https://github.com/shader-slang/slang
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Tip revision: 7065b3c31d67575597ed5e8694f5e9ef2b7f4701 authored by Tim Foley on 07 March 2018, 16:52:54 UTC
Expose HLSL `shared` modifier through reflection. (#436)
Tip revision: 7065b3c
slang-build.props
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ImportGroup Label="PropertySheets" />
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup>
    <OutDir>$(SolutionDir)bin\windows-$(PlatformShortName)\$(Configuration.ToLower())\</OutDir>
    <IntDir>$(SolutionDir)intermediate\windows-$(PlatformShortName)\$(Configuration.ToLower())\$(ProjectName)\</IntDir>
  </PropertyGroup>
  <ItemDefinitionGroup />
  <ItemGroup />
</Project>
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