https://github.com/scummvm/scummvm
Raw File
Tip revision: 848909f189c3ee111574b17c327134a9469e555d authored by Lothar Serra Mari on 24 December 2021, 22:05:33 UTC
NEWS: Update German NEWS file
Tip revision: 848909f
pt_PT.po
# Portuguese (Portugal) translation for ScummVM.
# Copyright (C) 2016-2017 ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# Fernando Sarmento <nando_sarmento@hotmail.com>, 2016
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2021-10-01 10:38+0000\n"
"PO-Revision-Date: 2020-09-18 03:43+0000\n"
"Last-Translator: Daniel <supsuper@gmail.com>\n"
"Language-Team: Portuguese (Portugal) <https://translations.scummvm.org/"
"projects/scummvm/scummvm/pt_PT/>\n"
"Language: pt_PT\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 4.0.4\n"
"X-Language-name: Português (Portugal)\n"

#: gui/about.cpp:104
#, c-format
msgid "(built on %s)"
msgstr "(desenvolvido em %s)"

#: gui/about.cpp:111
msgid "Features compiled in:"
msgstr "Recursos compilados em:"

#: gui/about.cpp:120
msgid "Available engines:"
msgstr "Motores de jogo disponíveis:"

#: gui/browser.cpp:75 backends/dialogs/macosx/macosx-dialogs.mm:91
msgid "Show hidden files"
msgstr "Mostrar ficheiros ocultos"

#: gui/browser.cpp:75
msgid "Show files marked with the hidden attribute"
msgstr "Mostrar ficheiros marcados como ocultos"

#: gui/browser.cpp:79 gui/remotebrowser.cpp:57
msgid "Go up"
msgstr "Subir"

#: gui/browser.cpp:79 gui/browser.cpp:81 gui/remotebrowser.cpp:57
#: gui/remotebrowser.cpp:59
msgid "Go to previous directory level"
msgstr "Ir para a pasta acima"

#: gui/browser.cpp:81 gui/remotebrowser.cpp:59
msgctxt "lowres"
msgid "Go up"
msgstr "Subir"

#: gui/browser.cpp:82 gui/chooser.cpp:46 gui/editgamedialog.cpp:387
#: gui/editrecorddialog.cpp:67 gui/filebrowser-dialog.cpp:69
#: gui/fluidsynth-dialog.cpp:153 gui/massadd.cpp:92 gui/options.cpp:2096
#: gui/predictivedialog.cpp:69 gui/recorderdialog.cpp:68
#: gui/recorderdialog.cpp:155 gui/remotebrowser.cpp:60
#: gui/saveload-dialog.cpp:63 gui/saveload-dialog.cpp:419
#: gui/saveload-dialog.cpp:490 gui/saveload-dialog.cpp:794
#: gui/saveload-dialog.cpp:1187 gui/themebrowser.cpp:55
#: gui/unknown-game-dialog.cpp:54 engines/engine.cpp:712
#: backends/dialogs/gtk/gtk-dialogs.cpp:46
#: backends/events/default/default-events.cpp:185
#: backends/events/default/default-events.cpp:209
#: backends/platform/wii/options.cpp:48 engines/cine/saveload.cpp:864
#: engines/drascula/saveload.cpp:49 engines/mohawk/myst_stacks/menu.cpp:284
#: engines/mohawk/myst_stacks/menu.cpp:301
#: engines/mohawk/myst_stacks/menu.cpp:319
#: engines/mohawk/riven_stacks/aspit.cpp:350
#: engines/mohawk/riven_stacks/aspit.cpp:372
#: engines/mohawk/riven_stacks/aspit.cpp:456 engines/nancy/dialogs.cpp:101
#: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:180
#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:183
msgid "Cancel"
msgstr "Cancelar"

#: gui/browser.cpp:83 gui/chooser.cpp:47 gui/filebrowser-dialog.cpp:70
#: gui/remotebrowser.cpp:61 gui/themebrowser.cpp:56
#: backends/dialogs/gtk/gtk-dialogs.cpp:45
#: backends/dialogs/macosx/macosx-dialogs.mm:145
#: backends/dialogs/win32/win32-dialogs.cpp:137
msgid "Choose"
msgstr "Escolher"

#: gui/downloaddialog.cpp:49
msgid "Select directory where to download game data"
msgstr "Selecione a pasta de transferências de ficheiros do jogo"

#: gui/downloaddialog.cpp:50 gui/editgamedialog.cpp:586 gui/launcher.cpp:206
msgid "Select directory with game data"
msgstr "Selecione a pasta com os ficheiros do jogo"

#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:227
msgid "From: "
msgstr "De: "

#: gui/downloaddialog.cpp:53 gui/downloaddialog.cpp:228
msgid "To: "
msgstr "Para: "

#: gui/downloaddialog.cpp:64
msgid "Cancel download"
msgstr "Cancelar transferência"

#: gui/downloaddialog.cpp:66
msgctxt "lowres"
msgid "Cancel download"
msgstr "Cancelar"

#: gui/downloaddialog.cpp:68
msgid "Hide"
msgstr "Ocultar"

#: gui/downloaddialog.cpp:118
msgid ""
"It looks like your connection is limited. Do you really want to download "
"files with it?"
msgstr ""
"Parece que a sua ligação é limitada. Deseja mesmo assim transferir os "
"ficheiros?"

#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:153
#: gui/filebrowser-dialog.cpp:137 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:392 gui/launcher.cpp:414 gui/launcher.cpp:457
#: gui/options.cpp:2994 gui/options.cpp:3032 gui/saveload-dialog.cpp:344
#: backends/events/default/default-events.cpp:185 engines/buried/buried.cpp:530
#: engines/grim/grim.cpp:350 engines/kyra/gui/saveload_eob.cpp:596
#: engines/kyra/gui/saveload_eob.cpp:629
#: engines/parallaction/metaengine.cpp:136
#: engines/sci/graphics/controls32.cpp:928
msgid "Yes"
msgstr "Sim"

#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:154
#: gui/filebrowser-dialog.cpp:137 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:392 gui/launcher.cpp:414 gui/launcher.cpp:457
#: gui/options.cpp:2994 gui/options.cpp:3032 gui/saveload-dialog.cpp:344
#: engines/buried/buried.cpp:530 engines/grim/grim.cpp:350
#: engines/kyra/gui/saveload_eob.cpp:596 engines/kyra/gui/saveload_eob.cpp:629
#: engines/parallaction/metaengine.cpp:142
#: engines/sci/graphics/controls32.cpp:928
msgid "No"
msgstr "Não"

#: gui/downloaddialog.cpp:137 gui/launcher.cpp:563
msgid "ScummVM couldn't open the specified directory!"
msgstr "O ScummVM não conseguiu abrir a pasta especificada!"

#: gui/downloaddialog.cpp:147
msgid ""
"Cannot create a directory to download - the specified directory has a file "
"with the same name."
msgstr ""
"Não é possível criar a pasta de transferências - já existe um ficheiro com o "
"mesmo nome."

#: gui/downloaddialog.cpp:147 gui/editgamedialog.cpp:388
#: gui/fluidsynth-dialog.cpp:154 gui/launcher.cpp:513 gui/launcher.cpp:517
#: gui/massadd.cpp:89 gui/options.cpp:2098 gui/saveload-dialog.cpp:1188
#: engines/engine.cpp:525 engines/engine.cpp:549
#: backends/platform/wii/options.cpp:47 engines/agos/animation.cpp:559
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
#: engines/scumm/scumm.cpp:1351 engines/scumm/scumm.cpp:1377
#: engines/scumm/scumm.cpp:1399 engines/scumm/scumm.cpp:2095
#: engines/sky/compact.cpp:142 engines/sword1/animation.cpp:532
#: engines/sword1/animation.cpp:553 engines/sword1/animation.cpp:569
#: engines/sword1/animation.cpp:577 engines/sword1/control.cpp:889
#: engines/sword1/logic.cpp:1635 engines/sword2/animation.cpp:429
#: engines/sword2/animation.cpp:449 engines/sword2/animation.cpp:465
#: engines/sword2/animation.cpp:475 engines/zvision/file/save_manager.cpp:226
msgid "OK"
msgstr "OK"

#: gui/downloaddialog.cpp:152
#, c-format
msgid ""
"The \"%s\" already exists in the specified directory.\n"
"Do you really want to download files into that directory?"
msgstr ""
"O \"%s\" já existe na pasta especificada.\n"
"Deseja mesmo transferir ficheiros para esta pasta?"

#: gui/downloaddialog.cpp:215
#, c-format
msgid "Downloaded %s %S / %s %S"
msgstr "Transferido %s %S / %s %S"

#: gui/downloaddialog.cpp:222
#, c-format
msgid "Download speed: %s %S"
msgstr "Velocidade da transferência: %s %S"

#: gui/editgamedialog.cpp:142 engines/dialogs.cpp:276
msgid "Game"
msgstr "Jogo"

#: gui/editgamedialog.cpp:146
msgid "ID:"
msgstr "ID:"

#: gui/editgamedialog.cpp:146 gui/editgamedialog.cpp:148
#: gui/editgamedialog.cpp:149
msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"Código usado para identificar os jogos guardados e para executar o jogo a "
"partir da linha de comandos"

#: gui/editgamedialog.cpp:148
msgctxt "lowres"
msgid "ID:"
msgstr "ID:"

#: gui/editgamedialog.cpp:153 gui/editrecorddialog.cpp:59
msgid "Name:"
msgstr "Nome:"

#: gui/editgamedialog.cpp:153 gui/editgamedialog.cpp:155
#: gui/editgamedialog.cpp:156
msgid "Full title of the game"
msgstr "Título completo do jogo"

#: gui/editgamedialog.cpp:155
msgctxt "lowres"
msgid "Name:"
msgstr "Nome:"

#: gui/editgamedialog.cpp:162 engines/mohawk/dialogs.cpp:160
#: engines/mohawk/dialogs.cpp:379
msgid "Language:"
msgstr "Idioma:"

#: gui/editgamedialog.cpp:162 gui/editgamedialog.cpp:163
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr ""
"Idioma do jogo. Esta opção não muda a sua versão do jogo de Português para "
"Inglês"

#: gui/editgamedialog.cpp:164 gui/editgamedialog.cpp:179 gui/options.cpp:1371
#: gui/options.cpp:1391 gui/options.cpp:1404 gui/options.cpp:1418
#: gui/options.cpp:1430 gui/options.cpp:1450 gui/options.cpp:1462
#: gui/options.cpp:1832 gui/options.cpp:2235 gui/options.cpp:2308
#: gui/options.cpp:2480 gui/options.cpp:2882 audio/null.cpp:41
#: engines/ags/detection.cpp:94
msgid "<default>"
msgstr "<padrão>"

#: gui/editgamedialog.cpp:175
msgid "Platform:"
msgstr "Plataforma:"

#: gui/editgamedialog.cpp:175 gui/editgamedialog.cpp:177
#: gui/editgamedialog.cpp:178
msgid "Platform the game was originally designed for"
msgstr "Plataforma para a qual o jogo foi originalmente desenvolvido"

#: gui/editgamedialog.cpp:177
msgctxt "lowres"
msgid "Platform:"
msgstr "Plataforma:"

#: gui/editgamedialog.cpp:191
msgid "Engine"
msgstr "Recursos"

#: gui/editgamedialog.cpp:210 gui/options.cpp:1782 gui/options.cpp:1942
#: backends/graphics/sdl/sdl-graphics.cpp:422
msgid "Graphics"
msgstr "Gráficos"

#: gui/editgamedialog.cpp:210 gui/options.cpp:1782 gui/options.cpp:1942
msgid "GFX"
msgstr "Gráf."

#: gui/editgamedialog.cpp:216
msgid "Override global graphic settings"
msgstr "Substituir configurações gerais de gráficos"

#: gui/editgamedialog.cpp:218
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "Substituir configurações gerais de gráficos"

#: gui/editgamedialog.cpp:228 gui/options.cpp:1953
msgid "Shader"
msgstr "Shader"

#: gui/editgamedialog.cpp:231
msgid "Override global shader settings"
msgstr "Substituir configurações gerais de shaders"

#: gui/editgamedialog.cpp:233
msgctxt "lowres"
msgid "Override global shader settings"
msgstr "Sobrepor configurações globais de shaders"

#: gui/editgamedialog.cpp:247 gui/options.cpp:1987 engines/dialogs.cpp:319
msgid "Keymaps"
msgstr "Atalhos"

#: gui/editgamedialog.cpp:254 gui/options.cpp:1994 engines/dialogs.cpp:326
msgid "Backend"
msgstr ""

#: gui/editgamedialog.cpp:257
#, fuzzy
#| msgid "Override global audio settings"
msgid "Override global backend settings"
msgstr "Substituir configurações gerais de áudio"

#: gui/editgamedialog.cpp:259
#, fuzzy
#| msgid "Override global audio settings"
msgctxt "lowres"
msgid "Override global backend settings"
msgstr "Substituir configurações gerais de áudio"

#: gui/editgamedialog.cpp:273 gui/options.cpp:2008 engines/dialogs.cpp:294
msgid "Audio"
msgstr "Áudio"

#: gui/editgamedialog.cpp:276
msgid "Override global audio settings"
msgstr "Substituir configurações gerais de áudio"

#: gui/editgamedialog.cpp:278
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "Substituir configurações gerais de áudio"

#: gui/editgamedialog.cpp:287 gui/options.cpp:2013
msgid "Volume"
msgstr "Volume"

#: gui/editgamedialog.cpp:289 gui/options.cpp:2015
msgctxt "lowres"
msgid "Volume"
msgstr "Volume"

#: gui/editgamedialog.cpp:292
msgid "Override global volume settings"
msgstr "Substituir configurações gerais de volume"

#: gui/editgamedialog.cpp:294
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "Substituir configurações gerais de volume"

#: gui/editgamedialog.cpp:305 gui/options.cpp:2023
msgid "MIDI"
msgstr "MIDI"

#: gui/editgamedialog.cpp:308
msgid "Override global MIDI settings"
msgstr "Substituir configurações gerais de MIDI"

#: gui/editgamedialog.cpp:310
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "Substituir configurações gerais de MIDI"

#: gui/editgamedialog.cpp:320 gui/options.cpp:2029
msgid "MT-32"
msgstr "MT-32"

#: gui/editgamedialog.cpp:323
msgid "Override global MT-32 settings"
msgstr "Substituir configurações gerais de MT-32"

#: gui/editgamedialog.cpp:325
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "Substituir configurações gerais de MT-32"

#: gui/editgamedialog.cpp:334 gui/options.cpp:2036
msgid "Paths"
msgstr "Pastas"

#: gui/editgamedialog.cpp:336 gui/options.cpp:2038
msgctxt "lowres"
msgid "Paths"
msgstr "Pastas"

#: gui/editgamedialog.cpp:343
msgid "Game Path:"
msgstr "Jogo:"

#: gui/editgamedialog.cpp:345
msgctxt "lowres"
msgid "Game Path:"
msgstr "Jogo:"

#: gui/editgamedialog.cpp:350 gui/options.cpp:2212
msgid "Extra Path:"
msgstr "Extras:"

#: gui/editgamedialog.cpp:350 gui/editgamedialog.cpp:352
#: gui/editgamedialog.cpp:353
msgid "Specifies path to additional data used by the game"
msgstr "Especifica o caminho para dados adicionais usados pelo jogo"

#: gui/editgamedialog.cpp:352 gui/options.cpp:2214
msgctxt "lowres"
msgid "Extra Path:"
msgstr "Extras:"

#: gui/editgamedialog.cpp:359 gui/options.cpp:2196
msgid "Save Path:"
msgstr "Jogos Guardados:"

#: gui/editgamedialog.cpp:359 gui/editgamedialog.cpp:361
#: gui/editgamedialog.cpp:362 gui/options.cpp:2196 gui/options.cpp:2198
#: gui/options.cpp:2199
msgid "Specifies where your saved games are put"
msgstr "Especifica onde os jogos guardados são colocados"

#: gui/editgamedialog.cpp:361 gui/options.cpp:2198
msgctxt "lowres"
msgid "Save Path:"
msgstr "J. Guardados:"

#: gui/editgamedialog.cpp:373 engines/dialogs.cpp:341
msgid "Achievements"
msgstr "Proezas"

#: gui/editgamedialog.cpp:377 engines/dialogs.cpp:345
msgid "Statistics"
msgstr ""

#: gui/editgamedialog.cpp:401 gui/editgamedialog.cpp:507
#: gui/editgamedialog.cpp:573 gui/editgamedialog.cpp:640 gui/options.cpp:2119
#: gui/options.cpp:2125 gui/options.cpp:2133 gui/options.cpp:2164
#: gui/options.cpp:2207 gui/options.cpp:2215 gui/options.cpp:2224
#: gui/options.cpp:2591 gui/options.cpp:2597 gui/options.cpp:2604
#: gui/options.cpp:2613 gui/options.cpp:2866 gui/options.cpp:2869
#: gui/options.cpp:2876 gui/options.cpp:2888 gui/options.cpp:2899
msgctxt "path"
msgid "None"
msgstr "Nenhum"

#: gui/editgamedialog.cpp:406 gui/editgamedialog.cpp:513
#: gui/editgamedialog.cpp:644 gui/options.cpp:2113 gui/options.cpp:2585
#: gui/options.cpp:2872 backends/platform/wii/options.cpp:56
msgid "Default"
msgstr "Padrão"

#: gui/editgamedialog.cpp:566 gui/options.cpp:2893
msgid "Select SoundFont"
msgstr "Selecione o SoundFont"

#: gui/editgamedialog.cpp:605
msgid "Select additional game directory"
msgstr "Selecione a pasta adicional para o jogo"

#: gui/editgamedialog.cpp:618 gui/options.cpp:2801
msgid "Select directory for saved games"
msgstr "Selecione a pasta para jogos guardados"

#: gui/editgamedialog.cpp:625 gui/options.cpp:2808
msgid "The chosen directory cannot be written to. Please select another one."
msgstr "Não é possível escrever na pasta selecionada. Por favor escolha outra."

#: gui/editgamedialog.cpp:630
msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
msgstr "Só é possível sincronizar os jogos guardados com as pastas padrão."

#: gui/editgamedialog.cpp:656
msgid "This game ID is already taken. Please choose another one."
msgstr "Este ID já se encontra em utilização. Por favor escolha outro."

#: gui/editrecorddialog.cpp:58
msgid "Author:"
msgstr "Autor:"

#: gui/editrecorddialog.cpp:60
msgid "Notes:"
msgstr "Notas:"

#: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:70
#: engines/nancy/dialogs.cpp:102
msgid "Ok"
msgstr "Ok"

#: gui/filebrowser-dialog.cpp:54
msgid "Choose file for loading"
msgstr "Escolher ficheiro para carregar"

#: gui/filebrowser-dialog.cpp:54
msgid "Enter filename for saving"
msgstr "Introduza nome para guardar"

#: gui/filebrowser-dialog.cpp:137
msgid "Do you really want to overwrite the file?"
msgstr "Deseja mesmo substituir o ficheiro?"

#: gui/fluidsynth-dialog.cpp:69
msgid "Reverb"
msgstr "Reverberação"

#: gui/fluidsynth-dialog.cpp:71 gui/fluidsynth-dialog.cpp:103
msgid "Active"
msgstr "Activo"

#: gui/fluidsynth-dialog.cpp:73
msgid "Room:"
msgstr "Espaço:"

#: gui/fluidsynth-dialog.cpp:80
msgid "Damp:"
msgstr "Supressão:"

#: gui/fluidsynth-dialog.cpp:87
msgid "Width:"
msgstr "Amplitude:"

#: gui/fluidsynth-dialog.cpp:94 gui/fluidsynth-dialog.cpp:112
msgid "Level:"
msgstr "Nível:"

#: gui/fluidsynth-dialog.cpp:101
msgid "Chorus"
msgstr "Coro"

#: gui/fluidsynth-dialog.cpp:105
msgid "N:"
msgstr "N:"

#: gui/fluidsynth-dialog.cpp:119
msgid "Speed:"
msgstr "Velocidade:"

#: gui/fluidsynth-dialog.cpp:126
msgid "Depth:"
msgstr "Intensidade:"

#: gui/fluidsynth-dialog.cpp:133
msgid "Type:"
msgstr "Tipo:"

#: gui/fluidsynth-dialog.cpp:136
msgid "Sine"
msgstr "Seno"

#: gui/fluidsynth-dialog.cpp:137 backends/platform/sdl/ps3/ps3.cpp:44
#: backends/platform/sdl/psp2/psp2.cpp:47 engines/dragons/metaengine.cpp:190
msgid "Triangle"
msgstr "Triângulo"

#: gui/fluidsynth-dialog.cpp:139 gui/options.cpp:2045
msgid "Misc"
msgstr "Vários"

#: gui/fluidsynth-dialog.cpp:141
msgid "Interpolation:"
msgstr "Interpolação:"

#: gui/fluidsynth-dialog.cpp:144
msgid "None (fastest)"
msgstr "Nenhuma (mais rápido)"

#: gui/fluidsynth-dialog.cpp:145
msgid "Linear"
msgstr "Linear"

#: gui/fluidsynth-dialog.cpp:146
msgid "Fourth-order"
msgstr "Quarta"

#: gui/fluidsynth-dialog.cpp:147
msgid "Seventh-order"
msgstr "Sétima"

#. I18N: Button to reset keymap mappings to defaults
#: gui/fluidsynth-dialog.cpp:151 backends/keymapper/remap-widget.cpp:319
msgid "Reset"
msgstr "Restaurar"

#: gui/fluidsynth-dialog.cpp:151
msgid "Reset all FluidSynth settings to their default values."
msgstr "Restaura todas as configurações FluidSynth para os valores de origem."

#: gui/fluidsynth-dialog.cpp:218
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr ""
"Deseja mesmo restaurar todas as configurações FluidSynth para os valores de "
"origem?"

#: gui/gui-manager.cpp:145
msgid "GUI"
msgstr "Interface"

#: gui/gui-manager.cpp:149 engines/mohawk/myst.cpp:574
#: engines/mohawk/riven.cpp:838
msgid "Interact"
msgstr "Interagir"

#: gui/gui-manager.cpp:154 gui/unknown-game-dialog.cpp:54
#: engines/nancy/dialogs.cpp:314 engines/scumm/help.cpp:125
#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:209
msgid "Close"
msgstr "Fechar"

#: gui/gui-manager.cpp:160 engines/metaengine.cpp:108
#: engines/dragons/metaengine.cpp:160 engines/glk/scott/scott.cpp:412
#: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:448
#: engines/grim/grim.cpp:525 engines/twine/metaengine.cpp:328
#: engines/twine/metaengine.cpp:395 engines/wintermute/keymapper_tables.h:1263
#: engines/wintermute/keymapper_tables.h:1373
#: engines/wintermute/keymapper_tables.h:1844
#: engines/wintermute/keymapper_tables.h:2078
msgid "Up"
msgstr "Cima"

#: gui/gui-manager.cpp:165 engines/metaengine.cpp:113
#: engines/dragons/metaengine.cpp:166 engines/glk/scott/scott.cpp:412
#: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:453
#: engines/grim/grim.cpp:530 engines/twine/metaengine.cpp:335
#: engines/twine/metaengine.cpp:403 engines/wintermute/keymapper_tables.h:1269
#: engines/wintermute/keymapper_tables.h:1380
#: engines/wintermute/keymapper_tables.h:1850
#: engines/wintermute/keymapper_tables.h:2084
msgid "Down"
msgstr "Baixo"

#: gui/gui-manager.cpp:170 engines/metaengine.cpp:118
#: engines/dragons/metaengine.cpp:172 engines/griffon/metaengine.cpp:108
#: engines/grim/grim.cpp:458 engines/grim/grim.cpp:535
#: engines/twine/metaengine.cpp:350 engines/twine/metaengine.cpp:418
#: engines/wintermute/keymapper_tables.h:321
#: engines/wintermute/keymapper_tables.h:1275
#: engines/wintermute/keymapper_tables.h:1832
#: engines/wintermute/keymapper_tables.h:1942
#: engines/wintermute/keymapper_tables.h:2066
msgid "Left"
msgstr "Esquerda"

#: gui/gui-manager.cpp:175 engines/metaengine.cpp:123
#: engines/dragons/metaengine.cpp:178 engines/griffon/metaengine.cpp:114
#: engines/grim/grim.cpp:463 engines/grim/grim.cpp:540
#: engines/twine/metaengine.cpp:342 engines/twine/metaengine.cpp:411
#: engines/wintermute/keymapper_tables.h:327
#: engines/wintermute/keymapper_tables.h:1281
#: engines/wintermute/keymapper_tables.h:1838
#: engines/wintermute/keymapper_tables.h:1950
#: engines/wintermute/keymapper_tables.h:2072
msgid "Right"
msgstr "Direita"

#: gui/gui-manager.cpp:180 engines/pegasus/pegasus.cpp:2807
#: engines/wintermute/keymapper_tables.h:306
#: engines/wintermute/keymapper_tables.h:347
#: engines/wintermute/keymapper_tables.h:382
#: engines/wintermute/keymapper_tables.h:492
#: engines/wintermute/keymapper_tables.h:521
#: engines/wintermute/keymapper_tables.h:625
#: engines/wintermute/keymapper_tables.h:780
#: engines/wintermute/keymapper_tables.h:807
#: engines/wintermute/keymapper_tables.h:847
#: engines/wintermute/keymapper_tables.h:987
#: engines/wintermute/keymapper_tables.h:1195
#: engines/wintermute/keymapper_tables.h:1242
#: engines/wintermute/keymapper_tables.h:1498
#: engines/wintermute/keymapper_tables.h:1708
#: engines/wintermute/keymapper_tables.h:1762
#: engines/wintermute/keymapper_tables.h:1813
#: engines/wintermute/keymapper_tables.h:1868
#: engines/wintermute/keymapper_tables.h:1926
msgid "???"
msgstr ""

#: gui/launcher.cpp:141 engines/dialogs.cpp:95
msgid "~Q~uit"
msgstr "~S~air"

#: gui/launcher.cpp:141 backends/platform/sdl/macosx/appmenu_osx.mm:230
msgid "Quit ScummVM"
msgstr "Sair do ScummVM"

#: gui/launcher.cpp:142
msgid "A~b~out..."
msgstr "So~b~re..."

#: gui/launcher.cpp:142 backends/platform/sdl/macosx/appmenu_osx.mm:224
msgid "About ScummVM"
msgstr "Sobre o ScummVM"

#: gui/launcher.cpp:143
msgid "~O~ptions..."
msgstr "~O~pções..."

#: gui/launcher.cpp:143
msgid "Change global ScummVM options"
msgstr "Alterar opções gerais do ScummVM"

#: gui/launcher.cpp:145
msgid "~S~tart"
msgstr "~I~niciar"

#: gui/launcher.cpp:145
msgid "Start selected game"
msgstr "Iniciar jogo seleccionado"

#: gui/launcher.cpp:148
msgid "~L~oad..."
msgstr "~C~arregar..."

#: gui/launcher.cpp:148
msgid "Load saved game for selected game"
msgstr "Carregar jogo guardado do jogo selecionado"

#: gui/launcher.cpp:150
msgid "Record..."
msgstr "Gravar..."

#: gui/launcher.cpp:157
msgid "~A~dd Game..."
msgstr "~A~dicionar Jogo..."

#: gui/launcher.cpp:157 gui/launcher.cpp:166
msgid "Add games to the list"
msgstr "Adicionar jogos à lista"

#: gui/launcher.cpp:158
msgid "Mass Add..."
msgstr "Adic. Vários..."

#: gui/launcher.cpp:161
msgid "~E~dit Game..."
msgstr "~E~ditar Jogo..."

#: gui/launcher.cpp:161 gui/launcher.cpp:170
msgid "Change game options"
msgstr "Alterar opções do jogo"

#: gui/launcher.cpp:163
msgid "~R~emove Game"
msgstr "~R~emover Jogo"

#: gui/launcher.cpp:163 gui/launcher.cpp:172
msgid "Remove game from the list. The game data files stay intact"
msgstr ""
"Remover jogo da lista. Os ficheiros de dados do jogo permanecem intactos"

#: gui/launcher.cpp:166
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~A~dicionar..."

#: gui/launcher.cpp:167
msgctxt "lowres"
msgid "Mass Add..."
msgstr "Vários..."

#: gui/launcher.cpp:170
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr "~E~ditar Jogo..."

#: gui/launcher.cpp:172
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "~R~emover Jogo"

#: gui/launcher.cpp:180
msgid "Search in game list"
msgstr "Pesquisar na lista de jogos"

#: gui/launcher.cpp:184 gui/launcher.cpp:782
msgid "Search:"
msgstr "Pesquisa:"

#: gui/launcher.cpp:209 engines/dialogs.cpp:98 engines/engine.cpp:862
#: engines/buried/saveload.cpp:515 engines/pegasus/pegasus.cpp:384
#: engines/trecision/saveload.cpp:253 engines/tsage/scenes.cpp:631
#: engines/wage/saveload.cpp:742 engines/xeen/saves.cpp:256
msgid "Load game:"
msgstr "Carregar jogo:"

#: gui/launcher.cpp:209 engines/dialogs.cpp:98 engines/engine.cpp:862
#: engines/buried/saveload.cpp:515 engines/parallaction/metaengine.cpp:118
#: engines/parallaction/saveload.cpp:194 engines/pegasus/pegasus.cpp:384
#: engines/scumm/dialogs.cpp:178 engines/trecision/saveload.cpp:253
#: engines/tsage/scenes.cpp:631 engines/wage/saveload.cpp:742
#: engines/xeen/saves.cpp:256
msgid "Load"
msgstr "Carregar"

#: gui/launcher.cpp:380
msgid "This directory cannot be used yet, it is being downloaded into!"
msgstr ""
"De momento, esta pasta não pode ser utilizada, existe uma transferência em "
"curso!"

#: gui/launcher.cpp:391
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
"Deseja mesmo executar o detector de adição em massa? Tal poderá, "
"potencialmente, adicionar um elevado número de jogos."

#: gui/launcher.cpp:414
msgid "Do you really want to remove this game configuration?"
msgstr "Deseja mesmo remover a configuração deste jogo?"

#: gui/launcher.cpp:456
msgid "Do you want to load saved game?"
msgstr "Deseja carregar o jogo guardado?"

#: gui/launcher.cpp:513
msgid "This game does not support loading games from the launcher."
msgstr "Este jogo não permite carregar jogos a partir do menu principal."

#: gui/launcher.cpp:517
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr ""
"O ScummVM não conseguiu encontrar nenhum motor capaz de correr o jogo "
"selecionado!"

#: gui/launcher.cpp:582
msgid "ScummVM could not find any game in the specified directory!"
msgstr "O ScummVM não conseguiu encontrar nenhum jogo na pasta especificada!"

#: gui/launcher.cpp:597
msgid "Unknown variant"
msgstr "Versão desconhecida"

#: gui/launcher.cpp:603
msgid "Pick the game:"
msgstr "Escolha o jogo:"

#: gui/massadd.cpp:76 gui/massadd.cpp:79
msgid "... progress ..."
msgstr "... progressão ..."

#: gui/massadd.cpp:257
msgid "Scan complete!"
msgstr "Pesquisa completa!"

#: gui/massadd.cpp:260
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr ""
"Encontrado(s) %d novo(s) jogo(s), ignorado(s) %d jogo(s) adicionado(s) "
"anteriormente."

#: gui/massadd.cpp:264
#, c-format
msgid "Scanned %d directories ..."
msgstr "%d pasta(s) pesquisada(s) ..."

#: gui/massadd.cpp:267
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr ""
"Encontrado(s) %d novo(s) jogo(s), ignorado(s) %d jogo(s) adicionado(s) "
"anteriormente ..."

