https://github.com/shader-slang/slang
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Tip revision: bfd3f39d04047d7a46e75206cd125ed87b3f3f99 authored by Lin Hsu on 08 November 2023, 03:04:36 UTC
Fix HitObject::GetInstanceIndex/ID() for glsl/spirv (#3315)
Tip revision: bfd3f39
slang-ir-glsl-legalize.h
// slang-ir-glsl-legalize.h
#pragma once
#include"../core/slang-list.h"
#include "slang-compiler.h"

namespace Slang
{

class DiagnosticSink;
class Session;

class GLSLExtensionTracker;

struct IRFunc;
struct IRModule;

void legalizeEntryPointsForGLSL(
    Session*                session,
    IRModule*               module,
    const List<IRFunc*>&    func,
    CodeGenContext*         context,
    GLSLExtensionTracker*   glslExtensionTracker);

void legalizeImageSubscriptForGLSL(IRModule* module);

void legalizeConstantBufferLoadForGLSL(IRModule* module);

void legalizeDispatchMeshPayloadForGLSL(IRModule* module);

}
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