaddialog.cpp:153
#: gui/filebrowser-dialog.cpp:136 gui/fluidsynth-dialog.cpp:217
#: gui/launcher.cpp:409 gui/launcher.cpp:438 gui/launcher.cpp:481
#: gui/options.cpp:3340 gui/options.cpp:3378 gui/options.cpp:3802
#: engines/buried/buried.cpp:584 engines/director/events.cpp:91
#: engines/grim/grim.cpp:354 engines/kyra/gui/saveload_eob.cpp:597
#: engines/kyra/gui/saveload_eob.cpp:630
#: engines/parallaction/metaengine.cpp:151
#: engines/sci/graphics/controls32.cpp:929 engines/toon/toon.cpp:1502
msgid "No"
msgstr "Ez"
#: gui/downloaddialog.cpp:136 gui/launcher.cpp:583
msgid "ScummVM couldn't open the specified directory!"
msgstr "ScummVM-k ezin izan du zehazturiko direktorioa ireki!"
#: gui/downloaddialog.cpp:146
msgid ""
"Cannot create a directory to download - the specified directory has a file "
"with the same name."
msgstr ""
"Deskarga direktorioa ezin da sortu - zehaztutako direktorioak izen bereko "
"fitxategia dauka."
#: gui/downloaddialog.cpp:146 gui/editgamedialog.cpp:353
#: gui/editrecorddialog.cpp:67 gui/fluidsynth-dialog.cpp:153
#: gui/launcher.cpp:537 gui/launcher.cpp:541 gui/massadd.cpp:90
#: gui/options.cpp:2349 gui/predictivedialog.cpp:69
#: gui/saveload-dialog.cpp:1224 engines/engine.cpp:510 engines/engine.cpp:533
#: backends/platform/wii/options.cpp:46 engines/agos/animation.cpp:577
#: engines/buried/saveload.cpp:69
#: engines/director/lingo/lingo-builtins.cpp:1756
#: engines/drascula/saveload.cpp:48 engines/grim/inputdialog.cpp:83
#: engines/groovie/script.cpp:660 engines/nancy/dialogs.cpp:101
#: engines/parallaction/saveload.cpp:270 engines/saga/music.cpp:102
#: engines/sci/engine/kgraphics.cpp:75 engines/sci/graphics/controls32.cpp:926
#: engines/scumm/scumm.cpp:1096 engines/scumm/scumm.cpp:1122
#: engines/scumm/scumm.cpp:1144 engines/scumm/scumm.cpp:1480
#: engines/scumm/scumm.cpp:1949 engines/scumm/scumm.cpp:1965
#: engines/sky/compact.cpp:140 engines/sword1/animation.cpp:529
#: engines/sword1/animation.cpp:560 engines/sword1/animation.cpp:568
#: engines/sword1/control.cpp:888 engines/sword1/logic.cpp:1634
#: engines/sword2/animation.cpp:426 engines/sword2/animation.cpp:456
#: engines/sword2/animation.cpp:466 engines/zvision/file/save_manager.cpp:225
msgid "OK"
msgstr "Ados"
#: gui/downloaddialog.cpp:151
#, c-format
msgid ""
"The \"%s\" already exists in the specified directory.\n"
"Do you really want to download files into that directory?"
msgstr ""
"\"%s\" badago lehendik zehaztutako direktorioan.\n"
"Ziur al zaude fitxategiak direktorio horretan jaitsi nahi dituzula?"
#: gui/downloaddialog.cpp:214 gui/downloadpacksdialog.cpp:364
#, c-format
msgid "Downloaded %s %S / %s %S"
msgstr "Jaitsita %s %S / %s %S"
#: gui/downloaddialog.cpp:220 gui/downloadpacksdialog.cpp:370
#, fuzzy, c-format
#| msgid "Download speed: %s %S"
msgid "Download speed: %s %S/s"
msgstr "Jaitsiera abiadura: %s %S"
#: gui/downloadpacksdialog.cpp:158
#, c-format
msgid "ERROR %d: %s"
msgstr ""
#. I18N: String like "Downloading icon packs list..."
#: gui/downloadpacksdialog.cpp:186 gui/downloadpacksdialog.cpp:241
#, fuzzy, c-format
msgid "Downloading %S list..."
msgstr "Jokoa kargatzen..."
#: gui/downloadpacksdialog.cpp:200
#, fuzzy
msgid "Clear Cache"
msgstr "Balioa kendu"
#: gui/downloadpacksdialog.cpp:251
#, fuzzy, c-format
msgid "Downloading %S list... %d entries"
msgstr "Jokoa kargatzen..."
#: gui/downloadpacksdialog.cpp:261
#, c-format
msgid "Detected %d new packs, %s %S"
msgstr ""
#: gui/downloadpacksdialog.cpp:263
#, fuzzy
msgid "Download"
msgstr "Behera"
#: gui/downloadpacksdialog.cpp:287
#, c-format
msgid "Download complete, downloaded %d packs, %s %S"
msgstr ""
#: gui/downloadpacksdialog.cpp:293 gui/downloadpacksdialog.cpp:384
#: gui/gui-manager.cpp:162 gui/unknown-game-dialog.cpp:53
#: backends/platform/android/options.cpp:359 engines/nancy/dialogs.cpp:313
#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:189
#: engines/scumm/help.cpp:207
msgid "Close"
msgstr "Itxi"
#: gui/downloadpacksdialog.cpp:391 gui/downloadpacksdialog.cpp:438
msgid "ERROR: No icons path set"
msgstr ""
#. I18N: String like "No new icon packs available"
#: gui/downloadpacksdialog.cpp:426
#, c-format
msgid "No new %S available"
msgstr ""
#: gui/downloadpacksdialog.cpp:462
#, c-format
msgid ""
"You are about to remove %s %S of data, deleting all previously downloaded "
"%S. Do you want to proceed?"
msgstr ""
#: gui/downloadpacksdialog.cpp:462 gui/updates-dialog.cpp:115
msgid "Proceed"
msgstr ""
#: gui/editgamedialog.cpp:131 engines/dialogs.cpp:276
msgid "Game"
msgstr "Jokoa"
#: gui/editgamedialog.cpp:135
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:135 gui/editgamedialog.cpp:137
#: gui/editgamedialog.cpp:138
msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"Partida gordeak identifikatzeko eta jokoa komando lerrotik abiarazteko "
"erabiltzen den identifikatzailea"
#: gui/editgamedialog.cpp:137
msgctxt "lowres"
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:142 gui/editrecorddialog.cpp:58
msgid "Name:"
msgstr "Izena:"
#: gui/editgamedialog.cpp:142 gui/editgamedialog.cpp:144
#: gui/editgamedialog.cpp:145
msgid "Full title of the game"
msgstr "Jokoaren izen osoa"
#: gui/editgamedialog.cpp:144
msgctxt "lowres"
msgid "Name:"
msgstr "Izena:"
#: gui/editgamedialog.cpp:151 engines/mohawk/dialogs.cpp:159
#: engines/mohawk/dialogs.cpp:378
msgid "Language:"
msgstr "Hizkuntza:"
#: gui/editgamedialog.cpp:151 gui/editgamedialog.cpp:152
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr ""
"Jokoaren hizkuntza. Honek ez du zure ingelesezko bertsioa frantsesera pasako"
#: gui/editgamedialog.cpp:153 gui/editgamedialog.cpp:168 gui/options.cpp:1585
#: gui/options.cpp:1600 gui/options.cpp:1617 gui/options.cpp:1631
#: gui/options.cpp:1671 gui/options.cpp:1687 gui/options.cpp:2084
#: gui/options.cpp:2492 gui/options.cpp:2545 gui/options.cpp:2760
#: gui/options.cpp:3220 audio/null.cpp:40
#: backends/platform/android/options.cpp:137
#: backends/platform/android/options.cpp:138 engines/ags/dialogs.cpp:62
msgid "<default>"
msgstr "<lehenetsia>"
#: gui/editgamedialog.cpp:164
msgid "Platform:"
msgstr "Plataforma:"
#: gui/editgamedialog.cpp:164 gui/editgamedialog.cpp:166
#: gui/editgamedialog.cpp:167
msgid "Platform the game was originally designed for"
msgstr "Jatorriz, jokoa diseinatua izan zen plataforma"
#: gui/editgamedialog.cpp:166
msgctxt "lowres"
msgid "Platform:"
msgstr "Plataforma:"
#: gui/editgamedialog.cpp:191 gui/options.cpp:2017 gui/options.cpp:2196
#: backends/graphics/sdl/sdl-graphics.cpp:425
msgid "Graphics"
msgstr "Grafikoak"
#: gui/editgamedialog.cpp:191 gui/options.cpp:2017 gui/options.cpp:2196
msgid "GFX"
msgstr "GFX"
#: gui/editgamedialog.cpp:197
msgid "Override global graphic settings"
msgstr "Ezarpen grafiko globalak baliogabetu"
#: gui/editgamedialog.cpp:199
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "Ezarpen grafiko globalak baliogabetu"
#: gui/editgamedialog.cpp:212 gui/options.cpp:2230 engines/dialogs.cpp:317
msgid "Keymaps"
msgstr "Tekla-mapak"
#: gui/editgamedialog.cpp:219 gui/options.cpp:2237 engines/dialogs.cpp:324
msgid "Backend"
msgstr "Motorra"
#: gui/editgamedialog.cpp:222
#, fuzzy
msgid "Override global backend settings"
msgstr "Soinu ezarpen globalak baliogabetu"
#: gui/editgamedialog.cpp:224
#, fuzzy
msgctxt "lowres"
msgid "Override global backend settings"
msgstr "Soinu ezarpen globalak baliogabetu"
#: gui/editgamedialog.cpp:238 gui/options.cpp:2251 engines/dialogs.cpp:292
msgid "Audio"
msgstr "Soinua"
#: gui/editgamedialog.cpp:241
msgid "Override global audio settings"
msgstr "Soinu ezarpen globalak baliogabetu"
#: gui/editgamedialog.cpp:243
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "Soinu ezarpen globalak baliogabetu"
#: gui/editgamedialog.cpp:252 gui/options.cpp:2256
msgid "Volume"
msgstr "Bolumena"
#: gui/editgamedialog.cpp:254 gui/options.cpp:2258
msgctxt "lowres"
msgid "Volume"
msgstr "Bolumena"
#: gui/editgamedialog.cpp:257
msgid "Override global volume settings"
msgstr "Bolumen ezarpen globalak baliogabetu"
#: gui/editgamedialog.cpp:259
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "Bolumen ezarpen globalak baliogabetu"
#: gui/editgamedialog.cpp:270 gui/options.cpp:2266
msgid "MIDI"
msgstr "MIDI"
#: gui/editgamedialog.cpp:273
msgid "Override global MIDI settings"
msgstr "MIDI ezarpen globalak baliogabetu"
#: gui/editgamedialog.cpp:275
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "MIDI ezarpen globalak baliogabetu"
#: gui/editgamedialog.cpp:285 gui/options.cpp:2272
msgid "MT-32"
msgstr "MT-32"
#: gui/editgamedialog.cpp:288
msgid "Override global MT-32 settings"
msgstr "MT-32 ezarpen globalak baliogabetu"
#: gui/editgamedialog.cpp:290
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "MT-32 ezarpen globalak baliogabetu"
#: gui/editgamedialog.cpp:299 gui/options.cpp:2279
msgid "Paths"
msgstr "Bide-izenak"
#: gui/editgamedialog.cpp:301 gui/options.cpp:2281
msgctxt "lowres"
msgid "Paths"
msgstr "Bideak"
#: gui/editgamedialog.cpp:308
msgid "Game Path:"
msgstr "Jokoa:"
#: gui/editgamedialog.cpp:310
msgctxt "lowres"
msgid "Game Path:"
msgstr "Jokoa:"
#: gui/editgamedialog.cpp:315 gui/options.cpp:2466
msgid "Extra Path:"
msgstr "Gehigarriak:"
#: gui/editgamedialog.cpp:315 gui/editgamedialog.cpp:317
#: gui/editgamedialog.cpp:318
msgid "Specifies path to additional data used by the game"
msgstr "Jokoak erabiltzen duen datu gehigarrien bide-izena"
#: gui/editgamedialog.cpp:317 gui/options.cpp:2468
msgctxt "lowres"
msgid "Extra Path:"
msgstr "Gehigarria:"
#: gui/editgamedialog.cpp:324 gui/options.cpp:2442
msgid "Save Path:"
msgstr "Partida gordeak:"
#: gui/editgamedialog.cpp:324 gui/editgamedialog.cpp:326
#: gui/editgamedialog.cpp:327 gui/options.cpp:2442 gui/options.cpp:2444
msgid "Specifies where your saved games are put"
msgstr "Zure gordetako partidak non gordeko diren zehazten du"
#: gui/editgamedialog.cpp:326 gui/options.cpp:2444
msgctxt "lowres"
msgid "Save Path:"
msgstr "Partida gordeak:"
#: gui/editgamedialog.cpp:338 engines/dialogs.cpp:339
msgid "Achievements"
msgstr "Lorpenak"
#: gui/editgamedialog.cpp:342 engines/dialogs.cpp:343
msgid "Statistics"
msgstr ""
#: gui/editgamedialog.cpp:366 gui/editgamedialog.cpp:468
#: gui/editgamedialog.cpp:530 gui/editgamedialog.cpp:597 gui/options.cpp:1189
#: gui/options.cpp:2372 gui/options.cpp:2374 gui/options.cpp:2379
#: gui/options.cpp:2410 gui/options.cpp:2453 gui/options.cpp:2469
#: gui/options.cpp:2478 gui/options.cpp:2879 gui/options.cpp:2881
#: gui/options.cpp:2885 gui/options.cpp:2894 gui/options.cpp:3201
#: gui/options.cpp:3207 gui/options.cpp:3214 gui/options.cpp:3226
#: gui/options.cpp:3237
msgctxt "path"
msgid "None"
msgstr "Bat ere ez"
#: gui/editgamedialog.cpp:371 gui/editgamedialog.cpp:474
#: gui/editgamedialog.cpp:601 gui/options.cpp:2371 gui/options.cpp:2373
#: gui/options.cpp:2878 gui/options.cpp:2880 gui/options.cpp:3204
#: gui/options.cpp:3210 backends/platform/wii/options.cpp:55
msgid "Default"
msgstr "Lehenetsia"
#: gui/editgamedialog.cpp:523 gui/options.cpp:3231
msgid "Select SoundFont"
msgstr "SoundFont-a aukeratu"
#: gui/editgamedialog.cpp:562
msgid "Select additional game directory"
msgstr "Direktorio gehigarria aukeratu"
#: gui/editgamedialog.cpp:575 gui/options.cpp:3106
msgid "Select directory for saved games"
msgstr "Partida gordeen direktorioa aukeratu"
#: gui/editgamedialog.cpp:582 gui/options.cpp:3113
msgid "The chosen directory cannot be written to. Please select another one."
msgstr "Aukeraturiko direktorioan ezin da idatzi. Mesedez, aukeratu beste bat."
#: gui/editgamedialog.cpp:587
msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
msgstr ""
"Gordetako jokoen sinkronizazioa ezin da erabili lehenetsiak ez diren "
"direktorioekin. Gordetako jokoak sinkronizatzeko, erabili lehenetsitako "
"direktorioa."
#: gui/editgamedialog.cpp:613
msgid "This game ID is already taken. Please choose another one."
msgstr "ID hau jada erabilia izaten ari da. Mesedez, aukeratu beste bat."
#: gui/editrecorddialog.cpp:57
msgid "Author:"
msgstr "Egilea:"
#: gui/editrecorddialog.cpp:59
msgid "Notes:"
msgstr "Oharrak:"
#: gui/filebrowser-dialog.cpp:53
msgid "Choose file for loading"
msgstr "Aukeratu kargatzeko fitxategia"
#: gui/filebrowser-dialog.cpp:53
msgid "Enter filename for saving"
msgstr "Sartu gordetzeko fitxategi-izena"
#: gui/filebrowser-dialog.cpp:136
msgid "Do you really want to overwrite the file?"
msgstr "Gainidatzi fitxategia?"
#: gui/fluidsynth-dialog.cpp:68
msgid "Reverb"
msgstr "Erreberberazioa"
#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102
msgid "Active"
msgstr "Aktiboa"
#: gui/fluidsynth-dialog.cpp:72
msgid "Room:"
msgstr "Gela:"
#: gui/fluidsynth-dialog.cpp:79
msgid "Damp:"
msgstr "Moteltzea:"
#: gui/fluidsynth-dialog.cpp:86
msgid "Width:"
msgstr "Zabalera:"
#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111
msgid "Level:"
msgstr "Maila:"
#: gui/fluidsynth-dialog.cpp:100
msgid "Chorus"
msgstr "Koroa"
#: gui/fluidsynth-dialog.cpp:104
msgid "N:"
msgstr "N:"
#: gui/fluidsynth-dialog.cpp:118
msgid "Speed:"
msgstr "Abiadura:"
#: gui/fluidsynth-dialog.cpp:125
msgid "Depth:"
msgstr "Sakonera:"
#: gui/fluidsynth-dialog.cpp:132
msgid "Type:"
msgstr "Mota:"
#: gui/fluidsynth-dialog.cpp:135
msgid "Sine"
msgstr "Sinua"
#: gui/fluidsynth-dialog.cpp:136 backends/platform/sdl/ps3/ps3.cpp:43
#: backends/platform/sdl/psp2/psp2.cpp:46 engines/dragons/metaengine.cpp:190
msgid "Triangle"
msgstr "Triangelua"
#: gui/fluidsynth-dialog.cpp:138 gui/options.cpp:2296
msgid "Misc"
msgstr "Beste"
#: gui/fluidsynth-dialog.cpp:140
msgid "Interpolation:"
msgstr "Interpolazioa:"
#: gui/fluidsynth-dialog.cpp:143
msgid "None (fastest)"
msgstr "Bat ere ez (azkarrena)"
#: gui/fluidsynth-dialog.cpp:144
msgid "Linear"
msgstr "Lineala"
#: gui/fluidsynth-dialog.cpp:145
msgid "Fourth-order"
msgstr "Laugarren ordena"
#: gui/fluidsynth-dialog.cpp:146
msgid "Seventh-order"
msgstr "Zazpigarren ordena"
#. I18N: Button to reset keymap mappings to defaults
#: gui/fluidsynth-dialog.cpp:150 backends/keymapper/remap-widget.cpp:324
msgid "Reset"
msgstr "Berrezarri"
#: gui/fluidsynth-dialog.cpp:150
msgid "Reset all FluidSynth settings to their default values."
msgstr "Berrazarri FluidSynth-en ezarpen guztiak bere balio lehenetsietara."
#: gui/fluidsynth-dialog.cpp:217
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr "FluidSynth-en ezarpen guztiak berrezarri balio lehenetsietara?"
#: gui/gui-manager.cpp:153 gui/options.cpp:2287
msgid "GUI"
msgstr "GUI"
#: gui/gui-manager.cpp:157 engines/mohawk/myst.cpp:573
#: engines/mohawk/riven.cpp:837
msgid "Interact"
msgstr "Elkarreragin"
#: gui/gui-manager.cpp:168 engines/metaengine.cpp:115
#: engines/dragons/metaengine.cpp:160 engines/griffon/metaengine.cpp:121
#: engines/grim/grim.cpp:452 engines/grim/grim.cpp:533
#: engines/twine/metaengine.cpp:472 engines/twine/metaengine.cpp:539
#: engines/wintermute/keymapper_tables.h:1290
#: engines/wintermute/keymapper_tables.h:1373
#: engines/wintermute/keymapper_tables.h:1449
#: engines/wintermute/keymapper_tables.h:1920
#: engines/wintermute/keymapper_tables.h:2154
msgid "Up"
msgstr "Gora"
#: gui/gui-manager.cpp:173 engines/metaengine.cpp:121
#: engines/dragons/metaengine.cpp:166 engines/griffon/metaengine.cpp:127
#: engines/grim/grim.cpp:457 engines/grim/grim.cpp:538
#: engines/twine/metaengine.cpp:479 engines/twine/metaengine.cpp:547
#: engines/wintermute/keymapper_tables.h:1296
#: engines/wintermute/keymapper_tables.h:1379
#: engines/wintermute/keymapper_tables.h:1456
#: engines/wintermute/keymapper_tables.h:1926
#: engines/wintermute/keymapper_tables.h:2160
msgid "Down"
msgstr "Behera"
#: gui/gui-manager.cpp:178 engines/metaengine.cpp:127
#: engines/dragons/metaengine.cpp:172 engines/griffon/metaengine.cpp:133
#: engines/grim/grim.cpp:462 engines/grim/grim.cpp:543
#: engines/twine/metaengine.cpp:494 engines/twine/metaengine.cpp:562
#: engines/wintermute/keymapper_tables.h:320
#: engines/wintermute/keymapper_tables.h:1302
#: engines/wintermute/keymapper_tables.h:1385
#: engines/wintermute/keymapper_tables.h:1908
#: engines/wintermute/keymapper_tables.h:2018
#: engines/wintermute/keymapper_tables.h:2142
msgid "Left"
msgstr "Ezker"
#: gui/gui-manager.cpp:183 engines/metaengine.cpp:133
#: engines/dragons/metaengine.cpp:178 engines/griffon/metaengine.cpp:139
#: engines/grim/grim.cpp:467 engines/grim/grim.cpp:548
#: engines/twine/metaengine.cpp:486 engines/twine/metaengine.cpp:555
#: engines/wintermute/keymapper_tables.h:326
#: engines/wintermute/keymapper_tables.h:1308
#: engines/wintermute/keymapper_tables.h:1391
#: engines/wintermute/keymapper_tables.h:1914
#: engines/wintermute/keymapper_tables.h:2026
#: engines/wintermute/keymapper_tables.h:2148
msgid "Right"
msgstr "Eskuin"
#: gui/gui-manager.cpp:188 engines/pegasus/pegasus.cpp:2818
#: engines/wintermute/keymapper_tables.h:305
#: engines/wintermute/keymapper_tables.h:346
#: engines/wintermute/keymapper_tables.h:381
#: engines/wintermute/keymapper_tables.h:491
#: engines/wintermute/keymapper_tables.h:520
#: engines/wintermute/keymapper_tables.h:624
#: engines/wintermute/keymapper_tables.h:779
#: engines/wintermute/keymapper_tables.h:806
#: engines/wintermute/keymapper_tables.h:846
#: engines/wintermute/keymapper_tables.h:986
#: engines/wintermute/keymapper_tables.h:1194
#: engines/wintermute/keymapper_tables.h:1241
#: engines/wintermute/keymapper_tables.h:1270
#: engines/wintermute/keymapper_tables.h:1397
#: engines/wintermute/keymapper_tables.h:1403
#: engines/wintermute/keymapper_tables.h:1574
#: engines/wintermute/keymapper_tables.h:1784
#: engines/wintermute/keymapper_tables.h:1838
#: engines/wintermute/keymapper_tables.h:1889
#: engines/wintermute/keymapper_tables.h:1944
#: engines/wintermute/keymapper_tables.h:2002
msgid "???"
msgstr ""
#. I18N: Group name for the game list
#: gui/launcher.cpp:99
#, fuzzy
msgctxt "group"
msgid "None"
msgstr "Bat ere ez"
#. I18N: Group name for the game list, grouped by the first letter of the game title
#: gui/launcher.cpp:101
#, fuzzy
msgctxt "group"
msgid "First letter"
msgstr "Sorginkeria aukeratu"
#: gui/launcher.cpp:101
msgctxt "group"
msgid "Initial"
msgstr ""
#. I18N: Group name for the game list, grouped by game engine
#: gui/launcher.cpp:103
#, fuzzy
msgctxt "group"
msgid "Engine"
msgstr "Motorea"
#. I18N: Group name for the game list, grouped by game series
#: gui/launcher.cpp:105
msgctxt "group"
msgid "Series"
msgstr ""
#. I18N: Group name for the game list, grouped by game publisher
#: gui/launcher.cpp:107
#, fuzzy
msgctxt "group"
msgid "Publisher"
msgstr "Egile ezezaguna"
#. I18N: Group name for the game list, grouped by language
#: gui/launcher.cpp:109
#, fuzzy
msgctxt "group"
msgid "Language"
msgstr "Hizkuntza:"
#. I18N: Group name for the game list, grouped by game platform
#: gui/launcher.cpp:111
#, fuzzy
msgctxt "group"
msgid "Platform"
msgstr "Plataforma:"
#: gui/launcher.cpp:212
msgid "Select Group by"
msgstr ""
#: gui/launcher.cpp:217 gui/launcher.cpp:799
msgid "Group:"
msgstr ""
#: gui/launcher.cpp:219
msgid "Select a criteria to group the entries"
msgstr ""
#: gui/launcher.cpp:248 engines/dialogs.cpp:96
msgid "~Q~uit"
msgstr "~I~rten"
#: gui/launcher.cpp:248 backends/platform/sdl/macosx/appmenu_osx.mm:252
msgid "Quit ScummVM"
msgstr "Irten ScummVM-tik"
#: gui/launcher.cpp:250
#, fuzzy
msgid "A~b~out"
msgstr "Ho~n~i buruz..."
#: gui/launcher.cpp:250 backends/platform/sdl/macosx/appmenu_osx.mm:246
msgid "About ScummVM"
msgstr "ScummVM-i buruz"
#: gui/launcher.cpp:251
#, fuzzy
msgid "Global ~O~ptions..."
msgstr "~A~ukerak..."
#: gui/launcher.cpp:251
msgid "Change global ScummVM options"
msgstr "ScummVM-ren aukera globalak aldatu"
#: gui/launcher.cpp:251
#, fuzzy
msgctxt "lowres"
msgid "Global ~O~pts..."
msgstr "~A~ukerak..."
#: gui/launcher.cpp:255
msgid "~A~dd Game..."
msgstr "~G~ehitu..."
#: gui/launcher.cpp:255
msgid "Add games to the list"
msgstr "Jokoak zerrendara gehitu"
#: gui/launcher.cpp:255
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~G~ehitu..."
#: gui/launcher.cpp:258
msgid "~R~emove Game"
msgstr "~K~endu jokoa"
#: gui/launcher.cpp:258
msgid "Remove game from the list. The game data files stay intact"
msgstr "Jokoa zerrendatik kendu. Jokoaren fitxategiak ez dira ezabatzen"
#: gui/launcher.cpp:258
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "~K~endu"
#: gui/launcher.cpp:260
msgid "Mass Add..."
msgstr "Gehitu hainbat..."
#: gui/launcher.cpp:262
msgctxt "lowres"
msgid "Mass Add..."
msgstr "Hainbat gehitu..."
#: gui/launcher.cpp:270 gui/launcher.cpp:768 gui/shaderbrowser-dialog.cpp:62
#: gui/shaderbrowser-dialog.cpp:98
msgid "Search in game list"
msgstr "Bilatu joko-zerrendan"
#: gui/launcher.cpp:274 gui/launcher.cpp:790 gui/shaderbrowser-dialog.cpp:66
#: gui/shaderbrowser-dialog.cpp:108
msgid "Search:"
msgstr "Bilatu:"
#: gui/launcher.cpp:285 engines/dialogs.cpp:99 engines/engine.cpp:868
#: engines/pegasus/pegasus.cpp:387 engines/trecision/saveload.cpp:253
#: engines/tsage/scenes.cpp:630 engines/wage/saveload.cpp:741
#: engines/xeen/saves.cpp:255
msgid "Load game:"
msgstr "Jokoa kargatu:"
#: gui/launcher.cpp:285 engines/dialogs.cpp:99 engines/engine.cpp:868
#: engines/parallaction/metaengine.cpp:127
#: engines/parallaction/saveload.cpp:193 engines/pegasus/pegasus.cpp:387
#: engines/trecision/saveload.cpp:253 engines/tsage/scenes.cpp:630
#: engines/wage/saveload.cpp:741 engines/xeen/saves.cpp:255
msgid "Load"
msgstr "Kargatu"
#: gui/launcher.cpp:397
msgid "This directory cannot be used yet, it is being downloaded into!"
msgstr ""
"Direktorio hau ezin da oraindik erabili, fitxategiak jaisten ari dira "
"oraindik!"
#: gui/launcher.cpp:408
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
"Joko detektatzaile masiboa exekutatu nahi al duzu? Honek joko kantitate "
"handia gehitu dezake."
#: gui/launcher.cpp:438
msgid "Do you really want to remove this game configuration?"
msgstr "Benetan ezabatu nahi duzu joko-konfigurazio hau?"
#: gui/launcher.cpp:480
msgid "Do you want to load saved game?"
msgstr "Gordetako jokoa kargatu?"
#: gui/launcher.cpp:537
msgid "This game does not support loading games from the launcher."
msgstr "Joko honek ez du uzten partidak abiarazletik kargatzen."
#: gui/launcher.cpp:541
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr ""
"ScummVM-k ezin izan du aukeraturiko jokoa exekutatzeko gai den motorerik "
"aurkitu!"
#: gui/launcher.cpp:602
msgid "ScummVM could not find any game in the specified directory!"
msgstr "ScummVM-k ezin izan du jokorik aurkitu zehazturiko direktorioan!"
#. I18N: Unknown game variant
#: gui/launcher.cpp:618
msgid "Unknown variant"
msgstr "Aldaera ezezaguna"
#: gui/launcher.cpp:624
msgid "Pick the game:"
msgstr "Jokoa aukeratu:"
#: gui/launcher.cpp:839 gui/saveload-dialog.cpp:381
msgid "List view"
msgstr "Zerrenda ikuspegia"
#: gui/launcher.cpp:840 gui/saveload-dialog.cpp:382
msgid "Grid view"
msgstr "Sareta ikuspegia"
#: gui/launcher.cpp:1064
msgid "~S~tart"
msgstr "~H~asi"
#: gui/launcher.cpp:1064
msgid "Start selected game"
msgstr "Aukeraturiko jokora jolastu"
#: gui/launcher.cpp:1067
msgid "~L~oad..."
msgstr "~K~argatu..."
#: gui/launcher.cpp:1067
msgid "Load saved game for selected game"
msgstr "Aukeraturiko jokorako partida gordea kargatu"
#: gui/launcher.cpp:1069
msgid "Record..."
msgstr "Grabatu..."
#: gui/launcher.cpp:1075
#, fuzzy
msgid "~G~ame Options..."
msgstr "~A~ukerak..."
#: gui/launcher.cpp:1075
msgid "Change game options"
msgstr "Aldatu jokoaren aukerak"
#: gui/launcher.cpp:1075
#, fuzzy
msgctxt "lowres"
msgid "~G~ame Opts..."
msgstr "~A~ukerak..."
#. I18N: List grouping when no engine is specified
#. I18N: List grouping when no enginr is specified
#: gui/launcher.cpp:1164 gui/launcher.cpp:1353
#, fuzzy
msgid "Unknown Engine"
msgstr "Aldaera ezezaguna"
#. I18N: List grouping when no pubisher is specified
#. I18N: List group when no publisher is specified
#: gui/launcher.cpp:1181 gui/launcher.cpp:1370
#, fuzzy
msgid "Unknown Publisher"
msgstr "Egile ezezaguna"
#. I18N: List group when no game series is specified
#. I18N: List grouping when no game series is specified
#: gui/launcher.cpp:1198 gui/launcher.cpp:1387
msgid "No Series"
msgstr ""
#. I18N: List group when no languageis specified
#. I18N: List group when no language is specified
#: gui/launcher.cpp:1212 gui/launcher.cpp:1401
msgid "Language not detected"
msgstr ""
#. I18N: List group when no platform is specified
#: gui/launcher.cpp:1226 gui/launcher.cpp:1415
msgid "Platform not detected"
msgstr ""
#. I18N: Group for All items
#: gui/launcher.cpp:1426 gui/widgets/groupedlist.cpp:80
#, fuzzy
msgid "All"
msgstr "Alt"
#: gui/launcher.cpp:1570
msgid "Icons per row:"
msgstr ""
#: gui/massadd.cpp:77 gui/massadd.cpp:80
msgid "... progress ..."
msgstr "... aurrerapena ..."
#: gui/massadd.cpp:258
msgid "Scan complete!"
msgstr "Bilaketa amaitua!"
#: gui/massadd.cpp:261
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr ""
"%d joko berri aurkitu dira, aurretik gehituriko %d ez dira kontuan hartu."
#: gui/massadd.cpp:265
#, c-format
msgid "Scanned %d directories ..."
msgstr "%d direktorio eskaneatu dira ..."
#: gui/massadd.cpp:268
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr ""
"%d joko berri aurkitu dira, aurretik gehituriko %d ez dira kontuan hartu ..."
#: gui/message.cpp:218 gui/message.cpp:222 gui/options.cpp:2695
msgid "Open URL"
msgstr "Ireki URLa"
#: gui/onscreendialog.cpp:100 gui/onscreendialog.cpp:102
msgid "Stop"
msgstr "Gelditu"
#: gui/onscreendialog.cpp:105
msgid "Edit record description"
msgstr "Editatu grabazioaren desribapena"
#: gui/onscreendialog.cpp:107
msgid "Switch to Game"
msgstr "Aldatu jokora"
#: gui/onscreendialog.cpp:109
msgid "Fast replay"
msgstr "Errepikappen bizkorra"
#: gui/options.cpp:145 common/updates.cpp:55
msgid "Never"
msgstr "Inoiz ez"
#: gui/options.cpp:145
msgid "Every 5 mins"
msgstr "5 minuturo"
#: gui/options.cpp:145
msgid "Every 10 mins"
msgstr "10 minuturo"
#: gui/options.cpp:145
msgid "Every 15 mins"
msgstr "15 minuturo"
#: gui/options.cpp:145
msgid "Every 30 mins"
msgstr "30 minuturo"
#. I18N: Very large GUI scale
#: gui/options.cpp:150
msgid "Very large"
msgstr ""
#. I18N: Large GUI scale
#: gui/options.cpp:152
msgid "Large"
msgstr ""
#. I18N: Medium GUI scale
#: gui/options.cpp:154 engines/nancy/dialogs.cpp:119
msgid "Medium"
msgstr ""
#. I18N: Small GUI scale
#: gui/options.cpp:156
msgid "Small"
msgstr ""
#: gui/options.cpp:444 gui/options.cpp:759 gui/options.cpp:859
#: gui/options.cpp:864 gui/options.cpp:887 gui/options.cpp:892
#: gui/options.cpp:1096 gui/options.cpp:1646
#, fuzzy
msgctxt "shader"
msgid "None"
msgstr "Bat ere ez"
#: gui/options.cpp:494 gui/options.cpp:998 gui/options.cpp:1164
#: gui/options.cpp:1333 gui/options.cpp:1790
msgctxt "soundfont"
msgid "None"
msgstr "Bat ere ez"
#: gui/options.cpp:806
msgid "Failed to apply some of the graphic options changes:"
msgstr "Ezin izan da grafikoen aukeretako batzuk aplikatu:"
#: gui/options.cpp:818
msgid "the video mode could not be changed"
msgstr "ezin izan da bideo-modua aldatu"
#: gui/options.cpp:831
msgid "the stretch mode could not be changed"
msgstr "ezin izan da tiratze-modua aldatu."
#: gui/options.cpp:837
msgid "the aspect ratio setting could not be changed"
msgstr "formatu-ratioaren ezarpena ezin izan da aldatu"
#: gui/options.cpp:843
msgid "the fullscreen setting could not be changed"
msgstr "ezin izan da pantaila-osoaren ezarpena aldatu"
#: gui/options.cpp:849
msgid "the filtering setting could not be changed"
msgstr "ezin izan da iragazketa ezarpena aldatu"
#: gui/options.cpp:855
#, fuzzy
#| msgid "the fullscreen setting could not be changed"
msgid "the vsync setting could not be changed"
msgstr "ezin izan da pantaila-osoaren ezarpena aldatu"
#: gui/options.cpp:872
#, fuzzy
#| msgid "the stretch mode could not be changed"
msgid "the shader could not be changed"
msgstr "ezin izan da tiratze-modua aldatu."
#: gui/options.cpp:1413
msgid "Touchpad mouse mode"
msgstr "Touchpad sagu-modua"
#: gui/options.cpp:1418
msgid "Pointer Speed:"
msgstr "Erakusle Abiadura:"
#: gui/options.cpp:1418 gui/options.cpp:1420 gui/options.cpp:1421
msgid "Speed for keyboard/joystick mouse pointer control"
msgstr ""
#: gui/options.cpp:1420
#, fuzzy
msgctxt "lowres"
msgid "Pointer Speed:"
msgstr "Abiadura:"
#: gui/options.cpp:1431
msgid "Joy Deadzone:"
msgstr ""
#: gui/options.cpp:1431 gui/options.cpp:1433 gui/options.cpp:1434
msgid "Analog joystick Deadzone"
msgstr ""
#: gui/options.cpp:1433
msgctxt "lowres"
msgid "Joy Deadzone:"
msgstr ""
#: gui/options.cpp:1529
#, c-format
msgid "%d hidden achievements remaining"
msgstr ""
#: gui/options.cpp:1534
#, c-format
msgid "Achievements unlocked: %d/%d"
msgstr ""
#: gui/options.cpp:1580
msgid "Graphics mode:"
msgstr "Modu grafikoa:"
#: gui/options.cpp:1596
msgid "Render mode:"
msgstr "Renderizazioa:"
#: gui/options.cpp:1596 gui/options.cpp:1599
msgid "Special dithering modes supported by some games"
msgstr "Joko batzuk onarturiko lausotze-modu bereziak"
#: gui/options.cpp:1612
msgid "Stretch mode:"
msgstr "Tiratze modua:"
#: gui/options.cpp:1628
msgid "Scaler:"
msgstr ""
#: gui/options.cpp:1643
#, fuzzy
#| msgid "Shader"
msgid "Shader:"
msgstr "Itzaldura"
#: gui/options.cpp:1643 gui/options.cpp:1645 gui/options.cpp:1646
#, fuzzy
#| msgid "Specifies path to additional data used by the game"
msgid "Specifies path to the shader used for scaling the game screen"
msgstr "Jokoak erabiltzen duen datu gehigarrien bide-izena"
#: gui/options.cpp:1645
#, fuzzy
#| msgid "Save Path:"
msgctxt "lowres"
msgid "Shader Path:"
msgstr "Partida gordeak:"
#: gui/options.cpp:1652
msgid "Update Shaders"
msgstr ""
#: gui/options.cpp:1652
#, fuzzy
#| msgid "Check for Updates..."
msgid "Check for updates of shader packs"
msgstr "Eguneraketak bilatzen..."
