https://github.com/shader-slang/slang
Raw File
Tip revision: af84d85799758234110fc42f0ba5c771dacb5fe3 authored by Tim Foley on 07 February 2020, 16:45:32 UTC
Change handling of strings for HLSL/GLSL targets (#1204)
Tip revision: af84d85
callable-shared.slang
// callable-shared.slang
//TEST_IGNORE_FILE:

struct MaterialPayload
{
	float4 albedo;
	float2 uv;
};
back to top