#: gui/message.cpp:174 gui/message.cpp:178 gui/options.cpp:2415
msgid "Open URL"
msgstr "Abrir endereço"

#: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103
msgid "Stop"
msgstr "Parar"

#: gui/onscreendialog.cpp:106
msgid "Edit record description"
msgstr "Editar descrição da gravação"

#: gui/onscreendialog.cpp:108
msgid "Switch to Game"
msgstr "Mudar para o Jogo"

#: gui/onscreendialog.cpp:110
msgid "Fast replay"
msgstr "Repetição rápida"

#: gui/options.cpp:134 common/updates.cpp:56
msgid "Never"
msgstr "Nunca"

#: gui/options.cpp:134
msgid "Every 5 mins"
msgstr "Cada 5 minutos"

#: gui/options.cpp:134
msgid "Every 10 mins"
msgstr "Cada 10 minutos"

#: gui/options.cpp:134
msgid "Every 15 mins"
msgstr "Cada 15 minutos"

#: gui/options.cpp:134
msgid "Every 30 mins"
msgstr "Cada 30 minutos"

#. I18N: Very large GUI scale
#: gui/options.cpp:139
msgid "Very large"
msgstr ""

#. I18N: Large GUI scale
#: gui/options.cpp:141
msgid "Large"
msgstr ""

#. I18N: Medium GUI scale
#: gui/options.cpp:143 engines/nancy/dialogs.cpp:120
msgid "Medium"
msgstr ""

#. I18N: Small GUI scale
#: gui/options.cpp:145
msgid "Small"
msgstr ""

#: gui/options.cpp:463 gui/options.cpp:879 gui/options.cpp:1017
#: gui/options.cpp:1135 gui/options.cpp:1567
msgctxt "soundfont"
msgid "None"
msgstr "Nenhum"

#: gui/options.cpp:738
msgid "Failed to apply some of the graphic options changes:"
msgstr "Não foi possível aplicar algumas mudanças nas opções de gráficos:"

#: gui/options.cpp:750
msgid "the video mode could not be changed"
msgstr "o modo de vídeo não pôde ser alterado"

#: gui/options.cpp:763
msgid "the stretch mode could not be changed"
msgstr "o modo de redimensionamento não pôde ser alterado"

#: gui/options.cpp:769
msgid "the aspect ratio setting could not be changed"
msgstr "a taxa de proporção não pôde ser alterada"

#: gui/options.cpp:775
msgid "the fullscreen setting could not be changed"
msgstr "a configuração de ecrã completo não pôde ser alterada"

#: gui/options.cpp:781
msgid "the filtering setting could not be changed"
msgstr "a configuração de filtragem não pôde ser alterada"

#: gui/options.cpp:1214 backends/platform/android/options.cpp:72
msgid "Show On-screen control"
msgstr "Mostrar controlo no ecrã"

#: gui/options.cpp:1218 backends/platform/android/options.cpp:73
msgid "Touchpad mouse mode"
msgstr "Modo Painel Táctil"

#: gui/options.cpp:1222
msgid "Swap Menu and Back buttons"
msgstr "Trocar botões Menu e Retroceder"

#: gui/options.cpp:1227
msgid "Pointer Speed:"
msgstr "Vel. do ponteiro:"

#: gui/options.cpp:1227 gui/options.cpp:1229 gui/options.cpp:1230
msgid "Speed for keyboard/joystick mouse pointer control"
msgstr "Velocidade do ponteiro controlado por teclado/joystick"

#: gui/options.cpp:1229
msgctxt "lowres"
msgid "Pointer Speed:"
msgstr "Vel. do ponteiro:"

#: gui/options.cpp:1240
msgid "Joy Deadzone:"
msgstr "Ponto morto do joystick:"

#: gui/options.cpp:1240 gui/options.cpp:1242 gui/options.cpp:1243
msgid "Analog joystick Deadzone"
msgstr "Ponto morto do joystick analógico"

#: gui/options.cpp:1242
msgctxt "lowres"
msgid "Joy Deadzone:"
msgstr "Ponto morto:"

#: gui/options.cpp:1314
#, c-format
msgid "%d hidden achievements remaining"
msgstr "%d proezas ocultas restantes"

#: gui/options.cpp:1319
#, c-format
msgid "Achievements unlocked: %d/%d"
msgstr "Proezas alcançadas: %d/%d"

#: gui/options.cpp:1365
msgid "HW Shader:"
msgstr "Shader HW:"

#: gui/options.cpp:1365 gui/options.cpp:1367
msgid "Different hardware shaders give different visual effects"
msgstr "Shaders de hardware diferentes produzem efeitos visuais distintos"

#: gui/options.cpp:1367
msgctxt "lowres"
msgid "HW Shader:"
msgstr "Shader HW:"

#: gui/options.cpp:1368
msgid "Different shaders give different visual effects"
msgstr "Shaders diferentes produzem efeitos visuais distintos"

#: gui/options.cpp:1388
msgid "Graphics mode:"
msgstr "Modelo gráfico:"

#: gui/options.cpp:1402
msgid "Render mode:"
msgstr "Renderização:"

#: gui/options.cpp:1402 gui/options.cpp:1403
msgid "Special dithering modes supported by some games"
msgstr "Modos especiais de pontilhado suportados por alguns jogos"

#: gui/options.cpp:1415
msgid "Stretch mode:"
msgstr "Redimensionar:"

#: gui/options.cpp:1427
msgid "Scaler:"
msgstr ""

#: gui/options.cpp:1440 backends/graphics/sdl/sdl-graphics.cpp:413
msgid "Fullscreen mode"
msgstr "Modo de ecrã inteiro"

#: gui/options.cpp:1442
msgid "V-Sync in 3D Games"
msgstr ""

#: gui/options.cpp:1442
msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
msgstr ""

#: gui/options.cpp:1445
#, fuzzy
msgid "Game 3D Renderer:"
msgstr "Interface gráfica:"

#: gui/options.cpp:1447
#, fuzzy
msgctxt "lowres"
msgid "Game 3D Renderer:"
msgstr "Interface gráfica:"

#: gui/options.cpp:1460
#, fuzzy
msgid "3D Anti-aliasing:"
msgstr "Suavizada"

#: gui/options.cpp:1464 engines/mohawk/dialogs.cpp:366
msgid "Disabled"
msgstr "Desactivado"

#: gui/options.cpp:1476
msgid "Filter graphics"
msgstr "Filtrar gráficos"

#: gui/options.cpp:1476
msgid "Use linear filtering when scaling graphics"
msgstr "Usa filtragem linear ao redimensionar gráficos"

#: gui/options.cpp:1479
msgid "Aspect ratio correction"
msgstr "Correção da taxa de proporção"

#: gui/options.cpp:1479
#, fuzzy
msgid "Correct aspect ratio for games"
msgstr "Corrige a taxa de proporção em jogos de 320x200"

#: gui/options.cpp:1487
msgid "Preferred device:"
msgstr "Disp. preferido:"

#: gui/options.cpp:1487
msgid "Music device:"
msgstr "Disp. de música:"

#: gui/options.cpp:1487 gui/options.cpp:1489
msgid "Specifies preferred sound device or sound card emulator"
msgstr "Especifica o dispositivo ou emulador de placa de som preferido"

#: gui/options.cpp:1487 gui/options.cpp:1489 gui/options.cpp:1490
msgid "Specifies output sound device or sound card emulator"
msgstr "Especifica o dispositivo de saída de áudio ou emulador da placa de som"

#: gui/options.cpp:1489
msgctxt "lowres"
msgid "Preferred dev.:"
msgstr "Dispositivo:"

#: gui/options.cpp:1489
msgctxt "lowres"
msgid "Music device:"
msgstr "Dispositivo:"

#: gui/options.cpp:1516
msgid "AdLib emulator:"
msgstr "Emulador AdLib:"

#: gui/options.cpp:1516 gui/options.cpp:1517
msgid "AdLib is used for music in many games"
msgstr "AdLib é usado para música em vários jogos"

#: gui/options.cpp:1530
msgid "GM device:"
msgstr "Dispositivo GM:"

#: gui/options.cpp:1530
msgid "Specifies default sound device for General MIDI output"
msgstr "Especifica o dispositivo audio padrão para saída General MIDI"

#: gui/options.cpp:1541
msgid "Don't use General MIDI music"
msgstr "Não usar música General MIDI"

#: gui/options.cpp:1552 gui/options.cpp:1614
msgid "Use first available device"
msgstr "Usar o primeiro dispositivo disponível"

#: gui/options.cpp:1564
msgid "SoundFont:"
msgstr "SoundFont:"

#: gui/options.cpp:1564 gui/options.cpp:1566 gui/options.cpp:1567
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr "SoundFont é suportado por algumas placas de som, FluidSynth e Timidity"

#: gui/options.cpp:1566
msgctxt "lowres"
msgid "SoundFont:"
msgstr "SoundFont:"

#: gui/options.cpp:1572
msgid "Mixed AdLib/MIDI mode"
msgstr "Modo misturado AdLib/MIDI"

#: gui/options.cpp:1572
msgid "Use both MIDI and AdLib sound generation"
msgstr "Usar MIDI e AdLib juntos na geração de som"

#: gui/options.cpp:1575
msgid "MIDI gain:"
msgstr "Ganho MIDI:"

#: gui/options.cpp:1585
msgid "MT-32 Device:"
msgstr "Dispositivo MT-32:"

#: gui/options.cpp:1585
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr ""
"Especifica o dispositivo de áudio padrão para saída Roland MT-32/LAPC1/CM32l/"
"CM64"

#: gui/options.cpp:1590
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "Roland MT-32 real (desativar emulação GM)"

#: gui/options.cpp:1590 gui/options.cpp:1592
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"Marque se quiser usar um dispositivo de áudio compatível com Roland ligado "
"ao seu computador"

#: gui/options.cpp:1592
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "Roland MT-32 real (sem emulação GM)"

#: gui/options.cpp:1595
msgid "Roland GS device (enable MT-32 mappings)"
msgstr "Dispositivo Roland GS (usar conversão MT-32)"

#: gui/options.cpp:1595
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
"Marque se pretende ativar a conversão para emular MT-32 num dispositivo "
"Roland GS"

#: gui/options.cpp:1604
msgid "Don't use Roland MT-32 music"
msgstr "Não usar música Roland MT-32"

#: gui/options.cpp:1631
msgid "Text and speech:"
msgstr "Texto e voz:"

#: gui/options.cpp:1635 gui/options.cpp:1645
msgid "Speech"
msgstr "Diálogo"

#: gui/options.cpp:1636 gui/options.cpp:1646
msgid "Subtitles"
msgstr "Legendas"

#: gui/options.cpp:1637
msgid "Both"
msgstr "Ambos"

#: gui/options.cpp:1639
msgid "Subtitle speed:"
msgstr "Vel. das legendas:"

#: gui/options.cpp:1641
msgctxt "lowres"
msgid "Text and speech:"
msgstr "Texto e voz:"

#: gui/options.cpp:1645
msgid "Spch"
msgstr "Voz"

#: gui/options.cpp:1646
msgid "Subs"
msgstr "Leg."

#: gui/options.cpp:1647
msgctxt "lowres"
msgid "Both"
msgstr "Tudo"

#: gui/options.cpp:1647
msgid "Show subtitles and play speech"
msgstr "Mostrar legendas e reproduzir diálogo"

#: gui/options.cpp:1649
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "Vel. das legendas:"

#: gui/options.cpp:1665
msgid "Music volume:"
msgstr "Música:"

#: gui/options.cpp:1667
msgctxt "lowres"
msgid "Music volume:"
msgstr "Música:"

#: gui/options.cpp:1674
msgid "Mute all"
msgstr "Sem som"

#: gui/options.cpp:1677
msgid "SFX volume:"
msgstr "Efeitos sonoros:"

#: gui/options.cpp:1677 gui/options.cpp:1679 gui/options.cpp:1680
msgid "Special sound effects volume"
msgstr "Volume dos efeitos sonoros especiais"

#: gui/options.cpp:1679
msgctxt "lowres"
msgid "SFX volume:"
msgstr "Efeitos sonoros:"

#: gui/options.cpp:1687
msgid "Speech volume:"
msgstr "Diálogo:"

#: gui/options.cpp:1689
msgctxt "lowres"
msgid "Speech volume:"
msgstr "Diálogo:"

#: gui/options.cpp:1965
msgid "Control"
msgstr "Controlo"

#: gui/options.cpp:2047
msgctxt "lowres"
msgid "Misc"
msgstr "Vários"

#: gui/options.cpp:2059
msgid "Cloud"
msgstr "Nuvem"

#: gui/options.cpp:2061
msgctxt "lowres"
msgid "Cloud"
msgstr "Nuvem"

#: gui/options.cpp:2075
msgid "LAN"
msgstr "Rede local"

#: gui/options.cpp:2077
msgctxt "lowres"
msgid "LAN"
msgstr "Rede"

#: gui/options.cpp:2085
msgid "Accessibility"
msgstr "Acessibilidade"

#: gui/options.cpp:2087
msgctxt "lowres"
msgid "Accessibility"
msgstr "Acessibilidade"

#: gui/options.cpp:2096
msgid "Discard changes and close the dialog"
msgstr ""

#: gui/options.cpp:2097
msgid "Apply"
msgstr "Aplicar"

#: gui/options.cpp:2097
msgid "Apply changes without closing the dialog"
msgstr ""

#: gui/options.cpp:2098
msgid "Apply changes and close the dialog"
msgstr ""

#: gui/options.cpp:2185
msgid "FluidSynth Settings"
msgstr "Definições FluidSynth"

#: gui/options.cpp:2204
msgid "Theme Path:"
msgstr "Temas:"

#: gui/options.cpp:2206
msgctxt "lowres"
msgid "Theme Path:"
msgstr "Temas:"

#: gui/options.cpp:2212 gui/options.cpp:2214 gui/options.cpp:2215
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr ""
"Especifica o caminho para dados adicionais usados pelos jogos e pelo ScummVM"

#: gui/options.cpp:2221
msgid "Plugins Path:"
msgstr "Plugins:"

#: gui/options.cpp:2223
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "Plugins:"

#: gui/options.cpp:2233
msgid "ScummVM config path: "
msgstr ""

#. I18N: Referring to the last path memorized when adding a game
#: gui/options.cpp:2240 gui/options.cpp:2882
msgid "Last browser path: "
msgstr ""

#: gui/options.cpp:2245
msgid "Theme:"
msgstr "Tema:"

#: gui/options.cpp:2249
#, fuzzy
#| msgid "GUI language:"
msgid "GUI scale:"
msgstr "Idioma da interface:"

#: gui/options.cpp:2256
msgid "GUI renderer:"
msgstr "Interface gráfica:"

#: gui/options.cpp:2268
msgid "Autosave:"
msgstr "Auto-guardar:"

#: gui/options.cpp:2270
msgctxt "lowres"
msgid "Autosave:"
msgstr "Auto-guardar:"

#: gui/options.cpp:2279
msgid "Always return to the launcher when leaving a game"
msgstr ""

#: gui/options.cpp:2280
msgid ""
"Always return to the launcher when leaving a game instead of closing ScummVM."
msgstr ""

#: gui/options.cpp:2287
msgid "Ask for confirmation on exit"
msgstr ""

#: gui/options.cpp:2288
msgid "Ask for permission when closing ScummVM or leaving a game."
msgstr ""

#: gui/options.cpp:2295
#, fuzzy
#| msgid "Enable content censoring"
msgid "Enable Discord integration"
msgstr "Activar censura de conteúdo"

#: gui/options.cpp:2296
msgid ""
"Show information about the games you are playing on Discord if the Discord "
"client is running."
msgstr ""

#: gui/options.cpp:2305
msgid "GUI language:"
msgstr "Idioma da interface:"

#: gui/options.cpp:2305
msgid "Language of ScummVM GUI"
msgstr "Idioma da interface ScummVM"

#: gui/options.cpp:2331
msgid "Switch the ScummVM GUI language to the game language"
msgstr "Alterar o idioma da interface ScummVM de acordo com o jogo"

#: gui/options.cpp:2332
msgid ""
"When starting a game, change the ScummVM GUI language to the game language. "
"That way, if a game uses the ScummVM save and load dialogs, they are in the "
"same language as the game."
msgstr ""
"Ao iniciar um jogo, o idioma da interface ScummVM é alterado para o idioma "
"do jogo. Desta forma, se um jogo utilizar caixas de diálogo do ScummVM, "
"serão consistentes com o jogo."

#: gui/options.cpp:2344
msgid "Use native system file browser"
msgstr "Usar o navegador de ficheiros do sistema"

#: gui/options.cpp:2345
msgid ""
"Use the native system file browser instead of the ScummVM one to select a "
"file or directory."
msgstr ""
"Usa o navegador de ficheiros do sistema em vez da interface ScummVM para "
"escolher um ficheiro ou pasta."

#: gui/options.cpp:2352 gui/updates-dialog.cpp:86
msgid "Update check:"
msgstr "Verificação de atualizações:"

#: gui/options.cpp:2352
msgid "How often to check ScummVM updates"
msgstr "Frequência de verificação de atualizações do ScummVM"

#: gui/options.cpp:2363
msgid "Check now"
msgstr "Verificar agora"

#: gui/options.cpp:2370
msgid "Active storage:"
msgstr "Armazenamento:"

#: gui/options.cpp:2370
msgid "Active cloud storage"
msgstr "Armazenamento em nuvem ativo"

#: gui/options.cpp:2379
msgctxt "lowres"
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
"4. O armazenamento ainda não está ativo. Verifique se o nome de utilizador "
"está correcto e ative-o:"

#: gui/options.cpp:2381
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
"4. O armazenamento ainda não está ativo. Verifique o seu nome de utilizador "
"e ative-o:"

#: gui/options.cpp:2382
msgid "Enable storage"
msgstr "Ativar armazenamento"

#: gui/options.cpp:2382
msgid "Confirm you want to use this account for this storage"
msgstr "Confirme que deseja usar esta conta de armazenamento"

#: gui/options.cpp:2384 backends/platform/wii/options.cpp:114
msgid "Username:"
msgstr "Nome de utilizador:"

#: gui/options.cpp:2384
msgid "Username used by this storage"
msgstr "Nome de utilizador usado por este armazenamento"

#: gui/options.cpp:2385
msgid "<none>"
msgstr "<nenhum>"

#: gui/options.cpp:2387
msgid "Used space:"
msgstr "Espaço usado:"

#: gui/options.cpp:2387
msgid "Space used by ScummVM's saved games on this storage"
msgstr "Espaço consumido por jogos guardados do ScummVM neste armazenamento"

#: gui/options.cpp:2390
msgid "Last sync:"
msgstr "Última sincronização:"

#: gui/options.cpp:2390
msgid "When was the last time saved games were synced with this storage"
msgstr ""
"Quando foram sincronizados os jogos guardados neste armazenamento pela "
"última vez"

#: gui/options.cpp:2391 gui/options.cpp:3232
msgid "<never>"
msgstr "<nunca>"

#: gui/options.cpp:2393
msgctxt "lowres"
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
"Jogos guardados são sincronizados automaticamente no arranque e quando "
"guarda ou carrega jogos."

#: gui/options.cpp:2395
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
"Jogos guardados são sincronizados automaticamente no arranque e quando "
"guarda ou carrega jogos."

#: gui/options.cpp:2396
msgid "Sync now"
msgstr "Sincronizar agora"

#: gui/options.cpp:2396
msgid "Start saved games sync"
msgstr "Iniciar sincronização de jogos guardados"

#: gui/options.cpp:2399
msgctxt "lowres"
msgid "You can download game files from your cloud ScummVM folder:"
msgstr "Pode transferir ficheiros de jogo a partir da sua pasta nuvem ScummVM:"

#: gui/options.cpp:2401
msgid "You can download game files from your cloud ScummVM folder:"
msgstr "Pode transferir ficheiros de jogo a partir da sua pasta nuvem ScummVM:"

#: gui/options.cpp:2402
msgid "Download game files"
msgstr "Transferir ficheiros do jogo"

#: gui/options.cpp:2402
msgid "Open downloads manager dialog"
msgstr "Abrir o gestor de transferências"

#: gui/options.cpp:2405
msgctxt "lowres"
msgid "To change account for this storage, disconnect and connect again:"
msgstr "Para alterar a conta deste armazenamento, desligue e volte a ligar:"

#: gui/options.cpp:2407
msgid "To change account for this storage, disconnect and connect again:"
msgstr "Para alterar a conta deste armazenamento, desligue e volte a ligar:"

#: gui/options.cpp:2408
msgid "Disconnect"
msgstr "Desligar"

#: gui/options.cpp:2408
msgid "Stop using this storage on this device"
msgstr "Parar de usar este armazenamento neste dispositivo"

#: gui/options.cpp:2411
msgctxt "lowres"
msgid "This storage is not connected yet! To connect,"
msgstr "Este armazenamento ainda não está ligado! Para ligar,"

#: gui/options.cpp:2413
msgid "This storage is not connected yet! To connect,"
msgstr "Este armazenamento ainda não está ligado! Para ligar,"

#: gui/options.cpp:2414
msgid "1. Open this link:"
msgstr "1. Abra este link:"

#: gui/options.cpp:2417
msgctxt "lowres"
msgid "2. Get the code and enter it here:"
msgstr "2. Obtenha o código e introduza aqui:"

#: gui/options.cpp:2419
msgid "2. Get the code and enter it here:"
msgstr "2. Obtenha o código e introduza aqui:"

#: gui/options.cpp:2421
msgid "Paste"
msgstr "Colar"

#: gui/options.cpp:2421
msgid "Paste code from clipboard"
msgstr "Colar código da área de transferência"

#: gui/options.cpp:2422
msgid "3. Connect"
msgstr "3. Ligar"

#: gui/options.cpp:2422
msgid "Connect your cloud storage account"
msgstr "Ligue a sua conta de armazenamento em nuvem"

#: gui/options.cpp:2431
msgid "Run server"
msgstr "Iniciar servidor"

#: gui/options.cpp:2431
msgid "Run local webserver"
msgstr "Executa o servidor local"

#: gui/options.cpp:2432 gui/options.cpp:3347
msgid "Not running"
msgstr "Parado"

#: gui/options.cpp:2436
msgctxt "lowres"
msgid "/root/ Path:"
msgstr "/raiz/:"

#: gui/options.cpp:2436 gui/options.cpp:2438 gui/options.cpp:2439
msgid "Select which directory will be shown as /root/ in the Files Manager"
msgstr "Selecione a pasta /raiz/ no Gestor de Ficheiros"

#: gui/options.cpp:2438
msgid "/root/ Path:"
msgstr "Caminho /raiz/:"

#: gui/options.cpp:2444
msgid "Server's port:"
msgstr "Porta do servidor:"

#: gui/options.cpp:2444
msgid "Port for server to use"
msgstr "Porta utilizada pelo servidor"

#: gui/options.cpp:2449
msgctxt "lowres"
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
"Inicie o servidor para gerir ficheiros através dum navegador (na mesma rede)."

#: gui/options.cpp:2450
msgctxt "lowres"
msgid "Closing options dialog will stop the server."
msgstr "Fechar esta janela de opções irá parar o servidor."

#: gui/options.cpp:2452
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
"Inicie o servidor para gerir ficheiros através dum navegador (na mesma rede)."

#: gui/options.cpp:2453
msgid "Closing options dialog will stop the server."
msgstr "Fechar esta janela de opções irá parar o servidor."

#: gui/options.cpp:2465
msgid "Use Text to speech"
msgstr "Usar Texto para Voz"

#: gui/options.cpp:2465
msgid "Will read text in gui on mouse over."
msgstr "Lê o texto da interface gráfica ao sobrepor o cursor."

#: gui/options.cpp:2478
msgid "None"
msgstr "Nenhum"

#: gui/options.cpp:2537
msgid "Ignore"
msgstr ""

#: gui/options.cpp:2538
#, fuzzy
msgid "Disable autosave"
msgstr "Falha a guardar o jogo"

#: gui/options.cpp:2539
msgid ""
"WARNING: Autosave was enabled. Some of your games have existing saved games "
"on the autosave slot. You can either move the existing saves to new slots, "
"disable autosave, or ignore (you will be prompted when autosave is about to "
"overwrite a save).\n"
"List of games:\n"
msgstr ""

#: gui/options.cpp:2548
#, fuzzy
#| msgid "~A~dd Game..."
msgid ""
"\n"
"And more..."
msgstr "~A~dicionar Jogo..."

#: gui/options.cpp:2549 engines/engine.cpp:577
#, fuzzy
#| msgid "Move up"
msgid "Move"
msgstr "Mover para cima"

#: gui/options.cpp:2562
msgid "ERROR: Failed to move the following saved games:\n"
msgstr ""

#: gui/options.cpp:2649
msgid "Failed to change cloud storage!"
msgstr "Não foi possível alterar o armazenamento!"

#: gui/options.cpp:2652
msgid "Another cloud storage is already active."
msgstr "Já existe uma conta de armazenamento ativa."

#: gui/options.cpp:2740
msgid "Theme does not support selected language!"
msgstr "Este tema não suporta o idioma selecionado!"

#: gui/options.cpp:2743
msgid "Theme cannot be loaded!"
msgstr "Não foi possível carregar o tema!"

#: gui/options.cpp:2746
msgid ""
"\n"
"Misc settings will be restored."
msgstr ""
"\n"
"Opções várias vão ser restauradas."

#: gui/options.cpp:2817
msgid "Select directory for GUI themes"
msgstr "Selecione a pasta de temas da interface"

#: gui/options.cpp:2827
msgid "Select directory for extra files"
msgstr "Selecione a pasta de ficheiros extra"

#: gui/options.cpp:2838
msgid "Select directory for plugins"
msgstr "Selecione a pasta de plugins"

#: gui/options.cpp:2851
msgid "Select directory for Files Manager /root/"
msgstr "Selecione a pasta /raiz/ para o gestor de ficheiros"

#: gui/options.cpp:2969
msgid ""
"Failed to open URL!\n"
"Please navigate to this page manually."
msgstr ""
"Não foi possível abrir o endereço!\n"
"Por favor aceda a esta página manualmente."

#: gui/options.cpp:2994
msgid "Another Storage is working now. Do you want to interrupt it?"
msgstr "Outro armazenamento está ocupado. Deseja interrompê-lo?"

#: gui/options.cpp:3003 gui/options.cpp:3041
msgid "Wait until current Storage finishes up and try again."
msgstr "Aguarde até o armazenamento atual acabar e tente de novo."

#: gui/options.cpp:3016
msgid "Connecting..."
msgstr "A ligar..."

#: gui/options.cpp:3032
msgid "This Storage is working now. Do you want to interrupt it?"
msgstr "Este armazenamento está ocupado. Deseja interrompê-lo?"

#: gui/options.cpp:3230 backends/cloud/cloudmanager.cpp:157
msgid "<right now>"
msgstr "<agora>"

#: gui/options.cpp:3339
msgid "Stop server"
msgstr "Parar servidor"

#: gui/options.cpp:3340
msgid "Stop local webserver"
msgstr "Pára o servidor local"

#: gui/options.cpp:3392
msgid "Storage connected."
msgstr "Armazenamento ligado."

#: gui/options.cpp:3394
msgid "Failed to connect storage."
msgstr "Não foi possível ligar ao armazenamento."

#: gui/options.cpp:3396
msgid "Failed to connect storage: "
msgstr "Não foi possível ligar o armazenamento: "

#: gui/options.cpp:3416
msgid ""
"Request failed.\n"
"Check your Internet connection."
msgstr ""
"Pedido falhou.\n"
"Verifique a sua ligação à Internet."

#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:102
msgid "#  next"
msgstr "#  seguinte"

#: gui/predictivedialog.cpp:103
msgid "add"
msgstr "adicionar"

#: gui/predictivedialog.cpp:108 gui/predictivedialog.cpp:185
msgid "Delete char"
msgstr "Apagar carácter"

#: gui/predictivedialog.cpp:113 gui/predictivedialog.cpp:189
msgid "<"
msgstr "<"

#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:115 gui/predictivedialog.cpp:602
msgid "*  Pre"
msgstr "*  Pre"

#. I18N: 'Num' means Numbers
#: gui/predictivedialog.cpp:605
msgid "*  Num"
msgstr "*  Núm"

#. I18N: 'Abc' means Latin alphabet input
#: gui/predictivedialog.cpp:608
msgid "*  Abc"
msgstr "*  Abc"

#: gui/recorderdialog.cpp:62
msgid "Recorder or Playback Gameplay"
msgstr "Gravar ou reproduzir jogo"

#: gui/recorderdialog.cpp:67 gui/recorderdialog.cpp:155
#: gui/saveload-dialog.cpp:423 gui/saveload-dialog.cpp:490
msgid "Delete"
msgstr "Eliminar"

#: gui/recorderdialog.cpp:69
msgid "Record"
msgstr "Gravar"

#: gui/recorderdialog.cpp:70
msgid "Playback"
msgstr "Reproduzir"

#: gui/recorderdialog.cpp:72
msgid "Edit"
msgstr "Editar"

#: gui/recorderdialog.cpp:84 gui/recorderdialog.cpp:241
#: gui/recorderdialog.cpp:251
msgid "Author: "
msgstr "Autor: "

#: gui/recorderdialog.cpp:85 gui/recorderdialog.cpp:242
#: gui/recorderdialog.cpp:252
msgid "Notes: "
msgstr "Notas: "

#: gui/recorderdialog.cpp:154
msgid "Do you really want to delete this record?"
msgstr "Deseja mesmo eliminar esta gravação?"

#: gui/recorderdialog.cpp:171
msgid "Unknown Author"
msgstr "Autor desconhecido"

#: gui/remotebrowser.cpp:129
msgid "ScummVM could not access the directory!"
msgstr "O ScummVM não pôde aceder a esta pasta!"

#: gui/saveload-dialog.cpp:55
msgid "Downloading saves..."
msgstr "A transferir jogos guardados..."

#: gui/saveload-dialog.cpp:64
msgid "Run in background"
msgstr "Correr em segundo plano"

#: gui/saveload-dialog.cpp:343
msgid ""
"WARNING: Existing save has longer gameplay duration than the current state. "
"Are you sure you want to overwrite it?"
msgstr ""

#: gui/saveload-dialog.cpp:368
msgid "List view"
msgstr "Lista"

#: gui/saveload-dialog.cpp:369
msgid "Grid view"
msgstr "Mosaico"

#: gui/saveload-dialog.cpp:414 gui/saveload-dialog.cpp:594
msgid "No date saved"
msgstr "Nenhuma data guardada"

#: gui/saveload-dialog.cpp:415 gui/saveload-dialog.cpp:595
msgid "No time saved"
msgstr "Nenhuma hora guardada"

#: gui/saveload-dialog.cpp:416 gui/saveload-dialog.cpp:596
msgid "No playtime saved"
msgstr "Nenhuma duração guardada"

#: gui/saveload-dialog.cpp:489
msgid "Do you really want to delete this saved game?"
msgstr "Deseja mesmo eliminar este jogo guardado?"

#: gui/saveload-dialog.cpp:621 gui/saveload-dialog.cpp:1138
msgid "Date: "
msgstr "Data: "

#: gui/saveload-dialog.cpp:625 gui/saveload-dialog.cpp:1144
msgid "Time: "
msgstr "Hora: "

#: gui/saveload-dialog.cpp:631 gui/saveload-dialog.cpp:1152
msgid "Playtime: "
msgstr "Duração: "

#: gui/saveload-dialog.cpp:644 gui/saveload-dialog.cpp:732
msgid "Untitled saved game"
msgstr "Jogo sem título"

#: gui/saveload-dialog.cpp:795
msgid "Next"
msgstr "Seguinte"

#: gui/saveload-dialog.cpp:798
msgid "Prev"
msgstr "Anterior"

#: gui/saveload-dialog.cpp:999
msgid "New Save"
msgstr "Guardar"

#: gui/saveload-dialog.cpp:999
msgid "Create a new saved game"
msgstr "Criar um novo jogo guardado"

#: gui/saveload-dialog.cpp:1131
msgid "Name: "
msgstr "Nome: "

#: gui/saveload-dialog.cpp:1207
#, c-format
msgid "Enter a description for slot %d:"
msgstr "Introduza uma descrição para a posição %d:"

#: gui/themebrowser.cpp:45
msgid "Select a Theme"
msgstr "Selecione um tema"

#: gui/ThemeEngine.cpp:273
msgid "Disabled GFX"
msgstr "Gráficos desativados"

#: gui/ThemeEngine.cpp:273
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Gráf. desativos"

#: gui/ThemeEngine.cpp:274
msgid "Standard renderer"
msgstr "Renderização normal"

#: gui/ThemeEngine.cpp:274 engines/scumm/dialogs.cpp:677
msgid "Standard"
msgstr "Normal"

#: gui/ThemeEngine.cpp:276
msgid "Antialiased renderer"
msgstr "Renderização suavizada"

#: gui/ThemeEngine.cpp:276
msgid "Antialiased"
msgstr "Suavizada"

#: gui/unknown-game-dialog.cpp:49
msgid "Add anyway"
msgstr "Adicionar na mesma"

#: gui/unknown-game-dialog.cpp:58
msgid "Copy to clipboard"
msgstr "Copiar para a área de transferência"

#: gui/unknown-game-dialog.cpp:64
msgid "Report game"
msgstr "Reportar jogo"

#: gui/unknown-game-dialog.cpp:101
msgid ""
"Use the button below to copy the required game information into your "
"clipboard."
msgstr ""
"Use o botão abaixo para copiar as informações de jogo necessárias para a "
"área de transferência."

#: gui/unknown-game-dialog.cpp:106
msgid "You can also directly report your game to the Bug Tracker."
msgstr "Também pode reportar o jogo diretamente no nosso Bug Tracker."

#: gui/unknown-game-dialog.cpp:156
msgid ""
"All necessary information about your game has been copied into the clipboard"
msgstr ""
"Todas as informações de jogo necessárias foram copiadas para a área de "
"transferência"

#: gui/unknown-game-dialog.cpp:158
msgid "Copying the game information to the clipboard has failed!"
msgstr "Não foi possível copiar as informações de jogo!"

#: gui/updates-dialog.cpp:49
msgid ""
"ScummVM now supports automatic check for updates\n"
"which requires access to the Internet. Would you\n"
"like to enable this feature?"
msgstr ""
"O ScummVM permite pesquisar por atualizações\n"
"automaticamente através duma ligação à Internet.\n"
"Deseja ativar esta funcionalidade?"

#: gui/updates-dialog.cpp:52
msgid ""
"You can change this setting later in the Misc tab\n"
"in the Options dialog."
msgstr ""
"Pode alterar esta opção mais tarde no separador\n"
"Vários da janela de Opções."

#: gui/updates-dialog.cpp:116
msgid "Proceed"
msgstr "Proceder"

#: gui/widget.cpp:405 gui/widget.cpp:407 gui/widget.cpp:413 gui/widget.cpp:415
msgid "Clear value"
msgstr "Apagar valor"

#: base/main.cpp:640
msgid "Error running game:"
msgstr "Erro a executar o jogo:"

#: base/main.cpp:687
msgid "Could not find any engine capable of running the selected game"
msgstr "Não foi encontrado nenhum motor capaz de executar o jogo selecionado"

#: common/achievements.cpp:231
msgid "Achievement unlocked!"
msgstr "Proeza desbloqueada!"

