https://github.com/shader-slang/slang
Tip revision: e698b4ae92b996ac54d023c831170a5467b2d1a0 authored by Sai Praveen Bangaru on 28 September 2023, 05:45:09 UTC
Remove `[NoSideEffect]` from `DiffTensorView.store()` (#3247)
Remove `[NoSideEffect]` from `DiffTensorView.store()` (#3247)
Tip revision: e698b4a
dynamic-dispatch-19.slang
// Test use of unrelated generics in a dynamically dispatched generic function can be specialized.
//TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -dx12 -profile sm_6_0 -use-dxil -output-using-type
//TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -dx11 -profile sm_5_0 -output-using-type
//TEST(compute, vulkan):COMPARE_COMPUTE_EX:-vk -compute -output-using-type
interface IValueGetter
{
float get();
}
struct MyWrapper<T:IValueGetter>
{
T getter;
float getVal()
{
return getter.get();
}
}
interface IFoo
{
int getIntVal(int x);
}
[anyValueSize(16)]
interface IInterface
{
float callGetter<T:IFoo>(T foo);
}
struct Impl : IInterface
{
int data;
struct GetterImpl : IValueGetter { float val; float get(){return val;} }
float callGetter<T:IFoo>(T foo)
{
// We should be able to specialize `wrapper` even if it is
// used in this dynamically dispatched method.
MyWrapper<GetterImpl> wrapper;
wrapper.getter.val = 2.0f;
return wrapper.getVal() * foo.getIntVal(1);
}
};
struct IdentityFoo : IFoo { int getIntVal(int x) { return x; } }
float test()
{
IInterface obj = createDynamicObject<IInterface, uint4>(3, uint4(1,2,3,4));
IdentityFoo foo;
// Call via dynamic dispatch
return obj.callGetter(foo);
}
//TEST_INPUT:ubuffer(data=[0], stride=4):out,name=gOutputBuffer
RWStructuredBuffer<float> gOutputBuffer;
//TEST_INPUT: type_conformance Impl:IInterface = 3
[numthreads(1, 1, 1)]
void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID)
{
gOutputBuffer[0] = test();
}