https://github.com/shader-slang/slang
Tip revision: c5c8cfbb360d9a763f549df48636effde839eacd authored by Sai Praveen Bangaru on 27 September 2023, 00:50:13 UTC
Handle the case where the parent if-else region's after-block is unreachable. (#3241)
Handle the case where the parent if-else region's after-block is unreachable. (#3241)
Tip revision: c5c8cfb
slang-http.h
#ifndef SLANG_CORE_HTTP_H
#define SLANG_CORE_HTTP_H
#include "../../slang.h"
#include "slang-string.h"
#include "slang-list.h"
#include "slang-memory-arena.h"
#include "slang-stream.h"
#include "../../slang-com-helper.h"
#include "../../slang-com-ptr.h"
namespace Slang {
/// All of the contained UnownedStringSlice can be stored in m_header. This can be checked via testing if
/// the memory overlaps.
///
/// The m_arena can be used to store slices in an ad-hoc manner to keep in scope with the Header.
struct HTTPHeader
{
struct Pair
{
UnownedStringSlice key;
UnownedStringSlice value;
};
/// Append the header (including termination) to out
void append(StringBuilder& out) const;
/// Reset the contents
void reset();
SLANG_INLINE Index indexOfKey(const UnownedStringSlice& slice) const;
/// Ctor
HTTPHeader() :
m_arena(1024)
{
}
/// Reads from stream until the buffer contains all of the header. The outEndIndex will point
/// past the header termination.
static SlangResult readHeaderText(BufferedReadStream* stream, Index& outEndIndex);
/// Returns the index of the end of the header (index of first byte *after* the header), or < if doesn't have an end
static Index findHeaderEnd(BufferedReadStream* stream);
/// Parse the slice (holding a header) into out.
/// Will allocate the slice on the array and store in m_header.
/// Slices will reference sections of m_header, that may be useful in some scenarios.
static SlangResult parse(const UnownedStringSlice& slice, HTTPHeader& out);
/// Read from buffered stream header, and place parsed header into out
static SlangResult read(BufferedReadStream* stream, HTTPHeader& out);
size_t m_contentLength; ///< Content length in bytes
UnownedStringSlice m_mimeType; ///< The mime type
UnownedStringSlice m_encoding; ///< The character encoding
UnownedStringSlice m_header; ///< Optionally holds the whole of the header
List<Pair> m_valuePairs; /// All of the value pairs
MemoryArena m_arena; ///< Used to store backing memory
private:
// Disable
HTTPHeader(const HTTPHeader&) = delete;
void operator=(const HTTPHeader&) = delete;
};
// -----------------------------------------------------------------
Index HTTPHeader::indexOfKey(const UnownedStringSlice& slice) const
{
return m_valuePairs.findFirstIndex([&](const HTTPHeader::Pair& pair) -> bool { return pair.key == slice; });
}
/// Implements a way to communicate over Streams via the HTTP *protocol*.
///
/// Allows for reading without blocking, via calls to 'update'. When a complete
/// HTTP 'packet' (combination of header and content) is available, the ReadState will
/// become 'Done'. For this to work without blocking it relies on the stream backing the BufferedReadStream
/// to be non blocking.
///
/// If it is only necessary to respond on complete packets 'waitForContent' can be used.
/// If this returns and ReadState is Done, then getHeader holds the current header, and getContent
/// holds the content of the 'packet'.
///
/// Once the packet has been processed 'consumeContent' can be used. Once consumeContent is called
/// both contents of getContent and getReadHeader will no longer be valid.
///
/// Ie using the slice returned from getContent *after* consumeContent is called is *undefined behavior*.
///
/// NOTE! that this does not implement HTTP over TCP/IP.
/// That said it could be used to communicate via the HTTP protocol over TCP/IP
/// if the Streams supplied were TCP/IP sockets.
class HTTPPacketConnection : public RefObject
{
public:
enum class ReadState
{
Header, ///< Reading reader
Content, ///< Reading content (ie header is read)
Done, ///< The content is read
Closed, ///< The read stream is closed - no further packets can be read
Error, ///< In an error state - no further packets can be read
};
/// Update state
SlangResult update();
/// Get the current read staet
ReadState getReadState() const { return m_readState; }
/// Get the read header
const HTTPHeader& getReadHeader() const { SLANG_ASSERT(hasHeader()); return m_readHeader; }
/// Get the content
ConstArrayView<Byte> getContent() const { SLANG_ASSERT(m_readState == ReadState::Done); return ConstArrayView<Byte>((const Byte*)m_readStream->getBuffer(), m_readHeader.m_contentLength); }
/// Write. Will potentially block if write stream is blocking.
SlangResult write(const void* content, size_t sizeInBytes);
/// Blocks until some result - a packet, closure, or some kind of error or timeout.
/// TimeOut of -1 means no timeout.
SlangResult waitForResult(Int timeOutInMs = -1);
/// Consume the content - so can read next content
void consumeContent();
/// True if connection is active.
bool isActive() const { return m_readState != ReadState::Error && m_readState != ReadState::Closed; }
bool hasHeader() const { return m_readState == ReadState::Content || m_readState == ReadState::Done; }
/// True if has content (implies has header)
bool hasContent() const { return m_readState == ReadState::Done; }
/// Ctor
HTTPPacketConnection(BufferedReadStream* readStream, Stream* writeStream);
protected:
SlangResult _updateReadResult(SlangResult res)
{
if (SLANG_FAILED(res) && SLANG_SUCCEEDED(m_readResult))
{
m_readState = ReadState::Error;
m_readResult = res;
}
return res;
}
SlangResult _handleHeader();
SlangResult _handleContent();
SlangResult m_readResult;
HTTPHeader m_readHeader;
ReadState m_readState;
RefPtr<BufferedReadStream> m_readStream;
RefPtr<Stream> m_writeStream;
};
} // namespace Slang
#endif // SLANG_CORE_HTTP_H