#: gui/options.cpp:1658 backends/graphics/sdl/sdl-graphics.cpp:416
msgid "Fullscreen mode"
msgstr "Pantaila osoa"
#: gui/options.cpp:1661
msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1661
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
msgstr ""
#: gui/options.cpp:1666
#, fuzzy
msgid "Game 3D Renderer:"
msgstr "Interfazea:"
#: gui/options.cpp:1668
#, fuzzy
msgctxt "lowres"
msgid "Game 3D Renderer:"
msgstr "Interfazea:"
#: gui/options.cpp:1685
#, fuzzy
msgid "3D Anti-aliasing:"
msgstr "Lausotua"
#: gui/options.cpp:1689 engines/mohawk/dialogs.cpp:365
#, fuzzy
msgid "Disabled"
msgstr "GFX desgaituta"
#: gui/options.cpp:1697
#, fuzzy
msgid "Filter graphics"
msgstr "Grafikoak"
#: gui/options.cpp:1697
msgid "Use linear filtering when scaling graphics"
msgstr ""
#: gui/options.cpp:1700
msgid "Aspect ratio correction"
msgstr "Formatu-ratioaren zuzenketa"
#: gui/options.cpp:1700
#, fuzzy
msgid "Correct aspect ratio for games"
msgstr "320x200 jokoentzako formatu-ratioa zuzendu"
#: gui/options.cpp:1708
#, fuzzy
msgid "Preferred device:"
msgstr "Gogoko gailua:"
#: gui/options.cpp:1708
#, fuzzy
msgid "Music device:"
msgstr "Musika gailua:"
#: gui/options.cpp:1708 gui/options.cpp:1710
msgid "Specifies preferred sound device or sound card emulator"
msgstr "Gogoko soinu txartel edo emuladorea zein den ezartzen du"
#: gui/options.cpp:1708 gui/options.cpp:1710 gui/options.cpp:1711
msgid "Specifies output sound device or sound card emulator"
msgstr "Irteerako soinu txartel edo emuladorea ezartzen du"
#: gui/options.cpp:1710
#, fuzzy
msgctxt "lowres"
msgid "Preferred dev.:"
msgstr "Gail. gogokoa:"
#: gui/options.cpp:1710
#, fuzzy
msgctxt "lowres"
msgid "Music device:"
msgstr "Musika gailua:"
#: gui/options.cpp:1737
msgid "AdLib emulator:"
msgstr "AdLib emuladorea:"
#: gui/options.cpp:1737 gui/options.cpp:1740
msgid "AdLib is used for music in many games"
msgstr "AdLib musikarako hainbat jokotan erabiltzen da"
#: gui/options.cpp:1753
#, fuzzy
msgid "GM device:"
msgstr "GM gailua:"
#: gui/options.cpp:1753
msgid "Specifies default sound device for General MIDI output"
msgstr "Defektuzko soinu txartela ezartzen du General MIDI irteerarako"
#: gui/options.cpp:1764
msgid "Don't use General MIDI music"
msgstr "Ez erabili General MIDI musika"
#: gui/options.cpp:1775 gui/options.cpp:1837
msgid "Use first available device"
msgstr "Erabilgarri dagoen lehen gailua erabili"
#: gui/options.cpp:1787
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:1787 gui/options.cpp:1789 gui/options.cpp:1790
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr ""
"Zenbait soinu txartel bateragarriak dira SoundFont-ekin, FluidSynth eta "
"Timidity besteak beste"
#: gui/options.cpp:1789
msgctxt "lowres"
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:1795
msgid "Mixed AdLib/MIDI mode"
msgstr "AdLib/MIDI modua"
#: gui/options.cpp:1795
msgid "Use both MIDI and AdLib sound generation"
msgstr "Soinua sortzerakoan MIDI eta AdLib erabili"
#: gui/options.cpp:1798
msgid "MIDI gain:"
msgstr "MIDI irabazia:"
#: gui/options.cpp:1808
msgid "MT-32 Device:"
msgstr "MT-32 gailua:"
#: gui/options.cpp:1808
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr ""
"Roland MT-32/LAPC1/CM32l/CM64 irteerarako defektuzko soinu txartela ezartzen "
"du"
#: gui/options.cpp:1813
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "Benetako Roland MT-32 (GM emulazio gabe)"
#: gui/options.cpp:1813 gui/options.cpp:1815
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"Markatu ordenagailura konektaturiko Roland-ekin bateragarria den soinu-"
"gailua erabiltzeko"
#: gui/options.cpp:1815
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "Benetako Roland MT-32 (GM emulazio gabe)"
#: gui/options.cpp:1818
#, fuzzy
msgid "Roland GS device (enable MT-32 mappings)"
msgstr "Roland GS Gailua (gaitu MT-32 bihurketak)"
#: gui/options.cpp:1818
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
"Markatu Roland GS gailu batean MT-32 bat emulatzea ahalbidetzen "
"dutenbihurketak gaitzeko"
#: gui/options.cpp:1827
msgid "Don't use Roland MT-32 music"
msgstr "Ez erabili Roland MT-32 musika"
#: gui/options.cpp:1854
#, fuzzy
msgid "Text and speech:"
msgstr "Testu eta ahotsa:"
#: gui/options.cpp:1858 gui/options.cpp:1868
msgid "Speech"
msgstr "Ahotsa"
#: gui/options.cpp:1859 gui/options.cpp:1869
msgid "Subtitles"
msgstr "Azpitituluak"
#: gui/options.cpp:1860
msgid "Both"
msgstr "Biak"
#: gui/options.cpp:1862
msgid "Subtitle speed:"
msgstr "Azpitit. abiadura:"
#: gui/options.cpp:1864
#, fuzzy
msgctxt "lowres"
msgid "Text and speech:"
msgstr "Testu eta ahotsa:"
#: gui/options.cpp:1868
msgid "Spch"
msgstr "Ahots."
#: gui/options.cpp:1869
msgid "Subs"
msgstr "Azp."
#: gui/options.cpp:1870
msgctxt "lowres"
msgid "Both"
msgstr "Biak"
#: gui/options.cpp:1870
msgid "Show subtitles and play speech"
msgstr "Ahotsak erreproduzitu eta azpitituluak erakutsi"
#: gui/options.cpp:1872
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "Azpit. abiadura:"
#: gui/options.cpp:1894
msgid "Music volume:"
msgstr "Musika:"
#: gui/options.cpp:1896
msgctxt "lowres"
msgid "Music volume:"
msgstr "Musika:"
#: gui/options.cpp:1905
#, fuzzy
msgid "Mute all"
msgstr "Mututu dena"
#: gui/options.cpp:1908
msgid "SFX volume:"
msgstr "Efektuak:"
#: gui/options.cpp:1908 gui/options.cpp:1910 gui/options.cpp:1913
msgid "Special sound effects volume"
msgstr "Soinu efektu berezien bolumena"
#: gui/options.cpp:1910
msgctxt "lowres"
msgid "SFX volume:"
msgstr "Efektuak:"
#: gui/options.cpp:1920
msgid "Speech volume:"
msgstr "Ahotsak:"
#: gui/options.cpp:1922
msgctxt "lowres"
msgid "Speech volume:"
msgstr "Ahotsak:"
#: gui/options.cpp:2208
#, fuzzy
msgid "Control"
msgstr "Saguaren kontrola"
#: gui/options.cpp:2308
msgid "Cloud"
msgstr ""
#: gui/options.cpp:2310
msgctxt "lowres"
msgid "Cloud"
msgstr ""
#: gui/options.cpp:2324
msgid "LAN"
msgstr ""
#: gui/options.cpp:2326
msgctxt "lowres"
msgid "LAN"
msgstr ""
#: gui/options.cpp:2336
msgid "Accessibility"
msgstr ""
#: gui/options.cpp:2338
msgctxt "lowres"
msgid "Accessibility"
msgstr ""
#: gui/options.cpp:2347
msgid "Discard changes and close the dialog"
msgstr ""
#: gui/options.cpp:2348
msgid "Apply"
msgstr ""
#: gui/options.cpp:2348
msgid "Apply changes without closing the dialog"
msgstr ""
#: gui/options.cpp:2349
msgid "Apply changes and close the dialog"
msgstr ""
#: gui/options.cpp:2431
msgid "FluidSynth Settings"
msgstr "FluidSynth Ezarpenak"
#: gui/options.cpp:2445
msgid ""
"Specifies where your saved games are put. A red coloring indicates the value "
"is temporary and will not get saved"
msgstr ""
#: gui/options.cpp:2450
msgid "Theme Path:"
msgstr "Gaiak:"
#: gui/options.cpp:2452
msgctxt "lowres"
msgid "Theme Path:"
msgstr "Gaiak:"
#: gui/options.cpp:2458
#, fuzzy
msgid "Icon Path:"
msgstr "Gehigarriak:"
#: gui/options.cpp:2460
#, fuzzy
msgctxt "lowres"
msgid "Icon Path:"
msgstr "Gehigarriak:"
#: gui/options.cpp:2461
#, fuzzy
msgctxt "path"
msgid "Default"
msgstr "Lehenetsia"
#: gui/options.cpp:2466 gui/options.cpp:2468 gui/options.cpp:2469
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr ""
"Joko guztiek edo ScummVM-k darabilten datu gehigarrien bide-izena ezartzen du"
#: gui/options.cpp:2475
msgid "Plugins Path:"
msgstr "Pluginak:"
#: gui/options.cpp:2477
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "Pluginak:"
#: gui/options.cpp:2487
msgid "ScummVM config path: "
msgstr ""
#. I18N: Referring to the last path memorized when adding a game
#: gui/options.cpp:2497 gui/options.cpp:3220
msgid "Last browser path: "
msgstr ""
#: gui/options.cpp:2502
msgid "Theme:"
msgstr "Gaia:"
#: gui/options.cpp:2507
#, fuzzy
msgid "GUI scale:"
msgstr "Hizkuntza:"
#: gui/options.cpp:2514
#, fuzzy
msgid "GUI renderer:"
msgstr "Interfazea:"
#: gui/options.cpp:2527
msgid "Return to the launcher when leaving a game"
msgstr ""
#: gui/options.cpp:2528
msgid ""
"Return to the launcher when leaving a game instead of closing ScummVM\n"
"(this feature is not supported by all games)."
msgstr ""
#: gui/options.cpp:2535
msgid "Ask for confirmation on exit"
msgstr ""
#: gui/options.cpp:2536
msgid "Ask for permission when closing ScummVM or leaving a game."
msgstr ""
#: gui/options.cpp:2542
#, fuzzy
msgid "GUI language:"
msgstr "Hizkuntza:"
#: gui/options.cpp:2542
msgid "Language of ScummVM GUI"
msgstr "ScummVM interfazearen hizkuntza"
#: gui/options.cpp:2568
msgid "Switch the ScummVM GUI language to the game language"
msgstr ""
#: gui/options.cpp:2569
msgid ""
"When starting a game, change the ScummVM GUI language to the game language. "
"That way, if a game uses the ScummVM save and load dialogs, they are in the "
"same language as the game."
msgstr ""
#: gui/options.cpp:2581
msgid "Use native system file browser"
msgstr ""
#: gui/options.cpp:2582
msgid ""
"Use the native system file browser instead of the ScummVM one to select a "
"file or directory."
msgstr ""
#: gui/options.cpp:2590
msgid "Update Icons"
msgstr ""
#: gui/options.cpp:2590
#, fuzzy
#| msgid "Check for Updates..."
msgid "Check for updates of icon packs"
msgstr "Eguneraketak bilatzen..."
#: gui/options.cpp:2597
msgid "Autosave:"
msgstr "Autogordetzea:"
#: gui/options.cpp:2599
msgctxt "lowres"
msgid "Autosave:"
msgstr "Autogordetzea:"
#: gui/options.cpp:2610
msgid "Random seed:"
msgstr ""
#: gui/options.cpp:2610
msgid "Seed for initializing all random number generators"
msgstr ""
#: gui/options.cpp:2620
#, fuzzy
msgid "Enable Discord integration"
msgstr "Gaitu kurtsore flotatzaileak"
#: gui/options.cpp:2621
msgid ""
"Show information about the games you are playing on Discord if the Discord "
"client is running."
msgstr ""
#: gui/options.cpp:2631 gui/updates-dialog.cpp:85
msgid "Update check:"
msgstr ""
#: gui/options.cpp:2631
msgid "How often to check ScummVM updates"
msgstr ""
#: gui/options.cpp:2642
msgid "Check now"
msgstr ""
#: gui/options.cpp:2650
#, fuzzy
msgid "Active storage:"
msgstr "Gaitu estudio ingurunea"
#: gui/options.cpp:2650
#, fuzzy
msgid "Active cloud storage"
msgstr "Ezin izan da jokoa gorde"
#: gui/options.cpp:2659
msgctxt "lowres"
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
#: gui/options.cpp:2661
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
#: gui/options.cpp:2662
#, fuzzy
msgid "Enable storage"
msgstr "Gaitu estudio ingurunea"
#: gui/options.cpp:2662
msgid "Confirm you want to use this account for this storage"
msgstr ""
#: gui/options.cpp:2664 backends/platform/wii/options.cpp:113
msgid "Username:"
msgstr "Erabiltzaile-izena:"
#: gui/options.cpp:2664
msgid "Username used by this storage"
msgstr ""
#: gui/options.cpp:2665
msgid "<none>"
msgstr ""
#: gui/options.cpp:2667
msgid "Used space:"
msgstr ""
#: gui/options.cpp:2667
msgid "Space used by ScummVM's saved games on this storage"
msgstr ""
#: gui/options.cpp:2670
msgid "Last sync:"
msgstr ""
#: gui/options.cpp:2670
msgid "When was the last time saved games were synced with this storage"
msgstr ""
#: gui/options.cpp:2671 gui/options.cpp:3585
#, fuzzy
msgid "<never>"
msgstr "Inoiz ez"
#: gui/options.cpp:2673
msgctxt "lowres"
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
#: gui/options.cpp:2675
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
#: gui/options.cpp:2676
msgid "Sync now"
msgstr ""
#: gui/options.cpp:2676
#, fuzzy
msgid "Start saved games sync"
msgstr "Aukeraturiko jokora jolastu"
#: gui/options.cpp:2679
msgctxt "lowres"
msgid "You can download game files from your cloud ScummVM folder:"
msgstr ""
#: gui/options.cpp:2681
msgid "You can download game files from your cloud ScummVM folder:"
msgstr ""
#: gui/options.cpp:2682
#, fuzzy
msgid "Download game files"
msgstr "Kargatu fitxategia:"
#: gui/options.cpp:2682
msgid "Open downloads manager dialog"
msgstr ""
#: gui/options.cpp:2685
msgctxt "lowres"
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
#: gui/options.cpp:2687
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
#: gui/options.cpp:2688
msgid "Disconnect"
msgstr ""
#: gui/options.cpp:2688
msgid "Stop using this storage on this device"
msgstr ""
#: gui/options.cpp:2691
msgctxt "lowres"
msgid "This storage is not connected yet! To connect,"
msgstr ""
#: gui/options.cpp:2693
msgid "This storage is not connected yet! To connect,"
msgstr ""
#: gui/options.cpp:2694
msgid "1. Open this link:"
msgstr ""
#: gui/options.cpp:2697
msgctxt "lowres"
msgid "2. Get the code and enter it here:"
msgstr ""
#: gui/options.cpp:2699
msgid "2. Get the code and enter it here:"
msgstr ""
#: gui/options.cpp:2701
#, fuzzy
msgid "Paste"
msgstr "Modu bizkorra"
#: gui/options.cpp:2701
msgid "Paste code from clipboard"
msgstr ""
#: gui/options.cpp:2702
msgid "3. Connect"
msgstr ""
#: gui/options.cpp:2702
msgid "Connect your cloud storage account"
msgstr ""
#: gui/options.cpp:2711
#, fuzzy
msgid "Run server"
msgstr "Zerbitzaria:"
#: gui/options.cpp:2711
msgid "Run local webserver"
msgstr ""
#: gui/options.cpp:2712 gui/options.cpp:3700
#, fuzzy
msgid "Not running"
msgstr "Jokoa exekutatzean errorea:"
#: gui/options.cpp:2716
#, fuzzy
msgctxt "lowres"
msgid "/root/ Path:"
msgstr "Gehigarriak:"
#: gui/options.cpp:2716 gui/options.cpp:2718 gui/options.cpp:2719
#, fuzzy
msgid "Select which directory will be shown as /root/ in the Files Manager"
msgstr "Zure gordetako partidak non gordeko diren zehazten du"
#: gui/options.cpp:2718
#, fuzzy
msgid "/root/ Path:"
msgstr "Gehigarriak:"
#: gui/options.cpp:2724
#, fuzzy
msgid "Server's port:"
msgstr "Zerbitzaria:"
#: gui/options.cpp:2724
msgid "Port for server to use"
msgstr ""
#: gui/options.cpp:2729
msgctxt "lowres"
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
#: gui/options.cpp:2730
msgctxt "lowres"
msgid "Closing options dialog will stop the server."
msgstr ""
#: gui/options.cpp:2732
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
#: gui/options.cpp:2733
msgid "Closing options dialog will stop the server."
msgstr ""
#: gui/options.cpp:2745
#, fuzzy
msgid "Use Text to speech"
msgstr "Testu eta ahotsa:"
#: gui/options.cpp:2745
msgid "Will read text in gui on mouse over."
msgstr ""
#: gui/options.cpp:2758
#, fuzzy
msgid "None"
msgstr "Bat ere ez"
#: gui/options.cpp:2819
msgid "Ignore"
msgstr ""
#: gui/options.cpp:2820
#, fuzzy
msgid "Disable autosave"
msgstr "Ezin izan da jokoa gorde"
#: gui/options.cpp:2821
msgid ""
"WARNING: Autosave was enabled. Some of your games have existing saved games "
"on the autosave slot. You can either move the existing saves to new slots, "
"disable autosave, or ignore (you will be prompted when autosave is about to "
"overwrite a save).\n"
"List of games:\n"
msgstr ""
#: gui/options.cpp:2830
#, fuzzy
msgid ""
"\n"
"And more..."
msgstr "~G~ehitu..."
#: gui/options.cpp:2831 engines/engine.cpp:563
#, fuzzy
msgid "Move"
msgstr "Atzera mugitu"
#: gui/options.cpp:2844
msgid "ERROR: Failed to move the following saved games:\n"
msgstr ""
#: gui/options.cpp:2930
#, fuzzy
msgid "Failed to change cloud storage!"
msgstr "Ezin izan da jokoa gorde"
#: gui/options.cpp:2933
msgid "Another cloud storage is already active."
msgstr ""
#: gui/options.cpp:3044
#, fuzzy
msgid "Theme does not support selected language!"
msgstr "Motore-pluginak ez ditu gordetako partidak onartzen"
#: gui/options.cpp:3047
#, fuzzy
msgid "Theme cannot be loaded!"
msgstr "Jokoa EZ da kargatu"
#: gui/options.cpp:3050
msgid ""
"\n"
"Misc settings will be restored."
msgstr ""
#: gui/options.cpp:3122
msgid "Select directory for GUI themes"
msgstr "Gaien direktorioa aukeratu"
#: gui/options.cpp:3132
#, fuzzy
msgid "Select directory for GUI launcher thumbnails"
msgstr "Gaien direktorioa aukeratu"
#: gui/options.cpp:3142
msgid "Select directory for extra files"
msgstr "Fitxategi gehigarrien direktorioa aukeratu"
#: gui/options.cpp:3153
msgid "Select directory for plugins"
msgstr "Pluginen direktorioa aukeratu"
#: gui/options.cpp:3166
#, fuzzy
msgid "Select directory for Files Manager /root/"
msgstr "Fitxategi gehigarrien direktorioa aukeratu"
#: gui/options.cpp:3182
msgid "icon packs"
msgstr ""
#: gui/options.cpp:3193
msgid "shader packs"
msgstr ""
#: gui/options.cpp:3315
msgid ""
"Failed to open URL!\n"
"Please navigate to this page manually."
msgstr ""
#: gui/options.cpp:3340
msgid "Another Storage is working now. Do you want to interrupt it?"
msgstr ""
#: gui/options.cpp:3349 gui/options.cpp:3387
msgid "Wait until current Storage finishes up and try again."
msgstr ""
#: gui/options.cpp:3362
#, fuzzy
msgid "Connecting..."
msgstr "Jokoa kargatzen..."
#: gui/options.cpp:3378
msgid "This Storage is working now. Do you want to interrupt it?"
msgstr ""
#: gui/options.cpp:3583 backends/cloud/cloudmanager.cpp:156
msgid "<right now>"
msgstr ""
#: gui/options.cpp:3692
#, fuzzy
msgid "Stop server"
msgstr "Zerbitzaria:"
#: gui/options.cpp:3693
#, fuzzy
msgid "Stop local webserver"
msgstr "Zerbitzaria:"
#: gui/options.cpp:3745
msgid "Storage connected."
msgstr ""
#: gui/options.cpp:3747
#, fuzzy
msgid "Failed to connect storage."
msgstr "Ezin izan da jokoa gorde"
#: gui/options.cpp:3749
#, fuzzy
msgid "Failed to connect storage: "
msgstr "Ezin izan da jokoa gorde"
#: gui/options.cpp:3769
msgid ""
"Request failed.\n"
"Check your Internet connection."
msgstr ""
#: gui/options.cpp:3800
msgid ""
"A test pattern should be displayed.\n"
"Do you want to keep these shader scaler settings?"
msgstr ""
#: gui/options.cpp:3803
#, c-format
msgid "Reverting automatically in %d seconds"
msgstr ""
#: gui/predictivedialog.cpp:66
#, fuzzy
msgid "Enter Text"
msgstr "Sartu"
#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:101
msgid "# next"
msgstr "# hurrengoa"
#: gui/predictivedialog.cpp:102
msgid "add"
msgstr "gehitu"
#: gui/predictivedialog.cpp:107 gui/predictivedialog.cpp:184
msgid "Delete char"
msgstr "Ezabatu karakterea"
#: gui/predictivedialog.cpp:112 gui/predictivedialog.cpp:188
msgid "<"
msgstr "<"
#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:114 gui/predictivedialog.cpp:599
msgid "* Pre"
msgstr "* Pre"
#. I18N: 'Num' means Numbers
#: gui/predictivedialog.cpp:602
msgid "* Num"
msgstr "* Zenb"
#. I18N: 'Abc' means Latin alphabet input
#: gui/predictivedialog.cpp:605
msgid "* Abc"
msgstr "* Abc"
#: gui/recorderdialog.cpp:67
msgid "Recorder or Playback Gameplay"
msgstr "Grabatu edo erreproduzitu jokoko akzioa"
#: gui/recorderdialog.cpp:72 gui/recorderdialog.cpp:213
#: gui/saveload-dialog.cpp:461 gui/saveload-dialog.cpp:528
msgid "Delete"
msgstr "Ezabatu"
#: gui/recorderdialog.cpp:74
msgid "Record"
msgstr "Grabatu"
#: gui/recorderdialog.cpp:75
msgid "Playback"
msgstr "Erreproduzitu"
#: gui/recorderdialog.cpp:77 gui/widgets/grid.cpp:233
msgid "Edit"
msgstr "Editatu"
#: gui/recorderdialog.cpp:143 gui/recorderdialog.cpp:302
#: gui/recorderdialog.cpp:309
msgid "Author: "
msgstr "Egilea: "
#: gui/recorderdialog.cpp:145 gui/recorderdialog.cpp:303
#: gui/recorderdialog.cpp:310
msgid "Notes: "
msgstr "Oharrak: "
#: gui/recorderdialog.cpp:212
msgid "Do you really want to delete this record?"
msgstr "Ezabatu grabazio hau?"
#: gui/recorderdialog.cpp:229
msgid "Unknown Author"
msgstr "Egile ezezaguna"
#: gui/remotebrowser.cpp:128
#, fuzzy
msgid "ScummVM could not access the directory!"
msgstr "ScummVM-k ezin izan du zehazturiko direktorioa ireki!"
#: gui/saveload-dialog.cpp:56
#, fuzzy
msgid "Downloading saves..."
msgstr "Jokoa kargatzen..."
#: gui/saveload-dialog.cpp:65
#, fuzzy
msgid "Run in background"
msgstr "Aurrera mugitu"
#: gui/saveload-dialog.cpp:126
#, c-format
msgid "%s (%s %S / %s %S, %s / %s files)"
msgstr ""
#: gui/saveload-dialog.cpp:452 gui/saveload-dialog.cpp:632
msgid "No date saved"
msgstr "Ez dago datarik gordeta"
#: gui/saveload-dialog.cpp:453 gui/saveload-dialog.cpp:633
msgid "No time saved"
msgstr "Ez dago ordurik gordeta"
#: gui/saveload-dialog.cpp:454 gui/saveload-dialog.cpp:634
msgid "No playtime saved"
msgstr "Ez dago denborarik gordeta"
#: gui/saveload-dialog.cpp:527
msgid "Do you really want to delete this saved game?"
msgstr "Ezabatu partida gorde hau?"
#: gui/saveload-dialog.cpp:659 gui/saveload-dialog.cpp:1174
msgid "Date: "
msgstr "Data: "
#: gui/saveload-dialog.cpp:663 gui/saveload-dialog.cpp:1180
msgid "Time: "
msgstr "Ordua: "
#: gui/saveload-dialog.cpp:669 gui/saveload-dialog.cpp:1188
msgid "Playtime: "
msgstr "Denbora: "
#: gui/saveload-dialog.cpp:682 gui/saveload-dialog.cpp:768
#, fuzzy
msgid "Untitled saved game"
msgstr "Titulurik gabeko joko gordea"
#: gui/saveload-dialog.cpp:831
msgid "Next"
msgstr "Aurr."
#: gui/saveload-dialog.cpp:834
msgid "Prev"
msgstr "Hurr."
#: gui/saveload-dialog.cpp:1035
msgid "New Save"
msgstr "Gorde"
#: gui/saveload-dialog.cpp:1035
msgid "Create a new saved game"
msgstr "Sortu joko gorde berria"
#: gui/saveload-dialog.cpp:1167
msgid "Name: "
msgstr "Izena: "
#: gui/saveload-dialog.cpp:1243
#, c-format
msgid "Enter a description for slot %d:"
msgstr "Sartu deskribapena %d zirrikiturako:"
#: gui/shaderbrowser-dialog.cpp:52
msgid "Choose shader from the list below (or pick a file instead)"
msgstr ""
#: gui/shaderbrowser-dialog.cpp:71
msgid "Pick file instead..."
msgstr ""
#: gui/shaderbrowser-dialog.cpp:71
msgid "Pick shader from file system"
msgstr ""
#: gui/shaderbrowser-dialog.cpp:137
#, fuzzy
#| msgid "Select a Theme"
msgid "Select shader"
msgstr "Gaia aukeratu"
#: gui/themebrowser.cpp:44
msgid "Select a Theme"
msgstr "Gaia aukeratu"
#: gui/ThemeEngine.cpp:276
msgid "Disabled GFX"
msgstr "GFX desgaituta"
#: gui/ThemeEngine.cpp:276
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "GFX desgaituta"
#: gui/ThemeEngine.cpp:277
#, fuzzy
msgid "Standard renderer"
msgstr "Errendatzaile estandarra"
#: gui/ThemeEngine.cpp:277 engines/scumm/dialogs.cpp:1013
msgid "Standard"
msgstr "Estandarra"
#: gui/ThemeEngine.cpp:279
#, fuzzy
msgid "Antialiased renderer"
msgstr "Errendatzaile lausotua"
#: gui/ThemeEngine.cpp:279
msgid "Antialiased"
msgstr "Lausotua"
#: gui/unknown-game-dialog.cpp:48
#, fuzzy
msgid "Add anyway"
msgstr "Jolastu berdin-berdin"
#: gui/unknown-game-dialog.cpp:57
msgid "Copy to clipboard"
msgstr ""
#: gui/unknown-game-dialog.cpp:63
#, fuzzy
msgid "Report game"
msgstr "Jokoa kargatu:"
#: gui/unknown-game-dialog.cpp:100
msgid ""
"Use the button below to copy the required game information into your "
"clipboard."
msgstr ""
#: gui/unknown-game-dialog.cpp:105
msgid "You can also directly report your game to the Bug Tracker."
msgstr ""
#: gui/unknown-game-dialog.cpp:155
msgid ""
"All necessary information about your game has been copied into the clipboard"
msgstr ""
#: gui/unknown-game-dialog.cpp:157
msgid "Copying the game information to the clipboard has failed!"
msgstr ""
#: gui/updates-dialog.cpp:48
msgid ""
"ScummVM now supports automatic check for updates\n"
"which requires access to the Internet. Would you\n"
"like to enable this feature?"
msgstr ""
#: gui/updates-dialog.cpp:51
msgid ""
"You can change this setting later in the Misc tab\n"
"in the Options dialog."
msgstr ""
#: gui/widget.cpp:437 gui/widget.cpp:439 gui/widget.cpp:445 gui/widget.cpp:447
msgid "Clear value"
msgstr "Balioa kendu"
#: gui/widgets/grid.cpp:227
msgid "Play"
msgstr "Jolastu"
#: gui/widgets/grid.cpp:230
#, fuzzy
msgid "Saves"
msgstr "Gorde"
#. I18N: <Add a new folder> must match the translation done in backends/fs/android/android-saf-fs.h
#: base/main.cpp:686
msgid ""
"In this new version of ScummVM Android, significant changes were made to the "
"file access system to allow support for modern versions of the Android "
"Operating System.\n"
"If you find that your existing added games or custom paths no longer work, "
"please edit those paths and this time use the SAF system to browse to the "
"desired locations.\n"
"To do that:\n"
"\n"
" 1. For each game whose data is not found, go to the \"Paths\" tab in the "
"\"Game Options\" and change the \"Game path\"\n"
" 2. Inside the ScummVM file browser, use \"Go Up\" until you reach the "
"\"root\" folder where you will see the \"<Add a new folder>\" option.\n"
" 3. Choose that, then browse and select the \"parent\" folder for your "
"games subfolders, e.g. \"SD Card > myGames\". Click on \"Use this folder\".\n"
" 4. Then, a new folder \"myGames\" will appear on the \"root\" folder of "
"the ScummVM browser.\n"
" 5. Browse through this folder to your game data.\n"
"\n"
"Steps 2 and 3 need to be done only once for all of your games."
msgstr ""
#: base/main.cpp:705 base/main.cpp:726
#: engines/director/lingo/lingo-builtins.cpp:1185
msgid "Ok"
msgstr "Ados"
#. I18N: A button caption to dismiss amessage and read it later
#. I18N: A button caption to dismiss a message and read it later
#: base/main.cpp:707 base/main.cpp:728
msgid "Read Later"
msgstr ""
#. I18N: <Add a new folder> must match the translation done in backends/fs/android/android-saf-fs.h
#: base/main.cpp:714
msgid ""
"In this new version of ScummVM Android, significant changes were made to the "
"file access system to allow support for modern versions of the Android "
"Operating System.\n"
"Thus, you need to set up SAF in order to be able to add the games.\n"
"\n"
" 1. Inside the ScummVM file browser, use \"Go Up\" until you reach the "
"\"root\" folder where you will see the \"<Add a new folder>\" option.\n"
" 2. Choose that, then browse and select the \"parent\" folder for your "
"games subfolders, e.g. \"SD Card > myGames\". Click on \"Use this folder\".\n"
" 3. Then, a new folder \"myGames\" will appear on the \"root\" folder of "
"the ScummVM browser.\n"
" 4. Browse through this folder to your game data."
msgstr ""
#: base/main.cpp:824
msgid "Error running game:"
msgstr "Jokoa exekutatzean errorea:"
#: base/main.cpp:871
msgid "Could not find any engine capable of running the selected game"
msgstr "Ezin izan da aukeraturiko jokoa exekutatzeko gai den motorerik aurkitu"
#: common/error.cpp:37
msgid "No error"
msgstr "Errorerik ez"
#: common/error.cpp:39
msgid "Game data not found"
msgstr "Jokoaren datuak ez dira aurkitu"
#: common/error.cpp:41
msgid "Game id not supported"
msgstr "Jokoaren ID ez-onartua"
#: common/error.cpp:43
msgid "Unsupported color mode"
msgstr "Kolore modu ez-onartua"
#: common/error.cpp:45
msgid "Audio device initialization failed"
msgstr ""
#: common/error.cpp:48
msgid "Read permission denied"
msgstr "Irakurketa baimena ukatua"
#: common/error.cpp:50
msgid "Write permission denied"
msgstr "Idazketa baimena ukatua"
#: common/error.cpp:53
msgid "Path does not exist"
msgstr "Bide-izena ez da existitzen"
#: common/error.cpp:55
msgid "Path not a directory"
msgstr "Bide-izena ez da direktorioa"
#: common/error.cpp:57
msgid "Path not a file"
msgstr "Bide-izena ez da fitxategia"
#: common/error.cpp:60
msgid "Cannot create file"
msgstr "Fitxategia ezin da sortu"
#: common/error.cpp:62
msgid "Reading data failed"
msgstr "Errorea irakurtzean"
#: common/error.cpp:64
msgid "Writing data failed"
msgstr "Errorea idaztean"
#: common/error.cpp:67
msgid "Could not find suitable engine plugin"
msgstr "Ezin izan da motore-plugin egokirik aurkitu"
#: common/error.cpp:69
#, fuzzy
msgid "Engine plugin does not support saved games"
msgstr "Motore-pluginak ez ditu gordetako partidak onartzen"
#: common/error.cpp:72
msgid "User canceled"
msgstr "Erabiltzaileak utzia"
#: common/error.cpp:76
msgid "Unknown error"
msgstr "Errore ezezaguna"
#. I18N: Hercules is graphics card name
#: common/rendermode.cpp:34
msgid "Hercules Green"
msgstr "Herkules berdea"
#: common/rendermode.cpp:35
msgid "Hercules Amber"
msgstr "Herkules anbar-kolorekoa"
#: common/rendermode.cpp:44
msgid "PC-9821 (256 Colors)"
msgstr "PC-9821 (256 Kolore)"
#: common/rendermode.cpp:45
msgid "PC-9801 (16 Colors)"
msgstr "PC-9801 (16 kolore)"
#. I18N: Macintosh black-and-white
#: common/rendermode.cpp:50
msgid "Macintosh b/w"
msgstr ""
#: common/rendermode.cpp:83
msgctxt "lowres"
msgid "Hercules Green"
msgstr "Herkules berdea"
#: common/rendermode.cpp:84
msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Herkules anbar-kolorekoa"
#: common/updates.cpp:57
msgid "Daily"
msgstr ""
#: common/updates.cpp:59
msgid "Weekly"
msgstr ""
#: common/updates.cpp:61
msgid "Monthly"
msgstr ""
#: common/updates.cpp:63
#, fuzzy
msgid "<Bad value>"
msgstr "Balioa kendu:"
#. I18N: Abbreviation for 'bytes' as data size
#: common/util.cpp:183 backends/platform/3ds/osystem-events.cpp:48
#: backends/platform/ds/osystem_ds.cpp:166
#: backends/platform/sdl/switch/switch.cpp:37
msgid "B"
msgstr ""
#. I18N: Abbreviation for 'kilobytes' as data size
#: common/util.cpp:189
msgid "KB"
msgstr ""
#. I18N: Abbreviation for 'megabytes' as data size
#: common/util.cpp:194
#, fuzzy
msgid "MB"
msgstr "SMB"
#. I18N: Abbreviation for 'gigabytes' as data size
#: common/util.cpp:200
msgid "GB"
msgstr ""
#. I18N: Abbreviation for 'terabytes' as data size
#: common/util.cpp:206
msgid "TB"
msgstr ""
#. I18N: One line summary as shown in *nix distributions
#: dists/scummvm.appdata.xml.cpp:32
msgid "Interpreter for numerous adventure games and role-playing games"
msgstr ""
#. I18N: 1 of 3 paragraph of ScummVM description in *nix distributions
#: dists/scummvm.appdata.xml.cpp:37
msgid ""
"ScummVM is a program which allows you to run a wide variety of classic "
"graphical point-and-click adventure games and role-playing games, provided "
"you already have their data files. The clever part about this: ScummVM just "
"replaces the executables shipped with the game, allowing you to play them on "
"systems for which they were never designed!"
msgstr ""
#. I18N: 2 of 3 paragraph of ScummVM description in *nix distributions
#: dists/scummvm.appdata.xml.cpp:45
msgid ""
"Currently, ScummVM supports a huge library of adventures with over 4000 "
"games in total. It supports many classics published by legendary studios "
"like LucasArts, Sierra On-Line, Revolution Software, Cyan, Inc. and Westwood "
"Studios."
msgstr ""
#. I18N: 3 of 3 paragraph of ScummVM description in *nix distributions
#: dists/scummvm.appdata.xml.cpp:51
msgid ""
"Next to ground-breaking titles like the Monkey Island series, Broken Sword, "
"Myst, Blade Runner and countless other games you will find some really "
"obscure adventures and truly hidden gems to explore."
msgstr ""
#: engines/achievements.cpp:231
msgid "Achievement unlocked!"
msgstr ""
#: engines/advancedDetector.cpp:235
msgid "Illegitimate game copy detected. We provide no support in such cases"
msgstr ""
#: engines/dialogs.cpp:68
msgid "~R~esume"
msgstr "~J~arraitu"
#: engines/dialogs.cpp:70
msgid "~L~oad"
msgstr "Ka~r~gatu"
#: engines/dialogs.cpp:74 backends/platform/3ds/options-dialog.cpp:45
msgid "~S~ave"
msgstr "~G~orde"
#: engines/dialogs.cpp:78
msgid "~O~ptions"
msgstr "~A~ukerak"
#: engines/dialogs.cpp:83
msgid "~H~elp"
msgstr "~L~aguntza"
#: engines/dialogs.cpp:87
msgid "~A~bout"
msgstr "Ho~n~i buruz"
#: engines/dialogs.cpp:90 engines/dialogs.cpp:166
msgid "~R~eturn to Launcher"
msgstr "It~z~uli abiarazlera"
#: engines/dialogs.cpp:92 engines/dialogs.cpp:168
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr "It~z~uli abiarazlera"
#: engines/dialogs.cpp:100 engines/engine.cpp:897 engines/agi/saveload.cpp:766
#: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:382
#: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432
#: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:854
#: engines/groovie/script.cpp:2243 engines/groovie/script.cpp:2270
#: engines/groovie/script.cpp:2311 engines/hugo/file.cpp:297
#: engines/illusions/menusystem.cpp:702 engines/kingdom/kingdom.cpp:729
#: engines/lab/savegame.cpp:242 engines/mads/nebular/dialogs_nebular.cpp:349
#: engines/mtropolis/saveload.cpp:76 engines/neverhood/menumodule.cpp:923
#: engines/pegasus/pegasus.cpp:406 engines/prince/saveload.cpp:54
#: engines/sci/engine/guest_additions.cpp:742 engines/sci/engine/kfile.cpp:1073
#: engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/sherlock/tattoo/widget_files.cpp:74 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:302 engines/toon/toon.cpp:3765
#: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:628
#: engines/wage/saveload.cpp:751 engines/xeen/saves.cpp:276
#: engines/zvision/file/save_manager.cpp:48
msgid "Save game:"
msgstr "Gorde jokoa:"
#: engines/dialogs.cpp:100 engines/engine.cpp:897 engines/agi/saveload.cpp:766
#: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:382
#: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432
#: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:849
#: engines/groovie/script.cpp:854 engines/groovie/script.cpp:2243
#: engines/groovie/script.cpp:2270 engines/groovie/script.cpp:2311
#: engines/hugo/file.cpp:297 engines/illusions/menusystem.cpp:702
#: engines/kingdom/kingdom.cpp:729 engines/lab/savegame.cpp:237
#: engines/lab/savegame.cpp:242 engines/mads/nebular/dialogs_nebular.cpp:349
#: engines/mtropolis/saveload.cpp:76 engines/neverhood/menumodule.cpp:923
#: engines/parallaction/metaengine.cpp:133
#: engines/parallaction/saveload.cpp:208 engines/pegasus/pegasus.cpp:406
#: engines/prince/saveload.cpp:54 engines/sci/engine/guest_additions.cpp:743
#: engines/sci/engine/kfile.cpp:1073 engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/sherlock/tattoo/widget_files.cpp:74 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:302 engines/toon/toon.cpp:3765
#: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:628
#: engines/wage/saveload.cpp:751 engines/xeen/saves.cpp:276
#: engines/zvision/file/save_manager.cpp:48 engines/zvision/metaengine.cpp:262
msgid "Save"
msgstr "Gorde"
#: engines/dialogs.cpp:130
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
"Barkatu, motore honek ez du joko barruan laguntzarik eskaintzen. Jo ezazu "
"README-ra oinarrizko informaziorako eta laguntza gehiago nola jaso jakiteko."
