https://github.com/diegonehab/stroke-to-fill
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Tip revision: e54cde26fea5f72645838a48ffcb9fff4c204596 authored by Diego Nehab on 02 October 2020, 02:04:18 UTC
Add Graphics Replicability Stamp requirements
Tip revision: e54cde2
rvg-lua-scene.h
// Stroke-to-fill conversion program and test harness
// Copyright (C) 2020 Diego Nehab
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU Affero General Public License for more details.
//
// Contact information: diego.nehab@gmail.com
//
#ifndef RVG_LUA_SCENE_H
#define RVG_LUA_SCENE_H

#include "rvg-lua.h"

#include "rvg-scene.h"

int rvg_lua_scene_init(lua_State *L, int ctxidx);
int rvg_lua_scene_export(lua_State *L, int ctxidx);
rvg::scene rvg_lua_scene_create(lua_State *L, int base);

#endif
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