https://github.com/NeuroanatomyAndConnectivity/vidview
Tip revision: a08f8878e4d91ae2d7a73ffc20168146eac1c29e authored by boettger on 04 March 2013, 18:09:51 UTC
ROI & connectivity drawing
ROI & connectivity drawing
Tip revision: a08f887
primitive.h
#ifndef PRIMITIVE_H
#define PRIMITIVE_H
#include "qvector3d.h"
class Primitive
{
public:
Primitive();
double depth;
bool operator<(const Primitive& other) const;
virtual void paintGL() = 0;
double alpha;
};
#endif // PRIMITIVE_H