#: common/error.cpp:38
msgid "No error"
msgstr "Sem erro"

#: common/error.cpp:40
msgid "Game data not found"
msgstr "Dados do jogo não encontrados"

#: common/error.cpp:42
msgid "Game id not supported"
msgstr "ID de jogo não suportado"

#: common/error.cpp:44
msgid "Unsupported color mode"
msgstr "Modo de cores não suportado"

#: common/error.cpp:46
msgid "Audio device initialization failed"
msgstr "Não foi possível iniciar o dispositivo de áudio"

#: common/error.cpp:49
msgid "Read permission denied"
msgstr "Permissão de leitura negada"

#: common/error.cpp:51
msgid "Write permission denied"
msgstr "Permissão de escrita negada"

#: common/error.cpp:54
msgid "Path does not exist"
msgstr "O caminho não existe"

#: common/error.cpp:56
msgid "Path not a directory"
msgstr "O caminho não é uma pasta"

#: common/error.cpp:58
msgid "Path not a file"
msgstr "O caminho não é um ficheiro"

#: common/error.cpp:61
msgid "Cannot create file"
msgstr "Falha na criação do ficheiro"

#: common/error.cpp:63
msgid "Reading data failed"
msgstr "Falha na leitura"

#: common/error.cpp:65
msgid "Writing data failed"
msgstr "Falha na escrita"

#: common/error.cpp:68
msgid "Could not find suitable engine plugin"
msgstr "Não foi possível encontrar um motor adequado"

#: common/error.cpp:70
msgid "Engine plugin does not support saved games"
msgstr "O motor não suporta jogos guardados"

#: common/error.cpp:73
msgid "User canceled"
msgstr "Cancelado pelo utilizador"

#: common/error.cpp:77
msgid "Unknown error"
msgstr "Erro desconhecido"

#. I18N: Hercules is graphics card name
#: common/rendermode.cpp:35
msgid "Hercules Green"
msgstr "Hercules Verde"

#: common/rendermode.cpp:36
msgid "Hercules Amber"
msgstr "Hercules Âmbar"

#: common/rendermode.cpp:42
msgid "PC-9821 (256 Colors)"
msgstr "PC-9821 (256 cores)"

#: common/rendermode.cpp:43
msgid "PC-9801 (16 Colors)"
msgstr "PC-9801 (16 cores)"

#. I18N: Macintosh black-and-white
#: common/rendermode.cpp:48
msgid "Macintosh b/w"
msgstr ""

#: common/rendermode.cpp:75
msgctxt "lowres"
msgid "Hercules Green"
msgstr "Hercules Verde"

#: common/rendermode.cpp:76
msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Âmbar"

#: common/updates.cpp:58
msgid "Daily"
msgstr "Diariamente"

#: common/updates.cpp:60
msgid "Weekly"
msgstr "Semanalmente"

#: common/updates.cpp:62
msgid "Monthly"
msgstr "Mensalmente"

#: common/updates.cpp:64
msgid "<Bad value>"
msgstr "<Valor incorreto>"

#. I18N: One line summary as shown in *nix distributions
#: dists/scummvm.appdata.xml.cpp:33
msgid "Interpreter for numerous adventure games and role-playing games"
msgstr ""

#. I18N: 1 of 3 paragraph of ScummVM description in *nix distributions
#: dists/scummvm.appdata.xml.cpp:38
msgid ""
"ScummVM is a program which allows you to run a wide variety of classic "
"graphical point-and-click adventure games and role-playing games, provided "
"you already have their data files. The clever part about this: ScummVM just "
"replaces the executables shipped with the game, allowing you to play them on "
"systems for which they were never designed!"
msgstr ""

#. I18N: 2 of 3 paragraph of ScummVM description in *nix distributions
#: dists/scummvm.appdata.xml.cpp:46
msgid ""
"Currently, ScummVM supports a huge library of adventures with over 4000 "
"games in total. It supports many classics published by legendary studios "
"like LucasArts, Sierra On-Line, Revolution Software, Cyan, Inc. and Westwood "
"Studios."
msgstr ""

#. I18N: 3 of 3 paragraph of ScummVM description in *nix distributions
#: dists/scummvm.appdata.xml.cpp:52
msgid ""
"Next to ground-breaking titles like the Monkey Island series, Broken Sword, "
"Myst, Blade Runner and countless other games you will find some really "
"obscure adventures and truly hidden gems to explore."
msgstr ""

#: engines/advancedDetector.cpp:231
msgid "Illegitimate game copy detected. We provide no support in such cases"
msgstr ""

#: engines/dialogs.cpp:69
msgid "~R~esume"
msgstr "~V~oltar"

#: engines/dialogs.cpp:71
msgid "~L~oad"
msgstr "~C~arregar"

#: engines/dialogs.cpp:75 backends/platform/3ds/options-dialog.cpp:46
msgid "~S~ave"
msgstr "~G~uardar"

#: engines/dialogs.cpp:79
msgid "~O~ptions"
msgstr "~O~pções"

#: engines/dialogs.cpp:84
msgid "~H~elp"
msgstr "~A~juda"

#: engines/dialogs.cpp:86
msgid "~A~bout"
msgstr "~S~obre"

#: engines/dialogs.cpp:89 engines/dialogs.cpp:165
msgid "~R~eturn to Launcher"
msgstr "~M~enu principal"

#: engines/dialogs.cpp:91 engines/dialogs.cpp:167
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr "~M~enu"

#: engines/dialogs.cpp:99 engines/engine.cpp:891 engines/agi/saveload.cpp:767
#: engines/avalanche/parser.cpp:1919 engines/buried/saveload.cpp:534
#: engines/cine/various.cpp:350 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
#: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:243
#: engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/neverhood/menumodule.cpp:890 engines/pegasus/pegasus.cpp:403
#: engines/prince/saveload.cpp:55 engines/sci/engine/guest_additions.cpp:688
#: engines/sci/engine/kfile.cpp:1085 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
#: engines/toltecs/menu.cpp:303 engines/toon/toon.cpp:3349
#: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:629
#: engines/wage/saveload.cpp:752 engines/xeen/saves.cpp:277
#: engines/zvision/file/save_manager.cpp:49
msgid "Save game:"
msgstr "Guardar jogo:"

#: engines/dialogs.cpp:99 engines/engine.cpp:891 engines/agi/saveload.cpp:767
#: engines/avalanche/parser.cpp:1919 engines/buried/saveload.cpp:534
#: engines/cine/various.cpp:350 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
#: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:238
#: engines/lab/savegame.cpp:243 engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/neverhood/menumodule.cpp:890 engines/parallaction/metaengine.cpp:124
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:403
#: engines/prince/saveload.cpp:55 engines/sci/engine/guest_additions.cpp:689
#: engines/sci/engine/kfile.cpp:1085 engines/scumm/dialogs.cpp:177
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
#: engines/toltecs/menu.cpp:303 engines/toon/toon.cpp:3349
#: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:629
#: engines/wage/saveload.cpp:752 engines/xeen/saves.cpp:277
#: engines/zvision/file/save_manager.cpp:49 engines/zvision/metaengine.cpp:194
msgid "Save"
msgstr "Guardar"

#: engines/dialogs.cpp:129
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
"Desculpe, de momento este jogo não fornece ajuda. Consulte o ficheiro README "
"para informações básicas e instruções em como obter assistência."

#: engines/dialogs.cpp:213 engines/pegasus/pegasus.cpp:414
#, c-format
msgid ""
"Failed to save game (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"Não foi possível guardar o jogo (%s)! Por favor consulte o ficheiro README "
"para informações básicas e instruções em como obter assistência."

#: engines/dialogs.cpp:356
msgid "~O~K"
msgstr "~O~K"

#: engines/dialogs.cpp:357
msgid "~C~ancel"
msgstr "~C~ancelar"

#: engines/engine.cpp:342
#, c-format
msgid "Could not switch to resolution '%dx%d'."
msgstr "Não foi possível alterar a resolução para '%dx%d'."

#: engines/engine.cpp:351
msgid "Could not initialize color format."
msgstr "Não foi possível inicializar o formato de cores."

#: engines/engine.cpp:360
#, c-format
msgid "Could not switch to video mode '%s'."
msgstr "Não foi possível aplicar o modo de vídeo '%s'."

#: engines/engine.cpp:368
#, c-format
msgid "Could not switch to stretch mode '%s'."
msgstr "Não foi possível aplicar o modo de redimensionamento '%s'."

#: engines/engine.cpp:375
msgid "Could not apply aspect ratio setting."
msgstr "Não foi possível aplicar a taxa de proporção."

#: engines/engine.cpp:380
msgid "Could not apply fullscreen setting."
msgstr "Não foi possível mudar para ecrã inteiro."

#: engines/engine.cpp:385
msgid "Could not apply filtering setting."
msgstr "Não foi possível aplicar o filtro."

#: engines/engine.cpp:443
#, fuzzy
msgid "Error"
msgstr "Sem erro"

#: engines/engine.cpp:521
#, fuzzy
#| msgid ""
#| "You appear to be playing this game directly\n"
#| "from the CD. This is known to cause problems,\n"
#| "and it is therefore recommended that you copy\n"
#| "the data files to your hard disk instead.\n"
#| "See the README file for details."
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the documentation (CD audio) for details."
msgstr ""
"Parece estar a jogar diretamente a partir dum CD.\n"
"Para evitar problemas, é recomendado que copie os\n"
"ficheiros para o seu disco rígido e jogue a partir daí.\n"
"Consulte o ficheiro README para mais detalhes."

#: engines/engine.cpp:545
#, fuzzy
#| msgid ""
#| "This game has audio tracks in its disk. These\n"
#| "tracks need to be ripped from the disk using\n"
#| "an appropriate CD audio extracting tool in\n"
#| "order to listen to the game's music.\n"
#| "See the README file for details."
msgid ""
"This game has audio tracks on its CD. These\n"
"tracks need to be ripped from the CD using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the documentation (CD audio) for details."
msgstr ""
"Este jogo contém faixas de áudio no CD. Estas\n"
"precisam de ser copiadas para o disco com uma\n"
"ferramenta de extração de CDs de áudio apropriada\n"
"para poder ouvir a música do jogo.\n"
"Consulte o ficheiro README para mais detalhes."

#: engines/engine.cpp:570
msgid "Overwrite"
msgstr ""

#: engines/engine.cpp:571
#, fuzzy
#| msgid "Unnamed autosave"
msgid "Cancel autosave"
msgstr "Auto-guardado sem nome"

#: engines/engine.cpp:573
#, c-format
msgid ""
"WARNING: The autosave slot has a saved game named %S. You can either move "
"the existing save to a new slot, Overwrite the existing save, or cancel "
"autosave (will not prompt again until restart)"
msgstr ""

#: engines/engine.cpp:581
msgid "ERROR: Could not copy the savegame to a new slot"
msgstr ""

#: engines/engine.cpp:607 engines/metaengine.cpp:364 engines/savestate.cpp:96
#: backends/platform/ios7/ios7_osys_main.cpp:251 engines/sky/metaengine.cpp:180
#: engines/xeen/saves.cpp:290
msgid "Autosave"
msgstr "Auto-guardado"

#: engines/engine.cpp:615
msgid "Error occurred making autosave"
msgstr "Erro a guardar o jogo automaticamente"

#: engines/engine.cpp:690
#, c-format
msgid ""
"Failed to load saved game (%s)! Please consult the README for basic "
"information, and for instructions on how to obtain further assistance."
msgstr ""
"Não foi possível carregar o jogo (%s)! Por favor consulte o ficheiro README "
"para informações básicas e instruções em como obter assistência."

#: engines/engine.cpp:708
msgid "WARNING: "
msgstr ""

#: engines/engine.cpp:708
#, fuzzy
#| msgid "Full title of the game"
msgid " Shall we still run the game?"
msgstr "Título completo do jogo"

#: engines/engine.cpp:709
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saved game you make "
"might not work in future versions of ScummVM."
msgstr ""
"AVISO: Este jogo ainda não é completamente suportado pelo ScummVM. Como tal, "
"é possível que seja instável, e qualquer jogo guardado pode não funcionar em "
"futuras versões do ScummVM."

#: engines/engine.cpp:712 engines/wintermute/wintermute.cpp:183
msgid "Start anyway"
msgstr "Iniciar na mesma"

#: engines/engine.cpp:719
#, fuzzy
msgid "This game is not supported."
msgstr "ID de jogo não suportado"

#: engines/engine.cpp:719
#, fuzzy
msgid ""
"This game is not supported for the following reason:\n"
"\n"
msgstr "Este jogo não permite carregar jogos a partir do menu principal."

#: engines/engine.cpp:858
msgid "Loading game is currently unavailable"
msgstr "Não é possível carregar um jogo neste momento"

#: engines/engine.cpp:887
msgid "Saving game is currently unavailable"
msgstr "Não é possível guardar um jogo neste momento"

#: engines/game.cpp:171
#, c-format
msgid ""
"The game in '%s' seems to be an unknown game variant.\n"
"\n"
"Please report the following data to the ScummVM team at %s along with the "
"name of the game you tried to add and its version, language, etc.:"
msgstr ""
"O jogo em '%s' parece ser uma versão desconhecida.\n"
"\n"
"Por favor reporte os seguintes dados à equipa do ScummVM em %s com o nome do "
"jogo que tentou adicionar incluindo a versão, idioma, etc.:"

#: engines/game.cpp:175
#, c-format
msgid "Matched game IDs for the %s engine:"
msgstr "IDs de jogos correspondidos para o motor %s:"

#: engines/metaengine.cpp:55
msgid "Default game keymap"
msgstr "Mapeamento padrão"

#: engines/metaengine.cpp:59 backends/platform/maemo/maemo.cpp:162
#: engines/hdb/metaengine.cpp:187 engines/parallaction/metaengine.cpp:105
#: engines/wintermute/keymapper_tables.h:43 engines/zvision/metaengine.cpp:115
msgid "Left Click"
msgstr "Clique esquerdo"

#: engines/metaengine.cpp:65 backends/platform/maemo/maemo.cpp:166
#: engines/wintermute/keymapper_tables.h:257
#: engines/wintermute/keymapper_tables.h:301
#: engines/wintermute/keymapper_tables.h:2090
msgid "Middle Click"
msgstr "Clique do meio"

#: engines/metaengine.cpp:70 backends/platform/maemo/maemo.cpp:170
#: engines/parallaction/metaengine.cpp:111
#: engines/wintermute/keymapper_tables.h:49 engines/zvision/metaengine.cpp:121
msgid "Right Click"
msgstr "Clique direito"

#: engines/metaengine.cpp:76 engines/hdb/metaengine.cpp:238
#: engines/mohawk/myst.cpp:597 engines/mohawk/riven.cpp:861
#: engines/sky/metaengine.cpp:117 engines/twine/metaengine.cpp:98
#: engines/wintermute/keymapper_tables.h:1532
msgid "Pause"
msgstr "Pausa"

#: engines/metaengine.cpp:81 engines/parallaction/metaengine.cpp:130
msgid "Game menu"
msgstr "Menu do jogo"

#: engines/metaengine.cpp:87 engines/grim/grim.cpp:499
#: engines/grim/grim.cpp:591 engines/mohawk/myst.cpp:568
#: engines/mohawk/riven.cpp:832 engines/wintermute/keymapper_tables.h:221
#: engines/wintermute/keymapper_tables.h:1093
#: engines/wintermute/keymapper_tables.h:1249
#: engines/wintermute/keymapper_tables.h:1525
#: engines/wintermute/keymapper_tables.h:1640
#: engines/wintermute/keymapper_tables.h:2034
msgid "Skip"
msgstr "Ignorar"

#: engines/metaengine.cpp:93 engines/sky/metaengine.cpp:112
msgid "Skip line"
msgstr "Ignorar linha"

#: engines/metaengine.cpp:99
msgid "Predictive input dialog"
msgstr ""

#: engines/metaengine.cpp:103 engines/griffon/metaengine.cpp:90
#: engines/grim/grim.cpp:505 engines/grim/grim.cpp:597
#: engines/sky/metaengine.cpp:92 engines/wintermute/keymapper_tables.h:55
msgid "Confirm"
msgstr "Confirmar"

#: graphics/renderer.cpp:31 backends/graphics/opengl/opengl-graphics.cpp:163
msgid "OpenGL"
msgstr "OpenGL"

#: graphics/renderer.cpp:34
msgid "OpenGL with shaders"
msgstr ""

#: graphics/renderer.cpp:42
msgctxt "lowres"
msgid "OpenGL with shaders"
msgstr ""

#: audio/adlib.cpp:2293
msgid "AdLib emulator"
msgstr "Emulador AdLib"

#: audio/fmopl.cpp:72
msgid "MAME OPL emulator"
msgstr "Emulador MAME OPL"

#: audio/fmopl.cpp:74
msgid "DOSBox OPL emulator"
msgstr "Emulador DOSBox OPL"

#: audio/fmopl.cpp:77
msgid "Nuked OPL emulator"
msgstr "Emulador Nuked OPL"

#: audio/fmopl.cpp:80
msgid "ALSA Direct FM"
msgstr "ALSA Direct FM"

#: audio/fmopl.cpp:83
msgid "OPL2LPT"
msgstr "OPL2LPT"

#: audio/fmopl.cpp:84
msgid "OPL3LPT"
msgstr "OPL3LPT"

#: audio/mididrv.cpp:220
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"O dispositivo de áudio selecionado '%s' não foi encontrado (ex: pode estar "
"desligado ou desconectado)."

#: audio/mididrv.cpp:221 audio/mididrv.cpp:235 audio/mididrv.cpp:273
#: audio/mididrv.cpp:290
msgid "Attempting to fall back to the next available device..."
msgstr "A recorrer ao próximo dispositivo disponível..."

#: audio/mididrv.cpp:234
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"O dispositivo de áudio selecionado '%s' não pode ser usado. Veja o ficheiro "
"de registo para mais informações."

#: audio/mididrv.cpp:272
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"O dispositivo de áudio preferido '%s' não foi encontrado (ex: pode estar "
"desligado ou desconectado)."

#: audio/mididrv.cpp:289
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"O dispositivo de áudio preferido '%s' não pode ser usado. Veja o ficheiro de "
"registo para mais informações."

#: audio/mididrv.cpp:454
msgid "Starting MIDI dump"
msgstr "Iniciando despejo de MIDI"

#: audio/mods/paula.cpp:304
msgid "Amiga Audio emulator"
msgstr "Emulador Amiga Audio"

#: audio/null.h:44
msgid "No music"
msgstr "Sem música"

#: audio/softsynth/appleiigs.cpp:33
msgid "Apple II GS emulator (NOT IMPLEMENTED)"
msgstr "Emulador Apple II GS (NÃO IMPLEMENTADO)"

#: audio/softsynth/cms.cpp:351
msgid "Creative Music System emulator"
msgstr "Emulador Creative Music System"

#: audio/softsynth/fluidsynth.cpp:236
msgid ""
"FluidSynth requires a 'soundfont' setting. Please specify it in ScummVM GUI "
"on MIDI tab. Music is off."
msgstr ""

#: audio/softsynth/fluidsynth.cpp:368
#, c-format
msgid "FluidSynth: Failed loading custom SoundFont '%s'. Music is off."
msgstr ""

#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:32
msgid "FM-Towns Audio"
msgstr "FM-Towns Audio"

#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:57
msgid "PC-98 Audio"
msgstr "PC-98 Audio"

#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:82
msgid "SegaCD Audio"
msgstr "Áudio SegaCD"

#: audio/softsynth/mt32.cpp:170
msgid "Initializing MT-32 Emulator"
msgstr "A inicializar o Emulador MT-32"

#: audio/softsynth/mt32.cpp:437
msgid "MT-32 emulator"
msgstr "Emulador MT-32"

#: audio/softsynth/pcspk.cpp:139
msgid "PC Speaker emulator"
msgstr "Emulador PC Speaker"

#: audio/softsynth/pcspk.cpp:158
msgid "IBM PCjr emulator"
msgstr "Emulador IBM PCjr"

#: audio/softsynth/sid.cpp:1434
msgid "C64 Audio emulator"
msgstr "Emulador C64 Audio"

#: backends/cloud/cloudmanager.cpp:156
msgid "<syncing...>"
msgstr "<a sincronizar...>"

#: backends/cloud/storage.cpp:242
msgid "Saved games sync was cancelled."
msgstr "Sincronização de jogos guardados cancelada."

#: backends/cloud/storage.cpp:244
msgid ""
"Saved games sync failed.\n"
"Check your Internet connection."
msgstr ""
"Falha na sincronização.\n"
"Verifique a sua ligação à Internet."

#: backends/cloud/storage.cpp:348
#, c-format
msgid ""
"Download complete.\n"
"Failed to download %u files."
msgstr ""
"Transferência completa.\n"
"%u ficheiros não puderam ser transferidos."

#: backends/cloud/storage.cpp:350
msgid "Download complete."
msgstr "Transferência completa."

#: backends/cloud/storage.cpp:360
msgid "Download failed."
msgstr "Transferência falhou."

#: backends/events/default/default-events.cpp:185
#, fuzzy
#| msgid ""
#| "Are you sure you want to start a new game? All unsaved progress will be "
#| "lost."
msgid ""
"Do you really want to return to the Launcher?\n"
"Any unsaved progress will be lost."
msgstr ""
"Tem a certeza que pretende iniciar um novo jogo? Todo o progresso não "
"gravado será perdido."

#: backends/events/default/default-events.cpp:209
#, fuzzy
#| msgid "Are you sure you want to quit? All unsaved progress will be lost."
msgid ""
"Do you really want to quit?\n"
"Any unsaved progress will be lost."
msgstr ""
"Tem a certeza que deseja sair? Todo o progresso não gravado será perdido."

#: backends/events/default/default-events.cpp:209
#: backends/events/default/default-events.cpp:347
#: engines/adl/metaengine.cpp:262 engines/hdb/metaengine.cpp:255
#: engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:455 engines/scumm/dialogs.cpp:181
#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
#: engines/zvision/metaengine.cpp:204 engines/zvision/metaengine.cpp:222
msgid "Quit"
msgstr "Sair"

#: backends/events/default/default-events.cpp:324
msgid "Global"
msgstr "Global"

#: backends/events/default/default-events.cpp:327
#: engines/twine/metaengine.cpp:217
msgid "Global Main Menu"
msgstr "Menu Global"

#: backends/events/default/default-events.cpp:334
#: backends/platform/ds/osystem_ds.cpp:187
msgid "Display keyboard"
msgstr "Mostrar teclado"

#: backends/events/default/default-events.cpp:341
msgid "Toggle mute"
msgstr "Ativar/desativar som"

#: backends/events/default/default-events.cpp:369
msgid "Open Debugger"
msgstr "Abrir Depurador"

#: backends/events/gph/gph-events.cpp:417
#: backends/events/gph/gph-events.cpp:460
#: backends/events/openpandora/op-events.cpp:157
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr "'Modo Toque' do ecrã táctil - Clique Esquerdo"

#: backends/events/gph/gph-events.cpp:419
#: backends/events/gph/gph-events.cpp:462
#: backends/events/openpandora/op-events.cpp:159
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr "'Modo Toque' do ecrã táctil - Clique Direito"

#: backends/events/gph/gph-events.cpp:421
#: backends/events/gph/gph-events.cpp:464
#: backends/events/openpandora/op-events.cpp:161
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr "'Modo Toque' do ecrã táctil - Sobre (Sem Clicar)"

#: backends/events/gph/gph-events.cpp:441
msgid "Maximum Volume"
msgstr "Volume máximo"

#: backends/events/gph/gph-events.cpp:443
msgid "Increasing Volume"
msgstr "A aumentar volume"

#: backends/events/gph/gph-events.cpp:449
msgid "Minimal Volume"
msgstr "Volume mínimo"

#: backends/events/gph/gph-events.cpp:451
msgid "Decreasing Volume"
msgstr "A diminuir volume"

#: backends/events/maemosdl/maemosdl-events.cpp:101
msgid "Clicking Enabled"
msgstr "Clicar ativado"

#: backends/events/maemosdl/maemosdl-events.cpp:101
msgid "Clicking Disabled"
msgstr "Clicar desativado"

#: backends/events/openpandora/op-events.cpp:163
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr "'Modo Toque' do ecrã táctil - Sobre (Cliques DPad)"

#: backends/graphics/opengl/opengl-graphics.cpp:242
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:67
#: engines/twine/metaengine.cpp:227
msgid "Center"
msgstr "Centrado"

#: backends/graphics/opengl/opengl-graphics.cpp:243
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:68
msgid "Pixel-perfect scaling"
msgstr "Pixel-perfeito"

#: backends/graphics/opengl/opengl-graphics.cpp:244
#, fuzzy
#| msgid "Pixel-perfect scaling"
msgid "Even pixels scaling"
msgstr "Pixel-perfeito"

#: backends/graphics/opengl/opengl-graphics.cpp:245
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:69
msgid "Fit to window"
msgstr "Ajustar à janela"

#: backends/graphics/opengl/opengl-graphics.cpp:246
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:70
msgid "Stretch to window"
msgstr "Preencher janela"

#: backends/graphics/opengl/opengl-graphics.cpp:247
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:71
msgid "Fit to window (4:3)"
msgstr "Ajustar à janela (4:3)"

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:705
#, c-format
msgid "Resolution: %dx%d"
msgstr "Resolução: %dx%d"

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:728
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
msgid "Enabled aspect ratio correction"
msgstr "Correção da taxa de proporção ativada"

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:730
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
msgid "Disabled aspect ratio correction"
msgstr "Correção da taxa de proporção desativada"

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:751
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
msgid "Filtering enabled"
msgstr "Filtragem ativada"

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:753
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
msgid "Filtering disabled"
msgstr "Filtragem desativada"

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:782
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
msgid "Stretch mode"
msgstr "Redimensionamento"

#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:61
msgid "SDL Surface"
msgstr ""

#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
msgid "Active graphics filter:"
msgstr "Filtro gráfico ativo:"

#: backends/graphics/sdl/sdl-graphics.cpp:361
#, fuzzy, c-format
#| msgid "Save screenshot"
msgid "Saved screenshot '%s'"
msgstr "Capturar ecrã"

#: backends/graphics/sdl/sdl-graphics.cpp:370
#, fuzzy
#| msgid "Save screenshot"
msgid "Could not save screenshot"
msgstr "Capturar ecrã"

#: backends/graphics/sdl/sdl-graphics.cpp:415
msgid "Windowed mode"
msgstr "Modo janela"

#: backends/graphics/sdl/sdl-graphics.cpp:426 engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr "Alternar entre janela / ecrã inteiro"

#: backends/graphics/sdl/sdl-graphics.cpp:433 engines/scumm/help.cpp:99
#: engines/wintermute/keymapper_tables.h:961
msgid "Toggle mouse capture"
msgstr "Alternar captura do rato"

#: backends/graphics/sdl/sdl-graphics.cpp:438
#: engines/wintermute/keymapper_tables.h:647
#: engines/wintermute/keymapper_tables.h:696
#: engines/wintermute/keymapper_tables.h:1099
#: engines/wintermute/keymapper_tables.h:1313
#: engines/wintermute/keymapper_tables.h:1403
#: engines/wintermute/keymapper_tables.h:1563
#: engines/wintermute/keymapper_tables.h:1768
#: engines/wintermute/keymapper_tables.h:1786
#: engines/wintermute/keymapper_tables.h:1819
msgid "Save screenshot"
msgstr "Capturar ecrã"

#: backends/graphics/sdl/sdl-graphics.cpp:444
msgid "Toggle aspect ratio correction"
msgstr "Alternar correção da taxa de proporção"

#: backends/graphics/sdl/sdl-graphics.cpp:451
msgid "Toggle linear filtered scaling"
msgstr "Alternar filtragem linear no redimensionamento"

#: backends/graphics/sdl/sdl-graphics.cpp:458
msgid "Cycle through stretch modes"
msgstr "Percorrer modos de redimensionamento"

#: backends/graphics/sdl/sdl-graphics.cpp:464
msgid "Increase the scale factor"
msgstr "Aumentar a escala"

#: backends/graphics/sdl/sdl-graphics.cpp:470
msgid "Decrease the scale factor"
msgstr "Diminuir a escala"

#: backends/graphics/sdl/sdl-graphics.cpp:476
#, fuzzy
#| msgid "Switch to TV 2x scaling"
msgid "Switch to the next scaler"
msgstr "Redimensionamento TV 2x"

#: backends/graphics/sdl/sdl-graphics.cpp:481
#, fuzzy
#| msgid "Switch to nearest neighbour scaling"
msgid "Switch to the previous scaler"
msgstr "Redimensionamento vizinho mais próximo"

#: backends/keymapper/hardware-input.cpp:245
msgid "Left Mouse Button"
msgstr "Botão Esquerdo do Rato"

#: backends/keymapper/hardware-input.cpp:246
msgid "Right Mouse Button"
msgstr "Botão Direito do Rato"

#: backends/keymapper/hardware-input.cpp:247
msgid "Middle Mouse Button"
msgstr "Botão do Meio do Rato"

#: backends/keymapper/hardware-input.cpp:248
msgid "Mouse Wheel Up"
msgstr "Roda do Rato para Cima"

#: backends/keymapper/hardware-input.cpp:249
msgid "Mouse Wheel Down"
msgstr "Roda do Rato para Baixo"

#: backends/keymapper/hardware-input.cpp:250
msgid "X1 Mouse Button"
msgstr "Botão X1 do Rato"

#: backends/keymapper/hardware-input.cpp:251
msgid "X2 Mouse Button"
msgstr "Botão X2 do Rato"

#: backends/keymapper/hardware-input.cpp:256
msgid "Joy A"
msgstr "Botão A"

#: backends/keymapper/hardware-input.cpp:257
msgid "Joy B"
msgstr "Botão B"

#: backends/keymapper/hardware-input.cpp:258
msgid "Joy X"
msgstr "Botão X"

#: backends/keymapper/hardware-input.cpp:259
msgid "Joy Y"
msgstr "Botão Y"

#: backends/keymapper/hardware-input.cpp:260
msgid "Joy Back"
msgstr "Botão Retroceder"

#: backends/keymapper/hardware-input.cpp:261
msgid "Joy Guide"
msgstr "Botão Guia"

#: backends/keymapper/hardware-input.cpp:262
msgid "Joy Start"
msgstr "Botão Iniciar"

#: backends/keymapper/hardware-input.cpp:263
msgid "Left Stick"
msgstr "Analógico Esquerdo"

#: backends/keymapper/hardware-input.cpp:264
msgid "Right Stick"
msgstr "Analógico Direito"

#: backends/keymapper/hardware-input.cpp:265 engines/dragons/metaengine.cpp:208
msgid "Left Shoulder"
msgstr "Botão Superior Esquerdo"

#: backends/keymapper/hardware-input.cpp:266 engines/dragons/metaengine.cpp:214
msgid "Right Shoulder"
msgstr "Botão Superior Direito"

#: backends/keymapper/hardware-input.cpp:267
#: backends/platform/3ds/osystem-events.cpp:58
#: backends/platform/ds/osystem_ds.cpp:153 backends/platform/sdl/ps3/ps3.cpp:52
#: backends/platform/sdl/psp2/psp2.cpp:52
#: backends/platform/sdl/switch/switch.cpp:49
msgid "D-pad Up"
msgstr "D-pad Cima"

#: backends/keymapper/hardware-input.cpp:268
#: backends/platform/3ds/osystem-events.cpp:59
#: backends/platform/ds/osystem_ds.cpp:154 backends/platform/sdl/ps3/ps3.cpp:53
#: backends/platform/sdl/psp2/psp2.cpp:53
#: backends/platform/sdl/switch/switch.cpp:50
msgid "D-pad Down"
msgstr "D-pad Baixo"

#: backends/keymapper/hardware-input.cpp:269
#: backends/platform/3ds/osystem-events.cpp:60
#: backends/platform/ds/osystem_ds.cpp:155 backends/platform/sdl/ps3/ps3.cpp:54
#: backends/platform/sdl/psp2/psp2.cpp:54
#: backends/platform/sdl/switch/switch.cpp:51
msgid "D-pad Left"
msgstr "D-pad Esquerda"

#: backends/keymapper/hardware-input.cpp:270
#: backends/platform/3ds/osystem-events.cpp:61
#: backends/platform/ds/osystem_ds.cpp:156 backends/platform/sdl/ps3/ps3.cpp:55
#: backends/platform/sdl/psp2/psp2.cpp:55
#: backends/platform/sdl/switch/switch.cpp:52
msgid "D-pad Right"
msgstr "D-pad Direita"

#: backends/keymapper/hardware-input.cpp:275
msgid "Left Trigger"
msgstr "Gatilho Esquerdo"

#: backends/keymapper/hardware-input.cpp:276
msgid "Right Trigger"
msgstr "Gatilho Direito"

#: backends/keymapper/hardware-input.cpp:277
#: backends/platform/sdl/ps3/ps3.cpp:62 backends/platform/sdl/psp2/psp2.cpp:60
#: backends/platform/sdl/switch/switch.cpp:59
msgid "Left Stick X"
msgstr "Analógico Esquerdo X"

#: backends/keymapper/hardware-input.cpp:278
#: backends/platform/sdl/ps3/ps3.cpp:63 backends/platform/sdl/psp2/psp2.cpp:61
#: backends/platform/sdl/switch/switch.cpp:60
msgid "Left Stick Y"
msgstr "Analógico Esquerdo Y"

#: backends/keymapper/hardware-input.cpp:279
#: backends/platform/sdl/ps3/ps3.cpp:64 backends/platform/sdl/psp2/psp2.cpp:62
#: backends/platform/sdl/switch/switch.cpp:61
msgid "Right Stick X"
msgstr "Analógico Direito X"

#: backends/keymapper/hardware-input.cpp:280
#: backends/platform/sdl/ps3/ps3.cpp:65 backends/platform/sdl/psp2/psp2.cpp:63
#: backends/platform/sdl/switch/switch.cpp:62
msgid "Right Stick Y"
msgstr "Analógico Direito Y"

#: backends/keymapper/remap-widget.cpp:290
#: backends/keymapper/remap-widget.cpp:320
msgid "Reset to defaults"
msgstr "Restaurar padrões"

#: backends/keymapper/remap-widget.cpp:291
msgid "Clear mapping"
msgstr "Remover atalhos"

#: backends/keymapper/virtual-mouse.cpp:157
msgid "Virtual mouse up"
msgstr "Rato virtual para cima"

#: backends/keymapper/virtual-mouse.cpp:162
msgid "Virtual mouse down"
msgstr "Rato virtual para baixo"

#: backends/keymapper/virtual-mouse.cpp:167
msgid "Virtual mouse left"
msgstr "Rato virtual para a esquerda"

#: backends/keymapper/virtual-mouse.cpp:172
msgid "Virtual mouse right"
msgstr "Rato virtual para a direita"

#: backends/keymapper/virtual-mouse.cpp:177
msgid "Slow down virtual mouse"
msgstr "Rato virtual lento"

#: backends/midi/windows.cpp:169
msgid "Windows MIDI"
msgstr "MIDI do Windows"

#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:60
msgid "Can't create directory here!"
msgstr "Não é possível criar uma pasta aqui!"

