https://github.com/shader-slang/slang
Tip revision: 5902acdabc4445a65741a7a6a3a95f223e301059 authored by Yong He on 23 January 2024, 07:19:40 UTC
[LSP] Fetch configs directly from didConfigurationChanged message. (#3478)
[LSP] Fetch configs directly from didConfigurationChanged message. (#3478)
Tip revision: 5902acd
slang-ir-vk-invert-y.cpp
#include "slang-ir-vk-invert-y.h"
#include "slang-ir.h"
#include "slang-ir-insts.h"
namespace Slang
{
static IRInst* _invertYOfVector(IRBuilder& builder, IRInst* originalVector)
{
auto vectorType = as<IRVectorType>(originalVector->getDataType());
SLANG_ASSERT(vectorType);
UInt elementIndexY = 1;
auto originalY = builder.emitSwizzle(vectorType->getElementType(), originalVector, 1, &elementIndexY);
auto negY = builder.emitNeg(originalY->getDataType(), originalY);
auto newVal = builder.emitSwizzleSet(originalVector->getDataType(), originalVector, negY, 1, &elementIndexY);
return newVal;
}
// Find outputs to SV_Position and invert the y coordinates of it right before the write.
void invertYOfPositionOutput(IRModule* module)
{
for (auto globalInst : module->getGlobalInsts())
{
if (globalInst->findDecoration<IRGLPositionOutputDecoration>())
{
// Find all loads and stores to it.
IRBuilder builder(module);
traverseUses(globalInst, [&](IRUse* use)
{
if (auto store = as<IRStore>(use->getUser()))
{
if (store->getPtr() != globalInst)
return;
builder.setInsertBefore(store);
auto originalVal = store->getVal();
auto invertedVal = _invertYOfVector(builder, originalVal);
builder.replaceOperand(&store->val, invertedVal);
}
else if (auto load = as<IRLoad>(use->getUser()))
{
// Since we negate the y coordinate before writing
// to gl_Position, we also need to negate the value after reading from it.
builder.setInsertAfter(load);
// Store existing uses of the load that we are going to replace with inverted val later.
List<IRUse*> oldUses;
for (auto loadUse = load->firstUse; loadUse; loadUse = loadUse->nextUse)
oldUses.add(loadUse);
// Get the inverted vector.
auto invertedVal = _invertYOfVector(builder, load);
// Replace original uses with the invertex vector.
for (auto loadUse : oldUses)
builder.replaceOperand(loadUse, invertedVal);
}
});
}
}
}
}