https://github.com/HTDerekLiu/surface_multigrid_code
Tip revision: a827578755d864df68b103c71048c7da7a00ce59 authored by HTDerekLiu on 09 August 2021, 18:36:04 UTC
add a faster example
add a faster example
Tip revision: a827578
SSP_vertexRemoval_optimal_collapse_edge_callbacks.h
// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef SSP_VERTEXREMOVAL_OPTIMAL_COLLAPSE_EDGE_CALLBACKS_H
#define SSP_VERTEXREMOVAL_OPTIMAL_COLLAPSE_EDGE_CALLBACKS_H
#include <decimate_func_types.h>
#include <igl/quadric_binary_plus_operator.h>
#include <Eigen/Core>
#include <functional>
#include <vector>
#include <tuple>
#include <set>
// Prepare callbacks for decimating edges using the qslim optimal placement
// metric.
//
// Inputs:
// E #E by 2 list of working edges
// quadrics reference to list of working per vertex quadrics
// v1 working variable to maintain end point of collapsed edge
// v2 working variable to maintain end point of collapsed edge
// Outputs
// cost_and_placement callback for evaluating cost of edge collapse and
// determining placement of vertex (see collapse_edge)
// pre_collapse callback before edge collapse (see collapse_edge)
// post_collapse callback after edge collapse (see collapse_edge)
void SSP_vertexRemoval_optimal_collapse_edge_callbacks(
Eigen::MatrixXi & E,
std::vector<std::tuple<Eigen::MatrixXd,Eigen::RowVectorXd,double> > &
quadrics,
int & v1,
int & v2,
decimate_cost_and_placement_func & cost_and_placement,
decimate_pre_collapse_func & pre_collapse,
decimate_post_collapse_func & post_collapse);
#endif