https://bitbucket.org/coutts/5dplus
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Tip revision: 0d7cbec6dea8a278a468d89a5bf23bf5670a3172 authored by Coutts on 21 June 2012, 12:32:49 UTC
Fix font sizes (thanks Alex!) and fixed problem of bmp_buffer moving around, using a pointer to the bmp_vram now instead of the raw address. Also testing ML menu with skeleton shoot menu, not working yet though.
Tip revision: 0d7cbec
debug.c
/**
 * Debug Routines.
 *
 * These are Magic Lantern routines to draw into the BMP LVRAM.
 * They are not derived from DryOS routines.
 */
/*
 * Copyright (C) 2009 Trammell Hudson <hudson+ml@osresearch.net>
 * 
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the
 * Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor,
 * Boston, MA  02110-1301, USA.
 */

#include "vxworks.h"
#include "gui.h"
#include "menu.h"


void run_in_separate_task(void (*priv)(void), int delta)
{
    gui_stop_menu();
    if (!priv) return;
    CreateTask("run_test", 0x1a, 0x1000, priv, 0);
}

extern void menu_open_submenu();

struct menu_entry debug_menus[] = {

};
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