#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:66
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:73
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:80
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:43
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:49
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:56
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:63
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:43
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:49
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:56
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:63
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:137
msgid "Invalid path!"
msgstr "Caminho inválido!"

#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:84
msgid "Parent directory doesn't exists!"
msgstr "A pasta de origem não existe!"

#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:88
msgid "Can't create a directory within a file!"
msgstr "Não é possível criar uma pasta dentro dum ficheiro!"

#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:98
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:141
msgid "There is a file with that name in the parent directory!"
msgstr "Já existe um ficheiro com o mesmo nome!"

#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:104
msgid "Failed to create the directory!"
msgstr "Falha a criar a pasta!"

#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:111
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:120
msgid "Directory created successfully!"
msgstr "Pasta criada com sucesso!"

#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:122
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:204
msgid "Back to parent directory"
msgstr "Voltar à pasta de origem"

#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:67
msgid "The file doesn't exist!"
msgstr "O ficheiro não existe!"

#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:71
msgid "Can't download a directory!"
msgstr "Não é possível transferir uma pasta!"

#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:76
msgid "Failed to read the file!"
msgstr "Falha a le o ficheiro!"

#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:59
msgid ""
"The page is not available without the resources. Make sure file wwwroot.zip "
"from ScummVM distribution is available in 'themepath'."
msgstr ""

#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:67
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:68
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:223
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:224
msgid "Create directory"
msgstr "Criar pasta"

#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:69
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:70
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:227
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:228
msgid "Upload files"
msgstr "Carregar ficheiros"

#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:71
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:229
msgid "Type new directory name:"
msgstr "Introduza o novo nome da pasta:"

#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:72
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:230
msgid "Select a file to upload:"
msgstr "Selecione um ficheiro para carregar:"

#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:73
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:231
msgid "Or select a directory (works in Chrome only):"
msgstr "Ou selecione uma pasta (apenas funciona no Chrome):"

#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:74
msgid "Index of "
msgstr "Listagem de "

#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:76
msgid "Error occurred"
msgstr "Ocorreu um erro"

#: backends/networking/sdl_net/handlers/filespagehandler.cpp:81
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:45
msgid "File system root"
msgstr "Raiz do sistema de ficheiros"

#: backends/networking/sdl_net/handlers/filespagehandler.cpp:82
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:46
msgid "Saved games"
msgstr "Jogos guardados"

#: backends/networking/sdl_net/handlers/filespagehandler.cpp:119
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:84
msgid "Parent directory"
msgstr "Pasta de origem"

#: backends/networking/sdl_net/handlers/filespagehandler.cpp:218
msgid "ScummVM couldn't list the directory you specified."
msgstr "O ScummVM não conseguiu listar a pasta especificada."

#: backends/networking/sdl_net/handlers/filespagehandler.cpp:232
msgid "Index of"
msgstr "Listagem de"

#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:42
msgid "This is a local webserver index page."
msgstr ""

#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:43
msgid "Open Files manager"
msgstr "Abrir o gestor de ficheiros"

#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:67
msgid "The parent directory doesn't exist!"
msgstr "A pasta de origem não existe!"

#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:71
msgid "Can't upload into a file!"
msgstr "Não é possível carregar para dentro dum ficheiro!"

#: backends/networking/sdl_net/handlerutils.cpp:198
msgid "Back to the files manager"
msgstr "Voltar ao gestor de ficheiros"

#: backends/networking/sdl_net/localwebserver.cpp:123
msgid ""
"Failed to start local webserver.\n"
"Check whether selected port is not used by another application and try again."
msgstr ""

#: backends/networking/sdl_net/uploadfileclienthandler.cpp:69
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:111
msgid "Invalid request: headers are too long!"
msgstr "Pedido inválido: cabeçalhos demasiado grandes!"

#: backends/networking/sdl_net/uploadfileclienthandler.cpp:155
msgid "Failed to upload the file!"
msgstr "Falha a carregar o ficheiro!"

#: backends/networking/sdl_net/uploadfileclienthandler.cpp:184
msgid "No file was passed!"
msgstr "Nenhum ficheiro especificado!"

#: backends/networking/sdl_net/uploadfileclienthandler.cpp:202
msgid "Uploaded successfully!"
msgstr "Carregado com sucesso!"

#: backends/platform/3ds/options-dialog.cpp:45 engines/scumm/dialogs.cpp:280
msgid "~C~lose"
msgstr "~F~echar"

#: backends/platform/3ds/options-dialog.cpp:48
msgid "Show mouse cursor"
msgstr "Mostrar cursor do rato"

#: backends/platform/3ds/options-dialog.cpp:51
msgid "Snap to edges"
msgstr "Ajustar às margens"

#: backends/platform/3ds/options-dialog.cpp:54
msgid "Stretch to fit"
msgstr "Preencher até caber"

#: backends/platform/3ds/options-dialog.cpp:57
msgid "Use Screen:"
msgstr "Usar Ecrã:"

#: backends/platform/3ds/options-dialog.cpp:59
msgctxt "3ds-screen"
msgid "Top"
msgstr "Superior"

#: backends/platform/3ds/options-dialog.cpp:60
msgctxt "3ds-screen"
msgid "Bottom"
msgstr "Inferior"

#: backends/platform/3ds/options-dialog.cpp:61
msgctxt "3ds-screen"
msgid "Both"
msgstr "Ambos"

#: backends/platform/3ds/osystem-events.cpp:48
#: backends/platform/ds/osystem_ds.cpp:145
#: backends/platform/sdl/switch/switch.cpp:39
msgid "A"
msgstr "A"

#: backends/platform/3ds/osystem-events.cpp:49
#: backends/platform/ds/osystem_ds.cpp:146
#: backends/platform/sdl/switch/switch.cpp:38
msgid "B"
msgstr "B"

#: backends/platform/3ds/osystem-events.cpp:50
#: backends/platform/ds/osystem_ds.cpp:147
#: backends/platform/sdl/switch/switch.cpp:41
msgid "X"
msgstr "X"

#: backends/platform/3ds/osystem-events.cpp:51
#: backends/platform/ds/osystem_ds.cpp:148
#: backends/platform/sdl/switch/switch.cpp:40
msgid "Y"
msgstr "Y"

#: backends/platform/3ds/osystem-events.cpp:52
#: backends/platform/ds/osystem_ds.cpp:149 backends/platform/sdl/ps3/ps3.cpp:45
#: backends/platform/sdl/psp2/psp2.cpp:48
msgid "Select"
msgstr "Selecionar"

#: backends/platform/3ds/osystem-events.cpp:53
#: backends/platform/ds/osystem_ds.cpp:150 backends/platform/sdl/ps3/ps3.cpp:47
#: backends/platform/sdl/psp2/psp2.cpp:49
msgid "Start"
msgstr "Iniciar"

#: backends/platform/3ds/osystem-events.cpp:54
#: backends/platform/sdl/switch/switch.cpp:57
msgid "ZL"
msgstr "ZL"

#: backends/platform/3ds/osystem-events.cpp:55
#: backends/platform/sdl/switch/switch.cpp:58
msgid "ZR"
msgstr "ZR"

#: backends/platform/3ds/osystem-events.cpp:56
#: backends/platform/ds/osystem_ds.cpp:151
#: backends/platform/sdl/psp2/psp2.cpp:50
#: backends/platform/sdl/switch/switch.cpp:47
msgid "L"
msgstr "L"

#: backends/platform/3ds/osystem-events.cpp:57
#: backends/platform/ds/osystem_ds.cpp:152
#: backends/platform/sdl/psp2/psp2.cpp:51
#: backends/platform/sdl/switch/switch.cpp:48
msgid "R"
msgstr "R"

#: backends/platform/3ds/osystem-events.cpp:66
msgid "C-Pad X"
msgstr "C-Pad X"

#: backends/platform/3ds/osystem-events.cpp:67
msgid "C-Pad Y"
msgstr "C-Pad Y"

#: backends/platform/3ds/osystem-events.cpp:72
#: backends/platform/ds/osystem_ds.cpp:165
msgid "Touch"
msgstr "Toque"

#: backends/platform/3ds/osystem-events.cpp:312
msgid "Toggle Drag Mode"
msgstr "Alternar Modo de Arrastar"

#: backends/platform/3ds/osystem-events.cpp:317
msgid "Toggle Magnify Mode"
msgstr "Alternar Modo de Ampliação"

#: backends/platform/3ds/osystem-events.cpp:322
msgid "Open 3DS Settings"
msgstr ""

#: backends/platform/3ds/osystem-events.cpp:360
msgid ""
"Magnify Mode Off. Reactivating Drag Mode.\n"
"Returning to Launcher..."
msgstr ""

#: backends/platform/3ds/osystem-events.cpp:362
msgid "Magnify Mode Off. Returning to Launcher..."
msgstr ""

#: backends/platform/3ds/osystem-events.cpp:396
msgid "Hover Mode"
msgstr "Modo de Flutuar"

#: backends/platform/3ds/osystem-events.cpp:400
msgid "Drag Mode"
msgstr "Modo de Arrastar"

#: backends/platform/3ds/osystem-events.cpp:402
msgid "Cannot Switch to Drag Mode while Magnify Mode is On"
msgstr ""

#: backends/platform/3ds/osystem-events.cpp:409
msgid "Magnify Mode cannot be activated in menus."
msgstr ""

#: backends/platform/3ds/osystem-events.cpp:412
msgid ""
"Magnify Mode can only be activated\n"
" when both screens are enabled."
msgstr ""

#: backends/platform/3ds/osystem-events.cpp:414
msgid "In-game resolution too small to magnify."
msgstr ""

#: backends/platform/3ds/osystem-events.cpp:420
msgid "Magnify Mode On. Switching to Hover Mode..."
msgstr ""

#: backends/platform/3ds/osystem-events.cpp:422
#, fuzzy
msgid "Magnify Mode On"
msgstr "Alternar Modo de Ampliação"

#: backends/platform/3ds/osystem-events.cpp:429
msgid "Magnify Mode Off. Reactivating Drag Mode..."
msgstr ""

#: backends/platform/3ds/osystem-events.cpp:431
#, fuzzy
msgid "Magnify Mode Off"
msgstr "Alternar Modo de Ampliação"

#. I18N: Show a button to revoke Storage Access Framework permissions for Android
#: backends/platform/android/options.cpp:77
msgid "Show SAF revoke permissions overlay button"
msgstr ""

#: backends/platform/ds/ds-graphics.cpp:257
msgid "Unscaled"
msgstr ""

#: backends/platform/ds/ds-graphics.cpp:258
msgid "Hardware scale (fast, but low quality)"
msgstr "Escalar por hardware (rápido, mas de baixa qualidade)"

#: backends/platform/ds/ds-graphics.cpp:259
msgid "Software scale (good quality, but slower)"
msgstr "Escalar por software (boa qualidade, mas mais lento)"

#: backends/platform/ios7/ios7_osys_events.cpp:327
#: backends/platform/ios7/ios7_osys_events.cpp:458
#: backends/platform/iphone/osys_events.cpp:300
msgid "Mouse-click-and-drag mode enabled."
msgstr "Modo clique-e-arrasto-de-rato ativado."

#: backends/platform/ios7/ios7_osys_events.cpp:329
#: backends/platform/ios7/ios7_osys_events.cpp:460
#: backends/platform/iphone/osys_events.cpp:302
msgid "Mouse-click-and-drag mode disabled."
msgstr "Modo clique-e-arrasto-de-rato desativado."

#: backends/platform/ios7/ios7_osys_events.cpp:340
#: backends/platform/ios7/ios7_osys_events.cpp:479
#: backends/platform/iphone/osys_events.cpp:313
msgid "Touchpad mode enabled."
msgstr "Modo ecrã táctil ativado."

#: backends/platform/ios7/ios7_osys_events.cpp:342
#: backends/platform/ios7/ios7_osys_events.cpp:481
#: backends/platform/iphone/osys_events.cpp:315
msgid "Touchpad mode disabled."
msgstr "Modo ecrã táctil desativado."

#: backends/platform/maemo/maemo.cpp:158
msgid "Click Mode"
msgstr "Modo clique"

#: backends/platform/sdl/macosx/appmenu_osx.mm:226
msgid "Hide ScummVM"
msgstr "Ocultar ScummVM"

#: backends/platform/sdl/macosx/appmenu_osx.mm:227
msgid "Hide Others"
msgstr "Ocultar outros"

#: backends/platform/sdl/macosx/appmenu_osx.mm:228
msgid "Show All"
msgstr "Mostrar tudo"

#: backends/platform/sdl/macosx/appmenu_osx.mm:233
msgid "Window"
msgstr "Janela"

#: backends/platform/sdl/macosx/appmenu_osx.mm:235
msgid "Minimize"
msgstr "Minimizar"

#: backends/platform/sdl/macosx/appmenu_osx.mm:238
#: engines/zvision/metaengine.cpp:158
msgid "Help"
msgstr "Ajuda"

#: backends/platform/sdl/macosx/appmenu_osx.mm:243
msgid "User Manual"
msgstr "Manual do utilizador"

#: backends/platform/sdl/macosx/appmenu_osx.mm:245
msgid "General Information"
msgstr "Informações gerais"

#: backends/platform/sdl/macosx/appmenu_osx.mm:246
msgid "What's New in ScummVM"
msgstr "Novidades do ScummVM"

#: backends/platform/sdl/macosx/appmenu_osx.mm:248
msgid "Credits"
msgstr "Créditos"

#: backends/platform/sdl/macosx/appmenu_osx.mm:249
msgid "GPL License"
msgstr "Licença GPL"

#: backends/platform/sdl/macosx/appmenu_osx.mm:250
msgid "LGPL License"
msgstr "Licença LGPL"

#: backends/platform/sdl/macosx/appmenu_osx.mm:251
msgid "Freefont License"
msgstr "Licença Freefont"

#: backends/platform/sdl/macosx/appmenu_osx.mm:252
msgid "OFL License"
msgstr "Licença OFL"

#: backends/platform/sdl/macosx/appmenu_osx.mm:253
msgid "BSD License"
msgstr "Licença BSD"

#: backends/platform/sdl/ps3/ps3.cpp:41 backends/platform/sdl/psp2/psp2.cpp:44
#: engines/dragons/metaengine.cpp:202
msgid "Cross"
msgstr "Cruz"

#: backends/platform/sdl/ps3/ps3.cpp:42 backends/platform/sdl/psp2/psp2.cpp:45
#: engines/dragons/metaengine.cpp:196
msgid "Circle"
msgstr "Círculo"

#: backends/platform/sdl/ps3/ps3.cpp:43 backends/platform/sdl/psp2/psp2.cpp:46
#: engines/dragons/metaengine.cpp:184
msgid "Square"
msgstr "Quadrado"

#: backends/platform/sdl/ps3/ps3.cpp:46
msgid "PS"
msgstr "PS"

#: backends/platform/sdl/ps3/ps3.cpp:48
#: backends/platform/sdl/switch/switch.cpp:45
msgid "L3"
msgstr "L3"

#: backends/platform/sdl/ps3/ps3.cpp:49
#: backends/platform/sdl/switch/switch.cpp:46
msgid "R3"
msgstr "R3"

#: backends/platform/sdl/ps3/ps3.cpp:50
msgid "L1"
msgstr "L1"

#: backends/platform/sdl/ps3/ps3.cpp:51
msgid "R1"
msgstr "R1"

#: backends/platform/sdl/ps3/ps3.cpp:60
msgid "L2"
msgstr "L2"

#: backends/platform/sdl/ps3/ps3.cpp:61
msgid "R2"
msgstr "R2"

#: backends/platform/sdl/switch/switch.cpp:42
msgid "Minus"
msgstr "Menos"

#: backends/platform/sdl/switch/switch.cpp:43
#: backends/platform/sdl/switch/switch.cpp:44
msgid "Plus"
msgstr "Mais"

#: backends/platform/wii/options.cpp:51
msgid "Video"
msgstr "Vídeo"

#: backends/platform/wii/options.cpp:54
msgid "Current video mode:"
msgstr "Modo de vídeo actual:"

#: backends/platform/wii/options.cpp:56
msgid "Double-strike"
msgstr "Linha dupla"

#: backends/platform/wii/options.cpp:60
msgid "Horizontal underscan:"
msgstr "Underscan horizontal:"

#: backends/platform/wii/options.cpp:66
msgid "Vertical underscan:"
msgstr "Underscan vertical:"

#: backends/platform/wii/options.cpp:71
msgid "Input"
msgstr "Entrada"

#: backends/platform/wii/options.cpp:74
msgid "GC Pad sensitivity:"
msgstr "Sensibilidade do comando GC:"

#: backends/platform/wii/options.cpp:80
msgid "GC Pad acceleration:"
msgstr "Aceleração do comando GC:"

#: backends/platform/wii/options.cpp:86
msgid "DVD"
msgstr "DVD"

#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Status:"
msgstr "Estado:"

#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
msgid "Unknown"
msgstr "Desconhecido"

#: backends/platform/wii/options.cpp:93
msgid "Mount DVD"
msgstr "Carregar DVD"

#: backends/platform/wii/options.cpp:94
msgid "Unmount DVD"
msgstr "Remover DVD"

#: backends/platform/wii/options.cpp:98
msgid "SMB"
msgstr "SMB"

#: backends/platform/wii/options.cpp:106
msgid "Server:"
msgstr "Servidor:"

#: backends/platform/wii/options.cpp:110
msgid "Share:"
msgstr "Partilha:"

#: backends/platform/wii/options.cpp:118
msgid "Password:"
msgstr "Palavra-passe:"

#: backends/platform/wii/options.cpp:121
msgid "Init network"
msgstr "Iniciar rede"

#: backends/platform/wii/options.cpp:123
msgid "Mount SMB"
msgstr "Montar SMB"

#: backends/platform/wii/options.cpp:124
msgid "Unmount SMB"
msgstr "Desmontar SMB"

#: backends/platform/wii/options.cpp:143
msgid "DVD Mounted successfully"
msgstr "DVD carregado com sucesso"

#: backends/platform/wii/options.cpp:146
msgid "Error while mounting the DVD"
msgstr "Erro a carregar o DVD"

#: backends/platform/wii/options.cpp:148
msgid "DVD not mounted"
msgstr "DVD não carregado"

#: backends/platform/wii/options.cpp:161
msgid "Network up, share mounted"
msgstr "Rede ligada, partilha ativa"

#: backends/platform/wii/options.cpp:163
msgid "Network up"
msgstr "Rede ligada"

#: backends/platform/wii/options.cpp:166
msgid ", error while mounting the share"
msgstr ", erro a ativar a partilha"

#: backends/platform/wii/options.cpp:168
msgid ", share not mounted"
msgstr ", partilha não ativa"

#: backends/platform/wii/options.cpp:174
msgid "Network down"
msgstr "Rede desligada"

#: backends/platform/wii/options.cpp:178
msgid "Initializing network"
msgstr "A inicializar a rede"

#: backends/platform/wii/options.cpp:182
msgid "Timeout while initializing network"
msgstr "Falha a inicializar a rede"

#: backends/platform/wii/options.cpp:186
#, c-format
msgid "Network not initialized (%d)"
msgstr "Rede não inicializada (%d)"

#: backends/presence/discord/discord.cpp:47
msgid "Launcher"
msgstr "Menu principal"

#: backends/updates/macosx/macosx-updates.mm:74
msgid "Check for Updates..."
msgstr "Procurar por Actualizações..."

#: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:934
#: engines/hugo/hugo.cpp:425 engines/lure/lure.cpp:57
#: engines/mortevielle/mortevielle.cpp:302 engines/sky/compact.cpp:131
#: engines/supernova/supernova.cpp:456 engines/teenagent/resources.cpp:98
#: engines/tony/tony.cpp:188 engines/toon/toon.cpp:4943
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr ""

#: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:950
#: engines/hugo/hugo.cpp:437 engines/lure/lure.cpp:66
#: engines/mortevielle/mortevielle.cpp:310 engines/supernova/supernova.cpp:461
#: engines/tony/tony.cpp:201 engines/toon/toon.cpp:4956
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr ""

#: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:961
#: engines/hugo/hugo.cpp:447 engines/lure/lure.cpp:69
#: engines/mortevielle/mortevielle.cpp:320 engines/tony/tony.cpp:212
#: engines/toon/toon.cpp:4967
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
msgstr ""

#: engines/adl/detection.cpp:54
msgid "TV emulation"
msgstr "Emulação de TV"

#: engines/adl/detection.cpp:55
msgid "Emulate composite output to an NTSC TV"
msgstr ""

#: engines/adl/detection.cpp:64 engines/adl/detection.cpp:74
msgid "Color graphics"
msgstr "Gráficos a cores"

#: engines/adl/detection.cpp:65 engines/adl/detection.cpp:75
msgid "Use color graphics instead of monochrome"
msgstr "Usar gráficos a cores em vez de preto e branco"

#: engines/adl/detection.cpp:84
msgid "Show scanlines"
msgstr "Mostrar \"Linhas de Scan\""

#: engines/adl/detection.cpp:85
msgid "Darken every other scanline to mimic the look of a CRT"
msgstr ""

#: engines/adl/detection.cpp:94
msgid "Always use sharp monochrome text"
msgstr ""

#: engines/adl/detection.cpp:95
msgid "Do not emulate NTSC artifacts for text"
msgstr ""

#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:236
#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
#: engines/trecision/detection.cpp:208 engines/ultima/detection.cpp:56
#: engines/ultima/detection.cpp:107 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Usar ecrãs originais de Salvar/Carregar"

#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:237
#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
#: engines/trecision/detection.cpp:209 engines/ultima/detection.cpp:57
#: engines/ultima/detection.cpp:108 engines/zvision/detection_tables.h:52
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr "Usar ecrãs originais de Salvar/Carregar ao invés dos do ScummVM"

#: engines/agi/detection.cpp:97
msgid "Use an alternative palette"
msgstr "Usar uma paleta de cores alternativa"

#: engines/agi/detection.cpp:98
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
"Usar uma paleta de cores alternativa, comum em todos os jogos Amiga. Este "
"era o comportamento antigo"

#: engines/agi/detection.cpp:107
msgid "Mouse support"
msgstr "Suporte para rato"

#: engines/agi/detection.cpp:108
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
"Activa suporte para rato. Permite usar o rato para movimentos e menus dentro "
"do jogo."

#: engines/agi/detection.cpp:117
msgid "Use Hercules hires font"
msgstr "Usar fonte de alta resolução Hercules"

#: engines/agi/detection.cpp:118
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
"Usar fonte de alta resolução Hercules, quando o ficheiro desta estiver "
"disponível."

#: engines/agi/detection.cpp:127
msgid "Pause when entering commands"
msgstr "Pausar ao introduzir comandos"

#: engines/agi/detection.cpp:128
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""

#: engines/agi/detection.cpp:137
msgid "Add speed menu"
msgstr ""

#: engines/agi/detection.cpp:138
msgid "Add game speed menu (similar to PC version)"
msgstr ""

#: engines/agi/font.cpp:1097
msgid ""
"Could not open/use file 'hgc_font' for Hercules hires font.\n"
"If you have such file in other AGI (Sierra) game, you can copy it to the "
"game directory"
msgstr ""

#: engines/agi/saveload.cpp:780 engines/avalanche/parser.cpp:1907
#: engines/cine/various.cpp:361 engines/dm/dm.cpp:274
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
#: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
#: engines/lab/savegame.cpp:258 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
#: engines/sci/engine/guest_additions.cpp:691 engines/sci/engine/kfile.cpp:1212
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
#: engines/toltecs/menu.cpp:273 engines/toon/toon.cpp:3443
#: engines/zvision/file/save_manager.cpp:62
msgid "Restore game:"
msgstr "Restaurar jogo:"

#: engines/agi/saveload.cpp:780 engines/avalanche/parser.cpp:1907
#: engines/cine/various.cpp:361 engines/dm/dm.cpp:274
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
#: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
#: engines/lab/savegame.cpp:238 engines/lab/savegame.cpp:258
#: engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
#: engines/sci/engine/guest_additions.cpp:692 engines/sci/engine/kfile.cpp:1212
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
#: engines/toltecs/menu.cpp:273 engines/toon/toon.cpp:3443
#: engines/zvision/file/save_manager.cpp:62 engines/zvision/metaengine.cpp:199
msgid "Restore"
msgstr "Restaurar"

#: engines/agos/saveload.cpp:140
msgid "Quick load or save game isn't supported in this location"
msgstr ""

#: engines/agos/saveload.cpp:162 engines/scumm/scumm.cpp:2705
#, fuzzy, c-format
msgid ""
"Failed to load saved game from file:\n"
"\n"
"%s"
msgstr "Não foi possível carregar o jogo guardado."

#: engines/agos/saveload.cpp:197 engines/scumm/scumm.cpp:2695
#, fuzzy, c-format
msgid ""
"Failed to save game to file:\n"
"\n"
"%s"
msgstr "Não foi possível guardar o jogo."

#: engines/agos/saveload.cpp:205 engines/scumm/scumm.cpp:2718
#, c-format
msgid ""
"Successfully saved game in file:\n"
"\n"
"%s"
msgstr ""
"Jogo guardado com sucesso no ficheiro:\n"
"\n"
"%s"

#: engines/agos/animation.cpp:558
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr "Ficheiro de vídeo '%s' não encontrado!"

#: engines/agos/metaengine.cpp:104
#, fuzzy
msgid "AGOS 2 support is not compiled in"
msgstr "Recursos compilados em:"

#: engines/agos/midi.cpp:158 engines/kyra/sound/sound_pc_midi.cpp:76
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
"Aparenta estar a usar um dispositivo \"General MIDI\",\n"
"mas este jogo apenas suporta \"Roland MT32 MIDI\".\n"
"Foram mapeados os instrumentos \"Roland MT32\" aos de\n"
"\"General MIDI\". É possível que no entanto\n"
"algumas pistas não soem correctamente."

#: engines/ags/detection.cpp:90
#, fuzzy
#| msgid "GUI language:"
msgid "Game language:"
msgstr "Idioma da interface:"

#: engines/ags/detection.cpp:90
#, fuzzy
#| msgid "AdLib is used for music in many games"
msgid "Language to use for multilingual games"
msgstr "AdLib é usado para música em vários jogos"

#: engines/ags/detection.cpp:110
#, fuzzy
#| msgid "Antialiased"
msgid "Force antialiased text"
msgstr "Suavizada"

#: engines/ags/detection.cpp:110
msgid "Use antialiasing to draw text even if the game does not ask for it"
msgstr ""

#: engines/ags/ags.cpp:128
msgid ""
"The selected game uses a pre-2.5 version of the AGS engine, which is not "
"supported."
msgstr ""

#: engines/ags/ags.cpp:136
msgid ""
"The selected game has a data file greater than 2Gb, which isn't supported by "
"your version of ScummVM yet."
msgstr ""

#: engines/asylum/metaengine.cpp:70
#, fuzzy
#| msgid "Show blueprint"
msgid "Show version"
msgstr "Mostrar modelo"

#: engines/asylum/metaengine.cpp:75 engines/wintermute/keymapper_tables.h:951
msgid "Quick load"
msgstr "Carregar rápido"

#: engines/asylum/metaengine.cpp:80 engines/wintermute/keymapper_tables.h:931
msgid "Quick save"
msgstr "Guardar rápido"

#: engines/asylum/metaengine.cpp:85
#, fuzzy
#| msgid "Switch to Game"
msgid "Switch to Sarah"
msgstr "Mudar para o Jogo"

#: engines/asylum/metaengine.cpp:90
#, fuzzy
#| msgid "Switch to Game"
msgid "Switch to Grimwall"
msgstr "Mudar para o Jogo"

#: engines/asylum/metaengine.cpp:95
#, fuzzy
#| msgid "Switch to Game"
msgid "Switch to Olmec"
msgstr "Mudar para o Jogo"

#: engines/bladerunner/bladerunner.cpp:357
msgid "Failed to initialize resources"
msgstr "Falha ao inicializar recursos"

#: engines/bladerunner/bladerunner.cpp:1058
msgid "A required game resource was not found"
msgstr "Um recurso necessário do jogo não foi encontrado"

#: engines/bladerunner/bladerunner.cpp:2301
msgid ""
"WARNING: This game was saved in Restored Cut Content mode, but you are "
"playing in Original Content mode. The mode will be adjusted to Restored Cut "
"Content for this session until you completely Quit the game."
msgstr ""
"AVISO: Este jogo foi gravado no modo \"Conteúdo Removido Restaurado\", mas "
"está a jogá-lo no modo \"Conteúdo Original\". O modo vai ser ajustado para "
"\"Conteúdo Removido Restaurado\" nesta sessão até que saia do jogo por "
"completo."

#: engines/bladerunner/bladerunner.cpp:2303
msgid ""
"WARNING: This game was saved in Original Content mode, but you are playing "
"in Restored Cut Content mode. The mode will be adjusted to Original Content "
"mode for this session until you completely Quit the game."
msgstr ""
"AVISO: Este jogo foi gravado no modo \"Conteúdo Original\", mas está a jogá-"
"lo no modo \"Conteúdo Removido Restaurado\". O modo vai ser ajustado para "
"\"Conteúdo Original\" nesta sessão até que saia do jogo por completo."

#: engines/bladerunner/bladerunner.cpp:2305
msgid "Continue"
msgstr "Continuar"

#: engines/bladerunner/detection.cpp:53
msgid "Sitcom mode"
msgstr "Modo novela"

#: engines/bladerunner/detection.cpp:54
msgid "Game will add laughter after actor's line or narration"
msgstr ""

#: engines/bladerunner/detection.cpp:62
msgid "Shorty mode"
msgstr "Modo anão"

#: engines/bladerunner/detection.cpp:63
msgid "Game will shrink the actors and make their voices high pitched"
msgstr ""

#: engines/bladerunner/detection.cpp:71
msgid "Frame limiter high performance mode"
msgstr ""

#: engines/bladerunner/detection.cpp:72
msgid ""
"This mode may result in high CPU usage! It avoids use of delayMillis() "
"function."
msgstr ""

#: engines/bladerunner/detection.cpp:80
msgid "Max frames per second limit"
msgstr ""

#: engines/bladerunner/detection.cpp:81
msgid ""
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
"fps"
msgstr ""

#: engines/bladerunner/detection.cpp:89
msgid "Disable McCoy's quick stamina drain"
msgstr ""

#: engines/bladerunner/detection.cpp:90
msgid ""
"When running, McCoy won't start slowing down as soon as the player stops "
"clicking the mouse"
msgstr ""

#: engines/bladerunner/detection_tables.h:96
#: engines/bladerunner/detection_tables.h:107
#: engines/kyra/detection_tables.h:85
msgid ""
"The fan translator does not wish his translation to be incorporated into "
"ScummVM."
msgstr ""

#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:57
#: engines/cge/detection.cpp:63 engines/grim/detection.cpp:362
#: engines/kyra/detection_tables.h:303 engines/kyra/detection_tables.h:997
#: engines/lure/detection.cpp:233 engines/mohawk/detection_tables.h:971
#: engines/mohawk/detection_tables.h:1062
#: engines/mohawk/detection_tables.h:1077 engines/neverhood/detection.cpp:110
#: engines/saga/detection_tables.h:187 engines/saga/detection_tables.h:985
#: engines/saga/detection_tables.h:1044 engines/sci/detection_tables.h:4899
#: engines/sci/detection_tables.h:4907 engines/sherlock/detection_tables.h:214
#: engines/stark/detection.cpp:320 engines/teenagent/detection.cpp:118
#: engines/zvision/detection_tables.h:191
#: engines/zvision/detection_tables.h:211
msgid "Missing game code"
msgstr ""

#: engines/buried/biochip_view.cpp:623
#, fuzzy
#| msgid "The game is paused. Press any key to continue."
msgid "Your game is now Paused.  Click OK to continue."
msgstr "Jogo em Pausa. Carregue em qualquer tecla para continuar."