#: engines/dialogs.cpp:214 engines/pegasus/pegasus.cpp:417
#, fuzzy, c-format
msgid ""
"Failed to save game (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"Jokoaren egoera gordetzeak huts egin du (%s)! Jo ezazu README-ra oinarrizko "
"informaziorako eta laguntza gehiago nola jaso jakiteko."
#: engines/dialogs.cpp:354
msgid "~O~K"
msgstr "~A~dos"
#: engines/dialogs.cpp:355
msgid "~C~ancel"
msgstr "~U~tzi"
#: engines/engine.cpp:340
#, fuzzy, c-format
msgid "Could not switch to resolution '%dx%d'."
msgstr "Ezin izan da aldatu bideo modura : '"
#: engines/engine.cpp:349
msgid "Could not initialize color format."
msgstr "Kolore formatua ezin izan da hasieratu."
#: engines/engine.cpp:358
#, fuzzy, c-format
msgid "Could not switch to video mode '%s'."
msgstr "Ezin izan da aldatu bideo modura : '"
#: engines/engine.cpp:366
#, fuzzy, c-format
msgid "Could not switch to stretch mode '%s'."
msgstr "Ezin izan da aldatu bideo modura : '"
#: engines/engine.cpp:373
msgid "Could not apply aspect ratio setting."
msgstr "Ezin izan da formatu-ratio ezarpena aplikatu."
#: engines/engine.cpp:378
msgid "Could not apply fullscreen setting."
msgstr "Ezin izan da pantaila-osoa ezarpena aplikatu."
#: engines/engine.cpp:383
#, fuzzy
msgid "Could not apply filtering setting."
msgstr "Ezin izan da pantaila-osoa ezarpena aplikatu."
#: engines/engine.cpp:443
#, fuzzy
msgid "Error"
msgstr "Errorerik ez"
#: engines/engine.cpp:506
#, fuzzy
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the documentation (CD audio) for details."
msgstr ""
"Joko honetara zuzenean CD-tik jolasten\n"
"zaudela ematen du. Jakina da honek arazoak\n"
"sortzen dituela eta beraz gomendagarria da\n"
"fitxategiak disko gogorrera kopiatzea.\n"
"Jo README fitxategira xehetasunetarako."
#: engines/engine.cpp:529
#, fuzzy
msgid ""
"This game has audio tracks on its CD. These\n"
"tracks need to be ripped from the CD using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the documentation (CD audio) for details."
msgstr ""
"Joko honek bere diskoan audio pistak ditu.\n"
"Pista hauek diskotik erauzi behar dira erauzle\n"
"egoki bat erabiliz, jokoko musika entzun ahal\n"
"izateko. Jo README fitxategira\n"
"xehetasunetarako."
#: engines/engine.cpp:556
msgid "Overwrite"
msgstr ""
#: engines/engine.cpp:557
#, fuzzy
msgid "Cancel autosave"
msgstr "Titulurik gabeko joko gordea"
#: engines/engine.cpp:559
#, c-format
msgid ""
"WARNING: The autosave slot has a saved game named %S. You can either move "
"the existing save to a new slot, Overwrite the existing save, or cancel "
"autosave (will not prompt again until restart)"
msgstr ""
#: engines/engine.cpp:567
msgid "ERROR: Could not copy the savegame to a new slot"
msgstr ""
#: engines/engine.cpp:593 engines/metaengine.cpp:380 engines/savestate.cpp:94
#: backends/platform/ios7/ios7_osys_main.cpp:255 engines/sky/metaengine.cpp:216
#: engines/xeen/saves.cpp:289
#, fuzzy
msgid "Autosave"
msgstr "Autogordetzea:"
#: engines/engine.cpp:601
#, fuzzy
msgid "Error occurred making autosave"
msgstr "Jokoa exekutatzean errorea:"
#: engines/engine.cpp:676
#, fuzzy, c-format
msgid ""
"Failed to load saved game (%s)! Please consult the README for basic "
"information, and for instructions on how to obtain further assistance."
msgstr ""
"Jokoaren egoera kargatzeak huts egin du (%s)! Jo ezazu README-ra oinarrizko "
"informaziorako eta laguntza gehiago nola jaso jakiteko."
#: engines/engine.cpp:700
msgid "WARNING: "
msgstr ""
#: engines/engine.cpp:700
#, fuzzy
msgid " Shall we still run the game?"
msgstr "Jokoaren izen osoa"
#: engines/engine.cpp:701
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saved game you make "
"might not work in future versions of ScummVM."
msgstr ""
"ABISUA: ScummVM-k ez du guztiz onartzen exekutatuko duzun jokoa oraindik. "
"Hori dela eta, ezegonkorra izan daiteke eta gerta daiteke gordeta izan "
"ditzakezun partidan ez ibiltzea ScummVM-ren etorkizuneko bertsioetan."
#: engines/engine.cpp:704 engines/wintermute/wintermute.cpp:182
msgid "Start anyway"
msgstr "Jolastu berdin-berdin"
#: engines/engine.cpp:722
#, fuzzy
msgid "This game is not supported."
msgstr "Jokoaren ID ez-onartua"
#: engines/engine.cpp:722
#, fuzzy
msgid ""
"This game is not supported for the following reason:\n"
"\n"
msgstr "Joko honek ez du uzten partidak abiarazletik kargatzen."
#: engines/engine.cpp:864
msgid "Loading game is currently unavailable"
msgstr ""
#: engines/engine.cpp:893
msgid "Saving game is currently unavailable"
msgstr ""
#: engines/game.cpp:200
#, c-format
msgid ""
"The game in '%s' seems to be an unknown game variant.\n"
"\n"
"Please report the following data to the ScummVM team at %s along with the "
"name of the game you tried to add and its version, language, etc.:"
msgstr ""
#: engines/game.cpp:204
#, c-format
msgid "Matched game IDs for the %s engine:"
msgstr ""
#: engines/metaengine.cpp:56
msgid "Default game keymap"
msgstr ""
#: engines/metaengine.cpp:60 backends/platform/maemo/maemo.cpp:161
#: engines/asylum/metaengine.cpp:158 engines/hdb/metaengine.cpp:207
#: engines/parallaction/metaengine.cpp:114
#: engines/wintermute/keymapper_tables.h:42 engines/zvision/metaengine.cpp:183
msgid "Left Click"
msgstr "Ezker-klika"
#: engines/metaengine.cpp:66 backends/platform/maemo/maemo.cpp:165
#: engines/wintermute/keymapper_tables.h:256
#: engines/wintermute/keymapper_tables.h:300
#: engines/wintermute/keymapper_tables.h:2166
msgid "Middle Click"
msgstr "Erdiko klika"
#: engines/metaengine.cpp:71 backends/platform/maemo/maemo.cpp:169
#: engines/asylum/metaengine.cpp:164 engines/parallaction/metaengine.cpp:120
#: engines/wintermute/keymapper_tables.h:48 engines/zvision/metaengine.cpp:189
msgid "Right Click"
msgstr "Eskuin-klika"
#: engines/metaengine.cpp:77 engines/grim/grim.cpp:520
#: engines/hdb/metaengine.cpp:258 engines/mohawk/myst.cpp:596
#: engines/mohawk/riven.cpp:860 engines/sky/metaengine.cpp:125
#: engines/twine/metaengine.cpp:242 engines/wintermute/keymapper_tables.h:1608
msgid "Pause"
msgstr "Gelditu"
#: engines/metaengine.cpp:83 engines/parallaction/metaengine.cpp:139
#, fuzzy
msgid "Game menu"
msgstr "Jokoaren menua"
#: engines/metaengine.cpp:90 engines/grim/grim.cpp:503
#: engines/grim/grim.cpp:599 engines/mohawk/myst.cpp:567
#: engines/mohawk/riven.cpp:831 engines/wintermute/keymapper_tables.h:220
#: engines/wintermute/keymapper_tables.h:1092
#: engines/wintermute/keymapper_tables.h:1276
#: engines/wintermute/keymapper_tables.h:1601
#: engines/wintermute/keymapper_tables.h:1716
#: engines/wintermute/keymapper_tables.h:2110
msgid "Skip"
msgstr "Saltatu"
#: engines/metaengine.cpp:97 engines/sky/metaengine.cpp:120
msgid "Skip line"
msgstr "Lerroa saltatu"
#: engines/metaengine.cpp:104
msgid "Predictive input dialog"
msgstr ""
#. I18N: This keymap works within the KIA Save Game screen
#. and allows confirming popup dialogue prompts (eg. for save game deletion or overwriting)
#. and also submitting a new save game name, or choosing an existing save game for overwriting.
#: engines/metaengine.cpp:109 engines/bladerunner/metaengine.cpp:273
#: engines/griffon/metaengine.cpp:115 engines/grim/grim.cpp:509
#: engines/grim/grim.cpp:605 engines/sky/metaengine.cpp:100
#: engines/wintermute/keymapper_tables.h:54
msgid "Confirm"
msgstr ""
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:174
msgid "OpenGL"
msgstr "OpenGL"
#: graphics/renderer.cpp:36
msgid "OpenGL with shaders"
msgstr ""
#: graphics/renderer.cpp:44
msgctxt "lowres"
msgid "OpenGL with shaders"
msgstr ""
#: audio/adlib.cpp:2303
#, fuzzy
msgid "AdLib emulator"
msgstr "AdLib emuladorea:"
#: audio/fmopl.cpp:81
msgid "MAME OPL emulator"
msgstr "MAME OPL emuladorea"
#: audio/fmopl.cpp:83
msgid "DOSBox OPL emulator"
msgstr "DOSBox OPL emuladorea"
#: audio/fmopl.cpp:86
msgid "Nuked OPL emulator"
msgstr "Nuked OPL emuladorea"
#: audio/fmopl.cpp:89
msgid "ALSA Direct FM"
msgstr "ALSA FM zuzena"
#: audio/fmopl.cpp:92
msgid "OPL2LPT"
msgstr "OPL2LPT"
#: audio/fmopl.cpp:93
msgid "OPL3LPT"
msgstr ""
#: audio/fmopl.cpp:96
msgid "RetroWave OPL3"
msgstr ""
#: audio/mididrv.cpp:219
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Aukeraturiko '%s' soinu gailua ez da aurkitu (baliteke itzalita edo "
"konektatu gabe egotea)."
#: audio/mididrv.cpp:220 audio/mididrv.cpp:234 audio/mididrv.cpp:272
#: audio/mididrv.cpp:289
msgid "Attempting to fall back to the next available device..."
msgstr "Eskuragarri dagoen hurrengo soinu gailura joaten..."
#: audio/mididrv.cpp:233
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Aukeraturiko '%s' soinu gailua ezin da erabili. Ikusi log fitxategia "
"informazio gehiagorako."
#: audio/mididrv.cpp:271
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"'%s' gogoko soinu gailua ez da aurkitu (baliteke itzalita edo konektatu gabe "
"egotea)."
#: audio/mididrv.cpp:288
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"'%s' gogoko soinu gailua ezin da erabili. Ikusi log fitxategia informazio "
"gehiagorako."
#: audio/mididrv.cpp:453
msgid "Starting MIDI dump"
msgstr ""
#: audio/mods/paula.cpp:313
#, fuzzy
msgid "Amiga Audio emulator"
msgstr "Amiga Audio emuladorea"
#: audio/null.h:43
msgid "No music"
msgstr "Musikarik ez"
#: audio/softsynth/appleiigs.cpp:32
#, fuzzy
msgid "Apple II GS emulator (NOT IMPLEMENTED)"
msgstr "Apple II GS emuladorea (INPLEMENTATU GABE)"
#: audio/softsynth/cms.cpp:372
#, fuzzy
msgid "Creative Music System emulator"
msgstr "Creative musika sistema emuladorea"
#: audio/softsynth/fluidsynth.cpp:235
msgid ""
"FluidSynth requires a 'soundfont' setting. Please specify it in ScummVM GUI "
"on MIDI tab. Music is off."
msgstr ""
#: audio/softsynth/fluidsynth.cpp:367
#, c-format
msgid "FluidSynth: Failed loading custom SoundFont '%s'. Music is off."
msgstr ""
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:31
msgid "FM-Towns Audio"
msgstr "FM-Towns soinua"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:56
msgid "PC-98 Audio"
msgstr "PC-98 Soinua"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:81
msgid "SegaCD Audio"
msgstr "SegaCD Audioa"
#: audio/softsynth/mt32.cpp:169
msgid "Initializing MT-32 Emulator"
msgstr "MT-32 emuladorea hasieratzen"
#: audio/softsynth/mt32.cpp:436
#, fuzzy
msgid "MT-32 emulator"
msgstr "MT-32 emuladorea"
#: audio/softsynth/pcspk.cpp:203
#, fuzzy
msgid "PC Speaker emulator"
msgstr "PC bozgoragailuaren emuladorea"
#: audio/softsynth/pcspk.cpp:222
#, fuzzy
msgid "IBM PCjr emulator"
msgstr "IBM PCjr emuladorea"
#: audio/softsynth/sid.cpp:1433
#, fuzzy
msgid "C64 Audio emulator"
msgstr "C64 Audio emuladorea"
#: backends/cloud/cloudmanager.cpp:155
msgid "<syncing...>"
msgstr "<sinkronizatzen...>"
#: backends/cloud/storage.cpp:242
#, fuzzy
msgid "Saved games sync was cancelled."
msgstr "Bilaketa amaitua!"
#: backends/cloud/storage.cpp:244
msgid ""
"Saved games sync failed.\n"
"Check your Internet connection."
msgstr ""
#: backends/cloud/storage.cpp:348
#, c-format
msgid ""
"Download complete.\n"
"Failed to download %u files."
msgstr ""
#: backends/cloud/storage.cpp:350
msgid "Download complete."
msgstr "Jaitsiera amaitua!"
#: backends/cloud/storage.cpp:360
#, fuzzy
msgid "Download failed."
msgstr "Kargatu fitxategia:"
#: backends/events/default/default-events.cpp:193
#, fuzzy
msgid ""
"Do you really want to return to the Launcher?\n"
"Any unsaved progress will be lost."
msgstr " Ziur irten nahi duzula? "
#: backends/events/default/default-events.cpp:217
#, fuzzy
msgid ""
"Do you really want to quit?\n"
"Any unsaved progress will be lost."
msgstr " Ziur irten nahi duzula? "
#: backends/events/default/default-events.cpp:217
#: backends/events/default/default-events.cpp:358
#: engines/adl/metaengine.cpp:328 engines/hdb/metaengine.cpp:275
#: engines/mohawk/myst_stacks/menu.cpp:317
#: engines/mohawk/riven_stacks/aspit.cpp:454 engines/scumm/help.cpp:80
#: engines/scumm/help.cpp:82 engines/zvision/metaengine.cpp:272
#: engines/zvision/metaengine.cpp:290
msgid "Quit"
msgstr "Irten"
#: backends/events/default/default-events.cpp:332
#, fuzzy
msgid "Global"
msgstr " (Orokorra)"
#: backends/events/default/default-events.cpp:335
#: engines/twine/metaengine.cpp:361
#, fuzzy
msgid "Global Main Menu"
msgstr "Menu orokorra"
#: backends/events/default/default-events.cpp:345
msgid "Display keyboard"
msgstr "Erakutsi teklatua"
#: backends/events/default/default-events.cpp:352
msgid "Toggle mute"
msgstr "Mututu/Ez-mututu"
#: backends/events/default/default-events.cpp:380
msgid "Open Debugger"
msgstr "Araztailea ireki"
#: backends/events/gph/gph-events.cpp:411
#: backends/events/gph/gph-events.cpp:454
#: backends/events/openpandora/op-events.cpp:156
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr "Ukimen-pantailako 'kolpetxo modua' - Ezker klika"
#: backends/events/gph/gph-events.cpp:413
#: backends/events/gph/gph-events.cpp:456
#: backends/events/openpandora/op-events.cpp:158
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr "Ukimen-pantailako 'kolpetxo modua' - Eskuin klika"
#: backends/events/gph/gph-events.cpp:415
#: backends/events/gph/gph-events.cpp:458
#: backends/events/openpandora/op-events.cpp:160
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr "Ukimen-pantailako 'kolpetxo modua' - Flotatu (klikik ez)"
#: backends/events/gph/gph-events.cpp:435
msgid "Maximum Volume"
msgstr "Bolumen maximoa"
#: backends/events/gph/gph-events.cpp:437
msgid "Increasing Volume"
msgstr "Bolumena igotzen"
#: backends/events/gph/gph-events.cpp:443
msgid "Minimal Volume"
msgstr "Bolumen minimoa"
#: backends/events/gph/gph-events.cpp:445
msgid "Decreasing Volume"
msgstr "Bolumena jaisten"
#: backends/events/maemosdl/maemosdl-events.cpp:100
msgid "Clicking Enabled"
msgstr "Klikatzea gaituta"
#: backends/events/maemosdl/maemosdl-events.cpp:100
msgid "Clicking Disabled"
msgstr "Klikatzea desgaituta"
#: backends/events/openpandora/op-events.cpp:162
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr "Ukimen-pantailako 'kolpetxo modua' - Flotatu (DPad klikak)"
#. I18N: This may be displayed in the Android UI used to add a Sotrage Attach Framework authorization
#: backends/fs/android/android-saf-fs.cpp:664
#, fuzzy
#| msgid "Choose file for loading"
msgid "Choose a new folder"
msgstr "Aukeratu kargatzeko fitxategia"
#. I18N: This is displayed in the file browser to let the user choose a new folder for Android Storage Attached Framework
#: backends/fs/android/android-saf-fs.h:173
#: backends/fs/android/android-saf-fs.h:174
msgid "Add a new folder"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:253
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:371
#, fuzzy
msgid "Center"
msgstr "Sartu"
#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:255
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Doitu leihora"
#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Tiratu leihora"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
msgstr "Doitu leihora (4:3)"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:713
#, c-format
msgid "Resolution: %dx%d"
msgstr "Bereizmena: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:728
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2505
msgid "Enabled aspect ratio correction"
msgstr "Formatu-ratio zuzenketa gaituta"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:730
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2511
msgid "Disabled aspect ratio correction"
msgstr "Formatu-ratio zuzenketa desgaituta"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2527
#, fuzzy
msgid "Filtering enabled"
msgstr "Klikatzea gaituta"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:745
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
#, fuzzy
msgid "Filtering disabled"
msgstr "Klikatzea desgaituta"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:771
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2556
#, fuzzy
msgid "Stretch mode"
msgstr "Helio modua"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:66
msgid "SDL Surface"
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2471
msgid "Active graphics filter:"
msgstr "Filtro grafiko aktiboa:"
#: backends/graphics/sdl/sdl-graphics.cpp:362
#, fuzzy, c-format
msgid "Saved screenshot '%s'"
msgstr "Heldutako korritze barra gaituta"
#: backends/graphics/sdl/sdl-graphics.cpp:371
#, fuzzy
msgid "Could not save screenshot"
msgstr "Heldutako korritze barra gaituta"
#: backends/graphics/sdl/sdl-graphics.cpp:418
msgid "Windowed mode"
msgstr "Leiho modua"
#: backends/graphics/sdl/sdl-graphics.cpp:429 engines/scumm/help.cpp:84
msgid "Toggle fullscreen"
msgstr "Txandakatu pantaila osoa"
#: backends/graphics/sdl/sdl-graphics.cpp:436 engines/scumm/help.cpp:97
#: engines/wintermute/keymapper_tables.h:960
msgid "Toggle mouse capture"
msgstr "Saguaren kaptura"
#: backends/graphics/sdl/sdl-graphics.cpp:441
#: engines/wintermute/keymapper_tables.h:646
#: engines/wintermute/keymapper_tables.h:695
#: engines/wintermute/keymapper_tables.h:1098
#: engines/wintermute/keymapper_tables.h:1340
#: engines/wintermute/keymapper_tables.h:1479
#: engines/wintermute/keymapper_tables.h:1639
#: engines/wintermute/keymapper_tables.h:1844
#: engines/wintermute/keymapper_tables.h:1862
#: engines/wintermute/keymapper_tables.h:1895
#, fuzzy
msgid "Save screenshot"
msgstr "Heldutako korritze barra gaituta"
#: backends/graphics/sdl/sdl-graphics.cpp:447
#, fuzzy
msgid "Toggle aspect ratio correction"
msgstr "Txandakatu fFormatu-ratioaren zuzenketa"
#: backends/graphics/sdl/sdl-graphics.cpp:454
msgid "Toggle linear filtered scaling"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:461
#, fuzzy
msgid "Cycle through stretch modes"
msgstr "Ezin izan da aldatu bideo modura : '"
#: backends/graphics/sdl/sdl-graphics.cpp:467
#, fuzzy
msgid "Increase the scale factor"
msgstr "Eskala faktorea handitu / txikitu"
#: backends/graphics/sdl/sdl-graphics.cpp:473
#, fuzzy
msgid "Decrease the scale factor"
msgstr "Eskala faktorea handitu / txikitu"
#: backends/graphics/sdl/sdl-graphics.cpp:479
#, fuzzy
msgid "Switch to the next scaler"
msgstr "Aldatu jokora"
#: backends/graphics/sdl/sdl-graphics.cpp:484
msgid "Switch to the previous scaler"
msgstr ""
#: backends/keymapper/hardware-input.cpp:244
#, fuzzy
msgid "Left Mouse Button"
msgstr "Saguaren ezker botoia simulatu"
#: backends/keymapper/hardware-input.cpp:245
#, fuzzy
msgid "Right Mouse Button"
msgstr "Saguaren eskuin botoia simulatu"
#: backends/keymapper/hardware-input.cpp:246
#, fuzzy
msgid "Middle Mouse Button"
msgstr "Saguaren ezker botoia simulatu"
#: backends/keymapper/hardware-input.cpp:247
msgid "Mouse Wheel Up"
msgstr ""
#: backends/keymapper/hardware-input.cpp:248
msgid "Mouse Wheel Down"
msgstr ""
#: backends/keymapper/hardware-input.cpp:249
#, fuzzy
msgid "X1 Mouse Button"
msgstr "Saguaren ezker botoia simulatu"
#: backends/keymapper/hardware-input.cpp:250
#, fuzzy
msgid "X2 Mouse Button"
msgstr "Saguaren ezker botoia simulatu"
#: backends/keymapper/hardware-input.cpp:255
#, fuzzy
msgid "Joy A"
msgstr "Atzera mugitu"
#: backends/keymapper/hardware-input.cpp:256
#, fuzzy
msgid "Joy B"
msgstr "Atzera mugitu"
#: backends/keymapper/hardware-input.cpp:257
#, fuzzy
msgid "Joy X"
msgstr "Atzera mugitu"
#: backends/keymapper/hardware-input.cpp:258
#, fuzzy
msgid "Joy Y"
msgstr "Atzera mugitu"
#: backends/keymapper/hardware-input.cpp:259
#, fuzzy
msgid "Joy Back"
msgstr "Atzera mugitu"
#: backends/keymapper/hardware-input.cpp:260
msgid "Joy Guide"
msgstr ""
#: backends/keymapper/hardware-input.cpp:261
#, fuzzy
msgid "Joy Start"
msgstr "~H~asi"
#: backends/keymapper/hardware-input.cpp:262
#, fuzzy
msgid "Left Stick"
msgstr "Ezker-klika"
#: backends/keymapper/hardware-input.cpp:263
#, fuzzy
msgid "Right Stick"
msgstr "Eskuin-klika"
#: backends/keymapper/hardware-input.cpp:264 engines/dragons/metaengine.cpp:208
msgid "Left Shoulder"
msgstr ""
#: backends/keymapper/hardware-input.cpp:265 engines/dragons/metaengine.cpp:214
msgid "Right Shoulder"
msgstr ""
#: backends/keymapper/hardware-input.cpp:266
#: backends/platform/3ds/osystem-events.cpp:57
#: backends/platform/ds/osystem_ds.cpp:173 backends/platform/sdl/ps3/ps3.cpp:51
#: backends/platform/sdl/psp2/psp2.cpp:51
#: backends/platform/sdl/switch/switch.cpp:48
#, fuzzy
msgid "D-pad Up"
msgstr "Ezkerrera irristatu"
#: backends/keymapper/hardware-input.cpp:267
#: backends/platform/3ds/osystem-events.cpp:58
#: backends/platform/ds/osystem_ds.cpp:174 backends/platform/sdl/ps3/ps3.cpp:52
#: backends/platform/sdl/psp2/psp2.cpp:52
#: backends/platform/sdl/switch/switch.cpp:49
#, fuzzy
msgid "D-pad Down"
msgstr "Behera"
#: backends/keymapper/hardware-input.cpp:268
#: backends/platform/3ds/osystem-events.cpp:59
#: backends/platform/ds/osystem_ds.cpp:175 backends/platform/sdl/ps3/ps3.cpp:53
#: backends/platform/sdl/psp2/psp2.cpp:53
#: backends/platform/sdl/switch/switch.cpp:50
#, fuzzy
msgid "D-pad Left"
msgstr "Ezkerrera irristatu"
#: backends/keymapper/hardware-input.cpp:269
#: backends/platform/3ds/osystem-events.cpp:60
#: backends/platform/ds/osystem_ds.cpp:176 backends/platform/sdl/ps3/ps3.cpp:54
#: backends/platform/sdl/psp2/psp2.cpp:54
#: backends/platform/sdl/switch/switch.cpp:51
#, fuzzy
msgid "D-pad Right"
msgstr "Eskuinera irristatu"
#: backends/keymapper/hardware-input.cpp:274
msgid "Left Trigger"
msgstr ""
#: backends/keymapper/hardware-input.cpp:275
msgid "Right Trigger"
msgstr ""
#: backends/keymapper/hardware-input.cpp:276
#: backends/platform/sdl/ps3/ps3.cpp:61 backends/platform/sdl/psp2/psp2.cpp:59
#: backends/platform/sdl/switch/switch.cpp:58
#, fuzzy
msgid "Left Stick X"
msgstr "Ezker-klika"
#: backends/keymapper/hardware-input.cpp:277
#: backends/platform/sdl/ps3/ps3.cpp:62 backends/platform/sdl/psp2/psp2.cpp:60
#: backends/platform/sdl/switch/switch.cpp:59
#, fuzzy
msgid "Left Stick Y"
msgstr "Ezker-klika"
#: backends/keymapper/hardware-input.cpp:278
#: backends/platform/sdl/ps3/ps3.cpp:63 backends/platform/sdl/psp2/psp2.cpp:61
#: backends/platform/sdl/switch/switch.cpp:60
#, fuzzy
msgid "Right Stick X"
msgstr "Eskuin-klika"
#: backends/keymapper/hardware-input.cpp:279
#: backends/platform/sdl/ps3/ps3.cpp:64 backends/platform/sdl/psp2/psp2.cpp:62
#: backends/platform/sdl/switch/switch.cpp:61
#, fuzzy
msgid "Right Stick Y"
msgstr "Eskuin-klika"
#: backends/keymapper/remap-widget.cpp:295
#: backends/keymapper/remap-widget.cpp:325
msgid "Reset to defaults"
msgstr ""
#: backends/keymapper/remap-widget.cpp:296
msgid "Clear mapping"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:156
#, fuzzy
msgid "Virtual mouse up"
msgstr "Eskuinera irristatu"
#: backends/keymapper/virtual-mouse.cpp:161
#, fuzzy
msgid "Virtual mouse down"
msgstr "Eskuinera irristatu"
#: backends/keymapper/virtual-mouse.cpp:166
#, fuzzy
msgid "Virtual mouse left"
msgstr "Eskuinera irristatu"
#: backends/keymapper/virtual-mouse.cpp:171
#, fuzzy
msgid "Virtual mouse right"
msgstr "Eskuinera irristatu"
#: backends/keymapper/virtual-mouse.cpp:176
msgid "Slow down virtual mouse"
msgstr ""
#: backends/midi/windows.cpp:168
msgid "Windows MIDI"
msgstr "Windows MIDI"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:59
#, fuzzy
msgid "Can't create directory here!"
msgstr "Bide-izena ez da direktorioa"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:65
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:72
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:79
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:42
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:48
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:55
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:62
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:42
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:48
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:55
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:62
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:136
msgid "Invalid path!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:83
#, fuzzy
msgid "Parent directory doesn't exists!"
msgstr "Bide-izena ez da existitzen"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:87
#, fuzzy
msgid "Can't create a directory within a file!"
msgstr "Bide-izena ez da direktorioa"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:97
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:140
msgid "There is a file with that name in the parent directory!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:103
#, fuzzy
msgid "Failed to create the directory!"
msgstr "Ezin izan da fitxategia ezabatu."
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:110
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:119
#, fuzzy
msgid "Directory created successfully!"
msgstr "DVD-a ondo muntatu da"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:121
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:203
#, fuzzy
msgid "Back to parent directory"
msgstr "Bide-izena ez da direktorioa"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:66
#, fuzzy
msgid "The file doesn't exist!"
msgstr "Bide-izena ez da existitzen"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:70
#, fuzzy
msgid "Can't download a directory!"
msgstr "Bide-izena ez da direktorioa"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:75
#, fuzzy
msgid "Failed to read the file!"
msgstr "Ezin izan da fitxategia ezabatu."
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:58
msgid ""
"The page is not available without the resources. Make sure file wwwroot.zip "
"from ScummVM distribution is available in 'themepath'."
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:66
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:67
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:222
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:223
#, fuzzy
msgid "Create directory"
msgstr "Bide-izena ez da direktorioa"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:68
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:69
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:226
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:227
#, fuzzy
msgid "Upload files"
msgstr "Kargatu fitxategia"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:70
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:228
#, fuzzy
msgid "Type new directory name:"
msgstr "Bide-izena ez da direktorioa"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:71
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:229
#, fuzzy
msgid "Select a file to upload:"
msgstr "Aukeratu kargatzeko partida"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:72
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:230
#, fuzzy
msgid "Or select a directory (works in Chrome only):"
msgstr "Gaien direktorioa aukeratu"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:73
msgid "Index of "
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:75
#, fuzzy
msgid "Error occurred"
msgstr "Jokoa exekutatzean errorea:"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:80
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:44
msgid "File system root"
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:81
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:45
#, fuzzy
msgid "Saved games"
msgstr "Gorde jokoa:"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:118
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:83
#, fuzzy
msgid "Parent directory"
msgstr "Bide-izena ez da direktorioa"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:217
#, fuzzy
msgid "ScummVM couldn't list the directory you specified."
msgstr "ScummVM-k ezin izan du zehazturiko direktorioa ireki!"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:231
msgid "Index of"
msgstr ""
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:41
msgid "This is a local webserver index page."
msgstr ""
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:42
msgid "Open Files manager"
msgstr ""
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:66
#, fuzzy
msgid "The parent directory doesn't exist!"
msgstr "Bide-izena ez da existitzen"
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:70
#, fuzzy
msgid "Can't upload into a file!"
msgstr "Bide-izena ez da fitxategia"
#: backends/networking/sdl_net/handlerutils.cpp:197
msgid "Back to the files manager"
msgstr ""
#: backends/networking/sdl_net/localwebserver.cpp:126
msgid ""
"Failed to start local webserver.\n"
"Check whether selected port is not used by another application and try again."
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:68
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:110
msgid "Invalid request: headers are too long!"
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:154
#, fuzzy
msgid "Failed to upload the file!"
msgstr "Ezin izan da fitxategia ezabatu."
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:183
msgid "No file was passed!"
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:201
#, fuzzy
msgid "Uploaded successfully!"
msgstr "DVD-a ondo muntatu da"
#: backends/platform/3ds/options-dialog.cpp:44 engines/scumm/dialogs.cpp:280
msgid "~C~lose"
msgstr "~I~txi"
#: backends/platform/3ds/options-dialog.cpp:47
msgid "Show mouse cursor"
msgstr "Saguaren kurtsorea erakutsi"
#: backends/platform/3ds/options-dialog.cpp:50
msgid "Snap to edges"
msgstr "Ertzetara itsatsi"
#: backends/platform/3ds/options-dialog.cpp:53
msgid "Stretch to fit"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:56
#, fuzzy
msgid "Use Screen:"
msgstr "Abiadura:"
#: backends/platform/3ds/options-dialog.cpp:58
msgctxt "3ds-screen"
msgid "Top"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:59
msgctxt "3ds-screen"
msgid "Bottom"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:60
#, fuzzy
msgctxt "3ds-screen"
msgid "Both"
msgstr "Biak"
#: backends/platform/3ds/osystem-events.cpp:47
#: backends/platform/ds/osystem_ds.cpp:165
#: backends/platform/sdl/switch/switch.cpp:38
msgid "A"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:49
#: backends/platform/ds/osystem_ds.cpp:167
#: backends/platform/sdl/switch/switch.cpp:40
msgid "X"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:50
#: backends/platform/ds/osystem_ds.cpp:168
#: backends/platform/sdl/switch/switch.cpp:39
msgid "Y"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:51
#: backends/platform/ds/osystem_ds.cpp:169 backends/platform/sdl/ps3/ps3.cpp:44
#: backends/platform/sdl/psp2/psp2.cpp:47
#, fuzzy
msgid "Select"
msgstr "Ekintza/Aukeratu"
#: backends/platform/3ds/osystem-events.cpp:52
#: backends/platform/ds/osystem_ds.cpp:170 backends/platform/sdl/ps3/ps3.cpp:46
#: backends/platform/sdl/psp2/psp2.cpp:48
#, fuzzy
msgid "Start"
msgstr "~H~asi"
#: backends/platform/3ds/osystem-events.cpp:53
#: backends/platform/sdl/switch/switch.cpp:56
msgid "ZL"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:54
#: backends/platform/sdl/switch/switch.cpp:57
msgid "ZR"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:55
#: backends/platform/ds/osystem_ds.cpp:171
#: backends/platform/sdl/psp2/psp2.cpp:49
#: backends/platform/sdl/switch/switch.cpp:46
msgid "L"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:56
#: backends/platform/ds/osystem_ds.cpp:172
#: backends/platform/sdl/psp2/psp2.cpp:50
#: backends/platform/sdl/switch/switch.cpp:47
msgid "R"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:65
msgid "C-Pad X"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:66
msgid "C-Pad Y"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:71
#: backends/platform/ds/osystem_ds.cpp:185
msgid "Touch"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:311
#, fuzzy
msgid "Toggle Drag Mode"
msgstr "Gore modua"
#: backends/platform/3ds/osystem-events.cpp:316
#, fuzzy
msgid "Toggle Magnify Mode"
msgstr "Gore modua"
#: backends/platform/3ds/osystem-events.cpp:321
msgid "Open 3DS Settings"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:359
msgid ""
"Magnify Mode Off. Reactivating Drag Mode.\n"
"Returning to Launcher..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:361
msgid "Magnify Mode Off. Returning to Launcher..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:395
#, fuzzy
msgid "Hover Mode"
msgstr "Gore modua"
#: backends/platform/3ds/osystem-events.cpp:399
#, fuzzy
msgid "Drag Mode"
msgstr "Gore modua"
#: backends/platform/3ds/osystem-events.cpp:401
msgid "Cannot Switch to Drag Mode while Magnify Mode is On"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:408
msgid "Magnify Mode cannot be activated in menus."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:411
msgid ""
"Magnify Mode can only be activated\n"
" when both screens are enabled."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:413
msgid "In-game resolution too small to magnify."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:419
msgid "Magnify Mode On. Switching to Hover Mode..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:421
msgid "Magnify Mode On"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:428
msgid "Magnify Mode Off. Reactivating Drag Mode..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:430
msgid "Magnify Mode Off"
msgstr ""
#: backends/platform/android/options.cpp:118
msgid "Show On-screen control"
msgstr "Erakutsi pantaila-gaineko kontrola"
#: backends/platform/android/options.cpp:119
msgid "Choose the preferred touch mode:"
msgstr ""
#: backends/platform/android/options.cpp:121
#, fuzzy
msgid "In menus"
msgstr "Gaitu Venus"
#: backends/platform/android/options.cpp:123
#: backends/platform/android/options.cpp:141
#: backends/platform/android/options.cpp:142
#, fuzzy
msgid "Touchpad emulation"
msgstr "MT-32 emuladorea"
#: backends/platform/android/options.cpp:124
#: backends/platform/android/options.cpp:144
#: backends/platform/android/options.cpp:145
#, fuzzy
msgid "Direct mouse"
msgstr "Eskuinera irristatu"
#: backends/platform/android/options.cpp:125
#: backends/platform/android/options.cpp:147
#: backends/platform/android/options.cpp:148
#, fuzzy
msgid "Gamepad emulation"
msgstr "MT-32 emuladorea"
#: backends/platform/android/options.cpp:131
msgid "In 2D games"
msgstr ""
#: backends/platform/android/options.cpp:133
msgid "In 3D games"
msgstr ""
#. I18N: This button opens a list of all folders added for Android Storage Attached Framework
#: backends/platform/android/options.cpp:153
msgid "Remove folder authorizations..."
msgstr ""
#: backends/platform/android/options.cpp:360
#, fuzzy
#| msgid "~R~emove Game"
msgid "Remove"
msgstr "~K~endu jokoa"
#: backends/platform/ds/ds-graphics.cpp:281
msgid "Unscaled"
msgstr ""
#: backends/platform/ds/ds-graphics.cpp:282
msgid "Hardware scale (fast, but low quality)"
msgstr "Hardware bidezko eskala (arina, baina kalitate baxukoa)"
#: backends/platform/ds/ds-graphics.cpp:283
msgid "Software scale (good quality, but slower)"
msgstr "Software bidezko eskala (kalitate ona, baina geldoagoa)"
#: backends/platform/ios7/ios7_osys_events.cpp:348
#: backends/platform/ios7/ios7_osys_events.cpp:479
#: backends/platform/iphone/osys_events.cpp:299
msgid "Mouse-click-and-drag mode enabled."
msgstr "Saguko klik-eta-arrastratu modua gaituta."
