https://github.com/id-Software/Quake-III-Arena
Tip revision: dbe4ddb10315479fc00086f08e25d968b4b43c49 authored by Travis Bradshaw on 31 January 2012, 19:41:34 UTC
The Quake III Arena sources as originally released under the GPL license on August 20, 2005.
The Quake III Arena sources as originally released under the GPL license on August 20, 2005.
Tip revision: dbe4ddb
ScriptDlg.h
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#if !defined(AFX_SCRIPTDLG_H__C241B9A4_819F_11D1_B548_00AA00A410FC__INCLUDED_)
#define AFX_SCRIPTDLG_H__C241B9A4_819F_11D1_B548_00AA00A410FC__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// ScriptDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CScriptDlg dialog
class CScriptDlg : public CDialog
{
// Construction
public:
CScriptDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CScriptDlg)
enum { IDD = IDD_DLG_SCRIPTS };
CListBox m_lstScripts;
CString m_strScript;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CScriptDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CScriptDlg)
afx_msg void OnRun();
virtual BOOL OnInitDialog();
afx_msg void OnDblclkListScripts();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SCRIPTDLG_H__C241B9A4_819F_11D1_B548_00AA00A410FC__INCLUDED_)