#: engines/buried/buried.cpp:530
#, fuzzy
msgid "Are you sure you want to quit?"
msgstr "   Deseja mesmo sair?   "

#: engines/buried/saveload.cpp:108
#, fuzzy
#| msgid "Invalid file name for saving"
msgid "Invalid save file name"
msgstr "Nome inválido para guardar"

#: engines/cge/detection.cpp:108
msgid "Color Blind Mode"
msgstr "Modo para daltónicos"

#: engines/cge/detection.cpp:109
msgid "Enable Color Blind Mode by default"
msgstr "Ativar modo para daltónicos por defeito"

#: engines/cge/detection.cpp:119 engines/glk/detection.cpp:239
msgid "Enable Text to Speech"
msgstr "Ativar Texto para Voz"

#: engines/cge/detection.cpp:120
#, fuzzy
#| msgid "Use CD audio instead of in-game audio, if available"
msgid "Use TTS to read text in the game (if TTS is available)"
msgstr "Usar áudio CD em vez de som do jogo, se disponível"

#: engines/cine/detection.cpp:61
msgid "Use transparent dialog boxes in 16 color scenes"
msgstr ""

#: engines/cine/detection.cpp:62
msgid ""
"Use transparent dialog boxes in 16 color scenes even if the original game "
"version did not support them"
msgstr ""

#: engines/cine/metaengine.cpp:134
msgid "Unnamed autosave"
msgstr "Auto-guardado sem nome"

#: engines/cine/metaengine.cpp:136 engines/cine/metaengine.cpp:208
msgid "Unnamed savegame"
msgstr "Jogo guardado sem nome"

#: engines/cine/metaengine.cpp:153 engines/cine/metaengine.cpp:216
msgid "Empty autosave"
msgstr "Auto-guardado vazio"

#: engines/cine/saveload.cpp:861
msgid ""
"WARNING: The savegame you are loading is using a temporary broken format. "
"Things will be broken. Please consider starting Operation Stealth from "
"beginning using new savegames."
msgstr ""

#: engines/cine/saveload.cpp:864
msgid "Load anyway"
msgstr "Carregar na mesma"

#: engines/cryomni3d/metaengine.cpp:142
#, fuzzy
msgid "Versailles 1685 support is not compiled in"
msgstr "Recursos compilados em:"

#: engines/dragons/dragons.cpp:1803
#, c-format
msgid ""
"Error: The file '%s' hasn't been extracted properly.\n"
"Please refer to the wiki page\n"
"https://wiki.scummvm.org/index.php?title=HOWTO-PlayStation_Videos for "
"details on how to properly extract the DTSPEECH.XA and *.STR files from your "
"game disc."
msgstr ""

#: engines/dragons/metaengine.cpp:121
msgid ""
"Error: It appears that the game data files were extracted incorrectly.\n"
"\n"
"You should only extract STR and XA files using the special method. The rest "
"should be copied normally from your game CD.\n"
"\n"
" See https://wiki.scummvm.org/index.php?title=Datafiles#Blazing_Dragons"
msgstr ""

#: engines/dragons/metaengine.cpp:137
msgid "Action"
msgstr "Ação"

#: engines/dragons/metaengine.cpp:143
msgid "Change Command"
msgstr ""

#: engines/dragons/metaengine.cpp:149 engines/griffon/metaengine.cpp:127
#: engines/grim/grim.cpp:488 engines/grim/grim.cpp:580
#: engines/hdb/metaengine.cpp:231 engines/nancy/dialogs.cpp:146
#: engines/scumm/help.cpp:225 engines/scumm/help.cpp:234
#: engines/scumm/help.cpp:241 engines/scumm/help.cpp:249
#: engines/twine/metaengine.cpp:285 engines/zvision/metaengine.cpp:164
#, fuzzy
msgid "Inventory"
msgstr "Mostrar inventário"

#: engines/dragons/metaengine.cpp:154 engines/scumm/help.cpp:86
#: engines/scumm/help.cpp:89
#, fuzzy
msgid "Enter"
msgstr "Centrado"

#: engines/dragons/metaengine.cpp:220
msgid "Debug Graphics"
msgstr "Depurar Gráficos"

#: engines/dragons/metaengine.cpp:225
msgid "Quit Game"
msgstr "Sair do Jogo"

#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old saved games for Drascula that should be "
"converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"O ScummVM detectou jogos guardados antigos do Drascula que devem ser "
"convertidos.\n"
"O formato antigo dos jogos guardados já não é suportado, portanto os jogos "
"não podem ser carregados sem conversão.\n"
"\n"
"Clique OK para converter agora, caso contrário verá esta mensagem da próxima "
"vez que iniciar o jogo.\n"

#: engines/dreamweb/detection.cpp:61
msgid "Use bright palette mode"
msgstr "Usar paleta de cores claras"

#: engines/dreamweb/detection.cpp:62
msgid "Display graphics using the game's bright palette"
msgstr ""

#: engines/glk/detection.cpp:240
msgid "Use TTS to read the text"
msgstr "Usar Narrador para ler o texto"

#: engines/glk/detection.cpp:245
#, fuzzy
msgid "Also read input text"
msgstr "Usar Narrador para ler o texto"

#: engines/glk/detection.cpp:246
#, fuzzy
msgid "Use TTS to read the input text"
msgstr "Usar Narrador para ler o texto"

#: engines/glk/glk_api.cpp:63
msgid "[ press any key to exit ]"
msgstr ""

#: engines/glk/quetzal.cpp:148 engines/glk/quetzal.cpp:157
msgid "Untitled Savegame"
msgstr "Jogo sem nome"

#: engines/glk/adrift/os_glk.cpp:2814
msgid "Loading game...\n"
msgstr "A carregar jogo...\n"

#: engines/glk/advsys/advsys.cpp:35
msgid "Could not start AdvSys game"
msgstr "Não foi possível iniciar o jogo AdvSys"

#: engines/glk/advsys/advsys.cpp:48 engines/glk/advsys/vm.cpp:320
msgid "Sorry, the savegame couldn't be restored"
msgstr "Desculpe, não foi possível carregar o jogo guardado"

#: engines/glk/advsys/vm.cpp:315
msgid "Sorry, the savegame couldn't be created"
msgstr "Desculpe, não foi possível criar o ficheiro para gravar o jogo"

#: engines/glk/advsys/vm.cpp:561
msgid "Speak up! I can't hear you!\n"
msgstr ""

#: engines/glk/advsys/vm.cpp:597
#, c-format
msgid "I don't know the word \"%s\".\n"
msgstr ""

#: engines/glk/advsys/vm.cpp:683
msgid "I don't understand.\n"
msgstr "Não percebo.\n"

#: engines/glk/alan2/alan2.cpp:76
msgid "This is too short to be a valid Alan2 file."
msgstr "Demasiado curto para ser um ficheiro Alan2 válido."

#: engines/glk/alan2/alan2.cpp:81
msgid "This is not a valid Alan2 file."
msgstr "Isto não é um ficheiro Alan2 válido."

#: engines/glk/comprehend/game.cpp:322
msgid "Savegame"
msgstr "Jogo guardado"

#: engines/glk/comprehend/game.cpp:862
msgid "Picture window toggled\n"
msgstr ""

#: engines/glk/glulx/glulx.cpp:82
msgid "This is too short to be a valid Glulx file."
msgstr "Demasiado curto para ser um ficheiro Glulx válido."

#: engines/glk/glulx/glulx.cpp:87
msgid "This is not a valid Glulx file."
msgstr "Isto não é um ficheiro Glulx válido."

#: engines/glk/glulx/glulx.cpp:94
msgid "This Glulx file is too old a version to execute."
msgstr "Versão de ficheiro Glulx demasiado antiga para executar."

#: engines/glk/glulx/glulx.cpp:98
msgid "This Glulx file is too new a version to execute."
msgstr "Versão de ficheiro Glulx demasiado recente para executar."

#: engines/glk/quest/quest.cpp:45
msgid "Could not start Quest game"
msgstr "Não foi possível iniciar o jogo Quest"

#: engines/glk/scott/scott.cpp:100
msgid "I don't understand your command. "
msgstr "Não percebo o seu pedido. "

#: engines/glk/scott/scott.cpp:103
msgid "I can't do that yet. "
msgstr "Não consigo fazer isso ainda "

#: engines/glk/scott/scott.cpp:119
msgid "Light has run out! "
msgstr "A luz apagou-se! "

#: engines/glk/scott/scott.cpp:121
msgid "Your light has run out. "
msgstr "A tua luz apagou-se. "

#: engines/glk/scott/scott.cpp:130
msgid "Light runs out in "
msgstr "A luz irá apagar-se em "

#: engines/glk/scott/scott.cpp:132
msgid " turns. "
msgstr ""

#: engines/glk/scott/scott.cpp:135
msgid "Your light is growing dim. "
msgstr "A tua luz está a ficar fraca "

#: engines/glk/scott/scott.cpp:412
msgid "North"
msgstr "Norte"

#: engines/glk/scott/scott.cpp:412
msgid "South"
msgstr "Sul"

#: engines/glk/scott/scott.cpp:412
msgid "East"
msgstr "Este"

#: engines/glk/scott/scott.cpp:412
msgid "West"
msgstr "Oeste"

#: engines/glk/scott/scott.cpp:424
msgid "You can't see. It is too dark!\n"
msgstr "Não consegues ver. Está demasiado escuro\n"

#: engines/glk/scott/scott.cpp:426
msgid "I can't see. It is too dark!\n"
msgstr "Não consigo ver. Está demasiado escuro\n"

#: engines/glk/scott/scott.cpp:436
#, c-format
msgid "You are in a %s\n"
msgstr "Estás num %s\n"

#: engines/glk/scott/scott.cpp:438
#, fuzzy, c-format
msgid "I'm in a %s\n"
msgstr "Estás num %s\n"

#: engines/glk/scott/scott.cpp:443
msgid ""
"\n"
"Obvious exits: "
msgstr ""
"\n"
"Saídas óbvias: "

#: engines/glk/scott/scott.cpp:456
msgid "none"
msgstr "nenhuma"

#: engines/glk/scott/scott.cpp:465
msgid ""
"\n"
"You can also see: "
msgstr ""
"\n"
"Também consegues ver: "

#: engines/glk/scott/scott.cpp:468
msgid ""
"\n"
"I can also see: "
msgstr ""
"\n"
"Eu também consigo ver: "

#: engines/glk/scott/scott.cpp:551
msgid "Saved.\n"
msgstr "Gravado.\n"

#: engines/glk/scott/scott.cpp:644
msgid "You use word(s) I don't know! "
msgstr "Usaste palavra(s) que não conheço! "

#: engines/glk/scott/scott.cpp:774 engines/glk/scott/scott.cpp:1097
#: engines/glk/scott/scott.cpp:1119
msgid "You are carrying too much. "
msgstr "Estás a carregar demasiada coisa. "

#: engines/glk/scott/scott.cpp:776
msgid "I've too much to carry! "
msgstr "Tenho demasiada coisa para carregar! "

#: engines/glk/scott/scott.cpp:807
msgid "You are dead.\n"
msgstr "Estás morto.\n"

#: engines/glk/scott/scott.cpp:809
msgid "I am dead.\n"
msgstr "Estou morto.\n"

#: engines/glk/scott/scott.cpp:821
msgid "The game is now over.\n"
msgstr "O jogo acabou.\n"

#: engines/glk/scott/scott.cpp:836
msgid "You have stored "
msgstr "Guardaste "

#: engines/glk/scott/scott.cpp:838
msgid "I've stored "
msgstr "Guardei "

#: engines/glk/scott/scott.cpp:840
msgid " treasures.  On a scale of 0 to 100, that rates "
msgstr ""

#: engines/glk/scott/scott.cpp:844
msgid "Well done.\n"
msgstr "Bom trabalho.\n"

#: engines/glk/scott/scott.cpp:853
msgid "You are carrying:\n"
msgstr "Estás a carregar:\n"

#: engines/glk/scott/scott.cpp:855
msgid "I'm carrying:\n"
msgstr "Estou a carregar:\n"

#: engines/glk/scott/scott.cpp:870
msgid "Nothing"
msgstr "Nada"

#: engines/glk/scott/scott.cpp:999
msgid "Give me a direction too."
msgstr "Indica-me também uma direcção."

#: engines/glk/scott/scott.cpp:1008
msgid "Dangerous to move in the dark! "
msgstr "É perigoso andar no escuro! "

#: engines/glk/scott/scott.cpp:1016
msgid "You fell down and broke your neck. "
msgstr "Caíste e partiste o teu pescoço. "

#: engines/glk/scott/scott.cpp:1018
msgid "I fell down and broke my neck. "
msgstr "Eu caí e parti o meu pescoço "

#: engines/glk/scott/scott.cpp:1023
msgid "You can't go in that direction. "
msgstr "Não podes ir nessa direcção. "

#: engines/glk/scott/scott.cpp:1025
msgid "I can't go in that direction. "
msgstr "Não posso ir nessa direcção. "

#: engines/glk/scott/scott.cpp:1083
msgid "It is dark.\n"
msgstr "Está escuro\n"

#: engines/glk/scott/scott.cpp:1099 engines/glk/scott/scott.cpp:1121
msgid "I've too much to carry. "
msgstr "Tenho demasiada coisa para carregar. "

#: engines/glk/scott/scott.cpp:1104 engines/glk/scott/scott.cpp:1152
msgid ": O.K.\n"
msgstr ": O.K.\n"

#: engines/glk/scott/scott.cpp:1110
msgid "Nothing taken."
msgstr "Nada foi apanhado."

#: engines/glk/scott/scott.cpp:1114 engines/glk/scott/scott.cpp:1162
msgid "What ? "
msgstr "O quê ? "

#: engines/glk/scott/scott.cpp:1127
msgid "It is beyond your power to do that. "
msgstr ""

#: engines/glk/scott/scott.cpp:1129
msgid "It's beyond my power to do that. "
msgstr ""

#: engines/glk/scott/scott.cpp:1133
msgid "O.K. "
msgstr "O.K. "

#: engines/glk/scott/scott.cpp:1158
msgid "Nothing dropped.\n"
msgstr "Nada foi largado.\n"

#: engines/glk/scott/scott.cpp:1168
msgid "It's beyond your power to do that.\n"
msgstr ""

#: engines/glk/scott/scott.cpp:1170
msgid "It's beyond my power to do that.\n"
msgstr ""

#: engines/glk/zcode/zcode.cpp:145
msgid "Error writing save file\n"
msgstr "Erro a guardar o jogo:\n"

#: engines/glk/hugo/hugo.cpp:183
msgid "Incorrect rs file."
msgstr ""

#: engines/glk/hugo/hugo.cpp:190
msgid "Save file created by different version."
msgstr ""

#: engines/gob/inter_playtoons.cpp:258 engines/gob/inter_v2.cpp:1479
#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:554
msgid "Failed to load saved game from file."
msgstr "Não foi possível carregar o jogo guardado."

#: engines/gob/inter_v2.cpp:1549 engines/gob/inter_geisha.cpp:263
#: engines/tinsel/saveload.cpp:567
msgid "Failed to save game to file."
msgstr "Não foi possível guardar o jogo."

#: engines/gob/inter_v5.cpp:107
msgid "Failed to delete file."
msgstr "Falha a eliminar o ficheiro."

#: engines/griffon/metaengine.cpp:84
msgid "Menu / Skip"
msgstr ""

#: engines/griffon/metaengine.cpp:120
msgid "Attack"
msgstr "Atacar"

#: engines/griffon/metaengine.cpp:134
#, fuzzy
msgid "Speed Up Cutscene"
msgstr "Ignorar cenas"

#: engines/grim/detection.cpp:70
msgid "Load user patch (unsupported)"
msgstr ""

#: engines/grim/detection.cpp:71
msgid ""
"Load an user patch. Please note that the ScummVM team doesn't provide "
"support for using such patches."
msgstr ""

#: engines/grim/detection.cpp:79 engines/zvision/metaengine.cpp:153
msgid "Show FPS"
msgstr "Mostrar FPS"

#: engines/grim/detection.cpp:80
msgid "Show the current FPS-rate, while you play."
msgstr ""

#: engines/grim/grim.cpp:345
#, c-format
msgid ""
"ScummVM found some problems with your game data files.\n"
"Running ScummVM nevertheless may cause game bugs or even crashes.\n"
"Do you still want to run %s?"
msgstr ""

#: engines/grim/grim.cpp:468 engines/grim/grim.cpp:555
msgid "Run"
msgstr ""

#: engines/grim/grim.cpp:473 engines/scumm/help.cpp:239
#: engines/scumm/help.cpp:247
msgid "Examine"
msgstr ""

#: engines/grim/grim.cpp:478 engines/grim/grim.cpp:570
msgid "Use/Talk"
msgstr ""

#: engines/grim/grim.cpp:483 engines/grim/grim.cpp:575
msgid "Pick up/Put away"
msgstr ""

#: engines/grim/grim.cpp:493 engines/grim/grim.cpp:585
#, fuzzy
msgid "Skip dialog lines"
msgstr "Ignorar linha"

#: engines/grim/grim.cpp:511 engines/grim/grim.cpp:603
#: engines/hdb/metaengine.cpp:244
msgid "Menu"
msgstr "Menu"

#: engines/grim/grim.cpp:545
msgid "Cycle Objects Up"
msgstr ""

#: engines/grim/grim.cpp:550
msgid "Cycle Objects Down"
msgstr ""

#: engines/grim/grim.cpp:560
msgid "Quick Room Exit"
msgstr ""

#: engines/grim/grim.cpp:565
msgid "Examine/Look"
msgstr ""

#: engines/grim/grim.cpp:1337
#, fuzzy
msgid "Error: the game could not be saved."
msgstr "Desculpe, não foi possível criar o ficheiro para gravar o jogo"

#: engines/grim/md5check.cpp:560
#, c-format
msgid ""
"The game data file %s may be corrupted.\n"
"If you are sure it is not please provide the ScummVM team the following "
"code, along with the file name, the language and a description of your game "
"version (i.e. dvd-box or jewelcase):\n"
"%s"
msgstr ""

#: engines/grim/md5check.cpp:567
#, c-format
msgid ""
"Could not open the file %s for checking.\n"
"It may be missing or you may not have the rights to open it.\n"
"Go to https://wiki.scummvm.org/index.php/Datafiles to see a list of the "
"needed files."
msgstr ""

#: engines/grim/md5checkdialog.cpp:42
msgid ""
"ScummVM will now verify the game data files, to make sure you have the best "
"gaming experience.\n"
"This may take a while, please wait.\n"
"Successive runs will not check them again."
msgstr ""

#: engines/grim/metaengine.cpp:63
#, fuzzy
msgid "Escape from Monkey Island support is not compiled in"
msgstr "Recursos compilados em:"

#: engines/grim/resource.cpp:100
msgid ""
"The original patch of Grim Fandango\n"
"is missing. Please download it from\n"
"https://downloads.scummvm.org/frs/extras/patches/gfupd101.exe\n"
"and put it in the game data files directory"
msgstr ""

#: engines/grim/resource.cpp:105
msgid ""
"The original patch of Escape from Monkey Island is missing. \n"
"Please download it from https://downloads.scummvm.org/frs/extras/patches/\n"
"and put it in the game data files directory.\n"
"Pay attention to download the correct version according to the game's "
"language"
msgstr ""

#: engines/grim/emi/sound/emisound.cpp:654
msgid ""
"ERROR: Not enough music tracks found!\n"
"Escape from Monkey Island has two versions of FullMonkeyMap.imt,\n"
"you need to copy both files from both CDs to Textures/, and rename\n"
"them as follows to get music-support in-game: \n"
"CD 1: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap1.imt\"\n"
"CD 2: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap2.imt\"\n"
"\n"
"Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt"
msgstr ""

#: engines/groovie/detection.cpp:312
msgid "Fast movie speed"
msgstr "Velocidade dos filmes rápida"

#: engines/groovie/detection.cpp:313
msgid "Play movies at an increased speed"
msgstr "Reproduz os filmes mais rapidamente"

#: engines/groovie/metaengine.cpp:52
#, fuzzy
msgid "GroovieV2 support is not compiled in"
msgstr "Recursos compilados em:"

#: engines/groovie/script.cpp:484
msgid "Failed to save game"
msgstr "Falha a guardar o jogo"

#: engines/hdb/detection.cpp:124
msgid "Enable cheat mode"
msgstr "Ativa batotas"

#: engines/hdb/detection.cpp:125
msgid "Debug info and level selection becomes available"
msgstr ""

#: engines/hdb/metaengine.cpp:193 engines/nancy/input.cpp:178
msgid "Move up"
msgstr "Mover para cima"

#: engines/hdb/metaengine.cpp:199 engines/nancy/input.cpp:184
msgid "Move down"
msgstr "Mover para baixo"

#: engines/hdb/metaengine.cpp:205 engines/nancy/input.cpp:190
msgid "Move left"
msgstr "Mover para a esquerda"

#: engines/hdb/metaengine.cpp:211 engines/nancy/input.cpp:196
msgid "Move right"
msgstr "Mover para a direita"

#: engines/hdb/metaengine.cpp:217 engines/scumm/help.cpp:128
#: engines/scumm/help.cpp:152 engines/scumm/help.cpp:170
#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:213
#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:250
#: engines/sky/metaengine.cpp:86 engines/wintermute/keymapper_tables.h:141
#: engines/wintermute/keymapper_tables.h:1476
msgid "Use"
msgstr ""

#: engines/hdb/metaengine.cpp:224
#, fuzzy
msgid "Clear waypoints"
msgstr "Remover atalhos"

#: engines/hdb/metaengine.cpp:250
msgid "Debug"
msgstr "Depurar"

#: engines/hopkins/detection.cpp:47 engines/hopkins/detection.cpp:57
msgid "Gore Mode"
msgstr "Modo com sangue"

#: engines/hopkins/detection.cpp:48 engines/hopkins/detection.cpp:58
msgid "Enable Gore Mode when available"
msgstr "Ativa efeitos sangrentos quando disponíveis"

#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
msgid "Studio audience"
msgstr "Risos do público"

#: engines/kyra/detection.cpp:63
msgid "Enable studio audience"
msgstr "Ativa risos como se houvesse um público"

#. I18N: This option allows the user to skip text and cutscenes.
#: engines/kyra/detection.cpp:73
msgid "Skip support"
msgstr "Seguir em frente"

#: engines/kyra/detection.cpp:74
msgid "Allow text and cutscenes to be skipped"
msgstr "Permite saltar diálogos e filmes"

#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/detection.cpp:84
msgid "Helium mode"
msgstr "Modo hélio"

#: engines/kyra/detection.cpp:85
msgid "Enable helium mode"
msgstr "Ativa vozes com hélio"

#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/detection.cpp:98
msgid "Smooth scrolling"
msgstr "Deslocamento suave"

#: engines/kyra/detection.cpp:99
msgid "Enable smooth scrolling when walking"
msgstr "Suaviza o deslocamento do ecrã ao caminhar"

#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/detection.cpp:111
msgid "Floating cursors"
msgstr "Cursores flutuantes"

#: engines/kyra/detection.cpp:112
msgid "Enable floating cursors"
msgstr "Ativa cursores flutuantes"

#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
#: engines/kyra/detection.cpp:123
msgid "Suggest save names"
msgstr "Sugerir nomes ao guardar"

#: engines/kyra/detection.cpp:124
msgid "Autogenerated naming suggestions for savegames"
msgstr ""

#. I18N: HP stands for Hit Points
#: engines/kyra/detection.cpp:136
msgid "HP bar graphs"
msgstr "Barras de vida"

#: engines/kyra/detection.cpp:137
msgid "Enable hit point bar graphs"
msgstr "Mostra barras de vida"

#. I18N: L/R stands for Left/Right
#: engines/kyra/detection.cpp:147
msgid "Fight Button L/R Swap"
msgstr "Trocar botão de ataque esq/dir"

#: engines/kyra/detection.cpp:148
msgid "Left button to attack, right button to pick up items"
msgstr "Botão esquerdo para atacar, botão direito para apanhar itens"

#: engines/kyra/detection_tables.h:83
msgid "Missing language specific game code and/or resources."
msgstr ""

#: engines/kyra/detection_tables.h:84
msgid ""
"Missing language specific game code and/or resources for this fan "
"translation."
msgstr ""

#: engines/kyra/detection_tables.h:1416
msgid "You added the game incorrectly. Please add the root folder of the game."
msgstr ""

#. I18N: The file in the game directory needs to be extracted
#: engines/kyra/detection_tables.h:1432
msgid ""
"You added the game incorrectly. The GAME.DAT file is an ISO image and you "
"need to extract the game data files from it."
msgstr ""

#: engines/kyra/metaengine.cpp:117
#, fuzzy
msgid "Lands of Lore support is not compiled in"
msgstr "Recursos compilados em:"

#: engines/kyra/metaengine.cpp:127
msgid ""
"EOB II FM-TOWNS requires support of 16bit color modes which has not been "
"activated in your ScummVM build"
msgstr ""

#: engines/kyra/metaengine.cpp:133
#, fuzzy
msgid "Eye of Beholder support is not compiled in"
msgstr "Recursos compilados em:"

#: engines/kyra/engine/eobcommon.cpp:368 engines/kyra/engine/lol.cpp:473
#: engines/ultima/ultima4/meta_engine.cpp:225
#: engines/ultima/ultima8/meta_engine.cpp:138
msgid "Interact via Left Click"
msgstr "Interagir via Clique Esquerdo"

#: engines/kyra/engine/eobcommon.cpp:369 engines/kyra/engine/lol.cpp:474
#: engines/ultima/ultima4/meta_engine.cpp:231
#: engines/ultima/ultima8/meta_engine.cpp:144
msgid "Interact via Right Click"
msgstr "Interagir via Clique Direito"

#: engines/kyra/engine/eobcommon.cpp:370 engines/kyra/engine/lol.cpp:481
#: engines/twine/metaengine.cpp:247
msgid "Move Forward"
msgstr "Avançar"

#: engines/kyra/engine/eobcommon.cpp:371 engines/kyra/engine/lol.cpp:482
msgid "Move Back"
msgstr "Retroceder"

#: engines/kyra/engine/eobcommon.cpp:372
msgid "Move Left"
msgstr "Mover à esquerda"

#: engines/kyra/engine/eobcommon.cpp:373
msgid "Move Right"
msgstr "Mover à direita"

#: engines/kyra/engine/eobcommon.cpp:374 engines/kyra/engine/lol.cpp:485
#: engines/pegasus/pegasus.cpp:2728 engines/twine/metaengine.cpp:268
#: engines/zvision/metaengine.cpp:141
msgid "Turn Left"
msgstr "Girar à esquerda"

#: engines/kyra/engine/eobcommon.cpp:375 engines/kyra/engine/lol.cpp:486
#: engines/pegasus/pegasus.cpp:2735 engines/twine/metaengine.cpp:261
#: engines/zvision/metaengine.cpp:147
msgid "Turn Right"
msgstr "Girar à direita"

#: engines/kyra/engine/eobcommon.cpp:376
msgid "Open/Close Inventory"
msgstr "Abrir/Fechar inventário"

#: engines/kyra/engine/eobcommon.cpp:377
msgid "Switch Inventory/Character screen"
msgstr "Alternar entre ecrãs inventário/personagem"

#: engines/kyra/engine/eobcommon.cpp:378
msgid "Camp"
msgstr "Acampar"

#: engines/kyra/engine/eobcommon.cpp:379
msgid "Cast Spell"
msgstr "Lançar feitiço"

#: engines/kyra/engine/eobcommon.cpp:382
msgid "Spell Level 1"
msgstr "Feitiço nível 1"

#: engines/kyra/engine/eobcommon.cpp:383
msgid "Spell Level 2"
msgstr "Feitiço nível 2"

#: engines/kyra/engine/eobcommon.cpp:384
msgid "Spell Level 3"
msgstr "Feitiço nível 3"

#: engines/kyra/engine/eobcommon.cpp:385
msgid "Spell Level 4"
msgstr "Feitiço nível 4"

#: engines/kyra/engine/eobcommon.cpp:386
msgid "Spell Level 5"
msgstr "Feitiço nível 5"

#: engines/kyra/engine/eobcommon.cpp:388
msgid "Spell Level 6"
msgstr "Feitiço nível 6"

#: engines/kyra/engine/lol.cpp:477
msgid "Attack 1"
msgstr "Ataque 1"

#: engines/kyra/engine/lol.cpp:478
msgid "Attack 2"
msgstr "Ataque 2"

#: engines/kyra/engine/lol.cpp:479
msgid "Attack 3"
msgstr "Ataque 3"

#: engines/kyra/engine/lol.cpp:480
msgid "Show Map"
msgstr "Mostrar o Mapa"

#: engines/kyra/engine/lol.cpp:483
msgid "Slide Left"
msgstr "Deslizar à esquerda"

#: engines/kyra/engine/lol.cpp:484
msgid "Slide Right"
msgstr "Deslizar à direita"

#: engines/kyra/engine/lol.cpp:487
msgid "Rest"
msgstr "Descansar"

#: engines/kyra/engine/lol.cpp:488
msgid "Options"
msgstr "Opções"

#: engines/kyra/engine/lol.cpp:489
msgid "Choose Spell"
msgstr "Escolher feitiço"

#: engines/kyra/gui/saveload_eob.cpp:596
#, c-format
msgid ""
"The following original saved game file has been found in your game path:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this saved game file with ScummVM?\n"
"\n"
msgstr ""

#: engines/kyra/gui/saveload_eob.cpp:629
#, c-format
msgid ""
"A saved game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""

#: engines/kyra/gui/saveload_eob.cpp:662
#, c-format
msgid ""
"%d original saved games have been successfully imported into\n"
"ScummVM. If you want to manually import original saved game later you will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""

#: engines/kyra/graphics/screen_eob_amiga.cpp:280
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"If you used the orginal installer for the installation these files\n"
"should be located in the AmigaDOS system 'Fonts/' folder.\n"
"Please copy them into the EOB game data directory.\n"
msgstr ""
"Esta versão AMIGA requer as seguintes fontes :\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"Se usou um instalador original, estes ficheiros\n"
"deverão estar localizados no directório 'Fonts\" dentro da pasta AmigaDOS.\n"
"Por favor copie-os para dentro do directório EOB do jogo.\n"

#: engines/kyra/graphics/screen_eob_amiga.cpp:288
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"This is a localized (non-English) version of EOB II which uses language "
"specific characters\n"
"contained only in the specific font files that came with your game. You "
"cannot use the font\n"
"files from the English version or from any EOB I game which seems to be what "
"you are doing.\n"
"\n"
"The game will continue, but the language specific characters will not be "
"displayed.\n"
"Please copy the correct font files into your EOB II game data directory.\n"
"\n"
msgstr ""

#: engines/lab/engine.cpp:125
msgid ""
"This is a trial Windows version of the game. To play the full version, you "
"will need to use the original interpreter and purchase a key from Wyrmkeep"
msgstr ""

#: engines/lab/processroom.cpp:330
msgid ""
"This is the end of the trial version. You can play the full game using the "
"original interpreter from Wyrmkeep"
msgstr ""

#: engines/lab/savegame.cpp:238
msgid "Would you like to save or restore a game?"
msgstr "Deseja guardar ou carregar um jogo?"

#: engines/lab/speciallocks.cpp:149
msgid "This puzzle is not available in the trial version of the game"
msgstr "Este puzzle não está disponível na demonstração do jogo"

#: engines/lure/detection.cpp:45 engines/mads/detection.cpp:114
#: engines/sherlock/detection.cpp:120 engines/twine/detection.cpp:648
msgid "TTS Narrator"
msgstr ""

#: engines/lure/detection.cpp:46 engines/mads/detection.cpp:115
#: engines/sherlock/detection.cpp:121 engines/twine/detection.cpp:649
msgid "Use TTS to read the descriptions (if TTS is available)"
msgstr ""

#: engines/made/detection_tables.h:405 engines/made/detection_tables.h:422
#, fuzzy
msgid "The game is using unsupported engine"
msgstr "ID de jogo não suportado"

#: engines/mads/detection.cpp:63
msgid "Easy mouse interface"
msgstr "Interface de rato simples"

#: engines/mads/detection.cpp:64
msgid "Shows object names when hovering the mouse over them"
msgstr "Mostra o nome dos objetos ao passar o rato por cima deles"

#: engines/mads/detection.cpp:73 engines/mads/detection.cpp:74
msgid "Animated inventory items"
msgstr "Itens do inventário animados"

#: engines/mads/detection.cpp:83 engines/mads/detection.cpp:84
msgid "Animated game interface"
msgstr "Interface do jogo animada"

#: engines/mads/detection.cpp:93 engines/mads/detection.cpp:94
msgid "Naughty game mode"
msgstr "Modo de jogo atrevido"

#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:114 engines/mohawk/dialogs.cpp:359
msgid "~Z~ip Mode Activated"
msgstr ""

#: engines/mohawk/dialogs.cpp:115
msgid ""
"When activated, clicking on an item or area with the lightning bolt cursor "
"takes you directly there, skipping intermediate screens. You can only 'Zip' "
"to a precise area you've already been."
msgstr ""

#: engines/mohawk/dialogs.cpp:118
#, fuzzy
msgid "~T~ransitions Enabled"
msgstr "Transições:"

#: engines/mohawk/dialogs.cpp:119
msgid ""
"Toggle screen transitions on or off. Turning off screen transitions will "
"enable you to navigate more quickly through the game."
msgstr ""

#: engines/mohawk/dialogs.cpp:122
msgid "Play the Myst fly by movie"
msgstr ""

#: engines/mohawk/dialogs.cpp:123
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""

#. I18N:
#. This Option is for hard-of-hearing.
#. It makes it easier to solve the spaceship puzzle.
#. Normally game uses strict binary logic here.
#. We change it to use fuzzy logic.
#. By default the option is off.
#.
#: engines/mohawk/dialogs.cpp:135
msgid "Improve Selenitic Age puzzle ~a~ccessibility"
msgstr ""

#: engines/mohawk/dialogs.cpp:136
msgid "Allow solving Selenitic Age audio puzzles with more error margin."
msgstr ""

#: engines/mohawk/dialogs.cpp:139
msgid "Simulate loading times of old CD drives"
msgstr ""

#: engines/mohawk/dialogs.cpp:140
msgid ""
"Simulate loading times of old CD-ROM drives by adding a random delay during "
"scene transitions."
msgstr ""

#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:147
msgid "~D~rop Page"
msgstr ""

#: engines/mohawk/dialogs.cpp:151
#, fuzzy
msgid "Show ~M~ap"
msgstr "Mostrar o Mapa"

#: engines/mohawk/dialogs.cpp:156
#, fuzzy
msgid "Main Men~u~"
msgstr "Menu Global"

#: engines/mohawk/dialogs.cpp:288
msgid "The new language will be applied after restarting the game."
msgstr "O novo idioma será aplicado após reiniciar o jogo."