#: backends/platform/ios7/ios7_osys_events.cpp:350
#: backends/platform/ios7/ios7_osys_events.cpp:481
#: backends/platform/iphone/osys_events.cpp:301
msgid "Mouse-click-and-drag mode disabled."
msgstr "Saguko klik-eta-arrastratu modua desgaituta."
#: backends/platform/ios7/ios7_osys_events.cpp:361
#: backends/platform/ios7/ios7_osys_events.cpp:500
#: backends/platform/iphone/osys_events.cpp:312
msgid "Touchpad mode enabled."
msgstr "Touchpad modua gaituta."
#: backends/platform/ios7/ios7_osys_events.cpp:363
#: backends/platform/ios7/ios7_osys_events.cpp:502
#: backends/platform/iphone/osys_events.cpp:314
msgid "Touchpad mode disabled."
msgstr "Touchpad modua desgaituta."
#: backends/platform/maemo/maemo.cpp:157
msgid "Click Mode"
msgstr "Klikatzeko modua"
#: backends/platform/sdl/macosx/appmenu_osx.mm:248
msgid "Hide ScummVM"
msgstr "ScummVM ezkutatu"
#: backends/platform/sdl/macosx/appmenu_osx.mm:249
msgid "Hide Others"
msgstr "Besteak ezkutatu"
#: backends/platform/sdl/macosx/appmenu_osx.mm:250
msgid "Show All"
msgstr "Denak erakutsi"
#: backends/platform/sdl/macosx/appmenu_osx.mm:255
msgid "Window"
msgstr "Leihoa"
#: backends/platform/sdl/macosx/appmenu_osx.mm:257
msgid "Minimize"
msgstr "Minimizatu"
#. I18N: This keymap opens KIA's HELP tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. ONLINE HELP
#: backends/platform/sdl/macosx/appmenu_osx.mm:262
#: engines/bladerunner/metaengine.cpp:321 engines/zvision/metaengine.cpp:226
msgid "Help"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:267
#, fuzzy
msgid "User Manual"
msgstr "Erabiltzaileak utzia"
#: backends/platform/sdl/macosx/appmenu_osx.mm:269
msgid "General Information"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:270
msgid "What's New in ScummVM"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:272
msgid "Credits"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:273
msgid "GPL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:274
msgid "LGPL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:275
msgid "Freefont License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:276
msgid "OFL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:277
msgid "BSD License"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:40 backends/platform/sdl/psp2/psp2.cpp:43
#: engines/dragons/metaengine.cpp:202
msgid "Cross"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:41 backends/platform/sdl/psp2/psp2.cpp:44
#: engines/dragons/metaengine.cpp:196
msgid "Circle"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:42 backends/platform/sdl/psp2/psp2.cpp:45
#: engines/dragons/metaengine.cpp:184
msgid "Square"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:45
msgid "PS"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:47
#: backends/platform/sdl/switch/switch.cpp:44
msgid "L3"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:48
#: backends/platform/sdl/switch/switch.cpp:45
msgid "R3"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:49
msgid "L1"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:50
msgid "R1"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:59
msgid "L2"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:60
msgid "R2"
msgstr ""
#: backends/platform/sdl/switch/switch.cpp:41
msgid "Minus"
msgstr ""
#: backends/platform/sdl/switch/switch.cpp:42
#: backends/platform/sdl/switch/switch.cpp:43
msgid "Plus"
msgstr ""
#: backends/platform/wii/options.cpp:50
msgid "Video"
msgstr "Bideo"
#: backends/platform/wii/options.cpp:53
msgid "Current video mode:"
msgstr "Oraingo bideo modua:"
#: backends/platform/wii/options.cpp:55
msgid "Double-strike"
msgstr "Kolpe bikoitza"
#: backends/platform/wii/options.cpp:59
msgid "Horizontal underscan:"
msgstr "Underscan horizontala:"
#: backends/platform/wii/options.cpp:65
msgid "Vertical underscan:"
msgstr "Underscan bertikala:"
#: backends/platform/wii/options.cpp:70
msgid "Input"
msgstr "Sarrrera"
#: backends/platform/wii/options.cpp:73
msgid "GC Pad sensitivity:"
msgstr "GC Pad-aren sentikortasuna:"
#: backends/platform/wii/options.cpp:79
msgid "GC Pad acceleration:"
msgstr "GC Pad-aren azelerazioa:"
#: backends/platform/wii/options.cpp:85
msgid "DVD"
msgstr "DVD"
#: backends/platform/wii/options.cpp:88 backends/platform/wii/options.cpp:100
msgid "Status:"
msgstr "Egoera:"
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Unknown"
msgstr "Ezezaguna"
#: backends/platform/wii/options.cpp:92
msgid "Mount DVD"
msgstr "DVD-a muntatu"
#: backends/platform/wii/options.cpp:93
msgid "Unmount DVD"
msgstr "DVD-a desmuntatu"
#: backends/platform/wii/options.cpp:97
msgid "SMB"
msgstr "SMB"
#: backends/platform/wii/options.cpp:105
msgid "Server:"
msgstr "Zerbitzaria:"
#: backends/platform/wii/options.cpp:109
msgid "Share:"
msgstr "Konpartituriko direktorioa:"
#: backends/platform/wii/options.cpp:117
msgid "Password:"
msgstr "Pasahitza:"
#: backends/platform/wii/options.cpp:120
msgid "Init network"
msgstr "Sarea hasi"
#: backends/platform/wii/options.cpp:122
msgid "Mount SMB"
msgstr "SMB-a muntatu"
#: backends/platform/wii/options.cpp:123
msgid "Unmount SMB"
msgstr "SMB-a desmuntatu"
#: backends/platform/wii/options.cpp:142
msgid "DVD Mounted successfully"
msgstr "DVD-a ondo muntatu da"
#: backends/platform/wii/options.cpp:145
msgid "Error while mounting the DVD"
msgstr "Errorea DVD-a muntatzean"
#: backends/platform/wii/options.cpp:147
msgid "DVD not mounted"
msgstr "DVD ez muntatua"
#: backends/platform/wii/options.cpp:160
msgid "Network up, share mounted"
msgstr "Sarea konektaturik, konpartituriko direktorioa muntaturik"
#: backends/platform/wii/options.cpp:162
msgid "Network up"
msgstr "Sarea konektaturik"
#: backends/platform/wii/options.cpp:165
msgid ", error while mounting the share"
msgstr ", konpartituriko direktorioa muntatzerakoan errorea"
#: backends/platform/wii/options.cpp:167
msgid ", share not mounted"
msgstr ", konpartituriko direktorioa ez muntatua"
#: backends/platform/wii/options.cpp:173
msgid "Network down"
msgstr "Sarea konektatu gabe"
#: backends/platform/wii/options.cpp:177
msgid "Initializing network"
msgstr "Sarea hasieratzen"
#: backends/platform/wii/options.cpp:181
msgid "Timeout while initializing network"
msgstr "Sarearen hasieratze denbora agortu da"
#: backends/platform/wii/options.cpp:185
#, c-format
msgid "Network not initialized (%d)"
msgstr "Sarea ez da hasieratu (%d)"
#: backends/presence/discord/discord.cpp:46
msgid "Launcher"
msgstr "Abiarazlea"
#: backends/updates/macosx/macosx-updates.mm:73
msgid "Check for Updates..."
msgstr "Eguneraketak bilatzen..."
#: engines/access/resources.cpp:43 engines/drascula/drascula.cpp:933
#: engines/hugo/hugo.cpp:424 engines/lure/lure.cpp:57
#: engines/mortevielle/mortevielle.cpp:301 engines/sky/compact.cpp:129
#: engines/supernova/supernova.cpp:464 engines/teenagent/resources.cpp:97
#: engines/tony/tony.cpp:187 engines/toon/toon.cpp:5359
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr ""
#: engines/access/resources.cpp:51 engines/drascula/drascula.cpp:949
#: engines/hugo/hugo.cpp:436 engines/lure/lure.cpp:66
#: engines/mortevielle/mortevielle.cpp:309 engines/supernova/supernova.cpp:469
#: engines/tony/tony.cpp:200 engines/toon/toon.cpp:5372
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr ""
#: engines/access/resources.cpp:60 engines/drascula/drascula.cpp:960
#: engines/hugo/hugo.cpp:446 engines/lure/lure.cpp:69
#: engines/mortevielle/mortevielle.cpp:319 engines/tony/tony.cpp:211
#: engines/toon/toon.cpp:5383
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
msgstr ""
#: engines/adl/metaengine.cpp:44
#, fuzzy
msgid "TV emulation"
msgstr "MT-32 emuladorea"
#: engines/adl/metaengine.cpp:45
msgid "Emulate composite output to an NTSC TV"
msgstr ""
#: engines/adl/metaengine.cpp:56 engines/adl/metaengine.cpp:68
#, fuzzy
msgid "Color graphics"
msgstr "Grafikoak"
#: engines/adl/metaengine.cpp:57 engines/adl/metaengine.cpp:69
msgid "Use color graphics instead of monochrome"
msgstr ""
#: engines/adl/metaengine.cpp:80
#, fuzzy
msgid "Show scanlines"
msgstr "Erakutsi objektuen etiketak"
#: engines/adl/metaengine.cpp:81
msgid "Darken every other scanline to mimic the look of a CRT"
msgstr ""
#: engines/adl/metaengine.cpp:92
msgid "Always use sharp monochrome text"
msgstr ""
#: engines/adl/metaengine.cpp:93
msgid "Do not emulate NTSC artifacts for text"
msgstr ""
#: engines/agi/detection_tables.h:310
msgid "Early AGI games for Tandy Color Computer are not yet supported."
msgstr ""
#: engines/agi/font.cpp:1096
msgid ""
"Could not open/use file 'hgc_font' for Hercules hires font.\n"
"If you have such file in other AGI (Sierra) game, you can copy it to the "
"game directory"
msgstr ""
#: engines/agi/metaengine.cpp:119 engines/chewy/metaengine.cpp:36
#: engines/cine/metaengine.cpp:42 engines/drascula/metaengine.cpp:38
#: engines/dreamweb/metaengine.cpp:36 engines/groovie/metaengine.cpp:49
#: engines/neverhood/dialogs.cpp:48 engines/sci/detection_options.h:105
#: engines/sherlock/metaengine.cpp:39 engines/toltecs/metaengine.cpp:40
#: engines/trecision/metaengine.cpp:37 engines/ultima/metaengine.cpp:44
#: engines/zvision/metaengine.cpp:46
msgid "Use original save/load screens"
msgstr "Erabili jatorrizko gorde/kargatu pantailak"
#: engines/agi/metaengine.cpp:120 engines/chewy/metaengine.cpp:37
#: engines/cine/metaengine.cpp:43 engines/drascula/metaengine.cpp:39
#: engines/dreamweb/metaengine.cpp:37 engines/groovie/metaengine.cpp:50
#: engines/neverhood/dialogs.cpp:49 engines/sci/detection_options.h:106
#: engines/sherlock/metaengine.cpp:40 engines/toltecs/metaengine.cpp:41
#: engines/trecision/metaengine.cpp:38 engines/ultima/metaengine.cpp:45
#: engines/zvision/metaengine.cpp:47
#, fuzzy
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr ""
"Erabili jatorrizko gorde/kargatu pantailak, ScummVM-renak erabilibeharrean"
#: engines/agi/metaengine.cpp:131
msgid "Use an alternative palette"
msgstr "Erabili paleta alternatiboa"
#: engines/agi/metaengine.cpp:132
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
"Erabili kolore-paleta alternatiboa, Amiga joko guztientzako komuna. Hau zen "
"konportamendu zaharra"
#: engines/agi/metaengine.cpp:143
msgid "Mouse support"
msgstr "Saguaren euskarria"
#: engines/agi/metaengine.cpp:144
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
"Saguaren euskarria giatzen du. Sagua mugitzeko eta jokoko menuetan "
"erabiltzea ahalbidetzen du."
#: engines/agi/metaengine.cpp:155
#, fuzzy
msgid "Use Hercules hires font"
msgstr "Herkules berdea"
#: engines/agi/metaengine.cpp:156
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/metaengine.cpp:167
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/metaengine.cpp:168
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/metaengine.cpp:179
msgid "Add speed menu"
msgstr ""
#: engines/agi/metaengine.cpp:180
msgid "Add game speed menu (similar to PC version)"
msgstr ""
#: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906
#: engines/cine/various.cpp:360 engines/dm/dm.cpp:273
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395
#: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441
#: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:831
#: engines/groovie/script.cpp:866 engines/groovie/script.cpp:2230
#: engines/groovie/script.cpp:2257 engines/groovie/script.cpp:2327
#: engines/hugo/file.cpp:399 engines/illusions/menusystem.cpp:679
#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:257
#: engines/mads/nebular/dialogs_nebular.cpp:376
#: engines/mtropolis/saveload.cpp:120 engines/neverhood/menumodule.cpp:936
#: engines/prince/saveload.cpp:63 engines/sci/engine/guest_additions.cpp:745
#: engines/sci/engine/kfile.cpp:1203 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3859
#: engines/zvision/file/save_manager.cpp:61
msgid "Restore game:"
msgstr "Jokoa kargatu:"
#: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906
#: engines/cine/various.cpp:360 engines/dm/dm.cpp:273
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395
#: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441
#: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:831
#: engines/groovie/script.cpp:849 engines/groovie/script.cpp:866
#: engines/groovie/script.cpp:2230 engines/groovie/script.cpp:2257
#: engines/groovie/script.cpp:2327 engines/hugo/file.cpp:399
#: engines/illusions/menusystem.cpp:679 engines/kingdom/kingdom.cpp:739
#: engines/lab/savegame.cpp:237 engines/lab/savegame.cpp:257
#: engines/mads/nebular/dialogs_nebular.cpp:376
#: engines/mtropolis/saveload.cpp:120 engines/neverhood/menumodule.cpp:936
#: engines/prince/saveload.cpp:63 engines/sci/engine/guest_additions.cpp:746
#: engines/sci/engine/kfile.cpp:1203 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3859
#: engines/zvision/file/save_manager.cpp:61 engines/zvision/metaengine.cpp:267
msgid "Restore"
msgstr "Kargatu"
#: engines/agos/saveload.cpp:139
msgid "Quick load or save game isn't supported in this location"
msgstr ""
#: engines/agos/saveload.cpp:161 engines/scumm/scumm.cpp:2727
#, fuzzy, c-format
msgid ""
"Failed to load saved game from file:\n"
"\n"
"%s"
msgstr ""
"Errorea fitxategitik kargatzean:\n"
"\n"
"%s"
#: engines/agos/saveload.cpp:196 engines/scumm/scumm.cpp:2714
#, fuzzy, c-format
msgid ""
"Failed to save game to file:\n"
"\n"
"%s"
msgstr ""
"Errorea fitxategian gordetzean:\n"
"\n"
"%s"
#: engines/agos/saveload.cpp:204 engines/scumm/scumm.cpp:2743
#, fuzzy, c-format
msgid ""
"Successfully saved game in file:\n"
"\n"
"%s"
msgstr ""
"Partida ondo gorde da hurrengo fitxategian:\n"
"\n"
"%s"
#: engines/agos/animation.cpp:576
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr "'%s' bideo fitxategia ez da aurkitu!"
#: engines/agos/metaengine.cpp:42
msgid "AdLib OPL3 mode"
msgstr ""
#: engines/agos/metaengine.cpp:43
msgid ""
"When AdLib is selected, OPL3 features will be used. Depending on the game, "
"this will prevent cut-off notes, add extra notes or instruments and/or add "
"stereo."
msgstr ""
#: engines/agos/metaengine.cpp:53 engines/agos/metaengine.cpp:64
msgid "Use DOS version music tempos"
msgstr ""
#: engines/agos/metaengine.cpp:54 engines/agos/metaengine.cpp:65
msgid ""
"Selecting this option will play the music using the tempos used by the DOS "
"version of the game. Otherwise, the faster tempos of the Windows version "
"will be used."
msgstr ""
#: engines/agos/metaengine.cpp:75 engines/sci/detection_options.h:93
msgid "Prefer digital sound effects"
msgstr "Lehenetsi soinu efektu digitalak"
#: engines/agos/metaengine.cpp:76 engines/sci/detection_options.h:94
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Lehenetsi soinu efektu digitalak sintetizatuen ordez"
#: engines/agos/metaengine.cpp:86
#, fuzzy
msgid "Disable fade-out effects"
msgstr "Ezin izan da jokoa gorde"
#: engines/agos/metaengine.cpp:87
msgid "Don't fade every screen to black when leaving a room."
msgstr ""
#: engines/agos/metaengine.cpp:170
#, fuzzy
msgid "AGOS 2 support is not compiled in"
msgstr "Ezaugarri erantsiak:"
#: engines/agos/midi.cpp:184 engines/kyra/sound/sound_pc_midi.cpp:76
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
"General MIDI gailua erabiltzen zaudela dirudi,\n"
"baina zure jokoak Roland MT32 MIDI bakarrik\n"
"erabili dezake. Roland MT32 instrumentuak\n"
"General MIDIkoetara egokitzen saiatuko gara,\n"
"baina posible da pista batzuk egoki ez entzutea."
#: engines/ags/dialogs.cpp:58
#, fuzzy
msgid "Game language:"
msgstr "Hizkuntza:"
#: engines/ags/dialogs.cpp:58
#, fuzzy
msgid "Language to use for multilingual games"
msgstr "AdLib musikarako hainbat jokotan erabiltzen da"
#: engines/ags/dialogs.cpp:78
#, fuzzy
msgid "Force antialiased text"
msgstr "Lausotua"
#: engines/ags/dialogs.cpp:78
msgid "Use antialiasing to draw text even if the game does not ask for it"
msgstr ""
#: engines/ags/ags.cpp:132
msgid ""
"The selected game uses a pre-2.5 version of the AGS engine, which is not "
"supported."
msgstr ""
#: engines/ags/ags.cpp:140
msgid ""
"The selected game has a data file greater than 2Gb, which isn't supported by "
"your version of ScummVM yet."
msgstr ""
#: engines/asylum/metaengine.cpp:115
#, fuzzy
msgid "Show version"
msgstr "Erakutsi objektuen etiketak"
#: engines/asylum/metaengine.cpp:120 engines/wintermute/keymapper_tables.h:950
#, fuzzy
msgid "Quick load"
msgstr "Klikatzeko modua"
#: engines/asylum/metaengine.cpp:125 engines/wintermute/keymapper_tables.h:930
#, fuzzy
msgid "Quick save"
msgstr "Klikatzeko modua"
#: engines/asylum/metaengine.cpp:130
#, fuzzy
msgid "Switch to Sarah"
msgstr "Aldatu jokora"
#: engines/asylum/metaengine.cpp:135
#, fuzzy
msgid "Switch to Grimwall"
msgstr "Aldatu jokora"
#: engines/asylum/metaengine.cpp:140
#, fuzzy
msgid "Switch to Olmec"
msgstr "Aldatu jokora"
#: engines/asylum/metaengine.cpp:145
msgid "Bring up the In-Game Menu"
msgstr ""
#: engines/asylum/metaengine.cpp:152
#, fuzzy
msgid "Open character inventory"
msgstr "Inbentarioa"
#. I18N: Warn user about loading potentially incompatible saved game
#: engines/asylum/asylum.cpp:200
#, c-format
msgid ""
"WARNING: Attempt to load saved game from a previous version: Version %s / "
"Build %d"
msgstr ""
#: engines/asylum/asylum.cpp:201 engines/cine/saveload.cpp:863
#, fuzzy
msgid "Load anyway"
msgstr "Jolastu berdin-berdin"
#: engines/bladerunner/bladerunner.cpp:398
#, fuzzy
msgid "Failed to initialize resources"
msgstr "Ezin izan da jokoa gorde"
#: engines/bladerunner/bladerunner.cpp:1166
msgid "A required game resource was not found"
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2748
msgid ""
"WARNING: This game was saved in Restored Cut Content mode, but you are "
"playing in Original Content mode. The mode will be adjusted to Restored Cut "
"Content for this session until you completely Quit the game."
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2750
msgid ""
"WARNING: This game was saved in Original Content mode, but you are playing "
"in Restored Cut Content mode. The mode will be adjusted to Original Content "
"mode for this session until you completely Quit the game."
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2752
msgid "Continue"
msgstr ""
#: engines/bladerunner/detection_tables.h:90
#: engines/bladerunner/detection_tables.h:101
#: engines/kyra/detection_tables.h:72
msgid ""
"The fan translator does not wish his translation to be incorporated into "
"ScummVM."
msgstr ""
#: engines/bladerunner/detection_tables.h:123 engines/cge/detection.cpp:54
#: engines/cge/detection.cpp:60 engines/cge/detection.cpp:66
#: engines/groovie/detection.cpp:100 engines/kyra/detection_tables.h:291
#: engines/lure/detection.cpp:229 engines/mohawk/detection_tables.h:766
#: engines/mohawk/detection_tables.h:781 engines/mohawk/detection_tables.h:796
#: engines/mohawk/detection_tables.h:810 engines/mohawk/detection_tables.h:824
#: engines/mohawk/detection_tables.h:838 engines/mohawk/detection_tables.h:852
#: engines/mohawk/detection_tables.h:866 engines/mohawk/detection_tables.h:880
#: engines/mohawk/detection_tables.h:895 engines/mohawk/detection_tables.h:910
#: engines/mohawk/detection_tables.h:925 engines/mohawk/detection_tables.h:939
#: engines/mohawk/detection_tables.h:954 engines/mohawk/detection_tables.h:1198
#: engines/mohawk/detection_tables.h:1214
#: engines/mohawk/detection_tables.h:1229
#: engines/mohawk/detection_tables.h:1275
#: engines/mohawk/detection_tables.h:1381
#: engines/mohawk/detection_tables.h:1396
#: engines/mohawk/detection_tables.h:1411
#: engines/mohawk/detection_tables.h:1429
#: engines/mohawk/detection_tables.h:1444
#: engines/mohawk/detection_tables.h:2477
#: engines/mohawk/detection_tables.h:2492
#: engines/mohawk/detection_tables.h:3562
#: engines/mohawk/detection_tables.h:3577 engines/myst3/detection.cpp:142
#: engines/saga/detection_tables.h:46 engines/sci/detection_tables.h:5201
#: engines/sci/detection_tables.h:5209 engines/sherlock/detection_tables.h:223
#: engines/stark/detection.cpp:319 engines/teenagent/detection.cpp:117
#: engines/toltecs/detection.cpp:210 engines/trecision/detection.cpp:201
#: engines/zvision/detection_tables.h:127
#, fuzzy
msgid "Missing game code"
msgstr "Joko kontrol nagusiak:"
#. I18N: Blade Runner Enhanced Edition is a trademark, so please keep the capitalization
#. for Enhanced Edition as is.
#: engines/bladerunner/detection_tables.h:137
msgid ""
"Enhanced Edition not supported. Please, use the original files which are "
"part of the release."
msgstr ""
#: engines/bladerunner/metaengine.cpp:45
#, fuzzy
msgid "Sitcom mode"
msgstr "Helio modua"
#: engines/bladerunner/metaengine.cpp:46
msgid "Game will add laughter after actor's line or narration"
msgstr ""
#: engines/bladerunner/metaengine.cpp:56
#, fuzzy
msgid "Shorty mode"
msgstr "Daltonikoentzako modua"
#: engines/bladerunner/metaengine.cpp:57
msgid "Game will shrink the actors and make their voices high pitched"
msgstr ""
#: engines/bladerunner/metaengine.cpp:67
msgid "Frame limiter high performance mode"
msgstr ""
#: engines/bladerunner/metaengine.cpp:68
msgid ""
"This mode may result in high CPU usage! It avoids use of delayMillis() "
"function."
msgstr ""
#: engines/bladerunner/metaengine.cpp:78
msgid "Max frames per second limit"
msgstr ""
#: engines/bladerunner/metaengine.cpp:79
msgid ""
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
"fps"
msgstr ""
#: engines/bladerunner/metaengine.cpp:89
msgid "Disable McCoy's quick stamina drain"
msgstr ""
#: engines/bladerunner/metaengine.cpp:90
msgid ""
"When running, McCoy won't start slowing down as soon as the player stops "
"clicking the mouse"
msgstr ""
#: engines/bladerunner/metaengine.cpp:100
#, fuzzy
msgid "Show subtitles during text crawl"
msgstr "Ahotsak erreproduzitu eta azpitituluak erakutsi"
#: engines/bladerunner/metaengine.cpp:101
msgid "During the intro cutscene, show subtitles during the text crawl"
msgstr ""
#: engines/bladerunner/metaengine.cpp:111
msgid "Fix credits for voice actors"
msgstr ""
#: engines/bladerunner/metaengine.cpp:112
msgid ""
"Updates the end credits with corrected credits for the Spanish voice actors"
msgstr ""
#. I18N: These are keymaps that work in the main gameplay and also when KIA (Knowledge Integration Assistant) is open.
#: engines/bladerunner/metaengine.cpp:199
msgid "common shortcuts"
msgstr ""
#. I18N: These are keymaps which work only in the main gameplay and not within KIA's (Knowledge Integration Assistant) screens.
#: engines/bladerunner/metaengine.cpp:201
#, fuzzy
msgid "main game shortcuts"
msgstr "Joko kontrol nagusiak:"
#. I18N: These are keymaps that work only within KIA's (Knowledge Integration Assistant) screens.
#: engines/bladerunner/metaengine.cpp:203
msgid "KIA only shortcuts"
msgstr ""
#. I18N: This keymap is the main way for the user interact with the game.
#. It is used with the game's cursor to select, walk-to, run-to, look-at, talk-to, pick up, use, shoot (combat mode), open KIA (when clicking on McCoy).
#: engines/bladerunner/metaengine.cpp:210
msgid "Walk / Look / Talk / Select / Shoot"
msgstr ""
#. I18N: This keymap toggles McCoy's status between combat mode (drawing his gun) and normal mode (holstering his gun)
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. TOGGLE MCCOY'S COMBAT MODE
#: engines/bladerunner/metaengine.cpp:220
#, fuzzy
msgid "Toggle Combat"
msgstr "Mututu/Ez-mututu"
#. I18N: This keymap allows skipping video cutscenes
#: engines/bladerunner/metaengine.cpp:229 engines/scumm/help.cpp:75
#: engines/zvision/metaengine.cpp:284
msgid "Skip cutscene"
msgstr "Eszena saltatu"
#. I18N: This keymap allows skipping the current line of dialogue.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SKIP PAST CURRENT LINE OF DIALOGUE
#: engines/bladerunner/metaengine.cpp:242
#, fuzzy
msgid "Skip dialogue"
msgstr "Lerroa saltatu"
#. I18N: This keymap toggles between opening the KIA in the Game Options tab, and closing the KIA.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. GAME OPTIONS
#: engines/bladerunner/metaengine.cpp:253
#, fuzzy
msgid "Game Options"
msgstr "~A~ukerak..."
#. I18N: This keymap opens the KIA database on one of the investigation tabs,
#. CRIME SCENE DATABASE, SUSPECT DATABASE and CLUES DATABASE.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. ACTIVATE KIA CLUE DATABASE SYSTEM
#: engines/bladerunner/metaengine.cpp:264
msgid "Open KIA Database"
msgstr ""
#. I18N: This keymap works within the KIA Save Game screen
#. and allows submitting a selected existing save game for deletion.
#: engines/bladerunner/metaengine.cpp:282
msgid "Delete Selected Saved Game"
msgstr ""
#. I18N: This keymap allows scrolling texts and lists upwards
#: engines/bladerunner/metaengine.cpp:296
#, fuzzy
msgid "Scroll Up"
msgstr "Gora"
#. I18N: This keymap allows scrolling texts and lists downwards
#: engines/bladerunner/metaengine.cpp:303
#, fuzzy
msgid "Scroll Down"
msgstr "Behera"
#. I18N: This keymap allows (in KIA only) for a clue to be set as private or public
#. (only when the KIA is upgraded).
#: engines/bladerunner/metaengine.cpp:311
#, fuzzy
msgid "Toggle Clue Privacy"
msgstr "Mututu/Ez-mututu"
#. I18N: This keymap opens KIA's SAVE GAME tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SAVE GAME
#: engines/bladerunner/metaengine.cpp:330 engines/pegasus/pegasus.cpp:2824
#, fuzzy
msgid "Save Game"
msgstr "Gorde jokoa:"
#. I18N: This keymap opens KIA's LOAD GAME tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. LOAD GAME
#: engines/bladerunner/metaengine.cpp:339 engines/pegasus/pegasus.cpp:2830
#, fuzzy
msgid "Load Game"
msgstr "Jokoa kargatu:"
#. I18N: This keymap opens KIA's CRIME SCENE DATABASE tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. CRIME SCENE DATABASE
#: engines/bladerunner/metaengine.cpp:348
msgid "Crime Scene Database"
msgstr ""
#. I18N: This keymap opens KIA's SUSPECT DATABASE tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SUSPECT DATABASE
#: engines/bladerunner/metaengine.cpp:357
msgid "Suspect Database"
msgstr ""
#. I18N: This keymap opens KIA's CLUE DATABASE tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. CLUE DATABASE
#: engines/bladerunner/metaengine.cpp:366
msgid "Clue Database"
msgstr ""
#. I18N: This keymap opens KIA's QUIT GAME tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. QUIT GAME
#: engines/bladerunner/metaengine.cpp:375 engines/dragons/metaengine.cpp:225
#, fuzzy
msgid "Quit Game"
msgstr " (Jokoa)"
#: engines/buried/buried.cpp:584
#, fuzzy
msgid "Are you sure you want to quit?"
msgstr " Ziur irten nahi duzula? "
#: engines/buried/buried.cpp:594
#, fuzzy
msgid "Your game is now Paused. Click OK to continue."
msgstr "Joko pausatua. Sakatu ZURIUNEA jarraitzeko."
#. I18N: This option allows the user to skip cutscenes.
#. I18N: This option allows the user to skip text and cutscenes.
#: engines/buried/metaengine.cpp:40 engines/kyra/metaengine.cpp:61
msgid "Skip support"
msgstr "Jauzi egin"
#: engines/buried/metaengine.cpp:41
#, fuzzy
#| msgid "Allow text and cutscenes to be skipped"
msgid "Allow cutscenes to be skipped"
msgstr "Utzi testua eta bideoak saltatzen"
#: engines/buried/saveload.cpp:66
#, fuzzy
msgid ""
"ScummVM found that you have saved games that should be converted from the "
"original saved game format.\n"
"The original saved game format is no longer supported directly, so you will "
"not be able to load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM-k aurkitu du konbertitu beharko liratekeen Drascula-ko partida gorde "
"zaharrak dituzula.\n"
"Partida gordeen formatu zaharra ez da bateragarria jada, eta beraz ezingo "
"dituzu zure partidak kargatu ez badituzu formatu berrira pasatzen.\n"
"\n"
"Sakatu Ados orain konbertitzeko, bestela berriz galdetuko dizut jokoa berriz "
"martxan jartzen duzunean.\n"
#: engines/buried/saveload.cpp:165 engines/mtropolis/saveload.cpp:158
msgid "Saved game was created with a newer version of ScummVM. Unable to load."
msgstr ""
#: engines/cge/metaengine.cpp:39 engines/cge2/metaengine.cpp:42
msgid "Color Blind Mode"
msgstr "Daltonikoentzako modua"
#: engines/cge/metaengine.cpp:40 engines/cge2/metaengine.cpp:43
msgid "Enable Color Blind Mode by default"
msgstr "Gaitu daltonikoentzako modua lehenetsi modura"
#: engines/cge/metaengine.cpp:52 engines/glk/metaengine.cpp:243
#: engines/griffon/metaengine.cpp:40 engines/sci/detection_options.h:221
#: engines/supernova/metaengine.cpp:50
#, fuzzy
msgid "Enable Text to Speech"
msgstr "Testu eta ahotsa:"
#: engines/cge/metaengine.cpp:53
#, fuzzy
msgid "Use TTS to read text in the game (if TTS is available)"
msgstr "Erabili CD-ko audioa jokokoa beharrean, eskurarri badago"
#: engines/cge2/metaengine.cpp:55
#, fuzzy
msgid "Enable Text to Speech for Objects and Options"
msgstr "Testu eta ahotsa:"
#: engines/cge2/metaengine.cpp:56 engines/dreamweb/metaengine.cpp:62
#: engines/griffon/metaengine.cpp:41 engines/lure/metaengine.cpp:40
#: engines/mads/metaengine.cpp:109 engines/sci/detection_options.h:222
#: engines/sherlock/metaengine.cpp:113 engines/supernova/metaengine.cpp:51
#: engines/twine/metaengine.cpp:168
msgid "Use TTS to read the descriptions (if TTS is available)"
msgstr ""
#: engines/cge2/metaengine.cpp:67 engines/dreamweb/metaengine.cpp:73
#, fuzzy
msgid "Enable Text to Speech for Subtitles"
msgstr "Testu eta ahotsa:"
#: engines/cge2/metaengine.cpp:68 engines/dreamweb/metaengine.cpp:74
#, fuzzy
msgid "Use TTS to read the subtitles (if TTS is available)"
msgstr "Erabili CD-ko audioa jokokoa beharrean, eskurarri badago"
#: engines/cine/metaengine.cpp:53
msgid "Use transparent dialog boxes in 16 color scenes"
msgstr ""
#: engines/cine/metaengine.cpp:54
msgid ""
"Use transparent dialog boxes in 16 color scenes even if the original game "
"version did not support them"
msgstr ""
#: engines/cine/metaengine.cpp:158
#, fuzzy
msgid "Unnamed autosave"
msgstr "Titulurik gabeko joko gordea"
#: engines/cine/metaengine.cpp:160 engines/cine/metaengine.cpp:232
#, fuzzy
msgid "Unnamed savegame"
msgstr "Titulurik gabeko joko gordea"
#: engines/cine/metaengine.cpp:177 engines/cine/metaengine.cpp:240
#, fuzzy
msgid "Empty autosave"
msgstr "Autogordetzea:"
#: engines/cine/saveload.cpp:860
msgid ""
"WARNING: The savegame you are loading is using a temporary broken format. "
"Things will be broken. Please consider starting Operation Stealth from "
"beginning using new savegames."
msgstr ""
#: engines/cryomni3d/metaengine.cpp:145
#, fuzzy
msgid "Versailles 1685 support is not compiled in"
msgstr "Ezaugarri erantsiak:"
#: engines/director/events.cpp:90
msgid ""
"The game prevents quitting at this moment. Are you sure you want to quit "
"anyway?"
msgstr ""
#: engines/dragons/dragons.cpp:1803
#, c-format
msgid ""
"Error: The file '%s' hasn't been extracted properly.\n"
"Please refer to the wiki page\n"
"%s for details on how to properly extract the DTSPEECH.XA and *.STR files "
"from your game disc."
msgstr ""
#: engines/dragons/metaengine.cpp:122
#, c-format
msgid ""
"Error: It appears that the game data files were extracted incorrectly.\n"
"\n"
"You should only extract STR and XA files using the special method. The rest "
"should be copied normally from your game CD.\n"
"\n"
" See %s"
msgstr ""
#: engines/dragons/metaengine.cpp:137
#, fuzzy
msgid "Action"
msgstr "Aktiboa"
#: engines/dragons/metaengine.cpp:143
msgid "Change Command"
msgstr ""
#: engines/dragons/metaengine.cpp:149 engines/griffon/metaengine.cpp:152
#: engines/grim/grim.cpp:492 engines/grim/grim.cpp:588
#: engines/hdb/metaengine.cpp:251 engines/nancy/dialogs.cpp:145
#: engines/scumm/help.cpp:223 engines/scumm/help.cpp:232
#: engines/scumm/help.cpp:246 engines/scumm/help.cpp:254
#: engines/twine/metaengine.cpp:429 engines/zvision/metaengine.cpp:232
msgid "Inventory"
msgstr "Inbentarioa"
#: engines/dragons/metaengine.cpp:154 engines/scumm/help.cpp:84
#: engines/scumm/help.cpp:87
msgid "Enter"
msgstr "Sartu"
#: engines/dragons/metaengine.cpp:220
#, fuzzy
msgid "Debug Graphics"
msgstr "Grafikoak"
#: engines/drascula/saveload.cpp:46
#, fuzzy
msgid ""
"ScummVM found that you have old saved games for Drascula that should be "
"converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM-k aurkitu du konbertitu beharko liratekeen Drascula-ko partida gorde "
"zaharrak dituzula.\n"
"Partida gordeen formatu zaharra ez da bateragarria jada, eta beraz ezingo "
"dituzu zure partidak kargatu ez badituzu formatu berrira pasatzen.\n"
"\n"
"Sakatu Ados orain konbertitzeko, bestela berriz galdetuko dizut jokoa berriz "
"martxan jartzen duzunean.\n"
#: engines/dreamweb/metaengine.cpp:48
msgid "Use bright palette mode"
msgstr "Erabili paleta argia"
#: engines/dreamweb/metaengine.cpp:49
msgid "Display graphics using the game's bright palette"
msgstr "Erakutsi grafikoak jokoaren paleta argia erabilita"
#: engines/dreamweb/metaengine.cpp:61
msgid "Enable Text to Speech for Objects, Options, and the Bible Quote"
msgstr ""
#: engines/freescape/metaengine.cpp:35
msgid "Prerecorded sounds"
msgstr ""
#: engines/freescape/metaengine.cpp:36
msgid "Use high-quality pre-recorded sounds instead of pc speaker emulation"
msgstr ""
#: engines/freescape/metaengine.cpp:46
msgid "Extended timer"
msgstr ""
#: engines/freescape/metaengine.cpp:47
msgid "Start the game timer at 99:59:59"
msgstr ""
#: engines/freescape/metaengine.cpp:57
msgid "Automatic drilling"
msgstr ""
#: engines/freescape/metaengine.cpp:58
msgid "Allow to succefully drill in any part of the area in Driller"
msgstr ""
#: engines/freescape/metaengine.cpp:68
#, fuzzy
msgid "Disable demo mode"
msgstr "Gaitu helio modua"
#: engines/freescape/metaengine.cpp:69
msgid "Never activate demo mode"
msgstr ""
#: engines/freescape/metaengine.cpp:79
#, fuzzy
msgid "Disable sensors"
msgstr "Ezin izan da jokoa gorde"
#: engines/freescape/metaengine.cpp:80
msgid "Sensors will not shoot the player"
msgstr ""
#: engines/freescape/metaengine.cpp:90
#, fuzzy
msgid "Disable falling"
msgstr "Ezin izan da jokoa gorde"
#: engines/freescape/metaengine.cpp:91
msgid "Player cannot fall over edges"
msgstr ""
#: engines/glk/glk_api.cpp:62
msgid "[ press any key to exit ]"
msgstr ""
#: engines/glk/quetzal.cpp:147 engines/glk/quetzal.cpp:156
#, fuzzy
msgid "Untitled Savegame"
msgstr "Titulurik gabeko joko gordea"
#: engines/glk/metaengine.cpp:244
#, fuzzy
msgid "Use TTS to read the text"
msgstr "Ezin izan da fitxategia ezabatu."
