https://github.com/shader-slang/slang
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Tip revision: e698b4ae92b996ac54d023c831170a5467b2d1a0 authored by Sai Praveen Bangaru on 28 September 2023, 05:45:09 UTC
Remove `[NoSideEffect]` from `DiffTensorView.store()` (#3247)
Tip revision: e698b4a
default-initializer.slang
// default-initializer.slang

// Confirm that a type with a default initializer gets
// default-initialized where appropriate.

//TEST(compute):COMPARE_COMPUTE: -shaderobj
//TEST(compute):COMPARE_COMPUTE:-cpu -shaderobj

struct Stuff
{
	int value;

	__init()
	{
		value = 16;
	}
}

int test(int value)
{
	Stuff s;
	return value * s.value + value;
}

//TEST_INPUT:ubuffer(data=[0 1 2 3], stride=4):out,name=outputBuffer
RWStructuredBuffer<int> outputBuffer : register(u0);

[numthreads(4, 1, 1)]
void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID)
{
	uint tid = dispatchThreadID.x;
	int inVal = outputBuffer[tid];
	int outVal = test(inVal);
	outputBuffer[tid] = outVal;
}
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