#: engines/mohawk/dialogs.cpp:360
msgid "~W~ater Effect Enabled"
msgstr ""

#: engines/mohawk/dialogs.cpp:362
msgid "Transitions:"
msgstr "Transições:"

#: engines/mohawk/dialogs.cpp:367
msgid "Fastest"
msgstr "Mais rápido"

#: engines/mohawk/dialogs.cpp:368
msgid "Normal"
msgstr "Normal"

#: engines/mohawk/dialogs.cpp:369
msgid "Best"
msgstr "Melhor"

#: engines/mohawk/metaengine.cpp:271
#, fuzzy
msgid "Myst ME support not compiled in"
msgstr "Recursos compilados em:"

#: engines/mohawk/metaengine.cpp:276
#, fuzzy
msgid "Myst support not compiled in"
msgstr "Recursos compilados em:"

#: engines/mohawk/metaengine.cpp:283
#, fuzzy
msgid "Riven support not compiled in"
msgstr "Recursos compilados em:"

#: engines/mohawk/metaengine.cpp:297
#, fuzzy
msgid "CSTime support not compiled in"
msgstr "Recursos compilados em:"

#: engines/mohawk/mohawk.cpp:52
msgid "The game is paused. Press any key to continue."
msgstr "Jogo em Pausa. Carregue em qualquer tecla para continuar."

#: engines/mohawk/myst.cpp:556 engines/mohawk/riven.cpp:820
#, fuzzy
msgid "Open main menu"
msgstr "~M~enu principal"

#: engines/mohawk/myst.cpp:580 engines/mohawk/riven.cpp:844
msgid "Load game state"
msgstr "Carregar estado do jogo"

#: engines/mohawk/myst.cpp:585 engines/mohawk/riven.cpp:849
msgid "Save game state"
msgstr "Guardar estado do jogo"

#: engines/mohawk/myst.cpp:590 engines/mohawk/riven.cpp:854
#, fuzzy
msgid "Show options menu"
msgstr "Menu de Opções da DS"

#: engines/mohawk/myst.cpp:602
#, fuzzy
msgid "Drop page"
msgstr "Primeira página"

#: engines/mohawk/myst.cpp:608 engines/wintermute/keymapper_tables.h:1450
#: engines/wintermute/keymapper_tables.h:1597
#: engines/wintermute/keymapper_tables.h:1646
#: engines/wintermute/keymapper_tables.h:1669
#: engines/wintermute/keymapper_tables.h:1688
#: engines/wintermute/keymapper_tables.h:1721
msgid "Show map"
msgstr "Mostrar mapa"

#: engines/mohawk/myst_stacks/menu.cpp:283
#: engines/mohawk/riven_stacks/aspit.cpp:349
msgid ""
"Are you sure you want to load a saved game? All unsaved progress will be "
"lost."
msgstr ""
"Tem a certeza que pretende carregar um jogo guardado? Todo o progresso não "
"gravado será perdido."

#: engines/mohawk/myst_stacks/menu.cpp:284
#: engines/mohawk/riven_stacks/aspit.cpp:350
#: engines/wintermute/keymapper_tables.h:926
msgid "Load game"
msgstr "Carregar jogo"

#: engines/mohawk/myst_stacks/menu.cpp:300
#: engines/mohawk/riven_stacks/aspit.cpp:371
msgid ""
"Are you sure you want to start a new game? All unsaved progress will be lost."
msgstr ""
"Tem a certeza que pretende iniciar um novo jogo? Todo o progresso não "
"gravado será perdido."

#: engines/mohawk/myst_stacks/menu.cpp:301
#: engines/mohawk/riven_stacks/aspit.cpp:372
msgid "New game"
msgstr "Novo jogo"

#: engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:455
msgid "Are you sure you want to quit? All unsaved progress will be lost."
msgstr ""
"Tem a certeza que deseja sair? Todo o progresso não gravado será perdido."

#: engines/mohawk/myst_stacks/preview.cpp:90
msgid "You can't leave the library in the demo."
msgstr ""

#: engines/mohawk/riven.cpp:157
msgid ""
"You're missing a Riven executable. The Windows executable is 'riven.exe' or "
"'rivendmo.exe'. "
msgstr ""
"Está em falta um ficheiro executável Riven. O executável de Windows será "
"'riven.exe' ou 'rivendmo.exe' "

#: engines/mohawk/riven.cpp:158
msgid ""
"Using the 'arcriven.z' installer file also works. In addition, you can use "
"the Mac 'Riven' executable."
msgstr ""
"Usar o instalador 'arcriven.z' também funcionará. Adicionalmente, poderá "
"também usar o executável Mac 'Riven'."

#: engines/mohawk/riven.cpp:170
msgid ""
"You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also "
"works."
msgstr ""
"Está em falta o ficheiro 'extras.mhk'. Usar o instalador 'arcriven.z' também "
"funcionará."

#: engines/mohawk/riven.cpp:504
msgid "You are missing the following required Riven data files:\n"
msgstr "Estão em falta os seguintes ficheiros necessários Riven:\n"

#: engines/mohawk/riven.cpp:866
msgid "Move forward"
msgstr "Avançar"

#: engines/mohawk/riven.cpp:872
msgid "Move forward left"
msgstr "Avançar para a esquerda"

#: engines/mohawk/riven.cpp:876
msgid "Move forward right"
msgstr "Avançar para a direita"

#: engines/mohawk/riven.cpp:880
msgid "Move backwards"
msgstr "Retroceder"

#: engines/mohawk/riven.cpp:886 engines/wintermute/keymapper_tables.h:162
#: engines/wintermute/keymapper_tables.h:742
#: engines/wintermute/keymapper_tables.h:2046
#: engines/wintermute/keymapper_tables.h:2147
msgid "Turn left"
msgstr "Virar à esquerda"

#: engines/mohawk/riven.cpp:892 engines/wintermute/keymapper_tables.h:168
#: engines/wintermute/keymapper_tables.h:747
#: engines/wintermute/keymapper_tables.h:2052
#: engines/wintermute/keymapper_tables.h:2154
msgid "Turn right"
msgstr "Virar à direita"

#: engines/mohawk/riven.cpp:898
#, fuzzy
msgid "Look up"
msgstr "Olhar para Cima"

#: engines/mohawk/riven.cpp:903
msgid "Look down"
msgstr "Olhar para baixo"

#: engines/mohawk/riven.cpp:909
msgid "Play intro videos"
msgstr ""

#: engines/mohawk/riven_stack.cpp:204
msgid ""
"Exploration beyond this point available only within the full version of\n"
"the game."
msgstr ""
"Exploração para além deste ponto apenas está disponível na versão completa\n"
"do jogo."

#: engines/mohawk/riven_stacks/aspit.cpp:429
msgid ""
"At this point, the Riven Demo would\n"
"ask if you would like to open a web browser\n"
"to bring you to the Red Orb store to buy\n"
"the game. ScummVM cannot do that and\n"
"the site no longer exists."
msgstr ""
"A esta altura, a demo do Riven deve\n"
"perguntar se quer abrir um browser de internet\n"
"para o levar até à loja online 'Red Orb' para comprar\n"
"o jogo. O ScummVM não pode fazer isso, uma vez\n"
"que o site já não existe."

#: engines/mutationofjb/util.cpp:33
#, c-format
msgid "Unable to locate the '%s' engine data file"
msgstr ""

#: engines/myst3/detection.cpp:158 engines/myst3/detection.cpp:172
#, fuzzy
msgid "PS2 version is not yet supported"
msgstr "ID de jogo não suportado"

#: engines/myst3/detection.cpp:191
#, fuzzy
msgid "Widescreen mod"
msgstr "Modo de ecrã inteiro"

#: engines/myst3/detection.cpp:192
msgid "Enable widescreen rendering in fullscreen mode."
msgstr ""

#: engines/myst3/myst3.cpp:355
msgid ""
"This version of Myst III has not been updated with the latest official "
"patch.\n"
"Please install the official update corresponding to your game's language.\n"
"The updates can be downloaded from:\n"
"https://www.scummvm.org/frs/extras/patches/"
msgstr ""

#: engines/myst3/myst3.cpp:1569 engines/pegasus/pegasus.cpp:737
msgid "Invalid file name for saving"
msgstr "Nome inválido para guardar"

#: engines/nancy/input.cpp:164
#, fuzzy
#| msgid "Left Click"
msgid "Left Click Interact"
msgstr "Clique esquerdo"

#: engines/nancy/input.cpp:171
#, fuzzy
#| msgid "Right Click Once"
msgid "Right Click Interact"
msgstr "Clique direito único"

#: engines/nancy/input.cpp:202
#, fuzzy
#| msgid "Fast mode"
msgid "Fast move modifier"
msgstr "Modo rápido"

#: engines/nancy/input.cpp:210
#, fuzzy
#| msgid "Toggle fast mode"
msgid "Toggle fast conversation mode"
msgstr "Alternar modo rápido"

#: engines/nancy/input.cpp:215
#, fuzzy
#| msgid "Toggle fast mode"
msgid "Toggle end conversation mode"
msgstr "Alternar modo rápido"

#: engines/nancy/input.cpp:220
#, fuzzy
msgid "Go to main menu"
msgstr "~M~enu principal"

#: engines/nancy/input.cpp:225
#, fuzzy
msgid "Go to save/load menu"
msgstr "Iniciar sincronização de jogos guardados"

#: engines/nancy/input.cpp:230
#, fuzzy
#| msgid "No date saved"
msgid "Reload last save"
msgstr "Nenhuma data guardada"

#: engines/nancy/input.cpp:235
#, fuzzy
msgid "Go to setup menu"
msgstr "Menu de Opções da DS"

#: engines/nancy/input.cpp:240
#, fuzzy
#| msgid "Show game credits"
msgid "Show credits"
msgstr "Mostrar créditos do jogo"

#: engines/nancy/input.cpp:245
#, fuzzy
#| msgid "Swap screens"
msgid "Go to map screen"
msgstr "Trocar ecrãs"

#: engines/nancy/input.cpp:251
#, fuzzy
#| msgid "Enable cheat mode"
msgid "Open general cheat menu"
msgstr "Ativa batotas"

#: engines/nancy/input.cpp:256
msgid "Open event flags cheat menu"
msgstr ""

#: engines/nancy/dialogs.cpp:41
#, fuzzy
#| msgid "Playtime: "
msgid "Player Speech"
msgstr "Duração: "

#: engines/nancy/dialogs.cpp:41
msgid ""
"Enable player speech. Only works if speech is enabled in the Audio settings."
msgstr ""

#: engines/nancy/dialogs.cpp:42
msgid "Character Speech"
msgstr ""

#: engines/nancy/dialogs.cpp:42
msgid ""
"Enable NPC speech. Only works if speech is enabled in the Audio settings."
msgstr ""

#: engines/nancy/dialogs.cpp:43
#, fuzzy
#| msgid "Use original save/load screens"
msgid "Use original menus"
msgstr "Usar ecrãs originais de Salvar/Carregar"

#: engines/nancy/dialogs.cpp:43
msgid ""
"Use the original engine's main, save/load, and setup menus. ScummVM's Global "
"Main Menu can still be accessed through its keymap."
msgstr ""

#. I18N: Second Chance is the name of the original engine's autosave system
#: engines/nancy/dialogs.cpp:46
#, fuzzy
msgid "Enable Second Chance"
msgstr "Ativa batotas"

#: engines/nancy/dialogs.cpp:46
msgid ""
"Enable the Second Chance feature, which automatically saves at specific "
"scenes. Enabling this disables timed autosaves."
msgstr ""

#: engines/nancy/dialogs.cpp:48
#, fuzzy
msgid "Speech Options"
msgstr "Diálogo"

#: engines/nancy/dialogs.cpp:49
#, fuzzy
#| msgid "Options"
msgid "Engine Options"
msgstr "Opções"

#: engines/nancy/dialogs.cpp:104
msgid "General"
msgstr ""

#: engines/nancy/dialogs.cpp:106
msgid "Scene Data"
msgstr ""

#: engines/nancy/dialogs.cpp:107
#, fuzzy
msgid "Restart the Scene"
msgstr "Ativa vozes com hélio"

#: engines/nancy/dialogs.cpp:109
msgid "Scene Number"
msgstr ""

#: engines/nancy/dialogs.cpp:111
msgid "Frame Number"
msgstr ""

#. I18N: The Y position (a.k.a vertical scroll) of the background
#: engines/nancy/dialogs.cpp:115
msgid "Background Top (Y)"
msgstr ""

#: engines/nancy/dialogs.cpp:117
msgid "Hints Remaining"
msgstr ""

#: engines/nancy/dialogs.cpp:118
msgid "Easy"
msgstr ""

#: engines/nancy/dialogs.cpp:122
msgid "Hard"
msgstr ""

#: engines/nancy/dialogs.cpp:125
#, fuzzy
#| msgid "Player 1: Left"
msgid "Player Data"
msgstr "Jogador 1: Esquerda"

#: engines/nancy/dialogs.cpp:126
#, fuzzy
#| msgid "Playtime: "
msgid "Player Time:"
msgstr "Duração: "

#: engines/nancy/dialogs.cpp:128
msgid "Days"
msgstr ""

#: engines/nancy/dialogs.cpp:130 engines/nancy/dialogs.cpp:140
msgid "Hours"
msgstr ""

#: engines/nancy/dialogs.cpp:132 engines/nancy/dialogs.cpp:142
#, fuzzy
#| msgid "Minus"
msgid "Minutes"
msgstr "Menos"

#: engines/nancy/dialogs.cpp:134
msgid "Player Difficulty Level"
msgstr ""

#: engines/nancy/dialogs.cpp:136
msgid "Software Timer"
msgstr ""

#: engines/nancy/dialogs.cpp:137
#, fuzzy
#| msgid "Time: "
msgid "Timer On"
msgstr "Hora: "

#: engines/nancy/dialogs.cpp:144
msgid "Seconds"
msgstr ""

#: engines/nancy/dialogs.cpp:213
#, fuzzy
#| msgid "Invalid path!"
msgid "Invalid Scene ID!"
msgstr "Caminho inválido!"

#: engines/neverhood/detection.cpp:131
msgid "Skip the Hall of Records storyboard scenes"
msgstr ""

#: engines/neverhood/detection.cpp:132
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr ""

#: engines/neverhood/detection.cpp:138
msgid "Scale the making of videos to full screen"
msgstr ""

#: engines/neverhood/detection.cpp:139
msgid "Scale the making of videos, so that they use the whole screen"
msgstr ""

#: engines/parallaction/saveload.cpp:130
#, fuzzy, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr "Jogo guardado na posição #%d "

#: engines/parallaction/saveload.cpp:194
msgid "Load file"
msgstr "Carregar ficheiro"

#: engines/parallaction/saveload.cpp:201
msgid "Loading game..."
msgstr "Jogo a carregar..."

#: engines/parallaction/saveload.cpp:209
#, fuzzy
msgid "Save file"
msgstr "Carregar ficheiro"

#: engines/parallaction/saveload.cpp:216
msgid "Saving game..."
msgstr "A guardar jogo..."

#: engines/parallaction/saveload.cpp:269
msgid ""
"ScummVM found that you have old saved games for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
"O ScummVM detectou que tem jogos guardados antigos para 'Nippon Safes' que "
"devem ser renomeados.\n"
"Os nomes antigos já não são suportados, portanto não conseguirá carregar os "
"jogos se não renomear os jogos guardados.\n"
"\n"
"Carregue em OK para os renomear agora, caso contrário, ser-lhe-á perguntado "
"novamente da próxima vez.\n"

#: engines/parallaction/saveload.cpp:316
msgid "ScummVM successfully converted all your saved games."
msgstr "O ScummVM renomeu com sucesso todos os seus jogos guardados."

#: engines/parallaction/saveload.cpp:318
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""

#: engines/pegasus/pegasus.cpp:2712
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr ""

#: engines/pegasus/pegasus.cpp:2720
#, fuzzy
msgid "Down/Zoom Out"
msgstr "Reduzir"

#: engines/pegasus/pegasus.cpp:2742
msgid "Action/Select"
msgstr "Acção/Seleccionar"

#: engines/pegasus/pegasus.cpp:2762
msgid "Display/Hide Inventory Tray"
msgstr "Mostrar/Esconder Inventório"

#: engines/pegasus/pegasus.cpp:2769
#, fuzzy
msgid "Display/Hide Biochip Tray"
msgstr "Mostrar/Esconder Inventório"

#: engines/pegasus/pegasus.cpp:2777
msgid "Toggle Center Data Display"
msgstr ""

#: engines/pegasus/pegasus.cpp:2784
msgid "Display/Hide Info Screen"
msgstr "Mostrar/Esconder Ecrã de Informação"

#: engines/pegasus/pegasus.cpp:2791
msgid "Display/Hide Pause Menu"
msgstr "Mostrar/Esconder Menu de Pausa"

#: engines/pegasus/pegasus.cpp:2798
#, fuzzy
#| msgid "Toggle fast mode"
msgid "Toggle Chatty AI"
msgstr "Alternar modo rápido"

#: engines/pegasus/pegasus.cpp:2813
msgid "Save Game"
msgstr "Guardar Jogo"

#: engines/pegasus/pegasus.cpp:2819
msgid "Load Game"
msgstr "Carregar Jogo"

#: engines/pink/gui.cpp:220
msgid "This menu item is not yet implemented"
msgstr ""

#: engines/private/detection.cpp:174 engines/private/detection.cpp:193
msgid ""
"Compressed game detected. Please uncompress it as specified in the game "
"description on our Wiki"
msgstr ""

#: engines/queen/detection.cpp:45
msgid "Alternative intro"
msgstr "Introdução alternativa"

#: engines/queen/detection.cpp:46
msgid "Use an alternative game intro (CD version only)"
msgstr "Usar uma introdução alternativa do jogo (Versão CD apenas)"

#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:609
#, fuzzy
msgid "Windows Trial version is not supported"
msgstr "ID de jogo não suportado"

#: engines/saga/metaengine.cpp:114
#, fuzzy
msgid "I Have No Mouth support not compiled in"
msgstr "Recursos compilados em:"

#: engines/saga/saga.cpp:229
msgid "Error loading game resources."
msgstr "Erro a carregar os dados do jogo."

#: engines/sci/detection.cpp:174
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""

#: engines/sci/detection.cpp:175
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""

#: engines/sci/detection.cpp:184
msgid "Enable high resolution graphics"
msgstr "Activar gráficos em alta resolução"

#: engines/sci/detection.cpp:185
#, fuzzy
msgid "Enable high resolution graphics/content"
msgstr "Activar gráficos em alta resolução"

#: engines/sci/detection.cpp:194
msgid "Enable black-lined video"
msgstr ""

#: engines/sci/detection.cpp:195
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""

#: engines/sci/detection.cpp:205
msgid "Use high-quality video scaling"
msgstr "Usar redimensionamento de vídeo de alta qualidade"

#: engines/sci/detection.cpp:206
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr "Usar interpolação linear para aumentar vídeos, quando possível"

#: engines/sci/detection.cpp:216
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr "Usar redimensionamento cel \"LarryScale\" de alta qualidade"

#: engines/sci/detection.cpp:217
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""

#: engines/sci/detection.cpp:226
#, fuzzy
msgid "Prefer digital sound effects"
msgstr "Volume dos efeitos sonoros especiais"

#: engines/sci/detection.cpp:227
#, fuzzy
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Usar ecrãs originais de Salvar/Carregar ao invés dos do ScummVM"

#: engines/sci/detection.cpp:246
msgid "Use CD audio"
msgstr "Usar CD áudio"

#: engines/sci/detection.cpp:247
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Usar áudio CD em vez de som do jogo, se disponível"

#: engines/sci/detection.cpp:257
msgid "Use Windows cursors"
msgstr "Usar cursores do Windows"

#: engines/sci/detection.cpp:258
#, fuzzy
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Usar ecrãs originais de Salvar/Carregar ao invés dos do ScummVM"

#: engines/sci/detection.cpp:268
msgid "Use silver cursors"
msgstr "Usar cursores prateados"

#: engines/sci/detection.cpp:269
#, fuzzy
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr "Usar ecrãs originais de Salvar/Carregar ao invés dos do ScummVM"

#: engines/sci/detection.cpp:279
msgid "Enable content censoring"
msgstr "Activar censura de conteúdo"

#: engines/sci/detection.cpp:280
#, fuzzy
msgid "Enable the game's built-in optional content censoring"
msgstr "Activar censura de conteúdo"

#: engines/sci/detection.cpp:290
msgid "Upscale videos"
msgstr ""

#: engines/sci/detection.cpp:291
msgid "Upscale videos to double their size"
msgstr ""

#: engines/sci/detection.cpp:301
msgid "Use RGB rendering"
msgstr ""

#: engines/sci/detection.cpp:302
msgid "Use RGB rendering to improve screen transitions"
msgstr ""

#: engines/sci/detection.cpp:312
msgid "Use per-resource modified palettes"
msgstr ""

#: engines/sci/detection.cpp:313
msgid "Use custom per-resource palettes to improve visuals"
msgstr ""

#: engines/sci/detection.cpp:323
#, fuzzy
msgid "Enable bearded musicians"
msgstr "Activar censura de conteúdo"

#: engines/sci/detection.cpp:324
msgid "Enable graphics that were disabled for legal reasons"
msgstr ""

#: engines/sci/detection.cpp:354
msgid "MIDI mode:"
msgstr "Modo MIDI:"

#: engines/sci/detection.cpp:355
msgid ""
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
"here"
msgstr ""

#: engines/sci/detection.cpp:360
msgid "Standard (GM / MT-32)"
msgstr ""

#: engines/sci/detection.cpp:364
msgid "Roland D-110 / D-10 / D-20"
msgstr "Roland D-110 / D-10 / D-20"

#: engines/sci/detection.cpp:368
msgid "Yamaha FB-01"
msgstr ""

#: engines/sci/detection_tables.h:4255
msgid "Incomplete game detected. You have to copy data from all the CDs."
msgstr ""

#: engines/sci/engine/kfile.cpp:485 engines/sci/metaengine.cpp:367
msgid "(Autosave)"
msgstr "(Auto-guardado)"

#: engines/sci/engine/kgraphics32.cpp:358
#, c-format
msgid "Please use an external viewer to open the game's help file: %s"
msgstr ""

#: engines/sci/engine/kmisc.cpp:872
msgid ""
"The Poker logic is hardcoded in an external DLL, and is not implemented yet. "
"There exists some dummy logic for now, where opponent actions are chosen "
"randomly"
msgstr ""

#: engines/sci/engine/savegame.cpp:1435
msgid "The format of this saved game is obsolete, unable to load it"
msgstr ""

#: engines/sci/engine/savegame.cpp:1437
#, fuzzy, c-format
msgid "Savegame version is %d, maximum supported is %0d"
msgstr "ID de jogo não suportado"

#: engines/sci/engine/savegame.cpp:1448
msgid ""
"This saved game was created with a different version of the game, unable to "
"load it"
msgstr ""

#: engines/sci/graphics/video32.cpp:69
#, c-format
msgid ""
"Cannot play back %dbpp video on a system with maximum color depth of 8bpp"
msgstr ""

#: engines/sci/metaengine.cpp:293
#, fuzzy
msgid "SCI32 support not compiled in"
msgstr "Recursos compilados em:"

#: engines/sci/resource/resource.cpp:864
msgid ""
"Missing or corrupt game resources have been detected. Some game features may "
"not work properly. Please check the console for more information, and verify "
"that your game files are valid."
msgstr ""

#: engines/sci/sci.cpp:377
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
"be re-enabled, but because they were removed from the original game, they do "
"not always render properly or reflect the actual game speech. This is not a "
"ScummVM bug -- it is a problem with the game's assets."
msgstr ""

#: engines/sci/sci.cpp:401
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
"\". Please, apply this patch in order to enjoy MIDI music with this game. "
"Once you have obtained it, you can unpack all of the included *.PAT files in "
"your ScummVM extras folder and ScummVM will add the appropriate patch "
"automatically. Alternatively, you can follow the instructions in the READ.ME "
"file included in the patch and rename the associated *.PAT file to 4.PAT and "
"place it in the game folder. Without this patch, General MIDI music for this "
"game will sound badly distorted."
msgstr ""

#: engines/sci/sci.cpp:420
msgid ""
"Your game is patched with a fan made script patch. Such patches have been "
"reported to cause issues, as they modify game scripts extensively. The "
"issues that these patches fix do not occur in ScummVM, so you are advised to "
"remove this patch from your game folder in order to avoid having unexpected "
"errors and/or issues later on."
msgstr ""

#: engines/sci/sci.cpp:499
msgid "Download patch"
msgstr "Transferir correção"

#: engines/sci/sci.cpp:500
msgid ""
"(or click 'Download patch' button. But note - it only downloads, you will "
"have to continue from there)\n"
msgstr ""

#: engines/sci/sci.cpp:507
msgid ""
"GK2 has a fan made subtitles, available thanks to the good persons at "
"SierraHelp.\n"
"\n"
"Installation:\n"
"- download http://www.sierrahelp.com/Files/Patches/GabrielKnight/"
"GK2Subtitles.zip\n"
msgstr ""

#: engines/sci/sci.cpp:838
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
"games directory and a prefix needs to be added depending on which game it "
"was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. "
"Example: 'qfg2-thief.sav'."
msgstr ""

#: engines/sci/sound/music.cpp:161
msgid ""
"The selected audio driver requires the following file(s):\n"
"\n"
msgstr ""

#: engines/sci/sound/music.cpp:164
msgid ""
"\n"
"\n"
"Some audio drivers (at least for some games) were made\n"
"available by Sierra as aftermarket patches and thus might not\n"
"have been installed as part of the original game setup.\n"
"\n"
"Please copy these file(s) into your game data directory.\n"
"\n"
"However, please note that the file(s) might not be available\n"
"separately but only as content of (patched) resource bundles.\n"
"In that case you may need to apply the original Sierra patch.\n"
"\n"
msgstr ""

#: engines/scumm/detection.cpp:176
#, fuzzy
msgid "Show Object Line"
msgstr "Mostrar \"Linhas de Scan\""

#: engines/scumm/detection.cpp:177
msgid "Show the names of objects at the bottom of the screen"
msgstr ""

#: engines/scumm/detection.cpp:183
msgid "Use NES Classic Palette"
msgstr "Usar a Paleta Clássica NES"

#: engines/scumm/detection.cpp:184
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""

#: engines/scumm/detection.cpp:190
msgid "Trim FM-TOWNS games to 200 pixels height"
msgstr ""

#: engines/scumm/detection.cpp:191
msgid ""
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
"pixels height, allowing using 'aspect ratio correction'"
msgstr ""

#: engines/scumm/detection.cpp:197
msgid "Play simplified music"
msgstr ""

#: engines/scumm/detection.cpp:198
msgid ""
"This music was presumably intended for low-end Macs, and uses only one "
"channel."
msgstr ""

#: engines/scumm/detection.cpp:204
#, fuzzy
#| msgid "Enable smooth scrolling when walking"
msgid "Enable smooth scrolling"
msgstr "Suaviza o deslocamento do ecrã ao caminhar"

#: engines/scumm/detection.cpp:205
msgid "(instead of the normal 8-pixels steps scrolling)"
msgstr ""

#: engines/scumm/dialogs.cpp:165
#, fuzzy, c-format
msgid "Insert Disk %c and Press Button to Continue."
msgstr "Jogo em Pausa. Carregue em qualquer tecla para continuar."

#: engines/scumm/dialogs.cpp:166
#, c-format
msgid "Unable to Find %s, (%c%d) Press Button."
msgstr ""

#: engines/scumm/dialogs.cpp:167
#, c-format
msgid "Error reading disk %c, (%c%d) Press Button."
msgstr ""

#: engines/scumm/dialogs.cpp:168
#, fuzzy
msgid "Game Paused.  Press SPACE to Continue."
msgstr "Jogo em Pausa. Carregue em qualquer tecla para continuar."

#. I18N: You may specify 'Yes' symbol at the end of the line, like this:
#. "Moechten Sie wirklich neu starten?  (J/N)J"
#. Will react to J as 'Yes'
#: engines/scumm/dialogs.cpp:172
#, fuzzy
msgid "Are you sure you want to restart?  (Y/N)Y"
msgstr "   Deseja mesmo sair?   "

#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
#: engines/scumm/dialogs.cpp:174
#, fuzzy
msgid "Are you sure you want to quit?  (Y/N)Y"
msgstr "   Deseja mesmo sair?   "

#: engines/scumm/dialogs.cpp:179
#, fuzzy
msgid "Play"
msgstr "Reproduzir"

#: engines/scumm/dialogs.cpp:183
#, fuzzy
msgid "Insert save/load game disk"
msgstr "Iniciar sincronização de jogos guardados"

#: engines/scumm/dialogs.cpp:184
msgid "You must enter a name"
msgstr ""

#: engines/scumm/dialogs.cpp:185
msgid "The game was NOT saved (disk full?)"
msgstr ""

#: engines/scumm/dialogs.cpp:186
#, fuzzy
msgid "The game was NOT loaded"
msgstr "Não foi possível carregar o tema!"

#: engines/scumm/dialogs.cpp:187
#, c-format
msgid "Saving '%s'"
msgstr ""

#: engines/scumm/dialogs.cpp:188
#, fuzzy, c-format
msgid "Loading '%s'"
msgstr "Jogo a carregar..."