#: engines/glk/metaengine.cpp:251
#, fuzzy
msgid "Also read input text"
msgstr "Ezin izan da fitxategia ezabatu."
#: engines/glk/metaengine.cpp:252
#, fuzzy
msgid "Use TTS to read the input text"
msgstr "Ezin izan da fitxategia ezabatu."
#: engines/glk/adrift/os_glk.cpp:2815
#, fuzzy
msgid "Loading game...\n"
msgstr "Jokoa kargatzen..."
#: engines/glk/advsys/advsys.cpp:34
#, fuzzy
msgid "Could not start AdvSys game"
msgstr "Ezin izan da aldatu bideo modura : '"
#: engines/glk/advsys/advsys.cpp:47 engines/glk/advsys/vm.cpp:319
#, fuzzy
msgid "Sorry, the savegame couldn't be restored"
msgstr "ezin izan da bideo-modua aldatu."
#: engines/glk/advsys/vm.cpp:314
#, fuzzy
msgid "Sorry, the savegame couldn't be created"
msgstr "ezin izan da bideo-modua aldatu."
#: engines/glk/advsys/vm.cpp:560
msgid "Speak up! I can't hear you!\n"
msgstr ""
#: engines/glk/advsys/vm.cpp:596
#, c-format
msgid "I don't know the word \"%s\".\n"
msgstr ""
#: engines/glk/advsys/vm.cpp:682
msgid "I don't understand.\n"
msgstr ""
#: engines/glk/alan2/alan2.cpp:75
msgid "This is too short to be a valid Alan2 file."
msgstr ""
#: engines/glk/alan2/alan2.cpp:81
msgid "This is not a valid Alan2 file."
msgstr ""
#: engines/glk/comprehend/game.cpp:321
#, fuzzy
msgid "Savegame"
msgstr "Gorde jokoa:"
#: engines/glk/comprehend/game.cpp:860
msgid "Picture window toggled\n"
msgstr ""
#: engines/glk/glulx/glulx.cpp:81
msgid "This is too short to be a valid Glulx file."
msgstr ""
#: engines/glk/glulx/glulx.cpp:86
msgid "This is not a valid Glulx file."
msgstr ""
#: engines/glk/glulx/glulx.cpp:93
msgid "This Glulx file is too old a version to execute."
msgstr ""
#: engines/glk/glulx/glulx.cpp:97
msgid "This Glulx file is too new a version to execute."
msgstr ""
#: engines/glk/quest/quest.cpp:44
#, fuzzy
msgid "Could not start Quest game"
msgstr "Ezin izan da aldatu bideo modura : '"
#: engines/glk/scott/scott.cpp:680
#, fuzzy
msgid "Saved.\n"
msgstr "Gorde"
#: engines/glk/zcode/zcode.cpp:144
#, fuzzy
msgid "Error writing save file\n"
msgstr "Jokoa exekutatzean errorea:"
#: engines/glk/hugo/hugo.cpp:182
msgid "Incorrect rs file."
msgstr ""
#: engines/glk/hugo/hugo.cpp:189
msgid "Save file created by different version."
msgstr ""
#: engines/gob/inter_playtoons.cpp:259 engines/gob/inter_v2.cpp:1488
#: engines/gob/inter_geisha.cpp:231 engines/tinsel/saveload.cpp:582
#, fuzzy
msgid "Failed to load saved game from file."
msgstr "Ezin izan da fitxategitik jokoa kargatu."
#: engines/gob/inter_v2.cpp:1558 engines/gob/inter_v7.cpp:1407
#: engines/gob/inter_geisha.cpp:262 engines/tinsel/saveload.cpp:595
#, fuzzy
msgid "Failed to save game to file."
msgstr "Ezin izan da jokoa fitxategira gorde."
#: engines/gob/inter_v5.cpp:106
msgid "Failed to delete file."
msgstr "Ezin izan da fitxategia ezabatu."
#: engines/griffon/metaengine.cpp:109
msgid "Menu / Skip"
msgstr ""
#: engines/griffon/metaengine.cpp:145
#, fuzzy
msgid "Attack"
msgstr "1 erasoa"
#: engines/griffon/metaengine.cpp:159
#, fuzzy
msgid "Speed Up Cutscene"
msgstr "Eszena saltatu"
#: engines/grim/grim.cpp:349
#, c-format
msgid ""
"ScummVM found some problems with your game data files.\n"
"Running ScummVM nevertheless may cause game bugs or even crashes.\n"
"Do you still want to run %s?"
msgstr ""
#: engines/grim/grim.cpp:472 engines/grim/grim.cpp:563
msgid "Run"
msgstr ""
#: engines/grim/grim.cpp:477 engines/scumm/help.cpp:244
#: engines/scumm/help.cpp:252
msgid "Examine"
msgstr "Aztertu"
#: engines/grim/grim.cpp:482 engines/grim/grim.cpp:578
#, fuzzy
msgid "Use/Talk"
msgstr "Hitz egin"
#: engines/grim/grim.cpp:487 engines/grim/grim.cpp:583
#, fuzzy
msgid "Pick up/Put away"
msgstr "Jaso"
#: engines/grim/grim.cpp:497 engines/grim/grim.cpp:593
#, fuzzy
msgid "Skip dialog lines"
msgstr "Lerroa saltatu"
#: engines/grim/grim.cpp:515 engines/grim/grim.cpp:611
#: engines/hdb/metaengine.cpp:264
msgid "Menu"
msgstr "Menua"
#: engines/grim/grim.cpp:553
msgid "Cycle Objects Up"
msgstr ""
#: engines/grim/grim.cpp:558
msgid "Cycle Objects Down"
msgstr ""
#: engines/grim/grim.cpp:568
msgid "Quick Room Exit"
msgstr ""
#: engines/grim/grim.cpp:573
#, fuzzy
msgid "Examine/Look"
msgstr "Aztertu"
#: engines/grim/grim.cpp:1346
#, fuzzy
msgid "Error: the game could not be saved."
msgstr "ezin izan da bideo-modua aldatu."
#: engines/grim/inputdialog.cpp:79
#, fuzzy
msgid "Input text"
msgstr "Sarrrera"
#: engines/grim/md5check.cpp:558
#, c-format
msgid ""
"The game data file %s may be corrupted.\n"
"If you are sure it is not please provide the ScummVM team the following "
"code, along with the file name, the language and a description of your game "
"version (i.e. dvd-box or jewelcase):\n"
"%s"
msgstr ""
#: engines/grim/md5check.cpp:567
#, c-format
msgid ""
"Could not open the file %s for checking.\n"
"It may be missing or you may not have the rights to open it.\n"
"Go to %s to see a list of the needed files."
msgstr ""
#: engines/grim/md5checkdialog.cpp:41
msgid ""
"ScummVM will now verify the game data files, to make sure you have the best "
"gaming experience.\n"
"This may take a while, please wait.\n"
"Successive runs will not check them again."
msgstr ""
#: engines/grim/metaengine.cpp:37
msgid "Load user patch (unsupported)"
msgstr ""
#: engines/grim/metaengine.cpp:38
msgid ""
"Load an user patch. Please note that the ScummVM team doesn't provide "
"support for using such patches."
msgstr ""
#: engines/grim/metaengine.cpp:48 engines/zvision/metaengine.cpp:221
#, fuzzy
msgid "Show FPS"
msgstr "Erakutsi FPS kontatzailea"
#: engines/grim/metaengine.cpp:49
msgid "Show the current FPS-rate, while you play."
msgstr ""
#: engines/grim/metaengine.cpp:92
#, fuzzy
msgid "Escape from Monkey Island support is not compiled in"
msgstr "Ezaugarri erantsiak:"
#: engines/grim/resource.cpp:102
#, c-format
msgid ""
"The original patch of Grim Fandango\n"
"is missing. Please download it from\n"
"%s\n"
"and put it in the game data files directory"
msgstr ""
#: engines/grim/resource.cpp:107
#, c-format
msgid ""
"The original patch of Escape from Monkey Island is missing. \n"
"Please download it from %s\n"
"and put it in the game data files directory.\n"
"Pay attention to download the correct version according to the game's "
"language!"
msgstr ""
#: engines/grim/emi/sound/emisound.cpp:655
msgid ""
"ERROR: Not enough music tracks found!\n"
"Escape from Monkey Island has two versions of FullMonkeyMap.imt,\n"
"you need to copy both files from both CDs to Textures/, and rename\n"
"them as follows to get music-support in-game: \n"
"CD 1: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap1.imt\"\n"
"CD 2: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap2.imt\"\n"
"\n"
"Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt"
msgstr ""
#: engines/groovie/metaengine.cpp:37
msgid "Fast movie speed"
msgstr "Bideo abiadura azkarra"
#: engines/groovie/metaengine.cpp:38
msgid "Play movies at an increased speed"
msgstr "Erreproduzitu bidoeak abiadura handiagoan"
#: engines/groovie/metaengine.cpp:61 engines/groovie/metaengine.cpp:73
msgid "Easier AI"
msgstr ""
#: engines/groovie/metaengine.cpp:62 engines/groovie/metaengine.cpp:74
msgid "Decrease the difficulty of AI puzzles"
msgstr ""
#: engines/groovie/metaengine.cpp:85
msgid "Updated Credits Music"
msgstr ""
#: engines/groovie/metaengine.cpp:86
msgid ""
"Play the song The Final Hour during the credits instead of reusing MIDI songs"
msgstr ""
#: engines/groovie/metaengine.cpp:97
msgid "Slim Left/Right Hotspots"
msgstr ""
#: engines/groovie/metaengine.cpp:98
msgid "Shrinks the hotspots on the left and right sides for exiting puzzles"
msgstr ""
#: engines/groovie/metaengine.cpp:109
#, fuzzy
msgid "Speedrun Mode"
msgstr "Gore modua"
#: engines/groovie/metaengine.cpp:110
msgid "Affects the controls for fast forwarding the game"
msgstr ""
#: engines/groovie/metaengine.cpp:144
#, fuzzy
msgid "GroovieV2 support is not compiled in"
msgstr "Ezaugarri erantsiak:"
#: engines/groovie/script.cpp:660
msgid "Failed to save game"
msgstr "Ezin izan da jokoa gorde"
#: engines/groovie/script.cpp:849 engines/lab/savegame.cpp:237
#, fuzzy
msgid "Would you like to save or restore a game?"
msgstr "Jokoa kargatu edo gorde nahi duzu?"
#: engines/hadesch/rooms/daedalus.cpp:213
#, fuzzy
msgid "The Minotaur minigame is not supported yet. Skipping"
msgstr "Jokoaren ID ez-onartua"
#: engines/hadesch/rooms/medisle.cpp:647
#, fuzzy
msgid "The Medusa minigame is not supported yet. Skipping"
msgstr "Jokoaren ID ez-onartua"
#: engines/hadesch/rooms/troy.cpp:505
#, fuzzy
msgid "The Troy minigame is not supported yet. Skipping"
msgstr "Jokoaren ID ez-onartua"
#: engines/hdb/metaengine.cpp:44
#, fuzzy
msgid "Enable cheat mode"
msgstr "Gaitu helio modua"
#: engines/hdb/metaengine.cpp:45
msgid "Debug info and level selection becomes available"
msgstr ""
#: engines/hdb/metaengine.cpp:213 engines/nancy/input.cpp:177
#, fuzzy
msgid "Move up"
msgstr "Atzera mugitu"
#: engines/hdb/metaengine.cpp:219 engines/nancy/input.cpp:183
#, fuzzy
msgid "Move down"
msgstr "Eskuinera irristatu"
#: engines/hdb/metaengine.cpp:225 engines/nancy/input.cpp:189
#, fuzzy
msgid "Move left"
msgstr "Ezkerrera irristatu"
#: engines/hdb/metaengine.cpp:231 engines/nancy/input.cpp:195
#, fuzzy
msgid "Move right"
msgstr "Eskuinera irristatu"
#: engines/hdb/metaengine.cpp:237 engines/scumm/help.cpp:126
#: engines/scumm/help.cpp:150 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211
#: engines/scumm/help.cpp:222 engines/scumm/help.cpp:255
#: engines/sky/metaengine.cpp:94 engines/wintermute/keymapper_tables.h:140
#: engines/wintermute/keymapper_tables.h:1552
msgid "Use"
msgstr "Erabili"
#: engines/hdb/metaengine.cpp:244
msgid "Clear waypoints"
msgstr ""
#: engines/hdb/metaengine.cpp:270
#, fuzzy
msgid "Debug"
msgstr "Araztailea"
#: engines/hopkins/metaengine.cpp:43 engines/hopkins/metaengine.cpp:55
msgid "Gore Mode"
msgstr "Gore modua"
#: engines/hopkins/metaengine.cpp:44 engines/hopkins/metaengine.cpp:56
msgid "Enable Gore Mode when available"
msgstr "Gaitu Gore modua eskuragarri dagoenean"
#: engines/hypno/metaengine.cpp:33
#, fuzzy
msgid "Enable original cheats"
msgstr "Gaitu helio modua"
#: engines/hypno/metaengine.cpp:34
msgid "Allow cheats using the C key."
msgstr ""
#: engines/hypno/metaengine.cpp:44
#, fuzzy
msgid "Enable infinite health cheat"
msgstr "Gaitu kurtsore flotatzaileak"
#: engines/hypno/metaengine.cpp:45
msgid "Player health will never decrease (except for game over scenes)."
msgstr ""
#: engines/hypno/metaengine.cpp:55
#, fuzzy
msgid "Enable infinite ammo cheat"
msgstr "Gaitu helio modua"
#: engines/hypno/metaengine.cpp:56
msgid "Player ammo will never decrease."
msgstr ""
#: engines/hypno/metaengine.cpp:66
msgid "Unlock all levels"
msgstr ""
#: engines/hypno/metaengine.cpp:67
msgid "All levels will be available to play."
msgstr ""
#: engines/hypno/metaengine.cpp:77
#, fuzzy
msgid "Enable restored content"
msgstr "Gaitu kurtsore flotatzaileak"
#: engines/hypno/metaengine.cpp:78
msgid "Add additional content that is not enabled the original implementation."
msgstr ""
#: engines/kyra/detection_tables.h:70
msgid "Missing language specific game code and/or resources."
msgstr ""
#: engines/kyra/detection_tables.h:71
msgid ""
"Missing language specific game code and/or resources for this fan "
"translation."
msgstr ""
#: engines/kyra/detection_tables.h:73
msgid "Demo plays simple animations without using Westwood's Engine."
msgstr ""
#: engines/kyra/detection_tables.h:1352
msgid "You added the game incorrectly. Please add the root folder of the game."
msgstr ""
#. I18N: The file in the game directory needs to be extracted
#: engines/kyra/detection_tables.h:1368
msgid ""
"You added the game incorrectly. The GAME.DAT file is an ISO image and you "
"need to extract the game data files from it."
msgstr ""
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/metaengine.cpp:48
msgid "Studio audience"
msgstr "Estudio ingurunea"
#: engines/kyra/metaengine.cpp:49
msgid "Enable studio audience"
msgstr "Gaitu estudio ingurunea"
#: engines/kyra/metaengine.cpp:62
msgid "Allow text and cutscenes to be skipped"
msgstr "Utzi testua eta bideoak saltatzen"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/metaengine.cpp:74
msgid "Helium mode"
msgstr "Helio modua"
#: engines/kyra/metaengine.cpp:75
msgid "Enable helium mode"
msgstr "Gaitu helio modua"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/metaengine.cpp:90
msgid "Smooth scrolling"
msgstr "Korritze leuna"
#: engines/kyra/metaengine.cpp:91
msgid "Enable smooth scrolling when walking"
msgstr "Gaitu korritze leuna oinez ibiltzean"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/metaengine.cpp:105
msgid "Floating cursors"
msgstr "Kurtsore flotatzaileak"
#: engines/kyra/metaengine.cpp:106
msgid "Enable floating cursors"
msgstr "Gaitu kurtsore flotatzaileak"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
#: engines/kyra/metaengine.cpp:119
#, fuzzy
msgid "Suggest save names"
msgstr "Gorde jokoa:"
#: engines/kyra/metaengine.cpp:120
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
#: engines/kyra/metaengine.cpp:134
msgid "HP bar graphs"
msgstr "HP barrak"
#: engines/kyra/metaengine.cpp:135
msgid "Enable hit point bar graphs"
msgstr "Gaitu bizitza barrak"
#. I18N: L/R stands for Left/Right
#: engines/kyra/metaengine.cpp:147
msgid "Fight Button L/R Swap"
msgstr ""
#: engines/kyra/metaengine.cpp:148
msgid "Left button to attack, right button to pick up items"
msgstr ""
#: engines/kyra/metaengine.cpp:241
#, fuzzy
msgid "Lands of Lore support is not compiled in"
msgstr "Ezaugarri erantsiak:"
#: engines/kyra/metaengine.cpp:251
msgid ""
"EOB II FM-TOWNS requires support of 16bit color modes which has not been "
"activated in your ScummVM build"
msgstr ""
#: engines/kyra/metaengine.cpp:257
#, fuzzy
msgid "Eye of Beholder support is not compiled in"
msgstr "Ezaugarri erantsiak:"
#: engines/kyra/engine/eobcommon.cpp:368 engines/kyra/engine/lol.cpp:468
#: engines/ultima/ultima4/meta_engine.cpp:224
#: engines/ultima/ultima8/meta_engine.cpp:142
#, fuzzy
msgid "Interact via Left Click"
msgstr "Ezker-klika"
#: engines/kyra/engine/eobcommon.cpp:369 engines/kyra/engine/lol.cpp:469
#: engines/ultima/ultima4/meta_engine.cpp:230
#: engines/ultima/ultima8/meta_engine.cpp:148
#, fuzzy
msgid "Interact via Right Click"
msgstr "Eskuin-klika"
#: engines/kyra/engine/eobcommon.cpp:370 engines/kyra/engine/lol.cpp:476
#: engines/twine/metaengine.cpp:391
msgid "Move Forward"
msgstr "Aurrera mugitu"
#: engines/kyra/engine/eobcommon.cpp:371 engines/kyra/engine/lol.cpp:477
msgid "Move Back"
msgstr "Atzera mugitu"
#: engines/kyra/engine/eobcommon.cpp:372
#, fuzzy
msgid "Move Left"
msgstr "Ezkerrera irristatu"
#: engines/kyra/engine/eobcommon.cpp:373
#, fuzzy
msgid "Move Right"
msgstr "Eskuinera irristatu"
#: engines/kyra/engine/eobcommon.cpp:374 engines/kyra/engine/lol.cpp:480
#: engines/pegasus/pegasus.cpp:2739 engines/twine/metaengine.cpp:412
#: engines/zvision/metaengine.cpp:209
msgid "Turn Left"
msgstr "Ezkerrera biratu"
#: engines/kyra/engine/eobcommon.cpp:375 engines/kyra/engine/lol.cpp:481
#: engines/pegasus/pegasus.cpp:2746 engines/twine/metaengine.cpp:405
#: engines/zvision/metaengine.cpp:215
msgid "Turn Right"
msgstr "Eskuinera biratu"
#: engines/kyra/engine/eobcommon.cpp:376
#, fuzzy
msgid "Open/Close Inventory"
msgstr "Inbentarioa"
#: engines/kyra/engine/eobcommon.cpp:377
msgid "Switch Inventory/Character screen"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:378
msgid "Camp"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:379
#, fuzzy
msgid "Cast Spell"
msgstr "Sorginkeria aukeratu"
#: engines/kyra/engine/eobcommon.cpp:382
msgid "Spell Level 1"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:383
msgid "Spell Level 2"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:384
msgid "Spell Level 3"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:385
msgid "Spell Level 4"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:386
msgid "Spell Level 5"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:388
msgid "Spell Level 6"
msgstr ""
#: engines/kyra/engine/lol.cpp:472
msgid "Attack 1"
msgstr "1 erasoa"
#: engines/kyra/engine/lol.cpp:473
msgid "Attack 2"
msgstr "2 erasoa"
#: engines/kyra/engine/lol.cpp:474
msgid "Attack 3"
msgstr "3 erasoa"
#: engines/kyra/engine/lol.cpp:475
#, fuzzy
msgid "Show Map"
msgstr "~M~apa erakutsi"
#: engines/kyra/engine/lol.cpp:478
msgid "Slide Left"
msgstr "Ezkerrera irristatu"
#: engines/kyra/engine/lol.cpp:479
msgid "Slide Right"
msgstr "Eskuinera irristatu"
#: engines/kyra/engine/lol.cpp:482
msgid "Rest"
msgstr "Atsedena"
#: engines/kyra/engine/lol.cpp:483
msgid "Options"
msgstr "Aukerak"
#: engines/kyra/engine/lol.cpp:484
msgid "Choose Spell"
msgstr "Sorginkeria aukeratu"
#: engines/kyra/gui/saveload_eob.cpp:597
#, c-format
msgid ""
"The following original saved game file has been found in your game path:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this saved game file with ScummVM?\n"
"\n"
msgstr ""
"Hurrengo jatorrizko gordetako fitxategia aurkitu da bidean:\n"
"\n"
"%s %s\n"
"\n"
"Gordetako jokoaren fitxategia ScummVM-rekin erabili?\n"
"\n"
#: engines/kyra/gui/saveload_eob.cpp:630
#, c-format
msgid ""
"A saved game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
"Joko gorde baten fitxategia aurkitu da zehaztutako %d zirrikituan."
"Gainidatzi?\n"
"\n"
#: engines/kyra/gui/saveload_eob.cpp:663
#, fuzzy, c-format
msgid ""
"%d original saved games have been successfully imported into\n"
"ScummVM. If you want to manually import original saved game later you will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""
"Jatorrizko %d gordetako joko fitxategi ondo inportatu dira \n"
"ScummVM-era. Geroago eskuz jatorrizko joko gordeak inportatu\n"
"nahi izanez gero ScummVM debug konsola ireki eta 'import_savefile'\n"
"agindau erabili.\n"
#: engines/kyra/graphics/screen_eob_amiga.cpp:279
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"If you used the original installer for the installation these files\n"
"should be located in the AmigaDOS system 'Fonts/' folder.\n"
"Please copy them into the EOB game data directory.\n"
msgstr ""
#: engines/kyra/graphics/screen_eob_amiga.cpp:287
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"This is a localized (non-English) version of EOB II which uses language "
"specific characters\n"
"contained only in the specific font files that came with your game. You "
"cannot use the font\n"
"files from the English version or from any EOB I game which seems to be what "
"you are doing.\n"
"\n"
"The game will continue, but the language specific characters will not be "
"displayed.\n"
"Please copy the correct font files into your EOB II game data directory.\n"
"\n"
msgstr ""
#: engines/lab/engine.cpp:124
msgid ""
"This is a trial Windows version of the game. To play the full version, you "
"will need to use the original interpreter and purchase a key from Wyrmkeep"
msgstr ""
#: engines/lab/processroom.cpp:329
msgid ""
"This is the end of the trial version. You can play the full game using the "
"original interpreter from Wyrmkeep"
msgstr ""
#: engines/lab/speciallocks.cpp:148
msgid "This puzzle is not available in the trial version of the game"
msgstr ""
#: engines/lure/metaengine.cpp:39 engines/mads/metaengine.cpp:108
#: engines/sherlock/metaengine.cpp:112 engines/twine/metaengine.cpp:167
msgid "TTS Narrator"
msgstr ""
#: engines/made/detection_tables.h:445 engines/made/detection_tables.h:462
#, fuzzy
msgid "The game is using unsupported engine"
msgstr "Jokoaren ID ez-onartua"
#: engines/made/metaengine.cpp:34
msgid "Play a digital soundtrack during the opening movie"
msgstr ""
#: engines/made/metaengine.cpp:35
msgid ""
"If selected, the game will use a digital soundtrack during the introduction. "
"Otherwise, it will play MIDI music."
msgstr ""
#: engines/mads/metaengine.cpp:47
msgid "Easy mouse interface"
msgstr ""
#: engines/mads/metaengine.cpp:48
#, fuzzy
msgid "Shows object names when hovering the mouse over them"
msgstr "Erakutsi objektuen etiketak sagua pasatzean"
#: engines/mads/metaengine.cpp:59 engines/mads/metaengine.cpp:60
msgid "Animated inventory items"
msgstr ""
#: engines/mads/metaengine.cpp:71 engines/mads/metaengine.cpp:72
msgid "Animated game interface"
msgstr ""
#: engines/mads/metaengine.cpp:83 engines/mads/metaengine.cpp:84
msgid "Naughty game mode"
msgstr ""
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:113 engines/mohawk/dialogs.cpp:358
msgid "~Z~ip Mode Activated"
msgstr "~Z~ip modua aktibaturik"
#: engines/mohawk/dialogs.cpp:114 engines/mohawk/dialogs.cpp:358
msgid ""
"When activated, clicking on an item or area with the lightning bolt cursor "
"takes you directly there, skipping intermediate screens. You can only 'Zip' "
"to a precise area you've already been."
msgstr ""
#: engines/mohawk/dialogs.cpp:117
msgid "~T~ransitions Enabled"
msgstr "~T~rantsizioak gaituta"
#: engines/mohawk/dialogs.cpp:118
msgid ""
"Toggle screen transitions on or off. Turning off screen transitions will "
"enable you to navigate more quickly through the game."
msgstr ""
#: engines/mohawk/dialogs.cpp:121
msgid "Play the Myst fly by movie"
msgstr ""
#: engines/mohawk/dialogs.cpp:122
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
#. I18N:
#. This Option is for hard-of-hearing.
#. It makes it easier to solve the spaceship puzzle.
#. Normally game uses strict binary logic here.
#. We change it to use fuzzy logic.
#. By default the option is off.
#.
#: engines/mohawk/dialogs.cpp:134
msgid "Improve Selenitic Age puzzle ~a~ccessibility"
msgstr ""
#: engines/mohawk/dialogs.cpp:135
msgid "Allow solving Selenitic Age audio puzzles with more error margin."
msgstr ""
#: engines/mohawk/dialogs.cpp:138
msgid "Simulate loading times of old CD drives"
msgstr ""
#: engines/mohawk/dialogs.cpp:139
msgid ""
"Simulate loading times of old CD-ROM drives by adding a random delay during "
"scene transitions."
msgstr ""
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:146
msgid "~D~rop Page"
msgstr "Orria ~b~ota"
#: engines/mohawk/dialogs.cpp:150
#, fuzzy
msgid "Show ~M~ap"
msgstr "~M~apa erakutsi"
#: engines/mohawk/dialogs.cpp:155
#, fuzzy
msgid "Main Men~u~"
msgstr "Menu ~n~agusia"
#: engines/mohawk/dialogs.cpp:287
msgid "The new language will be applied after restarting the game."
msgstr ""
#: engines/mohawk/dialogs.cpp:359
msgid "~W~ater Effect Enabled"
msgstr "~U~r-efektua gaituta"
#: engines/mohawk/dialogs.cpp:359
msgid ""
"Toggles the use of QuickTime videos for visual effects related to water "
"surfaces (ripples, waves, etc.)."
msgstr ""
#: engines/mohawk/dialogs.cpp:361
#, fuzzy
msgid "Transitions:"
msgstr "~T~rantsizioak gaituta"
#: engines/mohawk/dialogs.cpp:361
msgid ""
"Adjusts the speed of screen transitions. Disabling screen transitions will "
"enable you to navigate more quickly through the game."
msgstr ""
#: engines/mohawk/dialogs.cpp:366
#, fuzzy
msgid "Fastest"
msgstr "Modu bizkorra"
#: engines/mohawk/dialogs.cpp:367
#, fuzzy
msgid "Normal"
msgstr "OpenGL normala"
#: engines/mohawk/dialogs.cpp:368
msgid "Best"
msgstr ""
#: engines/mohawk/metaengine.cpp:292
#, fuzzy
msgid "Myst ME support not compiled in"
msgstr "Ezaugarri erantsiak:"
#: engines/mohawk/metaengine.cpp:297
#, fuzzy
msgid "Myst support not compiled in"
msgstr "Ezaugarri erantsiak:"
#: engines/mohawk/metaengine.cpp:304
#, fuzzy
msgid "Riven support not compiled in"
msgstr "Ezaugarri erantsiak:"
#: engines/mohawk/metaengine.cpp:318
#, fuzzy
msgid "CSTime support not compiled in"
msgstr "Ezaugarri erantsiak:"
#: engines/mohawk/mohawk.cpp:51
#, fuzzy
msgid "The game is paused. Press any key to continue."
msgstr "Joko pausatua. Sakatu ZURIUNEA jarraitzeko."
#: engines/mohawk/myst.cpp:555 engines/mohawk/riven.cpp:819
#, fuzzy
msgid "Open main menu"
msgstr "It~z~uli abiarazlera"
#: engines/mohawk/myst.cpp:579 engines/mohawk/riven.cpp:843
#, fuzzy
msgid "Load game state"
msgstr "Jokoa kargatu:"
#: engines/mohawk/myst.cpp:584 engines/mohawk/riven.cpp:848
#, fuzzy
msgid "Save game state"
msgstr "Gorde jokoa:"
#: engines/mohawk/myst.cpp:589 engines/mohawk/riven.cpp:853
#, fuzzy
msgid "Show options menu"
msgstr "Aukerak"
#: engines/mohawk/myst.cpp:601
#, fuzzy
msgid "Drop page"
msgstr "Orria ~b~ota"
#: engines/mohawk/myst.cpp:607 engines/wintermute/keymapper_tables.h:1526
#: engines/wintermute/keymapper_tables.h:1673
#: engines/wintermute/keymapper_tables.h:1722
#: engines/wintermute/keymapper_tables.h:1745
#: engines/wintermute/keymapper_tables.h:1764
#: engines/wintermute/keymapper_tables.h:1797
#, fuzzy
msgid "Show map"
msgstr "~M~apa erakutsi"
#: engines/mohawk/myst_stacks/menu.cpp:282
#: engines/mohawk/riven_stacks/aspit.cpp:348
#, fuzzy
msgid ""
"Are you sure you want to load a saved game? All unsaved progress will be "
"lost."
msgstr " Ziur irten nahi duzula? "
#: engines/mohawk/myst_stacks/menu.cpp:283
#: engines/mohawk/riven_stacks/aspit.cpp:349
#: engines/wintermute/keymapper_tables.h:925
#: engines/wintermute/keymapper_tables.h:1265
#, fuzzy
msgid "Load game"
msgstr "Jokoa kargatu:"
#: engines/mohawk/myst_stacks/menu.cpp:299
#: engines/mohawk/riven_stacks/aspit.cpp:370
#, fuzzy
msgid ""
"Are you sure you want to start a new game? All unsaved progress will be lost."
msgstr " Ziur irten nahi duzula? "
#: engines/mohawk/myst_stacks/menu.cpp:300
#: engines/mohawk/riven_stacks/aspit.cpp:371
#, fuzzy
msgid "New game"
msgstr "Gorde"
#: engines/mohawk/myst_stacks/menu.cpp:317
#: engines/mohawk/riven_stacks/aspit.cpp:454
#, fuzzy
msgid "Are you sure you want to quit? All unsaved progress will be lost."
msgstr " Ziur irten nahi duzula? "
#: engines/mohawk/myst_stacks/preview.cpp:89
msgid "You can't leave the library in the demo."
msgstr ""
#: engines/mohawk/riven.cpp:156
msgid ""
"You're missing a Riven executable. The Windows executable is 'riven.exe' or "
"'rivendmo.exe'. "
msgstr ""
#: engines/mohawk/riven.cpp:157
msgid ""
"Using the 'arcriven.z' installer file also works. In addition, you can use "
"the Mac 'Riven' executable."
msgstr ""
#: engines/mohawk/riven.cpp:169
msgid ""
"You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also "
"works."
msgstr ""
#: engines/mohawk/riven.cpp:503
msgid "You are missing the following required Riven data files:\n"
msgstr ""
#: engines/mohawk/riven.cpp:865
#, fuzzy
msgid "Move forward"
msgstr "Aurrera mugitu"
#: engines/mohawk/riven.cpp:871
#, fuzzy
msgid "Move forward left"
msgstr "Aurrera mugitu"
#: engines/mohawk/riven.cpp:875
#, fuzzy
msgid "Move forward right"
msgstr "Aurrera mugitu"
#: engines/mohawk/riven.cpp:879
#, fuzzy
msgid "Move backwards"
msgstr "Atzera mugitu"
#: engines/mohawk/riven.cpp:885 engines/wintermute/keymapper_tables.h:161
#: engines/wintermute/keymapper_tables.h:741
#: engines/wintermute/keymapper_tables.h:2122
#: engines/wintermute/keymapper_tables.h:2223
#, fuzzy
msgid "Turn left"
msgstr "Ezkerrera biratu"
#: engines/mohawk/riven.cpp:891 engines/wintermute/keymapper_tables.h:167
#: engines/wintermute/keymapper_tables.h:746
#: engines/wintermute/keymapper_tables.h:2128
#: engines/wintermute/keymapper_tables.h:2230
#, fuzzy
msgid "Turn right"
msgstr "Eskuinera biratu"
#: engines/mohawk/riven.cpp:897
#, fuzzy
msgid "Look up"
msgstr "Begiratu"
#: engines/mohawk/riven.cpp:902
#, fuzzy
msgid "Look down"
msgstr "Zoom-a urrundu"
#: engines/mohawk/riven.cpp:908
msgid "Play intro videos"
msgstr ""
#: engines/mohawk/riven_stack.cpp:203
msgid ""
"Exploration beyond this point available only within the full version of\n"
"the game."
msgstr ""
#: engines/mohawk/riven_stacks/aspit.cpp:428
msgid ""
"At this point, the Riven Demo would\n"
"ask if you would like to open a web browser\n"
"to bring you to the Red Orb store to buy\n"
"the game. ScummVM cannot do that and\n"
"the site no longer exists."
msgstr ""
#: engines/mtropolis/metaengine.cpp:52
#, fuzzy
msgid "16:9 widescreen mod"
msgstr "Pantaila osoa"
#: engines/mtropolis/metaengine.cpp:53
msgid ""
"Removes letterboxing and moves some display elements, improving coverage on "
"widescreen displays"
msgstr ""
#: engines/mtropolis/metaengine.cpp:63
msgid "Improved music mixing"
msgstr ""
#: engines/mtropolis/metaengine.cpp:64
msgid ""
"Enables dynamic MIDI mixer, improving quality, but behaving less like "
"mTropolis Player."
msgstr ""
#: engines/mtropolis/metaengine.cpp:74
msgid "Autosave at progress points"
msgstr ""
#: engines/mtropolis/metaengine.cpp:75
msgid "Automatically saves the game after completing puzzles and chapters."
msgstr ""
#: engines/mtropolis/metaengine.cpp:85
#, fuzzy
msgid "Enable short transitions"
msgstr "Gaitu kurtsore flotatzaileak"
#: engines/mtropolis/metaengine.cpp:86
msgid ""
"Enables transitions that are set to maximum rate instead of skipping them."
msgstr ""
#: engines/mtropolis/metaengine.cpp:96
msgid "Enable subtitles for important sound effects"
msgstr ""
#: engines/mtropolis/metaengine.cpp:97
msgid ""
"Enables subtitles for important sound effects. This may reduce the "
"difficulty of sound recognition puzzles and minigames."
msgstr ""
#: engines/mtropolis/metaengine.cpp:107
#, fuzzy
msgid "Start with debugger"
msgstr "Araztailea abiarazi"
#: engines/mtropolis/metaengine.cpp:108
#, fuzzy
msgid "Starts with the debugger dashboard active."
msgstr "Araztailea abiarazi"
#: engines/mtropolis/metaengine.cpp:160
#, fuzzy
msgid "Toggle debug overlay"
msgstr "Mututu/Ez-mututu"
#: engines/mtropolis/metaengine.cpp:165
msgid "Force any playing movies to end"
msgstr ""
#: engines/mtropolis/saveload.cpp:142
#, fuzzy
msgid "Failed to read version information from save file"
msgstr "Ezin izan da fitxategitik jokoa kargatu."
