https://github.com/shader-slang/slang
Tip revision: 92ae4949fe1af28ef31331fd4116c8111c057420 authored by jsmall-nvidia on 02 December 2022, 14:29:38 UTC
Inline functions with string param/return for GPU targets (#2544)
Inline functions with string param/return for GPU targets (#2544)
Tip revision: 92ae494
.clang-format
---
BasedOnStyle: LLVM
IndentWidth: 4
---
Language: Cpp
# Force pointers to the type for C++.
IndentPPDirectives: AfterHash
DerivePointerAlignment: false
PointerAlignment: Left
BinPackArguments: false
BinPackParameters: false
ExperimentalAutoDetectBinPacking: false
AllowAllParametersOfDeclarationOnNextLine: true
NamespaceIndentation: None
FixNamespaceComments: true
AccessModifierOffset: -4
AlignTrailingComments: false
ConstructorInitializerIndentWidth: 4
AlignEscapedNewlinesLeft: true
PenaltyReturnTypeOnItsOwnLine: 100
ColumnLimit: 100
IncludeBlocks: Preserve
AlignAfterOpenBracket: AlwaysBreak
IndentCaseBlocks: true
SortIncludes: true
SortUsingDeclarations: true
UseTab: Never
BreakConstructorInitializers: BeforeComma
BreakInheritanceList: BeforeComma
BreakBeforeBraces: Custom
BraceWrapping:
AfterCaseLabel: true
AfterClass: true
AfterEnum: true
AfterStruct: true
AfterUnion: true
SplitEmptyFunction: false
AfterControlStatement: Always
AfterFunction: true
AfterNamespace: true
AfterExternBlock: true
BeforeCatch: true
BeforeElse: true
# BeforeLambdaBody: true
# BeforeWhile: false
IndentBraces: false
SplitEmptyFunction: false
SplitEmptyRecord: false