#: engines/scumm/dialogs.cpp:189
msgid "Name your SAVE game"
msgstr ""

#: engines/scumm/dialogs.cpp:190
#, fuzzy
msgid "Select a game to LOAD"
msgstr "Selecione um tema"

#: engines/scumm/dialogs.cpp:191
#, fuzzy
msgid "Game title)"
msgstr "Menu do jogo"

#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:277
msgid "~P~revious"
msgstr ""

#. I18N: Next page button
#: engines/scumm/dialogs.cpp:279
msgid "~N~ext"
msgstr ""

#: engines/scumm/dialogs.cpp:616
#, fuzzy
msgid "Speech Only"
msgstr "Diálogo"

#: engines/scumm/dialogs.cpp:617
#, fuzzy
msgid "Speech and Subtitles"
msgstr "Legendas"

#: engines/scumm/dialogs.cpp:618
#, fuzzy
msgid "Subtitles Only"
msgstr "Legendas"

#: engines/scumm/dialogs.cpp:626
#, fuzzy
msgctxt "lowres"
msgid "Speech & Subs"
msgstr "Diálogo"

#: engines/scumm/dialogs.cpp:672
msgid "Select a Proficiency Level."
msgstr ""

#: engines/scumm/dialogs.cpp:674
msgid "Refer to your Loom(TM) manual for help."
msgstr ""

#: engines/scumm/dialogs.cpp:678
msgid "Practice"
msgstr ""

#: engines/scumm/dialogs.cpp:679
msgid "Expert"
msgstr ""

#: engines/scumm/help.cpp:73
msgid "Common keyboard commands:"
msgstr ""

#: engines/scumm/help.cpp:74
msgid "Save / Load dialog"
msgstr ""

#: engines/scumm/help.cpp:76
#, fuzzy
msgid "Skip line of text"
msgstr "Ignorar linha"

#: engines/scumm/help.cpp:77
#, fuzzy
msgid "Esc"
msgstr "Cancelar"

#: engines/scumm/help.cpp:77 engines/zvision/metaengine.cpp:216
#, fuzzy
msgid "Skip cutscene"
msgstr "Ignorar cenas"

#: engines/scumm/help.cpp:78 engines/wintermute/keymapper_tables.h:2060
msgid "Space"
msgstr ""

#: engines/scumm/help.cpp:78
#, fuzzy
msgid "Pause game"
msgstr "Guardar jogo"

#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
msgid "Ctrl"
msgstr ""

#: engines/scumm/help.cpp:79
#, fuzzy
msgid "Load saved game 1-10"
msgstr "Carregar jogo"

#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
msgid "Alt"
msgstr ""

#: engines/scumm/help.cpp:80
#, fuzzy
msgid "Save game 1-10"
msgstr "Guardar jogo"

#: engines/scumm/help.cpp:87
#, fuzzy
msgid "Music volume up / down"
msgstr "Música:"

#: engines/scumm/help.cpp:88
msgid "Text speed slower / faster"
msgstr ""

#: engines/scumm/help.cpp:89
#, fuzzy
msgid "Simulate left mouse button"
msgstr "Botão esquerdo do rato"

#: engines/scumm/help.cpp:90 engines/wintermute/keymapper_tables.h:2115
msgid "Tab"
msgstr ""

#: engines/scumm/help.cpp:90
#, fuzzy
msgid "Simulate right mouse button"
msgstr "Botão direito do rato"

#: engines/scumm/help.cpp:93
msgid "Special keyboard commands:"
msgstr ""

#: engines/scumm/help.cpp:94
#, fuzzy
msgid "Show / Hide console"
msgstr "Mostrar/ocultar consola de depuração"

#: engines/scumm/help.cpp:95
#, fuzzy
msgid "Start the debugger"
msgstr "Ativa vozes com hélio"

#: engines/scumm/help.cpp:96
msgid "Show memory consumption"
msgstr ""

#: engines/scumm/help.cpp:97
msgid "Run in fast mode (*)"
msgstr ""

#: engines/scumm/help.cpp:98
#, fuzzy
msgid "Run in really fast mode (*)"
msgstr "Alternar modo muito rápido"

#: engines/scumm/help.cpp:100
#, fuzzy
msgid "Switch between graphics filters"
msgstr "Filtro gráfico ativo:"

#: engines/scumm/help.cpp:101
#, fuzzy
msgid "Increase / Decrease scale factor"
msgstr "Aumentar a escala"

#: engines/scumm/help.cpp:102
msgid "Toggle aspect-ratio correction"
msgstr "Alternar correção da taxa de proporção"

#: engines/scumm/help.cpp:107
msgid "* Note that using ctrl-f and"
msgstr ""

#: engines/scumm/help.cpp:108
msgid "  ctrl-g are not recommended"
msgstr ""

#: engines/scumm/help.cpp:109
msgid "  since they may cause crashes"
msgstr ""

#: engines/scumm/help.cpp:110
msgid "  or incorrect game behavior."
msgstr ""

#: engines/scumm/help.cpp:114
msgid "Spinning drafts on the keyboard:"
msgstr ""

#: engines/scumm/help.cpp:116
#, fuzzy
msgid "Main game controls:"
msgstr "Alterar opções do jogo"

#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
#: engines/scumm/help.cpp:161
msgid "Push"
msgstr ""

#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162
msgid "Pull"
msgstr ""

#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:197
#: engines/scumm/help.cpp:207
msgid "Give"
msgstr ""

#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:190
#: engines/scumm/help.cpp:208
#, fuzzy
msgid "Open"
msgstr "OpenGL"

#: engines/scumm/help.cpp:126
msgid "Go to"
msgstr ""

#: engines/scumm/help.cpp:127
msgid "Get"
msgstr ""

#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
msgid "Read"
msgstr ""

#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
msgid "New kid"
msgstr ""

#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
#: engines/scumm/help.cpp:171
#, fuzzy
msgid "Turn on"
msgstr "Girar à esquerda"

#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
#: engines/scumm/help.cpp:172
#, fuzzy
msgid "Turn off"
msgstr "Girar à esquerda"

#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
#: engines/scumm/help.cpp:194 engines/wintermute/keymapper_tables.h:1464
#, fuzzy
msgid "Walk to"
msgstr "Avançar"

#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:210
#: engines/scumm/help.cpp:227 engines/wintermute/keymapper_tables.h:135
#: engines/wintermute/keymapper_tables.h:1470
msgid "Pick up"
msgstr ""

#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
#, fuzzy
msgid "What is"
msgstr "O quê ? "

#: engines/scumm/help.cpp:146
msgid "Unlock"
msgstr ""

#: engines/scumm/help.cpp:149
msgid "Put on"
msgstr ""

#: engines/scumm/help.cpp:150
msgid "Take off"
msgstr ""

#: engines/scumm/help.cpp:156
msgid "Fix"
msgstr ""

#: engines/scumm/help.cpp:158
#, fuzzy
msgid "Switch"
msgstr "Mudar para o Jogo"

#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:228
#, fuzzy
msgid "Look"
msgstr "Olhar para Cima"

#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:223
msgid "Talk"
msgstr ""

#: engines/scumm/help.cpp:174
msgid "Travel"
msgstr ""

#: engines/scumm/help.cpp:175
msgid "To Henry / To Indy"
msgstr ""

#. I18N: These are different musical notes
#: engines/scumm/help.cpp:179
msgid "play C minor on distaff"
msgstr ""

#: engines/scumm/help.cpp:180
msgid "play D on distaff"
msgstr ""

#: engines/scumm/help.cpp:181
msgid "play E on distaff"
msgstr ""

#: engines/scumm/help.cpp:182
msgid "play F on distaff"
msgstr ""

#: engines/scumm/help.cpp:183
msgid "play G on distaff"
msgstr ""

#: engines/scumm/help.cpp:184
msgid "play A on distaff"
msgstr ""

#: engines/scumm/help.cpp:185
msgid "play B on distaff"
msgstr ""

#: engines/scumm/help.cpp:186
msgid "play C major on distaff"
msgstr ""

#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
msgid "puSh"
msgstr ""

#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215
msgid "pull (Yank)"
msgstr ""

#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:212
#: engines/scumm/help.cpp:248 engines/wintermute/keymapper_tables.h:129
#: engines/wintermute/keymapper_tables.h:1482
msgid "Talk to"
msgstr ""

#: engines/scumm/help.cpp:199 engines/scumm/help.cpp:211
#: engines/wintermute/keymapper_tables.h:123
#: engines/wintermute/keymapper_tables.h:1458
#, fuzzy
msgid "Look at"
msgstr "Examinar"

#: engines/scumm/help.cpp:200
msgid "turn oN"
msgstr ""

#: engines/scumm/help.cpp:201
msgid "turn oFf"
msgstr ""

#: engines/scumm/help.cpp:217
msgid "KeyUp"
msgstr ""

#: engines/scumm/help.cpp:217
msgid "Highlight prev dialogue"
msgstr ""

#: engines/scumm/help.cpp:218
#, fuzzy
msgid "KeyDown"
msgstr "Baixo"

#: engines/scumm/help.cpp:218
msgid "Highlight next dialogue"
msgstr ""

#: engines/scumm/help.cpp:222
msgid "Walk"
msgstr ""

#: engines/scumm/help.cpp:226
msgid "Object"
msgstr ""

#: engines/scumm/help.cpp:229
msgid "Black and White / Color"
msgstr ""

#: engines/scumm/help.cpp:232
msgid "Eyes"
msgstr ""

#: engines/scumm/help.cpp:233
msgid "Tongue"
msgstr ""

#: engines/scumm/help.cpp:235
#, fuzzy
msgid "Punch"
msgstr "Menu principal"

#: engines/scumm/help.cpp:236
msgid "Kick"
msgstr ""

#: engines/scumm/help.cpp:240
#, fuzzy
msgid "Regular cursor"
msgstr "Usar cursores prateados"

#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:243
msgid "Comm"
msgstr ""

#: engines/scumm/help.cpp:246
msgid "Save / Load / Options"
msgstr ""

#: engines/scumm/help.cpp:257
#, fuzzy
msgid "Other game controls:"
msgstr "Alterar opções do jogo"

#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:269
#, fuzzy
msgid "Inventory:"
msgstr "Mostrar inventário"

#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276
#, fuzzy
msgid "Scroll list up"
msgstr "Deslizar para cima"

#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:277
#, fuzzy
msgid "Scroll list down"
msgstr "Deslizar para baixo"

#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:270
msgid "Upper left item"
msgstr ""

#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272
msgid "Lower left item"
msgstr ""

#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:273
#, fuzzy
msgid "Upper right item"
msgstr "Usar paleta de cores claras"

#: engines/scumm/help.cpp:265 engines/scumm/help.cpp:275
#, fuzzy
msgid "Lower right item"
msgstr "Mover para a direita"

#: engines/scumm/help.cpp:271
#, fuzzy
msgid "Middle left item"
msgstr "Clique do meio"

#: engines/scumm/help.cpp:274
msgid "Middle right item"
msgstr ""

#: engines/scumm/help.cpp:281 engines/scumm/help.cpp:286
#, fuzzy
msgid "Switching characters:"
msgstr "Trocar caracter"

#: engines/scumm/help.cpp:283
msgid "Second kid"
msgstr ""

#: engines/scumm/help.cpp:284
msgid "Third kid"
msgstr ""

#: engines/scumm/help.cpp:293
msgid "Toggle Inventory/IQ Points display"
msgstr ""

#: engines/scumm/help.cpp:294
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr ""

#: engines/scumm/help.cpp:296
msgid "* Keyboard Fighting is always on,"
msgstr ""

#: engines/scumm/help.cpp:297
msgid "  so despite the in-game message this"
msgstr ""

#: engines/scumm/help.cpp:298
msgid "  actually toggles Mouse Fighting Off/On"
msgstr ""

#: engines/scumm/help.cpp:305
msgid "Fighting controls (numpad):"
msgstr ""

#: engines/scumm/help.cpp:306 engines/scumm/help.cpp:307
#: engines/scumm/help.cpp:308
msgid "Step back"
msgstr ""

#: engines/scumm/help.cpp:309
msgid "Block high"
msgstr ""

#: engines/scumm/help.cpp:310
msgid "Block middle"
msgstr ""

#: engines/scumm/help.cpp:311
msgid "Block low"
msgstr ""

#: engines/scumm/help.cpp:312
msgid "Punch high"
msgstr ""

#: engines/scumm/help.cpp:313
msgid "Punch middle"
msgstr ""

#: engines/scumm/help.cpp:314
msgid "Punch low"
msgstr ""

#: engines/scumm/help.cpp:316
msgid "Sucker punch"
msgstr ""

#: engines/scumm/help.cpp:319
msgid "These are for Indy on left."
msgstr ""

#: engines/scumm/help.cpp:320
msgid "When Indy is on the right,"
msgstr ""

#: engines/scumm/help.cpp:321
msgid "7, 4, and 1 are switched with"
msgstr ""

#: engines/scumm/help.cpp:322
msgid "9, 6, and 3, respectively."
msgstr ""

#: engines/scumm/help.cpp:331
msgid "Biplane controls (numpad):"
msgstr ""

#: engines/scumm/help.cpp:332
msgid "Fly to upper left"
msgstr ""

#: engines/scumm/help.cpp:333
#, fuzzy
msgid "Fly to left"
msgstr "Mover para a esquerda"

#: engines/scumm/help.cpp:334
msgid "Fly to lower left"
msgstr ""

#: engines/scumm/help.cpp:335
msgid "Fly upwards"
msgstr ""

#: engines/scumm/help.cpp:336
msgid "Fly straight"
msgstr ""

#: engines/scumm/help.cpp:337
#, fuzzy
msgid "Fly down"
msgstr "Deslizar para baixo"

#: engines/scumm/help.cpp:338
msgid "Fly to upper right"
msgstr ""

#: engines/scumm/help.cpp:339
#, fuzzy
msgid "Fly to right"
msgstr "Mover para a direita"

#: engines/scumm/help.cpp:340
#, fuzzy
msgid "Fly to lower right"
msgstr "Avançar para a direita"

#: engines/scumm/input.cpp:575
#, fuzzy
msgid "Snap scroll on"
msgstr "Deslizar para baixo"

#: engines/scumm/input.cpp:577
#, fuzzy
msgid "Snap scroll off"
msgstr "Deslizar para baixo"

#: engines/scumm/input.cpp:590
#, fuzzy
msgid "Music volume: "
msgstr "Música:"

#: engines/scumm/input.cpp:607
msgid "Subtitle speed: "
msgstr "Vel. das legendas: "

#: engines/scumm/metaengine.cpp:331
msgid ""
"The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid "
"piracy.\n"
"The full version is available for purchase from the iTunes Store."
msgstr ""

#: engines/scumm/metaengine.cpp:422
#, fuzzy
msgid "HE v71+ support is not compiled in"
msgstr "Recursos compilados em:"

#: engines/scumm/metaengine.cpp:446
#, fuzzy
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Recursos compilados em:"

#: engines/scumm/scumm.cpp:541
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
"Aspect ratio correction can be acheived by trimming the resolution to "
"320x200, under 'engine' tab."
msgstr ""

#: engines/scumm/scumm.cpp:1350
msgid ""
"Could not find the 'Indy' Macintosh executable. High-resolution fonts will\n"
"be disabled."
msgstr ""

#: engines/scumm/scumm.cpp:1376
msgid ""
"Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
"versions of font and cursor will be disabled."
msgstr ""

#: engines/scumm/scumm.cpp:1398
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""

#: engines/scumm/scumm.cpp:2093
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""

#: engines/scumm/scumm.cpp:3020
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
msgstr ""

#: engines/scumm/imuse/drivers/amiga.cpp:654
msgid ""
"This AMIGA version is missing (at least) the following file(s):\n"
"\n"
msgstr ""

#: engines/scumm/imuse/drivers/amiga.cpp:659
msgid ""
"\n"
"Please copy these file(s) into the game data directory.\n"
"\n"
msgstr ""

#: engines/sherlock/detection.cpp:69
msgid "Pixellated scene transitions"
msgstr ""

#: engines/sherlock/detection.cpp:70
msgid "When changing scenes, a randomized pixel transition is done"
msgstr ""

#: engines/sherlock/detection.cpp:79
msgid "Don't show hotspots when moving mouse"
msgstr ""

#: engines/sherlock/detection.cpp:80
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""

#: engines/sherlock/detection.cpp:89
#, fuzzy
msgid "Show character portraits"
msgstr "Trocar caracter"

#: engines/sherlock/detection.cpp:90
msgid "Show portraits for the characters when conversing"
msgstr ""

#: engines/sherlock/detection.cpp:99
#, fuzzy
msgid "Slide dialogs into view"
msgstr "Ignorar linha"

#: engines/sherlock/detection.cpp:100
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr ""

#: engines/sherlock/detection.cpp:109
msgid "Transparent windows"
msgstr ""

#: engines/sherlock/detection.cpp:110
msgid "Show windows with a partially transparent background"
msgstr ""

#: engines/sky/compact.cpp:142
msgid "The \"sky.cpt\" engine data file has an incorrect size."
msgstr ""

#: engines/sky/detection.cpp:37
msgid "Floppy intro"
msgstr ""

#: engines/sky/detection.cpp:38
#, fuzzy
msgid "Use the floppy version's intro (CD version only)"
msgstr "Usar uma introdução alternativa do jogo (Versão CD apenas)"

#: engines/sky/metaengine.cpp:80
msgid "Walk / Look / Talk"
msgstr ""

#: engines/sky/metaengine.cpp:98
msgid "Skip / Close"
msgstr "Ignorar / Fechar"

#: engines/sky/metaengine.cpp:106
msgid "Open control panel"
msgstr ""

#: engines/sky/metaengine.cpp:122
msgid "Toggle fast mode"
msgstr "Alternar modo rápido"

#: engines/sky/metaengine.cpp:127
msgid "Toggle really fast mode"
msgstr "Alternar modo muito rápido"

#: engines/sky/metaengine.cpp:197
msgid "WARNING: Deleting the autosave slot is not supported by this engine"
msgstr ""

#: engines/stark/detection.cpp:376
#, fuzzy
msgid "Load modded assets"
msgstr "Carregar estado do jogo"

#: engines/stark/detection.cpp:377
msgid "Enable loading of external replacement assets."
msgstr ""

#: engines/stark/detection.cpp:385
msgid "Enable linear filtering of the backgrounds images"
msgstr ""

#: engines/stark/detection.cpp:386
msgid ""
"When linear filtering is enabled the background graphics are smoother in "
"full screen mode, at the cost of some details."
msgstr ""

#: engines/stark/detection.cpp:394 engines/ultima/detection.cpp:119
#, fuzzy
msgid "Enable font anti-aliasing"
msgstr "Activar censura de conteúdo"

#: engines/stark/detection.cpp:395 engines/ultima/detection.cpp:120
msgid "When font anti-aliasing is enabled, the text is smoother."
msgstr ""

#: engines/stark/stark.cpp:285
#, fuzzy
msgid "You are missing recommended data files:"
msgstr "Estão em falta os seguintes ficheiros necessários Riven:\n"

#: engines/stark/stark.cpp:299
msgid ""
"The 'fonts' folder is required to experience the text style as it was "
"designed. The Steam release is known to be missing it. You can get the fonts "
"from the demo version of the game."
msgstr ""

#: engines/stark/stark.cpp:306
msgid ""
"'gui.ini' is recommended to get proper font settings for the game "
"localization."
msgstr ""

#: engines/stark/stark.cpp:312
msgid "'language.ini' is recommended to get localized confirmation dialogs."
msgstr ""

#: engines/stark/stark.cpp:318
msgid "'game.exe' is recommended to get styled confirmation dialogs."
msgstr ""

#: engines/supernova/supernova.cpp:184
#, c-format
msgid "Unable to locate the text for %s language in engine data file."
msgstr ""

#: engines/supernova/supernova.cpp:468
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
msgstr ""

#: engines/supernova/supernova.cpp:478
#, c-format
msgid "Unable to find block for part %d"
msgstr ""

#: engines/supernova/supernova.cpp:521
#, c-format
msgid "Unable to find '%s' in game folder or the engine data file."
msgstr ""

#: engines/supernova/supernova.cpp:825
msgid ""
"Failed to save temporary game state. Make sure your save game directory is "
"set in ScummVM and that you can write to it."
msgstr ""

#: engines/supernova/supernova.cpp:826
msgid "Failed to load temporary game state."
msgstr "Falha ao carregar o estado temporário do jogo."

#: engines/supernova/detection.cpp:41
msgid "Improved mode"
msgstr "Modo melhorado"

#: engines/supernova/detection.cpp:42
msgid ""
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
msgstr ""

#: engines/sword1/animation.cpp:532
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr ""

#: engines/sword1/animation.cpp:553 engines/sword2/animation.cpp:449
msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr ""

#: engines/sword1/animation.cpp:569 engines/sword2/animation.cpp:465
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr ""

#: engines/sword1/animation.cpp:576 engines/sword2/animation.cpp:474
#, fuzzy, c-format
msgid "Cutscene '%s' not found"
msgstr "Ficheiro de vídeo '%s' não encontrado!"

#: engines/sword1/control.cpp:887
#, fuzzy
msgid ""
"ScummVM found that you have old saved games for Broken Sword 1 that should "
"be converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"O ScummVM detectou jogos guardados antigos do Drascula que devem ser "
"convertidos.\n"
"O formato antigo dos jogos guardados já não é suportado, portanto os jogos "
"não podem ser carregados sem conversão.\n"
"\n"
"Clique OK para converter agora, caso contrário verá esta mensagem da próxima "
"vez que iniciar o jogo.\n"

#: engines/sword1/control.cpp:1261
#, c-format
msgid ""
"Target new saved game already exists!\n"
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
msgstr ""

#: engines/sword1/control.cpp:1264
msgid "Keep the old one"
msgstr ""

#: engines/sword1/control.cpp:1264
msgid "Keep the new one"
msgstr ""

#: engines/sword1/logic.cpp:1635
msgid "This is the end of the Broken Sword 1 Demo"
msgstr ""

#: engines/sword2/animation.cpp:429
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr ""

#: engines/sword2/detection.cpp:33
msgid "Show object labels"
msgstr ""

#: engines/sword2/detection.cpp:34
#, fuzzy
msgid "Show labels for objects on mouse hover"
msgstr "Mostra o nome dos objetos ao passar o rato por cima deles"

#: engines/sword25/detection.cpp:48
#, fuzzy
msgid "Use English speech"
msgstr "Usar Texto para Voz"

#: engines/sword25/detection.cpp:49
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""

#: engines/teenagent/resources.cpp:121
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""

#: engines/tinsel/detection_tables.h:482
#, fuzzy
msgid "Saturn CD version is not yet supported"
msgstr "ID de jogo não suportado"

#: engines/tony/tony.cpp:249
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr ""

#: engines/toon/toon.cpp:225
#, c-format
msgid "Saved game in slot #%d "
msgstr "Jogo guardado na posição #%d "

#: engines/toon/toon.cpp:229
#, c-format
msgid "Could not quick save into slot #%d"
msgstr "Não foi possível guardar rápido na posição #%d"

#: engines/toon/toon.cpp:242
#, c-format
msgid "Saved game #%d quick loaded"
msgstr "Jogo #%d carregado rápido"

#: engines/toon/toon.cpp:246
#, c-format
msgid "Could not quick load the saved game #%d"
msgstr "Não foi possível carregar rápido o jogo #%d"

#: engines/toon/toon.cpp:1515
#, fuzzy, c-format
msgid "Unable to locate the '%s' data file."
msgstr "Falha a carregar o ficheiro!"

#: engines/twine/detection.cpp:218
msgid "This version requires Giflib which was not compiled into ScummVM"
msgstr ""

#: engines/twine/detection.cpp:562
msgid "Enable wall collisions"
msgstr ""

#: engines/twine/detection.cpp:563
msgid "Enable the original wall collision damage"
msgstr ""

#: engines/twine/detection.cpp:569
#, fuzzy
msgid "Enable cross fade"
msgstr "Ativa batotas"

#: engines/twine/detection.cpp:570
msgid "Enable cross fading of images and scenes"
msgstr ""

#: engines/twine/detection.cpp:577
#, fuzzy
msgid "Disable save menu"
msgstr "Falha a guardar o jogo"

#: engines/twine/detection.cpp:578
msgid ""
"The original only had autosaves. This allows you to save whenever you want."
msgstr ""

#: engines/twine/detection.cpp:584
#, fuzzy
msgid "Enable debug mode"
msgstr "Ativa vozes com hélio"

#: engines/twine/detection.cpp:585
#, fuzzy
msgid "Enable the debug mode"
msgstr "Ativa vozes com hélio"

#: engines/twine/detection.cpp:591
#, fuzzy
msgid "Enable audio CD"
msgstr "Ativa risos como se houvesse um público"

#: engines/twine/detection.cpp:592
msgid "Enable the original audio cd track"
msgstr ""

#: engines/twine/detection.cpp:598
#, fuzzy
msgid "Enable sound"
msgstr "Ativar armazenamento"

#: engines/twine/detection.cpp:599
#, fuzzy
msgid "Enable the sound for the game"
msgstr "Título completo do jogo"

#: engines/twine/detection.cpp:605
#, fuzzy
msgid "Enable voices"
msgstr "Ativar Venus"

#: engines/twine/detection.cpp:606
#, fuzzy
msgid "Enable the voices for the game"
msgstr "Ativa o sistema de ajuda Venus"

#: engines/twine/detection.cpp:612
#, fuzzy
msgid "Enable text"
msgstr "Ativar armazenamento"

#: engines/twine/detection.cpp:613
#, fuzzy
msgid "Enable the text for the game"
msgstr "Título completo do jogo"

#: engines/twine/detection.cpp:619
#, fuzzy
msgid "Enable movies"
msgstr "Ativar Venus"

#: engines/twine/detection.cpp:620
#, fuzzy
msgid "Enable the cutscenes for the game"
msgstr "Ativa o sistema de ajuda Venus"

#: engines/twine/detection.cpp:626
#, fuzzy
msgid "Enable mouse"
msgstr "Ativar Venus"

#: engines/twine/detection.cpp:627
#, fuzzy
msgid "Enable the mouse for the UI"
msgstr "Título completo do jogo"

#: engines/twine/detection.cpp:633
msgid "Use the USA version"
msgstr ""

#: engines/twine/detection.cpp:634
msgid "Enable the USA specific version flags"
msgstr ""

#: engines/twine/detection.cpp:640 engines/ultima/detection.cpp:85
#, fuzzy
#| msgid "Enable high resolution graphics"
msgid "Enable high resolution"
msgstr "Activar gráficos em alta resolução"

#: engines/twine/detection.cpp:641 engines/ultima/detection.cpp:86
#, fuzzy
msgid "Enable a higher resolution for the game"
msgstr "Título completo do jogo"

#: engines/twine/metaengine.cpp:103
msgid "Debug Next Room"
msgstr ""

#: engines/twine/metaengine.cpp:108
msgid "Debug Previous Room"
msgstr ""

#: engines/twine/metaengine.cpp:113
msgid "Debug Apply Celling Grid"
msgstr ""

#: engines/twine/metaengine.cpp:118
msgid "Debug Increase Celling Grid Index"
msgstr ""

#: engines/twine/metaengine.cpp:123
msgid "Debug Decrease Celling Grid Index"
msgstr ""

#: engines/twine/metaengine.cpp:128
msgid "Debug Grid Camera Up"
msgstr ""

#: engines/twine/metaengine.cpp:133
msgid "Debug Grid Camera Down"
msgstr ""

#: engines/twine/metaengine.cpp:138
msgid "Debug Grid Camera Left"
msgstr ""

#: engines/twine/metaengine.cpp:144
msgid "Debug Grid Camera Right"
msgstr ""

#: engines/twine/metaengine.cpp:149
msgid "Place actor at center of screen"
msgstr ""

#: engines/twine/metaengine.cpp:154
#, fuzzy
msgid "Debug Menu"
msgstr "Saída do depurador"

#: engines/twine/metaengine.cpp:159
#, fuzzy
msgid "Debug Menu Execute"
msgstr "Saída do depurador"

#: engines/twine/metaengine.cpp:164 engines/twine/metaengine.cpp:184
msgid "Normal Behaviour"
msgstr ""

#: engines/twine/metaengine.cpp:169 engines/twine/metaengine.cpp:189
msgid "Athletic Behaviour"
msgstr ""

#: engines/twine/metaengine.cpp:174 engines/twine/metaengine.cpp:194
msgid "Aggressive Behaviour"
msgstr ""

#: engines/twine/metaengine.cpp:179 engines/twine/metaengine.cpp:199
msgid "Discreet Behaviour"
msgstr ""

#: engines/twine/metaengine.cpp:204
#, fuzzy
msgid "Behaviour Action"
msgstr "Ação"

#: engines/twine/metaengine.cpp:210
msgid "Change Behaviour"
msgstr ""

#: engines/twine/metaengine.cpp:222
#, fuzzy
msgid "Options Menu"
msgstr "Menu de Opções da DS"

#: engines/twine/metaengine.cpp:234
msgid "Use Selected Object"
msgstr ""

#: engines/twine/metaengine.cpp:240
msgid "Throw Magic Ball"
msgstr ""

#: engines/twine/metaengine.cpp:254
#, fuzzy
msgid "Move Backward"
msgstr "Retroceder"

#: engines/twine/metaengine.cpp:275
msgid "Use Protopack"
msgstr ""

#: engines/twine/metaengine.cpp:280
msgid "Open Holomap"
msgstr ""

#: engines/twine/metaengine.cpp:293
#, fuzzy
msgid "Special Action"
msgstr "Ação"

#: engines/twine/metaengine.cpp:299 engines/wintermute/keymapper_tables.h:61
msgid "Escape"
msgstr "Cancelar"

#: engines/twine/metaengine.cpp:312
msgid "Accept"
msgstr ""

#: engines/twine/metaengine.cpp:320 engines/twine/metaengine.cpp:372
#: engines/twine/metaengine.cpp:388
msgid "Abort"
msgstr ""

#: engines/twine/metaengine.cpp:358
#, fuzzy
msgid "Next Page"
msgstr "Página seguinte"

#: engines/twine/metaengine.cpp:425
#, fuzzy
msgid "Previous location"
msgstr "Ação seguinte"

#: engines/twine/metaengine.cpp:430
#, fuzzy
#| msgid "Next action"
msgid "Next location"
msgstr "Ação seguinte"

#: engines/twine/parser/text.cpp:34
#, fuzzy
#| msgid "Enable high resolution graphics"
msgctxt "Options menu"
msgid "High resolution on"
msgstr "Activar gráficos em alta resolução"

#: engines/twine/parser/text.cpp:35
#, fuzzy
#| msgid "Enable high resolution graphics"
msgctxt "Options menu"
msgid "High resolution off"
msgstr "Activar gráficos em alta resolução"

#: engines/twine/parser/text.cpp:36
msgctxt "Options menu"
msgid "Wall collision on"
msgstr ""

#: engines/twine/parser/text.cpp:37
#, fuzzy
msgctxt "Options menu"
msgid "Wall collision off"
msgstr "Deslizar para baixo"

#: engines/ultima/detection.cpp:67
msgid "Enable frame skipping"
msgstr ""

#: engines/ultima/detection.cpp:68
msgid "Allow the game to skip animation frames when running too slow."
msgstr ""

#: engines/ultima/detection.cpp:73
#, fuzzy
msgid "Enable frame limiting"
msgstr "Activar censura de conteúdo"

#: engines/ultima/detection.cpp:74
msgid "Limits the speed of the game to prevent running too fast."
msgstr ""

#: engines/ultima/detection.cpp:79
#, fuzzy
#| msgid "Enable cheat mode"
msgid "Enable cheats"
msgstr "Ativa batotas"

#: engines/ultima/detection.cpp:80
msgid "Allow cheats by commands and a menu when player is clicked."
msgstr ""

#: engines/ultima/detection.cpp:95
msgid "Play foot step sounds"
msgstr ""

#: engines/ultima/detection.cpp:96
msgid "Plays sound when the player moves."
msgstr ""

#: engines/ultima/detection.cpp:101
#, fuzzy
msgid "Enable jump to mouse position"
msgstr "Título completo do jogo"

#: engines/ultima/detection.cpp:102
msgid ""
"Jumping while not moving targets the mouse cursor rather than direction only."
msgstr ""

#: engines/ultima/detection.cpp:113
#, fuzzy
msgid "Enable font replacement"
msgstr "Activar censura de conteúdo"

#: engines/ultima/detection.cpp:114
msgid "Replaces game fonts with rendered fonts"
msgstr ""

#. I18N: Silencer is the player-character in Crusader games, known as the Avatar in Ultima series.
#: engines/ultima/detection.cpp:130
msgid "Camera moves with Silencer"
msgstr ""

#: engines/ultima/detection.cpp:131
msgid ""
"Camera tracks the player movement rather than snapping to defined positions."
msgstr ""

#: engines/ultima/shared/early/ultima_early.cpp:71
msgid "Could not find correct ultima.dat datafile"
msgstr ""

#: engines/ultima/shared/engine/data_archive.cpp:81
#, fuzzy, c-format
msgid "Could not locate engine data %s"
msgstr "Não foi possível guardar rápido na posição #%d"

#: engines/ultima/shared/engine/data_archive.cpp:99
#, c-format
msgid "Out of date engine data. Expected %d.%d, but got version %d.%d"
msgstr ""

#: engines/ultima/nuvie/nuvie.cpp:388
#, c-format
msgid "loading quick save %d"
msgstr "a carregar rápido jogo %d"

#: engines/ultima/nuvie/nuvie.cpp:393
#, c-format
msgid "saving quick save %d"
msgstr "a guardar rápido jogo %d"

#: engines/ultima/nuvie/meta_engine.cpp:39
msgid "Original Save"
msgstr ""

#: engines/ultima/nuvie/save/save_game.cpp:212
msgid "Transfer Character"
msgstr "Transferir Personagem"

#: engines/ultima/ultima8/meta_engine.cpp:131
msgid "Ultima VIII"
msgstr ""

#: engines/ultima/ultima8/meta_engine.cpp:131
msgid "Crusader"
msgstr ""

#: engines/ultima/ultima8/meta_engine.cpp:178
msgid "Ultima VIII Cheats"
msgstr ""

#: engines/ultima/ultima8/meta_engine.cpp:195
msgid "Ultima VIII Debug"
msgstr ""

#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:301
msgid "[corrupt]"
msgstr ""

#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:304
msgid "[outdated]"
msgstr ""

#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:307
msgid "[too modern]"
msgstr "[demasiado moderno]"

#: engines/wintermute/detection.cpp:53
msgid "Show FPS-counter"
msgstr "Mostrar contador de FPS"

#: engines/wintermute/detection.cpp:54
msgid "Show the current number of frames per second in the upper left corner"
msgstr "Mostra o número de frames-por-segundo atual no canto superior esquerdo"

#: engines/wintermute/detection.cpp:63
msgid "Sprite bilinear filtering (SLOW)"
msgstr "Filtragem bilinear gráfica (LENTA)"

#: engines/wintermute/detection.cpp:64
msgid "Apply bilinear filtering to individual sprites"
msgstr "Aplica uma filtragem bilinear aos sprites individuais"

#: engines/wintermute/metaengine.cpp:65
#, fuzzy
msgid "FoxTail support is not compiled in"
msgstr "Recursos compilados em:"

#: engines/wintermute/metaengine.cpp:71
#, fuzzy
msgid "Hero Craft support is not compiled in"
msgstr "Recursos compilados em:"

#: engines/wintermute/metaengine.cpp:77
#, fuzzy
msgid "Wintermute3D support is not compiled in"
msgstr "Recursos compilados em:"

#: engines/wintermute/wintermute.cpp:149
#, fuzzy
msgid "This game requires PNG, JPEG and Vorbis support."
msgstr "ID de jogo não suportado"

#: engines/wintermute/wintermute.cpp:160
msgid "This game requires the FoxTail subengine, which is not compiled in."
msgstr ""

#: engines/wintermute/wintermute.cpp:171
msgid "This game requires the HeroCraft subengine, which is not compiled in."
msgstr ""

#: engines/wintermute/wintermute.cpp:182
msgid ""
"This game requires 3D capabilities, which is not compiled in. As such, it is "
"likely to be unplayable totally or partially."
msgstr ""

#: engines/wintermute/keymapper_tables.h:150
#: engines/wintermute/keymapper_tables.h:732
#: engines/wintermute/keymapper_tables.h:2040
#: engines/wintermute/keymapper_tables.h:2140
msgid "Walk forward"
msgstr "Avançar"

#: engines/wintermute/keymapper_tables.h:156
#: engines/wintermute/keymapper_tables.h:737
#: engines/wintermute/keymapper_tables.h:2162
msgid "Walk backward"
msgstr "Retroceder"

#. I18N: Debug feature to draw lines of scene geometry: walls, walking areas, etc
#: engines/wintermute/keymapper_tables.h:175
#: engines/wintermute/keymapper_tables.h:686
#: engines/wintermute/keymapper_tables.h:1779
msgid "Show scene geometry"
msgstr "Mostrar geometria da cena"

#: engines/wintermute/keymapper_tables.h:184
#: engines/wintermute/keymapper_tables.h:200
#: engines/wintermute/keymapper_tables.h:631
#: engines/wintermute/keymapper_tables.h:907
#: engines/wintermute/keymapper_tables.h:1104
#: engines/wintermute/keymapper_tables.h:1232
#, fuzzy
msgid "Previous page"
msgstr "Primeira página"

#: engines/wintermute/keymapper_tables.h:191
#: engines/wintermute/keymapper_tables.h:208
#: engines/wintermute/keymapper_tables.h:639
#: engines/wintermute/keymapper_tables.h:914
#: engines/wintermute/keymapper_tables.h:1111
#: engines/wintermute/keymapper_tables.h:1237
msgid "Next page"
msgstr "Página seguinte"

#: engines/wintermute/keymapper_tables.h:240
#: engines/wintermute/keymapper_tables.h:263
#: engines/wintermute/keymapper_tables.h:314
#: engines/wintermute/keymapper_tables.h:353
#: engines/wintermute/keymapper_tables.h:390
#: engines/wintermute/keymapper_tables.h:500
#: engines/wintermute/keymapper_tables.h:527
#: engines/wintermute/keymapper_tables.h:652
#: engines/wintermute/keymapper_tables.h:786
#: engines/wintermute/keymapper_tables.h:813
#: engines/wintermute/keymapper_tables.h:834
#: engines/wintermute/keymapper_tables.h:859
#: engines/wintermute/keymapper_tables.h:886
#: engines/wintermute/keymapper_tables.h:1046
#: engines/wintermute/keymapper_tables.h:1292
#: engines/wintermute/keymapper_tables.h:1339
#: engines/wintermute/keymapper_tables.h:1396
#: engines/wintermute/keymapper_tables.h:1422
#: engines/wintermute/keymapper_tables.h:1584
#: engines/wintermute/keymapper_tables.h:1633
#: engines/wintermute/keymapper_tables.h:1681
#: engines/wintermute/keymapper_tables.h:1714
#: engines/wintermute/keymapper_tables.h:1907
#: engines/wintermute/keymapper_tables.h:2027
msgid "Show hints"
msgstr "Mostrar dicas"