#: engines/mtropolis/saveload.cpp:150
msgid ""
"Failed to load save, the save file doesn't contain valid version information."
msgstr ""
#: engines/mtropolis/saveload.cpp:166
msgid ""
"Saved game was created with an earlier, incompatible version of ScummVM. "
"Unable to load."
msgstr ""
#: engines/mtropolis/saveload.cpp:174
msgid "Failed to load save, an error occurred when reading the save game data."
msgstr ""
#: engines/mtropolis/saveload.cpp:234
msgid "An internal error occurred while attempting to write save game data"
msgstr ""
#: engines/mtropolis/saveload.cpp:242
#, fuzzy
#| msgid ", error while mounting the share"
msgid "An error occurred while writing the save game"
msgstr ", konpartituriko direktorioa muntatzerakoan errorea"
#: engines/mutationofjb/util.cpp:32
#, c-format
msgid "Unable to locate the '%s' engine data file"
msgstr ""
#: engines/myst3/detection.cpp:179 engines/myst3/detection.cpp:193
#, fuzzy
msgid "PS2 version is not yet supported"
msgstr "Jokoaren ID ez-onartua"
#: engines/myst3/metaengine.cpp:40
#, fuzzy
msgid "Widescreen mod"
msgstr "Pantaila osoa"
#: engines/myst3/metaengine.cpp:41
msgid "Enable widescreen rendering in fullscreen mode."
msgstr ""
#: engines/myst3/myst3.cpp:363
#, c-format
msgid ""
"This version of Myst III has not been updated with the latest official "
"patch.\n"
"Please install the official update corresponding to your game's language.\n"
"The updates can be downloaded from:\n"
"%s"
msgstr ""
#: engines/myst3/myst3.cpp:1577 engines/pegasus/pegasus.cpp:748
#, fuzzy
msgid "Invalid file name for saving"
msgstr "Sartu gordetzeko fitxategi-izena"
#: engines/nancy/input.cpp:163
#, fuzzy
msgid "Left Click Interact"
msgstr "Ezker-klika"
#: engines/nancy/input.cpp:170
#, fuzzy
msgid "Right Click Interact"
msgstr "Eskuin-klika behin"
#: engines/nancy/input.cpp:201
#, fuzzy
msgid "Fast move modifier"
msgstr "Modu bizkorra"
#: engines/nancy/input.cpp:209
#, fuzzy
msgid "Toggle fast conversation mode"
msgstr "Modu bizkorra"
#: engines/nancy/input.cpp:214
#, fuzzy
msgid "Toggle end conversation mode"
msgstr "Modu bizkorra"
#: engines/nancy/input.cpp:219
#, fuzzy
msgid "Go to main menu"
msgstr "It~z~uli abiarazlera"
#: engines/nancy/input.cpp:224
#, fuzzy
msgid "Go to save/load menu"
msgstr "Sartu partida gordeak dituen diskoa"
#: engines/nancy/input.cpp:229
#, fuzzy
msgid "Reload last save"
msgstr "Ez dago datarik gordeta"
#: engines/nancy/input.cpp:234
#, fuzzy
msgid "Go to setup menu"
msgstr "Aukerak"
#: engines/nancy/input.cpp:239
#, fuzzy
msgid "Show credits"
msgstr "Saguaren kurtsorea erakutsi"
#: engines/nancy/input.cpp:244
#, fuzzy
msgid "Go to map screen"
msgstr "Heldutako korritze barra gaituta"
#: engines/nancy/input.cpp:250
#, fuzzy
msgid "Open general cheat menu"
msgstr "Gaitu helio modua"
#: engines/nancy/input.cpp:255
msgid "Open event flags cheat menu"
msgstr ""
#: engines/nancy/dialogs.cpp:40
#, fuzzy
msgid "Player Speech"
msgstr "Denbora: "
#: engines/nancy/dialogs.cpp:40
msgid ""
"Enable player speech. Only works if speech is enabled in the Audio settings."
msgstr ""
#: engines/nancy/dialogs.cpp:41
msgid "Character Speech"
msgstr ""
#: engines/nancy/dialogs.cpp:41
msgid ""
"Enable NPC speech. Only works if speech is enabled in the Audio settings."
msgstr ""
#: engines/nancy/dialogs.cpp:42
#, fuzzy
msgid "Use original menus"
msgstr "Erabili jatorrizko gorde/kargatu pantailak"
#: engines/nancy/dialogs.cpp:42
msgid ""
"Use the original engine's main, save/load, and setup menus. ScummVM's Global "
"Main Menu can still be accessed through its keymap."
msgstr ""
#. I18N: Second Chance is the name of the original engine's autosave system
#: engines/nancy/dialogs.cpp:45
#, fuzzy
msgid "Enable Second Chance"
msgstr "Gaitu helio modua"
#: engines/nancy/dialogs.cpp:45
msgid ""
"Enable the Second Chance feature, which automatically saves at specific "
"scenes. Enabling this disables timed autosaves."
msgstr ""
#: engines/nancy/dialogs.cpp:47
#, fuzzy
msgid "Speech Options"
msgstr "Ahotsak bakarrik"
#: engines/nancy/dialogs.cpp:48
#, fuzzy
msgid "Engine Options"
msgstr "Aukerak"
#: engines/nancy/dialogs.cpp:103
msgid "General"
msgstr ""
#: engines/nancy/dialogs.cpp:105
msgid "Scene Data"
msgstr ""
#: engines/nancy/dialogs.cpp:106
#, fuzzy
msgid "Restart the Scene"
msgstr "Araztailea abiarazi"
#: engines/nancy/dialogs.cpp:108
msgid "Scene Number"
msgstr ""
#: engines/nancy/dialogs.cpp:110
msgid "Frame Number"
msgstr ""
#. I18N: The Y position (a.k.a vertical scroll) of the background
#: engines/nancy/dialogs.cpp:114
msgid "Background Top (Y)"
msgstr ""
#: engines/nancy/dialogs.cpp:116
msgid "Hints Remaining"
msgstr ""
#: engines/nancy/dialogs.cpp:117
msgid "Easy"
msgstr ""
#: engines/nancy/dialogs.cpp:121
msgid "Hard"
msgstr ""
#: engines/nancy/dialogs.cpp:124
#, fuzzy
msgid "Player Data"
msgstr "Denbora: "
#: engines/nancy/dialogs.cpp:125
#, fuzzy
msgid "Player Time:"
msgstr "Denbora: "
#: engines/nancy/dialogs.cpp:127
msgid "Days"
msgstr ""
#: engines/nancy/dialogs.cpp:129 engines/nancy/dialogs.cpp:139
msgid "Hours"
msgstr ""
#: engines/nancy/dialogs.cpp:131 engines/nancy/dialogs.cpp:141
msgid "Minutes"
msgstr ""
#: engines/nancy/dialogs.cpp:133
msgid "Player Difficulty Level"
msgstr ""
#: engines/nancy/dialogs.cpp:135
msgid "Software Timer"
msgstr ""
#: engines/nancy/dialogs.cpp:136
#, fuzzy
msgid "Timer On"
msgstr "Ordua: "
#: engines/nancy/dialogs.cpp:143
#, fuzzy
msgid "Seconds"
msgstr "Bigarren gaztea"
#: engines/nancy/dialogs.cpp:212
msgid "Invalid Scene ID!"
msgstr ""
#: engines/neverhood/dialogs.cpp:53
msgid "Skip the Hall of Records storyboard scenes"
msgstr "Saltatu Hall of Records-eko eszenak"
#: engines/neverhood/dialogs.cpp:54
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr ""
"Erabiltzaileari Halls of Records-eko eszenak ez ikusteko aukera ematen dio"
#: engines/neverhood/dialogs.cpp:58
msgid "Scale the making of videos to full screen"
msgstr "Eskalatu bideoen egitea pantaila osora"
#: engines/neverhood/dialogs.cpp:59
msgid "Scale the making of videos, so that they use the whole screen"
msgstr "Eskalatu bideoak egiteko era, pantaila osoa erabili dezaten"
#: engines/neverhood/dialogs.cpp:63
msgid "Repeat useful Willie's hint"
msgstr ""
#: engines/neverhood/dialogs.cpp:64
msgid "Repeat actual useful hint by Willie"
msgstr ""
#. I18N: NHC is a file extension
#: engines/neverhood/dialogs.cpp:90
#, fuzzy
msgid "NHC replacement:"
msgstr "Gaitu kurtsore flotatzaileak"
#: engines/neverhood/dialogs.cpp:96
msgid "<original>"
msgstr ""
#: engines/parallaction/saveload.cpp:129
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
"Ezin da partida gorde %i zirrikituan\n"
"\n"
#: engines/parallaction/saveload.cpp:193
msgid "Load file"
msgstr "Kargatu fitxategia"
#: engines/parallaction/saveload.cpp:200
msgid "Loading game..."
msgstr "Jokoa kargatzen..."
#: engines/parallaction/saveload.cpp:208
msgid "Save file"
msgstr "Gorde fitxategia"
#: engines/parallaction/saveload.cpp:215
msgid "Saving game..."
msgstr "Jokoa gordetzen..."
#: engines/parallaction/saveload.cpp:268
#, fuzzy
msgid ""
"ScummVM found that you have old saved games for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
"ScummVM-k aurkitu du berrizendatu beharko liratekeen Nippon Safes-eko "
"partida gorde zaharrak dituzula.\n"
"Partida gordeen izen zaharra ez da bateragarria jada, eta beraz ezingo "
"dituzu zure partidak kargatu ez badituzu formatu berrira pasatzen.\n"
"\n"
"Sakatu Ados orain konbertitzeko, bestela berriz galdetuko dizut jokoa berriz "
"martxan jartzen duzunean.\n"
#: engines/parallaction/saveload.cpp:315
#, fuzzy
msgid "ScummVM successfully converted all your saved games."
msgstr "ScummVM-k ondo konbertitu ditu zure gordetako partida guztiak."
#: engines/parallaction/saveload.cpp:317
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
"ScummVM-k zenbait abisu inprimatu ditu zure kontsola leihoan eta ezin du "
"ziurtatu zure fitxategi guztiak ondo konbertitu diren.\n"
"\n"
"Mesedez, eman abisua taldeari."
#: engines/pegasus/pegasus.cpp:2723
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr "Gora/Zoom-a hurbildu/Mugitu aurrera/Ireki ateak"
#: engines/pegasus/pegasus.cpp:2731
msgid "Down/Zoom Out"
msgstr "Behera/Zoom-a urrundu"
#: engines/pegasus/pegasus.cpp:2753
msgid "Action/Select"
msgstr "Ekintza/Aukeratu"
#: engines/pegasus/pegasus.cpp:2773
msgid "Display/Hide Inventory Tray"
msgstr "Erakutsi/Ezkutatu inbentorioaren erretilua"
#: engines/pegasus/pegasus.cpp:2780
msgid "Display/Hide Biochip Tray"
msgstr "Erakutsi/Ezkutatu Biochip erretilua"
#: engines/pegasus/pegasus.cpp:2788
msgid "Toggle Center Data Display"
msgstr "Erakutsi/Ezkutatu Datu Zentroa"
#: engines/pegasus/pegasus.cpp:2795
msgid "Display/Hide Info Screen"
msgstr "Erakutsi/Ezkutatu informazio pantaila"
#: engines/pegasus/pegasus.cpp:2802
msgid "Display/Hide Pause Menu"
msgstr "Erakutsi/Ezkutatu pausa menua"
#: engines/pegasus/pegasus.cpp:2809
#, fuzzy
msgid "Toggle Chatty AI"
msgstr "Modu bizkorra"
#: engines/pink/gui.cpp:279
msgid "This menu item is not yet implemented"
msgstr ""
#: engines/queen/metaengine.cpp:36
msgid "Alternative intro"
msgstr "Sarrera alternatiboa"
#: engines/queen/metaengine.cpp:37
msgid "Use an alternative game intro (CD version only)"
msgstr "Erabili sarrera alternatiboa (CD bertsioa soilik)"
#: engines/queen/metaengine.cpp:47
#, fuzzy
msgid "Improved font"
msgstr "Leiho modua"
#: engines/queen/metaengine.cpp:48
msgid "Use an easier to read custom font"
msgstr ""
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:875
#, fuzzy
msgid "Windows Trial version is not supported"
msgstr "Jokoaren ID ez-onartua"
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:902
#, fuzzy
msgid "macOS Trial version is not supported"
msgstr "Jokoaren ID ez-onartua"
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:928
#, fuzzy
msgid "Pocket PC Trial version is not supported"
msgstr "Jokoaren ID ez-onartua"
#: engines/saga/metaengine.cpp:114
#, fuzzy
msgid "I Have No Mouth support not compiled in"
msgstr "Ezaugarri erantsiak:"
#: engines/saga/music.cpp:98
#, c-format
msgid ""
"Could not find AdLib instrument definition files\n"
"%s and %s. Without these files,\n"
"the music will not sound the same as the original game."
msgstr ""
#: engines/saga/saga.cpp:395
#, fuzzy
msgid "Error loading game resources."
msgstr "Jokoa exekutatzean errorea:"
#: engines/sci/detection_options.h:31
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Saihestu EGA leuntze pausua (koloretako hondoak)"
#: engines/sci/detection_options.h:32
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Saihestu leuntzea EGA jokoetan, grafikoak kolore guztiekin erakustendira"
#: engines/sci/detection_options.h:43
msgid "Enable high resolution graphics"
msgstr "Gaitu erresoluzio altuko grafikoak"
#: engines/sci/detection_options.h:44
msgid "Enable high resolution graphics/content"
msgstr "Gaitu erresoluzio altuko grafikoak/edukiak"
#: engines/sci/detection_options.h:55
#, fuzzy
msgid "Enable black-lined video"
msgstr "Roland GS modua gaitu"
#: engines/sci/detection_options.h:56
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
#: engines/sci/detection_options.h:68
msgid "Use high-quality video scaling"
msgstr ""
#: engines/sci/detection_options.h:69
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr ""
#: engines/sci/detection_options.h:81
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr ""
#: engines/sci/detection_options.h:82
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
#: engines/sci/detection_options.h:117
msgid "Use CD audio"
msgstr "Erabili audio CDa"
#: engines/sci/detection_options.h:118
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Erabili CD-ko audioa jokokoa beharrean, eskurarri badago"
#: engines/sci/detection_options.h:130
msgid "Use Windows cursors"
msgstr "Erabili Windows-eko kurtsoreak"
#: engines/sci/detection_options.h:131
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Erabili Windows-eko kurtsoreak (txikiagoak eta monokromoak) DOS-ekoak "
"erabilibeharrean"
#: engines/sci/detection_options.h:143
msgid "Use silver cursors"
msgstr "Erabili zilarrezko kurtsoreak"
#: engines/sci/detection_options.h:144
#, fuzzy
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
"Erabili zilar kolorezko kurtsore multzo alternatiboa, urre-koloreko "
"kursorenormalak erabili beharrean"
#: engines/sci/detection_options.h:156
#, fuzzy
msgid "Enable content censoring"
msgstr "Gaitu kurtsore flotatzaileak"
#: engines/sci/detection_options.h:157
#, fuzzy
msgid "Enable the game's built-in optional content censoring"
msgstr "Gaitu kurtsore flotatzaileak"
#: engines/sci/detection_options.h:169
msgid "Upscale videos"
msgstr ""
#: engines/sci/detection_options.h:170
msgid "Upscale videos to double their size"
msgstr ""
#: engines/sci/detection_options.h:182
msgid "Use RGB rendering"
msgstr ""
#: engines/sci/detection_options.h:183
msgid "Use RGB rendering to improve screen transitions"
msgstr ""
#: engines/sci/detection_options.h:195
msgid "Use per-resource modified palettes"
msgstr ""
#: engines/sci/detection_options.h:196
msgid "Use custom per-resource palettes to improve visuals"
msgstr ""
#: engines/sci/detection_options.h:208
#, fuzzy
msgid "Enable bearded musicians"
msgstr "Gaitu kurtsore flotatzaileak"
#: engines/sci/detection_options.h:209
msgid "Enable graphics that were disabled for legal reasons"
msgstr ""
#: engines/sci/detection_options.h:237
#, fuzzy
msgid "MIDI mode:"
msgstr "MIDI irabazia:"
#: engines/sci/detection_options.h:238
msgid ""
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
"here"
msgstr ""
#: engines/sci/detection_options.h:243
msgid "Standard (GM / MT-32)"
msgstr ""
#: engines/sci/detection_options.h:247
msgid "Roland D-110 / D-10 / D-20"
msgstr ""
#: engines/sci/detection_options.h:251
msgid "Yamaha FB-01"
msgstr ""
#: engines/sci/detection_options.h:255
msgid "Casio MT-540"
msgstr ""
#: engines/sci/detection_options.h:259
msgid "Casio CT-460 / CSM-1"
msgstr ""
#: engines/sci/detection_tables.h:4492
msgid "Incomplete game detected. You have to copy data from all the CDs."
msgstr ""
#: engines/sci/engine/kfile.cpp:484 engines/sci/metaengine.cpp:369
#, fuzzy
msgid "(Autosave)"
msgstr "Autogordetzea:"
#: engines/sci/engine/kgraphics32.cpp:361
#, c-format
msgid "Please use an external viewer to open the game's help file: %s"
msgstr ""
#: engines/sci/engine/kmisc.cpp:895
msgid ""
"The Poker logic is hardcoded in an external DLL, and is not implemented yet. "
"There exists some dummy logic for now, where opponent actions are chosen "
"randomly"
msgstr ""
#: engines/sci/engine/savegame.cpp:1467
msgid "The format of this saved game is obsolete, unable to load it"
msgstr ""
#: engines/sci/engine/savegame.cpp:1469
#, fuzzy, c-format
msgid "Savegame version is %d, maximum supported is %0d"
msgstr "Jokoaren ID ez-onartua"
#: engines/sci/engine/savegame.cpp:1480
msgid ""
"This saved game was created with a different version of the game, unable to "
"load it"
msgstr ""
#: engines/sci/graphics/video32.cpp:68
#, c-format
msgid ""
"Cannot play back %dbpp video on a system with maximum color depth of 8bpp"
msgstr ""
#: engines/sci/metaengine.cpp:301
#, fuzzy
msgid "SCI32 support not compiled in"
msgstr "Ezaugarri erantsiak:"
#: engines/sci/resource/resource.cpp:863
msgid ""
"Missing or corrupt game resources have been detected. Some game features may "
"not work properly. Please check the console for more information, and verify "
"that your game files are valid."
msgstr ""
#: engines/sci/sci.cpp:398
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
"be re-enabled, but because they were removed from the original game, they do "
"not always render properly or reflect the actual game speech. This is not a "
"ScummVM bug -- it is a problem with the game's assets."
msgstr ""
#: engines/sci/sci.cpp:422
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
"\". Please, apply this patch in order to enjoy MIDI music with this game. "
"Once you have obtained it, you can unpack all of the included *.PAT files in "
"your ScummVM extras folder and ScummVM will add the appropriate patch "
"automatically. Alternatively, you can follow the instructions in the READ.ME "
"file included in the patch and rename the associated *.PAT file to 4.PAT and "
"place it in the game folder. Without this patch, General MIDI music for this "
"game will sound badly distorted."
msgstr ""
#: engines/sci/sci.cpp:441
msgid ""
"Your game is patched with a fan made script patch. Such patches have been "
"reported to cause issues, as they modify game scripts extensively. The "
"issues that these patches fix do not occur in ScummVM, so you are advised to "
"remove this patch from your game folder in order to avoid having unexpected "
"errors and/or issues later on."
msgstr ""
#: engines/sci/sci.cpp:520
#, fuzzy
msgid "Download patch"
msgstr "Behera"
#: engines/sci/sci.cpp:521
msgid ""
"(or click 'Download patch' button. But note - it only downloads, you will "
"have to continue from there)\n"
msgstr ""
#: engines/sci/sci.cpp:528
msgid ""
"GK2 has a fan made subtitles, available thanks to the good persons at "
"SierraHelp.\n"
"\n"
"Installation:\n"
"- download http://www.sierrahelp.com/Files/Patches/GabrielKnight/"
"GK2Subtitles.zip\n"
msgstr ""
#: engines/sci/sci.cpp:863
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
"games directory and a prefix needs to be added depending on which game it "
"was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. "
"Example: 'qfg2-thief.sav'."
msgstr ""
#: engines/sci/sound/music.cpp:166
msgid ""
"The selected audio driver requires the following file(s):\n"
"\n"
msgstr ""
#: engines/sci/sound/music.cpp:169
msgid ""
"\n"
"\n"
"Some audio drivers (at least for some games) were made\n"
"available by Sierra as aftermarket patches and thus might not\n"
"have been installed as part of the original game setup.\n"
"\n"
"Please copy these file(s) into your game data directory.\n"
"\n"
"However, please note that the file(s) might not be available\n"
"separately but only as content of (patched) resource bundles.\n"
"In that case you may need to apply the original Sierra patch.\n"
"\n"
msgstr ""
#: engines/scumm/detection_internal.h:358
msgid ""
"This version of Monkey Island can't be played, because Limited Run Games "
"provided corrupted DISK04.LEC and 903.LFL files.\n"
"\n"
"Please contact their technical support for replacement files, or look online "
"for some guides which can help you recover valid files from the KryoFlux "
"dumps that Limited Run Games also provided."
msgstr ""
#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:277
msgid "~P~revious"
msgstr "~A~urrekoa"
#. I18N: Next page button
#: engines/scumm/dialogs.cpp:279
msgid "~N~ext"
msgstr "~H~urrengoa"
#: engines/scumm/dialogs.cpp:952
msgid "Speech Only"
msgstr "Ahotsak bakarrik"
#: engines/scumm/dialogs.cpp:953
msgid "Speech and Subtitles"
msgstr "Ahotsak eta azpitituluak"
#: engines/scumm/dialogs.cpp:954
msgid "Subtitles Only"
msgstr "Azpitituluak bakarrik"
#: engines/scumm/dialogs.cpp:962
msgctxt "lowres"
msgid "Speech & Subs"
msgstr "Ahotsak & azpit"
#: engines/scumm/dialogs.cpp:1008
msgid "Select a Proficiency Level."
msgstr "Zailtasuna aukeratu."
#: engines/scumm/dialogs.cpp:1010
msgid "Refer to your Loom(TM) manual for help."
msgstr "Loom(TM)-ko eskuliburura jo ezazu laguntza lortzeko."
#: engines/scumm/dialogs.cpp:1014
msgid "Practice"
msgstr "Entrenamendua"
#: engines/scumm/dialogs.cpp:1015
msgid "Expert"
msgstr "Aditua"
#: engines/scumm/dialogs.cpp:1047 engines/scumm/metaengine.cpp:648
#, fuzzy
msgid "Enable game-specific enhancements"
msgstr "Gaitu kurtsore flotatzaileak"
#: engines/scumm/dialogs.cpp:1047 engines/scumm/metaengine.cpp:649
msgid ""
"Allow ScummVM to make small enhancements to the game, usually based on other "
"versions of the same game."
msgstr ""
#: engines/scumm/dialogs.cpp:1052 engines/scumm/metaengine.cpp:666
#, fuzzy
msgid "Enable the original GUI and Menu"
msgstr "EGA lausotzea gaitu joko bateragarrietan"
#: engines/scumm/dialogs.cpp:1053
msgid ""
"Allow the game to use the in-engine graphical interface and the original "
"save/load menu. Use it together with the \"Ask for confirmation on exit\" "
"for a more complete experience."
msgstr ""
#: engines/scumm/dialogs.cpp:1075
msgid "Overture Timing:"
msgstr ""
#: engines/scumm/dialogs.cpp:1079
msgid ""
"When using replacement music, this adjusts the time when the Overture "
"changes to the scene with the Lucasfilm and Loom logotypes."
msgstr ""
#: engines/scumm/dialogs.cpp:1162
#, fuzzy
msgid "Playback Adjust:"
msgstr "Erreproduzitu"
#: engines/scumm/dialogs.cpp:1166
msgid ""
"When playing sound from the CD audio track, adjust the start position of the "
"sound by this much. Use this if you often hear bits of the wrong sound."
msgstr ""
#: engines/scumm/dialogs.cpp:1245
msgid "Intro Adjust:"
msgstr ""
#: engines/scumm/dialogs.cpp:1249
msgid ""
"When playing the intro track, play from this point in it. Use this if the "
"music gets cut off prematurely, or if you are unhappy with the way the music "
"syncs up with the intro."
msgstr ""
#: engines/scumm/dialogs.cpp:1258
msgid "Outlook Adjust:"
msgstr ""
#: engines/scumm/dialogs.cpp:1262
msgid ""
"The outlook music is part of the intro track. Adjust the position in the "
"track at which it starts playing. Use this if the music is cut off, or if "
"you hear part of the previous music."
msgstr ""
#: engines/scumm/help.cpp:72
msgid "Common keyboard commands:"
msgstr "Teklatuko komando oinarrizkoak:"
#: engines/scumm/help.cpp:73
msgid "Save / Load dialog"
msgstr "Gorde / Kargatu pantaila"
#: engines/scumm/help.cpp:74
msgid "Skip line of text"
msgstr "Esaldia saltatu"
#: engines/scumm/help.cpp:75
msgid "Esc"
msgstr "Ihes"
#: engines/scumm/help.cpp:76 engines/wintermute/keymapper_tables.h:2136
msgid "Space"
msgstr "Zuriunea"
#: engines/scumm/help.cpp:76
msgid "Pause game"
msgstr "Jokoa pausatu"
#: engines/scumm/help.cpp:77 engines/scumm/help.cpp:82
#: engines/scumm/help.cpp:93 engines/scumm/help.cpp:94
#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
msgid "Ctrl"
msgstr "Ktrl"
#: engines/scumm/help.cpp:77
#, fuzzy
msgid "Load saved game 1-10"
msgstr "1-10 jokoa kargatu"
#: engines/scumm/help.cpp:78 engines/scumm/help.cpp:82
#: engines/scumm/help.cpp:84 engines/scumm/help.cpp:98
#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
msgid "Alt"
msgstr "Alt"
#: engines/scumm/help.cpp:78
#, fuzzy
msgid "Save game 1-10"
msgstr "Gorde 1-10 jokoa"
#: engines/scumm/help.cpp:85
msgid "Music volume up / down"
msgstr "Musikaren bolumena gora / behera"
#: engines/scumm/help.cpp:86
msgid "Text speed slower / faster"
msgstr "Testu-abiadura astiroago / bizkorrago"
#: engines/scumm/help.cpp:87
msgid "Simulate left mouse button"
msgstr "Saguaren ezker botoia simulatu"
#: engines/scumm/help.cpp:88 engines/wintermute/keymapper_tables.h:2191
msgid "Tab"
msgstr "Tab"
#: engines/scumm/help.cpp:88
msgid "Simulate right mouse button"
msgstr "Saguaren eskuin botoia simulatu"
#: engines/scumm/help.cpp:91
msgid "Special keyboard commands:"
msgstr "Teklatuko komando bereziak:"
#: engines/scumm/help.cpp:92
msgid "Show / Hide console"
msgstr "Kontsola erakutsi / ezkutatu"
#: engines/scumm/help.cpp:93
msgid "Start the debugger"
msgstr "Araztailea abiarazi"
#: engines/scumm/help.cpp:94
msgid "Show memory consumption"
msgstr "Memoria kontsumoa erakutsi"
#: engines/scumm/help.cpp:95
msgid "Run in fast mode (*)"
msgstr "Modu azkarrean exekutatu (*)"
#: engines/scumm/help.cpp:96
msgid "Run in really fast mode (*)"
msgstr "Era oso azkarrean exekutatu (*)"
#: engines/scumm/help.cpp:98
msgid "Switch between graphics filters"
msgstr "Filtro grafikoen artean txandakatu"
#: engines/scumm/help.cpp:99
msgid "Increase / Decrease scale factor"
msgstr "Eskala faktorea handitu / txikitu"
#: engines/scumm/help.cpp:100
msgid "Toggle aspect-ratio correction"
msgstr "Txandakatu fFormatu-ratioaren zuzenketa"
#: engines/scumm/help.cpp:105
msgid "* Note that using ctrl-f and"
msgstr "* Ktrl-F eta Ktrl-G"
#: engines/scumm/help.cpp:106
msgid " ctrl-g are not recommended"
msgstr " erabiltzea ez da gomendagarria"
#: engines/scumm/help.cpp:107
msgid " since they may cause crashes"
msgstr " kraskadurak eta jokoaren jokabide"
#: engines/scumm/help.cpp:108
msgid " or incorrect game behavior."
msgstr " desegokia sor dezaketelako."
#: engines/scumm/help.cpp:112
msgid "Spinning drafts on the keyboard:"
msgstr "Sorginkeriak teklatuarekin egin:"
#: engines/scumm/help.cpp:114
msgid "Main game controls:"
msgstr "Joko kontrol nagusiak:"
#: engines/scumm/help.cpp:119 engines/scumm/help.cpp:134
#: engines/scumm/help.cpp:159
msgid "Push"
msgstr "Bultzatu"
#: engines/scumm/help.cpp:120 engines/scumm/help.cpp:135
#: engines/scumm/help.cpp:160
msgid "Pull"
msgstr "Tiratu"
#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
#: engines/scumm/help.cpp:161 engines/scumm/help.cpp:195
#: engines/scumm/help.cpp:205
msgid "Give"
msgstr "Eman"
#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162 engines/scumm/help.cpp:188
#: engines/scumm/help.cpp:206
msgid "Open"
msgstr "Ireki"
#: engines/scumm/help.cpp:124
msgid "Go to"
msgstr "Joan"
#: engines/scumm/help.cpp:125
msgid "Get"
msgstr "Jaso"
#: engines/scumm/help.cpp:127 engines/scumm/help.cpp:139
msgid "Read"
msgstr "Irakurri"
#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:145
msgid "New kid"
msgstr "Pertsonaia aldatu"
#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:151
#: engines/scumm/help.cpp:169
msgid "Turn on"
msgstr "Piztu"
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:152
#: engines/scumm/help.cpp:170
msgid "Turn off"
msgstr "Itzali"
#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
#: engines/scumm/help.cpp:192 engines/wintermute/keymapper_tables.h:1540
msgid "Walk to"
msgstr "Joan"
#: engines/scumm/help.cpp:141 engines/scumm/help.cpp:166
#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:208
#: engines/scumm/help.cpp:225 engines/wintermute/keymapper_tables.h:134
#: engines/wintermute/keymapper_tables.h:1546
msgid "Pick up"
msgstr "Jaso"
#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
msgid "What is"
msgstr "Zer da"
#: engines/scumm/help.cpp:144
msgid "Unlock"
msgstr "Ireki"
#: engines/scumm/help.cpp:147
msgid "Put on"
msgstr "Ipini"
#: engines/scumm/help.cpp:148
msgid "Take off"
msgstr "Kendu"
#: engines/scumm/help.cpp:154
msgid "Fix"
msgstr "Konpondu"
#: engines/scumm/help.cpp:156
msgid "Switch"
msgstr "Aldatu"
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:226
msgid "Look"
msgstr "Begiratu"
#: engines/scumm/help.cpp:171 engines/scumm/help.cpp:221
msgid "Talk"
msgstr "Hitz egin"
#: engines/scumm/help.cpp:172
msgid "Travel"
msgstr "Bidaiatu"
#: engines/scumm/help.cpp:173
msgid "To Henry / To Indy"
msgstr "Henry / Indy"
#. I18N: These are different musical notes
#: engines/scumm/help.cpp:177
msgid "play C minor on distaff"
msgstr "Jo C minor bastoiarekin"
#: engines/scumm/help.cpp:178
msgid "play D on distaff"
msgstr "Jo D bastoiarekin"
#: engines/scumm/help.cpp:179
msgid "play E on distaff"
msgstr "Jo E bastoiarekin"
#: engines/scumm/help.cpp:180
msgid "play F on distaff"
msgstr "Jo F bastoiarekin"
#: engines/scumm/help.cpp:181
msgid "play G on distaff"
msgstr "Jo G bastoiarekin"
#: engines/scumm/help.cpp:182
msgid "play A on distaff"
msgstr "Jo A bastoiarekin"
#: engines/scumm/help.cpp:183
msgid "play B on distaff"
msgstr "Jo B bastoiarekin"
#: engines/scumm/help.cpp:184
msgid "play C major on distaff"
msgstr "Jo C maior bastoiarekin"
#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:212
msgid "puSh"
msgstr "Bultzatu"
#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213
msgid "pull (Yank)"
msgstr "Tiratu"
#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:210
#: engines/scumm/help.cpp:253 engines/wintermute/keymapper_tables.h:128
#: engines/wintermute/keymapper_tables.h:1558
msgid "Talk to"
msgstr "Hitz egin"
#: engines/scumm/help.cpp:197 engines/scumm/help.cpp:209
#: engines/wintermute/keymapper_tables.h:122
#: engines/wintermute/keymapper_tables.h:1534
msgid "Look at"
msgstr "Begiratu"
#: engines/scumm/help.cpp:198
msgid "turn oN"
msgstr "Piztu"
#: engines/scumm/help.cpp:199
msgid "turn oFf"
msgstr "Itzali"
#: engines/scumm/help.cpp:215
msgid "KeyUp"
msgstr "Gora"
#: engines/scumm/help.cpp:215
msgid "Highlight prev dialogue"
msgstr "Aurreko elkarrizketa aukeratu"
#: engines/scumm/help.cpp:216
msgid "KeyDown"
msgstr "Behera"
#: engines/scumm/help.cpp:216
msgid "Highlight next dialogue"
msgstr "Hurrengo elkarrizketa aukeratu"
#: engines/scumm/help.cpp:220
msgid "Walk"
msgstr "Ibili"
#: engines/scumm/help.cpp:224
msgid "Object"
msgstr "Objektua"
#: engines/scumm/help.cpp:227
msgid "Black and White / Color"
msgstr "Zuri Beltza / Koloretan"
#: engines/scumm/help.cpp:230
msgid "Eyes"
msgstr "Begiak"
#: engines/scumm/help.cpp:231
msgid "Tongue"
msgstr "Mihia"
#: engines/scumm/help.cpp:233
msgid "Punch"
msgstr "Ukabilkada"
#: engines/scumm/help.cpp:234
msgid "Kick"
msgstr "Ostikada"
#. I18N: The name of the 'Shift' key on a PC keyboard
#: engines/scumm/help.cpp:238
msgid "Shift"
msgstr ""
#. I18N: Lets one skip the bike/car fight sequences in Full Throttle
#: engines/scumm/help.cpp:240
msgid "Win the bike fight cheat"
msgstr ""
#: engines/scumm/help.cpp:245
msgid "Regular cursor"
msgstr "Kurtsore normala"
#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:248
msgid "Comm"
msgstr "Comm"
#: engines/scumm/help.cpp:251
msgid "Save / Load / Options"
msgstr "Gorde / Kargatu / Aukerak"
#: engines/scumm/help.cpp:262
msgid "Other game controls:"
msgstr "Beste kontrol batzuk:"
#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274
msgid "Inventory:"
msgstr "Inbentarioa:"
#: engines/scumm/help.cpp:265 engines/scumm/help.cpp:281
msgid "Scroll list up"
msgstr "Gora"
#: engines/scumm/help.cpp:266 engines/scumm/help.cpp:282
msgid "Scroll list down"
msgstr "Behera"
#: engines/scumm/help.cpp:267 engines/scumm/help.cpp:275
msgid "Upper left item"
msgstr "Goiko ezkerreko objektua"
#: engines/scumm/help.cpp:268 engines/scumm/help.cpp:277
msgid "Lower left item"
msgstr "Beheko ezkerreko objektua"
#: engines/scumm/help.cpp:269 engines/scumm/help.cpp:278
msgid "Upper right item"
msgstr "Goiko eskuineko objektua"
#: engines/scumm/help.cpp:270 engines/scumm/help.cpp:280
msgid "Lower right item"
msgstr "Beheko eskuineko objektua"
#: engines/scumm/help.cpp:276
msgid "Middle left item"
msgstr "Erdiko ezkereko objektua"
#: engines/scumm/help.cpp:279
msgid "Middle right item"
msgstr "Erdiko eskuineko objektua"
#: engines/scumm/help.cpp:286 engines/scumm/help.cpp:291
msgid "Switching characters:"
msgstr "Pertsonaia aldatu:"
#: engines/scumm/help.cpp:288
msgid "Second kid"
msgstr "Bigarren gaztea"
#: engines/scumm/help.cpp:289
msgid "Third kid"
msgstr "Hirugarren gaztea"
#: engines/scumm/help.cpp:298
msgid "Toggle Inventory/IQ Points display"
msgstr "Txandakatu Inbentarioa/IQ puntuak"
#: engines/scumm/help.cpp:299
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr "Txandakatu teklatu/sagu bidezko borroka (*)"
#: engines/scumm/help.cpp:301
msgid "* Keyboard Fighting is always on,"
msgstr "* Teklatu bidezko borroka beti dago gaituta"
#: engines/scumm/help.cpp:302
msgid " so despite the in-game message this"
msgstr " beraz, nahiz eta honelako mezuak erakutsi"
#: engines/scumm/help.cpp:303
msgid " actually toggles Mouse Fighting Off/On"
msgstr " benetan sagu bidezko borroka gaitu/desgaitzen du"
#: engines/scumm/help.cpp:310
msgid "Fighting controls (numpad):"
msgstr "Borroka-kontrolak (tekl. num.):"
#: engines/scumm/help.cpp:311 engines/scumm/help.cpp:312
#: engines/scumm/help.cpp:313
msgid "Step back"
msgstr "Atzera egin"
#: engines/scumm/help.cpp:314
msgid "Block high"
msgstr "Blokeo garaia"
#: engines/scumm/help.cpp:315
msgid "Block middle"
msgstr "Erdiko blokeoa"
#: engines/scumm/help.cpp:316
msgid "Block low"
msgstr "Blokeo baxua"
#: engines/scumm/help.cpp:317
msgid "Punch high"
msgstr "Ukabilkada altua"
#: engines/scumm/help.cpp:318
msgid "Punch middle"
msgstr "Ukabilkada erdira"
#: engines/scumm/help.cpp:319
msgid "Punch low"
msgstr "Ukabilkada baxua"
#: engines/scumm/help.cpp:321
msgid "Sucker punch"
msgstr "Ukabilkada inuzentea"
#: engines/scumm/help.cpp:324
msgid "These are for Indy on left."
msgstr "Indy ezkerrean dagoenerako dira."
#: engines/scumm/help.cpp:325
msgid "When Indy is on the right,"
msgstr "Indy eskuinean dagoenean,"
#: engines/scumm/help.cpp:326
msgid "7, 4, and 1 are switched with"
msgstr "7, 4 eta 1 aldatuak dira"
#: engines/scumm/help.cpp:327
msgid "9, 6, and 3, respectively."
msgstr "9, 6 eta 3rekin, hurrenez hurren."
#: engines/scumm/help.cpp:336
msgid "Biplane controls (numpad):"
msgstr "Biplanoaren kontrolak (tekl. num.):"
#: engines/scumm/help.cpp:337
msgid "Fly to upper left"
msgstr "Gora eta ezkerrera hegan egin"
#: engines/scumm/help.cpp:338
msgid "Fly to left"
msgstr "Ezkerrera hegan egin"
#: engines/scumm/help.cpp:339
msgid "Fly to lower left"
msgstr "Behera eta ezkerrera hegan egin"
#: engines/scumm/help.cpp:340
msgid "Fly upwards"
msgstr "Gorantz hegan egin"
#: engines/scumm/help.cpp:341
msgid "Fly straight"
msgstr "Zuzen hegan egin"
#: engines/scumm/help.cpp:342
msgid "Fly down"
msgstr "Behera hegan egin"
#: engines/scumm/help.cpp:343
msgid "Fly to upper right"
msgstr "Gora eta eskuinera hegan egin"
#: engines/scumm/help.cpp:344
msgid "Fly to right"
msgstr "Eskuinera hegan egin"
#: engines/scumm/help.cpp:345
msgid "Fly to lower right"
msgstr "Behera eta eskuinera hegan egin"
#: engines/scumm/input.cpp:1275
msgid "Snap scroll on"
msgstr "Heldutako korritze barra gaituta"
#: engines/scumm/input.cpp:1277
msgid "Snap scroll off"
msgstr "Heldutako korritze barra desgaituta"
#: engines/scumm/input.cpp:1290
msgid "Music volume: "
msgstr "Musika: "
#: engines/scumm/input.cpp:1307
msgid "Subtitle speed: "
msgstr "Azpitit. abiadura: "
#: engines/scumm/metaengine.cpp:358
msgid ""
"The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid "
"piracy.\n"
"The full version is available for purchase from the iTunes Store."
msgstr ""
#: engines/scumm/metaengine.cpp:455
#, fuzzy
msgid "HE v71+ support is not compiled in"
msgstr "Ezaugarri erantsiak:"
#: engines/scumm/metaengine.cpp:479
#, fuzzy
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Ezaugarri erantsiak:"
#: engines/scumm/metaengine.cpp:594
#, fuzzy
msgid "Show Object Line"
msgstr "Erakutsi objektuen etiketak"
#: engines/scumm/metaengine.cpp:595
msgid "Show the names of objects at the bottom of the screen"
msgstr ""
#: engines/scumm/metaengine.cpp:603
#, fuzzy
msgid "Use NES Classic Palette"
msgstr "Erabili paleta alternatiboa"
#: engines/scumm/metaengine.cpp:604
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
#: engines/scumm/metaengine.cpp:612
msgid "Trim FM-TOWNS games to 200 pixels height"
msgstr ""
#: engines/scumm/metaengine.cpp:613
msgid ""
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
"pixels height, allowing using 'aspect ratio correction'"
msgstr ""
#: engines/scumm/metaengine.cpp:621
msgid "Play simplified music"
msgstr ""
#: engines/scumm/metaengine.cpp:622
msgid ""
"This music was presumably intended for low-end Macs, and uses only one "
"channel."
msgstr ""
#: engines/scumm/metaengine.cpp:630
#, fuzzy
msgid "Enable smooth scrolling"
msgstr "Gaitu korritze leuna oinez ibiltzean"
#: engines/scumm/metaengine.cpp:631
msgid "(instead of the normal 8-pixels steps scrolling)"
msgstr ""
#: engines/scumm/metaengine.cpp:639
#, fuzzy
msgid "Allow semi-smooth scrolling"
msgstr "Gaitu korritze leuna oinez ibiltzean"
#: engines/scumm/metaengine.cpp:640
msgid ""
"Allow scrolling to be less smooth during the fast camera movement in the "
"intro."
msgstr ""
#: engines/scumm/metaengine.cpp:657
#, fuzzy
msgid "Load modded audio"
msgstr "Jokoa kargatu:"
#: engines/scumm/metaengine.cpp:658
msgid ""
"Replace music, sound effects, and speech clips with modded audio files, if "
"available."
msgstr ""
#: engines/scumm/metaengine.cpp:667
msgid ""
"Allow the game to use the in-engine graphical interface and the original "
"save/load menu. \t\tUse it together with the \"Ask for confirmation on exit"
"\" for a more complete experience."
msgstr ""
#: engines/scumm/metaengine.cpp:676
#, fuzzy
msgid "Enable low latency audio mode"
msgstr "Gaitu helio modua"
#: engines/scumm/metaengine.cpp:677
msgid ""
"Allows the game to use low latency audio, at the cost of sound accuracy. \t"
"\tIt is recommended to enable this feature only if you incur in audio "
"latency issues during normal gameplay."
msgstr ""
#: engines/scumm/scumm.cpp:263
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
"Aspect ratio correction can be achieved by trimming the resolution to "
"320x200, under 'engine' tab."
msgstr ""
#: engines/scumm/scumm.cpp:1095
#, fuzzy
msgid ""
"Could not find the 'Indy' Macintosh executable. High-resolution fonts will\n"
"be disabled."
msgstr ""
"Ezin izan da 'Loom' Macintosh exekutagarria aurkitu instrumentuak\n"
"bertatik irakurtzeko. Musika desgaituta egongo da."
#: engines/scumm/scumm.cpp:1121
#, fuzzy
msgid ""
"Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
"versions of font and cursor will be disabled."
msgstr ""
"Ezin izan da 'Loom' Macintosh exekutagarria aurkitu instrumentuak\n"
"bertatik irakurtzeko. Musika desgaituta egongo da."
#: engines/scumm/scumm.cpp:1143
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"Ezin izan da 'Monkey Island' Macintosh exekutagarria aurkitu instrumentuak\n"
"bertatik irakurtzeko. Musika desgaituta egongo da."
#: engines/scumm/scumm.cpp:1477
msgid ""
"Audio files compressed with ScummVM Tools were detected; *.BUN/*.SOU\n"
"compression is not supported anymore for this game, audio will be disabled.\n"
"Please copy the game from the original media without compression."
msgstr ""
#: engines/scumm/scumm.cpp:1947
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
"MIDI euskarri natiboak LucasArts-en Roland eguneraketa behar du,\n"
"baina %s ez dago eskuragarri. AdLib erabiliko da."
#: engines/scumm/scumm.cpp:1963
msgid ""
"This particular version of Monkey Island 1 is known to miss some\n"
"required resources for MT-32. Using AdLib instead."
msgstr ""
#: engines/scumm/scumm.cpp:3303
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
msgstr ""
"Maniac Mansion orain hasi beharko litzateke, baina horretarako, jokoko "
"fitxategiak 'Maniac' direktorio barruan egon behar dira, Tentacle jokoko "
"direktorioan, eta jokoa ScummVM-ra gehitu behar da."
#: engines/scumm/imuse/drivers/amiga.cpp:660
msgid ""
"This AMIGA version is missing (at least) the following file(s):\n"
"\n"
msgstr ""
#: engines/scumm/imuse/drivers/amiga.cpp:665
msgid ""
"\n"
"Please copy these file(s) into the game data directory.\n"
"\n"
msgstr ""
#: engines/sherlock/metaengine.cpp:51
msgid "Pixellated scene transitions"
msgstr "Eszena trantsizio pixelatuak"
#: engines/sherlock/metaengine.cpp:52
msgid "When changing scenes, a randomized pixel transition is done"
msgstr "Eszenak aldatzean, ausazko pixel trantsizioa egiten da"
#: engines/sherlock/metaengine.cpp:63
msgid "Don't show hotspots when moving mouse"
msgstr "Ez erakutsi puntu interesgarriak sagua mugitzean"
#: engines/sherlock/metaengine.cpp:64
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
"Erakutsi puntu interesgarrien izenak haien gainean edota ekintza botoiaren "
"gainean klik egin eta gero bakarrik"
#: engines/sherlock/metaengine.cpp:75
msgid "Show character portraits"
msgstr "Erakutsi pertsonaien erretratuak"
#: engines/sherlock/metaengine.cpp:76
msgid "Show portraits for the characters when conversing"
msgstr "Erakutsi pertsonaien erretratuak elkarrizketetan"
#: engines/sherlock/metaengine.cpp:87
msgid "Slide dialogs into view"
msgstr "Irristatu elkarrizketak"
#: engines/sherlock/metaengine.cpp:88
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr ""
"Irristatu UI elkarrizketak pantailara, osorik bat-batean erakutsi beharrean"
#: engines/sherlock/metaengine.cpp:99
msgid "Transparent windows"
msgstr "Leiho gardenak"
#: engines/sherlock/metaengine.cpp:100
msgid "Show windows with a partially transparent background"
msgstr "Erakutsi leihoak partzialki gardena den fondoarekin"
#: engines/sky/compact.cpp:140
msgid "The \"sky.cpt\" engine data file has an incorrect size."
msgstr ""
#: engines/sky/metaengine.cpp:88
msgid "Walk / Look / Talk"
msgstr ""
#: engines/sky/metaengine.cpp:106
#, fuzzy
msgid "Skip / Close"
msgstr "Lerroa saltatu"
#: engines/sky/metaengine.cpp:114
msgid "Open control panel"
msgstr ""
#: engines/sky/metaengine.cpp:130
#, fuzzy
msgid "Toggle fast mode"
msgstr "Modu bizkorra"
#: engines/sky/metaengine.cpp:135
#, fuzzy
msgid "Toggle really fast mode"
msgstr "Era oso azkarrean exekutatu (*)"
#: engines/sky/metaengine.cpp:154
msgid "Floppy intro"
msgstr "Floppy introa"
#: engines/sky/metaengine.cpp:155
msgid "Use the floppy version's intro (CD version only)"
msgstr "Erabili floppy bertsioko sarrera (CD bertsioa soilik)"
#: engines/sky/metaengine.cpp:233
msgid "WARNING: Deleting the autosave slot is not supported by this engine"
msgstr ""
#: engines/stark/metaengine.cpp:37
#, fuzzy
msgid "Load modded assets"
msgstr "Jokoa kargatu:"
#: engines/stark/metaengine.cpp:38
msgid "Enable loading of external replacement assets."
msgstr ""
#: engines/stark/metaengine.cpp:48
msgid "Enable linear filtering of the backgrounds images"
msgstr ""
#: engines/stark/metaengine.cpp:49
msgid ""
"When linear filtering is enabled the background graphics are smoother in "
"full screen mode, at the cost of some details."
msgstr ""
#: engines/stark/metaengine.cpp:59 engines/ultima/metaengine.cpp:132
#, fuzzy
msgid "Enable font anti-aliasing"
msgstr "Gaitu kurtsore flotatzaileak"
#: engines/stark/metaengine.cpp:60 engines/ultima/metaengine.cpp:133
msgid "When font anti-aliasing is enabled, the text is smoother."
msgstr ""
#: engines/stark/stark.cpp:106
#, fuzzy
msgid "Software renderer does not support modded assets"
msgstr "Motore-pluginak ez ditu gordetako partidak onartzen"
#: engines/stark/stark.cpp:291
msgid "You are missing recommended data files:"
msgstr ""
#: engines/stark/stark.cpp:305
msgid ""
"The 'fonts' folder is required to experience the text style as it was "
"designed. The Steam release is known to be missing it. You can get the fonts "
"from the demo version of the game."
msgstr ""
#: engines/stark/stark.cpp:312
msgid ""
"'gui.ini' is recommended to get proper font settings for the game "
"localization."
msgstr ""
#: engines/stark/stark.cpp:318
msgid "'language.ini' is recommended to get localized confirmation dialogs."
msgstr ""
#: engines/stark/stark.cpp:324
msgid "'game.exe' is recommended to get styled confirmation dialogs."
msgstr ""
#: engines/supernova/supernova.cpp:192
#, c-format
msgid "Unable to locate the text for %s language in engine data file."
msgstr ""
#: engines/supernova/supernova.cpp:476
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
msgstr ""
#: engines/supernova/supernova.cpp:486
#, c-format
msgid "Unable to find block for part %d"
msgstr ""
#: engines/supernova/supernova.cpp:529
#, c-format
msgid "Unable to find '%s' in game folder or the engine data file."
msgstr ""
#: engines/supernova/supernova.cpp:833
msgid ""
"Failed to save temporary game state. Make sure your save game directory is "
"set in ScummVM and that you can write to it."
msgstr ""
#: engines/supernova/supernova.cpp:834
#, fuzzy
msgid "Failed to load temporary game state."
msgstr "Ezin izan da fitxategitik jokoa kargatu."
#: engines/supernova/metaengine.cpp:38
#, fuzzy
msgid "Improved mode"
msgstr "Leiho modua"
#: engines/supernova/metaengine.cpp:39
msgid ""
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
msgstr ""
#: engines/sword1/animation.cpp:529
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr "'%s' PSX eszena ezin da erreproduzitu paletatutako moduan"
#: engines/sword1/animation.cpp:560 engines/sword2/animation.cpp:456
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr ""
"MPEG-2 bideoak aurkitu dira, baina ScummVM MPEG-2 euskarri gabe konpilatu da"
#: engines/sword1/animation.cpp:567 engines/sword2/animation.cpp:465
#, c-format
msgid "Cutscene '%s' not found"
msgstr "Ez da '%s' bideoa aurkitu"
#: engines/sword1/control.cpp:886
#, fuzzy
msgid ""
"ScummVM found that you have old saved games for Broken Sword 1 that should "
"be converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM-k aurkitu du konbertitu beharko liratekeen Broken Sword 1-eko "
"partida gorde zaharrak dituzula.\n"
"Partida gordeen formatu zaharra ez da bateragarria jada, eta beraz ezingo "
"dituzu zure partidak kargatu ez badituzu formatu berrira pasatzen.\n"
"\n"
"Sakatu Ados orain konbertitzeko, bestela berriz galdetuko dizut jokoa berriz "
"martxan jartzen duzunean.\n"
#: engines/sword1/control.cpp:1260
#, c-format
msgid ""
"Target new saved game already exists!\n"
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
msgstr ""
"Gordetako partida jadanik existitzen da!\n"
"Gordetako partida zaharra (%s) ala berria (%s) mantendu nahi zenuke?\n"
#: engines/sword1/control.cpp:1263
msgid "Keep the old one"
msgstr "Zaharra mantendu"
#: engines/sword1/control.cpp:1263
msgid "Keep the new one"
msgstr "Berria mantendu"
#: engines/sword1/logic.cpp:1634
msgid "This is the end of the Broken Sword 1 Demo"
msgstr "Hau Broken Sword 1 Demoaren amaiera da"
#: engines/sword2/animation.cpp:426
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr ""
"PSX eszenak aurkitu dira, baina ScummVM RGB kolorearen euskarri gabe "
"konpilatu da"
#: engines/sword2/metaengine.cpp:46
msgid "Show object labels"
msgstr "Erakutsi objektuen etiketak"
#: engines/sword2/metaengine.cpp:47
msgid "Show labels for objects on mouse hover"
msgstr "Erakutsi objektuen etiketak sagua pasatzean"
#: engines/sword25/metaengine.cpp:35
#, fuzzy
msgid "Use English speech"
msgstr "Testu eta ahotsa:"
#: engines/sword25/metaengine.cpp:36
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:120
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
"teenagent. dat fitxategia konprimituta dago eta zlib ez dago txertatuta "
"exekutagarri honetan. Deskonprimitu"
#: engines/tinsel/detection_tables.h:481
#, fuzzy
msgid "Saturn CD version is not yet supported"
msgstr "Jokoaren ID ez-onartua"
#: engines/tony/tony.cpp:248
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr ""
#: engines/toon/toon.cpp:244
#, fuzzy, c-format
msgid "Saved game in slot #%d "
msgstr ""
"Ezin da partida gorde %i zirrikituan\n"
"\n"
#: engines/toon/toon.cpp:248
#, fuzzy, c-format
msgid "Could not quick save into slot #%d"
msgstr "Gordetako jokoa kargatu?"
#: engines/toon/toon.cpp:261
#, fuzzy, c-format
msgid "Saved game #%d quick loaded"
msgstr ""
"Ezin da partida gorde %i zirrikituan\n"
"\n"
#: engines/toon/toon.cpp:265
#, fuzzy, c-format
msgid "Could not quick load the saved game #%d"
msgstr "Gordetako jokoa kargatu?"
#: engines/toon/toon.cpp:1502
#, fuzzy
msgid "Are you sure you want to exit?"
msgstr " Ziur irten nahi duzula? "
#: engines/toon/toon.cpp:1906
#, fuzzy, c-format
msgid "Unable to locate the '%s' data file."
msgstr "Ezin izan da fitxategia ezabatu."
#: engines/twine/detection.cpp:174
msgid "This version requires Giflib which was not compiled into ScummVM"
msgstr ""
#: engines/twine/metaengine.cpp:44
msgid "Enable wall collisions"
msgstr ""
#: engines/twine/metaengine.cpp:45
msgid "Enable the original wall collision damage"
msgstr ""
#: engines/twine/metaengine.cpp:56
#, fuzzy
msgid "Disable save menu"
msgstr "Ezin izan da jokoa gorde"
#: engines/twine/metaengine.cpp:57
msgid ""
"The original only had autosaves. This allows you to save whenever you want."
msgstr ""
#: engines/twine/metaengine.cpp:67
#, fuzzy
msgid "Enable debug mode"
msgstr "Gaitu helio modua"
#: engines/twine/metaengine.cpp:68
#, fuzzy
msgid "Enable the debug mode"
msgstr "Gaitu helio modua"
#: engines/twine/metaengine.cpp:78
#, fuzzy
msgid "Enable audio CD"
msgstr "Gaitu estudio ingurunea"
#: engines/twine/metaengine.cpp:79
msgid "Enable the original audio cd track"
msgstr ""
#: engines/twine/metaengine.cpp:89
#, fuzzy
msgid "Enable sound"
msgstr "Gaitu estudio ingurunea"
#: engines/twine/metaengine.cpp:90
#, fuzzy
msgid "Enable the sound for the game"
msgstr "Jokoaren izen osoa"
#: engines/twine/metaengine.cpp:100
#, fuzzy
msgid "Enable voices"
msgstr "Gaitu Venus"
#: engines/twine/metaengine.cpp:101
#, fuzzy
msgid "Enable the voices for the game"
msgstr "Gaitu Venus laguntza sistema"
#: engines/twine/metaengine.cpp:111
#, fuzzy
msgid "Enable text"
msgstr "Gaitu estudio ingurunea"
#: engines/twine/metaengine.cpp:112
#, fuzzy
msgid "Enable the text for the game"
msgstr "Jokoaren izen osoa"
#: engines/twine/metaengine.cpp:122
#, fuzzy
msgid "Enable movies"
msgstr "Gaitu Venus"
#: engines/twine/metaengine.cpp:123
#, fuzzy
msgid "Enable the cutscenes for the game"
msgstr "Gaitu Venus laguntza sistema"
#: engines/twine/metaengine.cpp:133
#, fuzzy
msgid "Enable mouse"
msgstr "Gaitu Venus"
#: engines/twine/metaengine.cpp:134
#, fuzzy
msgid "Enable the mouse for the UI"
msgstr "Jokoaren izen osoa"
#: engines/twine/metaengine.cpp:144
msgid "Use the USA version"
msgstr ""
#: engines/twine/metaengine.cpp:145
msgid "Enable the USA specific version flags"
msgstr ""
#: engines/twine/metaengine.cpp:155 engines/ultima/metaengine.cpp:88
#, fuzzy
msgid "Enable high resolution"
msgstr "Gaitu erresoluzio altuko grafikoak"
#: engines/twine/metaengine.cpp:156 engines/ultima/metaengine.cpp:89
#, fuzzy
msgid "Enable a higher resolution for the game"
msgstr "Jokoaren izen osoa"
#: engines/twine/metaengine.cpp:247
msgid "Debug Next Room"
msgstr ""
#: engines/twine/metaengine.cpp:252
msgid "Debug Previous Room"
msgstr ""
#: engines/twine/metaengine.cpp:257
msgid "Debug Apply Celling Grid"
msgstr ""
#: engines/twine/metaengine.cpp:262
msgid "Debug Increase Celling Grid Index"
msgstr ""
#: engines/twine/metaengine.cpp:267
msgid "Debug Decrease Celling Grid Index"
msgstr ""
#: engines/twine/metaengine.cpp:272
msgid "Debug Grid Camera Up"
msgstr ""
#: engines/twine/metaengine.cpp:277
msgid "Debug Grid Camera Down"
msgstr ""
#: engines/twine/metaengine.cpp:282
msgid "Debug Grid Camera Left"
msgstr ""
#: engines/twine/metaengine.cpp:288
msgid "Debug Grid Camera Right"
msgstr ""
#: engines/twine/metaengine.cpp:293
msgid "Place actor at center of screen"
msgstr ""
#: engines/twine/metaengine.cpp:298
#, fuzzy
msgid "Debug Menu"
msgstr "Araztailea"
#: engines/twine/metaengine.cpp:303
#, fuzzy
msgid "Debug Menu Execute"
msgstr "Araztailea"
#: engines/twine/metaengine.cpp:308 engines/twine/metaengine.cpp:328
msgid "Normal Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:313 engines/twine/metaengine.cpp:333
msgid "Athletic Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:318 engines/twine/metaengine.cpp:338
msgid "Aggressive Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:323 engines/twine/metaengine.cpp:343
msgid "Discreet Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:348
#, fuzzy
msgid "Behaviour Action"
msgstr "~A~urrekoa"
#: engines/twine/metaengine.cpp:354
msgid "Change Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:366
#, fuzzy
msgid "Options Menu"
msgstr "Aukerak"
#: engines/twine/metaengine.cpp:378
msgid "Use Selected Object"
msgstr ""
#: engines/twine/metaengine.cpp:384
msgid "Throw Magic Ball"
msgstr ""
#: engines/twine/metaengine.cpp:398
#, fuzzy
msgid "Move Backward"
msgstr "Atzera mugitu"
#: engines/twine/metaengine.cpp:419
msgid "Use Protopack"
msgstr ""
#: engines/twine/metaengine.cpp:424
msgid "Open Holomap"
msgstr ""
#: engines/twine/metaengine.cpp:437
#, fuzzy
msgid "Special Action"
msgstr "Aktiboa"
#: engines/twine/metaengine.cpp:443 engines/wintermute/keymapper_tables.h:60
#, fuzzy
msgid "Escape"
msgstr "Ihes tekla"
#: engines/twine/metaengine.cpp:456
msgid "Accept"
msgstr ""
#: engines/twine/metaengine.cpp:464 engines/twine/metaengine.cpp:516
#: engines/twine/metaengine.cpp:532
msgid "Abort"
msgstr ""
#: engines/twine/metaengine.cpp:502
#, fuzzy
msgid "Next Page"
msgstr "Aurr."
#: engines/twine/metaengine.cpp:569
#, fuzzy
msgid "Previous location"
msgstr "~A~urrekoa"
#: engines/twine/metaengine.cpp:574
#, fuzzy
msgid "Next location"
msgstr "~A~urrekoa"
#: engines/twine/parser/text.cpp:33
#, fuzzy
msgctxt "Options menu"
msgid "High resolution on"
msgstr "Gaitu erresoluzio altuko grafikoak"
#: engines/twine/parser/text.cpp:34
#, fuzzy
msgctxt "Options menu"
msgid "High resolution off"
msgstr "Gaitu erresoluzio altuko grafikoak"
#: engines/twine/parser/text.cpp:35
msgctxt "Options menu"
msgid "Wall collision on"
msgstr ""
#: engines/twine/parser/text.cpp:36
#, fuzzy
msgctxt "Options menu"
msgid "Wall collision off"
msgstr "Heldutako korritze barra desgaituta"
#: engines/ultima/metaengine.cpp:55
msgid "Enable frame skipping"
msgstr ""
#: engines/ultima/metaengine.cpp:56
msgid "Allow the game to skip animation frames when running too slow."
msgstr ""
#: engines/ultima/metaengine.cpp:66
#, fuzzy
msgid "Enable frame limiting"
msgstr "Gaitu kurtsore flotatzaileak"
#: engines/ultima/metaengine.cpp:67
msgid "Limits the speed of the game to prevent running too fast."
msgstr ""
#: engines/ultima/metaengine.cpp:77
#, fuzzy
msgid "Enable cheats"
msgstr "Gaitu helio modua"
#: engines/ultima/metaengine.cpp:78
msgid "Allow cheats by commands and a menu when player is clicked."
msgstr ""
#: engines/ultima/metaengine.cpp:99
msgid "Play foot step sounds"
msgstr ""
#: engines/ultima/metaengine.cpp:100
msgid "Plays sound when the player moves."
msgstr ""
#: engines/ultima/metaengine.cpp:110
#, fuzzy
msgid "Enable jump to mouse position"
msgstr "Jokoaren izen osoa"
#: engines/ultima/metaengine.cpp:111
msgid ""
"Jumping while not moving targets the mouse cursor rather than direction only."
msgstr ""
#: engines/ultima/metaengine.cpp:121
#, fuzzy
msgid "Enable font replacement"
msgstr "Gaitu kurtsore flotatzaileak"
#: engines/ultima/metaengine.cpp:122
msgid "Replaces game fonts with rendered fonts"
msgstr ""
#. I18N: Silencer is the player-character in Crusader games, known as the Avatar in Ultima series.
#: engines/ultima/metaengine.cpp:144
msgid "Camera moves with Silencer"
msgstr ""
#: engines/ultima/metaengine.cpp:145
msgid ""
"Camera tracks the player movement rather than snapping to defined positions."
msgstr ""
#: engines/ultima/metaengine.cpp:155
msgid "Always enable Christmas easter-egg"
msgstr ""
#: engines/ultima/metaengine.cpp:156
msgid "Enable the Christmas music at any time of year."
msgstr ""
#: engines/ultima/shared/early/ultima_early.cpp:70
msgid "Could not find correct ultima.dat datafile"
msgstr ""
#: engines/ultima/shared/engine/data_archive.cpp:80
#, fuzzy, c-format
msgid "Could not locate engine data %s"
msgstr "Gordetako jokoa kargatu?"
#: engines/ultima/shared/engine/data_archive.cpp:98
#, c-format
msgid "Out of date engine data. Expected %d.%d, but got version %d.%d"
msgstr ""
#: engines/ultima/nuvie/nuvie.cpp:387
#, c-format
msgid "loading quick save %d"
msgstr ""
#: engines/ultima/nuvie/nuvie.cpp:392
#, fuzzy, c-format
msgid "saving quick save %d"
msgstr "Klikatzeko modua"
#: engines/ultima/nuvie/meta_engine.cpp:38
msgid "Original Save"
msgstr ""
#: engines/ultima/nuvie/save/save_game.cpp:211
#, fuzzy
msgid "Transfer Character"
msgstr "Pertsonaia aldatu"
#: engines/ultima/ultima8/meta_engine.cpp:135
msgid "Ultima VIII"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:135
msgid "Crusader"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:178
msgid "Ultima VIII Cheats"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:193
msgid "Ultima VIII Debug"
msgstr ""
#: engines/wintermute/metaengine.cpp:42
msgid "Show FPS-counter"
msgstr "Erakutsi FPS kontatzailea"
#: engines/wintermute/metaengine.cpp:43
msgid "Show the current number of frames per second in the upper left corner"
msgstr "Erakutsi momentuko FPS (frames per second) goiko ezkerreko ertzean"
#: engines/wintermute/metaengine.cpp:54
msgid "Sprite bilinear filtering (SLOW)"
msgstr ""
#: engines/wintermute/metaengine.cpp:55
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
#: engines/wintermute/metaengine.cpp:67
msgid "Force to use 2D renderer (2D games only)"
msgstr ""
#: engines/wintermute/metaengine.cpp:68
msgid "This setting forces ScummVM to use 2D renderer while running 2D games"
msgstr ""
#: engines/wintermute/metaengine.cpp:112
#, fuzzy
msgid "FoxTail support is not compiled in"
msgstr "Ezaugarri erantsiak:"
#: engines/wintermute/metaengine.cpp:118
#, fuzzy
msgid "Hero Craft support is not compiled in"
msgstr "Ezaugarri erantsiak:"
#: engines/wintermute/metaengine.cpp:124
#, fuzzy
msgid "Wintermute3D support is not compiled in"
msgstr "Ezaugarri erantsiak:"
#: engines/wintermute/wintermute.cpp:148
#, fuzzy
msgid "This game requires PNG, JPEG and Vorbis support."
msgstr "Jokoaren ID ez-onartua"
#: engines/wintermute/wintermute.cpp:159
msgid "This game requires the FoxTail subengine, which is not compiled in."
msgstr ""
#: engines/wintermute/wintermute.cpp:170
msgid "This game requires the HeroCraft subengine, which is not compiled in."
msgstr ""
#: engines/wintermute/wintermute.cpp:181
msgid ""
"This game requires 3D capabilities, which is not compiled in. As such, it is "
"likely to be unplayable totally or partially."
msgstr ""
#: engines/wintermute/keymapper_tables.h:149
#: engines/wintermute/keymapper_tables.h:731
#: engines/wintermute/keymapper_tables.h:2116
#: engines/wintermute/keymapper_tables.h:2216
#, fuzzy
msgid "Walk forward"
msgstr "Joan"
#: engines/wintermute/keymapper_tables.h:155
#: engines/wintermute/keymapper_tables.h:736
#: engines/wintermute/keymapper_tables.h:2238
#, fuzzy
msgid "Walk backward"
msgstr "Joan"
#. I18N: Debug feature to draw lines of scene geometry: walls, walking areas, etc
#: engines/wintermute/keymapper_tables.h:174
#: engines/wintermute/keymapper_tables.h:685
#: engines/wintermute/keymapper_tables.h:1855
#, fuzzy
msgid "Show scene geometry"
msgstr "Inbentarioa"
#: engines/wintermute/keymapper_tables.h:183
#: engines/wintermute/keymapper_tables.h:199
#: engines/wintermute/keymapper_tables.h:630
#: engines/wintermute/keymapper_tables.h:906
#: engines/wintermute/keymapper_tables.h:1103
#: engines/wintermute/keymapper_tables.h:1231
#: engines/wintermute/keymapper_tables.h:1255
#, fuzzy
msgid "Previous page"
msgstr "~A~urrekoa"
#: engines/wintermute/keymapper_tables.h:190
#: engines/wintermute/keymapper_tables.h:207
#: engines/wintermute/keymapper_tables.h:638
#: engines/wintermute/keymapper_tables.h:913
#: engines/wintermute/keymapper_tables.h:1110
#: engines/wintermute/keymapper_tables.h:1236
#: engines/wintermute/keymapper_tables.h:1260
#, fuzzy
msgid "Next page"
msgstr "Aurr."