#: engines/wintermute/keymapper_tables.h:250
#: engines/wintermute/keymapper_tables.h:397
#: engines/wintermute/keymapper_tables.h:659
#: engines/wintermute/keymapper_tables.h:865
#: engines/wintermute/keymapper_tables.h:1366
#: engines/wintermute/keymapper_tables.h:1443
#: engines/wintermute/keymapper_tables.h:1591
#: engines/wintermute/keymapper_tables.h:1603
#: engines/wintermute/keymapper_tables.h:1612
#: engines/wintermute/keymapper_tables.h:1874
msgid "Show inventory"
msgstr "Mostrar inventário"

#: engines/wintermute/keymapper_tables.h:270
#: engines/wintermute/keymapper_tables.h:333
#: engines/wintermute/keymapper_tables.h:368
#: engines/wintermute/keymapper_tables.h:403
#: engines/wintermute/keymapper_tables.h:507
#: engines/wintermute/keymapper_tables.h:534
#: engines/wintermute/keymapper_tables.h:1856
#: engines/wintermute/keymapper_tables.h:1914
msgid "GUI variant A"
msgstr "Variante da Interface A"

#: engines/wintermute/keymapper_tables.h:277
#: engines/wintermute/keymapper_tables.h:340
#: engines/wintermute/keymapper_tables.h:375
#: engines/wintermute/keymapper_tables.h:409
#: engines/wintermute/keymapper_tables.h:514
#: engines/wintermute/keymapper_tables.h:541
#: engines/wintermute/keymapper_tables.h:1862
#: engines/wintermute/keymapper_tables.h:1920
msgid "GUI variant B"
msgstr "Variante da Interface B"

#: engines/wintermute/keymapper_tables.h:284
#: engines/wintermute/keymapper_tables.h:415
#: engines/wintermute/keymapper_tables.h:548
#: engines/wintermute/keymapper_tables.h:1118
msgid "Phone cancel button"
msgstr ""

#: engines/wintermute/keymapper_tables.h:289
#: engines/wintermute/keymapper_tables.h:420
#: engines/wintermute/keymapper_tables.h:553
#: engines/wintermute/keymapper_tables.h:1123
#, fuzzy
msgid "Phone up button"
msgstr "Botão esquerdo do rato"

#: engines/wintermute/keymapper_tables.h:295
#: engines/wintermute/keymapper_tables.h:426
#: engines/wintermute/keymapper_tables.h:559
#: engines/wintermute/keymapper_tables.h:1129
msgid "Phone down button"
msgstr ""

#. I18N: Some items are scripted to have alternative "Use" action, when MiddleClick is used
#. It may result in actor saying different text or item being decomposed to it's parts
#: engines/wintermute/keymapper_tables.h:361
#, fuzzy
#| msgid "Alternative intro"
msgid "Alternative action"
msgstr "Introdução alternativa"

#: engines/wintermute/keymapper_tables.h:432
#: engines/wintermute/keymapper_tables.h:565
#: engines/wintermute/keymapper_tables.h:1135
#, fuzzy
msgid "Phone 0 button"
msgstr "Botão direito do rato"

#: engines/wintermute/keymapper_tables.h:437
#: engines/wintermute/keymapper_tables.h:570
#: engines/wintermute/keymapper_tables.h:1140
#: engines/wintermute/keymapper_tables.h:1741
#, fuzzy
msgid "Phone 1 button"
msgstr "Botão direito do rato"

#: engines/wintermute/keymapper_tables.h:442
#: engines/wintermute/keymapper_tables.h:575
#: engines/wintermute/keymapper_tables.h:1145
#: engines/wintermute/keymapper_tables.h:1746
#, fuzzy
msgid "Phone 2 button"
msgstr "Botão direito do rato"

#: engines/wintermute/keymapper_tables.h:447
#: engines/wintermute/keymapper_tables.h:580
#: engines/wintermute/keymapper_tables.h:1150
#: engines/wintermute/keymapper_tables.h:1751
#, fuzzy
msgid "Phone 3 button"
msgstr "Botão direito do rato"

#: engines/wintermute/keymapper_tables.h:452
#: engines/wintermute/keymapper_tables.h:585
#: engines/wintermute/keymapper_tables.h:1155
#, fuzzy
msgid "Phone 4 button"
msgstr "Botão direito do rato"

#: engines/wintermute/keymapper_tables.h:457
#: engines/wintermute/keymapper_tables.h:590
#: engines/wintermute/keymapper_tables.h:1160
#, fuzzy
msgid "Phone 5 button"
msgstr "Botão direito do rato"

#: engines/wintermute/keymapper_tables.h:462
#: engines/wintermute/keymapper_tables.h:595
#: engines/wintermute/keymapper_tables.h:1165
#, fuzzy
msgid "Phone 6 button"
msgstr "Botão direito do rato"

#: engines/wintermute/keymapper_tables.h:467
#: engines/wintermute/keymapper_tables.h:600
#: engines/wintermute/keymapper_tables.h:1170
#, fuzzy
msgid "Phone 7 button"
msgstr "Botão direito do rato"

#: engines/wintermute/keymapper_tables.h:472
#: engines/wintermute/keymapper_tables.h:605
#: engines/wintermute/keymapper_tables.h:1175
#, fuzzy
msgid "Phone 8 button"
msgstr "Botão direito do rato"

#: engines/wintermute/keymapper_tables.h:477
#: engines/wintermute/keymapper_tables.h:610
#: engines/wintermute/keymapper_tables.h:1180
#, fuzzy
msgid "Phone 9 button"
msgstr "Botão direito do rato"

#: engines/wintermute/keymapper_tables.h:482
#: engines/wintermute/keymapper_tables.h:615
#: engines/wintermute/keymapper_tables.h:1185
#, fuzzy
msgid "Phone * button"
msgstr "Botão direito do rato"

#: engines/wintermute/keymapper_tables.h:487
#: engines/wintermute/keymapper_tables.h:620
#: engines/wintermute/keymapper_tables.h:1190
#, fuzzy
msgid "Phone # button"
msgstr "Botão direito do rato"

#: engines/wintermute/keymapper_tables.h:665
#: engines/wintermute/keymapper_tables.h:1346
msgid "Show help"
msgstr "Mostrar ajuda"

#: engines/wintermute/keymapper_tables.h:671
#: engines/wintermute/keymapper_tables.h:872
#: engines/wintermute/keymapper_tables.h:893
#: engines/wintermute/keymapper_tables.h:1299
#: engines/wintermute/keymapper_tables.h:1325
#: engines/wintermute/keymapper_tables.h:1352
#: engines/wintermute/keymapper_tables.h:1408
#: engines/wintermute/keymapper_tables.h:1429
#: engines/wintermute/keymapper_tables.h:1619
#: engines/wintermute/keymapper_tables.h:1893
#: engines/wintermute/keymapper_tables.h:2095
msgid "Scroll up"
msgstr "Deslizar para cima"

#: engines/wintermute/keymapper_tables.h:678
#: engines/wintermute/keymapper_tables.h:879
#: engines/wintermute/keymapper_tables.h:900
#: engines/wintermute/keymapper_tables.h:1306
#: engines/wintermute/keymapper_tables.h:1332
#: engines/wintermute/keymapper_tables.h:1359
#: engines/wintermute/keymapper_tables.h:1415
#: engines/wintermute/keymapper_tables.h:1436
#: engines/wintermute/keymapper_tables.h:1626
#: engines/wintermute/keymapper_tables.h:1900
#: engines/wintermute/keymapper_tables.h:2100
msgid "Scroll down"
msgstr "Deslizar para baixo"

#: engines/wintermute/keymapper_tables.h:691
msgid "Change shadow type"
msgstr ""

#: engines/wintermute/keymapper_tables.h:701
#: engines/wintermute/keymapper_tables.h:820
msgid "Volume max"
msgstr "Volume máximo"

#. I18N: Displays a debug interface with a CLI for various features
#: engines/wintermute/keymapper_tables.h:707
msgid "Show debug parser"
msgstr "Mostrar analisador de depuração"

#. I18N: Displays a debug text message
#: engines/wintermute/keymapper_tables.h:715
#: engines/wintermute/keymapper_tables.h:854
#: engines/wintermute/keymapper_tables.h:1505
#: engines/wintermute/keymapper_tables.h:1757
#: engines/wintermute/keymapper_tables.h:1802
msgid "Debug print"
msgstr "Saída do depurador"

#. I18N: Exits the game
#: engines/wintermute/keymapper_tables.h:721
#: engines/wintermute/keymapper_tables.h:1773
msgid "Exit"
msgstr ""

#. I18N: Displays a debug interface that changes light settings
#: engines/wintermute/keymapper_tables.h:727
msgid "Light helper window"
msgstr "Janela de assistente leve"

#: engines/wintermute/keymapper_tables.h:752
msgid "Run forward"
msgstr "Correr para a frente"

#: engines/wintermute/keymapper_tables.h:757
msgid "Run backward"
msgstr "Correr para trás"

#: engines/wintermute/keymapper_tables.h:762
msgid "Turn left fast"
msgstr "Virar à esquerda depressa"

#: engines/wintermute/keymapper_tables.h:767
msgid "Turn right fast"
msgstr "Virar à direita depressa"

#. I18N: Displays a blueprint with robot parts
#: engines/wintermute/keymapper_tables.h:773
msgid "Show blueprint"
msgstr "Mostrar modelo"

#: engines/wintermute/keymapper_tables.h:793
#: engines/wintermute/keymapper_tables.h:1511
#: engines/wintermute/keymapper_tables.h:1694
#: engines/wintermute/keymapper_tables.h:1727
#: engines/wintermute/keymapper_tables.h:2013
msgid "Next action"
msgstr "Ação seguinte"

#: engines/wintermute/keymapper_tables.h:800
#: engines/wintermute/keymapper_tables.h:1519
#: engines/wintermute/keymapper_tables.h:1701
#: engines/wintermute/keymapper_tables.h:1734
#: engines/wintermute/keymapper_tables.h:2021
#, fuzzy
msgid "Previous action"
msgstr "Ação seguinte"

#: engines/wintermute/keymapper_tables.h:827
msgid "Volume off"
msgstr "Volume desligado"

#: engines/wintermute/keymapper_tables.h:841
msgid "Change font size"
msgstr ""

#: engines/wintermute/keymapper_tables.h:921
msgid "Save game"
msgstr "Guardar jogo"

#: engines/wintermute/keymapper_tables.h:936
msgid "Walking speed: Low"
msgstr ""

#: engines/wintermute/keymapper_tables.h:941
msgid "Walking speed: Medium"
msgstr ""

#: engines/wintermute/keymapper_tables.h:946
msgid "Walking speed: High"
msgstr ""

#: engines/wintermute/keymapper_tables.h:956
#: engines/wintermute/keymapper_tables.h:1287
#: engines/wintermute/keymapper_tables.h:1796
msgid "Cancel waiting"
msgstr "Cancelar espera"

#: engines/wintermute/keymapper_tables.h:966
msgid "First page"
msgstr "Primeira página"

#: engines/wintermute/keymapper_tables.h:971
msgid "Last page"
msgstr "Última página"

#. I18N: ultra_super_mega_fast_walk is the name of the variable used at game script for this speed
#: engines/wintermute/keymapper_tables.h:979
msgid "Walking speed: Ultra Super Mega Fast"
msgstr ""

#: engines/wintermute/keymapper_tables.h:995
msgid "Show game credits"
msgstr "Mostrar créditos do jogo"

#: engines/wintermute/keymapper_tables.h:1000
msgid "Play selected music record"
msgstr ""

#: engines/wintermute/keymapper_tables.h:1005
msgid "Select next music record"
msgstr ""

#: engines/wintermute/keymapper_tables.h:1010
msgid "Play note 1: A"
msgstr "Tocar nota 1: A"

#: engines/wintermute/keymapper_tables.h:1015
msgid "Play note 2: F#"
msgstr "Tocar nota 2: F#"

#: engines/wintermute/keymapper_tables.h:1020
msgid "Play note 3: D#"
msgstr "Tocar nota 3: D#"

#: engines/wintermute/keymapper_tables.h:1025
msgid "Play note 4: C#"
msgstr "Tocar nota 4: C#"

#: engines/wintermute/keymapper_tables.h:1030
msgid "Play note 5: E"
msgstr "Tocar nota 5: E"

#: engines/wintermute/keymapper_tables.h:1035
msgid "Play note 6: G#"
msgstr "Tocar nota 6: G#"

#: engines/wintermute/keymapper_tables.h:1040
msgid "Play note 7: B"
msgstr "Tocar nota 7: B"

#: engines/wintermute/keymapper_tables.h:1053
msgid "Ability: Telekinesis"
msgstr ""

#: engines/wintermute/keymapper_tables.h:1058
msgid "Ability: Push"
msgstr ""

#: engines/wintermute/keymapper_tables.h:1063
msgid "Ability: Lightning"
msgstr ""

#: engines/wintermute/keymapper_tables.h:1068
msgid "Ability: Light"
msgstr ""

#: engines/wintermute/keymapper_tables.h:1073
msgid "Ability: Wind"
msgstr ""

#: engines/wintermute/keymapper_tables.h:1078
msgid "Ability: Sound"
msgstr ""

#: engines/wintermute/keymapper_tables.h:1083
msgid "Ability: Esence"
msgstr ""

#: engines/wintermute/keymapper_tables.h:1088
msgid "Ability: Exorcist"
msgstr ""

#: engines/wintermute/keymapper_tables.h:1201
msgid "Show hints / Dance move"
msgstr "Mostrar dicas / Movimento dança"

#: engines/wintermute/keymapper_tables.h:1208
msgid "Dance move up"
msgstr "Dançar para cima"

#: engines/wintermute/keymapper_tables.h:1214
msgid "Dance move down"
msgstr "Dançar para baixo"

#: engines/wintermute/keymapper_tables.h:1220
msgid "Dance move left"
msgstr "Dançar à esquerda"

#: engines/wintermute/keymapper_tables.h:1226
msgid "Dance move right"
msgstr "Dançar à direita"

#: engines/wintermute/keymapper_tables.h:1256
msgid "Cancel input"
msgstr "Cancelar introdução"

#: engines/wintermute/keymapper_tables.h:1318
#, fuzzy
#| msgid "Toggle mute"
msgid "Toggle subtitles"
msgstr "Ativar/desativar som"

#. I18N: At one of the puzzles game asks to press Up key / Shift key / Down key
#: engines/wintermute/keymapper_tables.h:1388
msgid "Shift key"
msgstr ""

#. I18N: Chapayev is the name of game character, Vasily Chapayev
#. This action makes Chapayev interact with item instead of Petka
#: engines/wintermute/keymapper_tables.h:1490
#, fuzzy
msgid "Chapayev's action"
msgstr "Ação seguinte"

#: engines/wintermute/keymapper_tables.h:1538
#: engines/wintermute/keymapper_tables.h:1791
#: engines/wintermute/keymapper_tables.h:1887
msgid "Settings"
msgstr ""

#: engines/wintermute/keymapper_tables.h:1543
msgid "Dialogue answer 1"
msgstr ""

#: engines/wintermute/keymapper_tables.h:1548
msgid "Dialogue answer 2"
msgstr ""

#: engines/wintermute/keymapper_tables.h:1553
msgid "Dialogue answer 3"
msgstr ""

#: engines/wintermute/keymapper_tables.h:1558
msgid "Dialogue answer 4"
msgstr ""

#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
#: engines/wintermute/keymapper_tables.h:1569
msgid "Spin wheel slower"
msgstr ""

#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
#: engines/wintermute/keymapper_tables.h:1577
msgid "Spin wheel faster"
msgstr ""

#: engines/wintermute/keymapper_tables.h:1655
msgid "Zoom out"
msgstr "Reduzir"

#: engines/wintermute/keymapper_tables.h:1662
msgid "Zoom in"
msgstr "Ampliar"

#: engines/wintermute/keymapper_tables.h:1675
#: engines/wintermute/keymapper_tables.h:1881
msgid "Show journal"
msgstr "Mostrar diário"

#. I18N: Displays a debug interface with Bezier curves
#: engines/wintermute/keymapper_tables.h:1808
msgid "Bezier window"
msgstr "Janela Bézier"

#. I18N: Use droid to perform an action
#: engines/wintermute/keymapper_tables.h:1825
#, fuzzy
msgid "Droid's action"
msgstr "Ação seguinte"

#. I18N: It's a Tetris game clone, this action rotates current tetris item
#: engines/wintermute/keymapper_tables.h:1933
msgid "Rotate"
msgstr "Rodar"

#. I18N: It's a Tetris game clone, this action drops current tetris item
#: engines/wintermute/keymapper_tables.h:1959
msgid "Drop"
msgstr ""

#: engines/wintermute/keymapper_tables.h:1967
msgid "Player 1: Up"
msgstr "Jogador 1: Cima"

#: engines/wintermute/keymapper_tables.h:1972
msgid "Player 1: Left"
msgstr "Jogador 1: Esquerda"

#: engines/wintermute/keymapper_tables.h:1977
msgid "Player 1: Down"
msgstr "Jogador 1: Baixo"

#: engines/wintermute/keymapper_tables.h:1982
msgid "Player 1: Right"
msgstr "Jogador 1: Direita"

#: engines/wintermute/keymapper_tables.h:1987
msgid "Player 2: Up"
msgstr "Jogador 2: Cima"

#: engines/wintermute/keymapper_tables.h:1992
msgid "Player 2: Left"
msgstr "Jogador 2: Esquerda"

#: engines/wintermute/keymapper_tables.h:1997
msgid "Player 2: Down"
msgstr "Jogador 2: Baixo"

#: engines/wintermute/keymapper_tables.h:2002
msgid "Player 2: Right"
msgstr "Jogador 2: Direita"

#. I18N: Displays a debug FPS counter
#: engines/wintermute/keymapper_tables.h:2008
msgid "Debug FPS"
msgstr "Depurar FPS"

#: engines/wintermute/keymapper_tables.h:2105
msgid "F1"
msgstr ""

#: engines/wintermute/keymapper_tables.h:2110
msgid "Key i"
msgstr ""

#: engines/xeen/detection.cpp:56
msgid "Show item costs in standard inventory mode"
msgstr ""

#: engines/xeen/detection.cpp:57
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""

#: engines/xeen/detection.cpp:66
msgid "More durable armor"
msgstr ""

#: engines/xeen/detection.cpp:67
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr ""

#: engines/xeen/saves.cpp:291
msgid "Failed to autosave"
msgstr "Falha a guardar o jogo automaticamente"

#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr "Duplicar FPS"

#: engines/zvision/detection_tables.h:62
msgid "Increase framerate from 30 to 60 FPS"
msgstr "Aumenta a taxa de frames de 30 para 60 FPS"

#: engines/zvision/detection_tables.h:71
msgid "Enable Venus"
msgstr "Ativar Venus"

#: engines/zvision/detection_tables.h:72
msgid "Enable the Venus help system"
msgstr "Ativa o sistema de ajuda Venus"

#: engines/zvision/detection_tables.h:81
msgid "Disable animation while turning"
msgstr "Desativar animação de rotação"

#: engines/zvision/detection_tables.h:82
msgid "Disable animation while turning in panorama mode"
msgstr "Desativa a animação ao rodar no modo panorama"

#: engines/zvision/detection_tables.h:91
msgid "Use high resolution MPEG video"
msgstr "Usar vídeos MPEG de alta resolução"

#: engines/zvision/detection_tables.h:92
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
msgstr "Usa vídeos MPEG da versão em DVD em vez de AVI com resolução inferior"

#: engines/zvision/file/save_manager.cpp:222
#, c-format
msgid ""
"This saved game uses version %u, but this engine only supports up to version "
"%d. You will need an updated version of the engine to use this saved game."
msgstr ""
"Este jogo guardado usa a versão %u, mas este motor só suporta versões até "
"%d. Tem de atualizar o ScummVM para carregar este jogo guardado."

#: engines/zvision/metaengine.cpp:129
msgid "Look Up"
msgstr "Olhar para Cima"

#: engines/zvision/metaengine.cpp:135
msgid "Look Down"
msgstr "Olhar para Baixo"

#: engines/zvision/metaengine.cpp:170
msgid "Spellbook"
msgstr "Livro de feitiços"

#: engines/zvision/metaengine.cpp:176
msgid "Score"
msgstr "Pontuação"

#: engines/zvision/metaengine.cpp:182
msgid "Put away object"
msgstr "Retirar objeto"

#: engines/zvision/metaengine.cpp:188
msgid "Extract coin"
msgstr "Extrair moeda"

#: engines/zvision/metaengine.cpp:209
msgid "Preferences"
msgstr "Preferências"

#: engines/zvision/zvision.cpp:310
msgid ""
"Before playing this game, you'll need to copy the required fonts into "
"ScummVM's extras directory, or into the game directory. On Windows, you'll "
"need the following font files from the Windows font directory: Times New "
"Roman, Century Schoolbook, Garamond, Courier New and Arial. Alternatively, "
"you can download the Liberation Fonts or the GNU FreeFont package. You'll "
"need all the fonts from the font package you choose, i.e., LiberationMono, "
"LiberationSans and LiberationSerif, or FreeMono, FreeSans and FreeSerif "
"respectively."
msgstr ""

#, fuzzy
#~| msgid "Autosave"
#~ msgid "Auto"
#~ msgstr "Auto-guardado"

#, fuzzy
#~ msgid "SAGA2 support not compiled in"
#~ msgstr "Recursos compilados em:"

#~ msgid "Skip minigame"
#~ msgstr "Ignorar minijogo"

#~ msgid "Music menu"
#~ msgstr "Menu de música"

#~ msgctxt "lowres"
#~ msgid "Normal (no scaling)"
#~ msgstr "Normal"

#~ msgid "Map"
#~ msgstr "Definir"

#~ msgid "Select an action and click 'Map'"
#~ msgstr "Selecione uma acção e clique em 'Definir'"

#~ msgid "Associated key : %s"
#~ msgstr "Tecla associada : %s"

#~ msgid "Associated key : none"
#~ msgstr "Tecla associada : nenhuma"

#~ msgid "Please select an action"
#~ msgstr "Por favor, selecione uma acção"

#~ msgid "Press the key to associate"
#~ msgstr "Pressione a tecla para associar"

#~ msgid "Choose an action to map"
#~ msgstr "Escolha uma acção para definir"

#~ msgid "Keys"
#~ msgstr "Teclas"

#~ msgid "~K~eys"
#~ msgstr "~T~eclas"

#~ msgid "Do you want to quit ?"
#~ msgstr "Deseja sair?"

#~ msgid "Zone"
#~ msgstr "Zona"

#~ msgid "Multi Function"
#~ msgstr "Multifunção"

#~ msgid "Swap character"
#~ msgstr "Trocar caracter"

#~ msgid "Skip text"
#~ msgstr "Saltar texto"

#~ msgid "Fast mode"
#~ msgstr "Modo rápido"

#~ msgid "Debugger"
#~ msgstr "Depurador"

#~ msgid "Global menu"
#~ msgstr "Menu global"

#~ msgid "Virtual keyboard"
#~ msgstr "Teclado virtual"

#~ msgid "Key mapper"
#~ msgstr "Mapa de teclas"

#, fuzzy
#~ msgid "Cheat.Inventory"
#~ msgstr "Mostrar inventário"

#~ msgid "Normal (no scaling)"
#~ msgstr "Normal (sem redimensionar)"

#~ msgid "Switch to AdvMame 2x/3x scaling"
#~ msgstr "Redimensionamento AdvMame 2x/3x"

#~ msgid "Switch to HQ 2x/3x scaling"
#~ msgstr "Redimensionamento HQ 2x/3x"

#~ msgid "Switch to 2xSai scaling"
#~ msgstr "Redimensionamento 2xSai"

#~ msgid "Switch to Super2xSai scaling"
#~ msgstr "Redimensionamento Super2xSai"

#~ msgid "Switch to SuperEagle scaling"
#~ msgstr "Redimensionamento SuperEagle"

#~ msgid "Switch to DotMatrix scaling"
#~ msgstr "Redimensionamento DotMatrix"

#~ msgid "ScummVM Main Menu"
#~ msgstr "Menu Principal ScummVM"

#~ msgid "Controls"
#~ msgstr "Controlos"

#~ msgid "~L~eft handed mode"
#~ msgstr "Modo ~e~squerdino"

#~ msgid "~I~ndy fight controls"
#~ msgstr "Controlos de combate ~I~ndy"

#~ msgid "Touch X Offset"
#~ msgstr "Margem X do toque"

#~ msgid "Touch Y Offset"
#~ msgstr "Margem Y do toque"

#~ msgid "Use laptop trackpad-style cursor control"
#~ msgstr "Controlar cursor como no painel táctil dum portátil"

#~ msgid "Tap for left click, double tap right click"
#~ msgstr "Um toque para clique esquerdo, dois toques para clique direito"

#~ msgid "Sensitivity"
#~ msgstr "Sensibilidade"

#~ msgid "Initial top screen scale:"
#~ msgstr "Escala inicial do ecrã superior:"

#~ msgid "Main screen scaling:"
#~ msgstr "Escala do ecrã principal:"

#~ msgid "Unscaled (you must scroll left and right)"
#~ msgstr "Sem escalar (deslocar o ecrã para ver tudo)"

#~ msgid "Brightness:"
#~ msgstr "Luminosidade:"

#~ msgid "High quality audio (slower) (reboot)"
#~ msgstr "Som de alta qualidade (mais lento) (reiniciar)"

#~ msgid "Disable power off"
#~ msgstr "Desativar desligamento"

#, fuzzy
#~ msgid "Pad Left"
#~ msgstr "D-pad Esquerda"

#~ msgid "Left mouse button"
#~ msgstr "Botão esquerdo do rato"

#, fuzzy
#~ msgid "Pad Right"
#~ msgstr "D-pad Direita"

#~ msgid "Right mouse button"
#~ msgstr "Botão direito do rato"

#, fuzzy
#~ msgid "Pad Up"
#~ msgstr "D-pad Cima"

#, fuzzy
#~ msgid "Pad Down"
#~ msgstr "D-pad Baixo"

#, fuzzy
#~ msgid "Skip dialog line (some games)"
#~ msgstr "Ignorar linha"

#~ msgid "Pause/Game menu"
#~ msgstr "Pausa/Menu do jogo"

#~ msgid "DS Options menu"
#~ msgstr "Menu de Opções da DS"

#~ msgid "Skip cutscenes"
#~ msgstr "Ignorar cenas"

#~ msgid "Switch screens"
#~ msgstr "Trocar ecrãs"

#~ msgid "Show/hide debug console"
#~ msgstr "Mostrar/ocultar consola de depuração"

#~ msgid "Show/hide keyboard"
#~ msgstr "Mostrar/ocultar teclado"

#~ msgid "Zoom in/out"
#~ msgstr "Ampliar/Reduzir"

#~ msgid "Indiana Jones Fight controls:"
#~ msgstr "Controlos de Combate do Indiana Jones:"

#~ msgid "Do you really want to return to the Launcher?"
#~ msgstr "Deseja mesmo voltar ao menu principal?"

#~ msgid "Do you really want to quit?"
#~ msgstr "Deseja mesmo sair?"

#~ msgid "Engine does not support debug level '%s'"
#~ msgstr "Este motor não suporta o nível de depuração '%s'"

#~ msgid ""
#~ "\n"
#~ "Game Saved\n"
#~ "\n"
#~ msgstr ""
#~ "\n"
#~ "Jogo Guardado\n"
#~ "\n"

#~ msgid "Quicksave %03d"
#~ msgstr "Rápido-guardado %03d"

#~ msgid "Use IMF/Yamaha FB-01 for MIDI output"
#~ msgstr "Usar IMF/Yamaha FB-01 para saída MIDI"

#, fuzzy
#~ msgid "Interact via Left Click)"
#~ msgstr "Clique esquerdo"

#, fuzzy
#~ msgid "Interact via Right Click)"
#~ msgstr "Clique direito"

#~ msgid "Trackpad mode is now"
#~ msgstr "Modo do painel táctil está"

#~ msgid "ON"
#~ msgstr "ATIVADO"

#~ msgid "OFF"
#~ msgstr "DESATIVADO"

#~ msgid "Swipe two fingers to the right to toggle."
#~ msgstr "Desliza dois dedos para a direita para alterar."

#~ msgid "Auto-drag mode is now"
#~ msgstr "Modo de arraste automático está"

#~ msgid "Swipe three fingers to the right to toggle."
#~ msgstr "Deslize três dedos para a direita para alterar."

#~ msgid "Move Only"
#~ msgstr "Mover apenas"

#~ msgid "Escape Key"
#~ msgstr "Tecla Escape"

#~ msgid "Show Keypad"
#~ msgstr "Mostrar teclado numérico"

#~ msgid "Control Mouse"
#~ msgstr "Controlar rato"

#~ msgid "[ Data ]"
#~ msgstr "[ Dados ]"

#~ msgid "[ Resources ]"
#~ msgstr "[ Recursos ]"

#~ msgid "[ SDCard ]"
#~ msgstr "[ Cartão SD ]"

#~ msgid "[ Media ]"
#~ msgstr "[ Média ]"

#~ msgid "[ Shared ]"
#~ msgstr "[ Partilhado ]"

#, fuzzy
#~ msgid "C-Pad Sensitivity:"
#~ msgstr "Sensibilidade do comando GC:"

#~ msgid "Mouse click"
#~ msgstr "Clique do rato"

#~ msgid "Remap keys"
#~ msgstr "Redefinir teclas"

#~ msgid " (Effective)"
#~ msgstr " (Efetivo)"

#~ msgid " (Active)"
#~ msgstr " (Ativo)"

#~ msgid " (Blocked)"
#~ msgstr " (Bloqueado)"

#~ msgid "Hold Shift for Mass Add"
#~ msgstr "Pressionar Shift para Adição em Massa"

#~ msgid "Hide Toolbar"
#~ msgstr "Ocultar barra de ferramentas"

#~ msgid "Sound on/off"
#~ msgstr "Ativar/desativar som"

#~ msgid "Right click"
#~ msgstr "Clique direito"

#~ msgid "Free look"
#~ msgstr "Vista livre"

#~ msgid "Bind Keys"
#~ msgstr "Atribuir teclas"

#~ msgid "Cursor Up"
#~ msgstr "Cima"

#~ msgid "Cursor Down"
#~ msgstr "Baixo"

#~ msgid "Cursor Left"
#~ msgstr "Esquerda"

#~ msgid "Cursor Right"
#~ msgstr "Direita"

#~ msgid "Keyboard"
#~ msgstr "Teclado"

#~ msgid "Using SDL driver "
#~ msgstr "A usar controlador SDL "

#~ msgid "Display "
#~ msgstr "Ecrã "

#~ msgid "Do you want to perform an automatic scan ?"
#~ msgstr "Deseja executar uma pesquisa automática?"

#~ msgid "Map right click action"
#~ msgstr "Configurar acção clique direito"

#~ msgid "You must map a key to the 'Right Click' action to play this game"
#~ msgstr ""
#~ "Deve mapear uma tecla para a acção \"Clique Direito\" para jogar este jogo"

#~ msgid "Map hide toolbar action"
#~ msgstr "Mapear acção \"Esconder barra de ferramentas\""

#~ msgid "You must map a key to the 'Hide toolbar' action to play this game"
#~ msgstr ""
#~ "Deve mapear uma tecla para a função \"Esconder barra de ferramentas\" "
#~ "para poder jogar este jogo"

#~ msgid "Saved games sync complete."
#~ msgstr "Sincronização de jogos guardados completa."

#~ msgid "Scanlines"
#~ msgstr "Linhas de Scan"

#~ msgid "Storage:"
#~ msgstr "Armazenamento:"

#~ msgid "Refresh"
#~ msgstr "Atualizar"

#~ msgid "Refresh current cloud storage information (username and usage)"
#~ msgstr ""
#~ "Atualiza a informação da conta de armazenamento atual (utilizador e "
#~ "consumo)"

#~ msgid ""
#~ "Which port is used by the server\n"
#~ "Auth with server is not available with non-default port"
#~ msgstr ""
#~ "Porta usada pelo servidor\n"
#~ "Só é possível usar autenticação com a porta padrão"

#~ msgid "%llu bytes"
#~ msgstr "%llu bytes"

#~ msgid "Navigate to the following URL:"
#~ msgstr "Aceda ao seguinte endereço:"

#~ msgid "Obtain the code from the storage, enter it"
#~ msgstr "Obtenha o código do armazenamento, introduza-lo"

#~ msgid "in the following field and press 'Connect':"
#~ msgstr "no campo seguinte e clique em 'Ligar':"

#~ msgid "Pastes clipboard contents into fields"
#~ msgstr "Cola a área de transferência nos campos"

#~ msgid "You will be directed to ScummVM's page where"
#~ msgstr "Vai ser redirecionado para a página do ScummVM onde"

#~ msgid "you should allow it to access your storage."
#~ msgstr "deve permitir acesso ao seu armazenamento."

#~ msgid "Field %s has a mistake in it."
#~ msgstr "O campo %s tem um erro."

#~ msgid "Fields %s have mistakes in them."
#~ msgstr "Os campos %s contêm erros."

#~ msgid "All OK!"
#~ msgstr "Tudo correto!"

#~ msgid "8 kHz"
#~ msgstr "8 kHz"

#~ msgid "11 kHz"
#~ msgstr "11 kHz"

#~ msgid "22 kHz"
#~ msgstr "22 kHz"

#~ msgid "44 kHz"
#~ msgstr "44 kHz"

#~ msgid "48 kHz"
#~ msgstr "48 kHz"
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