#: engines/wintermute/keymapper_tables.h:239
#: engines/wintermute/keymapper_tables.h:262
#: engines/wintermute/keymapper_tables.h:313
#: engines/wintermute/keymapper_tables.h:352
#: engines/wintermute/keymapper_tables.h:389
#: engines/wintermute/keymapper_tables.h:499
#: engines/wintermute/keymapper_tables.h:526
#: engines/wintermute/keymapper_tables.h:651
#: engines/wintermute/keymapper_tables.h:785
#: engines/wintermute/keymapper_tables.h:812
#: engines/wintermute/keymapper_tables.h:833
#: engines/wintermute/keymapper_tables.h:858
#: engines/wintermute/keymapper_tables.h:885
#: engines/wintermute/keymapper_tables.h:1045
#: engines/wintermute/keymapper_tables.h:1248
#: engines/wintermute/keymapper_tables.h:1319
#: engines/wintermute/keymapper_tables.h:1415
#: engines/wintermute/keymapper_tables.h:1472
#: engines/wintermute/keymapper_tables.h:1498
#: engines/wintermute/keymapper_tables.h:1660
#: engines/wintermute/keymapper_tables.h:1709
#: engines/wintermute/keymapper_tables.h:1757
#: engines/wintermute/keymapper_tables.h:1790
#: engines/wintermute/keymapper_tables.h:1983
#: engines/wintermute/keymapper_tables.h:2103
#, fuzzy
msgid "Show hints"
msgstr "Erakutsi fitxategi ezkutuak"
#: engines/wintermute/keymapper_tables.h:249
#: engines/wintermute/keymapper_tables.h:396
#: engines/wintermute/keymapper_tables.h:658
#: engines/wintermute/keymapper_tables.h:864
#: engines/wintermute/keymapper_tables.h:1442
#: engines/wintermute/keymapper_tables.h:1519
#: engines/wintermute/keymapper_tables.h:1667
#: engines/wintermute/keymapper_tables.h:1679
#: engines/wintermute/keymapper_tables.h:1688
#: engines/wintermute/keymapper_tables.h:1950
#, fuzzy
msgid "Show inventory"
msgstr "Inbentarioa"
#: engines/wintermute/keymapper_tables.h:269
#: engines/wintermute/keymapper_tables.h:332
#: engines/wintermute/keymapper_tables.h:367
#: engines/wintermute/keymapper_tables.h:402
#: engines/wintermute/keymapper_tables.h:506
#: engines/wintermute/keymapper_tables.h:533
#: engines/wintermute/keymapper_tables.h:1932
#: engines/wintermute/keymapper_tables.h:1990
#, fuzzy
msgid "GUI variant A"
msgstr "Errore ezezaguna"
#: engines/wintermute/keymapper_tables.h:276
#: engines/wintermute/keymapper_tables.h:339
#: engines/wintermute/keymapper_tables.h:374
#: engines/wintermute/keymapper_tables.h:408
#: engines/wintermute/keymapper_tables.h:513
#: engines/wintermute/keymapper_tables.h:540
#: engines/wintermute/keymapper_tables.h:1938
#: engines/wintermute/keymapper_tables.h:1996
#, fuzzy
msgid "GUI variant B"
msgstr "Errore ezezaguna"
#: engines/wintermute/keymapper_tables.h:283
#: engines/wintermute/keymapper_tables.h:414
#: engines/wintermute/keymapper_tables.h:547
#: engines/wintermute/keymapper_tables.h:1117
msgid "Phone cancel button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:288
#: engines/wintermute/keymapper_tables.h:419
#: engines/wintermute/keymapper_tables.h:552
#: engines/wintermute/keymapper_tables.h:1122
#, fuzzy
msgid "Phone up button"
msgstr "Saguaren ezker botoia simulatu"
#: engines/wintermute/keymapper_tables.h:294
#: engines/wintermute/keymapper_tables.h:425
#: engines/wintermute/keymapper_tables.h:558
#: engines/wintermute/keymapper_tables.h:1128
msgid "Phone down button"
msgstr ""
#. I18N: Some items are scripted to have alternative "Use" action, when MiddleClick is used
#. It may result in actor saying different text or item being decomposed to it's parts
#: engines/wintermute/keymapper_tables.h:360
#, fuzzy
msgid "Alternative action"
msgstr "Sarrera alternatiboa"
#: engines/wintermute/keymapper_tables.h:431
#: engines/wintermute/keymapper_tables.h:564
#: engines/wintermute/keymapper_tables.h:1134
#, fuzzy
msgid "Phone 0 button"
msgstr "Saguaren eskuin botoia simulatu"
#: engines/wintermute/keymapper_tables.h:436
#: engines/wintermute/keymapper_tables.h:569
#: engines/wintermute/keymapper_tables.h:1139
#: engines/wintermute/keymapper_tables.h:1817
#, fuzzy
msgid "Phone 1 button"
msgstr "Saguaren eskuin botoia simulatu"
#: engines/wintermute/keymapper_tables.h:441
#: engines/wintermute/keymapper_tables.h:574
#: engines/wintermute/keymapper_tables.h:1144
#: engines/wintermute/keymapper_tables.h:1822
#, fuzzy
msgid "Phone 2 button"
msgstr "Saguaren eskuin botoia simulatu"
#: engines/wintermute/keymapper_tables.h:446
#: engines/wintermute/keymapper_tables.h:579
#: engines/wintermute/keymapper_tables.h:1149
#: engines/wintermute/keymapper_tables.h:1827
#, fuzzy
msgid "Phone 3 button"
msgstr "Saguaren eskuin botoia simulatu"
#: engines/wintermute/keymapper_tables.h:451
#: engines/wintermute/keymapper_tables.h:584
#: engines/wintermute/keymapper_tables.h:1154
#, fuzzy
msgid "Phone 4 button"
msgstr "Saguaren eskuin botoia simulatu"
#: engines/wintermute/keymapper_tables.h:456
#: engines/wintermute/keymapper_tables.h:589
#: engines/wintermute/keymapper_tables.h:1159
#, fuzzy
msgid "Phone 5 button"
msgstr "Saguaren eskuin botoia simulatu"
#: engines/wintermute/keymapper_tables.h:461
#: engines/wintermute/keymapper_tables.h:594
#: engines/wintermute/keymapper_tables.h:1164
#, fuzzy
msgid "Phone 6 button"
msgstr "Saguaren eskuin botoia simulatu"
#: engines/wintermute/keymapper_tables.h:466
#: engines/wintermute/keymapper_tables.h:599
#: engines/wintermute/keymapper_tables.h:1169
#, fuzzy
msgid "Phone 7 button"
msgstr "Saguaren eskuin botoia simulatu"
#: engines/wintermute/keymapper_tables.h:471
#: engines/wintermute/keymapper_tables.h:604
#: engines/wintermute/keymapper_tables.h:1174
#, fuzzy
msgid "Phone 8 button"
msgstr "Saguaren eskuin botoia simulatu"
#: engines/wintermute/keymapper_tables.h:476
#: engines/wintermute/keymapper_tables.h:609
#: engines/wintermute/keymapper_tables.h:1179
#, fuzzy
msgid "Phone 9 button"
msgstr "Saguaren eskuin botoia simulatu"
#: engines/wintermute/keymapper_tables.h:481
#: engines/wintermute/keymapper_tables.h:614
#: engines/wintermute/keymapper_tables.h:1184
#, fuzzy
msgid "Phone * button"
msgstr "Saguaren eskuin botoia simulatu"
#: engines/wintermute/keymapper_tables.h:486
#: engines/wintermute/keymapper_tables.h:619
#: engines/wintermute/keymapper_tables.h:1189
#, fuzzy
msgid "Phone # button"
msgstr "Saguaren eskuin botoia simulatu"
#: engines/wintermute/keymapper_tables.h:664
#: engines/wintermute/keymapper_tables.h:1366
#: engines/wintermute/keymapper_tables.h:1422
#, fuzzy
msgid "Show help"
msgstr "Denak erakutsi"
#: engines/wintermute/keymapper_tables.h:670
#: engines/wintermute/keymapper_tables.h:871
#: engines/wintermute/keymapper_tables.h:892
#: engines/wintermute/keymapper_tables.h:1326
#: engines/wintermute/keymapper_tables.h:1352
#: engines/wintermute/keymapper_tables.h:1428
#: engines/wintermute/keymapper_tables.h:1484
#: engines/wintermute/keymapper_tables.h:1505
#: engines/wintermute/keymapper_tables.h:1695
#: engines/wintermute/keymapper_tables.h:1969
#: engines/wintermute/keymapper_tables.h:2171
#, fuzzy
msgid "Scroll up"
msgstr "Gora"
#: engines/wintermute/keymapper_tables.h:677
#: engines/wintermute/keymapper_tables.h:878
#: engines/wintermute/keymapper_tables.h:899
#: engines/wintermute/keymapper_tables.h:1333
#: engines/wintermute/keymapper_tables.h:1359
#: engines/wintermute/keymapper_tables.h:1435
#: engines/wintermute/keymapper_tables.h:1491
#: engines/wintermute/keymapper_tables.h:1512
#: engines/wintermute/keymapper_tables.h:1702
#: engines/wintermute/keymapper_tables.h:1976
#: engines/wintermute/keymapper_tables.h:2176
#, fuzzy
msgid "Scroll down"
msgstr "Behera"
#: engines/wintermute/keymapper_tables.h:690
msgid "Change shadow type"
msgstr ""
#: engines/wintermute/keymapper_tables.h:700
#: engines/wintermute/keymapper_tables.h:819
#, fuzzy
msgid "Volume max"
msgstr "Bolumena"
#. I18N: Displays a debug interface with a CLI for various features
#: engines/wintermute/keymapper_tables.h:706
#, fuzzy
msgid "Show debug parser"
msgstr "Kurtsorea erakutsi/ezkutatu"
#. I18N: Displays a debug text message
#: engines/wintermute/keymapper_tables.h:714
#: engines/wintermute/keymapper_tables.h:853
#: engines/wintermute/keymapper_tables.h:1581
#: engines/wintermute/keymapper_tables.h:1833
#: engines/wintermute/keymapper_tables.h:1878
#, fuzzy
msgid "Debug print"
msgstr "Araztailea"
#. I18N: Exits the game
#: engines/wintermute/keymapper_tables.h:720
#: engines/wintermute/keymapper_tables.h:1849
msgid "Exit"
msgstr ""
#. I18N: Displays a debug interface that changes light settings
#: engines/wintermute/keymapper_tables.h:726
msgid "Light helper window"
msgstr ""
#: engines/wintermute/keymapper_tables.h:751
#, fuzzy
msgid "Run forward"
msgstr "Aurrera mugitu"
#: engines/wintermute/keymapper_tables.h:756
#, fuzzy
msgid "Run backward"
msgstr "Aurrera mugitu"
#: engines/wintermute/keymapper_tables.h:761
#, fuzzy
msgid "Turn left fast"
msgstr "Ezkerrera biratu"
#: engines/wintermute/keymapper_tables.h:766
#, fuzzy
msgid "Turn right fast"
msgstr "Eskuinera biratu"
#. I18N: Displays a blueprint with robot parts
#: engines/wintermute/keymapper_tables.h:772
#, fuzzy
msgid "Show blueprint"
msgstr "Erakutsi objektuen etiketak"
#: engines/wintermute/keymapper_tables.h:792
#: engines/wintermute/keymapper_tables.h:1587
#: engines/wintermute/keymapper_tables.h:1770
#: engines/wintermute/keymapper_tables.h:1803
#: engines/wintermute/keymapper_tables.h:2089
#, fuzzy
msgid "Next action"
msgstr "~A~urrekoa"
#: engines/wintermute/keymapper_tables.h:799
#: engines/wintermute/keymapper_tables.h:1595
#: engines/wintermute/keymapper_tables.h:1777
#: engines/wintermute/keymapper_tables.h:1810
#: engines/wintermute/keymapper_tables.h:2097
#, fuzzy
msgid "Previous action"
msgstr "~A~urrekoa"
#: engines/wintermute/keymapper_tables.h:826
#, fuzzy
msgid "Volume off"
msgstr "Bolumena"
#: engines/wintermute/keymapper_tables.h:840
msgid "Change font size"
msgstr ""
#: engines/wintermute/keymapper_tables.h:920
#, fuzzy
msgid "Save game"
msgstr "Gorde jokoa:"
#: engines/wintermute/keymapper_tables.h:935
msgid "Walking speed: Low"
msgstr ""
#: engines/wintermute/keymapper_tables.h:940
msgid "Walking speed: Medium"
msgstr ""
#: engines/wintermute/keymapper_tables.h:945
msgid "Walking speed: High"
msgstr ""
#: engines/wintermute/keymapper_tables.h:955
#: engines/wintermute/keymapper_tables.h:1314
#: engines/wintermute/keymapper_tables.h:1872
#, fuzzy
msgid "Cancel waiting"
msgstr "Utzi"
#: engines/wintermute/keymapper_tables.h:965
#, fuzzy
msgid "First page"
msgstr "Sorginkeria aukeratu"
#: engines/wintermute/keymapper_tables.h:970
#, fuzzy
msgid "Last page"
msgstr "Sorginkeria aukeratu"
#. I18N: ultra_super_mega_fast_walk is the name of the variable used at game script for this speed
#: engines/wintermute/keymapper_tables.h:978
msgid "Walking speed: Ultra Super Mega Fast"
msgstr ""
#: engines/wintermute/keymapper_tables.h:994
#, fuzzy
msgid "Show game credits"
msgstr "Saguaren kurtsorea erakutsi"
#: engines/wintermute/keymapper_tables.h:999
msgid "Play selected music record"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1004
msgid "Select next music record"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1009
#, fuzzy
msgid "Play note 1: A"
msgstr "Denbora: "
#: engines/wintermute/keymapper_tables.h:1014
#, fuzzy
msgid "Play note 2: F#"
msgstr "Denbora: "
#: engines/wintermute/keymapper_tables.h:1019
#, fuzzy
msgid "Play note 3: D#"
msgstr "Denbora: "
#: engines/wintermute/keymapper_tables.h:1024
#, fuzzy
msgid "Play note 4: C#"
msgstr "Denbora: "
#: engines/wintermute/keymapper_tables.h:1029
#, fuzzy
msgid "Play note 5: E"
msgstr "Denbora: "
#: engines/wintermute/keymapper_tables.h:1034
#, fuzzy
msgid "Play note 6: G#"
msgstr "Denbora: "
#: engines/wintermute/keymapper_tables.h:1039
#, fuzzy
msgid "Play note 7: B"
msgstr "Denbora: "
#: engines/wintermute/keymapper_tables.h:1052
msgid "Ability: Telekinesis"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1057
msgid "Ability: Push"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1062
msgid "Ability: Lightning"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1067
msgid "Ability: Light"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1072
msgid "Ability: Wind"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1077
msgid "Ability: Sound"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1082
msgid "Ability: Esence"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1087
msgid "Ability: Exorcist"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1200
#, fuzzy
msgid "Show hints / Dance move"
msgstr "Erakutsi fitxategi ezkutuak"
#: engines/wintermute/keymapper_tables.h:1207
#, fuzzy
msgid "Dance move up"
msgstr "Eskuinera irristatu"
#: engines/wintermute/keymapper_tables.h:1213
#, fuzzy
msgid "Dance move down"
msgstr "Eskuinera irristatu"
#: engines/wintermute/keymapper_tables.h:1219
#, fuzzy
msgid "Dance move left"
msgstr "Eskuinera irristatu"
#: engines/wintermute/keymapper_tables.h:1225
#, fuzzy
msgid "Dance move right"
msgstr "Eskuinera irristatu"
#: engines/wintermute/keymapper_tables.h:1283
#, fuzzy
msgid "Cancel input"
msgstr "Utzi"
#: engines/wintermute/keymapper_tables.h:1345
#, fuzzy
msgid "Toggle subtitles"
msgstr "Mututu/Ez-mututu"
#: engines/wintermute/keymapper_tables.h:1409
#, fuzzy
#| msgid "Hide Others"
msgid "Hide hints"
msgstr "Besteak ezkutatu"
#. I18N: At one of the puzzles game asks to press Up key / Shift key / Down key
#: engines/wintermute/keymapper_tables.h:1464
msgid "Shift key"
msgstr ""
#. I18N: Chapayev is the name of game character, Vasily Chapayev
#. This action makes Chapayev interact with item instead of Petka
#: engines/wintermute/keymapper_tables.h:1566
#, fuzzy
msgid "Chapayev's action"
msgstr "~A~urrekoa"
#: engines/wintermute/keymapper_tables.h:1614
#: engines/wintermute/keymapper_tables.h:1867
#: engines/wintermute/keymapper_tables.h:1963
msgid "Settings"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1619
msgid "Dialogue answer 1"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1624
msgid "Dialogue answer 2"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1629
msgid "Dialogue answer 3"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1634
msgid "Dialogue answer 4"
msgstr ""
#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
#: engines/wintermute/keymapper_tables.h:1645
msgid "Spin wheel slower"
msgstr ""
#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
#: engines/wintermute/keymapper_tables.h:1653
msgid "Spin wheel faster"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1731
#, fuzzy
msgid "Zoom out"
msgstr "Zoom-a hurbildu"
#: engines/wintermute/keymapper_tables.h:1738
#, fuzzy
msgid "Zoom in"
msgstr "Zoom-a hurbildu"
#: engines/wintermute/keymapper_tables.h:1751
#: engines/wintermute/keymapper_tables.h:1957
#, fuzzy
msgid "Show journal"
msgstr "Denak erakutsi"
#. I18N: Displays a debug interface with Bezier curves
#: engines/wintermute/keymapper_tables.h:1884
msgid "Bezier window"
msgstr ""
#. I18N: Use droid to perform an action
#: engines/wintermute/keymapper_tables.h:1901
#, fuzzy
msgid "Droid's action"
msgstr "~A~urrekoa"
#. I18N: It's a Tetris game clone, this action rotates current tetris item
#: engines/wintermute/keymapper_tables.h:2009
msgid "Rotate"
msgstr "Biratu"
#. I18N: It's a Tetris game clone, this action drops current tetris item
#: engines/wintermute/keymapper_tables.h:2035
#, fuzzy
msgid "Drop"
msgstr "Orria ~b~ota"
#: engines/wintermute/keymapper_tables.h:2043
#, fuzzy
msgid "Player 1: Up"
msgstr "Denbora: "
#: engines/wintermute/keymapper_tables.h:2048
#, fuzzy
msgid "Player 1: Left"
msgstr "Denbora: "
#: engines/wintermute/keymapper_tables.h:2053
#, fuzzy
msgid "Player 1: Down"
msgstr "Denbora: "
#: engines/wintermute/keymapper_tables.h:2058
#, fuzzy
msgid "Player 1: Right"
msgstr "Denbora: "
#: engines/wintermute/keymapper_tables.h:2063
#, fuzzy
msgid "Player 2: Up"
msgstr "Denbora: "
#: engines/wintermute/keymapper_tables.h:2068
#, fuzzy
msgid "Player 2: Left"
msgstr "Denbora: "
#: engines/wintermute/keymapper_tables.h:2073
#, fuzzy
msgid "Player 2: Down"
msgstr "Denbora: "
#: engines/wintermute/keymapper_tables.h:2078
#, fuzzy
msgid "Player 2: Right"
msgstr "Eskuinera irristatu"
#. I18N: Displays a debug FPS counter
#: engines/wintermute/keymapper_tables.h:2084
#, fuzzy
msgid "Debug FPS"
msgstr "Bikoiztu FPSa"
#: engines/wintermute/keymapper_tables.h:2181
msgid "F1"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2186
msgid "Key i"
msgstr ""
#: engines/xeen/metaengine.cpp:41
msgid "Show item costs in standard inventory mode"
msgstr ""
#: engines/xeen/metaengine.cpp:42
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
#: engines/xeen/metaengine.cpp:53
msgid "More durable armor"
msgstr ""
#: engines/xeen/metaengine.cpp:54
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr ""
#: engines/xeen/saves.cpp:290
#, fuzzy
msgid "Failed to autosave"
msgstr "Ezin izan da jokoa gorde"
#: engines/zvision/file/save_manager.cpp:221
#, c-format
msgid ""
"This saved game uses version %u, but this engine only supports up to version "
"%d. You will need an updated version of the engine to use this saved game."
msgstr ""
#: engines/zvision/metaengine.cpp:58
msgid "Double FPS"
msgstr "Bikoiztu FPSa"
#: engines/zvision/metaengine.cpp:59
msgid "Increase framerate from 30 to 60 FPS"
msgstr "Areagotu framerate-a 30etik 60 FPSra"
#: engines/zvision/metaengine.cpp:70
msgid "Enable Venus"
msgstr "Gaitu Venus"
#: engines/zvision/metaengine.cpp:71
msgid "Enable the Venus help system"
msgstr "Gaitu Venus laguntza sistema"
#: engines/zvision/metaengine.cpp:82
msgid "Disable animation while turning"
msgstr "Desgaitu animazioak biratzean"
#: engines/zvision/metaengine.cpp:83
msgid "Disable animation while turning in panorama mode"
msgstr "Desgaitu animazioak panorama moduan biratzean"
#: engines/zvision/metaengine.cpp:94
msgid "Use high resolution MPEG video"
msgstr "Erabili bereizmen altuko MPEG bideoa"
#: engines/zvision/metaengine.cpp:95
#, fuzzy
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
msgstr "Erabili DVD bertsioko MPEG bideoa, bereizmen baxuagoko AVI-a beharrean"
#: engines/zvision/metaengine.cpp:197
#, fuzzy
msgid "Look Up"
msgstr "Begiratu"
#: engines/zvision/metaengine.cpp:203
#, fuzzy
msgid "Look Down"
msgstr "Zoom-a urrundu"
#: engines/zvision/metaengine.cpp:238
msgid "Spellbook"
msgstr ""
#: engines/zvision/metaengine.cpp:244
msgid "Score"
msgstr "Puntuazioa"
#: engines/zvision/metaengine.cpp:250
msgid "Put away object"
msgstr "Objektua aldendu"
#: engines/zvision/metaengine.cpp:256
msgid "Extract coin"
msgstr "Txanpona atera"
#: engines/zvision/metaengine.cpp:277
#, fuzzy
msgid "Preferences"
msgstr "Gogoko gailua:"
#: engines/zvision/zvision.cpp:309
msgid ""
"Before playing this game, you'll need to copy the required fonts into "
"ScummVM's extras directory, or into the game directory. On Windows, you'll "
"need the following font files from the Windows font directory: Times New "
"Roman, Century Schoolbook, Garamond, Courier New and Arial. Alternatively, "
"you can download the Liberation Fonts or the GNU FreeFont package. You'll "
"need all the fonts from the font package you choose, i.e., LiberationMono, "
"LiberationSans and LiberationSerif, or FreeMono, FreeSans and FreeSerif "
"respectively."
msgstr ""
"Joko hau jolastu aurretik, beharrezkoak diren letra-tipoak ScummVM-ko "
"gehigarrien direktoriora edo jokoaren direktoriora kopiatu beharko dituzu. "
"Windows-en ondorengo fitxategiak beharko dituzu Windows-ko letra-tipo "
"direktorioan: Times New Roman, Century Schoolbook, Garamond, Courier New and "
"Arial. Bestela, Liberation Fonts edo GNU FreeFont paketeak jaitsi "
"ditzazkezu. Aukeratutako paketeko letra-tipo guztiak beharko dituzu, hau da, "
"LiberationMono, LiberationSans eta LiberationSerif, edo FreeMono, FreeSans "
"eta FreeSerif hurrenez hurren."
#~ msgctxt "lowres"
#~ msgid "Misc"
#~ msgstr "Beste"
#, fuzzy
#~ msgid "[too modern]"
#~ msgstr "Daltonikoentzako modua"
#~ msgid "DXA cutscenes found but ScummVM has been built without zlib"
#~ msgstr ""
#~ "DXA bideoak aurkitu dira, baina ScummVM zlib euskarri gabe konpilatu da"
#~ msgid "Override global shader settings"
#~ msgstr "Itzaldura ezarpen globalak baliogabetu"
#~ msgctxt "lowres"
#~ msgid "Override global shader settings"
#~ msgstr "Itzaldura ezarpen globalak baliogabetu"
#~ msgid "Insert Disk %c and Press Button to Continue."
#~ msgstr "%c diskoa sartu eta sakatu botoi bat jarraitzeko."
#~ msgid "Unable to Find %s, (%c%d) Press Button."
#~ msgstr "Ezin izan da %s, (%c%d) aurkitu. Sakatu botoi bat."
#~ msgid "Error reading disk %c, (%c%d) Press Button."
#~ msgstr "%c, (%c%d) diskoa irakurtzean errorea. Sakatu botoia."
#~ msgid "Game Paused. Press SPACE to Continue."
#~ msgstr "Joko pausatua. Sakatu ZURIUNEA jarraitzeko."
#~ msgid "Are you sure you want to restart? (Y/N)Y"
#~ msgstr "Berrabiarazi? (B/E)B"
#~ msgid "Are you sure you want to quit? (Y/N)Y"
#~ msgstr "Irten? (B/E)B"
#~ msgid "Insert save/load game disk"
#~ msgstr "Sartu partida gordeak dituen diskoa"
#~ msgid "You must enter a name"
#~ msgstr "Izen bat sartu behar duzu"
#~ msgid "The game was NOT saved (disk full?)"
#~ msgstr "Jokoa EZ da gorde (diskoa beteta?)"
#~ msgid "The game was NOT loaded"
#~ msgstr "Jokoa EZ da kargatu"
#~ msgid "Saving '%s'"
#~ msgstr "'%s' gordetzen"
#~ msgid "Loading '%s'"
#~ msgstr "'%s' kargatzen"
#~ msgid "Name your SAVE game"
#~ msgstr "Izendatu zure partida"
#~ msgid "Select a game to LOAD"
#~ msgstr "Aukeratu kargatzeko partida"
#~ msgid "Game title)"
#~ msgstr "Jokoaren izena)"
#, fuzzy
#~ msgid "Save progress automatically"
#~ msgstr "Eguneraketak bilatzen..."
#, fuzzy
#~ msgid "Light has run out! "
#~ msgstr "Saguaren eskuin botoia simulatu"
#, fuzzy
#~ msgid "Your light has run out. "
#~ msgstr "Saguaren eskuin botoia simulatu"
#, fuzzy
#~ msgid "Light runs out in "
#~ msgstr "Saguaren eskuin botoia simulatu"
#, fuzzy
#~ msgid " turns. "
#~ msgstr "Piztu"
#, fuzzy
#~ msgid "You are dead.\n"
#~ msgstr "Kargatu"
#, fuzzy
#~ msgid "The game is now over.\n"
#~ msgstr "Jokoa EZ da kargatu"
#, fuzzy
#~ msgid "You have stored "
#~ msgstr "Kargatu"
#, fuzzy
#~ msgid "I've stored "
#~ msgstr "Kargatu"
#, fuzzy
#~ msgid "What ? "
#~ msgstr "Zer da"
#~ msgid "~E~dit Game..."
#~ msgstr "~E~ditatu..."
#~ msgctxt "lowres"
#~ msgid "~E~dit Game..."
#~ msgstr "~E~ditatu..."
#, fuzzy
#~ msgid "Reserved"
#~ msgstr "Zerbitzaria:"
#~ msgid "Swap Menu and Back buttons"
#~ msgstr "Trukatu Menu eta Atzera botoiak"
#~ msgid "Invalid save file name"
#~ msgstr "Gordetako jokoko fitxategi-izen baliogabea"
#, fuzzy
#~ msgid "Enable cross fade"
#~ msgstr "Gaitu helio modua"
#, fuzzy
#~ msgid "Auto"
#~ msgstr "Autogordetzea:"
#, fuzzy
#~ msgid "SAGA2 support not compiled in"
#~ msgstr "Ezaugarri erantsiak:"
#, fuzzy
#~ msgid "Skip minigame"
#~ msgstr "Lerroa saltatu"
#, fuzzy
#~ msgid "Music menu"
#~ msgstr "Musika:"
#~ msgctxt "lowres"
#~ msgid "Normal (no scaling)"
#~ msgstr "Normala"
#~ msgid "Map"
#~ msgstr "Esleitu"
#~ msgid "Select an action and click 'Map'"
#~ msgstr "Aukeratu ekintza eta sakatu \"Esleitu\""
#~ msgid "Associated key : %s"
#~ msgstr "Esleituriko tekla: %s"
#~ msgid "Associated key : none"
#~ msgstr "Esleituriko tekla: bat ere ez"
#~ msgid "Please select an action"
#~ msgstr "Mesedez, aukeratu ekintza bat"
#~ msgid "Press the key to associate"
#~ msgstr "Sakatu esleituko den tekla"
#~ msgid "Choose an action to map"
#~ msgstr "Aukeratu esleituko den ekintza"
#~ msgid "Keys"
#~ msgstr "Teklak"
#~ msgid "~K~eys"
#~ msgstr "~T~eklak"
#~ msgid "Do you want to quit ?"
#~ msgstr "Benetan irten?"
#~ msgid "Zone"
#~ msgstr "Zonaldea"
#~ msgid "Multi Function"
#~ msgstr "Multifuntzioa"
#~ msgid "Swap character"
#~ msgstr "Pertsonaia aldatu"
#~ msgid "Skip text"
#~ msgstr "Testua saltatu"
#~ msgid "Fast mode"
#~ msgstr "Modu bizkorra"
#~ msgid "Debugger"
#~ msgstr "Araztailea"
#~ msgid "Global menu"
#~ msgstr "Menu orokorra"
#~ msgid "Virtual keyboard"
#~ msgstr "Teklatu birtuala"
#~ msgid "Key mapper"
#~ msgstr "Teklen esleipena"
#, fuzzy
#~| msgid "Inventory"
#~ msgid "Cheat.Inventory"
#~ msgstr "Inbentarioa"
#~ msgid "Normal (no scaling)"
#~ msgstr "Normala (eskalatu gabe)"
#~ msgid "ScummVM Main Menu"
#~ msgstr "ScummVM menu orokorra"
#, fuzzy
#~ msgid "Controls"
#~ msgstr "Saguaren kontrola"
#~ msgid "~L~eft handed mode"
#~ msgstr "~E~zkertientzako modua"
#~ msgid "~I~ndy fight controls"
#~ msgstr "~I~ndy-ren borrokarako kontrolak"
#~ msgid "Touch X Offset"
#~ msgstr "Ukimenaren X oreka"
#~ msgid "Touch Y Offset"
#~ msgstr "Ukimenaren Y oreka"
#~ msgid "Use laptop trackpad-style cursor control"
#~ msgstr "Eramangarrietako trackpad estiloko kurtsore-kontrola erabili"
#~ msgid "Tap for left click, double tap right click"
#~ msgstr "Toke bat ezker-klikerako, toke bikoitza eskuin klikerako"
#~ msgid "Sensitivity"
#~ msgstr "Sentikortasuna"
#~ msgid "Initial top screen scale:"
#~ msgstr "Goiko pantailaren hasierako eskala:"
#~ msgid "Main screen scaling:"
#~ msgstr "Pantaila nagusiaren eskala:"
#~ msgid "Unscaled (you must scroll left and right)"
#~ msgstr "Eskalatu gabe (ezker-eskuin mugitu behar duzu pantaila)"
#~ msgid "Brightness:"
#~ msgstr "Distira:"
#~ msgid "High quality audio (slower) (reboot)"
#~ msgstr "Kalitate altuko soinua (geldoagoa) (berrabiarazi)"
#~ msgid "Disable power off"
#~ msgstr "Itzaltzea desgaitu"
#, fuzzy
#~ msgid "Pad Left"
#~ msgstr "Ezkerrera irristatu"
#, fuzzy
#~ msgid "Left mouse button"
#~ msgstr "Saguaren ezker botoia simulatu"
#, fuzzy
#~ msgid "Pad Right"
#~ msgstr "Eskuinera irristatu"
#, fuzzy
#~ msgid "Right mouse button"
#~ msgstr "Saguaren eskuin botoia simulatu"
#, fuzzy
#~ msgid "Pad Down"
#~ msgstr "Behera"
#, fuzzy
#~ msgid "Skip dialog line (some games)"
#~ msgstr "Lerroa saltatu"
#, fuzzy
#~ msgid "Pause/Game menu"
#~ msgstr "Jokoaren menua"
#, fuzzy
#~ msgid "DS Options menu"
#~ msgstr "Aukerak"
#, fuzzy
#~ msgid "Skip cutscenes"
#~ msgstr "Eszena saltatu"
#, fuzzy
#~ msgid "Switch screens"
#~ msgstr "Pertsonaia aldatu:"
#, fuzzy
#~ msgid "Show/hide debug console"
#~ msgstr "Kontsola erakutsi / ezkutatu"
#, fuzzy
#~ msgid "Show/hide keyboard"
#~ msgstr "Teklatua erakutsi"
#, fuzzy
#~ msgid "Zoom in/out"
#~ msgstr "Zoom-a hurbildu"
#, fuzzy
#~ msgid "Indiana Jones Fight controls:"
#~ msgstr "~I~ndy-ren borrokarako kontrolak"
#, fuzzy
#~ msgid "Guard down"
#~ msgstr "Ukabilkada erdira"
#, fuzzy
#~ msgid "Guard middle"
#~ msgstr "Ukabilkada erdira"
#~ msgid "Do you really want to return to the Launcher?"
#~ msgstr "Ziur zaude abiarazlera itzuli nahi duzula?"
#~ msgid "Do you really want to quit?"
#~ msgstr "Benetan irten?"
#, fuzzy
#~ msgid "Look At"
#~ msgstr "Begiratu"
#, fuzzy
#~ msgid "Invetory"
#~ msgstr "Inbentarioa"
#~ msgid "Engine does not support debug level '%s'"
#~ msgstr "Motoreak ez da '%s' debug mailarekin bateragarria"
#~ msgid "Use IMF/Yamaha FB-01 for MIDI output"
#~ msgstr "Erabili IMF/Yamaha FB-01 MIDI irteerarako"
#~ msgid ""
#~ "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
#~ "output"
#~ msgstr ""
#~ "Erabili IBM Music Feature txartela edo Yamaha FB-01 FM "
#~ "sintetizatzailemodulua MIDI irteerarako"
#, fuzzy
#~ msgid "Interact via Left Click)"
#~ msgstr "Ezker-klika"
#, fuzzy
#~ msgid "Interact via Right Click)"
#~ msgstr "Eskuin-klika"
#~ msgid "Trackpad mode is now"
#~ msgstr "Trackpad modua orain"
#~ msgid "ON"
#~ msgstr "ON"
#~ msgid "OFF"
#~ msgstr "OFF"
#~ msgid "Swipe two fingers to the right to toggle."
#~ msgstr "Pasatu bi atzamara eskuinean gaitu/desgaitzeko."
#~ msgid "Auto-drag mode is now"
#~ msgstr "Auto-arrastatzea orain"
#~ msgid "Swipe three fingers to the right to toggle."
#~ msgstr "Pasatu hiru atzamar eskuinean gaitu/desgaitzeko."
#~ msgid "Move Only"
#~ msgstr "Mugitu bakarrik"
#~ msgid "Escape Key"
#~ msgstr "Ihes tekla"
#~ msgid "Show Keypad"
#~ msgstr "Teklatu numerikoa erakutsi"
#~ msgid "Control Mouse"
#~ msgstr "Saguaren kontrola"
#~ msgid "[ Data ]"
#~ msgstr "[ Datuak ]"
#~ msgid "[ Resources ]"
#~ msgstr "[ Baliabideak ]"
#~ msgid "[ SDCard ]"
#~ msgstr "[ SD Txartela ]"
#~ msgid "[ Media ]"
#~ msgstr "[ Multimedia ]"
#~ msgid "[ Shared ]"
#~ msgstr "[ Konpartitua ]"
#, fuzzy
#~ msgid "C-Pad Sensitivity:"
#~ msgstr "GC Pad-aren sentikortasuna:"
#~ msgid "Mouse click"
#~ msgstr "Sagu-klika"
#~ msgid "Remap keys"
#~ msgstr "Esleitu teklak"
#~ msgid " (Effective)"
#~ msgstr " (Egiazkoa)"
#~ msgid " (Active)"
#~ msgstr " (Aktiboa)"
#~ msgid " (Blocked)"
#~ msgstr " (Blokeaturik)"
#~ msgid "Hold Shift for Mass Add"
#~ msgstr "Shift mantendu sakaturik hainbat joko gehitzeko"
#~ msgid "Hide Toolbar"
#~ msgstr "Tresna-barra ezkutatu"
#~ msgid "Sound on/off"
#~ msgstr "Soinua aktibatuta/desaktibatuta"
#~ msgid "Right click"
#~ msgstr "Eskuin klik-a"
#~ msgid "Free look"
#~ msgstr "Bista librea"
#~ msgid "Bind Keys"
#~ msgstr "Teklak esleitu"
#~ msgid "Cursor Up"
#~ msgstr "Gora"
#~ msgid "Cursor Down"
#~ msgstr "Behera"
#~ msgid "Cursor Left"
#~ msgstr "Ezker"
#~ msgid "Cursor Right"
#~ msgstr "Eskuin"
#~ msgid "Keyboard"
#~ msgstr "Teklatua"
#~ msgid "Using SDL driver "
#~ msgstr "SDL kontrolatzailea erabiltzen "
#~ msgid "Display "
#~ msgstr "Pantaila "
#~ msgid "Do you want to perform an automatic scan ?"
#~ msgstr "Bilaketa automatikoa erabili nahi duzu?"
#~ msgid "Map right click action"
#~ msgstr "'Eskuin klika' ekintza esleitu"
#~ msgid "You must map a key to the 'Right Click' action to play this game"
#~ msgstr ""
#~ "'Eskuin klika' ekintza esleitu behar diozu tekla bati joko honetara "
#~ "jolasteko"
#~ msgid "Map hide toolbar action"
#~ msgstr "'Tresna-barra ezkutatu' ekintza esleitu"
#~ msgid "You must map a key to the 'Hide toolbar' action to play this game"
#~ msgstr ""
#~ "'Tresna-barra ezkutatu' ekintza tekla bati esleitu behar diozu joko "
#~ "honetara jolasteko"
#~ msgid "Map Zoom Up action (optional)"
#~ msgstr "'Zoom-a urrundu' ekintza esleitu (hautazkoa)"
#~ msgid "Map Zoom Down action (optional)"
#~ msgstr "'Zoom-a hurbildu' ekintza esleitu (hautazkkoa)"
#~ msgid ""
#~ "Don't forget to map a key to 'Hide Toolbar' action to see the whole "
#~ "inventory"
#~ msgstr ""
#~ "Ez ahaztu 'tresna-barra ezkutatu' ekintza tekla bati esleitzea inbentario "
#~ "osoa ikusteko"
#~ msgctxt "lowres"
#~ msgid "Music Device:"
#~ msgstr "Musika gailua:"
#~ msgctxt "lowres"
#~ msgid "Text and Speech:"
#~ msgstr "Testu eta ahotsa:"
#~ msgid "AdLib Emulator"
#~ msgstr "AdLib emuladorea"
#~ msgid "Use the original save/load screens instead of the ScummVM interface"
#~ msgstr ""
#~ "Erabili jatorrizko gorde/kargatu pantailak ScummVM interfazearenak "
#~ "beharrean"
#~ msgid "8 kHz"
#~ msgstr "8 kHz"
#~ msgid "11 kHz"
#~ msgstr "11 kHz"
#~ msgid "22 kHz"
#~ msgstr "22 kHz"
#~ msgid "44 kHz"
#~ msgstr "44 kHz"
#~ msgid "48 kHz"
#~ msgstr "48 kHz"
#~ msgid "Output rate:"
#~ msgstr "Irteera maizt.:"
#~ msgid ""
#~ "Higher value specifies better sound quality but may be not supported by "
#~ "your soundcard"
#~ msgstr ""
#~ "Balio altuagoek soinu kalitate hobea ezartzen dute, baina baliteke zure "
#~ "soinu-txartela bateragarria ez izatea"
#~ msgid ""
#~ "The theme you selected does not support your current language. If you "
#~ "want to use this theme you need to switch to another language first."
#~ msgstr ""
#~ "Aukeraturiko gaia ez da zure hizkuntzarekin bateragarria. Gai hau erabili "
#~ "nahi baduzu, aurretik beste hizkuntza batera pasa behar duzu."
#, fuzzy
#~ msgid "Speed multiplier for mouse emulation"
#~ msgstr "Saguaren ezker botoia simulatu"
#~ msgid ""
#~ "Unable to find \"sky.cpt\" file!\n"
#~ "Please download it from www.scummvm.org"
#~ msgstr ""
#~ "Ezin izan da \"sky.cpt\" fitxategia aurkitu!\n"
#~ "Mesedez, jaitsi ezazu www.scummvm.org-etik"
#~ msgid ""
#~ "The \"sky.cpt\" file has an incorrect size.\n"
#~ "Please (re)download it from www.scummvm.org"
#~ msgstr ""
#~ "\"sky.cpt\" fitxategiak tamaina desegokia du.\n"
#~ "Mesdez, jaitsi ezazu (berriz) www.scummvm.org-etik"
#~ msgid ""
#~ "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
#~ msgstr "'teenagent.dat' fitxategia falta da. Eskuratu ScummVM webgunean"
#, fuzzy
#~ msgid "You're missing the 'toon.dat' file. Get it from the ScummVM website"
#~ msgstr "'teenagent.dat' fitxategia falta da. Eskuratu ScummVM webgunean"
#, fuzzy
#~ msgid "File 'toon.dat' is corrupt. Get it from the ScummVM website"
#~ msgstr "'teenagent.dat' fitxategia falta da. Eskuratu ScummVM webgunean"
#~ msgid "Use original savegame dialog"
#~ msgstr "Erabili jatorrizko jokoa gordetzeko elkarrizketak"
#~ msgid ""
#~ "Files button in-game shows original savegame dialog rather than the "
#~ "ScummVM menu"
#~ msgstr ""
#~ "Jokoko Fitxategiak botoiak jatorrizko jokoa gordetzeko elkarrizketak "
#~ "erakusten ditu, ScummVM-ren elkarrizketak erakutsi beharrean"
#~ msgid "The game in '%s' seems to be unknown."
#~ msgstr "'%s'-(e)ko jokoa ezezaguna dela dirudi"
#~ msgid ""
#~ "Please, report the following data to the ScummVM team along with name"
#~ msgstr ""
#~ "Mesedez, bidali hurrengo datuak ScummVM taldeari gehitzen saiatu zaren"
#~ msgid "of the game you tried to add and its version/language/etc.:"
#~ msgstr "jokoaren izen, bertsio/hizkuntza/e.a.-ekin batera:"
#~ msgid "You have to restart ScummVM before your changes will take effect."
#~ msgstr "ScummVM berrabiarazi behar duzu aldaketak indarrean jartzeko"
#~ msgid "OpenGL (No filtering)"
#~ msgstr "OpenGL (Iragazi gabe)"
#, fuzzy
#~ msgid "Specifies where Files Manager can access to"
#~ msgstr "Zure gordetako partidak non gordeko diren zehazten du"
#~ msgid "EGA undithering"
#~ msgstr "EGA lausotzea"
#, fuzzy
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr ""
#~ "PSX eszenak aurkitu dira, baina ScummVM RGB kolorearen euskarri gabe "
#~ "konpilatu da"
#~ msgid ""
#~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
#~ msgstr ""
#~ "Roland MT-32 soinua duten jokoetan General MIDI bihurtzea desgaitzen du"
#~ msgid "Standard (16bpp)"
#~ msgstr "Estandarra (16bpp)"
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "MPEG2 bideoak ez dira bateragarriak jada"
#~ msgid "OpenGL Conserve"
#~ msgstr "OpenGL aurreztu"
#~ msgid "OpenGL Original"
#~ msgstr "OpenGL jatorrizkoa"
#~ msgid "Current display mode"
#~ msgstr "Oraingo bideo-modua"
#~ msgid "Current scale"
#~ msgstr "Oraingo eskala"
#~ msgid "Active filter mode: Linear"
#~ msgstr "Filtro aktibo modua: lineala"
#~ msgid "Active filter mode: Nearest"
#~ msgstr "Filtro aktibo modua: hurbilena"